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include(RunCMake)
run_cmake(unitybuild_c)
run_cmake(unitybuild_c_batch)
run_cmake(unitybuild_c_group)
run_cmake(unitybuild_cxx)
run_cmake(unitybuild_cxx_group)
run_cmake(unitybuild_c_and_cxx)
run_cmake(unitybuild_c_and_cxx_group)
run_cmake(unitybuild_batchsize)
run_cmake(unitybuild_default_batchsize)
run_cmake(unitybuild_skip)
run_cmake(unitybuild_code_before_and_after_include)
run_cmake(unitybuild_c_no_unity_build)
run_cmake(unitybuild_c_no_unity_build_group)
run_cmake(unitybuild_order)
run_cmake(unitybuild_invalid_mode)
function(run_test name)
set(RunCMake_TEST_BINARY_DIR ${RunCMake_BINARY_DIR}/${name}-build)
set(RunCMake_TEST_NO_CLEAN 1)
run_cmake(${name})
run_cmake_command(${name}-build ${CMAKE_COMMAND} --build . --config Debug)
run_cmake_command(${name}-test ${CMAKE_CTEST_COMMAND} -C Debug)
unset(RunCMake_TEST_BINARY_DIR)
unset(RunCMake_TEST_NO_CLEAN)
endfunction()
run_test(unitybuild_runtest)
run_test(unitybuild_object_library)
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