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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#ifndef cmVisualStudioSlnData_h
#define cmVisualStudioSlnData_h
#include "cmConfigure.h" // IWYU pragma: keep
#include <map>
#include <string>
#include <vector>
class cmSlnProjectEntry
{
public:
cmSlnProjectEntry() {}
cmSlnProjectEntry(const std::string& guid, const std::string& name,
const std::string& relativePath)
: Guid(guid)
, Name(name)
, RelativePath(relativePath)
{
}
std::string GetGUID() const { return Guid; }
std::string GetName() const { return Name; }
std::string GetRelativePath() const { return RelativePath; }
private:
std::string Guid, Name, RelativePath;
};
class cmSlnData
{
public:
const cmSlnProjectEntry* GetProjectByGUID(
const std::string& projectGUID) const;
const cmSlnProjectEntry* GetProjectByName(
const std::string& projectName) const;
std::vector<cmSlnProjectEntry> GetProjects() const;
cmSlnProjectEntry* AddProject(const std::string& projectGUID,
const std::string& projectName,
const std::string& projectRelativePath);
private:
using ProjectStorage = std::map<std::string, cmSlnProjectEntry>;
ProjectStorage ProjectsByGUID;
using ProjectStringIndex = std::map<std::string, ProjectStorage::iterator>;
ProjectStringIndex ProjectNameIndex;
};
#endif
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