// Copyright 2011 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // This file is all the code that used to be in one file. // TODO: split into modules, delete this file. #include "ninja.h" #include #include #include #include #include "build_log.h" #include "graph.h" int ReadFile(const string& path, string* contents, string* err) { FILE* f = fopen(path.c_str(), "r"); if (!f) { err->assign(strerror(errno)); return -errno; } char buf[64 << 10]; size_t len; while ((len = fread(buf, 1, sizeof(buf), f)) > 0) { contents->append(buf, len); } if (ferror(f)) { err->assign(strerror(errno)); // XXX errno? contents->clear(); fclose(f); return -errno; } fclose(f); return 0; } int RealDiskInterface::Stat(const string& path) { struct stat st; if (stat(path.c_str(), &st) < 0) { if (errno == ENOENT) { return 0; } else { fprintf(stderr, "stat(%s): %s\n", path.c_str(), strerror(errno)); return -1; } } return st.st_mtime; return true; } string DirName(const string& path) { string::size_type slash_pos = path.rfind('/'); if (slash_pos == string::npos) return ""; // Nothing to do. while (slash_pos > 0 && path[slash_pos - 1] == '/') --slash_pos; return path.substr(0, slash_pos); } bool DiskInterface::MakeDirs(const string& path) { string dir = DirName(path); if (dir.empty()) return true; // Reached root; assume it's there. int mtime = Stat(dir); if (mtime < 0) return false; // Error. if (mtime > 0) return true; // Exists already; we're done. // Directory doesn't exist. Try creating its parent first. bool success = MakeDirs(dir); if (!success) return false; return MakeDir(dir); } string RealDiskInterface::ReadFile(const string& path, string* err) { string contents; int ret = ::ReadFile(path, &contents, err); if (ret == -ENOENT) { // Swallow ENOENT. err->clear(); } return contents; } bool RealDiskInterface::MakeDir(const string& path) { if (mkdir(path.c_str(), 0777) < 0) { fprintf(stderr, "mkdir(%s): %s\n", path.c_str(), strerror(errno)); return false; } return true; } FileStat* StatCache::GetFile(const string& path) { Paths::iterator i = paths_.find(path); if (i != paths_.end()) return i->second; FileStat* file = new FileStat(path); paths_[path] = file; return file; } #include void StatCache::Dump() { for (Paths::iterator i = paths_.begin(); i != paths_.end(); ++i) { FileStat* file = i->second; printf("%s %s\n", file->path_.c_str(), file->status_known() ? (file->node_->dirty_ ? "dirty" : "clean") : "unknown"); } } const Rule State::kPhonyRule("phony"); State::State() : build_log_(NULL) { AddRule(&kPhonyRule); } const Rule* State::LookupRule(const string& rule_name) { map::iterator i = rules_.find(rule_name); if (i == rules_.end()) return NULL; return i->second; } void State::AddRule(const Rule* rule) { assert(LookupRule(rule->name_) == NULL); rules_[rule->name_] = rule; } Edge* State::AddEdge(const Rule* rule) { Edge* edge = new Edge(); edge->rule_ = rule; edge->env_ = &bindings_; edges_.push_back(edge); return edge; } Node* State::LookupNode(const string& path) { FileStat* file = stat_cache_.GetFile(path); if (!file->node_) return NULL; return file->node_; } Node* State::GetNode(const string& path) { FileStat* file = stat_cache_.GetFile(path); if (!file->node_) file->node_ = new Node(file); return file->node_; } void State::AddIn(Edge* edge, const string& path) { Node* node = GetNode(path); edge->inputs_.push_back(node); node->out_edges_.push_back(edge); } void State::AddOut(Edge* edge, const string& path) { Node* node = GetNode(path); edge->outputs_.push_back(node); if (node->in_edge_) { fprintf(stderr, "WARNING: multiple rules generate %s. " "build will not be correct; continuing anyway\n", path.c_str()); } node->in_edge_ = edge; }