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PROJECT(VSExternalInclude)
IF(${CMAKE_GENERATOR} MATCHES "Visual Studio 6")
SET(PROJECT_EXT dps)
ELSE(${CMAKE_GENERATOR} MATCHES "Visual Studio 6")
SET(PROJECT_EXT vcproj)
ENDIF(${CMAKE_GENERATOR} MATCHES "Visual Studio 6")
# make sure directories exists
SET(LIB1_BINARY_DIR ${VSExternalInclude_BINARY_DIR}/Lib1)
MAKE_DIRECTORY("${LIB1_BINARY_DIR}")
SET(LIB2_BINARY_DIR ${VSExternalInclude_BINARY_DIR}/Lib2)
MAKE_DIRECTORY("${LIB2_BINARY_DIR}")
# generate lib1
EXEC_PROGRAM("${CMAKE_COMMAND}" "${LIB1_BINARY_DIR}" ARGS -G\"${CMAKE_GENERATOR}\"
\"${VSExternalInclude_SOURCE_DIR}/Lib1\" OUTPUT_VARIABLE OUT)
# generate lib2
EXEC_PROGRAM("${CMAKE_COMMAND}" "${LIB2_BINARY_DIR}" ARGS -G\"${CMAKE_GENERATOR}\"
\"${VSExternalInclude_SOURCE_DIR}/Lib2\" OUTPUT_VARIABLE OUT)
INCLUDE_EXTERNAL_MSPROJECT(lib1 ${VSExternalInclude_BINARY_DIR}/Lib1/LIB1.${PROJECT_EXT})
# lib2 depends on lib1
INCLUDE_EXTERNAL_MSPROJECT(lib2 ${VSExternalInclude_BINARY_DIR}/Lib2/LIB2.${PROJECT_EXT} lib1)
INCLUDE_DIRECTORIES(${VSExternalInclude_SOURCE_DIR}/Lib2 ${VSExternalInclude_SOURCE_DIR}/Lib1)
SET(SOURCES main.cpp)
ADD_EXECUTABLE(VSExternalInclude ${SOURCES})
# target depends on lib1
ADD_DEPENDENCIES(VSExternalInclude lib2)
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