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-rw-r--r--src/deps_log_test.cc4
-rw-r--r--src/ninja.cc2
-rw-r--r--src/state.h2
-rw-r--r--src/test.h2
4 files changed, 5 insertions, 5 deletions
diff --git a/src/deps_log_test.cc b/src/deps_log_test.cc
index 89f7be1..0cdeb45 100644
--- a/src/deps_log_test.cc
+++ b/src/deps_log_test.cc
@@ -143,7 +143,7 @@ TEST_F(DepsLogTest, DoubleEntry) {
ASSERT_GT(file_size, 0);
}
- // Now reload the file, and readd the same deps.
+ // Now reload the file, and read the same deps.
{
State state;
DepsLog log;
@@ -203,7 +203,7 @@ TEST_F(DepsLogTest, Recompact) {
ASSERT_GT(file_size, 0);
}
- // Now reload the file, and add slighly different deps.
+ // Now reload the file, and add slightly different deps.
int file_size_2;
{
State state;
diff --git a/src/ninja.cc b/src/ninja.cc
index f9efc77..8108f21 100644
--- a/src/ninja.cc
+++ b/src/ninja.cc
@@ -154,7 +154,7 @@ struct NinjaMain : public BuildLogUser {
// Just checking n isn't enough: If an old output is both in the build log
// and in the deps log, it will have a Node object in state_. (It will also
// have an in edge if one of its inputs is another output that's in the deps
- // log, but having a deps edge product an output thats input to another deps
+ // log, but having a deps edge product an output that's input to another deps
// edge is rare, and the first recompaction will delete all old outputs from
// the deps log, and then a second recompaction will clear the build log,
// which seems good enough for this corner case.)
diff --git a/src/state.h b/src/state.h
index 54e9dc5..6fe886c 100644
--- a/src/state.h
+++ b/src/state.h
@@ -33,7 +33,7 @@ struct Rule;
/// Pools are scoped to a State. Edges within a State will share Pools. A Pool
/// will keep a count of the total 'weight' of the currently scheduled edges. If
/// a Plan attempts to schedule an Edge which would cause the total weight to
-/// exceed the depth of the Pool, the Pool will enque the Edge instead of
+/// exceed the depth of the Pool, the Pool will enqueue the Edge instead of
/// allowing the Plan to schedule it. The Pool will relinquish queued Edges when
/// the total scheduled weight diminishes enough (i.e. when a scheduled edge
/// completes).
diff --git a/src/test.h b/src/test.h
index 3bce8f7..6af17b3 100644
--- a/src/test.h
+++ b/src/test.h
@@ -104,7 +104,7 @@ extern testing::Test* g_current_test;
} \
}
-// Support utilites for tests.
+// Support utilities for tests.
struct Node;