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#ifndef cmWin32LibrariesRule_h
#define cmWin32LibrariesRule_h
#include "cmStandardIncludes.h"
#include "cmRuleMaker.h"
class cmWin32LibrariesRule : public cmRuleMaker
{
public:
cmWin32LibrariesRule();
virtual cmRuleMaker* Clone()
{
return new cmWin32LibrariesRule ;
}
// This is called when the rule is firt encountered in
// the input file
virtual bool Invoke(std::vector<std::string>& args);
virtual void FinalPass() { }
virtual bool IsInherited() { return true; }
// This is the name used in the input file.
virtual const char* GetName() { return "WIN32_LIBRARIES";}
virtual const char* TerseDocumentaion()
{
return "Set a name for the library to be built. One argument.";
}
// Return full documentation for the rule
virtual const char* FullDocumentaion()
{
return
"Set the name for the library in this makefile. \n"
"This takes one argument.\n"
"LIBRARY(libraryname);\n"
"There can be only one library per CMakeLists.txt file.\n";
}
};
#endif
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