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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#ifndef cmScriptGenerator_h
#define cmScriptGenerator_h
#include <cmConfigure.h> // IWYU pragma: keep
#include <ostream>
#include <string>
#include <vector>
class cmScriptGeneratorIndent
{
public:
cmScriptGeneratorIndent()
: Level(0)
{
}
cmScriptGeneratorIndent(int level)
: Level(level)
{
}
void Write(std::ostream& os) const
{
for (int i = 0; i < this->Level; ++i) {
os << " ";
}
}
cmScriptGeneratorIndent Next(int step = 2) const
{
return cmScriptGeneratorIndent(this->Level + step);
}
private:
int Level;
};
inline std::ostream& operator<<(std::ostream& os,
cmScriptGeneratorIndent const& indent)
{
indent.Write(os);
return os;
}
/** \class cmScriptGenerator
* \brief Support class for generating install and test scripts.
*
*/
class cmScriptGenerator
{
public:
cmScriptGenerator(const std::string& config_var,
std::vector<std::string> const& configurations);
virtual ~cmScriptGenerator();
void Generate(std::ostream& os, const std::string& config,
std::vector<std::string> const& configurationTypes);
protected:
typedef cmScriptGeneratorIndent Indent;
virtual void GenerateScript(std::ostream& os);
virtual void GenerateScriptConfigs(std::ostream& os, Indent const& indent);
virtual void GenerateScriptActions(std::ostream& os, Indent const& indent);
virtual void GenerateScriptForConfig(std::ostream& os,
const std::string& config,
Indent const& indent);
virtual void GenerateScriptNoConfig(std::ostream&, Indent const&) {}
virtual bool NeedsScriptNoConfig() const { return false; }
// Test if this generator does something for a given configuration.
bool GeneratesForConfig(const std::string&);
std::string CreateConfigTest(const std::string& config);
std::string CreateConfigTest(std::vector<std::string> const& configs);
std::string CreateComponentTest(const char* component);
// Information shared by most generator types.
std::string RuntimeConfigVariable;
std::vector<std::string> const Configurations;
// Information used during generation.
std::string ConfigurationName;
std::vector<std::string> const* ConfigurationTypes;
// True if the subclass needs to generate an explicit rule for each
// configuration. False if the subclass only generates one rule for
// all enabled configurations.
bool ActionsPerConfig;
private:
void GenerateScriptActionsOnce(std::ostream& os, Indent const& indent);
void GenerateScriptActionsPerConfig(std::ostream& os, Indent const& indent);
};
#endif
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