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author | Evan Martin <martine@danga.com> | 2012-10-27 20:09:40 (GMT) |
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committer | Evan Martin <martine@danga.com> | 2012-12-29 20:34:25 (GMT) |
commit | 13dd08c1a03e5a8f4299816fbd3af1b6cb6d9642 (patch) | |
tree | 9564593d47936d2e47d88e344c2f6915ba8753a3 /src/state.h | |
parent | 3249938cdf574058a066436aea06b0541ded6958 (diff) | |
download | Ninja-13dd08c1a03e5a8f4299816fbd3af1b6cb6d9642.zip Ninja-13dd08c1a03e5a8f4299816fbd3af1b6cb6d9642.tar.gz Ninja-13dd08c1a03e5a8f4299816fbd3af1b6cb6d9642.tar.bz2 |
rearrange handling of builtin bindings to make rules simpler
Now, a 'build' block can override any special binding like 'command'
or 'description' if it needs to.
Diffstat (limited to 'src/state.h')
-rw-r--r-- | src/state.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/state.h b/src/state.h index 918fe09..326fbac 100644 --- a/src/state.h +++ b/src/state.h @@ -92,7 +92,7 @@ struct State { void AddPool(Pool* pool); Pool* LookupPool(const string& pool_name); - Edge* AddEdge(const Rule* rule, Pool* pool); + Edge* AddEdge(const Rule* rule); Node* GetNode(StringPiece path); Node* LookupNode(StringPiece path); |