From abcd5f3d4d2ea3f58698fd3abcb7935ba8332f70 Mon Sep 17 00:00:00 2001 From: Dan Willemsen Date: Thu, 10 Nov 2016 14:35:39 -0800 Subject: Support restat when rebuilding manifest As a fix for #874, we started reloading the entire manifest even if the manifest was never rebuilt due to a restat rule. But this can be slow, so call State::Reset instead, which also fixes the original crash. Fixes #987 --- src/ninja.cc | 17 +++++++++++++---- 1 file changed, 13 insertions(+), 4 deletions(-) diff --git a/src/ninja.cc b/src/ninja.cc index 63ec3a8..54de7b9 100644 --- a/src/ninja.cc +++ b/src/ninja.cc @@ -247,10 +247,19 @@ bool NinjaMain::RebuildManifest(const char* input_file, string* err) { if (builder.AlreadyUpToDate()) return false; // Not an error, but we didn't rebuild. - // Even if the manifest was cleaned by a restat rule, claim that it was - // rebuilt. Not doing so can lead to crashes, see - // https://github.com/ninja-build/ninja/issues/874 - return builder.Build(err); + if (!builder.Build(err)) + return false; + + // The manifest was only rebuilt if it is now dirty (it may have been cleaned + // by a restat). + if (!node->dirty()) { + // Reset the state to prevent problems like + // https://github.com/ninja-build/ninja/issues/874 + state_.Reset(); + return false; + } + + return true; } Node* NinjaMain::CollectTarget(const char* cpath, string* err) { -- cgit v0.12