diff options
author | Evan Martin <martine@danga.com> | 2011-04-29 18:03:03 (GMT) |
---|---|---|
committer | Evan Martin <martine@danga.com> | 2011-04-29 18:04:12 (GMT) |
commit | e3168e1d282d6dcac73f710c5deb575613c335b7 (patch) | |
tree | 82b8a12cf35a756ff9f32d5d708e2973f256deb7 /src/build.h | |
parent | fb7c7827ed22662d7dacc0c7a2dd0d48dc41ee06 (diff) | |
download | Ninja-e3168e1d282d6dcac73f710c5deb575613c335b7.zip Ninja-e3168e1d282d6dcac73f710c5deb575613c335b7.tar.gz Ninja-e3168e1d282d6dcac73f710c5deb575613c335b7.tar.bz2 |
add doxygen-compatibile comments to most classes
Diffstat (limited to 'src/build.h')
-rw-r--r-- | src/build.h | 34 |
1 files changed, 18 insertions, 16 deletions
diff --git a/src/build.h b/src/build.h index cf9398e..b5f53da 100644 --- a/src/build.h +++ b/src/build.h @@ -26,31 +26,31 @@ struct DiskInterface; struct Node; struct State; -// Plan stores the state of a build plan: what we intend to build, -// which steps we're ready to execute. +/// Plan stores the state of a build plan: what we intend to build, +/// which steps we're ready to execute. struct Plan { Plan(); - // Add a target to our plan (including all its dependencies). - // Returns false if we don't need to build this target; may - // fill in |err| with an error message if there's a problem. + /// Add a target to our plan (including all its dependencies). + /// Returns false if we don't need to build this target; may + /// fill in |err| with an error message if there's a problem. bool AddTarget(Node* node, string* err); // Pop a ready edge off the queue of edges to build. // Returns NULL if there's no work to do. Edge* FindWork(); - // Returns true if there's more work to be done. + /// Returns true if there's more work to be done. bool more_to_do() const { return !want_.empty(); } - // Dumps the current state of the plan. + /// Dumps the current state of the plan. void Dump(); - // Mark an edge as done building. Used internally and by - // tests. + /// Mark an edge as done building. Used internally and by + /// tests. void EdgeFinished(Edge* edge); - // Number of edges with commands to run. + /// Number of edges with commands to run. int command_edge_count() const { return command_edges_; } private: @@ -61,23 +61,24 @@ private: set<Edge*> want_; set<Edge*> ready_; - // Total number of edges that have commands (not phony). + /// Total number of edges that have commands (not phony). int command_edges_; }; -// CommandRunner is an interface that wraps running the build -// subcommands. This allows tests to abstract out running commands. -// RealCommandRunner is an implementation that actually runs commands. +/// CommandRunner is an interface that wraps running the build +/// subcommands. This allows tests to abstract out running commands. +/// RealCommandRunner is an implementation that actually runs commands. struct CommandRunner { virtual ~CommandRunner() {} virtual bool CanRunMore() = 0; virtual bool StartCommand(Edge* edge) = 0; - // Wait for commands to make progress; return false if there is no - // progress to be made. + /// Wait for commands to make progress; return false if there is no + /// progress to be made. virtual bool WaitForCommands() = 0; virtual Edge* NextFinishedCommand(bool* success) = 0; }; +/// Options (e.g. verbosity, parallelism) passed to a build. struct BuildConfig { BuildConfig() : verbosity(NORMAL), dry_run(false), parallelism(1) {} @@ -91,6 +92,7 @@ struct BuildConfig { int parallelism; }; +/// Builder wraps the build process: starting commands, updating status. struct Builder { Builder(State* state, const BuildConfig& config); |