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authorBrad King <brad.king@kitware.com>2015-10-01 19:19:28 (GMT)
committerBrad King <brad.king@kitware.com>2019-04-18 12:21:44 (GMT)
commitc4b0c21ba9c60c2af99ea8d1961cbc1e4f217810 (patch)
treeed8a6a591734881a0f68dc4ff570d9e9da11184f /src/dyndep.h
parent325602ca41c76753470b991c7a47b76b15e4241b (diff)
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Add a parser for a new "dyndep" file format
Define a file format suitable for specifying dynamically-discovered dependency information for build edges. Design a format inspired by the build manifest format and using the same lexer. Start with a required format version specification followed by "build" statements that add implicit inputs and outputs to existing edges.
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+// Copyright 2015 Google Inc. All Rights Reserved.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#ifndef NINJA_DYNDEP_LOADER_H_
+#define NINJA_DYNDEP_LOADER_H_
+
+#include <map>
+#include <vector>
+
+struct Edge;
+struct Node;
+
+/// Store dynamically-discovered dependency information for one edge.
+struct Dyndeps {
+ Dyndeps() : restat_(false) {}
+ bool restat_;
+ std::vector<Node*> implicit_inputs_;
+ std::vector<Node*> implicit_outputs_;
+};
+
+/// Store data loaded from one dyndep file. Map from an edge
+/// to its dynamically-discovered dependency information.
+/// This is a struct rather than a typedef so that we can
+/// forward-declare it in other headers.
+struct DyndepFile: public std::map<Edge*, Dyndeps> {};
+
+#endif // NINJA_DYNDEP_LOADER_H_