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authorNico Weber <nicolasweber@gmx.de>2015-03-15 23:34:03 (GMT)
committerNico Weber <nicolasweber@gmx.de>2015-03-15 23:34:03 (GMT)
commit56e9d08c028d2c16f787041dc1f41271464a8bdc (patch)
tree7c666efb09121fba46787e3bd3b47bf28ddeb5f2 /src/test.h
parent51f06facf46e7a1a5338a4ca2ec9b8441c44c405 (diff)
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Build self-consistent graphs for dupe edges with multiple outputs.
Fixes #867, both the crashes and "[stuck]" issues. The problem was that a duplicate edge would modify the in_edge of the outputs of the new build rule, but the edge corresponding to the old build rule would still think that the in_edge points to itself. `old_edge->outputs_[0]->in_edge()` would not return `old_edge`, which confused the scan logic. As fix, let `State::AddOut()` reject changing in_edge if it's already set. This changes behavior in a minor way: Previously, if there were multiple edges for a single output, the last edge would be kept. Now, the first edge is kept. This only had mostly-well-defined semantics if all duplicate edges are the same (which is the only case I've seen in practice), and for that case the behavior doesn't change. For testing, add a VerifyGraph() function and call that every time any test graph is parsed. That's a bit more code than just copying the test cases from the bug into build_test.cc, but it also yields better test coverage overall.
Diffstat (limited to 'src/test.h')
-rw-r--r--src/test.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/test.h b/src/test.h
index 4c15203..3ce510d 100644
--- a/src/test.h
+++ b/src/test.h
@@ -124,6 +124,7 @@ struct StateTestWithBuiltinRules : public testing::Test {
void AssertParse(State* state, const char* input);
void AssertHash(const char* expected, uint64_t actual);
+void VerifyGraph(const State& state);
/// An implementation of DiskInterface that uses an in-memory representation
/// of disk state. It also logs file accesses and directory creations