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/****************************************************************************
**
**
** Definition of QList template/macro class
**
** Created : 920701
**
** Copyright (C) 1992-2000 Trolltech AS. All rights reserved.
**
** This file is part of the tools module of the Qt GUI Toolkit.
**
** This file may be distributed under the terms of the Q Public License
** as defined by Trolltech AS of Norway and appearing in the file
** LICENSE.QPL included in the packaging of this file.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
** licenses may use this file in accordance with the Qt Commercial License
** Agreement provided with the Software.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
** information about Qt Commercial License Agreements.
** See http://www.trolltech.com/qpl/ for QPL licensing information.
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#ifndef QLIST_H
#define QLIST_H
#ifndef QT_H
#include "qglist.h"
#endif // QT_H
template<class type> class Q_EXPORT QList : public QGList
{
public:
QList() {}
QList( const QList<type> &l ) : QGList(l) {}
~QList() { clear(); }
QList<type> &operator=(const QList<type> &l)
{ return (QList<type>&)QGList::operator=(l); }
bool operator==( const QList<type> &list ) const
{ return QGList::operator==( list ); }
uint count() const { return QGList::count(); }
bool isEmpty() const { return QGList::count() == 0; }
bool insert( uint i, const type *d){ return QGList::insertAt(i,(QCollection::Item)d); }
void inSort( const type *d ) { QGList::inSort((QCollection::Item)d); }
void prepend( const type *d ) { QGList::insertAt(0,(QCollection::Item)d); }
void append( const type *d ) { QGList::append((QCollection::Item)d); }
bool remove( uint i ) { return QGList::removeAt(i); }
bool remove() { return QGList::remove((QCollection::Item)0); }
bool remove( const type *d ) { return QGList::remove((QCollection::Item)d); }
bool removeRef( const type *d ) { return QGList::removeRef((QCollection::Item)d); }
void removeNode( QLNode *n ) { QGList::removeNode(n); }
bool removeFirst() { return QGList::removeFirst(); }
bool removeLast() { return QGList::removeLast(); }
type *take( uint i ) { return (type *)QGList::takeAt(i); }
type *take() { return (type *)QGList::take(); }
type *takeNode( QLNode *n ) { return (type *)QGList::takeNode(n); }
void clear() { QGList::clear(); }
void sort() { QGList::sort(); }
int find( const type *d ) { return QGList::find((QCollection::Item)d); }
int findNext( const type *d ) { return QGList::find((QCollection::Item)d,FALSE); }
int findRef( const type *d ) { return QGList::findRef((QCollection::Item)d); }
int findNextRef( const type *d ){ return QGList::findRef((QCollection::Item)d,FALSE);}
uint contains( const type *d ) const { return QGList::contains((QCollection::Item)d); }
uint containsRef( const type *d ) const
{ return QGList::containsRef((QCollection::Item)d); }
type *at( uint i ) { return (type *)QGList::at(i); }
int at() const { return QGList::at(); }
type *current() const { return (type *)QGList::get(); }
QLNode *currentNode() const { return QGList::currentNode(); }
type *getFirst() const { return (type *)QGList::cfirst(); }
type *getLast() const { return (type *)QGList::clast(); }
type *first() { return (type *)QGList::first(); }
type *last() { return (type *)QGList::last(); }
type *next() { return (type *)QGList::next(); }
type *prev() { return (type *)QGList::prev(); }
void toVector( QGVector *vec )const{ QGList::toVector(vec); }
private:
void deleteItem( QCollection::Item d );
};
#if defined(Q_DELETING_VOID_UNDEFINED)
template<> inline void QList<void>::deleteItem( QCollection::Item )
{
}
#endif
template<class type> inline void QList<type>::deleteItem( QCollection::Item d )
{
if ( del_item ) delete (type *)d;
}
template<class type> class Q_EXPORT QListIterator : public QGListIterator
{
public:
QListIterator(const QList<type> &l) :QGListIterator((QGList &)l) {}
~QListIterator() {}
uint count() const { return list->count(); }
bool isEmpty() const { return list->count() == 0; }
bool atFirst() const { return QGListIterator::atFirst(); }
bool atLast() const { return QGListIterator::atLast(); }
type *toFirst() { return (type *)QGListIterator::toFirst(); }
type *toLast() { return (type *)QGListIterator::toLast(); }
operator type *() const { return (type *)QGListIterator::get(); }
type *operator*() { return (type *)QGListIterator::get(); }
// No good, since QList<char> (ie. QStrList fails...
//
// MSVC++ gives warning
// Sunpro C++ 4.1 gives error
// type *operator->() { return (type *)QGListIterator::get(); }
type *current() const { return (type *)QGListIterator::get(); }
type *operator()() { return (type *)QGListIterator::operator()();}
type *operator++() { return (type *)QGListIterator::operator++(); }
type *operator+=(uint j) { return (type *)QGListIterator::operator+=(j);}
type *operator--() { return (type *)QGListIterator::operator--(); }
type *operator-=(uint j) { return (type *)QGListIterator::operator-=(j);}
QListIterator<type>& operator=(const QListIterator<type>&it)
{ QGListIterator::operator=(it); return *this; }
};
#endif // QLIST_H
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