#include "build.h" #include #include "build_log.h" #include "graph.h" #include "ninja.h" #include "subprocess.h" struct BuildStatus { BuildStatus(); virtual void PlanHasTotalEdges(int total); virtual void BuildEdgeStarted(Edge* edge); virtual void BuildEdgeFinished(Edge* edge); time_t last_update_; int finished_edges_, total_edges_; BuildConfig::Verbosity verbosity_; }; BuildStatus::BuildStatus() : last_update_(time(NULL)), finished_edges_(0), total_edges_(0), verbosity_(BuildConfig::NORMAL) {} void BuildStatus::PlanHasTotalEdges(int total) { total_edges_ = total; } void BuildStatus::BuildEdgeStarted(Edge* edge) { string desc = edge->GetDescription(); if (verbosity_ != BuildConfig::QUIET) { if (verbosity_ != BuildConfig::VERBOSE && !desc.empty()) printf("%s\n", desc.c_str()); else printf("%s\n", edge->EvaluateCommand().c_str()); } } void BuildStatus::BuildEdgeFinished(Edge* edge) { ++finished_edges_; time_t now = time(NULL); if (now - last_update_ > 5) { printf("%.1f%% %d/%d\n", finished_edges_ * 100 / (float)total_edges_, finished_edges_, total_edges_); last_update_ = now; } } bool Plan::AddTarget(Node* node, string* err) { vector stack; return AddSubTarget(node, &stack, err); } bool Plan::AddSubTarget(Node* node, vector* stack, string* err) { Edge* edge = node->in_edge_; if (!edge) { // Leaf node. if (node->dirty_) { string referenced; if (!stack->empty()) referenced = ", needed by '" + stack->back()->file_->path_ + "',"; *err = "'" + node->file_->path_ + "'" + referenced + " missing " "and no known rule to make it"; } return false; } assert(edge); if (CheckDependencyCycle(node, stack, err)) return false; if (!node->dirty()) return false; // Don't need to do anything. if (want_.find(edge) != want_.end()) return true; // We've already enqueued it. want_.insert(edge); stack->push_back(node); bool awaiting_inputs = false; for (vector::iterator i = edge->inputs_.begin(); i != edge->inputs_.end(); ++i) { if (!edge->is_implicit(i - edge->inputs_.begin()) && AddSubTarget(*i, stack, err)) { awaiting_inputs = true; } else if (!err->empty()) { return false; } } assert(stack->back() == node); stack->pop_back(); if (!awaiting_inputs) ready_.insert(edge); return true; } bool Plan::CheckDependencyCycle(Node* node, vector* stack, string* err) { vector::reverse_iterator ri = find(stack->rbegin(), stack->rend(), node); if (ri == stack->rend()) return false; // Add this node onto the stack to make it clearer where the loop // is. stack->push_back(node); vector::iterator start = find(stack->begin(), stack->end(), node); *err = "dependency cycle: "; for (vector::iterator i = start; i != stack->end(); ++i) { if (i != start) err->append(" -> "); err->append((*i)->file_->path_); } return true; } Edge* Plan::FindWork() { if (ready_.empty()) return NULL; set::iterator i = ready_.begin(); Edge* edge = *i; ready_.erase(i); return edge; } void Plan::EdgeFinished(Edge* edge) { want_.erase(edge); // Check off any nodes we were waiting for with this edge. for (vector::iterator i = edge->outputs_.begin(); i != edge->outputs_.end(); ++i) { NodeFinished(*i); } } void Plan::NodeFinished(Node* node) { // See if we we want any edges from this node. for (vector::iterator i = node->out_edges_.begin(); i != node->out_edges_.end(); ++i) { if (want_.find(*i) != want_.end()) { // See if the edge is now ready. bool ready = true; for (vector::iterator j = (*i)->inputs_.begin(); j != (*i)->inputs_.end(); ++j) { if ((*j)->dirty()) { ready = false; break; } } if (ready) ready_.insert(*i); } } } void Plan::Dump() { printf("pending: %d\n", (int)want_.size()); for (set::iterator i = want_.begin(); i != want_.end(); ++i) { (*i)->Dump(); } printf("ready: %d\n", (int)ready_.size()); } struct RealCommandRunner : public CommandRunner { virtual ~RealCommandRunner() {} virtual bool CanRunMore(); virtual bool StartCommand(Edge* edge); virtual bool WaitForCommands(); virtual Edge* NextFinishedCommand(bool* success); SubprocessSet subprocs_; map subproc_to_edge_; }; bool RealCommandRunner::CanRunMore() { const size_t kConcurrency = 8; // XXX make configurable etc. return subprocs_.running_.size() < kConcurrency; } bool RealCommandRunner::StartCommand(Edge* edge) { string command = edge->EvaluateCommand(); Subprocess* subproc = new Subprocess; subproc_to_edge_.insert(make_pair(subproc, edge)); if (!subproc->Start(command)) return false; subprocs_.Add(subproc); return true; } bool RealCommandRunner::WaitForCommands() { if (subprocs_.running_.empty()) return false; while (subprocs_.finished_.empty()) { subprocs_.DoWork(); } return true; } Edge* RealCommandRunner::NextFinishedCommand(bool* success) { Subprocess* subproc = subprocs_.NextFinished(); if (!subproc) return NULL; *success = subproc->Finish(); map::iterator i = subproc_to_edge_.find(subproc); Edge* edge = i->second; subproc_to_edge_.erase(i); if (!*success) printf("FAILED: %s\n", edge->EvaluateCommand().c_str()); if (!subproc->stdout_.buf_.empty()) printf("%s\n", subproc->stdout_.buf_.c_str()); if (!subproc->stderr_.buf_.empty()) printf("%s\n", subproc->stderr_.buf_.c_str()); delete subproc; return edge; } struct DryRunCommandRunner : public CommandRunner { virtual ~DryRunCommandRunner() {} virtual bool CanRunMore() { return true; } virtual bool StartCommand(Edge* edge) { finished_.push(edge); return true; } virtual bool WaitForCommands() { return true; } virtual Edge* NextFinishedCommand(bool* success) { if (finished_.empty()) return NULL; *success = true; Edge* edge = finished_.front(); finished_.pop(); return edge; } queue finished_; }; Builder::Builder(State* state, const BuildConfig& config) : state_(state) { disk_interface_ = new RealDiskInterface; if (config.dry_run) command_runner_ = new DryRunCommandRunner; else command_runner_ = new RealCommandRunner; status_ = new BuildStatus; status_->verbosity_ = config.verbosity; log_ = state->build_log_; } Node* Builder::AddTarget(const string& name, string* err) { Node* node = state_->LookupNode(name); if (!node) { *err = "unknown target: '" + name + "'"; return NULL; } node->file_->StatIfNecessary(disk_interface_); if (node->in_edge_) { if (!node->in_edge_->RecomputeDirty(state_, disk_interface_, err)) return NULL; } if (!node->dirty_) return NULL; // Intentionally no error. if (!plan_.AddTarget(node, err)) return NULL; return node; } bool Builder::Build(string* err) { if (!plan_.more_to_do()) { *err = "no work to do"; return true; } status_->PlanHasTotalEdges(plan_.edge_count()); while (plan_.more_to_do()) { while (command_runner_->CanRunMore()) { Edge* edge = plan_.FindWork(); if (!edge) break; if (edge->rule_ == &State::kPhonyRule) { FinishEdge(edge); continue; } if (!StartEdge(edge, err)) return false; } bool success; if (Edge* edge = command_runner_->NextFinishedCommand(&success)) { if (!success) { *err = "subcommand failed"; return false; } FinishEdge(edge); } else { if (!command_runner_->WaitForCommands()) { *err = "stuck [this is a bug]"; return false; } } } return true; } bool Builder::StartEdge(Edge* edge, string* err) { status_->BuildEdgeStarted(edge); // Create directories necessary for outputs. // XXX: this will block; do we care? for (vector::iterator i = edge->outputs_.begin(); i != edge->outputs_.end(); ++i) { if (!disk_interface_->MakeDirs((*i)->file_->path_)) return false; } // Compute command and start it. string command = edge->EvaluateCommand(); if (!command_runner_->StartCommand(edge)) { err->assign("command '" + command + "' failed."); return false; } return true; } void Builder::FinishEdge(Edge* edge) { for (vector::iterator i = edge->outputs_.begin(); i != edge->outputs_.end(); ++i) { // XXX check that the output actually changed // XXX just notify node and have it propagate? (*i)->dirty_ = false; } plan_.EdgeFinished(edge); status_->BuildEdgeFinished(edge); log_->RecordCommand(edge, 0); // XXX get edge timing. }