#include "build.h" #include "test.h" // Though Plan doesn't use State, it's useful to have one around // to create Nodes and Edges. struct PlanTest : public StateTestWithBuiltinRules { Plan plan_; }; TEST_F(PlanTest, Basic) { AssertParse(&state_, "build out: cat mid\n" "build mid: cat in\n"); GetNode("in")->MarkDependentsDirty(); string err; EXPECT_TRUE(plan_.AddTarget(GetNode("out"), &err)); ASSERT_EQ("", err); ASSERT_TRUE(plan_.more_to_do()); Edge* edge = plan_.FindWork(); ASSERT_TRUE(edge); ASSERT_EQ("in", edge->inputs_[0]->file_->path_); ASSERT_EQ("mid", edge->outputs_[0]->file_->path_); ASSERT_FALSE(plan_.FindWork()); GetNode("mid")->dirty_ = false; plan_.EdgeFinished(edge); edge = plan_.FindWork(); ASSERT_TRUE(edge); ASSERT_EQ("mid", edge->inputs_[0]->file_->path_); ASSERT_EQ("out", edge->outputs_[0]->file_->path_); GetNode("out")->dirty_ = false; plan_.EdgeFinished(edge); ASSERT_FALSE(plan_.more_to_do()); edge = plan_.FindWork(); ASSERT_EQ(NULL, edge); } // Test that two outputs from one rule can be handled as inputs to the next. TEST_F(PlanTest, DoubleOutputDirect) { AssertParse(&state_, "build out: cat mid1 mid2\n" "build mid1 mid2: cat in\n"); GetNode("in")->MarkDependentsDirty(); string err; EXPECT_TRUE(plan_.AddTarget(GetNode("out"), &err)); ASSERT_EQ("", err); ASSERT_TRUE(plan_.more_to_do()); Edge* edge; edge = plan_.FindWork(); ASSERT_TRUE(edge); // cat in GetNode("mid1")->dirty_ = false; GetNode("mid2")->dirty_ = false; plan_.EdgeFinished(edge); edge = plan_.FindWork(); ASSERT_TRUE(edge); // cat mid1 mid2 GetNode("in")->dirty_ = false; plan_.EdgeFinished(edge); edge = plan_.FindWork(); ASSERT_FALSE(edge); // done } // Test that two outputs from one rule can eventually be routed to another. TEST_F(PlanTest, DoubleOutputIndirect) { AssertParse(&state_, "build out: cat b1 b2\n" "build b1: cat a1\n" "build b2: cat a2\n" "build a1 a2: cat in\n"); GetNode("in")->MarkDependentsDirty(); string err; EXPECT_TRUE(plan_.AddTarget(GetNode("out"), &err)); ASSERT_EQ("", err); ASSERT_TRUE(plan_.more_to_do()); Edge* edge; edge = plan_.FindWork(); ASSERT_TRUE(edge); // cat in GetNode("a1")->dirty_ = false; GetNode("a2")->dirty_ = false; plan_.EdgeFinished(edge); edge = plan_.FindWork(); ASSERT_TRUE(edge); // cat a1 GetNode("b1")->dirty_ = false; plan_.EdgeFinished(edge); edge = plan_.FindWork(); ASSERT_TRUE(edge); // cat a2 GetNode("b2")->dirty_ = false; plan_.EdgeFinished(edge); edge = plan_.FindWork(); ASSERT_TRUE(edge); // cat b1 b2 GetNode("out")->dirty_ = false; plan_.EdgeFinished(edge); edge = plan_.FindWork(); ASSERT_FALSE(edge); // done } // Test that two edges from one output can both execute. TEST_F(PlanTest, DoubleDependent) { AssertParse(&state_, "build out: cat a1 a2\n" "build a1: cat mid\n" "build a2: cat mid\n" "build mid: cat in\n"); GetNode("in")->MarkDependentsDirty(); string err; EXPECT_TRUE(plan_.AddTarget(GetNode("out"), &err)); ASSERT_EQ("", err); ASSERT_TRUE(plan_.more_to_do()); Edge* edge; edge = plan_.FindWork(); ASSERT_TRUE(edge); // cat in GetNode("mid")->dirty_ = false; plan_.EdgeFinished(edge); edge = plan_.FindWork(); ASSERT_TRUE(edge); // cat mid GetNode("a1")->dirty_ = false; plan_.EdgeFinished(edge); edge = plan_.FindWork(); ASSERT_TRUE(edge); // cat mid GetNode("a2")->dirty_ = false; plan_.EdgeFinished(edge); edge = plan_.FindWork(); ASSERT_TRUE(edge); // cat a1 a2 GetNode("out")->dirty_ = false; plan_.EdgeFinished(edge); edge = plan_.FindWork(); ASSERT_FALSE(edge); // done } struct BuildTest : public StateTestWithBuiltinRules, public CommandRunner, public DiskInterface { BuildTest() : builder_(&state_), now_(1), last_command_(NULL) { builder_.disk_interface_ = this; builder_.command_runner_ = this; AssertParse(&state_, "build cat1: cat in1\n" "build cat2: cat in1 in2\n" "build cat12: cat cat1 cat2\n"); } // Mark a path dirty. void Dirty(const string& path); // Mark dependents of a path dirty. void Touch(const string& path); // CommandRunner override virtual bool StartCommand(Edge* edge); virtual void WaitForCommands(string* err); virtual Edge* NextFinishedCommand(); // DiskInterface virtual int Stat(const string& path) { return now_; } virtual bool MakeDir(const string& path) { directories_made_.push_back(path); return true; // success } virtual string ReadFile(const string& path, string* err) { files_read_.push_back(path); map::iterator i = file_contents_.find(path); if (i != file_contents_.end()) return i->second; return ""; } Builder builder_; int now_; map file_contents_; vector commands_ran_; vector directories_made_; vector files_read_; Edge* last_command_; }; void BuildTest::Dirty(const string& path) { Node* node = GetNode(path); node->MarkDirty(); // If it's an input file, mark that we've already stat()ed it and // it's missing. if (!node->in_edge_) node->file_->mtime_ = 0; } void BuildTest::Touch(const string& path) { Node* node = GetNode(path); assert(node); node->MarkDependentsDirty(); } bool BuildTest::StartCommand(Edge* edge) { assert(!last_command_); commands_ran_.push_back(edge->EvaluateCommand()); if (edge->rule_->name_ == "cat" || edge->rule_->name_ == "cc") { for (vector::iterator out = edge->outputs_.begin(); out != edge->outputs_.end(); ++out) { (*out)->file_->Touch(now_); } last_command_ = edge; return true; } else { printf("unkown command\n"); } return false; } void BuildTest::WaitForCommands(string* err) { } Edge* BuildTest::NextFinishedCommand() { if (Edge* edge = last_command_) { last_command_ = NULL; return edge; } return NULL; } TEST_F(BuildTest, NoWork) { string err; EXPECT_TRUE(builder_.Build(&err)); EXPECT_EQ("no work to do", err); EXPECT_EQ(0, commands_ran_.size()); } TEST_F(BuildTest, OneStep) { // Given a dirty target with one ready input, // we should rebuild the target. Dirty("cat1"); string err; ASSERT_TRUE(builder_.AddTarget("cat1", &err)); EXPECT_TRUE(builder_.Build(&err)); EXPECT_EQ("", err); ASSERT_EQ(1, commands_ran_.size()); EXPECT_EQ("cat in1 > cat1", commands_ran_[0]); } TEST_F(BuildTest, OneStep2) { // Given a target with one dirty input, // we should rebuild the target. Dirty("cat1"); string err; EXPECT_TRUE(builder_.AddTarget("cat1", &err)); ASSERT_EQ("", err); EXPECT_TRUE(builder_.Build(&err)); EXPECT_EQ("", err); ASSERT_EQ(1, commands_ran_.size()); EXPECT_EQ("cat in1 > cat1", commands_ran_[0]); } TEST_F(BuildTest, TwoStep) { // Modifying in1 requires rebuilding both intermediate files // and the final file. Touch("in1"); string err; EXPECT_TRUE(builder_.AddTarget("cat12", &err)); ASSERT_EQ("", err); EXPECT_TRUE(builder_.Build(&err)); EXPECT_EQ("", err); ASSERT_EQ(3, commands_ran_.size()); EXPECT_EQ("cat in1 > cat1", commands_ran_[0]); EXPECT_EQ("cat in1 in2 > cat2", commands_ran_[1]); EXPECT_EQ("cat cat1 cat2 > cat12", commands_ran_[2]); // Modifying in2 requires rebuilding one intermediate file // and the final file. Touch("in2"); ASSERT_TRUE(builder_.AddTarget("cat12", &err)); EXPECT_TRUE(builder_.Build(&err)); EXPECT_EQ("", err); ASSERT_EQ(5, commands_ran_.size()); EXPECT_EQ("cat in1 in2 > cat2", commands_ran_[3]); EXPECT_EQ("cat cat1 cat2 > cat12", commands_ran_[4]); } TEST_F(BuildTest, Chain) { ASSERT_NO_FATAL_FAILURE(AssertParse(&state_, "build c2: cat c1\n" "build c3: cat c2\n" "build c4: cat c3\n" "build c5: cat c4\n")); Touch("c1"); // Will recursively dirty all the way to c5. string err; EXPECT_TRUE(builder_.AddTarget("c5", &err)); ASSERT_EQ("", err); EXPECT_TRUE(builder_.Build(&err)); EXPECT_EQ("", err); ASSERT_EQ(4, commands_ran_.size()); err.clear(); commands_ran_.clear(); EXPECT_FALSE(builder_.AddTarget("c5", &err)); ASSERT_EQ("", err); EXPECT_TRUE(builder_.Build(&err)); ASSERT_EQ(0, commands_ran_.size()); Touch("c3"); // Will recursively dirty through to c5. err.clear(); commands_ran_.clear(); EXPECT_TRUE(builder_.AddTarget("c5", &err)); ASSERT_EQ("", err); EXPECT_TRUE(builder_.Build(&err)); ASSERT_EQ(2, commands_ran_.size()); // 3->4, 4->5 } TEST_F(BuildTest, MissingInput) { // Input is referenced by build file, but no rule for it. string err; Dirty("in1"); EXPECT_FALSE(builder_.AddTarget("cat1", &err)); EXPECT_EQ("'in1' missing and no known rule to make it", err); } TEST_F(BuildTest, MissingTarget) { // Target is not referenced by build file. string err; EXPECT_FALSE(builder_.AddTarget("meow", &err)); EXPECT_EQ("unknown target: 'meow'", err); } TEST_F(BuildTest, MakeDirs) { string err; ASSERT_NO_FATAL_FAILURE(AssertParse(&state_, "build subdir/dir2/file: cat in1\n")); Touch("in1"); EXPECT_TRUE(builder_.AddTarget("subdir/dir2/file", &err)); EXPECT_EQ("", err); now_ = 0; // Make all stat()s return file not found. EXPECT_TRUE(builder_.Build(&err)); ASSERT_EQ("", err); ASSERT_EQ(2, directories_made_.size()); EXPECT_EQ("subdir", directories_made_[0]); EXPECT_EQ("subdir/dir2", directories_made_[1]); } TEST_F(BuildTest, DepFileMissing) { string err; ASSERT_NO_FATAL_FAILURE(AssertParse(&state_, "rule cc\n command = cc $in\n depfile = $out.d\n" "build foo.o: cc foo.c\n")); Touch("foo.c"); EXPECT_TRUE(builder_.AddTarget("foo.o", &err)); ASSERT_EQ("", err); ASSERT_EQ(1, files_read_.size()); EXPECT_EQ("foo.o.d", files_read_[0]); } TEST_F(BuildTest, DepFileOK) { string err; int orig_edges = state_.edges_.size(); ASSERT_NO_FATAL_FAILURE(AssertParse(&state_, "rule cc\n command = cc $in\n depfile = $out.d\n" "build foo.o: cc foo.c\n")); Touch("foo.c"); file_contents_["foo.o.d"] = "foo.o: blah.h bar.h\n"; EXPECT_TRUE(builder_.AddTarget("foo.o", &err)); ASSERT_EQ("", err); ASSERT_EQ(1, files_read_.size()); EXPECT_EQ("foo.o.d", files_read_[0]); // Expect our edge to now have three inputs: foo.c and two headers. ASSERT_EQ(orig_edges + 1, state_.edges_.size()); Edge* edge = state_.edges_.back(); ASSERT_EQ(3, edge->inputs_.size()); // Expect the command line we generate to only use the original input. ASSERT_EQ("cc foo.c", edge->EvaluateCommand()); } TEST_F(BuildTest, DepFileParseError) { string err; ASSERT_NO_FATAL_FAILURE(AssertParse(&state_, "rule cc\n command = cc $in\n depfile = $out.d\n" "build foo.o: cc foo.c\n")); Touch("foo.c"); file_contents_["foo.o.d"] = "foo.o blah.h bar.h\n"; EXPECT_FALSE(builder_.AddTarget("foo.o", &err)); EXPECT_EQ("line 1, col 7: expected ':', got 'blah.h'", err); } TEST_F(BuildTest, OrderOnlyDeps) { string err; ASSERT_NO_FATAL_FAILURE(AssertParse(&state_, "rule cc\n command = cc $in\n depfile = $out.d\n" "build foo.o: cc foo.c | otherfile\n")); Touch("foo.c"); file_contents_["foo.o.d"] = "foo.o: blah.h bar.h\n"; EXPECT_TRUE(builder_.AddTarget("foo.o", &err)); Edge* edge = state_.edges_.back(); // One explicit, two implicit, one order only. ASSERT_EQ(4, edge->inputs_.size()); EXPECT_EQ(2, edge->implicit_deps_); EXPECT_EQ(1, edge->order_only_deps_); // Verify the inputs are in the order we expect // (explicit then implicit then orderonly). EXPECT_EQ("foo.c", edge->inputs_[0]->file_->path_); EXPECT_EQ("blah.h", edge->inputs_[1]->file_->path_); EXPECT_EQ("bar.h", edge->inputs_[2]->file_->path_); EXPECT_EQ("otherfile", edge->inputs_[3]->file_->path_); // Expect the command line we generate to only use the original input. ASSERT_EQ("cc foo.c", edge->EvaluateCommand()); // explicit dep dirty, expect a rebuild. EXPECT_TRUE(builder_.Build(&err)); ASSERT_EQ("", err); ASSERT_EQ(1, commands_ran_.size()); // implicit dep dirty, expect a rebuild. commands_ran_.clear(); Touch("blah.h"); EXPECT_TRUE(builder_.AddTarget("foo.o", &err)); EXPECT_TRUE(builder_.Build(&err)); ASSERT_EQ("", err); ASSERT_EQ(1, commands_ran_.size()); // order only dep dirty, no rebuild. commands_ran_.clear(); Touch("otherfile"); // We should fail to even add the depenency on foo.o, because // there's nothing to do. EXPECT_FALSE(builder_.AddTarget("foo.o", &err)); } TEST_F(BuildTest, Phony) { string err; ASSERT_NO_FATAL_FAILURE(AssertParse(&state_, "build out: cat bar.cc\n" "build all: phony out\n")); Touch("bar.cc"); EXPECT_TRUE(builder_.AddTarget("all", &err)); // Only one command to run, because phony runs no command. EXPECT_TRUE(builder_.Build(&err)); ASSERT_EQ("", err); ASSERT_EQ(1, commands_ran_.size()); EXPECT_TRUE(builder_.Build(&err)); ASSERT_NE("", err); }