// Copyright 2011 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef NINJA_NINJA_H_ #define NINJA_NINJA_H_ #include #include #include #include #include #include using namespace std; #include "eval_env.h" #include "hash_map.h" struct Edge; struct FileStat; struct Node; struct Rule; int ReadFile(const string& path, string* contents, string* err); /// Interface for accessing the disk. /// /// Abstract so it can be mocked out for tests. The real implementation /// is RealDiskInterface. struct DiskInterface { virtual ~DiskInterface() {} /// stat() a file, returning the mtime, or 0 if missing and -1 on /// other errors. virtual int Stat(const string& path) = 0; /// Create a directory, returning false on failure. virtual bool MakeDir(const string& path) = 0; /// Read a file to a string. Fill in |err| on error. virtual string ReadFile(const string& path, string* err) = 0; /// Remove the file named @a path. It behaves like 'rm -f path' so no errors /// are reported if it does not exists. /// @returns whether the file has been removed. virtual bool RemoveFile(const string& path) = 0; /// Create all the parent directories for path; like mkdir -p /// `basename path`. bool MakeDirs(const string& path); }; /// Implementation of DiskInterface that actually hits the disk. struct RealDiskInterface : public DiskInterface { virtual ~RealDiskInterface() {} virtual int Stat(const string& path); virtual bool MakeDir(const string& path); virtual string ReadFile(const string& path, string* err); virtual bool RemoveFile(const string& path); }; /// Mapping of path -> FileStat. struct StatCache { typedef hash_map Paths; Paths paths_; FileStat* GetFile(const string& path); /// Dump the mapping to stdout (useful for debugging). void Dump(); void Reload(); }; /// Global state (file status, loaded rules) for a single run. struct State { State(); StatCache* stat_cache() { return &stat_cache_; } void AddRule(const Rule* rule); const Rule* LookupRule(const string& rule_name); Edge* AddEdge(const Rule* rule); Node* GetNode(const string& path); Node* LookupNode(const string& path); void AddIn(Edge* edge, const string& path); void AddOut(Edge* edge, const string& path); /// @return the root node(s) of the graph. (Root nodes have no output edges). /// @param error where to write the error message if somethings went wrong. vector RootNodes(string* error); StatCache stat_cache_; /// All the rules used in the graph. map rules_; /// All the edges of the graph. vector edges_; BindingEnv bindings_; struct BuildLog* build_log_; static const Rule kPhonyRule; }; #endif // NINJA_NINJA_H_