| Commit message (Collapse) | Author | Age | Files | Lines |
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The build log is needed in computing whether an edge is
dirty, so I think it belongs here. (It's a bit weird
that Builder needs to reach into it to record completed
commands, maybe it will become cleaner with more thought.)
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Rather than passing States and DiskInterfaces through all the calls,
put the necessary ambient information in a new DependencyScan object
and move the code accordingly.
Note: I didn't move the source location of the functions to preserve
history, though this does result in a sort of weird order for the
functions in graph.cc.
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The two were always one-to-one anyway. I started adding accessors
to FileStat and then realized most users wanted them on Node and
that forwarding them through was silly.
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Edges found through depfiles are special: they get an extra
empty "phony" rule. (This is identical to the way you hack this
with Makefiles.)
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It links, with some hacks.
Tests still fail.
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Also add util_test.cc and move the CanonicalizePathTest into there.
Signed-off-by: Thiago Farina <tfarina@chromium.org>
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This is just deleting some code that was written in anticipation
of staying memory-resident; when loading a depfile, we don't need
to attempt to update existing entries in the dependency list, we
just need to blindly add them.
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If a C file #includes "../foo.cc", then gcc will emit paths like
"bar/../foo.cc" into the dependency file; canonicalize these when we
load the file.
Add a test module for testing the graph dirty recomputation directly,
without all the build classes around it.
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