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#include <iostream>
#include <string>
#include <example.h>
#include <example_exe.h>
#include <stdio.h>
#include "DynamicLoader.hxx"
// Implement the ABI used by plugins.
extern "C" int example_exe_function()
{
std::cout << "hello" << std::endl;
return 123;
}
#ifdef CMAKE_INTDIR
# define CONFIG_DIR "/" CMAKE_INTDIR
#else
# define CONFIG_DIR ""
#endif
int main()
{
std::string const libName = EXAMPLE_EXE_PLUGIN_DIR CONFIG_DIR
"/" EXAMPLE_EXE_MOD_PREFIX "example_mod_1" EXAMPLE_EXE_MOD_SUFFIX;
DynamicLoader::LibraryHandle handle = DynamicLoader::OpenLibrary(libName);
if (!handle) {
// Leave the .c_str() on this one. It is needed on OpenWatcom.
std::cerr << "Could not open plugin \"" << libName.c_str() << "\"!"
<< std::endl;
return 1;
}
DynamicLoader::SymbolPointer sym =
DynamicLoader::GetSymbolAddress(handle, "example_mod_1_function");
if (!sym) {
std::cerr << "Could not get plugin symbol \"example_mod_1_function\"!"
<< std::endl;
return 1;
}
#ifdef __WATCOMC__
int(__cdecl * f)(int) = (int(__cdecl*)(int))(sym);
#else
int (*f)(int) = reinterpret_cast<int (*)(int)>(sym);
#endif
if (f(456) != (123 + 456)) {
std::cerr << "Incorrect return value from plugin!" << std::endl;
return 1;
}
DynamicLoader::CloseLibrary(handle);
return 0;
}
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