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#import <Cocoa/Cocoa.h>
#import <iostream>
using namespace std;
int main()
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSMutableSet *mySet = [NSMutableSet set];
cout<<"Adding values to the set."<<endl;
[mySet addObject:[NSNumber numberWithInt:356]];
[mySet addObject:[NSNumber numberWithInt:550]];
[mySet addObject:[NSNumber numberWithInt:914]];
cout<<"The set contains "<<[mySet count]<<" objects."<<endl;
if ([mySet containsObject:[NSNumber numberWithInt:911]])
cout<<"It's there!"<<endl;
else
cout<<"It's not there."<<endl;
[pool release];
return 0;
}
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