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project(Framework)

add_library(foo SHARED
  foo.cxx
  foo.h
  foo2.h
  fooPublic.h
  fooPrivate.h
  fooNeither.h
  fooBoth.h
  test.lua
)

set(foo_ver ver4)

set_target_properties(foo PROPERTIES
  FRAMEWORK TRUE
  FRAMEWORK_VERSION ${foo_ver}
  PRIVATE_HEADER "fooPrivate.h;fooBoth.h"
  PUBLIC_HEADER "foo.h;foo2.h;fooPublic.h;fooBoth.h"
  RESOURCE "test.lua"
)
# fooBoth.h is listed as both public and private... (private wins...)
# fooNeither.h is listed as neither public nor private...

add_executable(bar bar.cxx)
target_link_libraries(bar foo)
install(TARGETS foo bar
  RUNTIME DESTINATION Applications/CMakeTestsFramework/bin
  FRAMEWORK DESTINATION Library/Frameworks

  # These are ignored on the Mac... and things are automatically placed in
  # their appropriate Framework sub-folder at build time. (And then the built
  # framework is copied recursively when it is installed.)
  PRIVATE_HEADER DESTINATION share/foo-${foo_ver}/PrivateHeaders
  PUBLIC_HEADER DESTINATION include/foo-${foo_ver}
  RESOURCE DESTINATION share/foo-${foo_ver}/Resources
  # But they are required to be present so that installing a framework on other
  # other platforms will install the pieces of the framework without having to
  # duplicate install rules for the pieces of the framework.
)

# Make a static library and apply the framework properties to it to verify
# that everything still builds correctly, but it will not actually produce
# a framework... The framework properties only apply when the library type
# is SHARED.
#
add_library(fooStatic STATIC
  foo.cxx
  foo.h
  foo2.h
  fooPublic.h
  fooPrivate.h
  fooNeither.h
  fooBoth.h
  test.lua
)
set_target_properties(fooStatic PROPERTIES
  FRAMEWORK TRUE
  FRAMEWORK_VERSION none
)
add_executable(barStatic bar.cxx)
target_link_libraries(barStatic fooStatic)

include(CPack)