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+/****************************************************************************
+**
+**
+** Definition of QList template/macro class
+**
+** Created : 920701
+**
+** Copyright (C) 1992-2000 Trolltech AS. All rights reserved.
+**
+** This file is part of the tools module of the Qt GUI Toolkit.
+**
+** This file may be distributed under the terms of the Q Public License
+** as defined by Trolltech AS of Norway and appearing in the file
+** LICENSE.QPL included in the packaging of this file.
+**
+** This file may be distributed and/or modified under the terms of the
+** GNU General Public License version 2 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file.
+**
+** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
+** licenses may use this file in accordance with the Qt Commercial License
+** Agreement provided with the Software.
+**
+** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
+** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
+**
+** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
+** information about Qt Commercial License Agreements.
+** See http://www.trolltech.com/qpl/ for QPL licensing information.
+** See http://www.trolltech.com/gpl/ for GPL licensing information.
+**
+** Contact info@trolltech.com if any conditions of this licensing are
+** not clear to you.
+**
+**********************************************************************/
+
+#ifndef QLIST_H
+#define QLIST_H
+
+#ifndef QT_H
+#include "qglist.h"
+#endif // QT_H
+
+
+template<class type> class Q_EXPORT QList : public QGList
+{
+public:
+ QList() {}
+ QList( const QList<type> &l ) : QGList(l) {}
+ ~QList() { clear(); }
+ QList<type> &operator=(const QList<type> &l)
+ { return (QList<type>&)QGList::operator=(l); }
+ bool operator==( const QList<type> &list ) const
+ { return QGList::operator==( list ); }
+ uint count() const { return QGList::count(); }
+ bool isEmpty() const { return QGList::count() == 0; }
+ bool insert( uint i, const type *d){ return QGList::insertAt(i,(QCollection::Item)d); }
+ void inSort( const type *d ) { QGList::inSort((QCollection::Item)d); }
+ void prepend( const type *d ) { QGList::insertAt(0,(QCollection::Item)d); }
+ void append( const type *d ) { QGList::append((QCollection::Item)d); }
+ bool remove( uint i ) { return QGList::removeAt(i); }
+ bool remove() { return QGList::remove((QCollection::Item)0); }
+ bool remove( const type *d ) { return QGList::remove((QCollection::Item)d); }
+ bool removeRef( const type *d ) { return QGList::removeRef((QCollection::Item)d); }
+ void removeNode( QLNode *n ) { QGList::removeNode(n); }
+ bool removeFirst() { return QGList::removeFirst(); }
+ bool removeLast() { return QGList::removeLast(); }
+ type *take( uint i ) { return (type *)QGList::takeAt(i); }
+ type *take() { return (type *)QGList::take(); }
+ type *takeNode( QLNode *n ) { return (type *)QGList::takeNode(n); }
+ void clear() { QGList::clear(); }
+ void sort() { QGList::sort(); }
+ int find( const type *d ) { return QGList::find((QCollection::Item)d); }
+ int findNext( const type *d ) { return QGList::find((QCollection::Item)d,FALSE); }
+ int findRef( const type *d ) { return QGList::findRef((QCollection::Item)d); }
+ int findNextRef( const type *d ){ return QGList::findRef((QCollection::Item)d,FALSE);}
+ uint contains( const type *d ) const { return QGList::contains((QCollection::Item)d); }
+ uint containsRef( const type *d ) const
+ { return QGList::containsRef((QCollection::Item)d); }
+ type *at( uint i ) { return (type *)QGList::at(i); }
+ int at() const { return QGList::at(); }
+ type *current() const { return (type *)QGList::get(); }
+ QLNode *currentNode() const { return QGList::currentNode(); }
+ type *getFirst() const { return (type *)QGList::cfirst(); }
+ type *getLast() const { return (type *)QGList::clast(); }
+ type *first() { return (type *)QGList::first(); }
+ type *last() { return (type *)QGList::last(); }
+ type *next() { return (type *)QGList::next(); }
+ type *prev() { return (type *)QGList::prev(); }
+ void toVector( QGVector *vec )const{ QGList::toVector(vec); }
+private:
+ void deleteItem( QCollection::Item d );
+};
+
+#if defined(Q_DELETING_VOID_UNDEFINED)
+template<> inline void QList<void>::deleteItem( QCollection::Item )
+{
+}
+#endif
+
+template<class type> inline void QList<type>::deleteItem( QCollection::Item d )
+{
+ if ( del_item ) delete (type *)d;
+}
+
+
+
+template<class type> class Q_EXPORT QListIterator : public QGListIterator
+{
+public:
+ QListIterator(const QList<type> &l) :QGListIterator((QGList &)l) {}
+ ~QListIterator() {}
+ uint count() const { return list->count(); }
+ bool isEmpty() const { return list->count() == 0; }
+ bool atFirst() const { return QGListIterator::atFirst(); }
+ bool atLast() const { return QGListIterator::atLast(); }
+ type *toFirst() { return (type *)QGListIterator::toFirst(); }
+ type *toLast() { return (type *)QGListIterator::toLast(); }
+ operator type *() const { return (type *)QGListIterator::get(); }
+ type *operator*() { return (type *)QGListIterator::get(); }
+
+ // No good, since QList<char> (ie. QStrList fails...
+ //
+ // MSVC++ gives warning
+ // Sunpro C++ 4.1 gives error
+ // type *operator->() { return (type *)QGListIterator::get(); }
+
+ type *current() const { return (type *)QGListIterator::get(); }
+ type *operator()() { return (type *)QGListIterator::operator()();}
+ type *operator++() { return (type *)QGListIterator::operator++(); }
+ type *operator+=(uint j) { return (type *)QGListIterator::operator+=(j);}
+ type *operator--() { return (type *)QGListIterator::operator--(); }
+ type *operator-=(uint j) { return (type *)QGListIterator::operator-=(j);}
+ QListIterator<type>& operator=(const QListIterator<type>&it)
+ { QGListIterator::operator=(it); return *this; }
+};
+
+
+#endif // QLIST_H