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authorBjørn Erik Nilsen <bjorn.nilsen@nokia.com>2010-09-02 06:11:18 (GMT)
committerSamuli Piippo <samuli.piippo@digia.com>2011-06-09 10:06:50 (GMT)
commite0328b8e8d50868fb35398f15a1882aa42343deb (patch)
treebe1b7849e6c1f73768d14ea2613eafab271bb4bf
parent967c159eff9471968c512e740483628615df3507 (diff)
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Minor performance improvement to QGraphicsItem::update.
Reported by other teams in Nokia. Avoid calling discardUpdateRequest() twice, first in update() and then in markDirty(). No-brainer. Task-number: QTBUG-10817 Reviewed-by: Trustme (cherry picked from commit 72a1709cbe216220722750c743641bf5ba8a8da9)
-rw-r--r--src/gui/graphicsview/qgraphicsitem.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/gui/graphicsview/qgraphicsitem.cpp b/src/gui/graphicsview/qgraphicsitem.cpp
index bffa6c8..6aaf298 100644
--- a/src/gui/graphicsview/qgraphicsitem.cpp
+++ b/src/gui/graphicsview/qgraphicsitem.cpp
@@ -5445,9 +5445,6 @@ void QGraphicsItem::update(const QRectF &rect)
return;
}
- if (d_ptr->discardUpdateRequest())
- return;
-
if (d_ptr->scene)
d_ptr->scene->d_func()->markDirty(this, rect);
}