1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
|
// Copyright 2011 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef NINJA_TEST_H_
#define NINJA_TEST_H_
#include "disk_interface.h"
#include "state.h"
#include "util.h"
// A tiny testing framework inspired by googletest, but much simpler and
// faster to compile. It supports most things commonly used from googltest. The
// most noticeable things missing: EXPECT_* and ASSERT_* don't support
// streaming notes to them with operator<<, and for failing tests the lhs and
// rhs are not printed. That's so that this header does not have to include
// sstream, which slows down building ninja_test almost 20%.
namespace testing {
class Test {
bool failed_;
int assertion_failures_;
public:
Test() : failed_(false), assertion_failures_(0) {}
virtual ~Test() {}
virtual void SetUp() {}
virtual void TearDown() {}
virtual void Run() = 0;
bool Failed() const { return failed_; }
int AssertionFailures() const { return assertion_failures_; }
void AddAssertionFailure() { assertion_failures_++; }
bool Check(bool condition, const char* file, int line, const char* error);
};
}
void RegisterTest(testing::Test* (*)(), const char*);
extern testing::Test* g_current_test;
#define TEST_F_(x, y, name) \
struct y : public x { \
static testing::Test* Create() { return g_current_test = new y; } \
virtual void Run(); \
}; \
struct Register##y { \
Register##y() { RegisterTest(y::Create, name); } \
}; \
Register##y g_register_##y; \
void y::Run()
#define TEST_F(x, y) TEST_F_(x, x##y, #x "." #y)
#define TEST(x, y) TEST_F_(testing::Test, x##y, #x "." #y)
#define EXPECT_EQ(a, b) \
g_current_test->Check(a == b, __FILE__, __LINE__, #a " == " #b)
#define EXPECT_NE(a, b) \
g_current_test->Check(a != b, __FILE__, __LINE__, #a " != " #b)
#define EXPECT_GT(a, b) \
g_current_test->Check(a > b, __FILE__, __LINE__, #a " > " #b)
#define EXPECT_LT(a, b) \
g_current_test->Check(a < b, __FILE__, __LINE__, #a " < " #b)
#define EXPECT_GE(a, b) \
g_current_test->Check(a >= b, __FILE__, __LINE__, #a " >= " #b)
#define EXPECT_LE(a, b) \
g_current_test->Check(a <= b, __FILE__, __LINE__, #a " <= " #b)
#define EXPECT_TRUE(a) \
g_current_test->Check(static_cast<bool>(a), __FILE__, __LINE__, #a)
#define EXPECT_FALSE(a) \
g_current_test->Check(!static_cast<bool>(a), __FILE__, __LINE__, #a)
#define ASSERT_EQ(a, b) \
if (!EXPECT_EQ(a, b)) { g_current_test->AddAssertionFailure(); return; }
#define ASSERT_NE(a, b) \
if (!EXPECT_NE(a, b)) { g_current_test->AddAssertionFailure(); return; }
#define ASSERT_GT(a, b) \
if (!EXPECT_GT(a, b)) { g_current_test->AddAssertionFailure(); return; }
#define ASSERT_LT(a, b) \
if (!EXPECT_LT(a, b)) { g_current_test->AddAssertionFailure(); return; }
#define ASSERT_GE(a, b) \
if (!EXPECT_GE(a, b)) { g_current_test->AddAssertionFailure(); return; }
#define ASSERT_LE(a, b) \
if (!EXPECT_LE(a, b)) { g_current_test->AddAssertionFailure(); return; }
#define ASSERT_TRUE(a) \
if (!EXPECT_TRUE(a)) { g_current_test->AddAssertionFailure(); return; }
#define ASSERT_FALSE(a) \
if (!EXPECT_FALSE(a)) { g_current_test->AddAssertionFailure(); return; }
#define ASSERT_NO_FATAL_FAILURE(a) \
{ \
int f = g_current_test->AssertionFailures(); \
a; \
if (f != g_current_test->AssertionFailures()) { \
g_current_test->AddAssertionFailure(); \
return; \
} \
}
// Support utilites for tests.
struct Node;
/// A base test fixture that includes a State object with a
/// builtin "cat" rule.
struct StateTestWithBuiltinRules : public testing::Test {
StateTestWithBuiltinRules();
/// Add a "cat" rule to \a state. Used by some tests; it's
/// otherwise done by the ctor to state_.
void AddCatRule(State* state);
/// Short way to get a Node by its path from state_.
Node* GetNode(const string& path);
State state_;
};
void AssertParse(State* state, const char* input);
void AssertHash(const char* expected, uint64_t actual);
void VerifyGraph(const State& state);
/// An implementation of DiskInterface that uses an in-memory representation
/// of disk state. It also logs file accesses and directory creations
/// so it can be used by tests to verify disk access patterns.
struct VirtualFileSystem : public DiskInterface {
VirtualFileSystem() : now_(1) {}
/// "Create" a file with contents.
void Create(const string& path, const string& contents);
/// Tick "time" forwards; subsequent file operations will be newer than
/// previous ones.
int Tick() {
return ++now_;
}
// DiskInterface
virtual TimeStamp Stat(const string& path, string* err) const;
virtual bool WriteFile(const string& path, const string& contents);
virtual bool MakeDir(const string& path);
virtual string ReadFile(const string& path, string* err);
virtual int RemoveFile(const string& path);
/// An entry for a single in-memory file.
struct Entry {
int mtime;
string stat_error; // If mtime is -1.
string contents;
};
vector<string> directories_made_;
vector<string> files_read_;
typedef map<string, Entry> FileMap;
FileMap files_;
set<string> files_removed_;
set<string> files_created_;
/// A simple fake timestamp for file operations.
int now_;
};
struct ScopedTempDir {
/// Create a temporary directory and chdir into it.
void CreateAndEnter(const string& name);
/// Clean up the temporary directory.
void Cleanup();
/// The temp directory containing our dir.
string start_dir_;
/// The subdirectory name for our dir, or empty if it hasn't been set up.
string temp_dir_name_;
};
#endif // NINJA_TEST_H_
|