1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
|
/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2015 Stephen Kelly <steveire@gmail.com>
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#ifndef cmState_h
#define cmState_h
#include "cmStandardIncludes.h"
#include "cmPropertyDefinitionMap.h"
#include "cmPropertyMap.h"
#include "cmLinkedTree.h"
class cmake;
class cmCommand;
class cmState
{
struct SnapshotDataType;
typedef cmLinkedTree<SnapshotDataType>::iterator PositionType;
friend class Snapshot;
public:
cmState(cmake* cm);
~cmState();
enum SnapshotType
{
BuildsystemDirectoryType,
FunctionCallType,
MacroCallType,
CallStackType,
InlineListFileType
};
class Snapshot {
public:
Snapshot(cmState* state = 0, PositionType position = PositionType());
const char* GetCurrentSourceDirectory() const;
void SetCurrentSourceDirectory(std::string const& dir);
const char* GetCurrentBinaryDirectory() const;
void SetCurrentBinaryDirectory(std::string const& dir);
void SetListFile(std::string const& listfile);
std::vector<std::string> const&
GetCurrentSourceDirectoryComponents() const;
std::vector<std::string> const&
GetCurrentBinaryDirectoryComponents() const;
const char* GetRelativePathTopSource() const;
const char* GetRelativePathTopBinary() const;
void SetRelativePathTopSource(const char* dir);
void SetRelativePathTopBinary(const char* dir);
std::string GetExecutionListFile() const;
std::string GetEntryPointCommand() const;
long GetEntryPointLine() const;
bool IsValid() const;
Snapshot GetBuildsystemDirectoryParent() const;
Snapshot GetCallStackParent() const;
cmState* GetState() const;
private:
void ComputeRelativePathTopSource();
void ComputeRelativePathTopBinary();
private:
friend class cmState;
cmState* State;
cmState::PositionType Position;
};
Snapshot CreateBaseSnapshot();
Snapshot
CreateBuildsystemDirectorySnapshot(Snapshot originSnapshot,
std::string const& entryPointCommand,
long entryPointLine);
Snapshot CreateFunctionCallSnapshot(Snapshot originSnapshot,
std::string const& entryPointCommand,
long entryPointLine,
std::string const& fileName);
Snapshot CreateMacroCallSnapshot(Snapshot originSnapshot,
std::string const& entryPointCommand,
long entryPointLine,
std::string const& fileName);
Snapshot CreateCallStackSnapshot(Snapshot originSnapshot,
std::string const& entryPointCommand,
long entryPointLine,
std::string const& fileName);
Snapshot CreateInlineListFileSnapshot(Snapshot originSnapshot,
const std::string& entryPointCommand,
long entryPointLine,
std::string const& fileName);
Snapshot Pop(Snapshot originSnapshot);
enum CacheEntryType{ BOOL=0, PATH, FILEPATH, STRING, INTERNAL,STATIC,
UNINITIALIZED };
static CacheEntryType StringToCacheEntryType(const char*);
static const char* CacheEntryTypeToString(CacheEntryType);
static bool IsCacheEntryType(std::string const& key);
std::vector<std::string> GetCacheEntryKeys() const;
const char* GetCacheEntryValue(std::string const& key) const;
const char* GetInitializedCacheValue(std::string const& key) const;
CacheEntryType GetCacheEntryType(std::string const& key) const;
void SetCacheEntryValue(std::string const& key, std::string const& value);
void SetCacheValue(std::string const& key, std::string const& value);
void AddCacheEntry(const std::string& key, const char* value,
const char* helpString, CacheEntryType type);
void RemoveCacheEntry(std::string const& key);
void SetCacheEntryProperty(std::string const& key,
std::string const& propertyName,
std::string const& value);
void SetCacheEntryBoolProperty(std::string const& key,
std::string const& propertyName,
bool value);
const char* GetCacheEntryProperty(std::string const& key,
std::string const& propertyName);
bool GetCacheEntryPropertyAsBool(std::string const& key,
std::string const& propertyName);
void AppendCacheEntryProperty(std::string const& key,
const std::string& property,
const std::string& value,
bool asString = false);
void RemoveCacheEntryProperty(std::string const& key,
std::string const& propertyName);
Snapshot Reset();
// Define a property
void DefineProperty(const std::string& name, cmProperty::ScopeType scope,
const char *ShortDescription,
const char *FullDescription,
bool chain = false);
// get property definition
cmPropertyDefinition const* GetPropertyDefinition
(const std::string& name, cmProperty::ScopeType scope) const;
// Is a property defined?
bool IsPropertyDefined(const std::string& name,
cmProperty::ScopeType scope) const;
bool IsPropertyChained(const std::string& name,
cmProperty::ScopeType scope) const;
void SetLanguageEnabled(std::string const& l);
bool GetLanguageEnabled(std::string const& l) const;
std::vector<std::string> GetEnabledLanguages() const;
void SetEnabledLanguages(std::vector<std::string> const& langs);
void ClearEnabledLanguages();
bool GetIsInTryCompile() const;
void SetIsInTryCompile(bool b);
cmCommand* GetCommand(std::string const& name) const;
void AddCommand(cmCommand* command);
void RemoveUnscriptableCommands();
void RenameCommand(std::string const& oldName, std::string const& newName);
void RemoveUserDefinedCommands();
std::vector<std::string> GetCommandNames() const;
void SetGlobalProperty(const std::string& prop, const char *value);
void AppendGlobalProperty(const std::string& prop,
const char *value,bool asString=false);
const char *GetGlobalProperty(const std::string& prop);
bool GetGlobalPropertyAsBool(const std::string& prop);
const char* GetSourceDirectory() const;
void SetSourceDirectory(std::string const& sourceDirectory);
const char* GetBinaryDirectory() const;
void SetBinaryDirectory(std::string const& binaryDirectory);
std::vector<std::string> const& GetSourceDirectoryComponents() const;
std::vector<std::string> const& GetBinaryDirectoryComponents() const;
void SetWindowsShell(bool windowsShell);
bool UseWindowsShell() const;
void SetWindowsVSIDE(bool windowsVSIDE);
bool UseWindowsVSIDE() const;
void SetWatcomWMake(bool watcomWMake);
bool UseWatcomWMake() const;
void SetMinGWMake(bool minGWMake);
bool UseMinGWMake() const;
void SetNMake(bool nMake);
bool UseNMake() const;
void SetMSYSShell(bool mSYSShell);
bool UseMSYSShell() const;
private:
std::map<cmProperty::ScopeType, cmPropertyDefinitionMap> PropertyDefinitions;
std::vector<std::string> EnabledLanguages;
std::map<std::string, cmCommand*> Commands;
cmPropertyMap GlobalProperties;
cmake* CMakeInstance;
struct BuildsystemDirectoryStateType;
cmLinkedTree<BuildsystemDirectoryStateType> BuildsystemDirectory;
cmLinkedTree<std::string> ExecutionListFiles;
cmLinkedTree<SnapshotDataType> SnapshotData;
std::vector<std::string> SourceDirectoryComponents;
std::vector<std::string> BinaryDirectoryComponents;
std::string SourceDirectory;
std::string BinaryDirectory;
bool IsInTryCompile;
bool WindowsShell;
bool WindowsVSIDE;
bool WatcomWMake;
bool MinGWMake;
bool NMake;
bool MSYSShell;
};
#endif
|