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-/****************************************************************************
-**
-**
-** Definition of QQueue template/macro class
-**
-** Created : 920917
-**
-** Copyright (C) 1992-2000 Trolltech AS. All rights reserved.
-**
-** This file is part of the tools module of the Qt GUI Toolkit.
-**
-** This file may be distributed under the terms of the Q Public License
-** as defined by Trolltech AS of Norway and appearing in the file
-** LICENSE.QPL included in the packaging of this file.
-**
-** This file may be distributed and/or modified under the terms of the
-** GNU General Public License version 2 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file.
-**
-** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
-** licenses may use this file in accordance with the Qt Commercial License
-** Agreement provided with the Software.
-**
-** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
-** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
-**
-** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
-** information about Qt Commercial License Agreements.
-** See http://www.trolltech.com/qpl/ for QPL licensing information.
-** See http://www.trolltech.com/gpl/ for GPL licensing information.
-**
-** Contact info@trolltech.com if any conditions of this licensing are
-** not clear to you.
-**
-**********************************************************************/
-
-#ifndef QQUEUE_H
-#define QQUEUE_H
-
-#ifndef QT_H
-#include "qglist.h"
-#endif // QT_H
-
-
-template<class type> class QQueue : private QGList
-{
-public:
- QQueue() {}
- QQueue( const QQueue<type> &q ) : QGList(q) {}
- ~QQueue() { clear(); }
- QQueue<type>& operator=(const QQueue<type> &q)
- { return (QQueue<type>&)QGList::operator=(q); }
- bool autoDelete() const { return QCollection::autoDelete(); }
- void setAutoDelete( bool del ) { QCollection::setAutoDelete(del); }
- uint count() const { return QGList::count(); }
- bool isEmpty() const { return QGList::count() == 0; }
- void enqueue( const type *d ) { QGList::append(Item(d)); }
- type *dequeue() { return (type *)QGList::takeFirst();}
- bool remove() { return QGList::removeFirst(); }
- void clear() { QGList::clear(); }
- type *head() const { return (type *)QGList::cfirst(); }
- operator type *() const { return (type *)QGList::cfirst(); }
- type *current() const { return (type *)QGList::cfirst(); }
-private:
- void deleteItem( Item d ) { if ( del_item ) delete (type *)d; }
-};
-
-
-#endif // QQUEUE_H