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|
/*!
PowerTip - v1.2.0 - 2013-04-03
http://stevenbenner.github.com/jquery-powertip/
Copyright (c) 2013 Steven Benner (http://stevenbenner.com/).
Released under MIT license.
https://raw.github.com/stevenbenner/jquery-powertip/master/LICENSE.txt
*/
(function(factory) {
if (typeof define === 'function' && define.amd) {
// AMD. Register as an anonymous module.
define(['jquery'], factory);
} else {
// Browser globals
factory(jQuery);
}
}(function($) {
// useful private variables
var $document = $(document),
$window = $(window),
$body = $('body');
// constants
var DATA_DISPLAYCONTROLLER = 'displayController',
DATA_HASACTIVEHOVER = 'hasActiveHover',
DATA_FORCEDOPEN = 'forcedOpen',
DATA_HASMOUSEMOVE = 'hasMouseMove',
DATA_MOUSEONTOTIP = 'mouseOnToPopup',
DATA_ORIGINALTITLE = 'originalTitle',
DATA_POWERTIP = 'powertip',
DATA_POWERTIPJQ = 'powertipjq',
DATA_POWERTIPTARGET = 'powertiptarget',
RAD2DEG = 180 / Math.PI;
/**
* Session data
* Private properties global to all powerTip instances
*/
var session = {
isTipOpen: false,
isFixedTipOpen: false,
isClosing: false,
tipOpenImminent: false,
activeHover: null,
currentX: 0,
currentY: 0,
previousX: 0,
previousY: 0,
desyncTimeout: null,
mouseTrackingActive: false,
delayInProgress: false,
windowWidth: 0,
windowHeight: 0,
scrollTop: 0,
scrollLeft: 0
};
/**
* Collision enumeration
* @enum {number}
*/
var Collision = {
none: 0,
top: 1,
bottom: 2,
left: 4,
right: 8
};
/**
* Display hover tooltips on the matched elements.
* @param {(Object|string)} opts The options object to use for the plugin, or
* the name of a method to invoke on the first matched element.
* @param {*=} [arg] Argument for an invoked method (optional).
* @return {jQuery} jQuery object for the matched selectors.
*/
$.fn.powerTip = function(opts, arg) {
// don't do any work if there were no matched elements
if (!this.length) {
return this;
}
// handle api method calls on the plugin, e.g. powerTip('hide')
if ($.type(opts) === 'string' && $.powerTip[opts]) {
return $.powerTip[opts].call(this, this, arg);
}
// extend options and instantiate TooltipController
var options = $.extend({}, $.fn.powerTip.defaults, opts),
tipController = new TooltipController(options);
// hook mouse and viewport dimension tracking
initTracking();
// setup the elements
this.each(function elementSetup() {
var $this = $(this),
dataPowertip = $this.data(DATA_POWERTIP),
dataElem = $this.data(DATA_POWERTIPJQ),
dataTarget = $this.data(DATA_POWERTIPTARGET),
title;
// handle repeated powerTip calls on the same element by destroying the
// original instance hooked to it and replacing it with this call
if ($this.data(DATA_DISPLAYCONTROLLER)) {
$.powerTip.destroy($this);
}
// attempt to use title attribute text if there is no data-powertip,
// data-powertipjq or data-powertiptarget. If we do use the title
// attribute, delete the attribute so the browser will not show it
title = $this.attr('title');
if (!dataPowertip && !dataTarget && !dataElem && title) {
$this.data(DATA_POWERTIP, title);
$this.data(DATA_ORIGINALTITLE, title);
$this.removeAttr('title');
}
// create hover controllers for each element
$this.data(
DATA_DISPLAYCONTROLLER,
new DisplayController($this, options, tipController)
);
});
// attach events to matched elements if the manual options is not enabled
if (!options.manual) {
this.on({
// mouse events
'mouseenter.powertip': function elementMouseEnter(event) {
$.powerTip.show(this, event);
},
'mouseleave.powertip': function elementMouseLeave() {
$.powerTip.hide(this);
},
// keyboard events
'focus.powertip': function elementFocus() {
$.powerTip.show(this);
},
'blur.powertip': function elementBlur() {
$.powerTip.hide(this, true);
},
'keydown.powertip': function elementKeyDown(event) {
// close tooltip when the escape key is pressed
if (event.keyCode === 27) {
$.powerTip.hide(this, true);
}
}
});
}
return this;
};
/**
* Default options for the powerTip plugin.
*/
$.fn.powerTip.defaults = {
fadeInTime: 200,
fadeOutTime: 100,
followMouse: false,
popupId: 'powerTip',
intentSensitivity: 7,
intentPollInterval: 100,
closeDelay: 100,
placement: 'n',
smartPlacement: false,
offset: 10,
mouseOnToPopup: false,
manual: false
};
/**
* Default smart placement priority lists.
* The first item in the array is the highest priority, the last is the lowest.
* The last item is also the default, which will be used if all previous options
* do not fit.
*/
$.fn.powerTip.smartPlacementLists = {
n: ['n', 'ne', 'nw', 's'],
e: ['e', 'ne', 'se', 'w', 'nw', 'sw', 'n', 's', 'e'],
s: ['s', 'se', 'sw', 'n'],
w: ['w', 'nw', 'sw', 'e', 'ne', 'se', 'n', 's', 'w'],
nw: ['nw', 'w', 'sw', 'n', 's', 'se', 'nw'],
ne: ['ne', 'e', 'se', 'n', 's', 'sw', 'ne'],
sw: ['sw', 'w', 'nw', 's', 'n', 'ne', 'sw'],
se: ['se', 'e', 'ne', 's', 'n', 'nw', 'se'],
'nw-alt': ['nw-alt', 'n', 'ne-alt', 'sw-alt', 's', 'se-alt', 'w', 'e'],
'ne-alt': ['ne-alt', 'n', 'nw-alt', 'se-alt', 's', 'sw-alt', 'e', 'w'],
'sw-alt': ['sw-alt', 's', 'se-alt', 'nw-alt', 'n', 'ne-alt', 'w', 'e'],
'se-alt': ['se-alt', 's', 'sw-alt', 'ne-alt', 'n', 'nw-alt', 'e', 'w']
};
/**
* Public API
*/
$.powerTip = {
/**
* Attempts to show the tooltip for the specified element.
* @param {jQuery|Element} element The element to open the tooltip for.
* @param {jQuery.Event=} event jQuery event for hover intent and mouse
* tracking (optional).
*/
show: function apiShowTip(element, event) {
if (event) {
trackMouse(event);
session.previousX = event.pageX;
session.previousY = event.pageY;
$(element).data(DATA_DISPLAYCONTROLLER).show();
} else {
$(element).first().data(DATA_DISPLAYCONTROLLER).show(true, true);
}
return element;
},
/**
* Repositions the tooltip on the element.
* @param {jQuery|Element} element The element the tooltip is shown for.
*/
reposition: function apiResetPosition(element) {
$(element).first().data(DATA_DISPLAYCONTROLLER).resetPosition();
return element;
},
/**
* Attempts to close any open tooltips.
* @param {(jQuery|Element)=} element The element with the tooltip that
* should be closed (optional).
* @param {boolean=} immediate Disable close delay (optional).
*/
hide: function apiCloseTip(element, immediate) {
if (element) {
$(element).first().data(DATA_DISPLAYCONTROLLER).hide(immediate);
} else {
if (session.activeHover) {
session.activeHover.data(DATA_DISPLAYCONTROLLER).hide(true);
}
}
return element;
},
/**
* Destroy and roll back any powerTip() instance on the specified element.
* @param {jQuery|Element} element The element with the powerTip instance.
*/
destroy: function apiDestroy(element) {
$(element).off('.powertip').each(function destroy() {
var $this = $(this),
dataAttributes = [
DATA_ORIGINALTITLE,
DATA_DISPLAYCONTROLLER,
DATA_HASACTIVEHOVER,
DATA_FORCEDOPEN
];
if ($this.data(DATA_ORIGINALTITLE)) {
$this.attr('title', $this.data(DATA_ORIGINALTITLE));
dataAttributes.push(DATA_POWERTIP);
}
$this.removeData(dataAttributes);
});
return element;
}
};
// API aliasing
$.powerTip.showTip = $.powerTip.show;
$.powerTip.closeTip = $.powerTip.hide;
/**
* Creates a new CSSCoordinates object.
* @private
* @constructor
*/
function CSSCoordinates() {
var me = this;
// initialize object properties
me.top = 'auto';
me.left = 'auto';
me.right = 'auto';
me.bottom = 'auto';
/**
* Set a property to a value.
* @private
* @param {string} property The name of the property.
* @param {number} value The value of the property.
*/
me.set = function(property, value) {
if ($.isNumeric(value)) {
me[property] = Math.round(value);
}
};
}
/**
* Creates a new tooltip display controller.
* @private
* @constructor
* @param {jQuery} element The element that this controller will handle.
* @param {Object} options Options object containing settings.
* @param {TooltipController} tipController The TooltipController object for
* this instance.
*/
function DisplayController(element, options, tipController) {
var hoverTimer = null;
/**
* Begins the process of showing a tooltip.
* @private
* @param {boolean=} immediate Skip intent testing (optional).
* @param {boolean=} forceOpen Ignore cursor position and force tooltip to
* open (optional).
*/
function openTooltip(immediate, forceOpen) {
cancelTimer();
if (!element.data(DATA_HASACTIVEHOVER)) {
if (!immediate) {
session.tipOpenImminent = true;
hoverTimer = setTimeout(
function intentDelay() {
hoverTimer = null;
checkForIntent();
},
options.intentPollInterval
);
} else {
if (forceOpen) {
element.data(DATA_FORCEDOPEN, true);
}
tipController.showTip(element);
}
}
}
/**
* Begins the process of closing a tooltip.
* @private
* @param {boolean=} disableDelay Disable close delay (optional).
*/
function closeTooltip(disableDelay) {
cancelTimer();
session.tipOpenImminent = false;
if (element.data(DATA_HASACTIVEHOVER)) {
element.data(DATA_FORCEDOPEN, false);
if (!disableDelay) {
session.delayInProgress = true;
hoverTimer = setTimeout(
function closeDelay() {
hoverTimer = null;
tipController.hideTip(element);
session.delayInProgress = false;
},
options.closeDelay
);
} else {
tipController.hideTip(element);
}
}
}
/**
* Checks mouse position to make sure that the user intended to hover on the
* specified element before showing the tooltip.
* @private
*/
function checkForIntent() {
// calculate mouse position difference
var xDifference = Math.abs(session.previousX - session.currentX),
yDifference = Math.abs(session.previousY - session.currentY),
totalDifference = xDifference + yDifference;
// check if difference has passed the sensitivity threshold
if (totalDifference < options.intentSensitivity) {
tipController.showTip(element);
} else {
// try again
session.previousX = session.currentX;
session.previousY = session.currentY;
openTooltip();
}
}
/**
* Cancels active hover timer.
* @private
*/
function cancelTimer() {
hoverTimer = clearTimeout(hoverTimer);
session.delayInProgress = false;
}
/**
* Repositions the tooltip on this element.
* @private
*/
function repositionTooltip() {
tipController.resetPosition(element);
}
// expose the methods
this.show = openTooltip;
this.hide = closeTooltip;
this.cancel = cancelTimer;
this.resetPosition = repositionTooltip;
}
/**
* Creates a new Placement Calculator.
* @private
* @constructor
*/
function PlacementCalculator() {
/**
* Compute the CSS position to display a tooltip at the specified placement
* relative to the specified element.
* @private
* @param {jQuery} element The element that the tooltip should target.
* @param {string} placement The placement for the tooltip.
* @param {number} tipWidth Width of the tooltip element in pixels.
* @param {number} tipHeight Height of the tooltip element in pixels.
* @param {number} offset Distance to offset tooltips in pixels.
* @return {CSSCoordinates} A CSSCoordinates object with the position.
*/
function computePlacementCoords(element, placement, tipWidth, tipHeight, offset) {
var placementBase = placement.split('-')[0], // ignore 'alt' for corners
coords = new CSSCoordinates(),
position;
if (isSvgElement(element)) {
position = getSvgPlacement(element, placementBase);
} else {
position = getHtmlPlacement(element, placementBase);
}
// calculate the appropriate x and y position in the document
switch (placement) {
case 'n':
coords.set('left', position.left - (tipWidth / 2));
coords.set('bottom', session.windowHeight - position.top + offset);
break;
case 'e':
coords.set('left', position.left + offset);
coords.set('top', position.top - (tipHeight / 2));
break;
case 's':
coords.set('left', position.left - (tipWidth / 2));
coords.set('top', position.top + offset);
break;
case 'w':
coords.set('top', position.top - (tipHeight / 2));
coords.set('right', session.windowWidth - position.left + offset);
break;
case 'nw':
coords.set('bottom', session.windowHeight - position.top + offset);
coords.set('right', session.windowWidth - position.left - 20);
break;
case 'nw-alt':
coords.set('left', position.left);
coords.set('bottom', session.windowHeight - position.top + offset);
break;
case 'ne':
coords.set('left', position.left - 20);
coords.set('bottom', session.windowHeight - position.top + offset);
break;
case 'ne-alt':
coords.set('bottom', session.windowHeight - position.top + offset);
coords.set('right', session.windowWidth - position.left);
break;
case 'sw':
coords.set('top', position.top + offset);
coords.set('right', session.windowWidth - position.left - 20);
break;
case 'sw-alt':
coords.set('left', position.left);
coords.set('top', position.top + offset);
break;
case 'se':
coords.set('left', position.left - 20);
coords.set('top', position.top + offset);
break;
case 'se-alt':
coords.set('top', position.top + offset);
coords.set('right', session.windowWidth - position.left);
break;
}
return coords;
}
/**
* Finds the tooltip attachment point in the document for a HTML DOM element
* for the specified placement.
* @private
* @param {jQuery} element The element that the tooltip should target.
* @param {string} placement The placement for the tooltip.
* @return {Object} An object with the top,left position values.
*/
function getHtmlPlacement(element, placement) {
var objectOffset = element.offset(),
objectWidth = element.outerWidth(),
objectHeight = element.outerHeight(),
left,
top;
// calculate the appropriate x and y position in the document
switch (placement) {
case 'n':
left = objectOffset.left + objectWidth / 2;
top = objectOffset.top;
break;
case 'e':
left = objectOffset.left + objectWidth;
top = objectOffset.top + objectHeight / 2;
break;
case 's':
left = objectOffset.left + objectWidth / 2;
top = objectOffset.top + objectHeight;
break;
case 'w':
left = objectOffset.left;
top = objectOffset.top + objectHeight / 2;
break;
case 'nw':
left = objectOffset.left;
top = objectOffset.top;
break;
case 'ne':
left = objectOffset.left + objectWidth;
top = objectOffset.top;
break;
case 'sw':
left = objectOffset.left;
top = objectOffset.top + objectHeight;
break;
case 'se':
left = objectOffset.left + objectWidth;
top = objectOffset.top + objectHeight;
break;
}
return {
top: top,
left: left
};
}
/**
* Finds the tooltip attachment point in the document for a SVG element for
* the specified placement.
* @private
* @param {jQuery} element The element that the tooltip should target.
* @param {string} placement The placement for the tooltip.
* @return {Object} An object with the top,left position values.
*/
function getSvgPlacement(element, placement) {
var svgElement = element.closest('svg')[0],
domElement = element[0],
point = svgElement.createSVGPoint(),
boundingBox = domElement.getBBox(),
matrix = domElement.getScreenCTM(),
halfWidth = boundingBox.width / 2,
halfHeight = boundingBox.height / 2,
placements = [],
placementKeys = ['nw', 'n', 'ne', 'e', 'se', 's', 'sw', 'w'],
coords,
rotation,
steps,
x;
function pushPlacement() {
placements.push(point.matrixTransform(matrix));
}
// get bounding box corners and midpoints
point.x = boundingBox.x;
point.y = boundingBox.y;
pushPlacement();
point.x += halfWidth;
pushPlacement();
point.x += halfWidth;
pushPlacement();
point.y += halfHeight;
pushPlacement();
point.y += halfHeight;
pushPlacement();
point.x -= halfWidth;
pushPlacement();
point.x -= halfWidth;
pushPlacement();
point.y -= halfHeight;
pushPlacement();
// determine rotation
if (placements[0].y !== placements[1].y || placements[0].x !== placements[7].x) {
rotation = Math.atan2(matrix.b, matrix.a) * RAD2DEG;
steps = Math.ceil(((rotation % 360) - 22.5) / 45);
if (steps < 1) {
steps += 8;
}
while (steps--) {
placementKeys.push(placementKeys.shift());
}
}
// find placement
for (x = 0; x < placements.length; x++) {
if (placementKeys[x] === placement) {
coords = placements[x];
break;
}
}
return {
top: coords.y + session.scrollTop,
left: coords.x + session.scrollLeft
};
}
// expose methods
this.compute = computePlacementCoords;
}
/**
* Creates a new tooltip controller.
* @private
* @constructor
* @param {Object} options Options object containing settings.
*/
function TooltipController(options) {
var placementCalculator = new PlacementCalculator(),
tipElement = $('#' + options.popupId);
// build and append tooltip div if it does not already exist
if (tipElement.length === 0) {
tipElement = $('<div/>', { id: options.popupId });
// grab body element if it was not populated when the script loaded
// note: this hack exists solely for jsfiddle support
if ($body.length === 0) {
$body = $('body');
}
$body.append(tipElement);
}
// hook mousemove for cursor follow tooltips
if (options.followMouse) {
// only one positionTipOnCursor hook per tooltip element, please
if (!tipElement.data(DATA_HASMOUSEMOVE)) {
$document.on('mousemove', positionTipOnCursor);
$window.on('scroll', positionTipOnCursor);
tipElement.data(DATA_HASMOUSEMOVE, true);
}
}
// if we want to be able to mouse onto the tooltip then we need to attach
// hover events to the tooltip that will cancel a close request on hover and
// start a new close request on mouseleave
if (options.mouseOnToPopup) {
tipElement.on({
mouseenter: function tipMouseEnter() {
// we only let the mouse stay on the tooltip if it is set to let
// users interact with it
if (tipElement.data(DATA_MOUSEONTOTIP)) {
// check activeHover in case the mouse cursor entered the
// tooltip during the fadeOut and close cycle
if (session.activeHover) {
session.activeHover.data(DATA_DISPLAYCONTROLLER).cancel();
}
}
},
mouseleave: function tipMouseLeave() {
// check activeHover in case the mouse cursor entered the
// tooltip during the fadeOut and close cycle
if (session.activeHover) {
session.activeHover.data(DATA_DISPLAYCONTROLLER).hide();
}
}
});
}
/**
* Gives the specified element the active-hover state and queues up the
* showTip function.
* @private
* @param {jQuery} element The element that the tooltip should target.
*/
function beginShowTip(element) {
element.data(DATA_HASACTIVEHOVER, true);
// show tooltip, asap
tipElement.queue(function queueTipInit(next) {
showTip(element);
next();
});
}
/**
* Shows the tooltip, as soon as possible.
* @private
* @param {jQuery} element The element that the tooltip should target.
*/
function showTip(element) {
var tipContent;
// it is possible, especially with keyboard navigation, to move on to
// another element with a tooltip during the queue to get to this point
// in the code. if that happens then we need to not proceed or we may
// have the fadeout callback for the last tooltip execute immediately
// after this code runs, causing bugs.
if (!element.data(DATA_HASACTIVEHOVER)) {
return;
}
// if the tooltip is open and we got asked to open another one then the
// old one is still in its fadeOut cycle, so wait and try again
if (session.isTipOpen) {
if (!session.isClosing) {
hideTip(session.activeHover);
}
tipElement.delay(100).queue(function queueTipAgain(next) {
showTip(element);
next();
});
return;
}
// trigger powerTipPreRender event
element.trigger('powerTipPreRender');
// set tooltip content
tipContent = getTooltipContent(element);
if (tipContent) {
tipElement.empty().append(tipContent);
} else {
// we have no content to display, give up
return;
}
// trigger powerTipRender event
element.trigger('powerTipRender');
session.activeHover = element;
session.isTipOpen = true;
tipElement.data(DATA_MOUSEONTOTIP, options.mouseOnToPopup);
// set tooltip position
if (!options.followMouse) {
positionTipOnElement(element);
session.isFixedTipOpen = true;
} else {
positionTipOnCursor();
}
// fadein
tipElement.fadeIn(options.fadeInTime, function fadeInCallback() {
// start desync polling
if (!session.desyncTimeout) {
session.desyncTimeout = setInterval(closeDesyncedTip, 500);
}
// trigger powerTipOpen event
element.trigger('powerTipOpen');
});
}
/**
* Hides the tooltip.
* @private
* @param {jQuery} element The element that the tooltip should target.
*/
function hideTip(element) {
// reset session
session.isClosing = true;
session.activeHover = null;
session.isTipOpen = false;
// stop desync polling
session.desyncTimeout = clearInterval(session.desyncTimeout);
// reset element state
element.data(DATA_HASACTIVEHOVER, false);
element.data(DATA_FORCEDOPEN, false);
// fade out
tipElement.fadeOut(options.fadeOutTime, function fadeOutCallback() {
var coords = new CSSCoordinates();
// reset session and tooltip element
session.isClosing = false;
session.isFixedTipOpen = false;
tipElement.removeClass();
// support mouse-follow and fixed position tips at the same time by
// moving the tooltip to the last cursor location after it is hidden
coords.set('top', session.currentY + options.offset);
coords.set('left', session.currentX + options.offset);
tipElement.css(coords);
// trigger powerTipClose event
element.trigger('powerTipClose');
});
}
/**
* Moves the tooltip to the users mouse cursor.
* @private
*/
function positionTipOnCursor() {
// to support having fixed tooltips on the same page as cursor tooltips,
// where both instances are referencing the same tooltip element, we
// need to keep track of the mouse position constantly, but we should
// only set the tip location if a fixed tip is not currently open, a tip
// open is imminent or active, and the tooltip element in question does
// have a mouse-follow using it.
if (!session.isFixedTipOpen && (session.isTipOpen || (session.tipOpenImminent && tipElement.data(DATA_HASMOUSEMOVE)))) {
// grab measurements
var tipWidth = tipElement.outerWidth(),
tipHeight = tipElement.outerHeight(),
coords = new CSSCoordinates(),
collisions,
collisionCount;
// grab collisions
coords.set('top', session.currentY + options.offset);
coords.set('left', session.currentX + options.offset);
collisions = getViewportCollisions(
coords,
tipWidth,
tipHeight
);
// handle tooltip view port collisions
if (collisions !== Collision.none) {
collisionCount = countFlags(collisions);
if (collisionCount === 1) {
// if there is only one collision (bottom or right) then
// simply constrain the tooltip to the view port
if (collisions === Collision.right) {
coords.set('left', session.windowWidth - tipWidth);
} else if (collisions === Collision.bottom) {
coords.set('top', session.scrollTop + session.windowHeight - tipHeight);
}
} else {
// if the tooltip has more than one collision then it is
// trapped in the corner and should be flipped to get it out
// of the users way
coords.set('left', session.currentX - tipWidth - options.offset);
coords.set('top', session.currentY - tipHeight - options.offset);
}
}
// position the tooltip
tipElement.css(coords);
}
}
/**
* Sets the tooltip to the correct position relative to the specified target
* element. Based on options settings.
* @private
* @param {jQuery} element The element that the tooltip should target.
*/
function positionTipOnElement(element) {
var priorityList,
finalPlacement;
if (options.smartPlacement) {
priorityList = $.fn.powerTip.smartPlacementLists[options.placement];
// iterate over the priority list and use the first placement option
// that does not collide with the view port. if they all collide
// then the last placement in the list will be used.
$.each(priorityList, function(idx, pos) {
// place tooltip and find collisions
var collisions = getViewportCollisions(
placeTooltip(element, pos),
tipElement.outerWidth(),
tipElement.outerHeight()
);
// update the final placement variable
finalPlacement = pos;
// break if there were no collisions
if (collisions === Collision.none) {
return false;
}
});
} else {
// if we're not going to use the smart placement feature then just
// compute the coordinates and do it
placeTooltip(element, options.placement);
finalPlacement = options.placement;
}
// add placement as class for CSS arrows
tipElement.addClass(finalPlacement);
}
/**
* Sets the tooltip position to the appropriate values to show the tip at
* the specified placement. This function will iterate and test the tooltip
* to support elastic tooltips.
* @private
* @param {jQuery} element The element that the tooltip should target.
* @param {string} placement The placement for the tooltip.
* @return {CSSCoordinates} A CSSCoordinates object with the top, left, and
* right position values.
*/
function placeTooltip(element, placement) {
var iterationCount = 0,
tipWidth,
tipHeight,
coords = new CSSCoordinates();
// set the tip to 0,0 to get the full expanded width
coords.set('top', 0);
coords.set('left', 0);
tipElement.css(coords);
// to support elastic tooltips we need to check for a change in the
// rendered dimensions after the tooltip has been positioned
do {
// grab the current tip dimensions
tipWidth = tipElement.outerWidth();
tipHeight = tipElement.outerHeight();
// get placement coordinates
coords = placementCalculator.compute(
element,
placement,
tipWidth,
tipHeight,
options.offset
);
// place the tooltip
tipElement.css(coords);
} while (
// sanity check: limit to 5 iterations, and...
++iterationCount <= 5 &&
// try again if the dimensions changed after placement
(tipWidth !== tipElement.outerWidth() || tipHeight !== tipElement.outerHeight())
);
return coords;
}
/**
* Checks for a tooltip desync and closes the tooltip if one occurs.
* @private
*/
function closeDesyncedTip() {
var isDesynced = false;
// It is possible for the mouse cursor to leave an element without
// firing the mouseleave or blur event. This most commonly happens when
// the element is disabled under mouse cursor. If this happens it will
// result in a desynced tooltip because the tooltip was never asked to
// close. So we should periodically check for a desync situation and
// close the tip if such a situation arises.
if (session.isTipOpen && !session.isClosing && !session.delayInProgress) {
// user moused onto another tip or active hover is disabled
if (session.activeHover.data(DATA_HASACTIVEHOVER) === false || session.activeHover.is(':disabled')) {
isDesynced = true;
} else {
// hanging tip - have to test if mouse position is not over the
// active hover and not over a tooltip set to let the user
// interact with it.
// for keyboard navigation: this only counts if the element does
// not have focus.
// for tooltips opened via the api: we need to check if it has
// the forcedOpen flag.
if (!isMouseOver(session.activeHover) && !session.activeHover.is(':focus') && !session.activeHover.data(DATA_FORCEDOPEN)) {
if (tipElement.data(DATA_MOUSEONTOTIP)) {
if (!isMouseOver(tipElement)) {
isDesynced = true;
}
} else {
isDesynced = true;
}
}
}
if (isDesynced) {
// close the desynced tip
hideTip(session.activeHover);
}
}
}
// expose methods
this.showTip = beginShowTip;
this.hideTip = hideTip;
this.resetPosition = positionTipOnElement;
}
/**
* Determine whether a jQuery object is an SVG element
* @private
* @param {jQuery} element The element to check
* @return {boolean} Whether this is an SVG element
*/
function isSvgElement(element) {
return window.SVGElement && element[0] instanceof SVGElement;
}
/**
* Initializes the viewport dimension cache and hooks up the mouse position
* tracking and viewport dimension tracking events.
* Prevents attaching the events more than once.
* @private
*/
function initTracking() {
if (!session.mouseTrackingActive) {
session.mouseTrackingActive = true;
// grab the current viewport dimensions on load
$(function getViewportDimensions() {
session.scrollLeft = $window.scrollLeft();
session.scrollTop = $window.scrollTop();
session.windowWidth = $window.width();
session.windowHeight = $window.height();
});
// hook mouse move tracking
$document.on('mousemove', trackMouse);
// hook viewport dimensions tracking
$window.on({
resize: function trackResize() {
session.windowWidth = $window.width();
session.windowHeight = $window.height();
},
scroll: function trackScroll() {
var x = $window.scrollLeft(),
y = $window.scrollTop();
if (x !== session.scrollLeft) {
session.currentX += x - session.scrollLeft;
session.scrollLeft = x;
}
if (y !== session.scrollTop) {
session.currentY += y - session.scrollTop;
session.scrollTop = y;
}
}
});
}
}
/**
* Saves the current mouse coordinates to the session object.
* @private
* @param {jQuery.Event} event The mousemove event for the document.
*/
function trackMouse(event) {
session.currentX = event.pageX;
session.currentY = event.pageY;
}
/**
* Tests if the mouse is currently over the specified element.
* @private
* @param {jQuery} element The element to check for hover.
* @return {boolean}
*/
function isMouseOver(element) {
// use getBoundingClientRect() because jQuery's width() and height()
// methods do not work with SVG elements
// compute width/height because those properties do not exist on the object
// returned by getBoundingClientRect() in older versions of IE
var elementPosition = element.offset(),
elementBox = element[0].getBoundingClientRect(),
elementWidth = elementBox.right - elementBox.left,
elementHeight = elementBox.bottom - elementBox.top;
return session.currentX >= elementPosition.left &&
session.currentX <= elementPosition.left + elementWidth &&
session.currentY >= elementPosition.top &&
session.currentY <= elementPosition.top + elementHeight;
}
/**
* Fetches the tooltip content from the specified element's data attributes.
* @private
* @param {jQuery} element The element to get the tooltip content for.
* @return {(string|jQuery|undefined)} The text/HTML string, jQuery object, or
* undefined if there was no tooltip content for the element.
*/
function getTooltipContent(element) {
var tipText = element.data(DATA_POWERTIP),
tipObject = element.data(DATA_POWERTIPJQ),
tipTarget = element.data(DATA_POWERTIPTARGET),
targetElement,
content;
if (tipText) {
if ($.isFunction(tipText)) {
tipText = tipText.call(element[0]);
}
content = tipText;
} else if (tipObject) {
if ($.isFunction(tipObject)) {
tipObject = tipObject.call(element[0]);
}
if (tipObject.length > 0) {
content = tipObject.clone(true, true);
}
} else if (tipTarget) {
targetElement = $('#' + tipTarget);
if (targetElement.length > 0) {
content = targetElement.html();
}
}
return content;
}
/**
* Finds any viewport collisions that an element (the tooltip) would have if it
* were absolutely positioned at the specified coordinates.
* @private
* @param {CSSCoordinates} coords Coordinates for the element.
* @param {number} elementWidth Width of the element in pixels.
* @param {number} elementHeight Height of the element in pixels.
* @return {number} Value with the collision flags.
*/
function getViewportCollisions(coords, elementWidth, elementHeight) {
var viewportTop = session.scrollTop,
viewportLeft = session.scrollLeft,
viewportBottom = viewportTop + session.windowHeight,
viewportRight = viewportLeft + session.windowWidth,
collisions = Collision.none;
if (coords.top < viewportTop || Math.abs(coords.bottom - session.windowHeight) - elementHeight < viewportTop) {
collisions |= Collision.top;
}
if (coords.top + elementHeight > viewportBottom || Math.abs(coords.bottom - session.windowHeight) > viewportBottom) {
collisions |= Collision.bottom;
}
if (coords.left < viewportLeft || coords.right + elementWidth > viewportRight) {
collisions |= Collision.left;
}
if (coords.left + elementWidth > viewportRight || coords.right < viewportLeft) {
collisions |= Collision.right;
}
return collisions;
}
/**
* Counts the number of bits set on a flags value.
* @param {number} value The flags value.
* @return {number} The number of bits that have been set.
*/
function countFlags(value) {
var count = 0;
while (value) {
value &= value - 1;
count++;
}
return count;
}
}));
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