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author | Thierry Bastian <thierry.bastian@nokia.com> | 2009-08-25 13:36:37 (GMT) |
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committer | Thierry Bastian <thierry.bastian@nokia.com> | 2009-08-25 13:36:37 (GMT) |
commit | 48489988521b818bda8d76e60cb272508e91b490 (patch) | |
tree | c27861bf42049a62dda5e13b91fa2a5c11a8e6bd | |
parent | 1cc4ed833f75bc363507bcb7db235bff16785d88 (diff) | |
download | Qt-48489988521b818bda8d76e60cb272508e91b490.zip Qt-48489988521b818bda8d76e60cb272508e91b490.tar.gz Qt-48489988521b818bda8d76e60cb272508e91b490.tar.bz2 |
animations: make sure setCurrentTime is called on all animations
The problem was we were iterating over the list of running animations.
And when calling setCurrentTime(<duration>) on one of them they just
unregister themselves from the timer and we would miss some of them.
Reviewed-by: leo
-rw-r--r-- | src/corelib/animation/qabstractanimation.cpp | 7 | ||||
-rw-r--r-- | tests/auto/qpropertyanimation/tst_qpropertyanimation.cpp | 50 |
2 files changed, 55 insertions, 2 deletions
diff --git a/src/corelib/animation/qabstractanimation.cpp b/src/corelib/animation/qabstractanimation.cpp index efe1fb0..617f4db 100644 --- a/src/corelib/animation/qabstractanimation.cpp +++ b/src/corelib/animation/qabstractanimation.cpp @@ -200,8 +200,11 @@ void QUnifiedTimer::timerEvent(QTimerEvent *event) } } else if (event->timerId() == animationTimer.timerId()) { const int delta = lastTick - oldLastTick; - for (int i = 0; i < animations.count(); ++i) { - QAbstractAnimation *animation = animations.at(i); + //we copy the list so that if it is changed we still get to + //call setCurrentTime on all animations. + const QList<QAbstractAnimation*> currentAnimations = animations; + for (int i = 0; i < currentAnimations.count(); ++i) { + QAbstractAnimation *animation = currentAnimations.at(i); int elapsed = QAbstractAnimationPrivate::get(animation)->totalCurrentTime + (animation->direction() == QAbstractAnimation::Forward ? delta : -delta); animation->setCurrentTime(elapsed); diff --git a/tests/auto/qpropertyanimation/tst_qpropertyanimation.cpp b/tests/auto/qpropertyanimation/tst_qpropertyanimation.cpp index 3ff177a..04cfe1a 100644 --- a/tests/auto/qpropertyanimation/tst_qpropertyanimation.cpp +++ b/tests/auto/qpropertyanimation/tst_qpropertyanimation.cpp @@ -114,6 +114,7 @@ private slots: void updateOnSetKeyValues(); void restart(); void valueChanged(); + void twoAnimations(); }; tst_QPropertyAnimation::tst_QPropertyAnimation() @@ -1079,6 +1080,55 @@ void tst_QPropertyAnimation::valueChanged() } } +//this class will help us make sure that 2 animations started +//at the same time also end at the same time +class MySyncObject : public MyErrorObject +{ + Q_OBJECT +public: + MySyncObject() : anim(this, "ole") + { + anim.setEndValue(1000); + } +public slots: + void checkAnimationFinished() + { + QCOMPARE(anim.state(), QAbstractAnimation::Stopped); + QCOMPARE(ole(), 1000); + } + +public: + QPropertyAnimation anim; +}; + +void tst_QPropertyAnimation::twoAnimations() +{ + MySyncObject o1, o2; + o1.setOle(0); + o2.setOle(0); + + //when the animation in o1 is finished + //the animation in o2 should stop around the same time + //We use a queued connection to check just after the tick from the common timer + //the other way is true too + QObject::connect(&o1.anim, SIGNAL(finished()), + &o2, SLOT(checkAnimationFinished()), Qt::QueuedConnection); + QObject::connect(&o2.anim, SIGNAL(finished()), + &o1, SLOT(checkAnimationFinished()), Qt::QueuedConnection); + + o1.anim.start(); + o2.anim.start(); + + QTest::qWait(o1.anim.duration() + 50); + QCOMPARE(o1.anim.state(), QAbstractAnimation::Stopped); + QCOMPARE(o2.anim.state(), QAbstractAnimation::Stopped); + + QCOMPARE(o1.ole(), 1000); + QCOMPARE(o2.ole(), 1000); + +} + + QTEST_MAIN(tst_QPropertyAnimation) |