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include(RunCMake)
if(RunCMake_GENERATOR STREQUAL Xcode)
if(XCODE_BELOW_6_1)
run_cmake(XcodeTooOld)
endif()
elseif(RunCMake_GENERATOR STREQUAL Ninja)
if(CMAKE_Swift_COMPILER)
if (CMAKE_SYSTEM_NAME MATCHES "Windows")
run_cmake_with_options(Win32ExecutableDisallowed)
else()
run_cmake_with_options(Win32ExecutableIgnored)
set(RunCMake_TEST_OPTIONS -DCMAKE_SYSTEM_NAME=Darwin)
run_cmake(SwiftMultiArch)
unset(RunCMake_TEST_OPTIONS)
endif()
# Test that a second build with no changes does nothing.
block()
run_cmake(NoWorkToDo)
set(RunCMake_TEST_NO_CLEAN 1)
set(RunCMake_TEST_BINARY_DIR ${RunCMake_BINARY_DIR}/NoWorkToDo-build)
set(RunCMake_TEST_OUTPUT_MERGE 1)
run_cmake_command(NoWorkToDo-build ${CMAKE_COMMAND} --build .)
run_cmake_command(NoWorkToDo-nowork ${CMAKE_COMMAND} --build . -- -d explain)
endblock()
endif()
elseif(RunCMake_GENERATOR STREQUAL "Ninja Multi-Config")
if(CMAKE_Swift_COMPILER)
set(RunCMake_TEST_OPTIONS "-DCMAKE_CONFIGURATION_TYPES=Debug\\;Release")
run_cmake(SwiftSimple)
unset(RunCMake_TEST_OPTIONS)
endif()
else()
run_cmake(NotSupported)
endif()
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