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+/****************************************************************************
+** $Id$
+**
+** QVector class documentation
+**
+** Copyright (C) 1992-2000 Trolltech AS. All rights reserved.
+**
+** This file is part of the Qt GUI Toolkit.
+**
+** This file may be distributed under the terms of the Q Public License
+** as defined by Trolltech AS of Norway and appearing in the file
+** LICENSE.QPL included in the packaging of this file.
+**
+** This file may be distributed and/or modified under the terms of the
+** GNU General Public License version 2 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file.
+**
+** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
+** licenses may use this file in accordance with the Qt Commercial License
+** Agreement provided with the Software.
+**
+** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
+** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
+**
+** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
+** information about Qt Commercial License Agreements.
+** See http://www.trolltech.com/qpl/ for QPL licensing information.
+** See http://www.trolltech.com/gpl/ for GPL licensing information.
+**
+** Contact info@trolltech.com if any conditions of this licensing are
+** not clear to you.
+**
+**********************************************************************/
+
+
+/*****************************************************************************
+ QVector documentation
+ *****************************************************************************/
+
+// BEING REVISED: ettrich
+/*!
+ \class QVector qvector.h
+
+ \brief The QVector class is a template collection class that
+ provides a vector (array).
+
+ \ingroup tools
+
+ QVector is implemented as a template class. Define a template
+ instance QVector\<X\> to create a vector that contains pointers to
+ X, or X*.
+
+ A vector is the same as an array. The main difference between
+ QVector and QArray is that QVector stores pointers to the elements,
+ while QArray stores the elements themselves (i.e. QArray is
+ value-based).
+
+ Unless where otherwise stated, all functions that remove items from
+ the vector will also delete the element pointed to if auto-deletion
+ is enabled - see setAutoDelete(). By default, auto-deletion is
+ disabled. This behaviour can be changed in a subclass by
+ reimplementing the virtual method deleteItem().
+
+ Functions that compares items, e.g. find() and sort(), will do so
+ using the virtual function compareItems(). The default
+ implementation of this function will only compare the absolute
+ pointer values. Reimplement compareItems() in a subclass to get
+ searching and sorting based on the item contents.
+
+ \sa \link collection.html Collection Classes\endlink, QArray
+*/
+
+/*!
+ \fn QVector::QVector()
+
+ Constructs a null vector.
+
+ \sa isNull()
+*/
+
+/*!
+ \fn QVector::QVector( uint size )
+
+ Constructs an vector with room for \a size items. Makes a null
+ vector if \a size == 0.
+
+ All \a size positions in the vector are initialized to 0.
+
+ \sa size(), resize(), isNull()
+*/
+
+/*!
+ \fn QVector::QVector( const QVector<type> &v )
+
+ Constructs a copy of \a v. Only the pointers are copied (i.e. shallow copy).
+*/
+
+/*!
+ \fn QVector::~QVector()
+
+ Removes all items from the vector, and destroys the vector itself.
+
+ \sa clear()
+*/
+
+/*!
+ \fn QVector<type> &QVector::operator=( const QVector<type> &v )
+
+ Assigns \a v to this vector and returns a reference to this vector.
+
+ This vector is first cleared, then all the items from \a v is copied
+ into this vector. Only the pointers are copied (i.e. shallow copy).
+
+ \sa clear()
+*/
+
+/*!
+ \fn type **QVector::data() const
+ Returns a pointer to the actual vector data, which is an array of type*.
+
+ The vector is a null vector if data() == 0 (null pointer).
+
+ \sa isNull()
+*/
+
+/*!
+ \fn uint QVector::size() const
+
+ Returns the size of the vector, i.e. the number of vector
+ positions. This is also the maximum number of items the vector can
+ hold.
+
+ The vector is a null vector if size() == 0.
+
+ \sa isNull(), resize(), count()
+*/
+
+/*!
+ \fn uint QVector::count() const
+
+ Returns the number of items in the vector. The vector is empty if
+ count() == 0.
+
+ \sa isEmpty(), size()
+*/
+
+/*!
+ \fn bool QVector::isEmpty() const
+
+ Returns TRUE if the vector is empty, i.e. count() == 0, otherwise FALSE.
+
+ \sa count()
+*/
+
+/*!
+ \fn bool QVector::isNull() const
+
+ Returns TRUE if the vector is null, otherwise FALSE.
+
+ A null vector has size() == 0 and data() == 0.
+
+ \sa size()
+*/
+
+/*!
+ \fn bool QVector::resize( uint size )
+ Resizes (expands or shrinks) the vector to \a size elements. The array
+ becomes a null array if \a size == 0.
+
+ Any items in position \a size or beyond in the vector are removed.
+ New positions are initialized 0.
+
+ Returns TRUE if successful, or FALSE if the memory cannot be allocated.
+
+ \sa size(), isNull()
+*/
+
+/*!
+ \fn bool QVector::insert( uint i, const type *d )
+
+ Sets position \a i in the vector to contain the item \a d. \a i must
+ be less than size(). Any previous element in position \a i is removed.
+
+ \sa at()
+*/
+
+/*!
+ \fn bool QVector::remove( uint i )
+
+ Removes the item at position \a i in the vector, if there is one.
+ \a i must be less than size().
+
+ Returns TRUE unless \a i is out of range.
+
+ \sa take(), at()
+*/
+
+/*!
+ \fn type* QVector::take( uint i )
+
+ Returns the item at position \a i in the vector, and removes that
+ item from the vector. \a i must be less than size(). If there is no
+ item at position \a i, 0 is returned.
+
+ In contrast to remove(), this function does \e not call deleteItem()
+ for the removed item.
+
+ \sa remove(), at()
+*/
+
+/*!
+ \fn void QVector::clear()
+
+ Removes all items from the vector, and destroys the vector
+ itself.
+
+ The vector becomes a null vector.
+
+ \sa isNull()
+*/
+
+/*!
+ \fn bool QVector::fill( const type *d, int size )
+
+ Inserts item \a d in all positions in the vector. Any existing items
+ are removed. If \a d is 0, the vector becomes empty.
+
+ If \a size >= 0, the vector is first resized to \a size. By default,
+ \a size is -1.
+
+ Returns TRUE if successful, or FALSE if the memory cannot be allocated
+ (only if a resize has been requested).
+
+ \sa resize(), insert(), isEmpty()
+*/
+
+/*!
+ \fn void QVector::sort()
+
+ Sorts the items in ascending order. Any empty positions will be put
+ last.
+
+ Compares items using the virtual function compareItems().
+
+ \sa bsearch()
+*/
+
+/*!
+ \fn int QVector::bsearch( const type* d ) const
+
+ In a sorted array, finds the first occurrence of \a d using binary
+ search. For a sorted array, this is generally much faster than
+ find(), which does a linear search.
+
+ Returns the position of \a d, or -1 if \a d could not be found. \a d
+ may not be 0.
+
+ Compares items using the virtual function compareItems().
+
+ \sa sort(), find()
+*/
+
+
+/*!
+ \fn int QVector::findRef( const type *d, uint i ) const
+
+ Finds the first occurrence of the item pointer \a d in the vector,
+ using linear search. The search starts at position \a i, which must
+ be less than size(). \a i is by default 0; i.e. the search starts at
+ the start of the vector.
+
+ Returns the position of \a d, or -1 if \a d could not be found.
+
+ This function does \e not use compareItems() to compare items.
+
+ \sa find(), bsearch()
+*/
+
+/*!
+ \fn int QVector::find( const type *d, uint i ) const
+
+ Finds the first occurrence of item \a d in the vector, using linear
+ search. The search starts at position \a i, which must be less than
+ size(). \a i is by default 0; i.e. the search starts at the start of
+ the vector.
+
+ Returns the position of \e v, or -1 if \e v could not be found.
+
+ Compares items using the virtual function compareItems().
+
+ \sa findRef(), bsearch()
+*/
+
+
+/*!
+ \fn uint QVector::containsRef( const type *d ) const
+
+ Returns the number of occurrences of the item pointer \a d in the
+ vector.
+
+ This function does \e not use compareItems() to compare items.
+
+ \sa findRef()
+*/
+
+/*!
+ \fn uint QVector::contains( const type *d ) const
+
+ Returns the number of occurrences of item \a d in the vector.
+
+ Compares items using the virtual function compareItems().
+
+ \sa containsRef()
+*/
+
+/*!
+ \fn type *QVector::operator[]( int i ) const
+
+ Returns the item at position \a i, or 0 if there is no item at
+ that position. \a i must be less than size().
+
+ Equivalent to at( \a i ).
+
+ \sa at()
+*/
+
+/*!
+ \fn type *QVector::at( uint i ) const
+
+ Returns the item at position \a i, or 0 if there is no item at
+ that position. \a i must be less than size().
+*/
+
+
+/*!
+ \fn void QVector::toList( QGList *list ) const
+
+ Copies all items in this vector to the list \a list. First, \a list
+ is cleared, then all items are appended to \a list.
+
+ \sa QList, QStack, QQueue
+*/
+