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author | Kent Hansen <khansen@trolltech.com> | 2009-05-22 11:11:41 (GMT) |
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committer | Kent Hansen <khansen@trolltech.com> | 2009-05-22 11:11:41 (GMT) |
commit | 1a709fbe25a2446a9b311ded88aec5565258f3ac (patch) | |
tree | 0c7b0a5fbd94b7a4d59666f671fc8f995153161b | |
parent | 5a734e4657161e0877b32181df35a56241b21de4 (diff) | |
download | Qt-1a709fbe25a2446a9b311ded88aec5565258f3ac.zip Qt-1a709fbe25a2446a9b311ded88aec5565258f3ac.tar.gz Qt-1a709fbe25a2446a9b311ded88aec5565258f3ac.tar.bz2 |
Say hello to animation API & state machine API
363 files changed, 38378 insertions, 130 deletions
diff --git a/demos/qtdemo/xml/examples.xml b/demos/qtdemo/xml/examples.xml index 96a3e80..2560848 100644 --- a/demos/qtdemo/xml/examples.xml +++ b/demos/qtdemo/xml/examples.xml @@ -19,6 +19,15 @@ <example filename="mediaplayer" name="Media Player" /> <example filename="boxes" name="Boxes" /> </demos> + <category dirname="animation" name="Animation Framework"> + <example filename="animatedtiles" name="Animated Tiles" /> + <example filename="appchooser" name="Appchooser" /> + <example filename="easing" name="Easing Curves" /> + <example filename="moveblocks" name="Moving Blocks" /> + <example filename="states" name="UI States" /> + <example filename="stickman" name="Stickman" /> + <example filename="sub-attaq" name="Sub-attaq" /> + </category> <category dirname="qtconcurrent" name="Concurrent Programming"> <example filename="map" name="Map" executable="false" /> <example filename="progressdialog" name="Progress Dialog" /> @@ -167,6 +176,12 @@ <example filename="masterdetail" name="Music Archive" /> <example filename="sqlwidgetmapper" name="SQL Widget Mapper" /> </category> + <category dirname="statemachine" name="State Machine"> + <example filename="eventtransitions" name="Event Transitions" /> + <example filename="tankgame" name="Tank Game" /> + <example filename="trafficlight" name="Traffic Light" /> + <example filename="twowaybutton" name="Two-way Button" /> + </category> <category dirname="threads" name="Threading"> <example filename="mandelbrot" name="Mandelbrot" /> </category> diff --git a/doc/src/animation.qdoc b/doc/src/animation.qdoc new file mode 100644 index 0000000..b4e603c --- /dev/null +++ b/doc/src/animation.qdoc @@ -0,0 +1,368 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the documentation of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/*! + \page animation-overview.html + \title The Animation Framework + \ingroup architecture + \ingroup animation + \brief An overview of the Animation Framework + + \keyword Animation + + The animation framework is part of the Kinetic project, and aims + to provide an easy way for creating animated and smooth GUI's. By + animating Qt properties, the framework provides great freedom for + animating widgets and other \l{QObject}s. The framework can also + be used with the Graphics View framework. + + In this overview, we explain the basics of its architecture. We + also show examples of the most common techniques that the + framework allows for animating QObjects and graphics items. + + \tableofcontents + + \section1 The Animation Architecture + + We will in this section take a high-level look at the animation + framework's architecture and how it is used to animate Qt + properties. The following diagram shows the most important classes + in the animation framework. + + \image animations-architecture.png + + The animation framework foundation consists of the base class + QAbstractAnimation, and its two subclasses QVariantAnimation and + QAnimationGroup. QAbstractAnimation is the ancestor of all + animations. It represents basic properties that are common for all + animations in the framework; notably, the ability to start, stop, + and pause an animation. It is also receives the time change + notifications. + + The animation framework further provides the QPropertyAnimation + class, which inherits QVariantAnimation and performs animation of + a Qt property, which is part of Qt's \l{Meta-Object + System}{meta-object system}. The class performs an interpolation + over the property using an easing curve. So when you want to + animate a value, you can declare it as a property and make your + class a QObject. Note that this gives us great freedom in + animating already existing widgets and other \l{QObject}s. + + Complex animations can be constructed by building a tree structure + of \l{QAbstractAnimation}s. The tree is built by using + \l{QAnimationGroup}s, which function as containers for other + animations. Note also that the groups are subclasses of + QAbstractAnimation, so groups can themselves contain other groups. + + The animation framework can be used on its own, but is also + designed to be part of the state machine framework (See the + \l{The State Machine Framework}{state machine framework} for an + introduction to the Qt state machine). The state machine provides + a special state that can play an animation. A QState can also set + properties when the state is entered or exited, and this special + animation state will interpolate between these values when given a + QPropertyAnimation. We will look more closely at this later. + + Behind the scenes, the animations are controlled by a global + timer, which sends \l{QAbstractAnimation::updateCurrentTime()}{updates} to + all animations that are playing. + + For detailed descriptions of the classes' function and roles in + the framework, please look up their class descriptions. + + \section1 Animating Qt Properties + + As mentioned in the previous section, the QPropertyAnimation class + can interpolate over Qt properties. It is this class that should + be used for animation of values; in fact, its superclass, + QVariantAnimation, is an abstract class, and cannot be used + directly. + + A major reason we chose to animate Qt properties is that it + presents us with freedom to animate already existing classes in + the Qt API. Notably, the QWidget class (which we can also embed in + a QGraphicsView) has properties for its bounds, colors, etc. + Let's look at a small example: + + \code + QPushButton button("Animated Button"); + button.show(); + + QPropertyAnimation animation(&button, "geometry"); + animation.setDuration(10000); + animation.setStartValue(QRect(0, 0, 100, 30)); + animation.setEndValue(QRect(250, 250, 100, 30)); + + animation.start(); + \endcode + + This code will move \c button from the top left corner of the + screen to the position (250, 250) in 10 seconds (10000 milliseconds). + + The example above will do a linear interpolation between the + start and end value. It is also possible to set values + situated between the start and end value. The interpolation + will then go by these points. + + \code + QPushButton button("Animated Button"); + button.show(); + + QPropertyAnimation animation(&button, "geometry"); + animation.setDuration(10000); + + animation.setKeyValueAt(0, QRect(0, 0, 100, 30)); + animation.setKeyValueAt(0.8, QRect(250, 250, 100, 30)); + animation.setKeyValueAt(1, QRect(0, 0, 100, 30)); + + animation.start(); + \endcode + + In this example, the animation will take the button to (250, 250) + in 8 seconds, and then move it back to its original position in + the remaining 2 seconds. The movement will be linearly + interpolated between these points. + + You also have the possibility to animate values of a QObject + that is not declared as a Qt property. The only requirement is + that this value has a setter. You can then subclass the class + containing the value and declare a property that uses this setter. + Note that each Qt property requires a getter, so you will need to + provide a getter yourself if this is not defined. + + \code + class MyGraphicsRectItem : public QObject, public QGraphicsRectItem + { + Q_OBJECT + Q_PROPERTY(QRectF geometry READ geometry WRITE setGeometry) + }; + \endcode + + In the above code example, we subclass QGraphicsRectItem and + define a geometry property. We can now animate the widgets + geometry even if QGraphicsRectItem does not provide the geometry + property. + + For a general introduction to the Qt property system, see its + \l{Qt's Property System}{overview}. + + \section1 Animations and the Graphics View Framework + + When you want to animate \l{QGraphicsItem}s, you also use + QPropertyAnimation. However, QGraphicsItem does not inherit QObject. + A good solution is to subclass the graphics item you wish to animate. + This class will then also inherit QObject. + This way, QPropertyAnimation can be used for \l{QGraphicsItem}s. + The example below shows how this is done. Another possibility is + to inherit QGraphicsWidget, which already is a QObject. + + \code + class Pixmap : public QObject, public QGraphicsPixmapItem + { + Q_OBJECT + Q_PROPERTY(QPointF pos READ pos WRITE setPos) + ... + \endcode + + As described in the previous section, we need to define + properties that we wish to animate. + + Note that QObject must be the first class inherited as the + meta-object system demands this. + + \warning The QItemAnimation class, which was initially intended + for animating \l{QGraphicsItem}s may be deprecated or removed from + the animation framework. + + \omit (need something about the list of animations). \endomit + + \section1 Easing Curves + + As mentioned, QPropertyAnimation performs an interpolation between + the start and end property value. In addition to adding more key + values to the animation, you can also use an easing curve. Easing + curves describe a function that controls how the speed of the + interpolation between 0 and 1 should be, and are useful if you + want to control the speed of an animation without changing the + path of the interpolation. + + \code + QPushButton button("Animated Button"); + button.show(); + + QPropertyAnimation animation(&button, "geometry"); + animation.setDuration(3000); + animation.setStartValue(QRect(0, 0, 100, 30)); + animation.setEndValue(QRect(250, 250, 100, 30)); + + animation.setEasingCurve(QEasingCurve::OutBounce); + + animation.start(); + \endcode + + Here the animation will follow a curve that makes it bounce like a + ball as if it was dropped from the start to the end position. + QEasingCurve has a large collection of curves for you to choose + from. These are defined by the QEasingCurve::Type enum. If you are + in need of another curve, you can also implement one yourself, and + register it with QEasingCurve. + + \omit Drop this for the first Lab release + (Example of custom easing curve (without the actual impl of + the function I expect) + \endomit + + \section1 Putting Animations Together + + An application will often contain more than one animation. For + instance, you might want to move more than one graphics item + simultaneously or move them in sequence after each other. + + The subclasses of QAnimationGroup (QSequentialAnimationGroup and + QParallelAnimationGroup) are containers for other animations so + that these animations can be animated either in sequence or + parallel. The QAnimationGroup is an example of an animation that + does not animate properties, but it gets notified of time changes + periodically. This enables it to forward those time changes to its + contained animations, and thereby controlling when its animations + are played. + + Let's look at code examples that use both + QSequentialAnimationGroup and QParallelAnimationGroup, starting + off with the latter. + + \code + QPushButton *bonnie = new QPushButton("Bonnie"); + bonnie->show(); + + QPushButton *clyde = new QPushButton("Clyde"); + clyde->show(); + + QPropertyAnimation *anim1 = new QPropertyAnimation(bonnie, "geometry"); + // Set up anim1 + + QPropertyAnimation *anim2 = new QPropertyAnimation(clyde, "geometry"); + // Set up anim2 + + QParallelAnimationGroup *group = new QParallelAnimationGroup; + group->addAnimation(anim1); + group->addAnimation(anim2); + + group->start(); + \endcode + + A parallel group plays more than one animation at the same time. + Calling its \l{QAbstractAnimation::}{start()} function will start + all animations it governs. + + \code + QPushButton button("Animated Button"); + button.show(); + + QPropertyAnimation anim1(&button, "geometry"); + anim1.setDuration(3000); + anim1.setStartValue(QRect(0, 0, 100, 30)); + anim1.setEndValue(QRect(500, 500, 100, 30)); + + QPropertyAnimation anim2(&button, "geometry"); + anim2.setDuration(3000); + anim2.setStartValue(QRect(500, 500, 100, 30)); + anim2.setEndValue(QRect(1000, 500, 100, 30)); + + QSequentialAnimationGroup group; + + group.addAnimation(&anim1); + group.addAnimation(&anim2); + + group.start(); + \endcode + + As you no doubt have guessed, QSequentialAnimationGroup plays + its animations in sequence. It starts the next animation in + the list after the previous is finished. + + Since an animation group is an animation itself, you can add + it to another group. This way, you can build a tree structure + of animations which specifies when the animations are played + in relation to each other. + + \section1 Animations and States + + When using a \l{The State Machine Framework}{state machine}, we + have a special state, QAnimationState, that will play one or more + animations. + + The QState::addAnimatedTransition() convenience function lets you + associate an animation to a state transition. The function will + create the QAnimationState for you, and insert it into the state + machine. We also have the possibility to associate properties with + the states rather than setting the start and end values ourselves. + Below is a complete code example that animates the geometry of a + QPushButton. + + \code + QPushButton *button = new QPushButton("Animated Button"); + button->show(); + + QStateMachine *machine = new QStateMachine; + + QState *state1 = new QState(machine->rootState()); + state1->setPropertyOnEntry(button, "geometry", + QRect(0, 0, 100, 30)); + machine->setInitialState(state1); + + QState *state2 = new QState(machine->rootState()); + state2->setPropertyOnEntry(button, "geometry", + QRect(250, 250, 100, 30)); + + state1->addAnimatedTransition(button, SIGNAL(clicked()), state2, + new QPropertyAnimation(button, "geometry")); + state2->addAnimatedTransition(button, SIGNAL(clicked()), state1, + new QPropertyAnimation(button, "geometry")); + + machine->start(); + \endcode + + For a more comprehensive example of how to use the state machine + framework for animations, see the states example (it lives in the + \c{examples/animation/states} directory). +*/ + diff --git a/doc/src/diagrams/animations-architecture.svg b/doc/src/diagrams/animations-architecture.svg new file mode 100644 index 0000000..0246510 --- /dev/null +++ b/doc/src/diagrams/animations-architecture.svg @@ -0,0 +1,351 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<!-- Created with Inkscape (http://www.inkscape.org/) --> +<svg + xmlns:dc="http://purl.org/dc/elements/1.1/" + xmlns:cc="http://creativecommons.org/ns#" + xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" + xmlns:svg="http://www.w3.org/2000/svg" + xmlns="http://www.w3.org/2000/svg" + xmlns:xlink="http://www.w3.org/1999/xlink" + xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd" + xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape" + width="950.00006" + height="365.28983" + id="svg2" + sodipodi:version="0.32" + inkscape:version="0.46" + 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+###################################################################### +# Automatically generated by qmake (2.01a) fr 13. feb 13:26:38 2009 +###################################################################### + +TEMPLATE = app +TARGET = +DEPENDPATH += . +INCLUDEPATH += . + +# Input +SOURCES += main.cpp + +CONFIG += console
\ No newline at end of file diff --git a/doc/src/diagrams/programs/easingcurve/main.cpp b/doc/src/diagrams/programs/easingcurve/main.cpp new file mode 100644 index 0000000..98e9d37 --- /dev/null +++ b/doc/src/diagrams/programs/easingcurve/main.cpp @@ -0,0 +1,90 @@ +/**************************************************************************** +** +** Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the $MODULE$ of the Qt Toolkit. +** +** $TROLLTECH_DUAL_LICENSE$ +** +****************************************************************************/ + +#include <QtGui> + +void createCurveIcons(); + +int main(int argc, char **argv) +{ + QApplication app(argc, argv); + createCurveIcons(); + return app.exit(); +} + +void createCurveIcons() +{ + QDir dir(QDir::current()); + if (dir.dirName() == QLatin1String("debug") || dir.dirName() == QLatin1String("release")) { + dir.cdUp(); + } + dir.cdUp(); + dir.cdUp(); + dir.cdUp(); + QSize iconSize(128, 128); + QPixmap pix(iconSize); + QPainter painter(&pix); + QLinearGradient gradient(0,0, 0, iconSize.height()); + gradient.setColorAt(0.0, QColor(240, 240, 240)); + gradient.setColorAt(1.0, QColor(224, 224, 224)); + QBrush brush(gradient); + const QMetaObject &mo = QEasingCurve::staticMetaObject; + QMetaEnum metaEnum = mo.enumerator(mo.indexOfEnumerator("Type")); + QFont oldFont = painter.font(); + // Skip QEasingCurve::Custom + QString output(QString::fromAscii("%1/images").arg(dir.absolutePath())); + printf("Generating images to %s\n", qPrintable(output)); + for (int i = 0; i < QEasingCurve::NCurveTypes - 1; ++i) { + painter.setFont(oldFont); + QString name(QLatin1String(metaEnum.key(i))); + painter.fillRect(QRect(QPoint(0, 0), iconSize), brush); + QEasingCurve curve((QEasingCurve::Type)i); + painter.setPen(QColor(0, 0, 255, 64)); + qreal xAxis = iconSize.height()/1.5; + qreal yAxis = iconSize.width()/3; + painter.drawLine(0, xAxis, iconSize.width(), xAxis); // hor + painter.drawLine(yAxis, 0, yAxis, iconSize.height()); // ver + + qreal curveScale = iconSize.height()/2; + + painter.drawLine(yAxis - 2, xAxis - curveScale, yAxis + 2, xAxis - curveScale); // hor + painter.drawLine(yAxis + curveScale, xAxis + 2, yAxis + curveScale, xAxis - 2); // ver + painter.drawText(yAxis + curveScale - 8, xAxis - curveScale - 4, QLatin1String("(1,1)")); + + painter.drawText(yAxis + 42, xAxis + 10, QLatin1String("progress")); + painter.drawText(15, xAxis - curveScale - 10, QLatin1String("ease")); + + painter.setPen(QPen(Qt::red, 1, Qt::DotLine)); + painter.drawLine(yAxis, xAxis - curveScale, yAxis + curveScale, xAxis - curveScale); // hor + painter.drawLine(yAxis + curveScale, xAxis, yAxis + curveScale, xAxis - curveScale); // ver + + QPoint currentPos(yAxis, xAxis); + + painter.setPen(Qt::black); + QFont font = oldFont; + font.setPixelSize(oldFont.pixelSize() + 15); + painter.setFont(font); + painter.drawText(0, iconSize.height() - 20, iconSize.width(), 20, Qt::AlignHCenter, name); + + for (qreal t = 0; t < 1.0; t+=1.0/curveScale) { + QPoint to; + to.setX(yAxis + curveScale * t); + to.setY(xAxis - curveScale * curve.valueForProgress(t)); + painter.drawLine(currentPos, to); + currentPos = to; + } + QString fileName(QString::fromAscii("qeasingcurve-%1.png").arg(name.toLower())); + printf("%s\n", qPrintable(fileName)); + pix.save(QString::fromAscii("%1/%2").arg(output).arg(fileName), "PNG"); + } +} + + diff --git a/doc/src/examples-overview.qdoc b/doc/src/examples-overview.qdoc index 549574d..92ccd4e 100644 --- a/doc/src/examples-overview.qdoc +++ b/doc/src/examples-overview.qdoc @@ -319,6 +319,14 @@ from displaying Web pages within a Qt user interface to an implementation of a basic function Web browser. + \section1 \l{Qt Examples#State Machine}{State Machine} + + Qt provides a powerful hierchical finite state machine through the Qt State + Machine classes. + + These examples demonstrate the fundamental aspects of implementing + Statecharts with Qt. + \section1 \l{Qt Examples#Qt for Embedded Linux}{Qt for Embedded Linux} \l{Qt Examples#Qt for Embedded Linux}{\inlineimage qt-embedded-examples.png diff --git a/doc/src/examples.qdoc b/doc/src/examples.qdoc index 29c6c0b..c55d29f 100644 --- a/doc/src/examples.qdoc +++ b/doc/src/examples.qdoc @@ -86,6 +86,12 @@ \o \l{activeqt/webbrowser}{Web Browser}\raisedaster \o \l{activeqt/wrapper}{Wrapper}\raisedaster \endlist + + \section1 Animation + + \list + \o \l{animation/stickman}{Stick man}\raisedaster + \endlist \section1 Concurrent Programming @@ -308,6 +314,17 @@ \o \l{sql/sqlwidgetmapper}{SQL Widget Mapper}\raisedaster \endlist + \section1 State Machine + + \list + \o \l{statemachine/eventtransitions}{Event Transitions}\raisedaster + \o \l{statemachine/factorial}{Factorial States}\raisedaster + \o \l{statemachine/pingpong}{Ping Pong States}\raisedaster + \o \l{statemachine/trafficlight}{Traffic Light}\raisedaster + \o \l{statemachine/twowaybutton}{Two-way Button}\raisedaster + \o \l{statemachine/tankgame}{Tank Game}\raisedaster + \endlist + \section1 Threads \list diff --git a/doc/src/examples/eventtransitions.qdoc b/doc/src/examples/eventtransitions.qdoc new file mode 100644 index 0000000..3b956bb --- /dev/null +++ b/doc/src/examples/eventtransitions.qdoc @@ -0,0 +1,86 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the documentation of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/*! + \example statemachine/eventtransitions + \title Event Transitions Example + + The Event Transitions example shows how to use event transitions, a + feature of \l{The State Machine Framework}. + + \snippet examples/statemachine/eventtransitions/main.cpp 0 + + The \c Window class's constructors begins by creating a button. + + \snippet examples/statemachine/eventtransitions/main.cpp 1 + + Two states, \c s1 and \c s2, are created; upon entry they will assign + "Outside" and "Inside" to the button's text, respectively. + + \snippet examples/statemachine/eventtransitions/main.cpp 2 + + When the button receives an event of type QEvent::Enter and the state + machine is in state \c s1, the machine will transition to state \c s2. + + \snippet examples/statemachine/eventtransitions/main.cpp 3 + + When the button receives an event of type QEvent::Leave and the state + machine is in state \c s2, the machine will transition back to state \c + s1. + + \snippet examples/statemachine/eventtransitions/main.cpp 4 + + Next, the state \c s3 is created. \c s3 will be entered when the button + receives an event of type QEvent::MouseButtonPress and the state machine + is in state \c s2. When the button receives an event of type + QEvent::MouseButtonRelease and the state machine is in state \c s3, the + machine will transition back to state \c s2. + + \snippet examples/statemachine/eventtransitions/main.cpp 5 + + Finally, the states are added to the machine as top-level states, the + initial state is set to be \c s1 ("Outside"), and the machine is started. + + \snippet examples/statemachine/eventtransitions/main.cpp 6 + + The main() function constructs a Window object and shows it. + +*/ diff --git a/doc/src/examples/factorial.qdoc b/doc/src/examples/factorial.qdoc new file mode 100644 index 0000000..2a72e0a --- /dev/null +++ b/doc/src/examples/factorial.qdoc @@ -0,0 +1,102 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the documentation of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/*! + \example statemachine/factorial + \title Factorial States Example + + The Factorial States example shows how to use \l{The State Machine + Framework} to calculate the factorial of an integer. + + The statechart for calculating the factorial looks as follows: + + \img factorial-example.png + \omit + \caption This is a caption + \endomit + + In other words, the state machine calculates the factorial of 6 and prints + the result. + + \snippet examples/statemachine/factorial/main.cpp 0 + + The Factorial class is used to hold the data of the computation, \c x and + \c fac. It also provides a signal that's emitted whenever the value of \c + x changes. + + \snippet examples/statemachine/factorial/main.cpp 1 + + The FactorialLoopTransition class implements the guard (\c x > 1) and + calculations (\c fac = \c x * \c fac; \c x = \c x - 1) of the factorial + loop. + + \snippet examples/statemachine/factorial/main.cpp 2 + + The FactorialDoneTransition class implements the guard (\c x <= 1) that + terminates the factorial computation. It also prints the final result to + standard output. + + \snippet examples/statemachine/factorial/main.cpp 3 + + The application's main() function first creates the application object, a + Factorial object and a state machine. + + \snippet examples/statemachine/factorial/main.cpp 4 + + The \c compute state is created, and the initial values of \c x and \c fac + are defined. A FactorialLoopTransition object is created and added to the + state. + + \snippet examples/statemachine/factorial/main.cpp 5 + + A final state, \c done, is created, and a FactorialDoneTransition object + is created with \c done as its target state. The transition is then added + to the \c compute state. + + \snippet examples/statemachine/factorial/main.cpp 6 + + The machine's initial state is set to be the \c compute state. We connect + the QStateMachine::finished() signal to the QCoreApplication::quit() slot, + so the application will quit when the state machine's work is + done. Finally, the state machine is started, and the application's event + loop is entered. + + */ diff --git a/doc/src/examples/pingpong.qdoc b/doc/src/examples/pingpong.qdoc new file mode 100644 index 0000000..040e429 --- /dev/null +++ b/doc/src/examples/pingpong.qdoc @@ -0,0 +1,107 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the documentation of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/*! + \example statemachine/pingpong + \title Ping Pong States Example + + The Ping Pong States example shows how to use parallel states together + with custom events and transitions in \l{The State Machine Framework}. + + This example implements a statechart where two states communicate by + posting events to the state machine. The state chart looks as follows: + + \img pingpong-example.png + \omit + \caption This is a caption + \endomit + + The \c pinger and \c ponger states are parallel states, i.e. they are + entered simultaneously and will take transitions independently of + eachother. + + The \c pinger state will post the first \c ping event upon entry; the \c + ponger state will respond by posting a \c pong event; this will cause the + \c pinger state to post a new \c ping event; and so on. + + \snippet examples/statemachine/pingpong/main.cpp 0 + + Two custom events are defined, \c PingEvent and \c PongEvent. + + \snippet examples/statemachine/pingpong/main.cpp 1 + + The \c Pinger class defines a state that posts a \c PingEvent to the state + machine when the state is entered. + + \snippet examples/statemachine/pingpong/main.cpp 2 + + The \c PingTransition class defines a transition that is triggered by + events of type \c PingEvent, and that posts a \c PongEvent (with a delay + of 500 milliseconds) to the state machine when the transition is + triggered. + + \snippet examples/statemachine/pingpong/main.cpp 3 + + The \c PongTransition class defines a transition that is triggered by + events of type \c PongEvent, and that posts a \c PingEvent (with a delay + of 500 milliseconds) to the state machine when the transition is + triggered. + + \snippet examples/statemachine/pingpong/main.cpp 4 + + The main() function begins by creating a state machine and a parallel + state group. + + \snippet examples/statemachine/pingpong/main.cpp 5 + + Next, the \c pinger and \c ponger states are created, with the parallel + state group as their parent state. Note that the transitions are \e + targetless. When such a transition is triggered, the source state won't be + exited and re-entered; only the transition's onTransition() function will + be called, and the state machine's configuration will remain the same, + which is precisely what we want in this case. + + \snippet examples/statemachine/pingpong/main.cpp 6 + + Finally, the group is added to the state machine, the machine is started, + and the application event loop is entered. + + */ diff --git a/doc/src/examples/stickman.qdoc b/doc/src/examples/stickman.qdoc new file mode 100644 index 0000000..49f4953 --- /dev/null +++ b/doc/src/examples/stickman.qdoc @@ -0,0 +1,115 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the documentation of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/*! + \example animation/stickman + \title Stickman Example + + The Stickman example shows how to animate transitions in a state machine to implement key frame + animations. + + \image stickman-example.png + + In this example, we will write a small application which animates the joints in a skeleton and + projects a stickman figure on top. The stickman can be either "alive" or "dead", and when in the + "alive" state, he can be performing different actions defined by key frame animations. + + Animations are implemented as composite states. Each child state of the animation state + represents a frame in the animation by setting the position of each joint in the stickman's + skeleton to the positions defined for the particular frame. The frames are then bound together + with animated transitions that trigger on the source state's polished() signal. Thus, the + machine will enter the state representing the next frame in the animation immediately after it + has finished animating into the previous frame. + + \image stickman-example1.png + + The states for an animation is constructed by reading a custom animation file format and + creating states that assign values to the the "position" properties of each of the nodes in the + skeleton graph. + + \snippet examples/animation/stickman/lifecycle.cpp 1 + + The states are then bound together with signal transitions that listen to the polished() signal. + + \snippet examples/animation/stickman/lifecycle.cpp 2 + + The last frame state is given a transition to the first one, so that the animation will loop + until it is interrupted when a transition out from the animation state is taken. To get smooth + animations between the different key frames, we set a default animation on the state machine. + This is a parallel animation group which contains animations for all the "position" properties + and will be selected by default when taking any transition that leads into a state that assigns + values to these properties. + + \snippet examples/animation/stickman/lifecycle.cpp 3 + + Several such animation states are constructed, and are placed together as children of a top + level "alive" state which represents the stickman life cycle. Transitions go from the parent + state to the child state to ensure that each of the child states inherit them. + + \image stickman-example2.png + + This saves us the effort of connect every state to every state with identical transitions. The + state machine makes sure that transitions between the key frame animations are also smooth by + applying the default animation when interrupting one and starting another. + + Finally, there is a transition out from the "alive" state and into the "dead" state. This is + a custom transition type called LightningSrikesTransition which samples every second and + triggers at random (one out of fifty times on average.) + + \snippet examples/animation/stickman/lifecycle.cpp 4 + + When it triggers, the machine will first enter a "lightningBlink" state which uses a timer to + pause for a brief period of time while the background color of the scene is white. This gives us + a flash effect when the lightning strikes. + + \snippet examples/animation/stickman/lifecycle.cpp 5 + + We start and stop a QTimer object when entering and exiting the state. Then we transition into + the "dead" state when the timer times out. + + \snippet examples/animation/stickman/lifecycle.cpp 0 + + When the machine is in the "dead" state, it will be unresponsive. This is because the "dead" + state has no transitions leading out. + + \image stickman-example3.png + +*/ diff --git a/doc/src/examples/tankgame.qdoc b/doc/src/examples/tankgame.qdoc new file mode 100644 index 0000000..ab3e0f4 --- /dev/null +++ b/doc/src/examples/tankgame.qdoc @@ -0,0 +1,117 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the documentation of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/*! + \example statemachine/tankgame + \title Tank Game Example + + The Tank Game example is part of the in \l{The State Machine Framework}. It shows how to use + parallel states to implement artificial intelligence controllers that run in parallel, and error + states to handle run-time errors in parts of the state graph created by external plugins. + + \image tankgame-example.png + + In this example we write a simple game. The application runs a state machine with two main + states: A "stopped" state and a "running" state. The user can load plugins from the disk by + selecting the "Add tank" menu item. + + When the "Add tank" menu item is selected, the "plugins" subdirectory in the example's + directory is searched for compatible plugins. If any are found, they will be listed in a + dialog box created using QInputDialog::getItem(). + + \snippet examples/statemachine/tankgame/mainwindow.cpp 1 + + If the user selects a plugin, the application will construct a TankItem object, which inherits + from QGraphicsItem and QObject, and which implements an agreed-upon interface using the + meta-object mechanism. + + \snippet examples/statemachine/tankgame/tankitem.h 0 + + The tank item will be passed to the plugin's create() function. This will in turn return a + QState object which is expected to implement an artificial intelligence which controls the + tank and attempts to destroy other tanks it detects. + + \snippet examples/statemachine/tankgame/mainwindow.cpp 2 + + Each returned QState object becomes a descendant of a \c region in the "running" state, which is + defined as a parallel state. This means that entering the "running" state will cause each of the + plugged-in QState objects to be entered simultaneously, allowing the tanks to run independently + of each other. + + \snippet examples/statemachine/tankgame/mainwindow.cpp 0 + + The maximum number of tanks on the map is four, and when this number is reached, the + "Add tank" menu item should be disabled. This is implemented by giving the "stopped" state two + children which define whether the map is full or not. + + \snippet examples/statemachine/tankgame/mainwindow.cpp 5 + + To make sure that we go into the correct child state when returning from the "running" state + (if the "Stop game" menu item is selected while the game is running) we also give the "stopped" + state a history state which we make the initial state of "stopped" state. + + \snippet examples/statemachine/tankgame/mainwindow.cpp 3 + + Since part of the state graph is defined by external plugins, we have no way of controlling + whether they contain errors. By default, run-time errors are handled in the state machine by + entering a top level state which prints out an error message and never exits. If we were to + use this default behavior, a run-time error in any of the plugins would cause the "running" + state to exit, and thus all the other tanks to stop running as well. A better solution would + be if the broken plugin was disabled and the rest of the tanks allowed to continue as before. + + This is done by setting the error state of the plugin's top-most state to a special error state + defined specifically for the plugin in question. + + \snippet examples/statemachine/tankgame/mainwindow.cpp 4 + + If a run-time error occurs in \c pluginState or any of its descendants, the state machine will + search the hierarchy of ancestors until it finds a state whose error state is different from + \c null. (Note that if we are worried that a plugin could inadvertedly be overriding our + error state, we could search the descendants of \c pluginState and verify that their error + states are set to \c null before accepting the plugin.) + + The specialized \c errorState sets the "enabled" property of the tank item in question to false, + causing it to be painted with a red cross over it to indicate that it is no longer running. + Since the error state is a child of the same region in the parallel "running" state as + \c pluginState, it will not exit the "running" state, and the other tanks will continue running + without disruption. + +*/ diff --git a/doc/src/examples/trafficlight.qdoc b/doc/src/examples/trafficlight.qdoc new file mode 100644 index 0000000..ae62127 --- /dev/null +++ b/doc/src/examples/trafficlight.qdoc @@ -0,0 +1,99 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the documentation of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/*! + \example statemachine/trafficlight + \title Traffic Light Example + + The Traffic Light example shows how to use \l{The State Machine Framework} + to implement the control flow of a traffic light. + + \image trafficlight-example.png + + In this example we write a TrafficLightWidget class. The traffic light has + three lights: Red, yellow and green. The traffic light transitions from + one light to another (red to yellow to green to yellow to red again) at + certain intervals. + + \snippet examples/statemachine/trafficlight/main.cpp 0 + + The LightWidget class represents a single light of the traffic light. It + provides an \c on property and two slots, turnOn() and turnOff(), to turn + the light on and off, respectively. The widget paints itself in the color + that's passed to the constructor. + + \snippet examples/statemachine/trafficlight/main.cpp 1 + + The TrafficLightWidget class represents the visual part of the traffic + light; it's a widget that contains three lights arranged vertically, and + provides accessor functions for these. + + \snippet examples/statemachine/trafficlight/main.cpp 2 + + The createLightState() function creates a state that turns a light on when + the state is entered, and off when the state is exited. The state uses a + timer, and as we shall see the timeout is used to transition from one + LightState to another. Here is the statechart for the light state: + + \img trafficlight-example1.png + \omit + \caption This is a caption + \endomit + + \snippet examples/statemachine/trafficlight/main.cpp 3 + + The TrafficLight class combines the TrafficLightWidget with a state + machine. The state graph has four states: red-to-yellow, yellow-to-green, + green-to-yellow and yellow-to-red. The initial state is red-to-yellow; + when the state's timer times out, the state machine transitions to + yellow-to-green. The same process repeats through the other states. + This is what the statechart looks like: + + \img trafficlight-example2.png + \omit + \caption This is a caption + \endomit + + \snippet examples/statemachine/trafficlight/main.cpp 4 + + The main() function constructs a TrafficLight and shows it. + +*/ diff --git a/doc/src/examples/twowaybutton.qdoc b/doc/src/examples/twowaybutton.qdoc new file mode 100644 index 0000000..87de2e8 --- /dev/null +++ b/doc/src/examples/twowaybutton.qdoc @@ -0,0 +1,82 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the documentation of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/*! + \example statemachine/twowaybutton + \title Two-way Button Example + + The Two-way button example shows how to use \l{The State Machine + Framework} to implement a simple state machine that toggles the current + state when a button is clicked. + + \snippet examples/statemachine/twowaybutton/main.cpp 0 + + The application's main() function begins by constructing the application + object, a button and a state machine. + + \snippet examples/statemachine/twowaybutton/main.cpp 1 + + The state machine has two states; \c on and \c off. When either state is + entered, the text of the button will be set accordingly. + + \snippet examples/statemachine/twowaybutton/main.cpp 2 + + When the state machine is in the \c off state and the button is clicked, + it will transition to the \c on state; when the state machine is in the \c + on state and the button is clicked, it will transition to the \c off + state. + + \snippet examples/statemachine/twowaybutton/main.cpp 3 + + The states are added to the state machine; they become top-level (sibling) + states. + + \snippet examples/statemachine/twowaybutton/main.cpp 4 + + The initial state is \c off; this is the state the state machine will + immediately transition to once the state machine is started. + + \snippet examples/statemachine/twowaybutton/main.cpp 5 + + Finally, the button is resized and made visible, and the application event + loop is entered. + +*/ diff --git a/doc/src/external-resources.qdoc b/doc/src/external-resources.qdoc index f48c3d7..3bfb5af 100644 --- a/doc/src/external-resources.qdoc +++ b/doc/src/external-resources.qdoc @@ -334,6 +334,16 @@ */ /*! + \externalpage http://www.w3.org/TR/scxml/ + \title State Chart XML: State Machine Notation for Control Abstraction +*/ + +/*! + \externalpage http://www.wisdom.weizmann.ac.il/~dharel/SCANNED.PAPERS/Statecharts.pdf + \title Statecharts: A visual formalism for complex systems +*/ + +/*! \externalpage http://www.gnu.org/licenses/gpl.html \title GNU General Public License */ diff --git a/doc/src/groups.qdoc b/doc/src/groups.qdoc index c9cedc4..3c4da53 100644 --- a/doc/src/groups.qdoc +++ b/doc/src/groups.qdoc @@ -69,6 +69,18 @@ */ /*! + \group animation + \ingroup groups + + \title Animation Framework + \brief Classes for animations, states and transitions. + + These classes provide a framework for creating both simple and complex + animations. \l{The Animation Framework} also provides states and animated + transitions, making it easy to create animated stateful forms. +*/ + +/*! \group 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b/doc/src/snippets/animation/sequential/icons.qrc new file mode 100644 index 0000000..d55f797 --- /dev/null +++ b/doc/src/snippets/animation/sequential/icons.qrc @@ -0,0 +1,6 @@ +<!DOCTYPE RCC><RCC version="1.0"> + <qresource> + <file>icons/left.png</file> + <file>icons/right.png</file> + </qresource> +</RCC> diff --git a/doc/src/snippets/animation/sequential/icons/left.png b/doc/src/snippets/animation/sequential/icons/left.png Binary files differnew file mode 100644 index 0000000..5dd8da0 --- /dev/null +++ b/doc/src/snippets/animation/sequential/icons/left.png diff --git a/doc/src/snippets/animation/sequential/icons/right.png b/doc/src/snippets/animation/sequential/icons/right.png Binary files differnew file mode 100644 index 0000000..ac61326 --- /dev/null +++ b/doc/src/snippets/animation/sequential/icons/right.png diff --git a/doc/src/snippets/animation/sequential/main.cpp b/doc/src/snippets/animation/sequential/main.cpp new file mode 100644 index 0000000..aff8f29 --- /dev/null +++ b/doc/src/snippets/animation/sequential/main.cpp @@ -0,0 +1,50 @@ +#include <QApplication> +#include <QLabel> +#include <QPropertyAnimation> +#include <QSequentialAnimationGroup> +#include "tracer.h" + +int main(int argc, char *argv[]) +{ + QApplication app(argc, argv); + + QWidget window; + window.resize(720, 96); + window.show(); + + QLabel *label1 = new QLabel(&window); + label1->setPixmap(QPixmap(":/icons/left.png")); + label1->move(16, 16); + label1->show(); + + QLabel *label2 = new QLabel(&window); + label2->setPixmap(QPixmap(":/icons/right.png")); + label2->move(320, 16); + label2->show(); + + QPropertyAnimation *anim1 = new QPropertyAnimation(label1, "pos"); + anim1->setDuration(2500); + anim1->setStartValue(QPoint(16, 16)); + anim1->setEndValue(QPoint(320, 16)); + + QPropertyAnimation *anim2 = new QPropertyAnimation(label2, "pos"); + anim2->setDuration(2500); + anim2->setStartValue(QPoint(320, 16)); + anim2->setEndValue(QPoint(640, 16)); + + QSequentialAnimationGroup group; + group.addAnimation(anim1); + group.addAnimation(anim2); + + Tracer tracer(&window); + + QObject::connect(anim1, SIGNAL(valueChanged(QVariant)), + &tracer, SLOT(recordValue(QVariant))); + QObject::connect(anim2, SIGNAL(valueChanged(QVariant)), + &tracer, SLOT(recordValue(QVariant))); + QObject::connect(anim1, SIGNAL(finished()), &tracer, SLOT(checkValue())); + QObject::connect(anim2, SIGNAL(finished()), &tracer, SLOT(checkValue())); + + group.start(); + return app.exec(); +} diff --git a/doc/src/snippets/animation/sequential/sequential.pro b/doc/src/snippets/animation/sequential/sequential.pro new file mode 100644 index 0000000..fcf017f --- /dev/null +++ b/doc/src/snippets/animation/sequential/sequential.pro @@ -0,0 +1,4 @@ +HEADERS = tracer.h +RESOURCES = icons.qrc +SOURCES = main.cpp \ + tracer.cpp diff --git a/doc/src/snippets/animation/sequential/tracer.cpp b/doc/src/snippets/animation/sequential/tracer.cpp new file mode 100644 index 0000000..49bd51e --- /dev/null +++ b/doc/src/snippets/animation/sequential/tracer.cpp @@ -0,0 +1,25 @@ +#include <QAbstractAnimation> +#include <QDebug> +#include <QPoint> +#include "tracer.h" + +Tracer::Tracer(QObject *parent) + : QObject(parent) +{ +} + +void Tracer::checkValue() +{ + QAbstractAnimation *animation = static_cast<QAbstractAnimation *>(sender()); + if (time != animation->duration()) { + qDebug() << "Animation's last recorded time" << time; + qDebug() << "Expected" << animation->duration(); + } +} + +void Tracer::recordValue(const QVariant &value) +{ + QAbstractAnimation *animation = static_cast<QAbstractAnimation *>(sender()); + this->value = value; + time = animation->currentTime(); +} diff --git a/doc/src/snippets/animation/sequential/tracer.h b/doc/src/snippets/animation/sequential/tracer.h new file mode 100644 index 0000000..1adb018 --- /dev/null +++ b/doc/src/snippets/animation/sequential/tracer.h @@ -0,0 +1,23 @@ +#ifndef TRACER_H +#define TRACER_H + +#include <QObject> +#include <QVariant> + +class Tracer : public QObject +{ + Q_OBJECT + +public: + Tracer(QObject *parent = 0); + +public slots: + void checkValue(); + void recordValue(const QVariant &value); + +private: + QVariant value; + int time; +}; + +#endif diff --git a/doc/src/snippets/code/src_corelib_tools_qeasingcurve.cpp b/doc/src/snippets/code/src_corelib_tools_qeasingcurve.cpp new file mode 100644 index 0000000..65358ea --- /dev/null +++ b/doc/src/snippets/code/src_corelib_tools_qeasingcurve.cpp @@ -0,0 +1,4 @@ +//! [0] +qreal myEasingFunction(qreal progress); +//! [0] + diff --git a/doc/src/statemachine.qdoc b/doc/src/statemachine.qdoc new file mode 100644 index 0000000..5a89f4d --- /dev/null +++ b/doc/src/statemachine.qdoc @@ -0,0 +1,645 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the documentation of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/*! + \page statemachine-api.html + \title The State Machine Framework + \brief An overview of the State Machine framework for constructing and executing state graphs. + \ingroup architecture + + \tableofcontents + + The State Machine framework provides classes for creating and executing + state graphs. The concepts and notation are based on those from Harel's + \l{Statecharts: A visual formalism for complex systems}{Statecharts}, which + is also the basis of UML state diagrams. The semantics of state machine + execution are based on \l{State Chart XML: State Machine Notation for + Control Abstraction}{State Chart XML (SCXML)}. + + Statecharts provide a graphical way of modeling how a system reacts to + stimuli. This is done by defining the possible \e states that the system can + be in, and how the system can move from one state to another (\e transitions + between states). A key characteristic of event-driven systems (such as Qt + applications) is that behavior often depends not only on the last or current + event, but also the events that preceded it. With statecharts, this + information is easy to express. + + The State Machine framework provides an API and execution model that can be + used to effectively embed the elements and semantics of statecharts in Qt + applications. The framework integrates tightly with Qt's meta-object system; + for example, transitions between states can be triggered by signals, and + states can be configured to set properties and invoke methods on QObjects. + Qt's event system is used to drive the state machines. + + \section1 A Simple State Machine + + To demonstrate the core functionality of the State Machine API, let's look + at a small example: A state machine with three states, \c s1, \c s2 and \c + s3. The state machine is controlled by a single QPushButton; when the button + is clicked, the machine transitions to another state. Initially, the state + machine is in state \c s1. The statechart for this machine is as follows: + + \img statemachine-button.png + \omit + \caption This is a caption + \endomit + + The following snippet shows the code needed to create such a state machine. + First, we create the state machine and states: + + \code + QStateMachine machine; + QState *s1 = new QState(); + QState *s2 = new QState(); + QState *s3 = new QState(); + \endcode + + Then, we create the transitions by using the QState::addTransition() + function: + + \code + s1->addTransition(button, SIGNAL(clicked()), s2); + s2->addTransition(button, SIGNAL(clicked()), s3); + s3->addTransition(button, SIGNAL(clicked()), s1); + \endcode + + Next, we add the states to the machine and set the machine's initial state: + + \code + machine.addState(s1); + machine.addState(s2); + machine.addState(s3); + machine.setInitialState(s1); + \endcode + + Finally, we start the state machine: + + \code + machine.start(); + \endcode + + The state machine executes asynchronously, i.e. it becomes part of your + application's event loop. + + \section1 Doing Useful Work on State Entry and Exit + + The above state machine merely transitions from one state to another, it + doesn't perform any operations. The QState::assignProperty() function can be + used to have a state set a property of a QObject when the state is + entered. In the following snippet, the value that should be assigned to a + QLabel's text property is specified for each state: + + \code + s1->assignProperty(label, "text", "In state s1"); + s2->assignProperty(label, "text", "In state s2"); + s3->assignProperty(label, "text", "In state s3"); + \endcode + + When any of the states is entered, the label's text will be changed + accordingly. + + The QState::entered() signal is emitted when the state is entered, and the + QState::exited() signal is emitted when the state is exited. In the + following snippet, the button's showMaximized() slot will be called when + state \c s3 is entered, and the button's showMinimized() slot will be called + when \c s3 is exited: + + \code + QObject::connect(s3, SIGNAL(entered()), button, SLOT(showMaximized())); + QObject::connect(s3, SIGNAL(exited()), button, SLOT(showMinimized())); + \endcode + + Custom states can reimplement QAbstractState::onEntry() and + QAbstractState::onExit(). + + \section1 State Machines That Finish + + The state machine defined in the previous section never finishes. In order + for a state machine to be able to finish, it needs to have a top-level \e + final state (QFinalState object). When the state machine enters a top-level + final state, the machine will emit the QStateMachine::finished() signal and + halt. + + All you need to do to introduce a final state in the graph is create a + QFinalState object and use it as the target of one or more transitions. + + \section1 Sharing Transitions By Grouping States + + Assume we wanted the user to be able to quit the application at any time by + clicking a Quit button. In order to achieve this, we need to create a final + state and make it the target of a transition associated with the Quit + button's clicked() signal. We could add a transition from each of \c s1, \c + s2 and \c s3; however, this seems redundant, and one would also have to + remember to add such a transition from every new state that is added in the + future. + + We can achieve the same behavior (namely that clicking the Quit button quits + the state machine, regardless of which state the state machine is in) by + grouping states \c s1, \c s2 and \c s3. This is done by creating a new + top-level state and making the three original states children of the new + state. The following diagram shows the new state machine. + + \img statemachine-button-nested.png + \omit + \caption This is a caption + \endomit + + The three original states have been renamed \c s11, \c s12 and \c s13 to + reflect that they are now children of the new top-level state, \c s1. Child + states implicitly inherit the transitions of their parent state. This means + it is now sufficient to add a single transition from \c s1 to the final + state \c s2. New states added to \c s1 will also automatically inherit this + transition. + + All that's needed to group states is to specify the proper parent when the + state is created. You also need to specify which of the child states is the + initial one (i.e. which child state the state machine should enter when the + parent state is the target of a transition). + + \code + QState *s1 = new QState(); + QState *s11 = new QState(s1); + QState *s12 = new QState(s1); + QState *s13 = new QState(s1); + s1->setInitialState(s11); + machine.addState(s1); + \endcode + + \code + QFinalState *s2 = new QFinalState(); + s1->addTransition(quitButton, SIGNAL(clicked()), s2); + machine.addState(s2); + + QObject::connect(&machine, SIGNAL(finished()), QApplication::instance(), SLOT(quit())); + \endcode + + In this case we want the application to quit when the state machine is + finished, so the machine's finished() signal is connected to the + application's quit() slot. + + A child state can override an inherited transition. For example, the + following code adds a transition that effectively causes the Quit button to + be ignored when the state machine is in state \c s12. + + \code + s12>addTransition(quitButton, SIGNAL(clicked()), s12); + \endcode + + A transition can have any state as its target, i.e. the target state does + not have to be on the same level in the state hierarchy as the source state. + + \section1 Using History States to Save and Restore the Current State + + Imagine that we wanted to add an "interrupt" mechanism to the example + discussed in the previous section; the user should be able to click a button + to have the state machine perform some non-related task, after which the + state machine should resume whatever it was doing before (i.e. return to the + old state, which is one of \c s11, \c s12 and \c s13 in this case). + + Such behavior can easily be modeled using \e{history states}. A history + state (QHistoryState object) is a pseudo-state that represents the child + state that the parent state was in the last time the parent state was + exited. + + A history state is created as a child of the state for which we wish to + record the current child state; when the state machine detects the presence + of such a state at runtime, it automatically records the current (real) + child state when the parent state is exited. A transition to the history + state is in fact a transition to the child state that the state machine had + previously saved; the state machine automatically "forwards" the transition + to the real child state. + + The following diagram shows the state machine after the interrupt mechanism + has been added. + + \img statemachine-button-history.png + \omit + \caption This is a caption + \endomit + + The following code shows how it can be implemented; in this example we + simply display a message box when \c s3 is entered, then immediately return + to the previous child state of \c s1 via the history state. + + \code + QHistoryState *s1h = s1->addHistoryState(); + + QState *s3 = new QState(); + s3->assignProperty(label, "text", "In s3"); + QMessageBox mbox; + mbox.addButton(QMessageBox::Ok); + mbox.setText("Interrupted!"); + mbox.setIcon(QMessageBox::Information); + QObject::connect(s3, SIGNAL(entered()), &mbox, SLOT(exec())); + s3->addTransition(s1h); + machine.addState(s3); + + s1->addTransition(interruptButton, SIGNAL(clicked()), s3); + \endcode + + \section1 Using Parallel States to Avoid a Combinatorial Explosion of States + + Assume that you wanted to model a set of mutually exclusive properties of a + car in a single state machine. Let's say the properties we are interested in + are Clean vs Dirty, and Moving vs Not moving. It would take four mutually + exclusive states and eight transitions to be able to represent and freely + move between all possible combinations. + + \img statemachine-nonparallel.png + \omit + \caption This is a caption + \endomit + + If we added a third property (say, Red vs Blue), the total number of states + would double, to eight; and if we added a fourth property (say, Enclosed vs + Convertible), the total number of states would double again, to 16. + + Using parallel states, the total number of states and transitions grows + linearly as we add more properties, instead of exponentially. Furthermore, + states can be added to or removed from the parallel state without affecting + any of their sibling states. + + \img statemachine-parallel.png + \omit + \caption This is a caption + \endomit + + To create a parallel state group, pass QState::ParallelStates to the QState + constructor. + + \code + QState *s1 = new QState(QState::ParallelStates); + // s11 and s12 will be entered in parallel + QState *s11 = new QState(s1); + QState *s12 = new QState(s1); + \endcode + + When a parallel state group is entered, all its child states will be + simultaneously entered. Transitions within the individual child states + operate normally. However, any of the child states may take a transition + outside the parent state. When this happens, the parent state and all of its + child states are exited. + + \section1 Detecting that a Composite State has Finished + + A child state can be final (a QFinalState object); when a final child state + is entered, the parent state emits the QState::finished() signal. The + following diagram shows a composite state \c s1 which does some processing + before entering a final state: + + \img statemachine-finished.png + \omit + \caption This is a caption + \endomit + + When \c s1 's final state is entered, \c s1 will automatically emit + finished(). We use a signal transition to cause this event to trigger a + state change: + + \code + s1->addTransition(s1, SIGNAL(finished()), s2); + \endcode + + Using final states in composite states is useful when you want to hide the + internal details of a composite state; i.e. the only thing the outside world + should be able to do is enter the state, and get a notification when the + state has completed its work. This is a very powerful abstraction and + encapsulation mechanism when building complex (deeply nested) state + machines. (In the above example, you could of course create a transition + directly from \c s1 's \c done state rather than relying on \c s1 's + finished() signal, but with the consequence that implementation details of + \c s1 are exposed and depended on). + + For parallel state groups, the QState::finished() signal is emitted when \e + all the child states have entered final states. + + \section1 Events, Transitions and Guards + + A QStateMachine runs its own event loop. For signal transitions + (QSignalTransition objects), QStateMachine automatically posts a + QSignalEvent to itself when it intercepts the corresponding signal; + similarly, for QObject event transitions (QEventTransition objects) a + QWrappedEvent is posted. + + You can post your own events to the state machine using + QStateMachine::postEvent(). + + When posting a custom event to the state machine, you typically also have + one or more custom transitions that can be triggered from events of that + type. To create such a transition, you subclass QAbstractTransition and + reimplement QAbstractTransition::eventTest(), where you check if an event + matches your event type (and optionally other criteria, e.g. attributes of + the event object). + + Here we define our own custom event type, \c StringEvent, for posting + strings to the state machine: + + \code + struct StringEvent : public QEvent + { + StringEvent(const QString &val) + : QEvent(QEvent::Type(QEvent::User+1)), + value(val) {} + + QString value; + }; + \endcode + + Next, we define a transition that only triggers when the event's string + matches a particular string (a \e guarded transition): + + \code + class StringTransition : public QAbstractTransition + { + public: + StringTransition(const QString &value) + : m_value(value) {} + + protected: + virtual bool eventTest(QEvent *e) const + { + if (e->type() != QEvent::Type(QEvent::User+1)) // StringEvent + return false; + StringEvent *se = static_cast<StringEvent*>(e); + return (m_value == se->value); + } + + virtual void onTransition(QEvent *) {} + + private: + QString m_value; + }; + \endcode + + In the eventTest() reimplementation, we first check if the event type is the + desired one; if so, we cast the event to a StringEvent and perform the + string comparison. + + The following is a statechart that uses the custom event and transition: + + \img statemachine-customevents.png + \omit + \caption This is a caption + \endomit + + Here's what the implementation of the statechart looks like: + + \code + QStateMachine machine; + QState *s1 = new QState(); + QState *s2 = new QState(); + QFinalState *done = new QFinalState(); + + StringTransition *t1 = new StringTransition("Hello"); + t1->setTargetState(s2); + s1->addTransition(t1); + StringTransition *t2 = new StringTransition("world"); + t2->setTargetState(done); + s2->addTransition(t2); + + machine.addState(s1); + machine.addState(s2); + machine.addState(done); + machine.setInitialState(s1); + \endcode + + Once the machine is started, we can post events to it. + + \code + machine.postEvent(new StringEvent("Hello")); + machine.postEvent(new StringEvent("world")); + \endcode + + An event that is not handled by any relevant transition will be silently + consumed by the state machine. It can be useful to group states and provide + a default handling of such events; for example, as illustrated in the + following statechart: + + \img statemachine-customevents2.png + \omit + \caption This is a caption + \endomit + + For deeply nested statecharts, you can add such "fallback" transitions at + the level of granularity that's most appropriate. + + \section1 Using Restore Policy To Automatically Restore Properties + + In some state machines it can be useful to focus the attention on assigning properties in states, + not on restoring them when the state is no longer active. If you know that a property should + always be restored to its initial value when the machine enters a state that does not explicitly + give the property a value, you can set the global restore policy to + QStateMachine::RestoreProperties. + + \code + QStateMachine machine; + machine.setGlobalRestorePolicy(QStateMachine::RestoreProperties); + \endcode + + When this restore policy is set, the machine will automatically restore all properties. If it + enters a state where a given property is not set, it will first search the hierarchy of ancestors + to see if the property is defined there. If it is, the property will be restored to the value + defined by the closest ancestor. If not, it will be restored to its initial value (i.e. the + value of the property before any property assignments in states were executed.) + + Take the following code: + \code + QStateMachine machine; + machine.setGlobalRestorePolicy(QStateMachine::RestoreProperties); + + QState *s1 = new QState(); + s1->assignProperty(object, "fooBar", 1.0); + machine.addState(s1); + machine.setInitialState(s1); + + QState *s2 = new QState(); + machine.addState(s2); + \endcode + + Lets say the property \c fooBar is 0.0 when the machine starts. When the machine is in state + \c s1, the property will be 1.0, since the state explicitly assigns this value to it. When the + machine is in state \c s2, no value is explicitly defined for the property, so it will implicitly + be restored to 0.0. + + If we are using nested states, the parent defines a value for the property which is inherited by + all descendants that do not explicitly assign a value to the property. + \code + QStateMachine machine; + machine.setGlobalRestorePolicy(QStateMachine::RestoreProperties); + + QState *s1 = new QState(); + s1->assignProperty(object, "fooBar", 1.0); + machine.addState(s1); + machine.setInitialState(s1); + + QState *s2 = new QState(s1); + s2->assignProperty(object, "fooBar", 2.0); + s1->setInitialState(s2); + + QState *s3 = new QState(s1); + \endcode + + Here \c s1 has two children: \c s2 and \c s3. When \c s2 is entered, the property \c fooBar + will have the value 2.0, since this is explicitly defined for the state. When the machine is in + state \c s3, no value is defined for the state, but \c s1 defines the property to be 1.0, so this + is the value that will be assigned to \c fooBar. + + \section1 Animating Property Assignments + + The State Machine API connects with the Animation API in Qt to allow automatically animating + properties as they are assigned in states. + + Say we have the following code: + \code + QState *s1 = new QState(); + QState *s2 = new QState(); + + s1->assignProperty(button, "geometry", QRectF(0, 0, 50, 50)); + s2->assignProperty(button, "geometry", QRectF(0, 0, 100, 100)); + + s1->addTransition(button, SIGNAL(clicked()), s2); + \endcode + + Here we define two states of a user interface. In \c s1 the \c button is small, and in \c s2 + it is bigger. If we click the button to transition from \c s1 to \c s2, the geometry of the button + will be set immediately when a given state has been entered. If we want the transition to be + smooth, however, all we need to do is make a QPropertyAnimation and add this to the transition + object. + + \code + QState *s1 = new QState(); + QState *s2 = new QState(); + + s1->assignProperty(button, "geometry", QRectF(0, 0, 50, 50)); + s2->assignProperty(button, "geometry", QRectF(0, 0, 100, 100)); + + QSignalTransition *transition = s1->addTransition(button, SIGNAL(clicked()), s2); + transition->addAnimation(new QPropertyAnimation(button, "geometry")); + \endcode + + Adding an animation for the property in question means that the property assignment will no + longer take immediate effect when the state has been entered. Instead, the animation will start + playing when the state has been entered and smoothly animate the property assignment. Since we + do not set the start value or end value of the animation, these will be set implicitly. The + start value of the animation will be the property's current value when the animation starts, and + the end value will be set based on the property assignments defined for the state. + + If the global restore policy of the state machine is set to QStateMachine::RestoreProperties, + it is possible to also add animations for the property restorations. + + \section1 Detecting That All Properties Have Been Set In A State + + When animations are used to assign properties, a state no longer defines the exact values that a + property will have when the machine is in the given state. While the animation is running, the + property can potentially have any value, depending on the animation. + + In some cases, it can be useful to be able to detect when the property has actually been assigned + the value defined by a state. For this, we can use the state's polished() signal. + \code + QState *s1 = new QState(); + s1->assignProperty(button, "geometry", QRectF(0, 0, 50, 50)); + + QState *s2 = new QState(); + + s1->addTransition(s1, SIGNAL(polished()), s2); + \endcode + + The machine will be in state \c s1 until the \c geometry property has been set. Then it will + immediately transition into \c s2. If the transition into \c s1 has an animation for the \c + geometry property, then the machine will stay in \c s1 until the animation has finished. If there + is no animation, it will simply set the property and immediately enter state \c s2. + + Either way, when the machine is in state \c s2, the property \c geometry has been assigned the + defined value. + + If the global restore policy is set to QStateMachine::RestoreProperties, the state will not emit + the polished() signal until these have been executed as well. + + \section1 What happens if a state is exited before the animation has finished + + If a state has property assignments, and the transition into the state has animations for the + properties, the state can potentially be exited before the properties have been assigned to the + values defines by the state. This is true in particular when there are transitions out from the + state that do not depend on the state being polished, as described in the previous section. + + The State Machine API guarantees that a property assigned by the state machine either: + \list + \o Has a value explicitly assigned to the property. + \o Is currently being animated into a value explicitly assigned to the property. + \endlist + + When a state is exited prior to the animation finishing, the behavior of the state machine depends + on the target state of the transition. If the target state explicitly assigns a value to the + property, no additional action will be taken. The property will be assigned the value defined by + the target state. + + If the target state does not assign any value to the property, there are two + options: By default, the property will be assigned the value defined by the state it is leaving + (the value it would have been assigned if the animation had been permitted to finish playing.) If + a global restore policy is set, however, this will take precedence, and the property will be + restored as usual. + + \section1 Default Animations + + As described earlier, you can add animations to transitions to make sure property assignments + in the target state are animated. If you want a specific animation to be used for a given property + regardless of which transition is taken, you can add it as a default animation to the state + machine. This is in particular useful when the properties assigned (or restored) by specific + states is not known when the machine is constructed. + + \code + QState *s1 = new QState(); + QState *s2 = new QState(); + + s2->assignProperty(object, "fooBar", 2.0); + s1->addTransition(s2); + + QStateMachine machine; + machine.setInitialState(s1); + machine.addDefaultAnimation(new QPropertyAnimation(object, "fooBar")); + \endcode + + When the machine is in state \c s2, the machine will play the default animation for the + property \c fooBar since this property is assigned by \c s2. + + Note that animations explicitly set on transitions will take precedence over any default + animation for the given property. +*/ diff --git a/examples/animation/README b/examples/animation/README new file mode 100644 index 0000000..6a892f8 --- /dev/null +++ b/examples/animation/README @@ -0,0 +1,38 @@ +The animation framework aims to provide an easy way for creating animated and +smooth GUI's. By animating Qt properties, the framework provides great freedom +for animating widgets and other QObjects. The framework can also be used with +the Graphics View framework. + +The example launcher provided with Qt can be used to explore each of the +examples in this directory. + +Documentation for these examples can be found via the Tutorial and Examples +link in the main Qt documentation. + + +Finding the Qt Examples and Demos launcher +========================================== + +On Windows: + +The launcher can be accessed via the Windows Start menu. Select the menu +entry entitled "Qt Examples and Demos" entry in the submenu containing +the Qt tools. + +On Mac OS X: + +For the binary distribution, the qtdemo executable is installed in the +/Developer/Applications/Qt directory. For the source distribution, it is +installed alongside the other Qt tools on the path specified when Qt is +configured. + +On Unix/Linux: + +The qtdemo executable is installed alongside the other Qt tools on the path +specified when Qt is configured. + +On all platforms: + +The source code for the launcher can be found in the demos/qtdemo directory +in the Qt package. This example is built at the same time as the Qt libraries, +tools, examples, and demonstrations. diff --git a/examples/animation/animatedtiles/animatedtiles.pro b/examples/animation/animatedtiles/animatedtiles.pro new file mode 100644 index 0000000..1840b17 --- /dev/null +++ b/examples/animation/animatedtiles/animatedtiles.pro @@ -0,0 +1,8 @@ +SOURCES = main.cpp +RESOURCES = animatedtiles.qrc + +# install +target.path = $$[QT_INSTALL_EXAMPLES]/animation/animatedtiles +sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS animatedtiles.pro images +sources.path = $$[QT_INSTALL_EXAMPLES]/animation/animatedtiles +INSTALLS += target sources diff --git a/examples/animation/animatedtiles/animatedtiles.qrc b/examples/animation/animatedtiles/animatedtiles.qrc new file mode 100644 index 0000000..c43a979 --- /dev/null +++ b/examples/animation/animatedtiles/animatedtiles.qrc @@ -0,0 +1,11 @@ +<!DOCTYPE RCC><RCC version="1.0"> +<qresource> + <file>images/Time-For-Lunch-2.jpg</file> + <file>images/centered.png</file> + <file>images/ellipse.png</file> + <file>images/figure8.png</file> + <file>images/kinetic.png</file> + <file>images/random.png</file> + <file>images/tile.png</file> +</qresource> +</RCC> diff --git a/examples/animation/animatedtiles/images/Time-For-Lunch-2.jpg b/examples/animation/animatedtiles/images/Time-For-Lunch-2.jpg Binary files differnew file mode 100644 index 0000000..c57a555 --- /dev/null +++ b/examples/animation/animatedtiles/images/Time-For-Lunch-2.jpg diff --git a/examples/animation/animatedtiles/images/centered.png b/examples/animation/animatedtiles/images/centered.png Binary files differnew file mode 100644 index 0000000..e416156 --- /dev/null +++ b/examples/animation/animatedtiles/images/centered.png diff --git a/examples/animation/animatedtiles/images/ellipse.png b/examples/animation/animatedtiles/images/ellipse.png Binary files differnew file mode 100644 index 0000000..2c3ba88 --- /dev/null +++ b/examples/animation/animatedtiles/images/ellipse.png diff --git a/examples/animation/animatedtiles/images/figure8.png b/examples/animation/animatedtiles/images/figure8.png Binary files differnew file mode 100644 index 0000000..6b05804 --- /dev/null +++ b/examples/animation/animatedtiles/images/figure8.png diff --git a/examples/animation/animatedtiles/images/kinetic.png b/examples/animation/animatedtiles/images/kinetic.png Binary files differnew file mode 100644 index 0000000..55cfa55 --- /dev/null +++ b/examples/animation/animatedtiles/images/kinetic.png diff --git a/examples/animation/animatedtiles/images/random.png b/examples/animation/animatedtiles/images/random.png Binary files differnew file mode 100644 index 0000000..415d96f --- /dev/null +++ b/examples/animation/animatedtiles/images/random.png diff --git a/examples/animation/animatedtiles/images/tile.png b/examples/animation/animatedtiles/images/tile.png Binary files differnew file mode 100644 index 0000000..c8f39d8 --- /dev/null +++ b/examples/animation/animatedtiles/images/tile.png diff --git a/examples/animation/animatedtiles/main.cpp b/examples/animation/animatedtiles/main.cpp new file mode 100644 index 0000000..4b1d99d --- /dev/null +++ b/examples/animation/animatedtiles/main.cpp @@ -0,0 +1,280 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include <QtGui> +#include <QtCore/qstate.h> + +class Pixmap : public QObject, public QGraphicsPixmapItem +{ + Q_OBJECT + Q_PROPERTY(QPointF pos READ pos WRITE setPos) +public: + Pixmap(const QPixmap &pix) + : QObject(), QGraphicsPixmapItem(pix) + { + setCacheMode(DeviceCoordinateCache); + } +}; + +class Button : public QGraphicsWidget +{ + Q_OBJECT +public: + Button(const QPixmap &pixmap, QGraphicsItem *parent = 0) + : QGraphicsWidget(parent), _pix(pixmap) + { + setAcceptHoverEvents(true); + setCacheMode(DeviceCoordinateCache); + } + + QRectF boundingRect() const + { + return QRectF(-65, -65, 130, 130); + } + + QPainterPath shape() const + { + QPainterPath path; + path.addEllipse(boundingRect()); + return path; + } + + void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *) + { + bool down = option->state & QStyle::State_Sunken; + QRectF r = boundingRect(); + QLinearGradient grad(r.topLeft(), r.bottomRight()); + grad.setColorAt(down ? 1 : 0, option->state & QStyle::State_MouseOver ? Qt::white : Qt::lightGray); + grad.setColorAt(down ? 0 : 1, Qt::darkGray); + painter->setPen(Qt::darkGray); + painter->setBrush(grad); + painter->drawEllipse(r); + QLinearGradient grad2(r.topLeft(), r.bottomRight()); + grad.setColorAt(down ? 1 : 0, Qt::darkGray); + grad.setColorAt(down ? 0 : 1, Qt::lightGray); + painter->setPen(Qt::NoPen); + painter->setBrush(grad); + if (down) + painter->translate(2, 2); + painter->drawEllipse(r.adjusted(5, 5, -5, -5)); + painter->drawPixmap(-_pix.width()/2, -_pix.height()/2, _pix); + } + +signals: + void pressed(); + +protected: + void mousePressEvent(QGraphicsSceneMouseEvent *) + { + emit pressed(); + update(); + } + + void mouseReleaseEvent(QGraphicsSceneMouseEvent *) + { + update(); + } + +private: + QPixmap _pix; +}; + +class View : public QGraphicsView +{ +public: + View(QGraphicsScene *scene) : QGraphicsView(scene) { } + +protected: + void resizeEvent(QResizeEvent *event) + { + QGraphicsView::resizeEvent(event); + fitInView(sceneRect(), Qt::KeepAspectRatio); + } +}; + +int main(int argc, char **argv) +{ + Q_INIT_RESOURCE(animatedtiles); + + QApplication app(argc, argv); + + QPixmap kineticPix(":/images/kinetic.png"); + QPixmap bgPix(":/images/Time-For-Lunch-2.jpg"); + + QGraphicsScene scene(-350, -350, 700, 700); + + QList<Pixmap *> items; + for (int i = 0; i < 64; ++i) { + Pixmap *item = new Pixmap(kineticPix); + item->setOffset(-kineticPix.width()/2, -kineticPix.height()/2); + item->setZValue(i); + items << item; + scene.addItem(item); + } + + // Buttons + QGraphicsItem *buttonParent = new QGraphicsRectItem; + Button *ellipseButton = new Button(QPixmap(":/images/ellipse.png"), buttonParent); + Button *figure8Button = new Button(QPixmap(":/images/figure8.png"), buttonParent); + Button *randomButton = new Button(QPixmap(":/images/random.png"), buttonParent); + Button *tiledButton = new Button(QPixmap(":/images/tile.png"), buttonParent); + Button *centeredButton = new Button(QPixmap(":/images/centered.png"), buttonParent); + + ellipseButton->setPos(-100, -100); + figure8Button->setPos(100, -100); + randomButton->setPos(0, 0); + tiledButton->setPos(-100, 100); + centeredButton->setPos(100, 100); + + scene.addItem(buttonParent); + buttonParent->scale(0.75, 0.75); + buttonParent->setPos(200, 200); + buttonParent->setZValue(65); + + // States + QState *rootState = new QState; + QState *ellipseState = new QState(rootState); + QState *figure8State = new QState(rootState); + QState *randomState = new QState(rootState); + QState *tiledState = new QState(rootState); + QState *centeredState = new QState(rootState); + + // Values + for (int i = 0; i < 64; ++i) { + Pixmap *item = items.at(i); + // Ellipse + ellipseState->assignProperty(item, "pos", + QPointF(cos((i / 63.0) * 6.28) * 250, + sin((i / 63.0) * 6.28) * 250)); + + // Figure 8 + figure8State->assignProperty(item, "pos", + QPointF(sin((i / 63.0) * 6.28) * 250, + sin(((i * 2)/63.0) * 6.28) * 250)); + + // Random + randomState->assignProperty(item, "pos", + QPointF(-250 + qrand() % 500, + -250 + qrand() % 500)); + + // Tiled + tiledState->assignProperty(item, "pos", + QPointF(((i % 8) - 4) * kineticPix.width() + kineticPix.width() / 2, + ((i / 8) - 4) * kineticPix.height() + kineticPix.height() / 2)); + + // Centered + centeredState->assignProperty(item, "pos", QPointF()); + } + + // Ui + View *view = new View(&scene); + view->setWindowTitle(QT_TRANSLATE_NOOP(QGraphicsView, "Animated Tiles")); + view->setViewportUpdateMode(QGraphicsView::BoundingRectViewportUpdate); + view->setBackgroundBrush(bgPix); + view->setCacheMode(QGraphicsView::CacheBackground); + view->setRenderHints(QPainter::Antialiasing | QPainter::SmoothPixmapTransform); + view->show(); + + QStateMachine states; + states.addState(rootState); + states.setInitialState(rootState); + rootState->setInitialState(centeredState); + + QParallelAnimationGroup *group = new QParallelAnimationGroup; + for (int i = 0; i < 64; ++i) { + QPropertyAnimation *anim = new QPropertyAnimation(items[i], "pos"); + anim->setDuration(750 + i * 25); + anim->setEasingCurve(QEasingCurve::InOutBack); + group->addAnimation(anim); + } + QAbstractTransition *trans = rootState->addTransition(ellipseButton, SIGNAL(pressed()), ellipseState); + trans->addAnimation(group); + + group = new QParallelAnimationGroup; + for (int i = 0; i < 64; ++i) { + QPropertyAnimation *anim = new QPropertyAnimation(items[i], "pos"); + anim->setDuration(750 + i * 25); + anim->setEasingCurve(QEasingCurve::InOutBack); + group->addAnimation(anim); + } + trans = rootState->addTransition(figure8Button, SIGNAL(pressed()), figure8State); + trans->addAnimation(group); + + group = new QParallelAnimationGroup; + for (int i = 0; i < 64; ++i) { + QPropertyAnimation *anim = new QPropertyAnimation(items[i], "pos"); + anim->setDuration(750 + i * 25); + anim->setEasingCurve(QEasingCurve::InOutBack); + group->addAnimation(anim); + } + trans = rootState->addTransition(randomButton, SIGNAL(pressed()), randomState); + trans->addAnimation(group); + + group = new QParallelAnimationGroup; + for (int i = 0; i < 64; ++i) { + QPropertyAnimation *anim = new QPropertyAnimation(items[i], "pos"); + anim->setDuration(750 + i * 25); + anim->setEasingCurve(QEasingCurve::InOutBack); + group->addAnimation(anim); + } + trans = rootState->addTransition(tiledButton, SIGNAL(pressed()), tiledState); + trans->addAnimation(group); + + group = new QParallelAnimationGroup; + for (int i = 0; i < 64; ++i) { + QPropertyAnimation *anim = new QPropertyAnimation(items[i], "pos"); + anim->setDuration(750 + i * 25); + anim->setEasingCurve(QEasingCurve::InOutBack); + group->addAnimation(anim); + } + trans = rootState->addTransition(centeredButton, SIGNAL(pressed()), centeredState); + trans->addAnimation(group); + + states.start(); + QTimer timer; + timer.start(125); + timer.setSingleShot(true); + rootState->addTransition(&timer, SIGNAL(timeout()), ellipseState); + + return app.exec(); +} + +#include "main.moc" diff --git a/examples/animation/animation.pro b/examples/animation/animation.pro new file mode 100644 index 0000000..9a2874b --- /dev/null +++ b/examples/animation/animation.pro @@ -0,0 +1,16 @@ +TEMPLATE = \ + subdirs +SUBDIRS += \ + animatedtiles \ + appchooser \ + easing \ + moveblocks \ + states \ + stickman \ + sub-attaq + +# install +target.path = $$[QT_INSTALL_EXAMPLES]/animation +sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS animation.pro README +sources.path = $$[QT_INSTALL_EXAMPLES]/animation +INSTALLS += target sources diff --git a/examples/animation/appchooser/accessories-dictionary.png b/examples/animation/appchooser/accessories-dictionary.png Binary files differnew file mode 100644 index 0000000..e9bd55d --- /dev/null +++ b/examples/animation/appchooser/accessories-dictionary.png diff --git a/examples/animation/appchooser/akregator.png b/examples/animation/appchooser/akregator.png Binary files differnew file mode 100644 index 0000000..a086f45 --- /dev/null +++ b/examples/animation/appchooser/akregator.png diff --git a/examples/animation/appchooser/appchooser.pro b/examples/animation/appchooser/appchooser.pro new file mode 100644 index 0000000..847b60a --- /dev/null +++ b/examples/animation/appchooser/appchooser.pro @@ -0,0 +1,8 @@ +SOURCES = main.cpp +RESOURCES = appchooser.qrc + +# install +target.path = $$[QT_INSTALL_EXAMPLES]/animation/appchooser +sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS appchooser.pro +sources.path = $$[QT_INSTALL_EXAMPLES]/animation/appchooser +INSTALLS += target sources diff --git a/examples/animation/appchooser/appchooser.qrc b/examples/animation/appchooser/appchooser.qrc new file mode 100644 index 0000000..28a3e1c --- /dev/null +++ b/examples/animation/appchooser/appchooser.qrc @@ -0,0 +1,8 @@ +<!DOCTYPE RCC><RCC version="1.0"> +<qresource> + <file>accessories-dictionary.png</file> + <file>akregator.png</file> + <file>digikam.png</file> + <file>k3b.png</file> +</qresource> +</RCC> diff --git a/examples/animation/appchooser/digikam.png b/examples/animation/appchooser/digikam.png Binary files differnew file mode 100644 index 0000000..9de9fb2 --- /dev/null +++ b/examples/animation/appchooser/digikam.png diff --git a/examples/animation/appchooser/k3b.png b/examples/animation/appchooser/k3b.png Binary files differnew file mode 100644 index 0000000..bbcafcf --- /dev/null +++ b/examples/animation/appchooser/k3b.png diff --git a/examples/animation/appchooser/main.cpp b/examples/animation/appchooser/main.cpp new file mode 100644 index 0000000..44457f7 --- /dev/null +++ b/examples/animation/appchooser/main.cpp @@ -0,0 +1,158 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include <QtCore> +#include <QtGui> + + +class Pixmap : public QGraphicsWidget +{ + Q_OBJECT + +public: + Pixmap(const QPixmap &pix, QGraphicsItem *parent = 0) + : QGraphicsWidget(parent), orig(pix), p(pix) + { + } + + void paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *) + { + painter->drawPixmap(QPointF(), p); + } + + virtual void mousePressEvent(QGraphicsSceneMouseEvent * ) + { + emit clicked(); + } + + virtual void setGeometry(const QRectF &rect) + { + QGraphicsWidget::setGeometry(rect); + + if (rect.size().width() > orig.size().width()) + p = orig.scaled(rect.size().toSize()); + else + p = orig; + } + +Q_SIGNALS: + void clicked(); + +private: + QPixmap orig; + QPixmap p; +}; + +void createStates(const QObjectList &objects, + const QRect &selectedRect, QState *parent) +{ + for (int i = 0; i < objects.size(); ++i) { + QState *state = new QState(parent); + state->assignProperty(objects.at(i), "geometry", selectedRect); + parent->addTransition(objects.at(i), SIGNAL(clicked()), state); + } +} + +void createAnimations(const QObjectList &objects, QStateMachine *machine) +{ + for (int i=0; i<objects.size(); ++i) + machine->addDefaultAnimation(new QPropertyAnimation(objects.at(i), "geometry")); +} + +int main(int argc, char **argv) +{ + Q_INIT_RESOURCE(appchooser); + + QApplication app(argc, argv); + + Pixmap *p1 = new Pixmap(QPixmap(":/digikam.png")); + Pixmap *p2 = new Pixmap(QPixmap(":/akregator.png")); + Pixmap *p3 = new Pixmap(QPixmap(":/accessories-dictionary.png")); + Pixmap *p4 = new Pixmap(QPixmap(":/k3b.png")); + + p1->setObjectName("p1"); + p2->setObjectName("p2"); + p3->setObjectName("p3"); + p4->setObjectName("p4"); + + p1->setGeometry(QRectF(0.0, 0.0, 64.0, 64.0)); + p2->setGeometry(QRectF(236.0, 0.0, 64.0, 64.0)); + p3->setGeometry(QRectF(236.0, 236.0, 64.0, 64.0)); + p4->setGeometry(QRectF(0.0, 236.0, 64.0, 64.0)); + + QGraphicsScene scene(0, 0, 300, 300); + scene.setBackgroundBrush(Qt::white); + scene.addItem(p1); + scene.addItem(p2); + scene.addItem(p3); + scene.addItem(p4); + + QGraphicsView window(&scene); + window.setFrameStyle(0); + window.setAlignment(Qt::AlignLeft | Qt::AlignTop); + window.setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff); + window.setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff); + + QStateMachine machine; + machine.setGlobalRestorePolicy(QStateMachine::RestoreProperties); + + QState *group = new QState(machine.rootState()); + group->setObjectName("group"); + QRect selectedRect(86, 86, 128, 128); + + QState *idleState = new QState(group); + group->setInitialState(idleState); + + QObjectList objects; + objects << p1 << p2 << p3 << p4; + createStates(objects, selectedRect, group); + createAnimations(objects, &machine); + + machine.setInitialState(group); + machine.start(); + + window.resize(300, 300); + window.show(); + + return app.exec(); +} + +#include "main.moc" diff --git a/examples/animation/easing/animation.h b/examples/animation/easing/animation.h new file mode 100644 index 0000000..d4d699d --- /dev/null +++ b/examples/animation/easing/animation.h @@ -0,0 +1,101 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef ANIMATION_H +#define ANIMATION_H + +#include <QtGui> + +#include <QtCore/qpropertyanimation.h> + +class Animation : public QPropertyAnimation { +public: + enum PathType { + LinearPath, + CirclePath, + NPathTypes + }; + Animation(QObject *target, const QByteArray &prop) + : QPropertyAnimation(target, prop) + { + setPathType(LinearPath); + } + + void setPathType(PathType pathType) + { + if (pathType >= NPathTypes) + qWarning("Unknown pathType %d", pathType); + + m_pathType = pathType; + m_path = QPainterPath(); + } + + void updateCurrentTime(int msecs) + { + if (m_pathType == CirclePath) { + if (m_path.isEmpty()) { + QPointF to = endValue().toPointF(); + QPointF from = startValue().toPointF(); + m_path.moveTo(from); + m_path.addEllipse(QRectF(from, to)); + } + int dura = duration(); + const qreal progress = ((dura == 0) ? 1 : ((((currentTime() - 1) % dura) + 1) / qreal(dura))); + + qreal easedProgress = easingCurve().valueForProgress(progress); + if (easedProgress > 1.0) { + easedProgress -= 1.0; + } else if (easedProgress < 0) { + easedProgress += 1.0; + } + QPointF pt = m_path.pointAtPercent(easedProgress); + updateCurrentValue(pt); + emit valueChanged(pt); + } else { + QPropertyAnimation::updateCurrentTime(msecs); + } + } + + QPainterPath m_path; + PathType m_pathType; +}; + +#endif // ANIMATION_H diff --git a/examples/animation/easing/easing.pro b/examples/animation/easing/easing.pro new file mode 100644 index 0000000..8e8a35f --- /dev/null +++ b/examples/animation/easing/easing.pro @@ -0,0 +1,14 @@ +HEADERS = window.h \ + animation.h +SOURCES = main.cpp \ + window.cpp + +FORMS = form.ui + +RESOURCES = easing.qrc + +# install +target.path = $$[QT_INSTALL_EXAMPLES]/animation/easing +sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS easing.pro images +sources.path = $$[QT_INSTALL_EXAMPLES]/animation/easing +INSTALLS += target sources diff --git a/examples/animation/easing/easing.qrc b/examples/animation/easing/easing.qrc new file mode 100644 index 0000000..7e112d3 --- /dev/null +++ b/examples/animation/easing/easing.qrc @@ -0,0 +1,5 @@ +<!DOCTYPE RCC><RCC version="1.0"> + <qresource> + <file>images/qt-logo.png</file> + </qresource> + </RCC>
\ No newline at end of file diff --git a/examples/animation/easing/form.ui b/examples/animation/easing/form.ui new file mode 100644 index 0000000..b60ade8 --- /dev/null +++ b/examples/animation/easing/form.ui @@ -0,0 +1,201 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>Form</class> + <widget class="QWidget" name="Form"> + <property name="geometry"> + <rect> + <x>0</x> + <y>0</y> + <width>545</width> + <height>471</height> + </rect> + </property> + <property name="windowTitle"> + <string>Easing curves</string> + </property> + <layout class="QGridLayout" name="gridLayout"> + <item row="0" column="0" colspan="2"> + <widget class="QListWidget" name="easingCurvePicker"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Expanding" vsizetype="Preferred"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="maximumSize"> + <size> + <width>16777215</width> + <height>120</height> + </size> + </property> + <property name="verticalScrollBarPolicy"> + <enum>Qt::ScrollBarAlwaysOff</enum> + </property> + <property name="movement"> + <enum>QListView::Static</enum> + </property> + <property name="isWrapping" stdset="0"> + <bool>false</bool> + </property> + <property name="viewMode"> + <enum>QListView::IconMode</enum> + </property> + <property name="selectionRectVisible"> + <bool>false</bool> + </property> + </widget> + </item> + <item row="1" column="0"> + <layout class="QVBoxLayout" name="verticalLayout"> + <item> + <widget class="QGroupBox" name="groupBox_2"> + <property name="title"> + <string>Path type</string> + </property> + <layout class="QVBoxLayout" name="verticalLayout_2"> + <item> + <widget class="QRadioButton" name="lineRadio"> + <property name="text"> + <string>Line</string> + </property> + <property name="checked"> + <bool>true</bool> + </property> + <attribute name="buttonGroup"> + <string>buttonGroup</string> + </attribute> + </widget> + </item> + <item> + <widget class="QRadioButton" name="circleRadio"> + <property name="text"> + <string>Circle</string> + </property> + <attribute name="buttonGroup"> + <string>buttonGroup</string> + </attribute> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <widget class="QGroupBox" name="groupBox"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Fixed" vsizetype="Preferred"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + <property name="title"> + <string>Properties</string> + </property> + <layout class="QFormLayout" name="formLayout"> + <property name="fieldGrowthPolicy"> + <enum>QFormLayout::AllNonFixedFieldsGrow</enum> + </property> + <item row="0" column="0"> + <widget class="QLabel" name="label"> + <property name="text"> + <string>Period</string> + </property> + </widget> + </item> + <item row="0" column="1"> + <widget class="QDoubleSpinBox" name="periodSpinBox"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="minimum"> + <double>-1.000000000000000</double> + </property> + <property name="singleStep"> + <double>0.100000000000000</double> + </property> + <property name="value"> + <double>-1.000000000000000</double> + </property> + </widget> + </item> + <item row="1" column="0"> + <widget class="QLabel" name="label_2"> + <property name="text"> + <string>Amplitude</string> + </property> + </widget> + </item> + <item row="1" column="1"> + <widget class="QDoubleSpinBox" name="amplitudeSpinBox"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="minimum"> + <double>-1.000000000000000</double> + </property> + <property name="singleStep"> + <double>0.100000000000000</double> + </property> + <property name="value"> + <double>-1.000000000000000</double> + </property> + </widget> + </item> + <item row="2" column="0"> + <widget class="QLabel" name="label_3"> + <property name="text"> + <string>Overshoot</string> + </property> + </widget> + </item> + <item row="2" column="1"> + <widget class="QDoubleSpinBox" name="overshootSpinBox"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="minimum"> + <double>-1.000000000000000</double> + </property> + <property name="singleStep"> + <double>0.100000000000000</double> + </property> + <property name="value"> + <double>-1.000000000000000</double> + </property> + </widget> + </item> + </layout> + </widget> + </item> + <item> + <spacer name="verticalSpacer"> + <property name="orientation"> + <enum>Qt::Vertical</enum> + </property> + <property name="sizeHint" stdset="0"> + <size> + <width>20</width> + <height>40</height> + </size> + </property> + </spacer> + </item> + </layout> + </item> + <item row="1" column="1"> + <widget class="QGraphicsView" name="graphicsView"> + <property name="sizePolicy"> + <sizepolicy hsizetype="Expanding" vsizetype="Expanding"> + <horstretch>0</horstretch> + <verstretch>0</verstretch> + </sizepolicy> + </property> + </widget> + </item> + </layout> + </widget> + <resources/> + <connections/> + <buttongroups> + <buttongroup name="buttonGroup"/> + </buttongroups> +</ui> diff --git a/examples/animation/easing/images/qt-logo.png b/examples/animation/easing/images/qt-logo.png Binary files differnew file mode 100644 index 0000000..14ddf2a --- /dev/null +++ b/examples/animation/easing/images/qt-logo.png diff --git a/examples/animation/easing/main.cpp b/examples/animation/easing/main.cpp new file mode 100644 index 0000000..bd10df2 --- /dev/null +++ b/examples/animation/easing/main.cpp @@ -0,0 +1,53 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include <QtGui> +#include "window.h" + +int main(int argc, char **argv) +{ + Q_INIT_RESOURCE(easing); + QApplication app(argc, argv); + Window w; + w.resize(400, 400); + w.show(); + return app.exec(); +} diff --git a/examples/animation/easing/window.cpp b/examples/animation/easing/window.cpp new file mode 100644 index 0000000..cf4be15 --- /dev/null +++ b/examples/animation/easing/window.cpp @@ -0,0 +1,163 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "window.h" + +Window::Window(QWidget *parent) + : QWidget(parent), m_iconSize(64, 64) +{ + m_ui.setupUi(this); + QButtonGroup *buttonGroup = qFindChild<QButtonGroup *>(this); // ### workaround for uic in 4.4 + m_ui.easingCurvePicker->setIconSize(m_iconSize); + m_ui.easingCurvePicker->setMinimumHeight(m_iconSize.height() + 50); + buttonGroup->setId(m_ui.lineRadio, 0); + buttonGroup->setId(m_ui.circleRadio, 1); + + QEasingCurve dummy; + m_ui.periodSpinBox->setValue(dummy.period()); + m_ui.amplitudeSpinBox->setValue(dummy.amplitude()); + m_ui.overshootSpinBox->setValue(dummy.overshoot()); + + connect(m_ui.easingCurvePicker, SIGNAL(currentRowChanged(int)), this, SLOT(curveChanged(int))); + connect(buttonGroup, SIGNAL(buttonClicked(int)), this, SLOT(pathChanged(int))); + connect(m_ui.periodSpinBox, SIGNAL(valueChanged(double)), this, SLOT(periodChanged(double))); + connect(m_ui.amplitudeSpinBox, SIGNAL(valueChanged(double)), this, SLOT(amplitudeChanged(double))); + connect(m_ui.overshootSpinBox, SIGNAL(valueChanged(double)), this, SLOT(overshootChanged(double))); + createCurveIcons(); + + QPixmap pix(QLatin1String(":/images/qt-logo.png")); + m_item = new PixmapItem(pix); + m_scene.addItem(m_item); + m_ui.graphicsView->setScene(&m_scene); + + m_anim = new Animation(m_item, "pos"); + m_anim->setEasingCurve(QEasingCurve::OutBounce); + m_ui.easingCurvePicker->setCurrentRow(int(QEasingCurve::OutBounce)); + + startAnimation(); +} + +void Window::createCurveIcons() +{ + QPixmap pix(m_iconSize); + QPainter painter(&pix); + QLinearGradient gradient(0,0, 0, m_iconSize.height()); + gradient.setColorAt(0.0, QColor(240, 240, 240)); + gradient.setColorAt(1.0, QColor(224, 224, 224)); + QBrush brush(gradient); + const QMetaObject &mo = QEasingCurve::staticMetaObject; + QMetaEnum metaEnum = mo.enumerator(mo.indexOfEnumerator("Type")); + // Skip QEasingCurve::Custom + for (int i = 0; i < QEasingCurve::NCurveTypes - 1; ++i) { + painter.fillRect(QRect(QPoint(0, 0), m_iconSize), brush); + QEasingCurve curve((QEasingCurve::Type)i); + painter.setPen(QColor(0, 0, 255, 64)); + qreal xAxis = m_iconSize.height()/1.5; + qreal yAxis = m_iconSize.width()/3; + painter.drawLine(0, xAxis, m_iconSize.width(), xAxis); + painter.drawLine(yAxis, 0, yAxis, m_iconSize.height()); + painter.setPen(Qt::black); + + qreal curveScale = m_iconSize.height()/2; + QPoint currentPos(yAxis, xAxis); + + for (qreal t = 0; t < 1.0; t+=1.0/curveScale) { + QPoint to; + to.setX(yAxis + curveScale * t); + to.setY(xAxis - curveScale * curve.valueForProgress(t)); + painter.drawLine(currentPos, to); + currentPos = to; + } + QListWidgetItem *item = new QListWidgetItem; + item->setIcon(QIcon(pix)); + item->setText(metaEnum.key(i)); + m_ui.easingCurvePicker->addItem(item); + } +} + +void Window::startAnimation() +{ + m_anim->setStartValue(QPointF(0, 0)); + m_anim->setEndValue(QPointF(100, 100)); + m_anim->setDuration(2000); + m_anim->setLoopCount(-1); // forever + m_anim->start(); +} + +void Window::curveChanged(int row) +{ + QEasingCurve::Type curveType = (QEasingCurve::Type)row; + m_anim->setEasingCurve(curveType); + m_anim->setCurrentTime(0); + + bool isElastic = curveType >= QEasingCurve::InElastic && curveType <= QEasingCurve::OutInElastic; + bool isBounce = curveType >= QEasingCurve::InBounce && curveType <= QEasingCurve::OutInBounce; + m_ui.periodSpinBox->setEnabled(isElastic); + m_ui.amplitudeSpinBox->setEnabled(isElastic || isBounce); + m_ui.overshootSpinBox->setEnabled(curveType >= QEasingCurve::InBack && curveType <= QEasingCurve::OutInBack); +} + +void Window::pathChanged(int index) +{ + m_anim->setPathType((Animation::PathType)index); +} + +void Window::periodChanged(double value) +{ + QEasingCurve curve = m_anim->easingCurve(); + curve.setPeriod(value); + m_anim->setEasingCurve(curve); +} + +void Window::amplitudeChanged(double value) +{ + QEasingCurve curve = m_anim->easingCurve(); + curve.setAmplitude(value); + m_anim->setEasingCurve(curve); +} + +void Window::overshootChanged(double value) +{ + QEasingCurve curve = m_anim->easingCurve(); + curve.setOvershoot(value); + m_anim->setEasingCurve(curve); +} + diff --git a/examples/animation/easing/window.h b/examples/animation/easing/window.h new file mode 100644 index 0000000..f3a8cb3 --- /dev/null +++ b/examples/animation/easing/window.h @@ -0,0 +1,79 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include <QtGui> + +#include "ui_form.h" +#include "animation.h" + +class PixmapItem : public QObject, public QGraphicsPixmapItem +{ + Q_OBJECT + Q_PROPERTY(QPointF pos READ pos WRITE setPos) +public: + PixmapItem(const QPixmap &pix) : QGraphicsPixmapItem(pix) + { + } +}; + +class Window : public QWidget { + Q_OBJECT +public: + Window(QWidget *parent = 0); +private slots: + void curveChanged(int row); + void pathChanged(int index); + void periodChanged(double); + void amplitudeChanged(double); + void overshootChanged(double); + +private: + void createCurveIcons(); + void startAnimation(); + + Ui::Form m_ui; + QGraphicsScene m_scene; + PixmapItem *m_item; + Animation *m_anim; + QSize m_iconSize; + + +}; diff --git a/examples/animation/moveblocks/main.cpp b/examples/animation/moveblocks/main.cpp new file mode 100644 index 0000000..b00485e --- /dev/null +++ b/examples/animation/moveblocks/main.cpp @@ -0,0 +1,296 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include <QtCore> +#include <QtGui> +#include <time.h> + +class StateSwitchEvent: public QEvent +{ +public: + StateSwitchEvent() + : QEvent(Type(StateSwitchType)) + { + } + + StateSwitchEvent(int rand) + : QEvent(Type(StateSwitchType)), + m_rand(rand) + { + } + + enum { StateSwitchType = QEvent::User + 256 }; + + int rand() const { return m_rand; } + +private: + int m_rand; +}; + + +class QGraphicsRectWidget : public QGraphicsWidget +{ +public: + void paint(QPainter *painter, const QStyleOptionGraphicsItem *, + QWidget *) + { + painter->fillRect(rect(), Qt::blue); + } +}; + +class StateSwitchTransition: public QAbstractTransition +{ +public: + StateSwitchTransition(int rand) + : QAbstractTransition(), + m_rand(rand) + { + } + +protected: + virtual bool eventTest(QEvent *event) + { + return (event->type() == QEvent::Type(StateSwitchEvent::StateSwitchType)) + && (static_cast<StateSwitchEvent *>(event)->rand() == m_rand); + } + + virtual void onTransition(QEvent *) {} + +private: + int m_rand; +}; + +class StateSwitcher : public QState +{ + Q_OBJECT +public: + StateSwitcher(QStateMachine *machine) + : QState(machine->rootState()), m_machine(machine), + m_stateCount(0), m_lastIndex(0) + { } + + virtual void onEntry(QEvent *) + { + int n; + while ((n = (qrand() % m_stateCount + 1)) == m_lastIndex) + { } + m_lastIndex = n; + m_machine->postEvent(new StateSwitchEvent(n)); + } + virtual void onExit(QEvent *) {} + + void addState(QState *state, QAbstractAnimation *animation) { + StateSwitchTransition *trans = new StateSwitchTransition(++m_stateCount); + trans->setTargetState(state); + addTransition(trans); + trans->addAnimation(animation); + } + + +private: + QStateMachine *m_machine; + int m_stateCount; + int m_lastIndex; +}; + +QState *createGeometryState(QObject *w1, const QRect &rect1, + QObject *w2, const QRect &rect2, + QObject *w3, const QRect &rect3, + QObject *w4, const QRect &rect4, + QState *parent) +{ + QState *result = new QState(parent); + result->assignProperty(w1, "geometry", rect1); + result->assignProperty(w1, "geometry", rect1); + result->assignProperty(w2, "geometry", rect2); + result->assignProperty(w3, "geometry", rect3); + result->assignProperty(w4, "geometry", rect4); + + return result; +} + +int main(int argc, char **argv) +{ + QApplication app(argc, argv); + +#if 0 + QWidget window; + QPalette palette; + palette.setBrush(QPalette::Window, Qt::black); + window.setPalette(palette); + QPushButton *button1 = new QPushButton("A", &window); + QPushButton *button2 = new QPushButton("B", &window); + QPushButton *button3 = new QPushButton("C", &window); + QPushButton *button4 = new QPushButton("D", &window); + + button1->setObjectName("button1"); + button2->setObjectName("button2"); + button3->setObjectName("button3"); + button4->setObjectName("button4"); +#else + QGraphicsRectWidget *button1 = new QGraphicsRectWidget; + QGraphicsRectWidget *button2 = new QGraphicsRectWidget; + QGraphicsRectWidget *button3 = new QGraphicsRectWidget; + QGraphicsRectWidget *button4 = new QGraphicsRectWidget; + button2->setZValue(1); + button3->setZValue(2); + button4->setZValue(3); + QGraphicsScene scene(0, 0, 300, 300); + scene.setBackgroundBrush(Qt::black); + scene.addItem(button1); + scene.addItem(button2); + scene.addItem(button3); + scene.addItem(button4); + + QGraphicsView window(&scene); + window.setFrameStyle(0); + window.setAlignment(Qt::AlignLeft | Qt::AlignTop); + window.setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff); + window.setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff); +#endif + QStateMachine machine; + + QState *group = new QState(); + group->setObjectName("group"); + QTimer timer; + timer.setInterval(1250); + timer.setSingleShot(true); + QObject::connect(group, SIGNAL(entered()), &timer, SLOT(start())); + + QState *state1; + QState *state2; + QState *state3; + QState *state4; + QState *state5; + QState *state6; + QState *state7; + + state1 = createGeometryState(button1, QRect(100, 0, 50, 50), + button2, QRect(150, 0, 50, 50), + button3, QRect(200, 0, 50, 50), + button4, QRect(250, 0, 50, 50), + group); + state2 = createGeometryState(button1, QRect(250, 100, 50, 50), + button2, QRect(250, 150, 50, 50), + button3, QRect(250, 200, 50, 50), + button4, QRect(250, 250, 50, 50), + group); + state3 = createGeometryState(button1, QRect(150, 250, 50, 50), + button2, QRect(100, 250, 50, 50), + button3, QRect(50, 250, 50, 50), + button4, QRect(0, 250, 50, 50), + group); + state4 = createGeometryState(button1, QRect(0, 150, 50, 50), + button2, QRect(0, 100, 50, 50), + button3, QRect(0, 50, 50, 50), + button4, QRect(0, 0, 50, 50), + group); + state5 = createGeometryState(button1, QRect(100, 100, 50, 50), + button2, QRect(150, 100, 50, 50), + button3, QRect(100, 150, 50, 50), + button4, QRect(150, 150, 50, 50), + group); + state6 = createGeometryState(button1, QRect(50, 50, 50, 50), + button2, QRect(200, 50, 50, 50), + button3, QRect(50, 200, 50, 50), + button4, QRect(200, 200, 50, 50), + group); + state7 = createGeometryState(button1, QRect(0, 0, 50, 50), + button2, QRect(250, 0, 50, 50), + button3, QRect(0, 250, 50, 50), + button4, QRect(250, 250, 50, 50), + group); + group->setInitialState(state1); + + QParallelAnimationGroup animationGroup; + QSequentialAnimationGroup *subGroup; + + QPropertyAnimation *anim = new QPropertyAnimation(button4, "geometry"); + anim->setDuration(1000); + anim->setEasingCurve(QEasingCurve::OutElastic); + animationGroup.addAnimation(anim); + + subGroup = new QSequentialAnimationGroup(&animationGroup); + subGroup->addPause(100); + anim = new QPropertyAnimation(button3, "geometry"); + anim->setDuration(1000); + anim->setEasingCurve(QEasingCurve::OutElastic); + subGroup->addAnimation(anim); + + subGroup = new QSequentialAnimationGroup(&animationGroup); + subGroup->addPause(150); + anim = new QPropertyAnimation(button2, "geometry"); + anim->setDuration(1000); + anim->setEasingCurve(QEasingCurve::OutElastic); + subGroup->addAnimation(anim); + + subGroup = new QSequentialAnimationGroup(&animationGroup); + subGroup->addPause(200); + anim = new QPropertyAnimation(button1, "geometry"); + anim->setDuration(1000); + anim->setEasingCurve(QEasingCurve::OutElastic); + subGroup->addAnimation(anim); + + StateSwitcher *stateSwitcher = new StateSwitcher(&machine); + stateSwitcher->setObjectName("stateSwitcher"); + group->addTransition(&timer, SIGNAL(timeout()), stateSwitcher); + stateSwitcher->addState(state1, &animationGroup); + stateSwitcher->addState(state2, &animationGroup); + stateSwitcher->addState(state3, &animationGroup); + stateSwitcher->addState(state4, &animationGroup); + stateSwitcher->addState(state5, &animationGroup); + stateSwitcher->addState(state6, &animationGroup); + stateSwitcher->addState(state7, &animationGroup); + + machine.addState(group); + machine.setInitialState(group); + machine.start(); + + + window.resize(300, 300); + window.show(); + + qsrand(time(0)); + + return app.exec(); +} + +#include "main.moc" diff --git a/examples/animation/moveblocks/moveblocks.pro b/examples/animation/moveblocks/moveblocks.pro new file mode 100644 index 0000000..b8e88b2 --- /dev/null +++ b/examples/animation/moveblocks/moveblocks.pro @@ -0,0 +1,7 @@ +SOURCES = main.cpp + +# install +target.path = $$[QT_INSTALL_EXAMPLES]/animation/moveblocks +sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS moveblocks.pro +sources.path = $$[QT_INSTALL_EXAMPLES]/animation/moveblocks +INSTALLS += target sources diff --git a/examples/animation/states/accessories-dictionary.png b/examples/animation/states/accessories-dictionary.png Binary files differnew file mode 100644 index 0000000..e9bd55d --- /dev/null +++ b/examples/animation/states/accessories-dictionary.png diff --git a/examples/animation/states/akregator.png b/examples/animation/states/akregator.png Binary files differnew file mode 100644 index 0000000..a086f45 --- /dev/null +++ b/examples/animation/states/akregator.png diff --git a/examples/animation/states/digikam.png b/examples/animation/states/digikam.png Binary files differnew file mode 100644 index 0000000..9de9fb2 --- /dev/null +++ b/examples/animation/states/digikam.png diff --git a/examples/animation/states/help-browser.png b/examples/animation/states/help-browser.png Binary files differnew file mode 100644 index 0000000..db92faa --- /dev/null +++ b/examples/animation/states/help-browser.png diff --git a/examples/animation/states/k3b.png b/examples/animation/states/k3b.png Binary files differnew file mode 100644 index 0000000..bbcafcf --- /dev/null +++ b/examples/animation/states/k3b.png diff --git a/examples/animation/states/kchart.png b/examples/animation/states/kchart.png Binary files differnew file mode 100644 index 0000000..1dd115b --- /dev/null +++ b/examples/animation/states/kchart.png diff --git a/examples/animation/states/main.cpp b/examples/animation/states/main.cpp new file mode 100644 index 0000000..17a7a8e --- /dev/null +++ b/examples/animation/states/main.cpp @@ -0,0 +1,284 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include <QtGui> + +class Pixmap : public QGraphicsWidget +{ + Q_OBJECT +public: + Pixmap(const QPixmap &pix) : QGraphicsWidget(), p(pix) + { + setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed); + } + + void paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *) + { + painter->drawPixmap(QPointF(), p); + } + +protected: + QSizeF sizeHint(Qt::SizeHint, const QSizeF & = QSizeF()) + { + return QSizeF(p.width(), p.height()); + } + +private: + QPixmap p; +}; + +int main(int argc, char *argv[]) +{ + Q_INIT_RESOURCE(states); + + QApplication app(argc, argv); + + // Text edit and button + QTextEdit *edit = new QTextEdit; + edit->setText("asdf lkjha yuoiqwe asd iuaysd u iasyd uiy " + "asdf lkjha yuoiqwe asd iuaysd u iasyd uiy " + "asdf lkjha yuoiqwe asd iuaysd u iasyd uiy " + "asdf lkjha yuoiqwe asd iuaysd u iasyd uiy!"); + + QPushButton *button = new QPushButton; + QGraphicsProxyWidget *buttonProxy = new QGraphicsProxyWidget; + buttonProxy->setWidget(button); + QGraphicsProxyWidget *editProxy = new QGraphicsProxyWidget; + editProxy->setWidget(edit); + + QGroupBox *box = new QGroupBox; + box->setFlat(true); + box->setTitle("Options"); + + QVBoxLayout *layout2 = new QVBoxLayout; + box->setLayout(layout2); + layout2->addWidget(new QRadioButton("Herring")); + layout2->addWidget(new QRadioButton("Blue Parrot")); + layout2->addWidget(new QRadioButton("Petunias")); + layout2->addStretch(); + + QGraphicsProxyWidget *boxProxy = new QGraphicsProxyWidget; + boxProxy->setWidget(box); + + // Parent widget + QGraphicsWidget *widget = new QGraphicsWidget; + QGraphicsLinearLayout *layout = new QGraphicsLinearLayout(Qt::Vertical, widget); + layout->addItem(editProxy); + layout->addItem(buttonProxy); + widget->setLayout(layout); + + Pixmap *p1 = new Pixmap(QPixmap(":/digikam.png")); + Pixmap *p2 = new Pixmap(QPixmap(":/akregator.png")); + Pixmap *p3 = new Pixmap(QPixmap(":/accessories-dictionary.png")); + Pixmap *p4 = new Pixmap(QPixmap(":/k3b.png")); + Pixmap *p5 = new Pixmap(QPixmap(":/help-browser.png")); + Pixmap *p6 = new Pixmap(QPixmap(":/kchart.png")); + + QGraphicsScene scene(0, 0, 400, 300); + scene.setBackgroundBrush(scene.palette().window()); + scene.addItem(widget); + scene.addItem(boxProxy); + scene.addItem(p1); + scene.addItem(p2); + scene.addItem(p3); + scene.addItem(p4); + scene.addItem(p5); + scene.addItem(p6); + + QStateMachine machine; + QState *root = machine.rootState(); + QState *state1 = new QState(root); + QState *state2 = new QState(root); + QState *state3 = new QState(root); + machine.setInitialState(state1); + + // State 1 + state1->assignProperty(button, "text", "Switch to state 2"); + state1->assignProperty(widget, "geometry", QRectF(0, 0, 400, 150)); + state1->assignProperty(box, "geometry", QRect(-200, 150, 200, 150)); + state1->assignProperty(p1, "geometry", QRectF(68, 185, 64, 64)); + state1->assignProperty(p2, "geometry", QRectF(168, 185, 64, 64)); + state1->assignProperty(p3, "geometry", QRectF(268, 185, 64, 64)); + state1->assignProperty(p4, "geometry", QRectF(68-150, 48-150, 64, 64)); + state1->assignProperty(p5, "geometry", QRectF(168, 48-150, 64, 64)); + state1->assignProperty(p6, "geometry", QRectF(268+150, 48-150, 64, 64)); + state1->assignProperty(p1, "zRotation", qreal(0)); + state1->assignProperty(p2, "zRotation", qreal(0)); + state1->assignProperty(p3, "zRotation", qreal(0)); + state1->assignProperty(p4, "zRotation", qreal(-270)); + state1->assignProperty(p5, "zRotation", qreal(-90)); + state1->assignProperty(p6, "zRotation", qreal(270)); + state1->assignProperty(boxProxy, "opacity", qreal(0)); + state1->assignProperty(p1, "opacity", qreal(1)); + state1->assignProperty(p2, "opacity", qreal(1)); + state1->assignProperty(p3, "opacity", qreal(1)); + state1->assignProperty(p4, "opacity", qreal(0)); + state1->assignProperty(p5, "opacity", qreal(0)); + state1->assignProperty(p6, "opacity", qreal(0)); + + // State 2 + state2->assignProperty(button, "text", "Switch to state 3"); + state2->assignProperty(widget, "geometry", QRectF(200, 150, 200, 150)); + state2->assignProperty(box, "geometry", QRect(9, 150, 190, 150)); + state2->assignProperty(p1, "geometry", QRectF(68-150, 185+150, 64, 64)); + state2->assignProperty(p2, "geometry", QRectF(168, 185+150, 64, 64)); + state2->assignProperty(p3, "geometry", QRectF(268+150, 185+150, 64, 64)); + state2->assignProperty(p4, "geometry", QRectF(64, 48, 64, 64)); + state2->assignProperty(p5, "geometry", QRectF(168, 48, 64, 64)); + state2->assignProperty(p6, "geometry", QRectF(268, 48, 64, 64)); + state2->assignProperty(p1, "zRotation", qreal(-270)); + state2->assignProperty(p2, "zRotation", qreal(90)); + state2->assignProperty(p3, "zRotation", qreal(270)); + state2->assignProperty(p4, "zRotation", qreal(0)); + state2->assignProperty(p5, "zRotation", qreal(0)); + state2->assignProperty(p6, "zRotation", qreal(0)); + state2->assignProperty(boxProxy, "opacity", qreal(1)); + state2->assignProperty(p1, "opacity", qreal(0)); + state2->assignProperty(p2, "opacity", qreal(0)); + state2->assignProperty(p3, "opacity", qreal(0)); + state2->assignProperty(p4, "opacity", qreal(1)); + state2->assignProperty(p5, "opacity", qreal(1)); + state2->assignProperty(p6, "opacity", qreal(1)); + + // State 3 + state3->assignProperty(button, "text", "Switch to state 1"); + state3->assignProperty(p1, "geometry", QRectF(5, 5, 64, 64)); + state3->assignProperty(p2, "geometry", QRectF(5, 5 + 64 + 5, 64, 64)); + state3->assignProperty(p3, "geometry", QRectF(5, 5 + (64 + 5) + 64, 64, 64)); + state3->assignProperty(p4, "geometry", QRectF(5 + 64 + 5, 5, 64, 64)); + state3->assignProperty(p5, "geometry", QRectF(5 + 64 + 5, 5 + 64 + 5, 64, 64)); + state3->assignProperty(p6, "geometry", QRectF(5 + 64 + 5, 5 + (64 + 5) + 64, 64, 64)); + state3->assignProperty(widget, "geometry", QRectF(138, 5, 400 - 138, 200)); + state3->assignProperty(box, "geometry", QRect(5, 205, 400, 90)); + state3->assignProperty(p1, "opacity", qreal(1)); + state3->assignProperty(p2, "opacity", qreal(1)); + state3->assignProperty(p3, "opacity", qreal(1)); + state3->assignProperty(p4, "opacity", qreal(1)); + state3->assignProperty(p5, "opacity", qreal(1)); + state3->assignProperty(p6, "opacity", qreal(1)); + + QParallelAnimationGroup animation1; + + QSequentialAnimationGroup *animation1SubGroup; + animation1SubGroup = new QSequentialAnimationGroup(&animation1); + animation1SubGroup->addPause(250); + animation1SubGroup->addAnimation(new QPropertyAnimation(box, "geometry")); + + animation1.addAnimation(new QPropertyAnimation(widget, "geometry")); + animation1.addAnimation(new QPropertyAnimation(p1, "geometry")); + animation1.addAnimation(new QPropertyAnimation(p2, "geometry")); + animation1.addAnimation(new QPropertyAnimation(p3, "geometry")); + animation1.addAnimation(new QPropertyAnimation(p4, "geometry")); + animation1.addAnimation(new QPropertyAnimation(p5, "geometry")); + animation1.addAnimation(new QPropertyAnimation(p6, "geometry")); + animation1.addAnimation(new QPropertyAnimation(p1, "zRotation")); + animation1.addAnimation(new QPropertyAnimation(p2, "zRotation")); + animation1.addAnimation(new QPropertyAnimation(p3, "zRotation")); + animation1.addAnimation(new QPropertyAnimation(p4, "zRotation")); + animation1.addAnimation(new QPropertyAnimation(p5, "zRotation")); + animation1.addAnimation(new QPropertyAnimation(p6, "zRotation")); + animation1.addAnimation(new QPropertyAnimation(p1, "opacity")); + animation1.addAnimation(new QPropertyAnimation(p2, "opacity")); + animation1.addAnimation(new QPropertyAnimation(p3, "opacity")); + animation1.addAnimation(new QPropertyAnimation(p4, "opacity")); + animation1.addAnimation(new QPropertyAnimation(p5, "opacity")); + animation1.addAnimation(new QPropertyAnimation(p6, "opacity")); + + QParallelAnimationGroup animation2; + animation2.addAnimation(new QPropertyAnimation(box, "geometry")); + animation2.addAnimation(new QPropertyAnimation(widget, "geometry")); + animation2.addAnimation(new QPropertyAnimation(p1, "geometry")); + animation2.addAnimation(new QPropertyAnimation(p2, "geometry")); + animation2.addAnimation(new QPropertyAnimation(p3, "geometry")); + animation2.addAnimation(new QPropertyAnimation(p4, "geometry")); + animation2.addAnimation(new QPropertyAnimation(p5, "geometry")); + animation2.addAnimation(new QPropertyAnimation(p6, "geometry")); + animation2.addAnimation(new QPropertyAnimation(p1, "zRotation")); + animation2.addAnimation(new QPropertyAnimation(p2, "zRotation")); + animation2.addAnimation(new QPropertyAnimation(p3, "zRotation")); + animation2.addAnimation(new QPropertyAnimation(p4, "zRotation")); + animation2.addAnimation(new QPropertyAnimation(p5, "zRotation")); + animation2.addAnimation(new QPropertyAnimation(p6, "zRotation")); + animation2.addAnimation(new QPropertyAnimation(p1, "opacity")); + animation2.addAnimation(new QPropertyAnimation(p2, "opacity")); + animation2.addAnimation(new QPropertyAnimation(p3, "opacity")); + animation2.addAnimation(new QPropertyAnimation(p4, "opacity")); + animation2.addAnimation(new QPropertyAnimation(p5, "opacity")); + animation2.addAnimation(new QPropertyAnimation(p6, "opacity")); + + QParallelAnimationGroup animation3; + animation3.addAnimation(new QPropertyAnimation(box, "geometry")); + animation3.addAnimation(new QPropertyAnimation(widget, "geometry")); + animation3.addAnimation(new QPropertyAnimation(p1, "geometry")); + animation3.addAnimation(new QPropertyAnimation(p2, "geometry")); + animation3.addAnimation(new QPropertyAnimation(p3, "geometry")); + animation3.addAnimation(new QPropertyAnimation(p4, "geometry")); + animation3.addAnimation(new QPropertyAnimation(p5, "geometry")); + animation3.addAnimation(new QPropertyAnimation(p6, "geometry")); + animation3.addAnimation(new QPropertyAnimation(p1, "zRotation")); + animation3.addAnimation(new QPropertyAnimation(p2, "zRotation")); + animation3.addAnimation(new QPropertyAnimation(p3, "zRotation")); + animation3.addAnimation(new QPropertyAnimation(p4, "zRotation")); + animation3.addAnimation(new QPropertyAnimation(p5, "zRotation")); + animation3.addAnimation(new QPropertyAnimation(p6, "zRotation")); + animation3.addAnimation(new QPropertyAnimation(p1, "opacity")); + animation3.addAnimation(new QPropertyAnimation(p2, "opacity")); + animation3.addAnimation(new QPropertyAnimation(p3, "opacity")); + animation3.addAnimation(new QPropertyAnimation(p4, "opacity")); + animation3.addAnimation(new QPropertyAnimation(p5, "opacity")); + animation3.addAnimation(new QPropertyAnimation(p6, "opacity")); + + QAbstractTransition *t1 = state1->addTransition(button, SIGNAL(clicked()), state2); + t1->addAnimation(&animation1); + QAbstractTransition *t2 = state2->addTransition(button, SIGNAL(clicked()), state3); + t2->addAnimation(&animation2); + QAbstractTransition *t3 = state3->addTransition(button, SIGNAL(clicked()), state1); + t3->addAnimation(&animation3); + + machine.start(); + + QGraphicsView view(&scene); + view.show(); + + return app.exec(); +} + +#include "main.moc" diff --git a/examples/animation/states/states.pro b/examples/animation/states/states.pro new file mode 100644 index 0000000..f4d1e0b --- /dev/null +++ b/examples/animation/states/states.pro @@ -0,0 +1,8 @@ +SOURCES += main.cpp +RESOURCES += states.qrc + +# install +target.path = $$[QT_INSTALL_EXAMPLES]/animation/states +sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS states.pro +sources.path = $$[QT_INSTALL_EXAMPLES]/animation/states +INSTALLS += target sources diff --git a/examples/animation/states/states.qrc b/examples/animation/states/states.qrc new file mode 100644 index 0000000..60ab3f7 --- /dev/null +++ b/examples/animation/states/states.qrc @@ -0,0 +1,10 @@ +<!DOCTYPE RCC><RCC version="1.0"> +<qresource> + <file>accessories-dictionary.png</file> + <file>akregator.png</file> + <file>digikam.png</file> + <file>help-browser.png</file> + <file>k3b.png</file> + <file>kchart.png</file> +</qresource> +</RCC> diff --git a/examples/animation/stickman/animation.cpp b/examples/animation/stickman/animation.cpp new file mode 100644 index 0000000..c2c6bd1 --- /dev/null +++ b/examples/animation/stickman/animation.cpp @@ -0,0 +1,193 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "animation.h" + +#include <QPointF> +#include <QIODevice> +#include <QDataStream> + +class Frame +{ +public: + Frame() { + } + + int nodeCount() const + { + return m_nodePositions.size(); + } + + void setNodeCount(int nodeCount) + { + while (nodeCount > m_nodePositions.size()) + m_nodePositions.append(QPointF()); + + while (nodeCount < m_nodePositions.size()) + m_nodePositions.removeLast(); + } + + QPointF nodePos(int idx) const + { + return m_nodePositions.at(idx); + } + + void setNodePos(int idx, const QPointF &pos) + { + m_nodePositions[idx] = pos; + } + +private: + QList<QPointF> m_nodePositions; +}; + +Animation::Animation() +{ + m_currentFrame = 0; + m_frames.append(new Frame); +} + +Animation::~Animation() +{ + qDeleteAll(m_frames); +} + +void Animation::setTotalFrames(int totalFrames) +{ + while (m_frames.size() < totalFrames) + m_frames.append(new Frame); + + while (totalFrames < m_frames.size()) + delete m_frames.takeLast(); +} + +int Animation::totalFrames() const +{ + return m_frames.size(); +} + +void Animation::setCurrentFrame(int currentFrame) +{ + m_currentFrame = qMax(qMin(currentFrame, totalFrames()-1), 0); +} + +int Animation::currentFrame() const +{ + return m_currentFrame; +} + +void Animation::setNodeCount(int nodeCount) +{ + Frame *frame = m_frames.at(m_currentFrame); + frame->setNodeCount(nodeCount); +} + +int Animation::nodeCount() const +{ + Frame *frame = m_frames.at(m_currentFrame); + return frame->nodeCount(); +} + +void Animation::setNodePos(int idx, const QPointF &pos) +{ + Frame *frame = m_frames.at(m_currentFrame); + frame->setNodePos(idx, pos); +} + +QPointF Animation::nodePos(int idx) const +{ + Frame *frame = m_frames.at(m_currentFrame); + return frame->nodePos(idx); +} + +QString Animation::name() const +{ + return m_name; +} + +void Animation::setName(const QString &name) +{ + m_name = name; +} + +void Animation::save(QIODevice *device) const +{ + QDataStream stream(device); + stream << m_name; + stream << m_frames.size(); + foreach (Frame *frame, m_frames) { + stream << frame->nodeCount(); + for (int i=0; i<frame->nodeCount(); ++i) + stream << frame->nodePos(i); + } +} + +void Animation::load(QIODevice *device) +{ + if (!m_frames.isEmpty()) + qDeleteAll(m_frames); + + m_frames.clear(); + + QDataStream stream(device); + stream >> m_name; + + int frameCount; + stream >> frameCount; + + for (int i=0; i<frameCount; ++i) { + + int nodeCount; + stream >> nodeCount; + + Frame *frame = new Frame; + frame->setNodeCount(nodeCount); + + for (int j=0; j<nodeCount; ++j) { + QPointF pos; + stream >> pos; + + frame->setNodePos(j, pos); + } + + m_frames.append(frame); + } +} diff --git a/examples/animation/stickman/animation.h b/examples/animation/stickman/animation.h new file mode 100644 index 0000000..b0b39c9 --- /dev/null +++ b/examples/animation/stickman/animation.h @@ -0,0 +1,83 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef ANIMATION_H +#define ANIMATION_H + +#include <QPointF> +#include <QList> +#include <QString> + +class Frame; +QT_BEGIN_NAMESPACE +class QIODevice; +QT_END_NAMESPACE +class Animation +{ +public: + Animation(); + ~Animation(); + + void setTotalFrames(int totalFrames); + int totalFrames() const; + + void setCurrentFrame(int currentFrame); + int currentFrame() const; + + void setNodeCount(int nodeCount); + int nodeCount() const; + + void setNodePos(int idx, const QPointF &pos); + QPointF nodePos(int idx) const; + + QString name() const; + void setName(const QString &name); + + void save(QIODevice *device) const; + void load(QIODevice *device); + +private: + QString m_name; + QList<Frame *> m_frames; + int m_currentFrame; +}; + +#endif diff --git a/examples/animation/stickman/animations/chilling b/examples/animation/stickman/animations/chilling Binary files differnew file mode 100644 index 0000000..a81fc7a --- /dev/null +++ b/examples/animation/stickman/animations/chilling diff --git a/examples/animation/stickman/animations/dancing b/examples/animation/stickman/animations/dancing Binary files differnew file mode 100644 index 0000000..462f66f --- /dev/null +++ b/examples/animation/stickman/animations/dancing diff --git a/examples/animation/stickman/animations/dead b/examples/animation/stickman/animations/dead Binary files differnew file mode 100644 index 0000000..9859b4b --- /dev/null +++ b/examples/animation/stickman/animations/dead diff --git a/examples/animation/stickman/animations/jumping b/examples/animation/stickman/animations/jumping Binary files differnew file mode 100644 index 0000000..12661a1 --- /dev/null +++ b/examples/animation/stickman/animations/jumping diff --git a/examples/animation/stickman/editor/animationdialog.cpp b/examples/animation/stickman/editor/animationdialog.cpp new file mode 100644 index 0000000..441517d --- /dev/null +++ b/examples/animation/stickman/editor/animationdialog.cpp @@ -0,0 +1,192 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "animationdialog.h" +#include "stickman.h" +#include "animation.h" +#include "node.h" + +#include <QHBoxLayout> +#include <QStackedWidget> +#include <QSpinBox> +#include <QPushButton> +#include <QLabel> +#include <QLineEdit> +#include <QMessageBox> +#include <QFileDialog> + +AnimationDialog::AnimationDialog(StickMan *stickman, QWidget *parent) + : QDialog(parent), m_animation(0), m_stickman(stickman) +{ + initUi(); +} + +AnimationDialog::~AnimationDialog() +{ + delete m_animation; +} + +void AnimationDialog::initUi() +{ + setWindowTitle("Animation"); + setEnabled(false); + + // Second page + m_currentFrame = new QSpinBox(); + m_totalFrames = new QSpinBox(); + m_name = new QLineEdit(); + + connect(m_currentFrame, SIGNAL(valueChanged(int)), this, SLOT(currentFrameChanged(int))); + connect(m_totalFrames, SIGNAL(valueChanged(int)), this, SLOT(totalFramesChanged(int))); + connect(m_name, SIGNAL(textChanged(QString)), this, SLOT(setCurrentAnimationName(QString))); + + QGridLayout *gridLayout = new QGridLayout(this); + gridLayout->addWidget(new QLabel("Name:"), 0, 0, 1, 2); + gridLayout->addWidget(m_name, 0, 2, 1, 2); + gridLayout->addWidget(new QLabel("Frame:"), 1, 0); + gridLayout->addWidget(m_currentFrame, 1, 1); + gridLayout->addWidget(new QLabel("of total # of frames: "), 1, 2); + gridLayout->addWidget(m_totalFrames, 1, 3); +} + +void AnimationDialog::initFromAnimation() +{ + m_currentFrame->setRange(0, m_animation->totalFrames()-1); + m_currentFrame->setValue(m_animation->currentFrame()); + + m_totalFrames->setRange(1, 1000); + m_totalFrames->setValue(m_animation->totalFrames()); + + m_name->setText(m_animation->name()); +} + +void AnimationDialog::saveAnimation() +{ + saveCurrentFrame(); + + QString fileName = QFileDialog::getSaveFileName(this, "Save animation"); + + QFile file(fileName); + if (file.open(QIODevice::WriteOnly)) + m_animation->save(&file); +} + +void AnimationDialog::loadAnimation() +{ + if (maybeSave() != QMessageBox::Cancel) { + QString fileName = QFileDialog::getOpenFileName(this, "Open animation"); + + QFile file(fileName); + if (file.open(QIODevice::ReadOnly)) { + if (m_animation == 0) + newAnimation(); + + m_animation->load(&file); + stickManFromCurrentFrame(); + initFromAnimation(); + } + } +} + +QMessageBox::StandardButton AnimationDialog::maybeSave() +{ + if (m_animation == 0) + return QMessageBox::No; + + QMessageBox::StandardButton button = QMessageBox::question(this, "Save?", "Do you want to save your changes?", + QMessageBox::Save | QMessageBox::Discard | QMessageBox::Cancel); + if (button == QMessageBox::Save) + saveAnimation(); + + return button; +} + +void AnimationDialog::newAnimation() +{ + if (maybeSave() != QMessageBox::Cancel) { + setEnabled(true); + delete m_animation; + m_animation = new Animation(); + initFromAnimation(); + } +} + +// Gets the data from the stickman and stores it in current frame +void AnimationDialog::saveCurrentFrame() +{ + int count = m_stickman->nodeCount(); + m_animation->setNodeCount(count); + for (int i=0; i<count; ++i) { + QGraphicsItem *node = m_stickman->node(i); + m_animation->setNodePos(i, node->pos()); + } +} + +// Gets the data from the current frame and sets the stickman +void AnimationDialog::stickManFromCurrentFrame() +{ + int count = m_animation->nodeCount(); + for (int i=0;i<count;++i) { + QGraphicsItem *node = m_stickman->node(i); + node->setPos(m_animation->nodePos(i)); + } +} + +void AnimationDialog::currentFrameChanged(int currentFrame) +{ + saveCurrentFrame(); + qDebug("currentFrame: %d", currentFrame); + m_animation->setCurrentFrame(currentFrame); + stickManFromCurrentFrame(); + initFromAnimation(); +} + +void AnimationDialog::totalFramesChanged(int totalFrames) +{ + m_animation->setTotalFrames(totalFrames); + stickManFromCurrentFrame(); + initFromAnimation(); +} + +void AnimationDialog::setCurrentAnimationName(const QString &name) +{ + m_animation->setName(name); +} diff --git a/examples/animation/stickman/editor/animationdialog.h b/examples/animation/stickman/editor/animationdialog.h new file mode 100644 index 0000000..6025088 --- /dev/null +++ b/examples/animation/stickman/editor/animationdialog.h @@ -0,0 +1,84 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef ANIMATIONDIALOG_H +#define ANIMATIONDIALOG_H + +#include <QDialog> +#include <QMessageBox> + +QT_BEGIN_NAMESPACE +class QSpinBox; +class QLineEdit; +QT_END_NAMESPACE +class StickMan; +class Animation; +class AnimationDialog: public QDialog +{ + Q_OBJECT +public: + AnimationDialog(StickMan *stickMan, QWidget *parent = 0); + ~AnimationDialog(); + +public slots: + void currentFrameChanged(int currentFrame); + void totalFramesChanged(int totalFrames); + void setCurrentAnimationName(const QString &name); + + void newAnimation(); + void saveAnimation(); + void loadAnimation(); + +private: + void saveCurrentFrame(); + void stickManFromCurrentFrame(); + void initFromAnimation(); + void initUi(); + QMessageBox::StandardButton maybeSave(); + + QSpinBox *m_currentFrame; + QSpinBox *m_totalFrames; + QLineEdit *m_name; + Animation *m_animation; + StickMan *m_stickman; +}; + +#endif diff --git a/examples/animation/stickman/editor/editor.pri b/examples/animation/stickman/editor/editor.pri new file mode 100644 index 0000000..7ad9edb --- /dev/null +++ b/examples/animation/stickman/editor/editor.pri @@ -0,0 +1,2 @@ +SOURCES += $$PWD/animationdialog.cpp $$PWD/mainwindow.cpp +HEADERS += $$PWD/animationdialog.h $$PWD/mainwindow.h diff --git a/examples/animation/stickman/editor/mainwindow.cpp b/examples/animation/stickman/editor/mainwindow.cpp new file mode 100644 index 0000000..c6464c6 --- /dev/null +++ b/examples/animation/stickman/editor/mainwindow.cpp @@ -0,0 +1,76 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "mainwindow.h" +#include "animationdialog.h" +#include "stickman.h" + +#include <QMenuBar> +#include <QApplication> + +MainWindow::MainWindow(StickMan *stickMan) +{ + initActions(stickMan); +} + +MainWindow::~MainWindow() +{ +} + +void MainWindow::initActions(StickMan *stickMan) +{ + AnimationDialog *dialog = new AnimationDialog(stickMan, this); + dialog->show(); + + QMenu *fileMenu = menuBar()->addMenu("&File"); + QAction *loadAction = fileMenu->addAction("&Open"); + QAction *saveAction = fileMenu->addAction("&Save"); + QAction *exitAction = fileMenu->addAction("E&xit"); + + QMenu *animationMenu = menuBar()->addMenu("&Animation"); + QAction *newAnimationAction = animationMenu->addAction("&New animation"); + + connect(loadAction, SIGNAL(triggered()), dialog, SLOT(loadAnimation())); + connect(saveAction, SIGNAL(triggered()), dialog, SLOT(saveAnimation())); + connect(exitAction, SIGNAL(triggered()), QApplication::instance(), SLOT(quit())); + connect(newAnimationAction, SIGNAL(triggered()), dialog, SLOT(newAnimation())); + +} diff --git a/examples/animation/stickman/editor/mainwindow.h b/examples/animation/stickman/editor/mainwindow.h new file mode 100644 index 0000000..4c2b949 --- /dev/null +++ b/examples/animation/stickman/editor/mainwindow.h @@ -0,0 +1,58 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef MAINWINDOW_H +#define MAINWINDOW_H + +#include <QMainWindow> + +class StickMan; +class MainWindow: public QMainWindow +{ +public: + MainWindow(StickMan *stickMan); + ~MainWindow(); + +private: + void initActions(StickMan *stickMan); +}; + +#endif diff --git a/examples/animation/stickman/graphicsview.cpp b/examples/animation/stickman/graphicsview.cpp new file mode 100644 index 0000000..754f3bc --- /dev/null +++ b/examples/animation/stickman/graphicsview.cpp @@ -0,0 +1,81 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "graphicsview.h" +#include "editor/mainwindow.h" +#include "stickman.h" + +#include <QtGui/QKeyEvent> +#include <QtGui/QGraphicsScene> +#include <QtGui/QGraphicsView> + +GraphicsView::GraphicsView(QWidget *parent) : QGraphicsView(parent), m_editor(0) {} + +void GraphicsView::keyPressEvent(QKeyEvent *e) +{ + if (e->key() == Qt::Key_Escape) + close(); + +#if 0 + if (e->key() == Qt::Key_F1) { + if (m_editor == 0) { + QGraphicsScene *scene = new QGraphicsScene; + StickMan *stickMan = new StickMan; + stickMan->setDrawSticks(true); + scene->addItem(stickMan); + + QGraphicsView *view = new QGraphicsView; + view->setBackgroundBrush(Qt::black); + view->setRenderHints(QPainter::Antialiasing); + view->setScene(scene); + + m_editor = new MainWindow(stickMan); + m_editor->setCentralWidget(view); + } + + m_editor->showMaximized(); + } +#endif + + emit keyPressed(Qt::Key(e->key())); +} + + diff --git a/examples/animation/stickman/graphicsview.h b/examples/animation/stickman/graphicsview.h new file mode 100644 index 0000000..2515418 --- /dev/null +++ b/examples/animation/stickman/graphicsview.h @@ -0,0 +1,64 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef GRAPHICSVIEW_H +#define GRAPHICSVIEW + +#include <QtGui/QGraphicsView> + +class MainWindow; +class GraphicsView: public QGraphicsView +{ + Q_OBJECT +public: + GraphicsView(QWidget *parent = 0); + +protected: + void keyPressEvent(QKeyEvent *); + +signals: + void keyPressed(int key); + +private: + MainWindow *m_editor; +}; + +#endif diff --git a/examples/animation/stickman/lifecycle.cpp b/examples/animation/stickman/lifecycle.cpp new file mode 100644 index 0000000..eb4ed11 --- /dev/null +++ b/examples/animation/stickman/lifecycle.cpp @@ -0,0 +1,212 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "lifecycle.h" +#include "stickman.h" +#include "node.h" +#include "animation.h" +#include "graphicsview.h" + +#include <QtCore> +#include <QtGui> + +class KeyPressTransition: public QSignalTransition +{ +public: + KeyPressTransition(GraphicsView *receiver, Qt::Key key) + : QSignalTransition(receiver, SIGNAL(keyPressed(int))), m_key(key) + { + } + KeyPressTransition(GraphicsView *receiver, Qt::Key key, QAbstractState *target) + : QSignalTransition(receiver, SIGNAL(keyPressed(int)), QList<QAbstractState*>() << target), m_key(key) + { + } + + virtual bool eventTest(QEvent *e) + { + if (QSignalTransition::eventTest(e)) { + QVariant key = static_cast<QSignalEvent*>(e)->arguments().at(0); + return (key.toInt() == int(m_key)); + } + + return false; + } +private: + Qt::Key m_key; +}; + +//! [4] +class LightningStrikesTransition: public QEventTransition +{ +public: + LightningStrikesTransition(QAbstractState *target) + : QEventTransition(this, QEvent::Timer, QList<QAbstractState*>() << target) + { + qsrand((uint)QDateTime::currentDateTime().toTime_t()); + startTimer(1000); + } + + virtual bool eventTest(QEvent *e) + { + return QEventTransition::eventTest(e) && ((qrand() % 50) == 0); + } +}; +//! [4] + +LifeCycle::LifeCycle(StickMan *stickMan, GraphicsView *keyReceiver) + : m_stickMan(stickMan), m_keyReceiver(keyReceiver) +{ + // Create animation group to be used for all transitions + m_animationGroup = new QParallelAnimationGroup(); + const int stickManNodeCount = m_stickMan->nodeCount(); + for (int i=0; i<stickManNodeCount; ++i) { + QPropertyAnimation *pa = new QPropertyAnimation(m_stickMan->node(i), "position"); + m_animationGroup->addAnimation(pa); + } + + // Set up intial state graph +//! [3] + m_machine = new QStateMachine(); + m_machine->addDefaultAnimation(m_animationGroup); +//! [3] + + m_alive = new QState(m_machine->rootState()); + m_alive->setObjectName("alive"); + + // Make it blink when lightning strikes before entering dead animation + QState *lightningBlink = new QState(m_machine->rootState()); + lightningBlink->assignProperty(m_stickMan->scene(), "backgroundBrush", Qt::white); + lightningBlink->assignProperty(m_stickMan, "penColor", Qt::black); + lightningBlink->assignProperty(m_stickMan, "fillColor", Qt::white); + lightningBlink->assignProperty(m_stickMan, "isDead", true); + +//! [5] + QTimer *timer = new QTimer(lightningBlink); + timer->setSingleShot(true); + timer->setInterval(100); + QObject::connect(lightningBlink, SIGNAL(entered()), timer, SLOT(start())); + QObject::connect(lightningBlink, SIGNAL(exited()), timer, SLOT(stop())); +//! [5] + + m_dead = new QState(m_machine->rootState()); + m_dead->assignProperty(m_stickMan->scene(), "backgroundBrush", Qt::black); + m_dead->assignProperty(m_stickMan, "penColor", Qt::white); + m_dead->assignProperty(m_stickMan, "fillColor", Qt::black); + m_dead->setObjectName("dead"); + + // Idle state (sets no properties) + m_idle = new QState(m_alive); + m_idle->setObjectName("idle"); + + m_alive->setInitialState(m_idle); + + // Lightning strikes at random + m_alive->addTransition(new LightningStrikesTransition(lightningBlink)); +//! [0] + lightningBlink->addTransition(timer, SIGNAL(timeout()), m_dead); +//! [0] + + m_machine->setInitialState(m_alive); +} + +void LifeCycle::setDeathAnimation(const QString &fileName) +{ + QState *deathAnimation = makeState(m_dead, fileName); + m_dead->setInitialState(deathAnimation); +} + +void LifeCycle::start() +{ + m_machine->start(); +} + +void LifeCycle::addActivity(const QString &fileName, Qt::Key key) +{ + QState *state = makeState(m_alive, fileName); + m_alive->addTransition(new KeyPressTransition(m_keyReceiver, key, state)); +} + +QState *LifeCycle::makeState(QState *parentState, const QString &animationFileName) +{ + QState *topLevel = new QState(parentState); + + Animation animation; + { + QFile file(animationFileName); + if (file.open(QIODevice::ReadOnly)) + animation.load(&file); + } + + const int frameCount = animation.totalFrames(); + QState *previousState = 0; + for (int i=0; i<frameCount; ++i) { + animation.setCurrentFrame(i); + +//! [1] + QState *frameState = new QState(topLevel); + const int nodeCount = animation.nodeCount(); + for (int j=0; j<nodeCount; ++j) + frameState->assignProperty(m_stickMan->node(j), "position", animation.nodePos(j)); +//! [1] + + frameState->setObjectName(QString::fromLatin1("frame %0").arg(i)); + if (previousState == 0) + topLevel->setInitialState(frameState); + else +//! [2] + previousState->addTransition(previousState, SIGNAL(polished()), frameState); +//! [2] + + previousState = frameState; + } + + // Loop + previousState->addTransition(previousState, SIGNAL(polished()), topLevel->initialState()); + + return topLevel; + +} + +LifeCycle::~LifeCycle() +{ + delete m_machine; + delete m_animationGroup; +} diff --git a/examples/animation/stickman/lifecycle.h b/examples/animation/stickman/lifecycle.h new file mode 100644 index 0000000..2be4762 --- /dev/null +++ b/examples/animation/stickman/lifecycle.h @@ -0,0 +1,80 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef LIFECYCLE_H +#define LIFECYCLE_H + +#include <Qt> + +class StickMan; +QT_BEGIN_NAMESPACE +class QStateMachine; +class QAnimationGroup; +class QState; +class QAbstractState; +class QAbstractTransition; +QT_END_NAMESPACE +class GraphicsView; +class LifeCycle +{ +public: + LifeCycle(StickMan *stickMan, GraphicsView *keyEventReceiver); + ~LifeCycle(); + + void setDeathAnimation(const QString &fileName); + void addActivity(const QString &fileName, Qt::Key key); + + void start(); + +private: + QState *makeState(QState *parentState, const QString &animationFileName); + + StickMan *m_stickMan; + QStateMachine *m_machine; + QAnimationGroup *m_animationGroup; + GraphicsView *m_keyReceiver; + + QState *m_alive; + QState *m_dead; + QState *m_idle; +}; + +#endif diff --git a/examples/animation/stickman/main.cpp b/examples/animation/stickman/main.cpp new file mode 100644 index 0000000..62d8252 --- /dev/null +++ b/examples/animation/stickman/main.cpp @@ -0,0 +1,97 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "animation.h" +#include "node.h" +#include "lifecycle.h" +#include "stickman.h" +#include "graphicsview.h" + +#include <QtCore> +#include <QtGui> + +int main(int argc, char **argv) +{ + QApplication app(argc, argv); + + StickMan *stickMan = new StickMan; + stickMan->setDrawSticks(false); + + QGraphicsTextItem *textItem = new QGraphicsTextItem(); + textItem->setHtml("<font color=\"white\"><b>Stickman</b>" + "<p>" + "Tell the stickman what to do!" + "</p>" + "<p><i>" + "<li>Press <font color=\"purple\">J</font> to make the stickman jump.</li>" + "<li>Press <font color=\"purple\">D</font> to make the stickman dance.</li>" + "<li>Press <font color=\"purple\">C</font> to make him chill out.</li>" + "<li>When you are done, press <font color=\"purple\">Escape</font>.</li>" + "</i></p>" + "<p>If he is unlucky, the stickman will get struck by lightning, and never jump, dance or chill out again." + "</p></font>"); + qreal w = textItem->boundingRect().width(); + QRectF stickManBoundingRect = stickMan->mapToScene(stickMan->boundingRect()).boundingRect(); + textItem->setPos(-w / 2.0, stickManBoundingRect.bottom() + 25.0); + + QGraphicsScene *scene = new QGraphicsScene(); + scene->addItem(stickMan); + scene->addItem(textItem); + scene->setBackgroundBrush(Qt::black); + + GraphicsView *view = new GraphicsView(); + view->setRenderHints(QPainter::Antialiasing); + view->setTransformationAnchor(QGraphicsView::NoAnchor); + view->setScene(scene); + view->showFullScreen(); + view->setFocus(); + view->setSceneRect(scene->sceneRect()); + + LifeCycle *cycle = new LifeCycle(stickMan, view); + cycle->setDeathAnimation("animations/dead"); + + cycle->addActivity("animations/jumping", Qt::Key_J); + cycle->addActivity("animations/dancing", Qt::Key_D); + cycle->addActivity("animations/chilling", Qt::Key_C); + cycle->start(); + + return app.exec(); +} diff --git a/examples/animation/stickman/node.cpp b/examples/animation/stickman/node.cpp new file mode 100644 index 0000000..9c485d9 --- /dev/null +++ b/examples/animation/stickman/node.cpp @@ -0,0 +1,92 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "node.h" +#include "stickman.h" + +#include <QRectF> +#include <QPainter> +#include <QGraphicsSceneMouseEvent> + +Node::Node(const QPointF &pos, QGraphicsItem *parent) + : QGraphicsItem(parent), m_dragging(false) +{ + setPos(pos); +} + +Node::~Node() +{ +} + +QRectF Node::boundingRect() const +{ + return QRectF(-6.0, -6.0, 12.0, 12.0); +} + +void Node::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *) +{ + painter->setPen(Qt::white); + painter->drawEllipse(QPointF(0.0, 0.0), 5.0, 5.0); +} + +QVariant Node::itemChange(GraphicsItemChange change, const QVariant &value) +{ + if (change == QGraphicsItem::ItemPositionChange) + emit positionChanged(); + + return QGraphicsItem::itemChange(change, value); +} + +void Node::mousePressEvent(QGraphicsSceneMouseEvent *) +{ + m_dragging = true; +} + +void Node::mouseMoveEvent(QGraphicsSceneMouseEvent *event) +{ + if (m_dragging) + setPos(mapToParent(event->pos())); +} + +void Node::mouseReleaseEvent(QGraphicsSceneMouseEvent *) +{ + m_dragging = false; +} diff --git a/examples/animation/stickman/node.h b/examples/animation/stickman/node.h new file mode 100644 index 0000000..72eae87 --- /dev/null +++ b/examples/animation/stickman/node.h @@ -0,0 +1,72 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef NODE_H +#define NODE_H + +#include <QGraphicsItem> + +class Node: public QObject, public QGraphicsItem +{ + Q_OBJECT + Q_PROPERTY(QPointF position READ pos WRITE setPos); +public: + Node(const QPointF &pos, QGraphicsItem *parent = 0); + ~Node(); + + QRectF boundingRect() const; + void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget); + +signals: + void positionChanged(); + +protected: + QVariant itemChange(GraphicsItemChange change, const QVariant &value); + + void mousePressEvent(QGraphicsSceneMouseEvent *); + void mouseMoveEvent(QGraphicsSceneMouseEvent *); + void mouseReleaseEvent(QGraphicsSceneMouseEvent *); + +private: + bool m_dragging; +}; + +#endif diff --git a/examples/animation/stickman/stickman.cpp b/examples/animation/stickman/stickman.cpp new file mode 100644 index 0000000..e00ea41 --- /dev/null +++ b/examples/animation/stickman/stickman.cpp @@ -0,0 +1,339 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "stickman.h" +#include "node.h" + +#include <QPainter> +#include <QTimer> + +#define _USE_MATH_DEFINES +#include <math.h> + +static const int NodeCount = 16; +static const qreal Coords[NodeCount * 2] = { + 0.0, -150.0, // head, #0 + + 0.0, -100.0, // body pentagon, top->bottom, left->right, #1 - 5 + -50.0, -50.0, + 50.0, -50.0, + -25.0, 50.0, + 25.0, 50.0, + + -100.0, 0.0, // right arm, #6 - 7 + -125.0, 50.0, + + 100.0, 0.0, // left arm, #8 - 9 + 125.0, 50.0, + + -35.0, 75.0, // lower body, #10 - 11 + 35.0, 75.0, + + -25.0, 200.0, // right leg, #12 - 13 + -30.0, 300.0, + + 25.0, 200.0, // left leg, #14 - 15 + 30.0, 300.0 + +}; + +static const int BoneCount = 24; +static const int Bones[BoneCount * 2] = { + 0, 1, // neck + + 1, 2, // body + 1, 3, + 1, 4, + 1, 5, + 2, 3, + 2, 4, + 2, 5, + 3, 4, + 3, 5, + 4, 5, + + 2, 6, // right arm + 6, 7, + + 3, 8, // left arm + 8, 9, + + 4, 10, // lower body + 4, 11, + 5, 10, + 5, 11, + 10, 11, + + 10, 12, // right leg + 12, 13, + + 11, 14, // left leg + 14, 15 + +}; + +StickMan::StickMan() +{ + m_nodes = new Node*[NodeCount]; + m_sticks = true; + m_isDead = false; + m_pixmap = QPixmap("images/head.png"); + m_penColor = Qt::white; + m_fillColor = Qt::black; + + // Set up start position of limbs + for (int i=0; i<NodeCount; ++i) { + m_nodes[i] = new Node(QPointF(Coords[i * 2], Coords[i * 2 + 1]), this); + connect(m_nodes[i], SIGNAL(positionChanged()), this, SLOT(childPositionChanged())); + } + + m_perfectBoneLengths = new qreal[BoneCount]; + for (int i=0; i<BoneCount; ++i) { + int n1 = Bones[i * 2]; + int n2 = Bones[i * 2 + 1]; + + Node *node1 = m_nodes[n1]; + Node *node2 = m_nodes[n2]; + + QPointF dist = node1->pos() - node2->pos(); + m_perfectBoneLengths[i] = sqrt(pow(dist.x(),2) + pow(dist.y(),2)); + } + + startTimer(10); +} + +StickMan::~StickMan() +{ + delete m_nodes; +} + +void StickMan::childPositionChanged() +{ + prepareGeometryChange(); +} + +void StickMan::setDrawSticks(bool on) +{ + m_sticks = on; + for (int i=0;i<nodeCount();++i) { + Node *node = m_nodes[i]; + node->setVisible(on); + } +} + +QRectF StickMan::boundingRect() const +{ + // account for head radius=50.0 plus pen which is 5.0 + return childrenBoundingRect().adjusted(-55.0, -55.0, 55.0, 55.0); +} + +int StickMan::nodeCount() const +{ + return NodeCount; +} + +Node *StickMan::node(int idx) const +{ + if (idx >= 0 && idx < NodeCount) + return m_nodes[idx]; + else + return 0; +} + +void StickMan::timerEvent(QTimerEvent *) +{ + update(); +} + +void StickMan::stabilize() +{ + static const qreal threshold = 0.001; + + for (int i=0; i<BoneCount; ++i) { + int n1 = Bones[i * 2]; + int n2 = Bones[i * 2 + 1]; + + Node *node1 = m_nodes[n1]; + Node *node2 = m_nodes[n2]; + + QPointF pos1 = node1->pos(); + QPointF pos2 = node2->pos(); + + QPointF dist = pos1 - pos2; + qreal length = sqrt(pow(dist.x(),2) + pow(dist.y(),2)); + qreal diff = (length - m_perfectBoneLengths[i]) / length; + + QPointF p = dist * (0.5 * diff); + if (p.x() > threshold && p.y() > threshold) { + pos1 -= p; + pos2 += p; + + node1->setPos(pos1); + node2->setPos(pos2); + } + } +} + +QPointF StickMan::posFor(int idx) const +{ + return m_nodes[idx]->pos(); +} + +//#include <QTime> +void StickMan::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *) +{ + /* static int frames = 0; + static QTime time; + if (frames++ % 100 == 0) { + frames = 1; + time.restart(); + } + + if (time.elapsed() > 0) { + painter->setPen(Qt::white); + painter->drawText(0, 0, QString::number(frames / (time.elapsed() / 1000.0))); + }*/ + + stabilize(); + if (m_sticks) { + painter->setPen(Qt::white); + for (int i=0; i<BoneCount; ++i) { + int n1 = Bones[i * 2]; + int n2 = Bones[i * 2 + 1]; + + Node *node1 = m_nodes[n1]; + Node *node2 = m_nodes[n2]; + + painter->drawLine(node1->pos(), node2->pos()); + } + } else { + // first bone is neck and will be used for head + + QPainterPath path; + path.moveTo(posFor(0)); + path.lineTo(posFor(1)); + + // right arm + path.lineTo(posFor(2)); + path.lineTo(posFor(6)); + path.lineTo(posFor(7)); + + // left arm + path.moveTo(posFor(3)); + path.lineTo(posFor(8)); + path.lineTo(posFor(9)); + + // body + path.moveTo(posFor(2)); + path.lineTo(posFor(4)); + path.lineTo(posFor(10)); + path.lineTo(posFor(11)); + path.lineTo(posFor(5)); + path.lineTo(posFor(3)); + path.lineTo(posFor(1)); + + // right leg + path.moveTo(posFor(10)); + path.lineTo(posFor(12)); + path.lineTo(posFor(13)); + + // left leg + path.moveTo(posFor(11)); + path.lineTo(posFor(14)); + path.lineTo(posFor(15)); + + painter->setPen(QPen(m_penColor, 5.0, Qt::SolidLine, Qt::RoundCap)); + painter->drawPath(path); + + { + int n1 = Bones[0]; + int n2 = Bones[1]; + Node *node1 = m_nodes[n1]; + Node *node2 = m_nodes[n2]; + + QPointF dist = node2->pos() - node1->pos(); + + qreal sinAngle = dist.x() / sqrt(pow(dist.x(), 2) + pow(dist.y(), 2)); + qreal angle = asin(sinAngle) * 180.0 / M_PI; + + QPointF headPos = node1->pos(); + painter->translate(headPos); + painter->rotate(-angle); + + painter->setBrush(m_fillColor); + painter->drawEllipse(QPointF(0,0), 50.0, 50.0); + + painter->setBrush(m_penColor); + painter->setPen(QPen(m_penColor, 2.5, Qt::SolidLine, Qt::RoundCap)); + + // eyes + if (m_isDead) { + painter->drawLine(-30.0, -30.0, -20.0, -20.0); + painter->drawLine(-20.0, -30.0, -30.0, -20.0); + + painter->drawLine(20.0, -30.0, 30.0, -20.0); + painter->drawLine(30.0, -30.0, 20.0, -20.0); + } else { + painter->drawChord(QRectF(-30.0, -30.0, 25.0, 70.0), 30.0*16, 120.0*16); + painter->drawChord(QRectF(5.0, -30.0, 25.0, 70.0), 30.0*16, 120.0*16); + } + + // mouth + if (m_isDead) { + painter->drawLine(-28.0, 2.0, 29.0, 2.0); + } else { + painter->setBrush(QColor(128, 0, 64 )); + painter->drawChord(QRectF(-28.0, 2.0-55.0/2.0, 57.0, 55.0), 0.0, -180.0*16); + } + + // pupils + if (!m_isDead) { + painter->setPen(QPen(m_fillColor, 1.0, Qt::SolidLine, Qt::RoundCap)); + painter->setBrush(m_fillColor); + painter->drawEllipse(QPointF(-12.0, -25.0), 5.0, 5.0); + painter->drawEllipse(QPointF(22.0, -25.0), 5.0, 5.0); + } + } + } +} + + + diff --git a/examples/animation/stickman/stickman.h b/examples/animation/stickman/stickman.h new file mode 100644 index 0000000..6395272 --- /dev/null +++ b/examples/animation/stickman/stickman.h @@ -0,0 +1,103 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef STICKMAN_H +#define STICKMAN_H + +#include <QGraphicsItem> + +const int LimbCount = 16; + +class Node; +QT_BEGIN_NAMESPACE +class QTimer; +QT_END_NAMESPACE +class StickMan: public QObject, public QGraphicsItem +{ + Q_OBJECT + Q_PROPERTY(QColor penColor WRITE setPenColor READ penColor) + Q_PROPERTY(QColor fillColor WRITE setFillColor READ fillColor) + Q_PROPERTY(bool isDead WRITE setIsDead READ isDead) +public: + StickMan(); + ~StickMan(); + + virtual QRectF boundingRect() const; + virtual void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget); + + int nodeCount() const; + Node *node(int idx) const; + + void setDrawSticks(bool on); + bool drawSticks() const { return m_sticks; } + + QColor penColor() const { return m_penColor; } + void setPenColor(const QColor &color) { m_penColor = color; } + + QColor fillColor() const { return m_fillColor; } + void setFillColor(const QColor &color) { m_fillColor = color; } + + bool isDead() const { return m_isDead; } + void setIsDead(bool isDead) { m_isDead = isDead; } + +public slots: + void stabilize(); + void childPositionChanged(); + +protected: + void timerEvent(QTimerEvent *e); + +private: + QPointF posFor(int idx) const; + + Node **m_nodes; + qreal *m_perfectBoneLengths; + + uint m_sticks : 1; + uint m_isDead : 1; + uint m_reserved : 30; + + QPixmap m_pixmap; + QColor m_penColor; + QColor m_fillColor; +}; + +#endif // STICKMAN_H diff --git a/examples/animation/stickman/stickman.pro b/examples/animation/stickman/stickman.pro new file mode 100644 index 0000000..956b49c --- /dev/null +++ b/examples/animation/stickman/stickman.pro @@ -0,0 +1,19 @@ +HEADERS += stickman.h \ + animation.h \ + node.h \ + lifecycle.h \ + graphicsview.h +SOURCES += main.cpp \ + stickman.cpp \ + animation.cpp \ + node.cpp \ + lifecycle.cpp \ + graphicsview.cpp + +include(editor/editor.pri) + +# install +target.path = $$[QT_INSTALL_EXAMPLES]/animation/stickman +sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS stickman.pro +sources.path = $$[QT_INSTALL_EXAMPLES]/animation/stickman +INSTALLS += target sources diff --git a/examples/animation/sub-attaq/animationmanager.cpp b/examples/animation/sub-attaq/animationmanager.cpp new file mode 100644 index 0000000..477d3bd --- /dev/null +++ b/examples/animation/sub-attaq/animationmanager.cpp @@ -0,0 +1,93 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +//Own +#include "animationmanager.h" + +//Qt +#include <QtCore/QAbstractAnimation> +#include <QtCore/QDebug> + +// the universe's only animation manager +AnimationManager *AnimationManager::instance = 0; + +AnimationManager::AnimationManager() +{ +} + +AnimationManager *AnimationManager::self() +{ + if (!instance) + instance = new AnimationManager; + return instance; +} + +void AnimationManager::registerAnimation(QAbstractAnimation *anim) +{ + animations.append(anim); +} + +void AnimationManager::unregisterAnimation(QAbstractAnimation *anim) +{ + animations.removeAll(anim); +} + +void AnimationManager::unregisterAllAnimations() +{ + animations.clear(); +} + +void AnimationManager::pauseAll() +{ + foreach (QAbstractAnimation* animation, animations) + { + if (animation->state() == QAbstractAnimation::Running) + animation->pause(); + } +} +void AnimationManager::resumeAll() +{ + foreach (QAbstractAnimation* animation, animations) + { + if (animation->state() == QAbstractAnimation::Paused) + animation->resume(); + } +} diff --git a/examples/animation/sub-attaq/animationmanager.h b/examples/animation/sub-attaq/animationmanager.h new file mode 100644 index 0000000..a563c96 --- /dev/null +++ b/examples/animation/sub-attaq/animationmanager.h @@ -0,0 +1,70 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef ANIMATIONMANAGER_H +#define ANIMATIONMANAGER_H + +#include <QtCore/QObject> + +QT_BEGIN_NAMESPACE +class QAbstractAnimation; +QT_END_NAMESPACE + +class AnimationManager : public QObject +{ +Q_OBJECT +public: + AnimationManager(); + void registerAnimation(QAbstractAnimation *anim); + void unregisterAnimation(QAbstractAnimation *anim); + void unregisterAllAnimations(); + static AnimationManager *self(); + +public slots: + void pauseAll(); + void resumeAll(); + +private: + static AnimationManager *instance; + QList<QAbstractAnimation *> animations; +}; + +#endif // ANIMATIONMANAGER_H diff --git a/examples/animation/sub-attaq/boat.cpp b/examples/animation/sub-attaq/boat.cpp new file mode 100644 index 0000000..63d12bb --- /dev/null +++ b/examples/animation/sub-attaq/boat.cpp @@ -0,0 +1,318 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +//Own +#include "boat.h" +#include "boat_p.h" +#include "bomb.h" +#include "pixmapitem.h" +#include "graphicsscene.h" +#include "animationmanager.h" +#include "custompropertyanimation.h" +#include "qanimationstate.h" + +//Qt +#include <QtCore/QPropertyAnimation> +#include <QtCore/QStateMachine> +#include <QtCore/QHistoryState> +#include <QtCore/QFinalState> +#include <QtCore/QState> +#include <QtCore/QSequentialAnimationGroup> + +static QAbstractAnimation *setupDestroyAnimation(Boat *boat) +{ + QSequentialAnimationGroup *group = new QSequentialAnimationGroup(boat); +#if QT_VERSION >=0x040500 + PixmapItem *step1 = new PixmapItem(QString("explosion/boat/step1"),GraphicsScene::Big, boat); + step1->setZValue(6); + PixmapItem *step2 = new PixmapItem(QString("explosion/boat/step2"),GraphicsScene::Big, boat); + step2->setZValue(6); + PixmapItem *step3 = new PixmapItem(QString("explosion/boat/step3"),GraphicsScene::Big, boat); + step3->setZValue(6); + PixmapItem *step4 = new PixmapItem(QString("explosion/boat/step4"),GraphicsScene::Big, boat); + step4->setZValue(6); + step1->setOpacity(0); + step2->setOpacity(0); + step3->setOpacity(0); + step4->setOpacity(0); + CustomPropertyAnimation *anim1 = new CustomPropertyAnimation(boat); + anim1->setMemberFunctions((QGraphicsItem*)step1, &QGraphicsItem::opacity, &QGraphicsItem::setOpacity); + anim1->setDuration(100); + anim1->setEndValue(1); + CustomPropertyAnimation *anim2 = new CustomPropertyAnimation(boat); + anim2->setMemberFunctions((QGraphicsItem*)step2, &QGraphicsItem::opacity, &QGraphicsItem::setOpacity); + anim2->setDuration(100); + anim2->setEndValue(1); + CustomPropertyAnimation *anim3 = new CustomPropertyAnimation(boat); + anim3->setMemberFunctions((QGraphicsItem*)step3, &QGraphicsItem::opacity, &QGraphicsItem::setOpacity); + anim3->setDuration(100); + anim3->setEndValue(1); + CustomPropertyAnimation *anim4 = new CustomPropertyAnimation(boat); + anim4->setMemberFunctions((QGraphicsItem*)step4, &QGraphicsItem::opacity, &QGraphicsItem::setOpacity); + anim4->setDuration(100); + anim4->setEndValue(1); + CustomPropertyAnimation *anim5 = new CustomPropertyAnimation(boat); + anim5->setMemberFunctions((QGraphicsItem*)step1, &QGraphicsItem::opacity, &QGraphicsItem::setOpacity); + anim5->setDuration(100); + anim5->setEndValue(0); + CustomPropertyAnimation *anim6 = new CustomPropertyAnimation(boat); + anim6->setMemberFunctions((QGraphicsItem*)step2, &QGraphicsItem::opacity, &QGraphicsItem::setOpacity); + anim6->setDuration(100); + anim6->setEndValue(0); + CustomPropertyAnimation *anim7 = new CustomPropertyAnimation(boat); + anim7->setMemberFunctions((QGraphicsItem*)step3, &QGraphicsItem::opacity, &QGraphicsItem::setOpacity); + anim7->setDuration(100); + anim7->setEndValue(0); + CustomPropertyAnimation *anim8 = new CustomPropertyAnimation(boat); + anim8->setMemberFunctions((QGraphicsItem*)step4, &QGraphicsItem::opacity, &QGraphicsItem::setOpacity); + anim8->setDuration(100); + anim8->setEndValue(0); + group->addAnimation(anim1); + group->addAnimation(anim2); + group->addAnimation(anim3); + group->addAnimation(anim4); + group->addAnimation(anim5); + group->addAnimation(anim6); + group->addAnimation(anim7); + group->addAnimation(anim8); +#else + // work around for a bug where we don't transition if the duration is zero. + QtPauseAnimation *anim = new QtPauseAnimation(group); + anim->setDuration(1); + group->addAnimation(anim); +#endif + AnimationManager::self()->registerAnimation(group); + return group; +} + + + +Boat::Boat(QGraphicsItem * parent, Qt::WindowFlags wFlags) + : QGraphicsWidget(parent,wFlags), speed(0), bombsAlreadyLaunched(0), direction(Boat::None), movementAnimation(0) +{ + pixmapItem = new PixmapItem(QString("boat"),GraphicsScene::Big, this); + setZValue(4); + setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed); + setFlags(QGraphicsItem::ItemIsMovable | QGraphicsItem::ItemIsFocusable); + resize(pixmapItem->boundingRect().size()); + + //The movement animation used to animate the boat + movementAnimation = new QPropertyAnimation(this, "pos"); + + //The movement animation used to animate the boat + destroyAnimation = setupDestroyAnimation(this); + + //We setup the state machien of the boat + machine = new QStateMachine(this); + QState *moving = new QState(machine->rootState()); + StopState *stopState = new StopState(this, moving); + machine->setInitialState(moving); + moving->setInitialState(stopState); + MoveStateRight *moveStateRight = new MoveStateRight(this, moving); + MoveStateLeft *moveStateLeft = new MoveStateLeft(this, moving); + LaunchStateRight *launchStateRight = new LaunchStateRight(this, machine->rootState()); + LaunchStateLeft *launchStateLeft = new LaunchStateLeft(this, machine->rootState()); + + //then setup the transitions for the rightMove state + KeyStopTransition *leftStopRight = new KeyStopTransition(this, QEvent::KeyPress, Qt::Key_Left); + leftStopRight->setTargetState(stopState); + KeyMoveTransition *leftMoveRight = new KeyMoveTransition(this, QEvent::KeyPress, Qt::Key_Left); + leftMoveRight->setTargetState(moveStateRight); + KeyMoveTransition *rightMoveRight = new KeyMoveTransition(this, QEvent::KeyPress, Qt::Key_Right); + rightMoveRight->setTargetState(moveStateRight); + KeyMoveTransition *rightMoveStop = new KeyMoveTransition(this, QEvent::KeyPress, Qt::Key_Right); + rightMoveStop->setTargetState(moveStateRight); + + //then setup the transitions for the leftMove state + KeyStopTransition *rightStopLeft = new KeyStopTransition(this, QEvent::KeyPress, Qt::Key_Right); + rightStopLeft->setTargetState(stopState); + KeyMoveTransition *rightMoveLeft = new KeyMoveTransition(this, QEvent::KeyPress, Qt::Key_Right); + rightMoveLeft->setTargetState(moveStateLeft); + KeyMoveTransition *leftMoveLeft = new KeyMoveTransition(this, QEvent::KeyPress,Qt::Key_Left); + leftMoveLeft->setTargetState(moveStateLeft); + KeyMoveTransition *leftMoveStop = new KeyMoveTransition(this, QEvent::KeyPress,Qt::Key_Left); + leftMoveStop->setTargetState(moveStateLeft); + + //We set up the right move state + moveStateRight->addTransition(leftStopRight); + moveStateRight->addTransition(leftMoveRight); + moveStateRight->addTransition(rightMoveRight); + stopState->addTransition(rightMoveStop); + + //We set up the left move state + moveStateLeft->addTransition(rightStopLeft); + moveStateLeft->addTransition(leftMoveLeft); + moveStateLeft->addTransition(rightMoveLeft); + stopState->addTransition(leftMoveStop); + + //The animation is finished, it means we reached the border of the screen, the boat is stopped so we move to the stop state + moveStateLeft->addTransition(movementAnimation, SIGNAL(finished()), stopState); + moveStateRight->addTransition(movementAnimation, SIGNAL(finished()), stopState); + + //We set up the keys for dropping bombs + KeyLaunchTransition *upFireLeft = new KeyLaunchTransition(this, QEvent::KeyPress, Qt::Key_Up); + upFireLeft->setTargetState(launchStateRight); + KeyLaunchTransition *upFireRight = new KeyLaunchTransition(this, QEvent::KeyPress, Qt::Key_Up); + upFireRight->setTargetState(launchStateRight); + KeyLaunchTransition *upFireStop = new KeyLaunchTransition(this, QEvent::KeyPress, Qt::Key_Up); + upFireStop->setTargetState(launchStateRight); + KeyLaunchTransition *downFireLeft = new KeyLaunchTransition(this, QEvent::KeyPress, Qt::Key_Down); + downFireLeft->setTargetState(launchStateLeft); + KeyLaunchTransition *downFireRight = new KeyLaunchTransition(this, QEvent::KeyPress, Qt::Key_Down); + downFireRight->setTargetState(launchStateLeft); + KeyLaunchTransition *downFireMove = new KeyLaunchTransition(this, QEvent::KeyPress, Qt::Key_Down); + downFireMove->setTargetState(launchStateLeft); + + //We set up transitions for fire up + moveStateRight->addTransition(upFireRight); + moveStateLeft->addTransition(upFireLeft); + stopState->addTransition(upFireStop); + + //We set up transitions for fire down + moveStateRight->addTransition(downFireRight); + moveStateLeft->addTransition(downFireLeft); + stopState->addTransition(downFireMove); + + //Finally the launch state should come back to its original state + QHistoryState *historyState = new QHistoryState(moving); + launchStateLeft->addTransition(historyState); + launchStateRight->addTransition(historyState); + + QFinalState *final = new QFinalState(machine->rootState()); + + //This state play the destroyed animation + QAnimationState *destroyedState = new QAnimationState(machine->rootState()); + destroyedState->setAnimation(destroyAnimation); + + //Play a nice animation when the boat is destroyed + moving->addTransition(this, SIGNAL(boatDestroyed()),destroyedState); + + //Transition to final state when the destroyed animation is finished + destroyedState->addTransition(destroyedState, SIGNAL(animationFinished()), final); + + //The machine has finished to be executed, then the boat is dead + connect(machine,SIGNAL(finished()),this, SIGNAL(boatExecutionFinished())); + +} + +void Boat::run() +{ + //We register animations + AnimationManager::self()->registerAnimation(movementAnimation); + AnimationManager::self()->registerAnimation(destroyAnimation); + machine->start(); +} + +void Boat::stop() +{ + movementAnimation->stop(); + machine->stop(); +} + +void Boat::updateBoatMovement() +{ + if (speed == 0 || direction == Boat::None) { + movementAnimation->stop(); + return; + } + + movementAnimation->stop(); + movementAnimation->setStartValue(pos()); + + if (direction == Boat::Left) { + movementAnimation->setEndValue(QPointF(0,y())); + movementAnimation->setDuration(x()/speed*15); + } + else /*if (direction == Boat::Right)*/ { + movementAnimation->setEndValue(QPointF(scene()->width()-size().width(),y())); + movementAnimation->setDuration((scene()->width()-size().width()-x())/speed*15); + } + movementAnimation->start(); +} + +void Boat::destroy() +{ + movementAnimation->stop(); + emit boatDestroyed(); +} + +int Boat::bombsLaunched() const +{ + return bombsAlreadyLaunched; +} + +void Boat::setBombsLaunched(int number) +{ + if (number > MAX_BOMB) { + qWarning("Boat::setBombsLaunched : It impossible to launch that number of bombs"); + return; + } + bombsAlreadyLaunched = number; +} + +int Boat::currentSpeed() const +{ + return speed; +} + +void Boat::setCurrentSpeed(int speed) +{ + if (speed > 3 || speed < 0) { + qWarning("Boat::setCurrentSpeed: The boat can't run on that speed"); + return; + } + this->speed = speed; +} + +enum Boat::Movement Boat::currentDirection() const +{ + return direction; +} + +void Boat::setCurrentDirection(Movement direction) +{ + this->direction = direction; +} + +int Boat::type() const +{ + return Type; +} diff --git a/examples/animation/sub-attaq/boat.h b/examples/animation/sub-attaq/boat.h new file mode 100644 index 0000000..08a9fa2 --- /dev/null +++ b/examples/animation/sub-attaq/boat.h @@ -0,0 +1,102 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef __BOAT__H__ +#define __BOAT__H__ + +//Qt +#include <QtCore/QObject> +#include <QtGui/QKeyEvent> + +#include <QtGui/QGraphicsWidget> + +class PixmapItem; +class Bomb; +QT_BEGIN_NAMESPACE +class QVariantAnimation; +class QAbstractAnimation; +class QStateMachine; +QT_END_NAMESPACE + +class Boat : public QGraphicsWidget +{ +Q_OBJECT +Q_PROPERTY(QPointF pos READ pos WRITE setPos) +public: + enum Movement { + None = 0, + Left, + Right + }; + enum { Type = UserType + 2 }; + Boat(QGraphicsItem *parent = 0, Qt::WindowFlags wFlags = 0); + void destroy(); + void run(); + void stop(); + + int bombsLaunched() const; + void setBombsLaunched(int number); + + int currentSpeed() const; + void setCurrentSpeed(int speed); + + enum Movement currentDirection() const; + void setCurrentDirection(Movement direction); + + void updateBoatMovement(); + + virtual int type() const; + +Q_SIGNALS: + void boatDestroyed(); + void boatExecutionFinished(); + +private: + int speed; + int bombsAlreadyLaunched; + Movement direction; + QVariantAnimation *movementAnimation; + QAbstractAnimation *destroyAnimation; + QStateMachine *machine; + PixmapItem *pixmapItem; +}; + +#endif //__BOAT__H__ diff --git a/examples/animation/sub-attaq/boat_p.h b/examples/animation/sub-attaq/boat_p.h new file mode 100644 index 0000000..a8a24a6 --- /dev/null +++ b/examples/animation/sub-attaq/boat_p.h @@ -0,0 +1,256 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef BOAT_P_H +#define BOAT_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists purely as an +// implementation detail. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. +// + +//Own +#include "bomb.h" +#include "graphicsscene.h" + +// Qt +#include <QtGui/QKeyEventTransition> + +static const int MAX_BOMB = 5; + + +//These transtion test if we have to stop the boat (i.e current speed is 1) +class KeyStopTransition : public QKeyEventTransition +{ +public: + KeyStopTransition(Boat *boat, QEvent::Type type, int key) + : QKeyEventTransition(boat, type, key) + { + this->boat = boat; + this->key = key; + } +protected: + virtual bool eventTest(QEvent *event) + { + Q_UNUSED(event); + if (!QKeyEventTransition::eventTest(event)) + return false; + if (boat->currentSpeed() == 1) + return true; + else + return false; + } +private: + Boat * boat; + int key; +}; + +//These transtion test if we have to move the boat (i.e current speed was 0 or another value) + class KeyMoveTransition : public QKeyEventTransition +{ +public: + KeyMoveTransition(Boat *boat, QEvent::Type type, int key) + : QKeyEventTransition(boat, type, key) + { + this->boat = boat; + this->key = key; + } +protected: + virtual bool eventTest(QEvent *event) + { + Q_UNUSED(event); + if (!QKeyEventTransition::eventTest(event)) + return false; + if (boat->currentSpeed() >= 0) + return true; + else + return false; + + } + void onTransition(QEvent *) + { + //We decrease the speed if needed + if (key == Qt::Key_Left && boat->currentDirection() == Boat::Right) + boat->setCurrentSpeed(boat->currentSpeed() - 1); + else if (key == Qt::Key_Right && boat->currentDirection() == Boat::Left) + boat->setCurrentSpeed(boat->currentSpeed() - 1); + else if (boat->currentSpeed() < 3) + boat->setCurrentSpeed(boat->currentSpeed() + 1); + boat->updateBoatMovement(); + } +private: + Boat * boat; + int key; +}; + +//This transition trigger the bombs launch + class KeyLaunchTransition : public QKeyEventTransition +{ +public: + KeyLaunchTransition(Boat *boat, QEvent::Type type, int key) + : QKeyEventTransition(boat, type, key) + { + this->boat = boat; + this->key = key; + } +protected: + virtual bool eventTest(QEvent *event) + { + Q_UNUSED(event); + if (!QKeyEventTransition::eventTest(event)) + return false; + //We have enough bomb? + if (boat->bombsLaunched() < MAX_BOMB) + return true; + else + return false; + } +private: + Boat * boat; + int key; +}; + +//This state is describing when the boat is moving right +class MoveStateRight : public QState +{ +public: + MoveStateRight(Boat *boat,QState *parent = 0) : QState(parent) + { + this->boat = boat; + } +protected: + void onEntry(QEvent *) + { + boat->setCurrentDirection(Boat::Right); + boat->updateBoatMovement(); + } +private: + Boat * boat; +}; + + //This state is describing when the boat is moving left +class MoveStateLeft : public QState +{ +public: + MoveStateLeft(Boat *boat,QState *parent = 0) : QState(parent) + { + this->boat = boat; + } +protected: + void onEntry(QEvent *) + { + boat->setCurrentDirection(Boat::Left); + boat->updateBoatMovement(); + } +private: + Boat * boat; +}; + +//This state is describing when the boat is in a stand by position +class StopState : public QState +{ +public: + StopState(Boat *boat,QState *parent = 0) : QState(parent) + { + this->boat = boat; + } +protected: + void onEntry(QEvent *) + { + boat->setCurrentSpeed(0); + boat->setCurrentDirection(Boat::None); + boat->updateBoatMovement(); + } +private: + Boat * boat; +}; + +//This state is describing the launch of the torpedo on the right +class LaunchStateRight : public QState +{ +public: + LaunchStateRight(Boat *boat,QState *parent = 0) : QState(parent) + { + this->boat = boat; + } +protected: + void onEntry(QEvent *) + { + Bomb *b = new Bomb(); + b->setPos(boat->x()+boat->size().width(),boat->y()); + GraphicsScene *scene = static_cast<GraphicsScene *>(boat->scene()); + scene->addItem(b); + b->launch(Bomb::Right); + boat->setBombsLaunched(boat->bombsLaunched() + 1); + } +private: + Boat * boat; +}; + +//This state is describing the launch of the torpedo on the left +class LaunchStateLeft : public QState +{ +public: + LaunchStateLeft(Boat *boat,QState *parent = 0) : QState(parent) + { + this->boat = boat; + } +protected: + void onEntry(QEvent *) + { + Bomb *b = new Bomb(); + b->setPos(boat->x() - b->size().width(), boat->y()); + GraphicsScene *scene = static_cast<GraphicsScene *>(boat->scene()); + scene->addItem(b); + b->launch(Bomb::Left); + boat->setBombsLaunched(boat->bombsLaunched() + 1); + } +private: + Boat * boat; +}; + +#endif // BOAT_P_H diff --git a/examples/animation/sub-attaq/bomb.cpp b/examples/animation/sub-attaq/bomb.cpp new file mode 100644 index 0000000..f1f5324 --- /dev/null +++ b/examples/animation/sub-attaq/bomb.cpp @@ -0,0 +1,124 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +//Own +#include "bomb.h" +#include "submarine.h" +#include "pixmapitem.h" +#include "animationmanager.h" +#include "qanimationstate.h" + +//Qt +#include <QtCore/QSequentialAnimationGroup> +#include <QtCore/QPropertyAnimation> +#include <QtCore/QStateMachine> +#include <QtCore/QFinalState> + +Bomb::Bomb(QGraphicsItem * parent, Qt::WindowFlags wFlags) + : QGraphicsWidget(parent,wFlags), launchAnimation(0) +{ + pixmapItem = new PixmapItem(QString("bomb"),GraphicsScene::Big, this); + setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed); + setFlags(QGraphicsItem::ItemIsMovable); + setZValue(2); + resize(pixmapItem->boundingRect().size()); +} + +void Bomb::launch(Bomb::Direction direction) +{ + launchAnimation = new QSequentialAnimationGroup(); + AnimationManager::self()->registerAnimation(launchAnimation); + qreal delta = direction == Right ? 20 : - 20; + QPropertyAnimation *anim = new QPropertyAnimation(this, "pos"); + anim->setEndValue(QPointF(x() + delta,y() - 20)); + anim->setDuration(150); + launchAnimation->addAnimation(anim); + anim = new QPropertyAnimation(this, "pos"); + anim->setEndValue(QPointF(x() + delta*2, y() )); + anim->setDuration(150); + launchAnimation->addAnimation(anim); + anim = new QPropertyAnimation(this, "pos"); + anim->setEndValue(QPointF(x() + delta*2,scene()->height())); + anim->setDuration(y()/2*60); + launchAnimation->addAnimation(anim); + connect(anim,SIGNAL(valueChanged(const QVariant &)),this,SLOT(onAnimationLaunchValueChanged(const QVariant &))); + + //We setup the state machine of the bomb + QStateMachine *machine = new QStateMachine(this); + + //This state is when the launch animation is playing + QAnimationState *launched = new QAnimationState(machine->rootState()); + launched->setAnimation(launchAnimation); + + //End + QFinalState *final = new QFinalState(machine->rootState()); + + machine->setInitialState(launched); + + //### Add a nice animation when the bomb is destroyed + launched->addTransition(this, SIGNAL(bombExplosed()),final); + + //If the animation is finished, then we move to the final state + launched->addTransition(launched, SIGNAL(animationFinished()), final); + + //The machine has finished to be executed, then the boat is dead + connect(machine,SIGNAL(finished()),this, SIGNAL(bombExecutionFinished())); + + machine->start(); + +} + +void Bomb::onAnimationLaunchValueChanged(const QVariant &) +{ + foreach (QGraphicsItem * item , collidingItems(Qt::IntersectsItemBoundingRect)) { + if (item->type() == SubMarine::Type) { + SubMarine *s = static_cast<SubMarine *>(item); + destroy(); + s->destroy(); + } + } +} + +void Bomb::destroy() +{ + launchAnimation->stop(); + emit bombExplosed(); +} diff --git a/examples/animation/sub-attaq/bomb.h b/examples/animation/sub-attaq/bomb.h new file mode 100644 index 0000000..226d056 --- /dev/null +++ b/examples/animation/sub-attaq/bomb.h @@ -0,0 +1,76 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef __BOMB__H__ +#define __BOMB__H__ + +//Qt +#include <QtGui/QGraphicsWidget> +#include <QtCore/QAnimationGroup> + +class PixmapItem; + +class Bomb : public QGraphicsWidget +{ +Q_OBJECT +Q_PROPERTY(QPointF pos READ pos WRITE setPos) +public: + enum Direction { + Left = 0, + Right + }; + Bomb(QGraphicsItem * parent = 0, Qt::WindowFlags wFlags = 0); + void launch(Direction direction); + void destroy(); + +Q_SIGNALS: + void bombExplosed(); + void bombExecutionFinished(); + +private slots: + void onAnimationLaunchValueChanged(const QVariant &); + +private: + QAnimationGroup *launchAnimation; + PixmapItem *pixmapItem; +}; + +#endif //__BOMB__H__ diff --git a/examples/animation/sub-attaq/custompropertyanimation.cpp b/examples/animation/sub-attaq/custompropertyanimation.cpp new file mode 100644 index 0000000..8226cca --- /dev/null +++ b/examples/animation/sub-attaq/custompropertyanimation.cpp @@ -0,0 +1,108 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "custompropertyanimation.h" + +// Qt +#include <QtCore/qdebug.h> + +CustomPropertyAnimation::CustomPropertyAnimation(QObject *parent) : + QVariantAnimation(parent), animProp(0) +{ +} + +CustomPropertyAnimation::~CustomPropertyAnimation() +{ +} + +void CustomPropertyAnimation::setProperty(AbstractProperty *_animProp) +{ + if (animProp == _animProp) + return; + delete animProp; + animProp = _animProp; +} + +/*! + \reimp + */ +void CustomPropertyAnimation::updateCurrentValue(const QVariant &value) +{ + if (!animProp || state() == QAbstractAnimation::Stopped) + return; + + animProp->write(value); +} + + +/*! + \reimp +*/ +void CustomPropertyAnimation::updateState(QAbstractAnimation::State oldState, QAbstractAnimation::State newState) +{ + // Initialize start value + if (oldState == QAbstractAnimation::Stopped) { + if (!animProp) + return; + QVariant def = animProp->read(); + if (def.isValid()) { + const int t = def.userType(); + KeyValues values = keyValues(); + //this ensures that all the keyValues are of type t + for (int i = 0; i < values.count(); ++i) { + QVariantAnimation::KeyValue &pair = values[i]; + if (pair.second.userType() != t) + pair.second.convert(static_cast<QVariant::Type>(t)); + } + //let's now update the key values + setKeyValues(values); + } + + if (animProp && !startValue().isValid() && currentTime() == 0 + || (currentTime() == duration() && currentLoop() == (loopCount() - 1))) { + setStartValue(def); + } + } + + QVariantAnimation::updateState(oldState, newState); +} + +#include "moc_custompropertyanimation.cpp" diff --git a/examples/animation/sub-attaq/custompropertyanimation.h b/examples/animation/sub-attaq/custompropertyanimation.h new file mode 100644 index 0000000..8654aeb --- /dev/null +++ b/examples/animation/sub-attaq/custompropertyanimation.h @@ -0,0 +1,114 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef CUSTOMPROPERTYANIMATION_H +#define CUSTOMPROPERTYANIMATION_H + +#include <QtCore/qvariantanimation.h> + +QT_BEGIN_NAMESPACE +class QGraphicsItem; +QT_END_NAMESPACE + +struct AbstractProperty +{ + virtual QVariant read() const = 0; + virtual void write(const QVariant &value) = 0; +}; + + +class CustomPropertyAnimation : public QVariantAnimation +{ + Q_OBJECT + + template <typename Target, typename T, typename T2 = T> + class MemberFunctionProperty : public AbstractProperty + { + public: + typedef T (Target::*Getter)(void) const; + typedef void (Target::*Setter)(T2); + + MemberFunctionProperty(Target* target, Getter getter, Setter setter) + : m_target(target), m_getter(getter), m_setter(setter) {} + + virtual void write(const QVariant &value) + { + if (m_setter) (m_target->*m_setter)(qVariantValue<T>(value)); + } + + virtual QVariant read() const + { + if (m_getter) return qVariantFromValue<T>((m_target->*m_getter)()); + return QVariant(); + } + + private: + Target *m_target; + Getter m_getter; + Setter m_setter; + }; + +public: + CustomPropertyAnimation(QObject *parent = 0); + ~CustomPropertyAnimation(); + + template<class Target, typename T> + void setMemberFunctions(Target* target, T (Target::*getter)() const, void (Target::*setter)(const T& )) + { + setProperty(new MemberFunctionProperty<Target, T, const T&>(target, getter, setter)); + } + + template<class Target, typename T> + void setMemberFunctions(Target* target, T (Target::*getter)() const, void (Target::*setter)(T)) + { + setProperty(new MemberFunctionProperty<Target, T>(target, getter, setter)); + } + + void updateCurrentValue(const QVariant &value); + void updateState(QAbstractAnimation::State oldState, QAbstractAnimation::State newState); + void setProperty(AbstractProperty *animProp); + +private: + Q_DISABLE_COPY(CustomPropertyAnimation); + AbstractProperty *animProp; +}; + +#endif // CUSTOMPROPERTYANIMATION_H diff --git a/examples/animation/sub-attaq/data.xml b/examples/animation/sub-attaq/data.xml new file mode 100644 index 0000000..41d4754 --- /dev/null +++ b/examples/animation/sub-attaq/data.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" standalone="yes"?> +<subattaq> + <submarines> + <submarine type="0" points="10" name="Q1" /> + <submarine type="1" points="20" name="Q2" /> + </submarines> + <levels> + <level id="0" name="Seaman recruit"> + <subinstance type="0" nb="2"/> + </level> + <level id="1" name="Seaman apprentice"> + <subinstance type="0" nb="4"/> + </level> + </levels> +</subattaq> diff --git a/examples/animation/sub-attaq/graphicsscene.cpp b/examples/animation/sub-attaq/graphicsscene.cpp new file mode 100644 index 0000000..f2d41bc --- /dev/null +++ b/examples/animation/sub-attaq/graphicsscene.cpp @@ -0,0 +1,374 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +//Own +#include "graphicsscene.h" +#include "states.h" +#include "boat.h" +#include "submarine.h" +#include "torpedo.h" +#include "bomb.h" +#include "pixmapitem.h" +#include "custompropertyanimation.h" +#include "animationmanager.h" +#include "qanimationstate.h" +#include "progressitem.h" + +//Qt +#include <QtCore/QPropertyAnimation> +#include <QtCore/QSequentialAnimationGroup> +#include <QtCore/QParallelAnimationGroup> +#include <QtCore/QStateMachine> +#include <QtCore/QFinalState> +#include <QtCore/QPauseAnimation> +#include <QtGui/QAction> +#include <QtCore/QDir> +#include <QtGui/QApplication> +#include <QtGui/QMessageBox> +#include <QtGui/QGraphicsView> +#include <QtGui/QGraphicsSceneMouseEvent> +#include <QtCore/QXmlStreamReader> + +//helper function that creates an animation for position and inserts it into group +static CustomPropertyAnimation *addGraphicsItemPosAnimation(QSequentialAnimationGroup *group, + QGraphicsItem *item, const QPointF &endPos) +{ + CustomPropertyAnimation *ret = new CustomPropertyAnimation(group); + ret->setMemberFunctions(item, &QGraphicsItem::pos, &QGraphicsItem::setPos); + ret->setEndValue(endPos); + ret->setDuration(200); + ret->setEasingCurve(QEasingCurve::OutElastic); + group->addPause(50); + return ret; +} + +//helper function that creates an animation for opacity and inserts it into group +static void addGraphicsItemFadeoutAnimation(QAnimationGroup *group, QGraphicsItem *item) +{ +#if QT_VERSION >=0x040500 + CustomPropertyAnimation *anim = new CustomPropertyAnimation(group); + anim->setMemberFunctions(item, &QGraphicsItem::opacity, &QGraphicsItem::setOpacity); + anim->setDuration(800); + anim->setEndValue(0); + anim->setEasingCurve(QEasingCurve::OutQuad); +#else + // work around for a bug where we don't transition if the duration is zero. + QtPauseAnimation *anim = new QtPauseAnimation(group); + anim->setDuration(1); +#endif +} + +GraphicsScene::GraphicsScene(int x, int y, int width, int height, Mode mode) + : QGraphicsScene(x,y,width,height), mode(mode), newAction(0), quitAction(0), boat(0) +{ + backgroundItem = new PixmapItem(QString("background"),mode); + backgroundItem->setZValue(1); + backgroundItem->setPos(0,0); + addItem(backgroundItem); + + PixmapItem *surfaceItem = new PixmapItem(QString("surface"),mode); + surfaceItem->setZValue(3); + surfaceItem->setPos(0,sealLevel() - surfaceItem->boundingRect().height()/2); + addItem(surfaceItem); + + //The item that display score and level + progressItem = new ProgressItem(backgroundItem); + + //We create the boat + boat = new Boat(); + addItem(boat); + boat->setPos(this->width()/2, sealLevel() - boat->size().height()); + boat->hide(); + + //parse the xml that contain all data of the game + QXmlStreamReader reader; + QFile file(QDir::currentPath() + "/data.xml"); + file.open(QIODevice::ReadOnly); + reader.setDevice(&file); + LevelDescription currentLevel; + while (!reader.atEnd()) { + reader.readNext(); + if (reader.tokenType() == QXmlStreamReader::StartElement) { + if (reader.name() == "submarine") + { + SubmarineDescription desc; + desc.name = reader.attributes().value("name").toString(); + desc.points = reader.attributes().value("points").toString().toInt(); + desc.type = reader.attributes().value("type").toString().toInt(); + submarinesData.append(desc); + } + if (reader.name() == "level") + { + currentLevel.id = reader.attributes().value("id").toString().toInt(); + currentLevel.name = reader.attributes().value("name").toString(); + } + if (reader.name() == "subinstance") + { + currentLevel.submarines.append(qMakePair(reader.attributes().value("type").toString().toInt(),reader.attributes().value("nb").toString().toInt())); + } + } + if (reader.tokenType() == QXmlStreamReader::EndElement) { + if (reader.name() == "level") + { + levelsData.insert(currentLevel.id,currentLevel); + currentLevel.submarines.clear(); + } + } + } +} + +qreal GraphicsScene::sealLevel() const +{ + if (mode == Big) + return 220; + else + return 160; +} + +void GraphicsScene::setupScene(const QList<QAction *> &actions) +{ + newAction = actions.at(0); + quitAction = actions.at(1); + + QGraphicsItem *logo_s = addWelcomeItem(QPixmap(":/logo-s")); + QGraphicsItem *logo_u = addWelcomeItem(QPixmap(":/logo-u")); + QGraphicsItem *logo_b = addWelcomeItem(QPixmap(":/logo-b")); + QGraphicsItem *logo_dash = addWelcomeItem(QPixmap(":/logo-dash")); + QGraphicsItem *logo_a = addWelcomeItem(QPixmap(":/logo-a")); + QGraphicsItem *logo_t = addWelcomeItem(QPixmap(":/logo-t")); + QGraphicsItem *logo_t2 = addWelcomeItem(QPixmap(":/logo-t2")); + QGraphicsItem *logo_a2 = addWelcomeItem(QPixmap(":/logo-a2")); + QGraphicsItem *logo_q = addWelcomeItem(QPixmap(":/logo-q")); + QGraphicsItem *logo_excl = addWelcomeItem(QPixmap(":/logo-excl")); + logo_s->setZValue(3); + logo_u->setZValue(4); + logo_b->setZValue(5); + logo_dash->setZValue(6); + logo_a->setZValue(7); + logo_t->setZValue(8); + logo_t2->setZValue(9); + logo_a2->setZValue(10); + logo_q->setZValue(11); + logo_excl->setZValue(12); + logo_s->setPos(QPointF(-1000, -1000)); + logo_u->setPos(QPointF(-800, -1000)); + logo_b->setPos(QPointF(-600, -1000)); + logo_dash->setPos(QPointF(-400, -1000)); + logo_a->setPos(QPointF(1000, 2000)); + logo_t->setPos(QPointF(800, 2000)); + logo_t2->setPos(QPointF(600, 2000)); + logo_a2->setPos(QPointF(400, 2000)); + logo_q->setPos(QPointF(200, 2000)); + logo_excl->setPos(QPointF(0, 2000)); + + QSequentialAnimationGroup * lettersGroupMoving = new QSequentialAnimationGroup(this); + QParallelAnimationGroup * lettersGroupFading = new QParallelAnimationGroup(this); + + //creation of the animations for moving letters + addGraphicsItemPosAnimation(lettersGroupMoving, logo_s, QPointF(300, 150)); + addGraphicsItemPosAnimation(lettersGroupMoving, logo_u, QPointF(350, 150)); + addGraphicsItemPosAnimation(lettersGroupMoving, logo_b, QPointF(400, 120)); + addGraphicsItemPosAnimation(lettersGroupMoving, logo_dash, QPointF(460, 150)); + addGraphicsItemPosAnimation(lettersGroupMoving, logo_a, QPointF(350, 250)); + addGraphicsItemPosAnimation(lettersGroupMoving, logo_t, QPointF(400, 250)); + addGraphicsItemPosAnimation(lettersGroupMoving, logo_t2, QPointF(430, 250)); + addGraphicsItemPosAnimation(lettersGroupMoving, logo_a2, QPointF(465, 250)); + addGraphicsItemPosAnimation(lettersGroupMoving, logo_q, QPointF(510, 250)); + addGraphicsItemPosAnimation(lettersGroupMoving, logo_excl, QPointF(570, 220)); + + //creation of the animations for fading out the letters + addGraphicsItemFadeoutAnimation(lettersGroupFading, logo_s); + addGraphicsItemFadeoutAnimation(lettersGroupFading, logo_u); + addGraphicsItemFadeoutAnimation(lettersGroupFading, logo_b); + addGraphicsItemFadeoutAnimation(lettersGroupFading, logo_dash); + addGraphicsItemFadeoutAnimation(lettersGroupFading, logo_a); + addGraphicsItemFadeoutAnimation(lettersGroupFading, logo_t); + addGraphicsItemFadeoutAnimation(lettersGroupFading, logo_t2); + addGraphicsItemFadeoutAnimation(lettersGroupFading, logo_a2); + addGraphicsItemFadeoutAnimation(lettersGroupFading, logo_q); + addGraphicsItemFadeoutAnimation(lettersGroupFading, logo_excl); + connect(lettersGroupFading, SIGNAL(finished()), this, SLOT(onIntroAnimationFinished())); + + QStateMachine *machine = new QStateMachine(this); + + //This state is when the player is playing + PlayState *gameState = new PlayState(this,machine->rootState()); + + //Final state + QFinalState *final = new QFinalState(machine->rootState()); + + //Animation when the player enter in the game + QAnimationState *lettersMovingState = new QAnimationState(machine->rootState()); + lettersMovingState->setAnimation(lettersGroupMoving); + + //Animation when the welcome screen disappear + QAnimationState *lettersFadingState = new QAnimationState(machine->rootState()); + lettersFadingState->setAnimation(lettersGroupFading); + + //if new game then we fade out the welcome screen and start playing + lettersMovingState->addTransition(newAction, SIGNAL(triggered()),lettersFadingState); + lettersFadingState->addTransition(lettersFadingState, SIGNAL(animationFinished()),gameState); + + //New Game is triggered then player start playing + gameState->addTransition(newAction, SIGNAL(triggered()),gameState); + + //Wanna quit, then connect to CTRL+Q + gameState->addTransition(quitAction, SIGNAL(triggered()),final); + lettersMovingState->addTransition(quitAction, SIGNAL(triggered()),final); + + //Welcome screen is the initial state + machine->setInitialState(lettersMovingState); + + machine->start(); + + //We reach the final state, then we quit + connect(machine,SIGNAL(finished()),this, SLOT(onQuitGameTriggered())); +} + +void GraphicsScene::addItem(Bomb *bomb) +{ + bombs.insert(bomb); + connect(bomb,SIGNAL(bombExecutionFinished()),this, SLOT(onBombExecutionFinished())); + QGraphicsScene::addItem(bomb); +} + +void GraphicsScene::addItem(Torpedo *torpedo) +{ + torpedos.insert(torpedo); + connect(torpedo,SIGNAL(torpedoExecutionFinished()),this, SLOT(onTorpedoExecutionFinished())); + QGraphicsScene::addItem(torpedo); +} + +void GraphicsScene::addItem(SubMarine *submarine) +{ + submarines.insert(submarine); + connect(submarine,SIGNAL(subMarineExecutionFinished()),this, SLOT(onSubMarineExecutionFinished())); + QGraphicsScene::addItem(submarine); +} + +void GraphicsScene::addItem(QGraphicsItem *item) +{ + QGraphicsScene::addItem(item); +} + +void GraphicsScene::mousePressEvent (QGraphicsSceneMouseEvent * event) +{ + event->ignore(); +} + +void GraphicsScene::onQuitGameTriggered() +{ + qApp->closeAllWindows(); +} + +void GraphicsScene::onBombExecutionFinished() +{ + Bomb *bomb = qobject_cast<Bomb *>(sender()); + bombs.remove(bomb); + bomb->deleteLater(); + if (boat) + boat->setBombsLaunched(boat->bombsLaunched() - 1); +} + +void GraphicsScene::onTorpedoExecutionFinished() +{ + Torpedo *torpedo = qobject_cast<Torpedo *>(sender()); + torpedos.remove(torpedo); + torpedo->deleteLater(); +} + +void GraphicsScene::onSubMarineExecutionFinished() +{ + SubMarine *submarine = qobject_cast<SubMarine *>(sender()); + submarines.remove(submarine); + if (submarines.count() == 0) { + emit allSubMarineDestroyed(submarine->points()); + } else { + emit subMarineDestroyed(submarine->points()); + } + submarine->deleteLater(); +} + +int GraphicsScene::remainingSubMarines() const +{ + return submarines.count(); +} + +void GraphicsScene::clearScene() +{ + foreach (SubMarine *sub,submarines) { + sub->destroy(); + sub->deleteLater(); + } + + foreach (Torpedo *torpedo,torpedos) { + torpedo->destroy(); + torpedo->deleteLater(); + } + + foreach (Bomb *bomb,bombs) { + bomb->destroy(); + bomb->deleteLater(); + } + + submarines.clear(); + bombs.clear(); + torpedos.clear(); + + AnimationManager::self()->unregisterAllAnimations(); + + boat->stop(); + boat->hide(); +} + +QGraphicsPixmapItem *GraphicsScene::addWelcomeItem(const QPixmap &pm) +{ + QGraphicsPixmapItem *item = addPixmap(pm); + welcomeItems << item; + return item; +} + +void GraphicsScene::onIntroAnimationFinished() +{ + qDeleteAll(welcomeItems); + welcomeItems.clear(); +} + diff --git a/examples/animation/sub-attaq/graphicsscene.h b/examples/animation/sub-attaq/graphicsscene.h new file mode 100644 index 0000000..8b0ea96 --- /dev/null +++ b/examples/animation/sub-attaq/graphicsscene.h @@ -0,0 +1,131 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef __GRAPHICSSCENE__H__ +#define __GRAPHICSSCENE__H__ + +//Qt +#include <QtGui/QGraphicsScene> +#include <QtCore/QSet> +#include <QtCore/QState> + + +class Boat; +class SubMarine; +class Torpedo; +class Bomb; +class PixmapItem; +class ProgressItem; +QT_BEGIN_NAMESPACE +class QAction; +QT_END_NAMESPACE + +class GraphicsScene : public QGraphicsScene +{ +Q_OBJECT +public: + enum Mode { + Big = 0, + Small + }; + + struct SubmarineDescription { + int type; + int points; + QString name; + }; + + struct LevelDescription { + int id; + QString name; + QList<QPair<int,int> > submarines; + }; + + GraphicsScene(int x, int y, int width, int height, Mode mode = Big); + qreal sealLevel() const; + void setupScene(const QList<QAction *> &actions); + void addItem(Bomb *bomb); + void addItem(Torpedo *torpedo); + void addItem(SubMarine *submarine); + void addItem(QGraphicsItem *item); + int remainingSubMarines() const; + void clearScene(); + QGraphicsPixmapItem *addWelcomeItem(const QPixmap &pm); + +Q_SIGNALS: + void subMarineDestroyed(int); + void allSubMarineDestroyed(int); + +protected: + void mousePressEvent (QGraphicsSceneMouseEvent * event); + +private slots: + void onQuitGameTriggered(); + void onBombExecutionFinished(); + void onTorpedoExecutionFinished(); + void onSubMarineExecutionFinished(); + void onIntroAnimationFinished(); + +private: + Mode mode; + PixmapItem *backgroundItem; + ProgressItem *progressItem; + QAction * newAction; + QAction * quitAction; + Boat *boat; + QSet<SubMarine *> submarines; + QSet<Bomb *> bombs; + QSet<Torpedo *> torpedos; + QVector<QGraphicsPixmapItem *> welcomeItems; + QVector<SubmarineDescription> submarinesData; + QHash<int, LevelDescription> levelsData; + + friend class PauseState; + friend class PlayState; + friend class LevelState; + friend class LostState; + friend class WinState; + friend class WinTransition; + friend class UpdateScoreTransition; +}; + +#endif //__GRAPHICSSCENE__H__ + diff --git a/examples/animation/sub-attaq/main.cpp b/examples/animation/sub-attaq/main.cpp new file mode 100644 index 0000000..ffaa86f --- /dev/null +++ b/examples/animation/sub-attaq/main.cpp @@ -0,0 +1,57 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include <QtGui> + +#include "mainwindow.h" + +int main(int argc, char *argv[]) +{ + QApplication app(argc, argv); + Q_INIT_RESOURCE(subattaq); + + qsrand(QTime(0,0,0).secsTo(QTime::currentTime())); + + MainWindow w; + w.show(); + + return app.exec(); +} diff --git a/examples/animation/sub-attaq/mainwindow.cpp b/examples/animation/sub-attaq/mainwindow.cpp new file mode 100644 index 0000000..a166241 --- /dev/null +++ b/examples/animation/sub-attaq/mainwindow.cpp @@ -0,0 +1,92 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +//Own +#include "mainwindow.h" +#include "graphicsscene.h" + +#ifndef QT_NO_OPENGL + #include <QtOpenGL/QtOpenGL> +#endif +//Qt +#include <QtGui/QGraphicsView> + +MainWindow::MainWindow() : QMainWindow(0) +{ + QMenuBar *menuBar = new QMenuBar; + QMenu *file = new QMenu(tr("&File"),menuBar); + + QAction *newAction = new QAction(tr("New Game"),file); + newAction->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_N)); + file->addAction(newAction); + QAction *quitAction = new QAction(tr("Quit"),file); + quitAction->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_Q)); + file->addAction(quitAction); + + menuBar->addMenu(file); + setMenuBar(menuBar); + + QStringList list = QApplication::arguments(); + if (list.contains("-fullscreen")) { + scene = new GraphicsScene(0, 0, 750, 400,GraphicsScene::Small); + setWindowState(Qt::WindowFullScreen); + } else { + scene = new GraphicsScene(0, 0, 880, 630); + layout()->setSizeConstraint(QLayout::SetFixedSize); + } + + view = new QGraphicsView(scene,this); + view->setAlignment(Qt::AlignLeft | Qt::AlignTop); + QList<QAction *> actions; + actions << newAction << quitAction; + scene->setupScene(actions); +#ifndef QT_NO_OPENGL + view->setViewport(new QGLWidget(QGLFormat(QGL::SampleBuffers))); +#endif + + setCentralWidget(view); + +} + +MainWindow::~MainWindow() +{ +} + diff --git a/examples/animation/sub-attaq/mainwindow.h b/examples/animation/sub-attaq/mainwindow.h new file mode 100644 index 0000000..87f194a --- /dev/null +++ b/examples/animation/sub-attaq/mainwindow.h @@ -0,0 +1,64 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef __MAINWINDOW__H__ +#define __MAINWINDOW__H__ + +//Qt +#include <QtGui/QMainWindow> +class GraphicsScene; +QT_BEGIN_NAMESPACE +class QGraphicsView; +QT_END_NAMESPACE + +class MainWindow : public QMainWindow +{ +Q_OBJECT +public: + MainWindow(); + ~MainWindow(); + +private: + GraphicsScene *scene; + QGraphicsView *view; +}; + +#endif //__MAINWINDOW__H__ diff --git a/examples/animation/sub-attaq/pics/big/background.png b/examples/animation/sub-attaq/pics/big/background.png Binary files differnew file mode 100644 index 0000000..9f58157 --- /dev/null +++ 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Binary files differnew file mode 100644 index 0000000..b11a778 --- /dev/null +++ b/examples/animation/sub-attaq/pics/welcome/logo-t2.png diff --git a/examples/animation/sub-attaq/pics/welcome/logo-u.png b/examples/animation/sub-attaq/pics/welcome/logo-u.png Binary files differnew file mode 100644 index 0000000..24eede8 --- /dev/null +++ b/examples/animation/sub-attaq/pics/welcome/logo-u.png diff --git a/examples/animation/sub-attaq/pixmapitem.cpp b/examples/animation/sub-attaq/pixmapitem.cpp new file mode 100644 index 0000000..22a363f --- /dev/null +++ b/examples/animation/sub-attaq/pixmapitem.cpp @@ -0,0 +1,59 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +//Own +#include "pixmapitem.h" + +//Qt +#include <QtCore/QDir> + +PixmapItem::PixmapItem(const QString &fileName,GraphicsScene::Mode mode, QGraphicsItem * parent) : QGraphicsPixmapItem(parent),name(fileName) +{ + loadPixmap(mode); +} + +void PixmapItem::loadPixmap(GraphicsScene::Mode mode) +{ + if (mode == GraphicsScene::Big) + setPixmap(":/big/" + name); + else + setPixmap(":/small/" + name); +} diff --git a/examples/animation/sub-attaq/pixmapitem.h b/examples/animation/sub-attaq/pixmapitem.h new file mode 100644 index 0000000..31022c1 --- /dev/null +++ b/examples/animation/sub-attaq/pixmapitem.h @@ -0,0 +1,63 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef __PIXMAPITEM__H__ +#define __PIXMAPITEM__H__ + +//Own +#include "graphicsscene.h" + +//Qt +#include <QtGui/QGraphicsPixmapItem> + +class PixmapItem : public QGraphicsPixmapItem +{ +public: + PixmapItem(const QString &fileName, GraphicsScene::Mode mode, QGraphicsItem * parent = 0); + +private: + void loadPixmap(GraphicsScene::Mode mode); + + QString name; + QPixmap pixmap; +}; + +#endif //__PIXMAPITEM__H__ diff --git a/examples/animation/sub-attaq/progressitem.cpp b/examples/animation/sub-attaq/progressitem.cpp new file mode 100644 index 0000000..59ccb9a --- /dev/null +++ b/examples/animation/sub-attaq/progressitem.cpp @@ -0,0 +1,67 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "progressitem.h" +#include "pixmapitem.h" + +ProgressItem::ProgressItem (QGraphicsItem * parent) + : QGraphicsTextItem(parent), currentLevel(1), currentScore(0) +{ + setFont(QFont("Comic Sans MS")); + setPos(parentItem()->boundingRect().topRight() - QPointF(180, -5)); +} + +void ProgressItem::setLevel(int level) +{ + currentLevel = level; + updateProgress(); +} + +void ProgressItem::setScore(int score) +{ + currentScore = score; + updateProgress(); +} + +void ProgressItem::updateProgress() +{ + setHtml(QString("Level : %1 Score : %2").arg(currentLevel).arg(currentScore)); +} diff --git a/examples/animation/sub-attaq/progressitem.h b/examples/animation/sub-attaq/progressitem.h new file mode 100644 index 0000000..7b8db4d --- /dev/null +++ b/examples/animation/sub-attaq/progressitem.h @@ -0,0 +1,61 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef PROGRESSITEM_H +#define PROGRESSITEM_H + +//Qt +#include <QtGui/QGraphicsTextItem> + +class ProgressItem : public QGraphicsTextItem +{ +public: + ProgressItem(QGraphicsItem * parent = 0); + void setLevel(int level); + void setScore(int score); + +private: + void updateProgress(); + int currentLevel; + int currentScore; +}; + +#endif // PROGRESSITEM_H diff --git a/examples/animation/sub-attaq/qanimationstate.cpp b/examples/animation/sub-attaq/qanimationstate.cpp new file mode 100644 index 0000000..26e0ef3 --- /dev/null +++ b/examples/animation/sub-attaq/qanimationstate.cpp @@ -0,0 +1,171 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtGui module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qanimationstate.h" + +#include <QtCore/qstate.h> +#include <private/qstate_p.h> + + +QT_BEGIN_NAMESPACE + +/*! +\class QAnimationState + +\brief The QAnimationState class provides state that handle an animation and emit +a signal when this animation is finished. + +\ingroup statemachine + +QAnimationState provides a state that handle an animation. It will start this animation +when the state is entered and stop it when it is leaved. When the animation has finished the +state emit animationFinished signal. +QAnimationState is part of \l{The State Machine Framework}. + +\code +QStateMachine machine; +QAnimationState *s = new QAnimationState(machine->rootState()); +QPropertyAnimation *animation = new QPropertyAnimation(obj, "pos"); +s->setAnimation(animation); +QState *s2 = new QState(machine->rootState()); +s->addTransition(s, SIGNAL(animationFinished()), s2); +machine.start(); +\endcode + +\sa QState, {The Animation Framework} +*/ + + +#ifndef QT_NO_ANIMATION + +class QAnimationStatePrivate : public QStatePrivate +{ + Q_DECLARE_PUBLIC(QAnimationState) +public: + QAnimationStatePrivate() + : animation(0) + { + + } + ~QAnimationStatePrivate() {} + + QAbstractAnimation *animation; +}; + +/*! + Constructs a new state with the given \a parent state. +*/ +QAnimationState::QAnimationState(QState *parent) + : QState(*new QAnimationStatePrivate, parent) +{ +} + +/*! + Destroys the animation state. +*/ +QAnimationState::~QAnimationState() +{ +} + +/*! + Set an \a animation for this QAnimationState. If an animation was previously handle by this + state then it won't emit animationFinished for the old animation. The QAnimationState doesn't + take the ownership of the animation. +*/ +void QAnimationState::setAnimation(QAbstractAnimation *animation) +{ + Q_D(QAnimationState); + + if (animation == d->animation) + return; + + //Disconnect from the previous animation if exist + if(d->animation) + disconnect(d->animation, SIGNAL(finished()), this, SIGNAL(animationFinished())); + + d->animation = animation; + + if (d->animation) { + //connect the new animation + connect(d->animation, SIGNAL(finished()), this, SIGNAL(animationFinished())); + } +} + +/*! + Returns the animation handle by this animation state, or 0 if there is no animation. +*/ +QAbstractAnimation* QAnimationState::animation() const +{ + Q_D(const QAnimationState); + return d->animation; +} + +/*! + \reimp +*/ +void QAnimationState::onEntry(QEvent *) +{ + Q_D(QAnimationState); + if (d->animation) + d->animation->start(); +} + +/*! + \reimp +*/ +void QAnimationState::onExit(QEvent *) +{ + Q_D(QAnimationState); + if (d->animation) + d->animation->stop(); +} + +/*! + \reimp +*/ +bool QAnimationState::event(QEvent *e) +{ + return QState::event(e); +} + +QT_END_NAMESPACE + +#endif diff --git a/examples/animation/sub-attaq/qanimationstate.h b/examples/animation/sub-attaq/qanimationstate.h new file mode 100644 index 0000000..88c0a6d --- /dev/null +++ b/examples/animation/sub-attaq/qanimationstate.h @@ -0,0 +1,92 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtGui module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QANIMATIONSTATE_H +#define QANIMATIONSTATE_H + +#ifndef QT_STATEMACHINE_SOLUTION +# include <QtCore/qstate.h> +# include <QtCore/qabstractanimation.h> +#else +# include "qstate.h" +# include "qabstractanimation.h" +#endif + +QT_BEGIN_HEADER + +QT_BEGIN_NAMESPACE + +QT_MODULE(Gui) + +#ifndef QT_NO_ANIMATION + +class QAnimationStatePrivate; + +class QAnimationState : public QState +{ + Q_OBJECT +public: + QAnimationState(QState *parent = 0); + ~QAnimationState(); + + void setAnimation(QAbstractAnimation *animation); + QAbstractAnimation* animation() const; + +Q_SIGNALS: + void animationFinished(); + +protected: + void onEntry(QEvent *); + void onExit(QEvent *); + bool event(QEvent *e); + +private: + Q_DISABLE_COPY(QAnimationState) + Q_DECLARE_PRIVATE(QAnimationState) +}; + +#endif + +QT_END_NAMESPACE + +QT_END_HEADER + +#endif // QANIMATIONSTATE_H diff --git a/examples/animation/sub-attaq/states.cpp b/examples/animation/sub-attaq/states.cpp new file mode 100644 index 0000000..adc8bd0 --- /dev/null +++ b/examples/animation/sub-attaq/states.cpp @@ -0,0 +1,325 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +//Own +#include "states.h" +#include "graphicsscene.h" +#include "boat.h" +#include "submarine.h" +#include "torpedo.h" +#include "animationmanager.h" +#include "progressitem.h" + +//Qt +#include <QtGui/QMessageBox> +#include <QtGui/QGraphicsView> +#include <QtCore/QStateMachine> +#include <QtGui/QKeyEventTransition> +#include <QtCore/QSignalEvent> +#include <QtCore/QFinalState> + +PlayState::PlayState(GraphicsScene *scene, QState *parent) + : QState(parent), + scene(scene), + machine(0), + currentLevel(0), + score(0) +{ +} + +PlayState::~PlayState() +{ +} + +void PlayState::onEntry(QEvent *) +{ + //We are now playing? + if (machine) { + machine->stop(); + scene->clearScene(); + currentLevel = 0; + score = 0; + delete machine; + } + + machine = new QStateMachine(this); + + //This state is when player is playing + LevelState *levelState = new LevelState(scene, this, machine->rootState()); + + //This state is when the player is actually playing but the game is not paused + QState *playingState = new QState(levelState); + levelState->setInitialState(playingState); + + //This state is when the game is paused + PauseState *pauseState = new PauseState(scene, levelState); + + //We have one view, it receive the key press event + QKeyEventTransition *pressPplay = new QKeyEventTransition(scene->views().at(0), QEvent::KeyPress, Qt::Key_P); + pressPplay->setTargetState(pauseState); + QKeyEventTransition *pressPpause = new QKeyEventTransition(scene->views().at(0), QEvent::KeyPress, Qt::Key_P); + pressPpause->setTargetState(playingState); + + //Pause "P" is triggered, the player pause the game + playingState->addTransition(pressPplay); + + //To get back playing when the game has been paused + pauseState->addTransition(pressPpause); + + //This state is when player have lost + LostState *lostState = new LostState(scene, this, machine->rootState()); + + //This state is when player have won + WinState *winState = new WinState(scene, this, machine->rootState()); + + //The boat has been destroyed then the game is finished + levelState->addTransition(scene->boat, SIGNAL(boatExecutionFinished()),lostState); + + //This transition check if we won or not + WinTransition *winTransition = new WinTransition(scene, this, winState); + + //The boat has been destroyed then the game is finished + levelState->addTransition(winTransition); + + //This state is an animation when the score changed + UpdateScoreState *scoreState = new UpdateScoreState(this, levelState); + + //This transition update the score when a submarine die + UpdateScoreTransition *scoreTransition = new UpdateScoreTransition(scene, this, levelState); + scoreTransition->setTargetState(scoreState); + + //The boat has been destroyed then the game is finished + playingState->addTransition(scoreTransition); + + //We go back to play state + scoreState->addTransition(playingState); + + //We start playing!!! + machine->setInitialState(levelState); + + //Final state + QFinalState *final = new QFinalState(machine->rootState()); + + //This transition is triggered when the player press space after completing a level + CustomSpaceTransition *spaceTransition = new CustomSpaceTransition(scene->views().at(0), this, QEvent::KeyPress, Qt::Key_Space); + spaceTransition->setTargetState(levelState); + winState->addTransition(spaceTransition); + + //We lost we should reach the final state + lostState->addTransition(lostState, SIGNAL(finished()), final); + + machine->start(); +} + +LevelState::LevelState(GraphicsScene *scene, PlayState *game, QState *parent) : QState(parent), scene(scene), game(game) +{ +} +void LevelState::onEntry(QEvent *) +{ + initializeLevel(); +} + +void LevelState::initializeLevel() +{ + //we re-init the boat + scene->boat->setPos(scene->width()/2, scene->sealLevel() - scene->boat->size().height()); + scene->boat->setCurrentSpeed(0); + scene->boat->setCurrentDirection(Boat::None); + scene->boat->setBombsLaunched(0); + scene->boat->show(); + scene->setFocusItem(scene->boat,Qt::OtherFocusReason); + scene->boat->run(); + + scene->progressItem->setScore(game->score); + scene->progressItem->setLevel(game->currentLevel + 1); + + GraphicsScene::LevelDescription currentLevelDescription = scene->levelsData.value(game->currentLevel); + + for (int i = 0; i < currentLevelDescription.submarines.size(); ++i ) { + + QPair<int,int> subContent = currentLevelDescription.submarines.at(i); + GraphicsScene::SubmarineDescription submarineDesc = scene->submarinesData.at(subContent.first); + + for (int j = 0; j < subContent.second; ++j ) { + SubMarine *sub = new SubMarine(submarineDesc.type, submarineDesc.name, submarineDesc.points); + scene->addItem(sub); + int random = (qrand() % 15 + 1); + qreal x = random == 13 || random == 5 ? 0 : scene->width() - sub->size().width(); + qreal y = scene->height() -(qrand() % 150 + 1) - sub->size().height(); + sub->setPos(x,y); + sub->setCurrentDirection(x == 0 ? SubMarine::Right : SubMarine::Left); + sub->setCurrentSpeed(qrand() % 3 + 1); + } + } +} + +/** Pause State */ +PauseState::PauseState(GraphicsScene *scene, QState *parent) : QState(parent),scene(scene) +{ +} +void PauseState::onEntry(QEvent *) +{ + AnimationManager::self()->pauseAll(); + scene->boat->setEnabled(false); +} +void PauseState::onExit(QEvent *) +{ + AnimationManager::self()->resumeAll(); + scene->boat->setEnabled(true); + scene->boat->setFocus(); +} + +/** Lost State */ +LostState::LostState(GraphicsScene *scene, PlayState *game, QState *parent) : QState(parent), scene(scene), game(game) +{ +} + +void LostState::onEntry(QEvent *) +{ + //The message to display + QString message = QString("You lose on level %1. Your score is %2.").arg(game->currentLevel+1).arg(game->score); + + //We set the level back to 0 + game->currentLevel = 0; + + //We set the score back to 0 + game->score = 0; + + //We clear the scene + scene->clearScene(); + + //we have only one view + QMessageBox::information(scene->views().at(0),"You lose",message); +} + +/** Win State */ +WinState::WinState(GraphicsScene *scene, PlayState *game, QState *parent) : QState(parent), scene(scene), game(game) +{ +} + +void WinState::onEntry(QEvent *) +{ + //We clear the scene + scene->clearScene(); + + QString message; + if (scene->levelsData.size() - 1 != game->currentLevel) { + message = QString("You win the level %1. Your score is %2.\nPress Space to continue after closing this dialog.").arg(game->currentLevel+1).arg(game->score); + //We increment the level number + game->currentLevel++; + } else { + message = QString("You finish the game on level %1. Your score is %2.").arg(game->currentLevel+1).arg(game->score); + //We set the level back to 0 + game->currentLevel = 0; + //We set the score back to 0 + game->score = 0; + } + + //we have only one view + QMessageBox::information(scene->views().at(0),"You win",message); +} + +/** UpdateScore State */ +UpdateScoreState::UpdateScoreState(PlayState *game, QState *parent) : QState(parent) +{ + this->game = game; +} +void UpdateScoreState::onEntry(QEvent *e) +{ + QState::onEntry(e); +} + +/** Win transition */ +UpdateScoreTransition::UpdateScoreTransition(GraphicsScene *scene, PlayState *game, QAbstractState *target) + : QSignalTransition(scene,SIGNAL(subMarineDestroyed(int)), QList<QAbstractState*>() << target), + game(game), scene(scene) +{ +} + +bool UpdateScoreTransition::eventTest(QEvent *event) +{ + if (!QSignalTransition::eventTest(event)) + return false; + else { + QSignalEvent *se = static_cast<QSignalEvent*>(event); + game->score += se->arguments().at(0).toInt(); + scene->progressItem->setScore(game->score); + return true; + } +} + +/** Win transition */ +WinTransition::WinTransition(GraphicsScene *scene, PlayState *game, QAbstractState *target) + : QSignalTransition(scene,SIGNAL(allSubMarineDestroyed(int)), QList<QAbstractState*>() << target), + game(game), scene(scene) +{ +} + +bool WinTransition::eventTest(QEvent *event) +{ + if (!QSignalTransition::eventTest(event)) + return false; + else { + QSignalEvent *se = static_cast<QSignalEvent*>(event); + game->score += se->arguments().at(0).toInt(); + scene->progressItem->setScore(game->score); + return true; + } +} + +/** Space transition */ +CustomSpaceTransition::CustomSpaceTransition(QWidget *widget, PlayState *game, QEvent::Type type, int key) + : QKeyEventTransition(widget, type, key), + game(game) +{ +} + +bool CustomSpaceTransition::eventTest(QEvent *event) +{ + Q_UNUSED(event); + if (!QKeyEventTransition::eventTest(event)) + return false; + if (game->currentLevel != 0) + return true; + else + return false; + +} diff --git a/examples/animation/sub-attaq/states.h b/examples/animation/sub-attaq/states.h new file mode 100644 index 0000000..71375e0 --- /dev/null +++ b/examples/animation/sub-attaq/states.h @@ -0,0 +1,180 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef STATES_H +#define STATES_H + +//Qt +#include <QtCore/QState> +#include <QtCore/QSignalTransition> +#include <QtCore/QPropertyAnimation> +#include <QtGui/QKeyEventTransition> +#include <QtCore/QSet> + +class GraphicsScene; +class Boat; +class SubMarine; +QT_BEGIN_NAMESPACE +class QStateMachine; +QT_END_NAMESPACE + +class PlayState : public QState +{ +public: + PlayState(GraphicsScene *scene, QState *parent = 0); + ~PlayState(); + + protected: + void onEntry(QEvent *); + +private : + GraphicsScene *scene; + QStateMachine *machine; + int currentLevel; + int score; + QState *parallelChild; + + friend class UpdateScoreState; + friend class UpdateScoreTransition; + friend class WinTransition; + friend class CustomSpaceTransition; + friend class WinState; + friend class LostState; + friend class LevelState; +}; + +class LevelState : public QState +{ +public: + LevelState(GraphicsScene *scene, PlayState *game, QState *parent = 0); +protected: + void onEntry(QEvent *); +private : + void initializeLevel(); + GraphicsScene *scene; + PlayState *game; +}; + +class PauseState : public QState +{ +public: + PauseState(GraphicsScene *scene, QState *parent = 0); + +protected: + void onEntry(QEvent *); + void onExit(QEvent *); +private : + GraphicsScene *scene; + Boat *boat; +}; + +class LostState : public QState +{ +public: + LostState(GraphicsScene *scene, PlayState *game, QState *parent = 0); + +protected: + void onEntry(QEvent *); +private : + GraphicsScene *scene; + PlayState *game; +}; + +class WinState : public QState +{ +public: + WinState(GraphicsScene *scene, PlayState *game, QState *parent = 0); + +protected: + void onEntry(QEvent *); +private : + GraphicsScene *scene; + PlayState *game; +}; + +class UpdateScoreState : public QState +{ +public: + UpdateScoreState(PlayState *game, QState *parent); +protected: + void onEntry(QEvent *); +private: + QPropertyAnimation *scoreAnimation; + PlayState *game; +}; + +//These transtion is used to update the score +class UpdateScoreTransition : public QSignalTransition +{ +public: + UpdateScoreTransition(GraphicsScene *scene, PlayState *game, QAbstractState *target); +protected: + virtual bool eventTest(QEvent *event); +private: + PlayState * game; + GraphicsScene *scene; +}; + +//These transtion test if we have won the game +class WinTransition : public QSignalTransition +{ +public: + WinTransition(GraphicsScene *scene, PlayState *game, QAbstractState *target); +protected: + virtual bool eventTest(QEvent *event); +private: + PlayState * game; + GraphicsScene *scene; +}; + +//These transtion is true if one level has been completed and the player want to continue + class CustomSpaceTransition : public QKeyEventTransition +{ +public: + CustomSpaceTransition(QWidget *widget, PlayState *game, QEvent::Type type, int key); +protected: + virtual bool eventTest(QEvent *event); +private: + PlayState *game; + int key; +}; + +#endif // STATES_H diff --git a/examples/animation/sub-attaq/sub-attaq.pro b/examples/animation/sub-attaq/sub-attaq.pro new file mode 100644 index 0000000..d13a099 --- /dev/null +++ b/examples/animation/sub-attaq/sub-attaq.pro @@ -0,0 +1,36 @@ +contains(QT_CONFIG, opengl):QT += opengl + +HEADERS += boat.h \ + bomb.h \ + mainwindow.h \ + submarine.h \ + torpedo.h \ + pixmapitem.h \ + graphicsscene.h \ + animationmanager.h \ + states.h \ + boat_p.h \ + submarine_p.h \ + custompropertyanimation.h \ + qanimationstate.h \ + progressitem.h +SOURCES += boat.cpp \ + bomb.cpp \ + main.cpp \ + mainwindow.cpp \ + submarine.cpp \ + torpedo.cpp \ + pixmapitem.cpp \ + graphicsscene.cpp \ + animationmanager.cpp \ + states.cpp \ + custompropertyanimation.cpp \ + qanimationstate.cpp \ + progressitem.cpp +RESOURCES += subattaq.qrc + +# install +target.path = $$[QT_INSTALL_EXAMPLES]/animation/sub-attaq +sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS sub-attaq.pro pics +sources.path = $$[QT_INSTALL_EXAMPLES]/animation/sub-attaq +INSTALLS += target sources diff --git a/examples/animation/sub-attaq/subattaq.qrc b/examples/animation/sub-attaq/subattaq.qrc new file mode 100644 index 0000000..c76f8ef --- /dev/null +++ b/examples/animation/sub-attaq/subattaq.qrc @@ -0,0 +1,38 @@ +<RCC> + <qresource prefix="/" > + <file alias="all" >pics/scalable/sub-attaq.svg</file> + <file alias="submarine" >pics/scalable/submarine.svg</file> + <file alias="boat" >pics/scalable/boat.svg</file> + <file alias="torpedo" >pics/scalable/torpedo.svg</file> + <file alias="logo-s" >pics/welcome/logo-s.png</file> + <file alias="logo-u" >pics/welcome/logo-u.png</file> + <file alias="logo-b" >pics/welcome/logo-b.png</file> + <file alias="logo-dash" >pics/welcome/logo-dash.png</file> + <file alias="logo-a" >pics/welcome/logo-a.png</file> + <file alias="logo-t" >pics/welcome/logo-t.png</file> + <file alias="logo-t2" >pics/welcome/logo-t2.png</file> + <file alias="logo-a2" >pics/welcome/logo-a2.png</file> + <file alias="logo-q" >pics/welcome/logo-q.png</file> + <file alias="logo-excl" >pics/welcome/logo-excl.png</file> + <file alias="big/background" >pics/big/background.png</file> + <file alias="big/boat" >pics/big/boat.png</file> + <file alias="big/bomb" >pics/big/bomb.png</file> + <file alias="big/submarine" >pics/big/submarine.png</file> + <file alias="big/surface" >pics/big/surface.png</file> + <file alias="big/torpedo" >pics/big/torpedo.png</file> + <file alias="small/background" >pics/small/background.png</file> + <file alias="small/boat" >pics/small/boat.png</file> + <file alias="small/bomb" >pics/small/bomb.png</file> + <file alias="small/submarine" >pics/small/submarine.png</file> + <file alias="small/surface" >pics/small/surface.png</file> + <file alias="small/torpedo" >pics/small/torpedo.png</file> + <file alias="big/explosion/boat/step1" >pics/big/explosion/boat/step1.png</file> + <file alias="big/explosion/boat/step2" >pics/big/explosion/boat/step2.png</file> + <file alias="big/explosion/boat/step3" >pics/big/explosion/boat/step3.png</file> + <file alias="big/explosion/boat/step4" >pics/big/explosion/boat/step4.png</file> + <file alias="big/explosion/submarine/step1" >pics/big/explosion/submarine/step1.png</file> + <file alias="big/explosion/submarine/step2" >pics/big/explosion/submarine/step2.png</file> + <file alias="big/explosion/submarine/step3" >pics/big/explosion/submarine/step3.png</file> + <file alias="big/explosion/submarine/step4" >pics/big/explosion/submarine/step4.png</file> + </qresource> +</RCC> diff --git a/examples/animation/sub-attaq/submarine.cpp b/examples/animation/sub-attaq/submarine.cpp new file mode 100644 index 0000000..d8cf1da --- /dev/null +++ b/examples/animation/sub-attaq/submarine.cpp @@ -0,0 +1,211 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +//Own +#include "submarine.h" +#include "submarine_p.h" +#include "torpedo.h" +#include "pixmapitem.h" +#include "graphicsscene.h" +#include "animationmanager.h" +#include "custompropertyanimation.h" +#include "qanimationstate.h" + +#include <QtCore/QPropertyAnimation> +#include <QtCore/QStateMachine> +#include <QtCore/QFinalState> +#include <QtCore/QSequentialAnimationGroup> + +static QAbstractAnimation *setupDestroyAnimation(SubMarine *sub) +{ + QSequentialAnimationGroup *group = new QSequentialAnimationGroup(sub); +#if QT_VERSION >=0x040500 + PixmapItem *step1 = new PixmapItem(QString("explosion/submarine/step1"),GraphicsScene::Big, sub); + step1->setZValue(6); + PixmapItem *step2 = new PixmapItem(QString("explosion/submarine/step2"),GraphicsScene::Big, sub); + step2->setZValue(6); + PixmapItem *step3 = new PixmapItem(QString("explosion/submarine/step3"),GraphicsScene::Big, sub); + step3->setZValue(6); + PixmapItem *step4 = new PixmapItem(QString("explosion/submarine/step4"),GraphicsScene::Big, sub); + step4->setZValue(6); + step1->setOpacity(0); + step2->setOpacity(0); + step3->setOpacity(0); + step4->setOpacity(0); + CustomPropertyAnimation *anim1 = new CustomPropertyAnimation(sub); + anim1->setMemberFunctions((QGraphicsItem*)step1, &QGraphicsItem::opacity, &QGraphicsItem::setOpacity); + anim1->setDuration(100); + anim1->setEndValue(1); + CustomPropertyAnimation *anim2 = new CustomPropertyAnimation(sub); + anim2->setMemberFunctions((QGraphicsItem*)step2, &QGraphicsItem::opacity, &QGraphicsItem::setOpacity); + anim2->setDuration(100); + anim2->setEndValue(1); + CustomPropertyAnimation *anim3 = new CustomPropertyAnimation(sub); + anim3->setMemberFunctions((QGraphicsItem*)step3, &QGraphicsItem::opacity, &QGraphicsItem::setOpacity); + anim3->setDuration(100); + anim3->setEndValue(1); + CustomPropertyAnimation *anim4 = new CustomPropertyAnimation(sub); + anim4->setMemberFunctions((QGraphicsItem*)step4, &QGraphicsItem::opacity, &QGraphicsItem::setOpacity); + anim4->setDuration(100); + anim4->setEndValue(1); + group->addAnimation(anim1); + group->addAnimation(anim2); + group->addAnimation(anim3); + group->addAnimation(anim4); +#else + // work around for a bug where we don't transition if the duration is zero. + QtPauseAnimation *anim = new QtPauseAnimation(group); + anim->setDuration(1); + group->addAnimation(anim); +#endif + AnimationManager::self()->registerAnimation(group); + return group; +} + + +SubMarine::SubMarine(int type, const QString &name, int points, QGraphicsItem * parent, Qt::WindowFlags wFlags) + : QGraphicsWidget(parent,wFlags), subType(type), subName(name), subPoints(points), speed(0), direction(SubMarine::None) +{ + pixmapItem = new PixmapItem(QString("submarine"),GraphicsScene::Big, this); + setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed); + setZValue(5); + setFlags(QGraphicsItem::ItemIsMovable); + resize(pixmapItem->boundingRect().width(),pixmapItem->boundingRect().height()); + setTransformOrigin(boundingRect().center()); + + //We setup the state machine of the submarine + QStateMachine *machine = new QStateMachine(this); + + //This state is when the boat is moving/rotating + QState *moving = new QState(machine->rootState()); + + //This state is when the boat is moving from left to right + MovementState *movement = new MovementState(this, moving); + + //This state is when the boat is moving from left to right + ReturnState *rotation = new ReturnState(this, moving); + + //This is the initial state of the moving root state + moving->setInitialState(movement); + + movement->addTransition(this, SIGNAL(subMarineStateChanged()), moving); + + //This is the initial state of the machine + machine->setInitialState(moving); + + //End + QFinalState *final = new QFinalState(machine->rootState()); + + //If the moving animation is finished we move to the return state + movement->addTransition(movement, SIGNAL(animationFinished()), rotation); + + //If the return animation is finished we move to the moving state + rotation->addTransition(rotation, SIGNAL(animationFinished()), movement); + + //This state play the destroyed animation + QAnimationState *destroyedState = new QAnimationState(machine->rootState()); + destroyedState->setAnimation(setupDestroyAnimation(this)); + + //Play a nice animation when the submarine is destroyed + moving->addTransition(this, SIGNAL(subMarineDestroyed()), destroyedState); + + //Transition to final state when the destroyed animation is finished + destroyedState->addTransition(destroyedState, SIGNAL(animationFinished()), final); + + //The machine has finished to be executed, then the submarine is dead + connect(machine,SIGNAL(finished()),this, SIGNAL(subMarineExecutionFinished())); + + machine->start(); +} + +int SubMarine::points() +{ + return subPoints; +} + +void SubMarine::setCurrentDirection(SubMarine::Movement direction) +{ + if (this->direction == direction) + return; + if (direction == SubMarine::Right && this->direction == SubMarine::None) { + setYRotation(180); + } + this->direction = direction; +} + +enum SubMarine::Movement SubMarine::currentDirection() const +{ + return direction; +} + +void SubMarine::setCurrentSpeed(int speed) +{ + if (speed < 0 || speed > 3) { + qWarning("SubMarine::setCurrentSpeed : The speed is invalid"); + } + this->speed = speed; + emit subMarineStateChanged(); +} + +int SubMarine::currentSpeed() const +{ + return speed; +} + +void SubMarine::launchTorpedo(int speed) +{ + Torpedo * torp = new Torpedo(); + GraphicsScene *scene = static_cast<GraphicsScene *>(this->scene()); + scene->addItem(torp); + torp->setPos(x(), y()); + torp->setCurrentSpeed(speed); + torp->launch(); +} + +void SubMarine::destroy() +{ + emit subMarineDestroyed(); +} + +int SubMarine::type() const +{ + return Type; +} diff --git a/examples/animation/sub-attaq/submarine.h b/examples/animation/sub-attaq/submarine.h new file mode 100644 index 0000000..4001603 --- /dev/null +++ b/examples/animation/sub-attaq/submarine.h @@ -0,0 +1,92 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef __SUBMARINE__H__ +#define __SUBMARINE__H__ + +//Qt +#include <QtCore/QVariantAnimation> +#include <QtGui/QGraphicsWidget> + +class PixmapItem; + +class Torpedo; + +class SubMarine : public QGraphicsWidget +{ +Q_OBJECT +public: + enum Movement { + None = 0, + Left, + Right + }; + enum { Type = UserType + 1 }; + SubMarine(int type, const QString &name, int points, QGraphicsItem * parent = 0, Qt::WindowFlags wFlags = 0); + + int points(); + + void setCurrentDirection(Movement direction); + enum Movement currentDirection() const; + + void setCurrentSpeed(int speed); + int currentSpeed() const; + + void launchTorpedo(int speed); + void destroy(); + + virtual int type() const; + +Q_SIGNALS: + void subMarineDestroyed(); + void subMarineExecutionFinished(); + void subMarineStateChanged(); + +private: + int subType; + QString subName; + int subPoints; + int speed; + Movement direction; + PixmapItem *pixmapItem; +}; + +#endif //__SUBMARINE__H__ diff --git a/examples/animation/sub-attaq/submarine_p.h b/examples/animation/sub-attaq/submarine_p.h new file mode 100644 index 0000000..8c31eb7 --- /dev/null +++ b/examples/animation/sub-attaq/submarine_p.h @@ -0,0 +1,139 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef SUBMARINE_P_H +#define SUBMARINE_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists purely as an +// implementation detail. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. +// + +//Own +#include "animationmanager.h" +#include "submarine.h" +#include "qanimationstate.h" + +//Qt +#include <QtCore/QPropertyAnimation> +#include <QtGui/QGraphicsScene> + +//This state is describing when the boat is moving right +class MovementState : public QAnimationState +{ +Q_OBJECT +public: + MovementState(SubMarine *submarine, QState *parent = 0) : QAnimationState(parent) + { + movementAnimation = new QPropertyAnimation(submarine, "pos"); + connect(movementAnimation,SIGNAL(valueChanged(const QVariant &)),this,SLOT(onAnimationMovementValueChanged(const QVariant &))); + setAnimation(movementAnimation); + AnimationManager::self()->registerAnimation(movementAnimation); + this->submarine = submarine; + } + +protected slots: + void onAnimationMovementValueChanged(const QVariant &) + { + if (qrand() % 200 + 1 == 3) + submarine->launchTorpedo(qrand() % 3 + 1); + } + +protected: + void onEntry(QEvent *e) + { + if (submarine->currentDirection() == SubMarine::Left) { + movementAnimation->setEndValue(QPointF(0,submarine->y())); + movementAnimation->setDuration(submarine->x()/submarine->currentSpeed()*12); + } + else /*if (submarine->currentDirection() == SubMarine::Right)*/ { + movementAnimation->setEndValue(QPointF(submarine->scene()->width()-submarine->size().width(),submarine->y())); + movementAnimation->setDuration((submarine->scene()->width()-submarine->size().width()-submarine->x())/submarine->currentSpeed()*12); + } + movementAnimation->setStartValue(submarine->pos()); + QAnimationState::onEntry(e); + } + +private: + SubMarine *submarine; + QPropertyAnimation *movementAnimation; +}; + +//This state is describing when the boat is moving right +class ReturnState : public QAnimationState +{ +public: + ReturnState(SubMarine *submarine, QState *parent = 0) : QAnimationState(parent) + { + returnAnimation = new QPropertyAnimation(submarine, "yRotation"); + AnimationManager::self()->registerAnimation(returnAnimation); + setAnimation(returnAnimation); + this->submarine = submarine; + } + +protected: + void onEntry(QEvent *e) + { + returnAnimation->stop(); + returnAnimation->setStartValue(submarine->yRotation()); + returnAnimation->setEndValue(submarine->currentDirection() == SubMarine::Right ? 360. : 180.); + returnAnimation->setDuration(500); + QAnimationState::onEntry(e); + } + + void onExit(QEvent *e) + { + submarine->currentDirection() == SubMarine::Right ? submarine->setCurrentDirection(SubMarine::Left) : submarine->setCurrentDirection(SubMarine::Right); + QAnimationState::onExit(e); + } + +private: + SubMarine *submarine; + QPropertyAnimation *returnAnimation; +}; + +#endif // SUBMARINE_P_H diff --git a/examples/animation/sub-attaq/torpedo.cpp b/examples/animation/sub-attaq/torpedo.cpp new file mode 100644 index 0000000..02a54fc --- /dev/null +++ b/examples/animation/sub-attaq/torpedo.cpp @@ -0,0 +1,120 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +//Own +#include "torpedo.h" +#include "pixmapitem.h" +#include "boat.h" +#include "graphicsscene.h" +#include "animationmanager.h" +#include "qanimationstate.h" + +#include <QtCore/QPropertyAnimation> +#include <QtCore/QStateMachine> +#include <QtCore/QFinalState> + +Torpedo::Torpedo(QGraphicsItem * parent, Qt::WindowFlags wFlags) + : QGraphicsWidget(parent,wFlags), currentSpeed(0), launchAnimation(0) +{ + pixmapItem = new PixmapItem(QString::fromLatin1("torpedo"),GraphicsScene::Big, this); + setZValue(2); + setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed); + setFlags(QGraphicsItem::ItemIsMovable); + resize(pixmapItem->boundingRect().size()); +} + +void Torpedo::launch() +{ + launchAnimation = new QPropertyAnimation(this, "pos"); + AnimationManager::self()->registerAnimation(launchAnimation); + launchAnimation->setEndValue(QPointF(x(),qobject_cast<GraphicsScene *>(scene())->sealLevel() - 15)); + launchAnimation->setEasingCurve(QEasingCurve::InQuad); + launchAnimation->setDuration(y()/currentSpeed*10); + connect(launchAnimation,SIGNAL(valueChanged(const QVariant &)),this,SLOT(onAnimationLaunchValueChanged(const QVariant &))); + + //We setup the state machine of the torpedo + QStateMachine *machine = new QStateMachine(this); + + //This state is when the launch animation is playing + QAnimationState *launched = new QAnimationState(machine->rootState()); + launched->setAnimation(launchAnimation); + + //End + QFinalState *final = new QFinalState(machine->rootState()); + + machine->setInitialState(launched); + + //### Add a nice animation when the torpedo is destroyed + launched->addTransition(this, SIGNAL(torpedoExplosed()),final); + + //If the animation is finished, then we move to the final state + launched->addTransition(launched, SIGNAL(animationFinished()), final); + + //The machine has finished to be executed, then the boat is dead + connect(machine,SIGNAL(finished()),this, SIGNAL(torpedoExecutionFinished())); + + machine->start(); +} + +void Torpedo::setCurrentSpeed(int speed) +{ + if (speed < 0) { + qWarning("Torpedo::setCurrentSpeed : The speed is invalid"); + return; + } + currentSpeed = speed; +} + +void Torpedo::onAnimationLaunchValueChanged(const QVariant &) +{ + foreach (QGraphicsItem *item , collidingItems(Qt::IntersectsItemBoundingRect)) { + if (item->type() == Boat::Type) { + Boat *b = static_cast<Boat *>(item); + b->destroy(); + } + } +} + +void Torpedo::destroy() +{ + launchAnimation->stop(); + emit torpedoExplosed(); +} diff --git a/examples/animation/sub-attaq/torpedo.h b/examples/animation/sub-attaq/torpedo.h new file mode 100644 index 0000000..4a0f457 --- /dev/null +++ b/examples/animation/sub-attaq/torpedo.h @@ -0,0 +1,76 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef __TORPEDO__H__ +#define __TORPEDO__H__ + +//Qt +#include <QtCore/QObject> + +#include <QtCore/QVariantAnimation> +#include <QtGui/QGraphicsWidget> + +class PixmapItem; + +class Torpedo : public QGraphicsWidget +{ +Q_OBJECT +Q_PROPERTY(QPointF pos READ pos WRITE setPos) +public: + Torpedo(QGraphicsItem * parent = 0, Qt::WindowFlags wFlags = 0); + void launch(); + void setCurrentSpeed(int speed); + void destroy(); + +Q_SIGNALS: + void torpedoExplosed(); + void torpedoExecutionFinished(); + +private slots: + void onAnimationLaunchValueChanged(const QVariant &); + +private: + int currentSpeed; + PixmapItem *pixmapItem; + QVariantAnimation *launchAnimation; +}; + +#endif //__TORPEDO__H__ diff --git a/examples/examples.pro b/examples/examples.pro index 41501a0..bfcf9b4 100644 --- a/examples/examples.pro +++ b/examples/examples.pro @@ -1,5 +1,6 @@ TEMPLATE = subdirs SUBDIRS = \ + animation \ desktop \ dialogs \ draganddrop \ @@ -14,6 +15,7 @@ SUBDIRS = \ qtconcurrent \ richtext \ sql \ + statemachine \ threads \ tools \ tutorials \ diff --git a/examples/statemachine/README b/examples/statemachine/README new file mode 100644 index 0000000..2879e67 --- /dev/null +++ b/examples/statemachine/README @@ -0,0 +1,36 @@ +Qt is provided with a powerful hierchical finite state machine through +the Qt State Machine classes. + +The example launcher provided with Qt can be used to explore each of the +examples in this directory. + +Documentation for these examples can be found via the Tutorial and Examples +link in the main Qt documentation. + + +Finding the Qt Examples and Demos launcher +========================================== + +On Windows: + +The launcher can be accessed via the Windows Start menu. Select the menu +entry entitled "Qt Examples and Demos" entry in the submenu containing +the Qt tools. + +On Mac OS X: + +For the binary distribution, the qtdemo executable is installed in the +/Developer/Applications/Qt directory. For the source distribution, it is +installed alongside the other Qt tools on the path specified when Qt is +configured. + +On Unix/Linux: + +The qtdemo executable is installed alongside the other Qt tools on the path +specified when Qt is configured. + +On all platforms: + +The source code for the launcher can be found in the demos/qtdemo directory +in the Qt package. This example is built at the same time as the Qt libraries, +tools, examples, and demonstrations. diff --git a/examples/statemachine/eventtransitions/eventtransitions.pro b/examples/statemachine/eventtransitions/eventtransitions.pro new file mode 100644 index 0000000..7e92cf2 --- /dev/null +++ b/examples/statemachine/eventtransitions/eventtransitions.pro @@ -0,0 +1,7 @@ +SOURCES = main.cpp + +# install +target.path = $$[QT_INSTALL_EXAMPLES]/statemachine/eventtransitions +sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS eventtransitions.pro +sources.path = $$[QT_INSTALL_EXAMPLES]/statemachine/eventtransitions +INSTALLS += target sources diff --git a/examples/statemachine/eventtransitions/main.cpp b/examples/statemachine/eventtransitions/main.cpp new file mode 100644 index 0000000..aba0c73 --- /dev/null +++ b/examples/statemachine/eventtransitions/main.cpp @@ -0,0 +1,116 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include <QtGui> +#ifdef QT_STATEMACHINE_SOLUTION +#include <qstatemachine.h> +#include <qstate.h> +#include <qeventtransition.h> +#endif + +//! [0] +class Window : public QWidget +{ +public: + Window(QWidget *parent = 0) + : QWidget(parent) + { + QPushButton *button = new QPushButton(this); + button->setGeometry(QRect(100, 100, 100, 100)); +//! [0] + +//! [1] + QStateMachine *machine = new QStateMachine(this); + + QState *s1 = new QState(); + s1->assignProperty(button, "text", "Outside"); + + QState *s2 = new QState(); + s2->assignProperty(button, "text", "Inside"); +//! [1] + +//! [2] + QEventTransition *enterTransition = new QEventTransition(button, QEvent::Enter); + enterTransition->setTargetState(s2); + s1->addTransition(enterTransition); +//! [2] + +//! [3] + QEventTransition *leaveTransition = new QEventTransition(button, QEvent::Leave); + leaveTransition->setTargetState(s1); + s2->addTransition(leaveTransition); +//! [3] + +//! [4] + QState *s3 = new QState(); + s3->assignProperty(button, "text", "Pressing..."); + + QEventTransition *pressTransition = new QEventTransition(button, QEvent::MouseButtonPress); + pressTransition->setTargetState(s3); + s2->addTransition(pressTransition); + + QEventTransition *releaseTransition = new QEventTransition(button, QEvent::MouseButtonRelease); + releaseTransition->setTargetState(s2); + s3->addTransition(releaseTransition); +//! [4] + +//! [5] + machine->addState(s1); + machine->addState(s2); + machine->addState(s3); + + machine->setInitialState(s1); + machine->start(); + } +}; +//! [5] + +//! [6] +int main(int argc, char **argv) +{ + QApplication app(argc, argv); + Window window; + window.resize(300, 300); + window.show(); + + return app.exec(); +} +//! [6] diff --git a/examples/statemachine/factorial/factorial.pro b/examples/statemachine/factorial/factorial.pro new file mode 100644 index 0000000..14a6833 --- /dev/null +++ b/examples/statemachine/factorial/factorial.pro @@ -0,0 +1,11 @@ +QT = core +win32: CONFIG += console +mac:CONFIG -= app_bundle + +SOURCES += main.cpp + +# install +target.path = $$[QT_INSTALL_EXAMPLES]/statemachine/factorial +sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS factorial.pro +sources.path = $$[QT_INSTALL_EXAMPLES]/statemachine/factorial +INSTALLS += target sources diff --git a/examples/statemachine/factorial/main.cpp b/examples/statemachine/factorial/main.cpp new file mode 100644 index 0000000..1065eb8 --- /dev/null +++ b/examples/statemachine/factorial/main.cpp @@ -0,0 +1,182 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include <QtCore> +#include <stdio.h> +#ifdef QT_STATEMACHINE_SOLUTION +#include <qstatemachine.h> +#include <qstate.h> +#include <qsignaltransition.h> +#include <qfinalstate.h> +#endif + +//! [0] +class Factorial : public QObject +{ + Q_OBJECT + Q_PROPERTY(int x READ x WRITE setX) + Q_PROPERTY(int fac READ fac WRITE setFac) +public: + Factorial(QObject *parent = 0) + : QObject(parent), m_x(-1), m_fac(1) + { + } + + int x() const + { + return m_x; + } + + void setX(int x) + { + if (x == m_x) + return; + m_x = x; + emit xChanged(x); + } + + int fac() const + { + return m_fac; + } + + void setFac(int fac) + { + m_fac = fac; + } + +Q_SIGNALS: + void xChanged(int value); + +private: + int m_x; + int m_fac; +}; +//! [0] + +//! [1] +class FactorialLoopTransition : public QSignalTransition +{ +public: + FactorialLoopTransition(Factorial *fact) + : QSignalTransition(fact, SIGNAL(xChanged(int))), m_fact(fact) + {} + + virtual bool eventTest(QEvent *e) + { + if (!QSignalTransition::eventTest(e)) + return false; + QSignalEvent *se = static_cast<QSignalEvent*>(e); + return se->arguments().at(0).toInt() > 1; + } + + virtual void onTransition(QEvent *e) + { + QSignalEvent *se = static_cast<QSignalEvent*>(e); + int x = se->arguments().at(0).toInt(); + int fac = m_fact->property("fac").toInt(); + m_fact->setProperty("fac", x * fac); + m_fact->setProperty("x", x - 1); + } + +private: + Factorial *m_fact; +}; +//! [1] + +//! [2] +class FactorialDoneTransition : public QSignalTransition +{ +public: + FactorialDoneTransition(Factorial *fact) + : QSignalTransition(fact, SIGNAL(xChanged(int))), m_fact(fact) + {} + + virtual bool eventTest(QEvent *e) + { + if (!QSignalTransition::eventTest(e)) + return false; + QSignalEvent *se = static_cast<QSignalEvent*>(e); + return se->arguments().at(0).toInt() <= 1; + } + + virtual void onTransition(QEvent *) + { + fprintf(stdout, "%d\n", m_fact->property("fac").toInt()); + } + +private: + Factorial *m_fact; +}; +//! [2] + +//! [3] +int main(int argc, char **argv) +{ + QCoreApplication app(argc, argv); + Factorial factorial; + QStateMachine machine; +//! [3] + +//! [4] + QState *compute = new QState(machine.rootState()); + compute->assignProperty(&factorial, "fac", 1); + compute->assignProperty(&factorial, "x", 6); + compute->addTransition(new FactorialLoopTransition(&factorial)); +//! [4] + +//! [5] + QFinalState *done = new QFinalState(machine.rootState()); + FactorialDoneTransition *doneTransition = new FactorialDoneTransition(&factorial); + doneTransition->setTargetState(done); + compute->addTransition(doneTransition); +//! [5] + +//! [6] + machine.setInitialState(compute); + QObject::connect(&machine, SIGNAL(finished()), &app, SLOT(quit())); + machine.start(); + + return app.exec(); +} +//! [6] + +#include "main.moc" diff --git a/examples/statemachine/pingpong/main.cpp b/examples/statemachine/pingpong/main.cpp new file mode 100644 index 0000000..331627e --- /dev/null +++ b/examples/statemachine/pingpong/main.cpp @@ -0,0 +1,145 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include <QtCore> +#include <stdio.h> +#ifdef QT_STATEMACHINE_SOLUTION +#include <qstate.h> +#include <qstatemachine.h> +#include <qabstracttransition.h> +#endif + +//! [0] +class PingEvent : public QEvent +{ +public: + PingEvent() : QEvent(QEvent::Type(QEvent::User+2)) + {} +}; + +class PongEvent : public QEvent +{ +public: + PongEvent() : QEvent(QEvent::Type(QEvent::User+3)) + {} +}; +//! [0] + +//! [1] +class Pinger : public QState +{ +public: + Pinger(QState *parent) + : QState(parent) {} + +protected: + virtual void onEntry(QEvent *) + { + machine()->postEvent(new PingEvent()); + fprintf(stdout, "ping?\n"); + } +}; +//! [1] + +//! [3] +class PongTransition : public QAbstractTransition +{ +public: + PongTransition() {} + +protected: + virtual bool eventTest(QEvent *e) { + return (e->type() == QEvent::User+3); + } + virtual void onTransition(QEvent *) + { + machine()->postEvent(new PingEvent(), 500); + fprintf(stdout, "ping?\n"); + } +}; +//! [3] + +//! [2] +class PingTransition : public QAbstractTransition +{ +public: + PingTransition() {} + +protected: + virtual bool eventTest(QEvent *e) { + return (e->type() == QEvent::User+2); + } + virtual void onTransition(QEvent *) + { + machine()->postEvent(new PongEvent(), 500); + fprintf(stdout, "pong!\n"); + } +}; +//! [2] + +//! [4] +int main(int argc, char **argv) +{ + QCoreApplication app(argc, argv); + + QStateMachine machine; + QState *group = new QState(QState::ParallelStates); + group->setObjectName("group"); +//! [4] + +//! [5] + Pinger *pinger = new Pinger(group); + pinger->setObjectName("pinger"); + pinger->addTransition(new PongTransition()); + + QState *ponger = new QState(group); + ponger->setObjectName("ponger"); + ponger->addTransition(new PingTransition()); +//! [5] + +//! [6] + machine.addState(group); + machine.setInitialState(group); + machine.start(); + + return app.exec(); +} +//! [6] diff --git a/examples/statemachine/pingpong/pingpong.pro b/examples/statemachine/pingpong/pingpong.pro new file mode 100644 index 0000000..42eab6c --- /dev/null +++ b/examples/statemachine/pingpong/pingpong.pro @@ -0,0 +1,11 @@ +QT = core +win32: CONFIG += console +mac:CONFIG -= app_bundle + +SOURCES = main.cpp + +# install +target.path = $$[QT_INSTALL_EXAMPLES]/statemachine/pingpong +sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS pingpong.pro +sources.path = $$[QT_INSTALL_EXAMPLES]/statemachine/pingpong +INSTALLS += target sources diff --git a/examples/statemachine/statemachine.pro b/examples/statemachine/statemachine.pro new file mode 100644 index 0000000..5074a3c --- /dev/null +++ b/examples/statemachine/statemachine.pro @@ -0,0 +1,15 @@ +TEMPLATE = subdirs +SUBDIRS = \ + eventtransitions \ + factorial \ + pingpong \ + trafficlight \ + twowaybutton \ + tankgame \ + tankgameplugins + +# install +target.path = $$[QT_INSTALL_EXAMPLES]/statemachine +sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS statemachine.pro README +sources.path = $$[QT_INSTALL_EXAMPLES]/statemachine +INSTALLS += target sources diff --git a/examples/statemachine/tankgame/gameitem.cpp b/examples/statemachine/tankgame/gameitem.cpp new file mode 100644 index 0000000..ad8b37c --- /dev/null +++ b/examples/statemachine/tankgame/gameitem.cpp @@ -0,0 +1,129 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "gameitem.h" + +#include <QGraphicsScene> +#include <QDebug> + +GameItem::GameItem(QObject *parent) : QObject(parent) +{ +} + +QPointF GameItem::tryMove(const QPointF &requestedPosition, QLineF *collidedLine, + QGraphicsItem **collidedItem) const +{ + QLineF movementPath(pos(), requestedPosition); + + qreal cannonLength = 0.0; + { + QPointF p1 = boundingRect().center(); + QPointF p2 = QPointF(boundingRect().right() + 10.0, p1.y()); + + cannonLength = QLineF(mapToScene(p1), mapToScene(p2)).length(); + } + + movementPath.setLength(movementPath.length() + cannonLength); + + QRectF boundingRectPath(QPointF(qMin(movementPath.x1(), movementPath.x2()), qMin(movementPath.y1(), movementPath.y2())), + QPointF(qMax(movementPath.x1(), movementPath.x2()), qMax(movementPath.y1(), movementPath.y2()))); + + QList<QGraphicsItem *> itemsInRect = scene()->items(boundingRectPath, Qt::IntersectsItemBoundingRect); + + QPointF nextPoint = requestedPosition; + QRectF sceneRect = scene()->sceneRect(); + + foreach (QGraphicsItem *item, itemsInRect) { + if (item == static_cast<const QGraphicsItem *>(this)) + continue; + + QPolygonF mappedBoundingRect = item->mapToScene(item->boundingRect()); + for (int i=0; i<mappedBoundingRect.size(); ++i) { + QPointF p1 = mappedBoundingRect.at(i == 0 ? mappedBoundingRect.size()-1 : i-1); + QPointF p2 = mappedBoundingRect.at(i); + + QLineF rectLine(p1, p2); + QPointF intersectionPoint; + QLineF::IntersectType intersectType = movementPath.intersect(rectLine, &intersectionPoint); + + if (intersectType == QLineF::BoundedIntersection) { + movementPath.setP2(intersectionPoint); + movementPath.setLength(movementPath.length() - cannonLength); + nextPoint = movementPath.p2(); + + if (collidedLine != 0) + *collidedLine = rectLine; + + if (collidedItem != 0) + *collidedItem = item; + } + } + } + + + // Don't go outside of map + if (nextPoint.x() < sceneRect.left()) { + nextPoint.rx() = sceneRect.left(); + if (collidedLine != 0) + *collidedLine = QLineF(scene()->sceneRect().topLeft(), scene()->sceneRect().bottomLeft()); + } + + if (nextPoint.x() > sceneRect.right()) { + nextPoint.rx() = sceneRect.right(); + if (collidedLine != 0) + *collidedLine = QLineF(scene()->sceneRect().topRight(), scene()->sceneRect().bottomRight()); + } + + if (nextPoint.y() < sceneRect.top()) { + nextPoint.ry() = sceneRect.top(); + if (collidedLine != 0) + *collidedLine = QLineF(scene()->sceneRect().topLeft(), scene()->sceneRect().topRight()); + } + + if (nextPoint.y() > sceneRect.bottom()) { + nextPoint.ry() = sceneRect.bottom(); + if (collidedLine != 0) + *collidedLine = QLineF(scene()->sceneRect().bottomLeft(), scene()->sceneRect().bottomRight()); + } + + return nextPoint; +} + diff --git a/examples/statemachine/tankgame/gameitem.h b/examples/statemachine/tankgame/gameitem.h new file mode 100644 index 0000000..90b0a6c --- /dev/null +++ b/examples/statemachine/tankgame/gameitem.h @@ -0,0 +1,66 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef GAMEITEM_H +#define GAMEITEM_H + +#include <QGraphicsItem> + +QT_BEGIN_NAMESPACE +class QLineF; +QT_END_NAMESPACE +class GameItem: public QObject, public QGraphicsItem +{ + Q_OBJECT +public: + enum { Type = UserType + 1 }; + int type() const { return Type; } + + GameItem(QObject *parent = 0); + + virtual void idle(qreal elapsed) = 0; + +protected: + QPointF tryMove(const QPointF &requestedPosition, QLineF *collidedLine = 0, + QGraphicsItem **collidedItem = 0) const; +}; + +#endif diff --git a/examples/statemachine/tankgame/gameovertransition.cpp b/examples/statemachine/tankgame/gameovertransition.cpp new file mode 100644 index 0000000..360e902 --- /dev/null +++ b/examples/statemachine/tankgame/gameovertransition.cpp @@ -0,0 +1,80 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "gameovertransition.h" +#include "tankitem.h" + +#include <QSignalEvent> +#include <QSignalMapper> + +GameOverTransition::GameOverTransition(QAbstractState *targetState) + : QSignalTransition(new QSignalMapper(), SIGNAL(mapped(QObject*))) +{ + setTargetState(targetState); + + QSignalMapper *mapper = qobject_cast<QSignalMapper *>(senderObject()); + mapper->setParent(this); +} + +void GameOverTransition::addTankItem(TankItem *tankItem) +{ + m_tankItems.append(tankItem); + + QSignalMapper *mapper = qobject_cast<QSignalMapper *>(senderObject()); + mapper->setMapping(tankItem, tankItem); + connect(tankItem, SIGNAL(aboutToBeDestroyed()), mapper, SLOT(map())); +} + +bool GameOverTransition::eventTest(QEvent *e) +{ + bool ret = QSignalTransition::eventTest(e); + + if (ret) { + QSignalEvent *signalEvent = static_cast<QSignalEvent *>(e); + QObject *sender = qvariant_cast<QObject *>(signalEvent->arguments().at(0)); + TankItem *tankItem = qobject_cast<TankItem *>(sender); + m_tankItems.removeAll(tankItem); + + return m_tankItems.size() <= 1; + } else { + return false; + } +} diff --git a/examples/statemachine/tankgame/gameovertransition.h b/examples/statemachine/tankgame/gameovertransition.h new file mode 100644 index 0000000..5e99a75 --- /dev/null +++ b/examples/statemachine/tankgame/gameovertransition.h @@ -0,0 +1,63 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef GAMEOVERTRANSITION_H +#define GAMEOVERTRANSITION_H + +#include <QSignalTransition> + +class TankItem; +class GameOverTransition: public QSignalTransition +{ + Q_OBJECT +public: + GameOverTransition(QAbstractState *targetState); + + void addTankItem(TankItem *tankItem); + +protected: + bool eventTest(QEvent *event); + +private: + QList<TankItem *> m_tankItems; +}; + +#endif diff --git a/examples/statemachine/tankgame/main.cpp b/examples/statemachine/tankgame/main.cpp new file mode 100644 index 0000000..185ad68 --- /dev/null +++ b/examples/statemachine/tankgame/main.cpp @@ -0,0 +1,53 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include <QApplication> +#include "mainwindow.h" + +int main(int argc, char **argv) +{ + QApplication app(argc, argv); + + MainWindow mainWindow; + mainWindow.show(); + + return app.exec(); +} diff --git a/examples/statemachine/tankgame/mainwindow.cpp b/examples/statemachine/tankgame/mainwindow.cpp new file mode 100644 index 0000000..46e0db3 --- /dev/null +++ b/examples/statemachine/tankgame/mainwindow.cpp @@ -0,0 +1,342 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "mainwindow.h" +#include "tankitem.h" +#include "rocketitem.h" +#include "plugin.h" +#include "gameovertransition.h" + +#include <QStateMachine> +#include <QGraphicsView> +#include <QAction> +#include <QMenuBar> +#include <QState> +#include <QHistoryState> +#include <QTimer> +#include <QFileDialog> +#include <QPluginLoader> +#include <QApplication> +#include <QInputDialog> +#include <QMessageBox> + +MainWindow::MainWindow(QWidget *parent) + : QMainWindow(parent), m_scene(0), m_machine(0), m_runningState(0), m_started(false) +{ + init(); +} + +MainWindow::~MainWindow() +{ +} + +void MainWindow::addWall(const QRectF &wall) +{ + QGraphicsRectItem *item = new QGraphicsRectItem; + item->setRect(wall); + item->setBrush(Qt::darkGreen); + item->setPen(QPen(Qt::black, 0)); + + m_scene->addItem(item); +} + +void MainWindow::init() +{ + setWindowTitle("Pluggable Tank Game"); + + QGraphicsView *view = new QGraphicsView(this); + view->setRenderHints(QPainter::Antialiasing); + setCentralWidget(view); + + m_scene = new QGraphicsScene(this); + view->setScene(m_scene); + + QRectF sceneRect = QRectF(-200.0, -200.0, 400.0, 400.0); + m_scene->setSceneRect(sceneRect); + + { + TankItem *item = new TankItem(this); + + item->setPos(m_scene->sceneRect().topLeft() + QPointF(30.0, 30.0)); + item->setDirection(45.0); + item->setColor(Qt::red); + + m_spawns.append(item); + } + + { + TankItem *item = new TankItem(this); + + item->setPos(m_scene->sceneRect().topRight() + QPointF(-30.0, 30.0)); + item->setDirection(135.0); + item->setColor(Qt::green); + + m_spawns.append(item); + } + + { + TankItem *item = new TankItem(this); + + item->setPos(m_scene->sceneRect().bottomRight() + QPointF(-30.0, -30.0)); + item->setDirection(225.0); + item->setColor(Qt::blue); + + m_spawns.append(item); + } + + { + TankItem *item = new TankItem(this); + + item->setPos(m_scene->sceneRect().bottomLeft() + QPointF(30.0, -30.0)); + item->setDirection(315.0); + item->setColor(Qt::yellow); + + m_spawns.append(item); + } + + QPointF centerOfMap = sceneRect.center(); + + addWall(QRectF(centerOfMap + QPointF(-50.0, -60.0), centerOfMap + QPointF(50.0, -50.0))); + addWall(QRectF(centerOfMap - QPointF(-50.0, -60.0), centerOfMap - QPointF(50.0, -50.0))); + addWall(QRectF(centerOfMap + QPointF(-50.0, -50.0), centerOfMap + QPointF(-40.0, 50.0))); + addWall(QRectF(centerOfMap - QPointF(-50.0, -50.0), centerOfMap - QPointF(-40.0, 50.0))); + + addWall(QRectF(sceneRect.topLeft() + QPointF(sceneRect.width() / 2.0 - 5.0, -10.0), + sceneRect.topLeft() + QPointF(sceneRect.width() / 2.0 + 5.0, 100.0))); + addWall(QRectF(sceneRect.bottomLeft() + QPointF(sceneRect.width() / 2.0 - 5.0, 10.0), + sceneRect.bottomLeft() + QPointF(sceneRect.width() / 2.0 + 5.0, -100.0))); + addWall(QRectF(sceneRect.topLeft() + QPointF(-10.0, sceneRect.height() / 2.0 - 5.0), + sceneRect.topLeft() + QPointF(100.0, sceneRect.height() / 2.0 + 5.0))); + addWall(QRectF(sceneRect.topRight() + QPointF(10.0, sceneRect.height() / 2.0 - 5.0), + sceneRect.topRight() + QPointF(-100.0, sceneRect.height() / 2.0 + 5.0))); + + + QAction *addTankAction = menuBar()->addAction("&Add tank"); + QAction *runGameAction = menuBar()->addAction("&Run game"); + runGameAction->setObjectName("runGameAction"); + QAction *stopGameAction = menuBar()->addAction("&Stop game"); + menuBar()->addSeparator(); + QAction *quitAction = menuBar()->addAction("&Quit"); + + connect(addTankAction, SIGNAL(triggered()), this, SLOT(addTank())); + connect(quitAction, SIGNAL(triggered()), this, SLOT(close())); + + m_machine = new QStateMachine(this); + QState *stoppedState = new QState(m_machine->rootState()); + stoppedState->setObjectName("stoppedState"); + stoppedState->assignProperty(runGameAction, "enabled", true); + stoppedState->assignProperty(stopGameAction, "enabled", false); + stoppedState->assignProperty(this, "started", false); + m_machine->setInitialState(stoppedState); + +//! [5] + QState *spawnsAvailable = new QState(stoppedState); + spawnsAvailable->assignProperty(addTankAction, "enabled", true); + + QState *noSpawnsAvailable = new QState(stoppedState); + noSpawnsAvailable->assignProperty(addTankAction, "enabled", false); +//! [5] + spawnsAvailable->setObjectName("spawnsAvailable"); + noSpawnsAvailable->setObjectName("noSpawnsAvailable"); + + spawnsAvailable->addTransition(this, SIGNAL(mapFull()), noSpawnsAvailable); + +//! [3] + QHistoryState *hs = new QHistoryState(stoppedState); + hs->setDefaultState(spawnsAvailable); +//! [3] + hs->setObjectName("hs"); + + stoppedState->setInitialState(hs); + +//! [0] + m_runningState = new QState(QState::ParallelStates, m_machine->rootState()); +//! [0] + m_runningState->setObjectName("runningState"); + m_runningState->assignProperty(addTankAction, "enabled", false); + m_runningState->assignProperty(runGameAction, "enabled", false); + m_runningState->assignProperty(stopGameAction, "enabled", true); + + QState *gameOverState = new QState(m_machine->rootState()); + gameOverState->setObjectName("gameOverState"); + gameOverState->assignProperty(stopGameAction, "enabled", false); + connect(gameOverState, SIGNAL(entered()), this, SLOT(gameOver())); + + stoppedState->addTransition(runGameAction, SIGNAL(triggered()), m_runningState); + m_runningState->addTransition(stopGameAction, SIGNAL(triggered()), stoppedState); + + m_gameOverTransition = new GameOverTransition(gameOverState); + m_runningState->addTransition(m_gameOverTransition); + + QTimer *timer = new QTimer(this); + timer->setInterval(100); + connect(timer, SIGNAL(timeout()), this, SLOT(runStep())); + connect(m_runningState, SIGNAL(entered()), timer, SLOT(start())); + connect(m_runningState, SIGNAL(exited()), timer, SLOT(stop())); + + m_machine->start(); + m_time.start(); +} + +void MainWindow::runStep() +{ + if (!m_started) { + m_time.restart(); + m_started = true; + } else { + int elapsed = m_time.elapsed(); + if (elapsed > 0) { + m_time.restart(); + qreal elapsedSecs = elapsed / 1000.0; + QList<QGraphicsItem *> items = m_scene->items(); + foreach (QGraphicsItem *item, items) { + if (GameItem *gameItem = qgraphicsitem_cast<GameItem *>(item)) + gameItem->idle(elapsedSecs); + } + } + } +} + +void MainWindow::gameOver() +{ + QList<QGraphicsItem *> items = m_scene->items(); + + TankItem *lastTankStanding = 0; + foreach (QGraphicsItem *item, items) { + if (GameItem *gameItem = qgraphicsitem_cast<GameItem *>(item)) { + if ((lastTankStanding = qobject_cast<TankItem *>(gameItem)) != 0) + break; + } + } + + QMessageBox::information(this, "Game over!", + QString::fromLatin1("The tank played by '%1' has won!").arg(lastTankStanding->objectName())); +} + +void MainWindow::addRocket() +{ + TankItem *tankItem = qobject_cast<TankItem *>(sender()); + if (tankItem != 0) { + RocketItem *rocketItem = new RocketItem; + + QPointF s = tankItem->mapToScene(QPointF(tankItem->boundingRect().right() + 10.0, + tankItem->boundingRect().center().y())); + rocketItem->setPos(s); + rocketItem->setDirection(tankItem->direction()); + m_scene->addItem(rocketItem); + } +} + +void MainWindow::addTank() +{ + Q_ASSERT(!m_spawns.isEmpty()); + + QDir pluginsDir(qApp->applicationDirPath()); +#if defined(Q_OS_WIN) + if (pluginsDir.dirName().toLower() == "debug" || pluginsDir.dirName().toLower() == "release") + pluginsDir.cdUp(); +#elif defined(Q_OS_MAC) + if (pluginsDir.dirName() == "MacOS") { + pluginsDir.cdUp(); + pluginsDir.cdUp(); + pluginsDir.cdUp(); + } +#endif + + pluginsDir.cd("plugins"); + + QStringList itemNames; + QList<Plugin *> items; + foreach (QString fileName, pluginsDir.entryList(QDir::Files)) { + QPluginLoader loader(pluginsDir.absoluteFilePath(fileName)); + QObject *possiblePlugin = loader.instance(); + if (Plugin *plugin = qobject_cast<Plugin *>(possiblePlugin)) { + QString objectName = possiblePlugin->objectName(); + if (objectName.isEmpty()) + objectName = fileName; + + itemNames.append(objectName); + items.append(plugin); + } + } + + if (items.isEmpty()) { + QMessageBox::information(this, "No tank types found", "Please build the errorstateplugins directory"); + return; + } + + bool ok; +//! [1] + QString selectedName = QInputDialog::getItem(this, "Select a tank type", "Tank types", + itemNames, 0, false, &ok); +//! [1] + + if (ok && !selectedName.isEmpty()) { + int idx = itemNames.indexOf(selectedName); + if (Plugin *plugin = idx >= 0 ? items.at(idx) : 0) { + TankItem *tankItem = m_spawns.takeLast(); + tankItem->setObjectName(selectedName); + tankItem->setToolTip(selectedName); + m_scene->addItem(tankItem); + connect(tankItem, SIGNAL(cannonFired()), this, SLOT(addRocket())); + if (m_spawns.isEmpty()) + emit mapFull(); + + m_gameOverTransition->addTankItem(tankItem); + + QState *region = new QState(m_runningState); + region->setObjectName(QString::fromLatin1("region%1").arg(m_spawns.size())); +//! [2] + QState *pluginState = plugin->create(region, tankItem); +//! [2] + region->setInitialState(pluginState); + + // If the plugin has an error it is disabled +//! [4] + QState *errorState = new QState(region); + errorState->setObjectName(QString::fromLatin1("errorState%1").arg(m_spawns.size())); + errorState->assignProperty(tankItem, "enabled", false); + pluginState->setErrorState(errorState); +//! [4] + } + } +} + diff --git a/examples/statemachine/tankgame/mainwindow.h b/examples/statemachine/tankgame/mainwindow.h new file mode 100644 index 0000000..4ae8f7a --- /dev/null +++ b/examples/statemachine/tankgame/mainwindow.h @@ -0,0 +1,93 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef MAINWINDOW_H +#define MAINWINDOW_H + +#include <QMainWindow> +#include <QTime> + +QT_BEGIN_NAMESPACE +class QGraphicsScene; +class QStateMachine; +class QState; +QT_END_NAMESPACE +class GameOverTransition; +class TankItem; + +class MainWindow: public QMainWindow +{ + Q_OBJECT + Q_PROPERTY(bool started READ started WRITE setStarted) +public: + MainWindow(QWidget *parent = 0); + ~MainWindow(); + + void setStarted(bool b) { m_started = b; } + bool started() const { return m_started; } + +public slots: + void addTank(); + void addRocket(); + void runStep(); + void gameOver(); + +signals: + void mapFull(); + +private: + void init(); + void addWall(const QRectF &wall); + + QGraphicsScene *m_scene; + + QStateMachine *m_machine; + QState *m_runningState; + GameOverTransition *m_gameOverTransition; + + QList<TankItem *> m_spawns; + QTime m_time; + + bool m_started : 1; +}; + +#endif + diff --git a/examples/statemachine/tankgame/plugin.h b/examples/statemachine/tankgame/plugin.h new file mode 100644 index 0000000..ddd10b7 --- /dev/null +++ b/examples/statemachine/tankgame/plugin.h @@ -0,0 +1,62 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef PLUGIN_H +#define PLUGIN_H + +#include <QtPlugin> + +QT_BEGIN_NAMESPACE +class QState; +QT_END_NAMESPACE +class Plugin +{ +public: + virtual ~Plugin() {} + + virtual QState *create(QState *parentState, QObject *tank) = 0; +}; + +QT_BEGIN_NAMESPACE +Q_DECLARE_INTERFACE(Plugin, "TankPlugin") +QT_END_NAMESPACE + +#endif diff --git a/examples/statemachine/tankgame/rocketitem.cpp b/examples/statemachine/tankgame/rocketitem.cpp new file mode 100644 index 0000000..3ace8e8 --- /dev/null +++ b/examples/statemachine/tankgame/rocketitem.cpp @@ -0,0 +1,101 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "rocketitem.h" +#include "tankitem.h" + +#include <QPainter> +#include <QGraphicsScene> + +#include <math.h> + +#ifndef M_PI +#define M_PI 3.14159265358979323846 +#endif + +RocketItem::RocketItem(QObject *parent) + : GameItem(parent), m_direction(0.0), m_distance(300.0) +{ +} + +QRectF RocketItem::boundingRect() const +{ + return QRectF(-1.0, -1.0, 2.0, 2.0); +} + +void RocketItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *) +{ + painter->setBrush(Qt::black); + painter->drawEllipse(boundingRect()); +} + +void RocketItem::idle(qreal elapsed) +{ + qreal dist = elapsed * speed(); + + m_distance -= dist; + if (m_distance < 0.0) { + scene()->removeItem(this); + delete this; + return; + } + + qreal a = m_direction * M_PI / 180.0; + + qreal yd = dist * sin(a); + qreal xd = dist * sin(M_PI / 2.0 - a); + + QPointF requestedPosition = pos() + QPointF(xd, yd); + QGraphicsItem *collidedItem = 0; + QPointF nextPosition = tryMove(requestedPosition, 0, &collidedItem); + if (requestedPosition == nextPosition) { + setPos(nextPosition); + } else { + if (GameItem *gameItem = qgraphicsitem_cast<GameItem *>(collidedItem)) { + TankItem *tankItem = qobject_cast<TankItem *>(gameItem); + if (tankItem != 0) + tankItem->hitByRocket(); + } + + scene()->removeItem(this); + delete this; + } +} diff --git a/examples/statemachine/tankgame/rocketitem.h b/examples/statemachine/tankgame/rocketitem.h new file mode 100644 index 0000000..31146a6 --- /dev/null +++ b/examples/statemachine/tankgame/rocketitem.h @@ -0,0 +1,66 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef ROCKETITEM_H +#define ROCKETITEM_H + +#include "gameitem.h" + +class RocketItem: public GameItem +{ + Q_OBJECT +public: + RocketItem(QObject *parent = 0); + + virtual void idle(qreal elapsed); + qreal speed() const { return 100.0; } + void setDirection(qreal direction) { m_direction = direction; } + +protected: + virtual void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget); + QRectF boundingRect() const; + +private: + qreal m_direction; + qreal m_distance; +}; + +#endif diff --git a/examples/statemachine/tankgame/tankgame.pro b/examples/statemachine/tankgame/tankgame.pro new file mode 100644 index 0000000..59415be --- /dev/null +++ b/examples/statemachine/tankgame/tankgame.pro @@ -0,0 +1,19 @@ +HEADERS += mainwindow.h \ + plugin.h \ + tankitem.h \ + rocketitem.h \ + gameitem.h \ + gameovertransition.h +SOURCES += main.cpp \ + mainwindow.cpp \ + tankitem.cpp \ + rocketitem.cpp \ + gameitem.cpp \ + gameovertransition.cpp +CONFIG += console + +# install +target.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgame +sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS tankgame.pro +sources.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgame +INSTALLS += target sources diff --git a/examples/statemachine/tankgame/tankitem.cpp b/examples/statemachine/tankgame/tankitem.cpp new file mode 100644 index 0000000..393d65f --- /dev/null +++ b/examples/statemachine/tankgame/tankitem.cpp @@ -0,0 +1,302 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "tankitem.h" + +#include <QPainter> +#include <QGraphicsScene> +#include <QDebug> + +#include <math.h> + +#ifndef M_PI +#define M_PI 3.14159265358979323846 +#endif + +class Action +{ +public: + Action(TankItem *item) : m_item(item) + { + } + + TankItem *item() const { return m_item; } + void setItem(TankItem *item) { m_item = item; } + + virtual bool apply(qreal timeDelta) = 0; + +private: + TankItem *m_item; +}; + +class MoveAction: public Action +{ +public: + MoveAction(TankItem *item, qreal distance) + : Action(item), m_distance(distance) + { + m_reverse = m_distance < 0.0; + } + + bool apply(qreal timeDelta) + { + qreal dist = timeDelta * item()->speed() * (m_reverse ? -1.0 : 1.0); + + bool done = false; + if (qAbs(m_distance) < qAbs(dist)) { + done = true; + dist = m_distance; + } + m_distance -= dist; + + qreal a = item()->direction() * M_PI / 180.0; + + qreal yd = dist * sin(a); + qreal xd = dist * sin(M_PI / 2.0 - a); + + item()->setPos(item()->pos() + QPointF(xd, yd)); + return !done; + } + +private: + qreal m_distance; + bool m_reverse; +}; + +class TurnAction: public Action +{ +public: + TurnAction(TankItem *item, qreal distance) + : Action(item), m_distance(distance) + { + m_reverse = m_distance < 0.0; + } + + bool apply(qreal timeDelta) + { + qreal dist = timeDelta * item()->angularSpeed() * (m_reverse ? -1.0 : 1.0); + bool done = false; + if (qAbs(m_distance) < qAbs(dist)) { + done = true; + dist = m_distance; + } + m_distance -= dist; + + item()->setDirection(item()->direction() + dist); + return !done; + } + +private: + qreal m_distance; + bool m_reverse; +}; + +TankItem::TankItem(QObject *parent) + : GameItem(parent), m_currentAction(0), m_currentDirection(0.0), m_enabled(true) +{ + connect(this, SIGNAL(cannonFired()), this, SIGNAL(actionCompleted())); +} + +void TankItem::idle(qreal elapsed) +{ + if (m_enabled) { + if (m_currentAction != 0) { + if (!m_currentAction->apply(elapsed)) { + setAction(0); + emit actionCompleted(); + } + + QGraphicsItem *item = 0; + qreal distance = distanceToObstacle(&item); + if (TankItem *tankItem = qgraphicsitem_cast<TankItem *>(item)) + emit tankSpotted(tankItem->direction(), distance); + } + } +} + +void TankItem::hitByRocket() +{ + emit aboutToBeDestroyed(); + deleteLater(); +} + +void TankItem::setAction(Action *newAction) +{ + if (m_currentAction != 0) + delete m_currentAction; + + m_currentAction = newAction; +} + +void TankItem::fireCannon() +{ + emit cannonFired(); +} + +void TankItem::moveForwards(qreal length) +{ + setAction(new MoveAction(this, length)); +} + +void TankItem::moveBackwards(qreal length) +{ + setAction(new MoveAction(this, -length)); +} + +void TankItem::turn(qreal degrees) +{ + setAction(new TurnAction(this, degrees)); +} + +void TankItem::turnTo(qreal degrees) +{ + setAction(new TurnAction(this, degrees - direction())); +} + +void TankItem::stop() +{ + setAction(0); +} + +QVariant TankItem::itemChange(QGraphicsItem::GraphicsItemChange change, const QVariant &value) +{ + if (change == ItemPositionChange && scene()) { + QPointF requestedPosition = value.toPointF(); + QLineF collidedLine; + QPointF nextPoint = tryMove(requestedPosition, &collidedLine); + if (nextPoint != requestedPosition) + emit collision(collidedLine); + return nextPoint; + } else { + return QGraphicsItem::itemChange(change, value); + } +} + + +void TankItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *) +{ + QRectF brect = boundingRect(); + + painter->setBrush(m_color); + painter->setPen(Qt::black); + + // body + painter->drawRect(brect.adjusted(0.0, 4.0, -2.0, -4.0)); + + // cannon + QRectF cannonBase = brect.adjusted(10.0, 6.0, -12.0, -6.0); + painter->drawEllipse(cannonBase); + + painter->drawRect(QRectF(QPointF(cannonBase.center().x(), cannonBase.center().y() - 2.0), + QPointF(brect.right(), cannonBase.center().y() + 2.0))); + + // left track + painter->setBrush(QBrush(Qt::black, Qt::VerPattern)); + QRectF leftTrackRect = QRectF(brect.topLeft(), QPointF(brect.right() - 2.0, brect.top() + 4.0)); + painter->fillRect(leftTrackRect, Qt::darkYellow); + painter->drawRect(leftTrackRect); + + // right track + QRectF rightTrackRect = QRectF(QPointF(brect.left(), brect.bottom() - 4.0), + QPointF(brect.right() - 2.0, brect.bottom())); + painter->fillRect(rightTrackRect, Qt::darkYellow); + painter->drawRect(rightTrackRect); + + if (!m_enabled) { + painter->setPen(QPen(Qt::red, 5)); + + painter->drawEllipse(brect); + + QPainterPath path; + path.addEllipse(brect); + painter->setClipPath(path); + painter->drawLine(brect.topRight(), brect.bottomLeft()); + } +} + +QRectF TankItem::boundingRect() const +{ + return QRectF(-20.0, -10.0, 40.0, 20.0); +} + +qreal TankItem::direction() const +{ + return m_currentDirection; +} + +void TankItem::setDirection(qreal newDirection) +{ + int fullRotations = int(newDirection) / 360; + newDirection -= fullRotations * 360.0; + + qreal diff = newDirection - m_currentDirection; + m_currentDirection = newDirection; + rotate(diff); +} + +qreal TankItem::distanceToObstacle(QGraphicsItem **obstacle) const +{ + qreal dist = sqrt(pow(scene()->sceneRect().width(), 2) + pow(scene()->sceneRect().height(), 2)); + + qreal a = m_currentDirection * M_PI / 180.0; + + qreal yd = dist * sin(a); + qreal xd = dist * sin(M_PI / 2.0 - a); + + QPointF requestedPosition = pos() + QPointF(xd, yd); + QGraphicsItem *collidedItem = 0; + QPointF nextPosition = tryMove(requestedPosition, 0, &collidedItem); + if (collidedItem != 0) { + if (obstacle != 0) + *obstacle = collidedItem; + + QPointF d = nextPosition - pos(); + return sqrt(pow(d.x(), 2) + pow(d.y(), 2)); + } else { + return 0.0; + } +} + +qreal TankItem::distanceToObstacle() const +{ + return distanceToObstacle(0); +} + diff --git a/examples/statemachine/tankgame/tankitem.h b/examples/statemachine/tankgame/tankitem.h new file mode 100644 index 0000000..942fca8 --- /dev/null +++ b/examples/statemachine/tankgame/tankitem.h @@ -0,0 +1,109 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef TANKITEM_H +#define TANKITEM_H + +#include "gameitem.h" + +#include <QColor> + +class Action; +class TankItem: public GameItem +{ + Q_OBJECT + Q_PROPERTY(bool enabled READ enabled WRITE setEnabled) + Q_PROPERTY(qreal direction READ direction WRITE turnTo) + Q_PROPERTY(qreal distanceToObstacle READ distanceToObstacle) +public: + TankItem(QObject *parent = 0); + + void setColor(const QColor &color) { m_color = color; } + QColor color() const { return m_color; } + + void idle(qreal elapsed); + void setDirection(qreal newDirection); + + qreal speed() const { return 90.0; } + qreal angularSpeed() const { return 90.0; } + + QRectF boundingRect() const; + + void hitByRocket(); + + void setEnabled(bool b) { m_enabled = b; } + bool enabled() const { return m_enabled; } + + qreal direction() const; + qreal distanceToObstacle() const; + qreal distanceToObstacle(QGraphicsItem **item) const; + +//! [0] +signals: + void tankSpotted(qreal direction, qreal distance); + void collision(const QLineF &collidedLine); + void actionCompleted(); + void cannonFired(); + void aboutToBeDestroyed(); + +public slots: + void moveForwards(qreal length = 10.0); + void moveBackwards(qreal length = 10.0); + void turn(qreal degrees = 30.0); + void turnTo(qreal degrees = 0.0); + void stop(); + void fireCannon(); +//! [0] + +protected: + virtual void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget); + QVariant itemChange(QGraphicsItem::GraphicsItemChange change, const QVariant &value); + +private: + void setAction(Action *newAction); + + Action *m_currentAction; + qreal m_currentDirection; + QColor m_color; + bool m_enabled; +}; + +#endif diff --git a/examples/statemachine/tankgameplugins/random_ai/random_ai.pro b/examples/statemachine/tankgameplugins/random_ai/random_ai.pro new file mode 100644 index 0000000..5bc0b26 --- /dev/null +++ b/examples/statemachine/tankgameplugins/random_ai/random_ai.pro @@ -0,0 +1,13 @@ +TEMPLATE = lib +CONFIG += plugin +INCLUDEPATH += ../.. +HEADERS = random_ai_plugin.h +SOURCES = random_ai_plugin.cpp +TARGET = $$qtLibraryTarget(random_ai) +DESTDIR = ../../tankgame/plugins + +#! [0] +# install +target.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgame/plugins +sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS random_ai.pro +sources.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgameplugins/random_ai
\ No newline at end of file diff --git a/examples/statemachine/tankgameplugins/random_ai/random_ai_plugin.cpp b/examples/statemachine/tankgameplugins/random_ai/random_ai_plugin.cpp new file mode 100644 index 0000000..d360de9 --- /dev/null +++ b/examples/statemachine/tankgameplugins/random_ai/random_ai_plugin.cpp @@ -0,0 +1,79 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "random_ai_plugin.h" + +#include <QState> +#include <QtPlugin> + +#include <time.h> + +QState *RandomAiPlugin::create(QState *parentState, QObject *tank) +{ + qsrand(uint(time(NULL))); + + QState *topLevel = new QState(parentState); + + QState *selectNextActionState = new SelectActionState(topLevel); + topLevel->setInitialState(selectNextActionState); + + QState *fireState = new RandomDistanceState(topLevel); + connect(fireState, SIGNAL(distanceComputed(qreal)), tank, SLOT(fireCannon())); + selectNextActionState->addTransition(selectNextActionState, SIGNAL(fireSelected()), fireState); + + QState *moveForwardsState = new RandomDistanceState(topLevel); + connect(moveForwardsState, SIGNAL(distanceComputed(qreal)), tank, SLOT(moveForwards(qreal))); + selectNextActionState->addTransition(selectNextActionState, SIGNAL(moveForwardsSelected()), moveForwardsState); + + QState *moveBackwardsState = new RandomDistanceState(topLevel); + connect(moveBackwardsState, SIGNAL(distanceComputed(qreal)), tank, SLOT(moveBackwards(qreal))); + selectNextActionState->addTransition(selectNextActionState, SIGNAL(moveBackwardsSelected()), moveBackwardsState); + + QState *turnState = new RandomDistanceState(topLevel); + connect(turnState, SIGNAL(distanceComputed(qreal)), tank, SLOT(turn(qreal))); + selectNextActionState->addTransition(selectNextActionState, SIGNAL(turnSelected()), turnState); + + topLevel->addTransition(tank, SIGNAL(actionCompleted()), selectNextActionState); + + return topLevel; +} + +Q_EXPORT_PLUGIN2(random_ai, RandomAiPlugin) diff --git a/examples/statemachine/tankgameplugins/random_ai/random_ai_plugin.h b/examples/statemachine/tankgameplugins/random_ai/random_ai_plugin.h new file mode 100644 index 0000000..9faeeac --- /dev/null +++ b/examples/statemachine/tankgameplugins/random_ai/random_ai_plugin.h @@ -0,0 +1,105 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef RANDOM_AI_PLUGIN_H +#define RANDOM_AI_PLUGIN_H + +#include <QObject> +#include <QState> + +#include <tankgame/plugin.h> + +class SelectActionState: public QState +{ + Q_OBJECT +public: + SelectActionState(QState *parent = 0) : QState(parent) + { + } + +signals: + void fireSelected(); + void moveForwardsSelected(); + void moveBackwardsSelected(); + void turnSelected(); + +protected: + void onEntry(QEvent *) + { + int rand = qrand() % 4; + switch (rand) { + case 0: emit fireSelected(); break; + case 1: emit moveForwardsSelected(); break; + case 2: emit moveBackwardsSelected(); break; + case 3: emit turnSelected(); break; + }; + } +}; + +class RandomDistanceState: public QState +{ + Q_OBJECT +public: + RandomDistanceState(QState *parent = 0) : QState(parent) + { + } + +signals: + void distanceComputed(qreal distance); + +protected: + void onEntry(QEvent *) + { + emit distanceComputed(qreal(qrand() % 180)); + } +}; + +class RandomAiPlugin: public QObject, public Plugin +{ + Q_OBJECT + Q_INTERFACES(Plugin) +public: + RandomAiPlugin() { setObjectName("Random"); } + + virtual QState *create(QState *parentState, QObject *tank); +}; + +#endif // RANDOM_AI_PLUGIN_H diff --git a/examples/statemachine/tankgameplugins/seek_ai/seek_ai.cpp b/examples/statemachine/tankgameplugins/seek_ai/seek_ai.cpp new file mode 100644 index 0000000..6aae015 --- /dev/null +++ b/examples/statemachine/tankgameplugins/seek_ai/seek_ai.cpp @@ -0,0 +1,89 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "seek_ai.h" + +QState *SeekAi::create(QState *parentState, QObject *tank) +{ + QState *topLevel = new QState(parentState); + topLevel->setObjectName("topLevel"); + + QState *seek = new QState(topLevel); + seek->setObjectName("seek"); + topLevel->setInitialState(seek); + + QState *lookForNearestWall = new SearchState(tank, seek); + lookForNearestWall->setObjectName("lookForNearestWall"); + seek->setInitialState(lookForNearestWall); + + QState *driveToFirstObstacle = new QState(seek); + driveToFirstObstacle->setObjectName("driveToFirstObstacle"); + lookForNearestWall->addTransition(lookForNearestWall, SIGNAL(nearestObstacleStraightAhead()), + driveToFirstObstacle); + + QState *drive = new QState(driveToFirstObstacle); + drive->setObjectName("drive"); + driveToFirstObstacle->setInitialState(drive); + connect(drive, SIGNAL(entered()), tank, SLOT(moveForwards())); + connect(drive, SIGNAL(exited()), tank, SLOT(stop())); + + // Go in loop + QState *finishedDriving = new QState(driveToFirstObstacle); + finishedDriving->setObjectName("finishedDriving"); + drive->addTransition(tank, SIGNAL(actionCompleted()), finishedDriving); + finishedDriving->addTransition(drive); + + QState *turnTo = new QState(seek); + turnTo->setObjectName("turnTo"); + driveToFirstObstacle->addTransition(new CollisionTransition(tank, turnTo)); + + turnTo->addTransition(tank, SIGNAL(actionCompleted()), driveToFirstObstacle); + + ChaseState *chase = new ChaseState(tank, topLevel); + chase->setObjectName("chase"); + seek->addTransition(new TankSpottedTransition(tank, chase)); + chase->addTransition(chase, SIGNAL(finished()), driveToFirstObstacle); + chase->addTransition(new TankSpottedTransition(tank, chase)); + + return topLevel; +} + +Q_EXPORT_PLUGIN2(seek_ai, SeekAi) diff --git a/examples/statemachine/tankgameplugins/seek_ai/seek_ai.h b/examples/statemachine/tankgameplugins/seek_ai/seek_ai.h new file mode 100644 index 0000000..e44ad07 --- /dev/null +++ b/examples/statemachine/tankgameplugins/seek_ai/seek_ai.h @@ -0,0 +1,249 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef SEEK_AI_H +#define SEEK_AI_H + +#include <tankgame/plugin.h> + +#include <QState> +#include <QFinalState> +#include <QSignalTransition> +#include <QSignalEvent> +#include <QVariant> +#include <QLineF> +#include <QDebug> + +class SearchState: public QState +{ + Q_OBJECT +public: + SearchState(QObject *tank, QState *parentState = 0) + : QState(parentState), + m_tank(tank), + m_distanceToTurn(360.0), + m_nearestDistance(-1.0), + m_directionOfNearestObstacle(0.0) + { + } + +public slots: + void turnAlittle() + { + qreal dist = m_tank->property("distanceToObstacle").toDouble(); + + if (m_nearestDistance < 0.0 || dist < m_nearestDistance) { + m_nearestDistance = dist; + m_directionOfNearestObstacle = m_tank->property("direction").toDouble(); + } + + m_distanceToTurn -= 10.0; + if (m_distanceToTurn < 0.0) { + disconnect(m_tank, SIGNAL(actionCompleted()), this, SLOT(turnAlittle())); + connect(m_tank, SIGNAL(actionCompleted()), this, SIGNAL(nearestObstacleStraightAhead())); + m_tank->setProperty("direction", m_directionOfNearestObstacle); + } + + qreal currentDirection = m_tank->property("direction").toDouble(); + m_tank->setProperty("direction", currentDirection + 10.0); + } + +signals: + void nearestObstacleStraightAhead(); + +protected: + void onEntry(QEvent *) + { + connect(m_tank, SIGNAL(actionCompleted()), this, SLOT(turnAlittle())); + turnAlittle(); + } + + void onExit(QEvent *) + { + disconnect(m_tank, SIGNAL(actionCompleted()), this, SLOT(turnAlittle())); + disconnect(m_tank, SIGNAL(actionCompleted()), this, SLOT(nearestObstacleStraightAhead())); + } + +private: + QObject *m_tank; + + qreal m_distanceToTurn; + qreal m_nearestDistance; + qreal m_directionOfNearestObstacle; +}; + +class CollisionTransition: public QSignalTransition +{ +public: + CollisionTransition(QObject *tank, QState *turnTo) + : QSignalTransition(tank, SIGNAL(collision(QLineF))), + m_tank(tank), + m_turnTo(turnTo) + { + setTargetState(turnTo); + } + +protected: + bool eventTest(QEvent *event) + { + bool b = QSignalTransition::eventTest(event); + if (b) { + QSignalEvent *se = static_cast<QSignalEvent *>(event); + m_lastLine = se->arguments().at(0).toLineF(); + } + return b; + } + + void onTransition(QEvent *) + { + qreal angleOfWall = m_lastLine.angle(); + + qreal newDirection; + if (qrand() % 2 == 0) + newDirection = angleOfWall; + else + newDirection = angleOfWall - 180.0; + + m_turnTo->assignProperty(m_tank, "direction", newDirection); + } + +private: + QLineF m_lastLine; + QObject *m_tank; + QState *m_turnTo; +}; + +class ChaseState: public QState +{ + class GoToLocationState: public QState + { + public: + GoToLocationState(QObject *tank, QState *parentState = 0) + : QState(parentState), m_tank(tank), m_distance(0.0) + { + } + + void setDistance(qreal distance) { m_distance = distance; } + + protected: + void onEntry() + { + QMetaObject::invokeMethod(m_tank, "moveForwards", Q_ARG(qreal, m_distance)); + } + + private: + QObject *m_tank; + qreal m_distance; + }; + +public: + ChaseState(QObject *tank, QState *parentState = 0) : QState(parentState), m_tank(tank) + { + QState *fireCannon = new QState(this); + fireCannon->setObjectName("fireCannon"); + connect(fireCannon, SIGNAL(entered()), tank, SLOT(fireCannon())); + setInitialState(fireCannon); + + m_goToLocation = new GoToLocationState(tank, this); + m_goToLocation->setObjectName("goToLocation"); + fireCannon->addTransition(tank, SIGNAL(actionCompleted()), m_goToLocation); + + m_turnToDirection = new QState(this); + m_turnToDirection->setObjectName("turnToDirection"); + m_goToLocation->addTransition(tank, SIGNAL(actionCompleted()), m_turnToDirection); + + QFinalState *finalState = new QFinalState(this); + finalState->setObjectName("finalState"); + m_turnToDirection->addTransition(tank, SIGNAL(actionCompleted()), finalState); + } + + void setDirection(qreal direction) + { + m_turnToDirection->assignProperty(m_tank, "direction", direction); + } + + void setDistance(qreal distance) + { + m_goToLocation->setDistance(distance); + } + +private: + QObject *m_tank; + GoToLocationState *m_goToLocation; + QState *m_turnToDirection; + +}; + +class TankSpottedTransition: public QSignalTransition +{ +public: + TankSpottedTransition(QObject *tank, ChaseState *target) : QSignalTransition(tank, SIGNAL(tankSpotted(qreal,qreal))), m_chase(target) + { + setTargetState(target); + } + +protected: + bool eventTest(QEvent *event) + { + bool b = QSignalTransition::eventTest(event); + if (b) { + QSignalEvent *se = static_cast<QSignalEvent *>(event); + m_chase->setDirection(se->arguments().at(0).toDouble()); + m_chase->setDistance(se->arguments().at(1).toDouble()); + } + return b; + } + +private: + ChaseState *m_chase; +}; + +class SeekAi: public QObject, public Plugin +{ + Q_OBJECT + Q_INTERFACES(Plugin) +public: + SeekAi() { setObjectName("Seek and destroy"); } + + virtual QState *create(QState *parentState, QObject *tank); +}; + +#endif diff --git a/examples/statemachine/tankgameplugins/seek_ai/seek_ai.pro b/examples/statemachine/tankgameplugins/seek_ai/seek_ai.pro new file mode 100644 index 0000000..0d8bf2e --- /dev/null +++ b/examples/statemachine/tankgameplugins/seek_ai/seek_ai.pro @@ -0,0 +1,13 @@ +TEMPLATE = lib +CONFIG += plugin +INCLUDEPATH += ../.. +HEADERS = seek_ai.h +SOURCES = seek_ai.cpp +TARGET = $$qtLibraryTarget(seek_ai) +DESTDIR = ../../tankgame/plugins + +#! [0] +# install +target.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgame/plugins +sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS seek_ai.pro +sources.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgameplugins/seek_ai
\ No newline at end of file diff --git a/examples/statemachine/tankgameplugins/spin_ai/spin_ai.cpp b/examples/statemachine/tankgameplugins/spin_ai/spin_ai.cpp new file mode 100644 index 0000000..581a6b2 --- /dev/null +++ b/examples/statemachine/tankgameplugins/spin_ai/spin_ai.cpp @@ -0,0 +1,70 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "spin_ai.h" + +#include <QtPlugin> + +QState *SpinAi::create(QState *parentState, QObject *tank) +{ + QState *topLevel = new QState(parentState); + QState *spinState = new SpinState(tank, topLevel); + topLevel->setInitialState(spinState); + + // When tank is spotted, fire two times and go back to spin state + QState *fireState = new QState(topLevel); + + QState *fireOnce = new QState(fireState); + fireState->setInitialState(fireOnce); + connect(fireOnce, SIGNAL(entered()), tank, SLOT(fireCannon())); + + QState *fireTwice = new QState(fireState); + connect(fireTwice, SIGNAL(entered()), tank, SLOT(fireCannon())); + + fireOnce->addTransition(tank, SIGNAL(actionCompleted()), fireTwice); + fireTwice->addTransition(tank, SIGNAL(actionCompleted()), spinState); + + spinState->addTransition(tank, SIGNAL(tankSpotted(qreal,qreal)), fireState); + + return topLevel; +} + +Q_EXPORT_PLUGIN2(spin_ai, SpinAi) diff --git a/examples/statemachine/tankgameplugins/spin_ai/spin_ai.h b/examples/statemachine/tankgameplugins/spin_ai/spin_ai.h new file mode 100644 index 0000000..652e8b8 --- /dev/null +++ b/examples/statemachine/tankgameplugins/spin_ai/spin_ai.h @@ -0,0 +1,92 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef SPIN_AI_H +#define SPIN_AI_H + +#include <tankgame/plugin.h> + +#include <QObject> +#include <QState> +#include <QVariant> + +class SpinState: public QState +{ + Q_OBJECT +public: + SpinState(QObject *tank, QState *parent) : QState(parent), m_tank(tank) + { + } + +public slots: + void spin() + { + m_tank->setProperty("direction", m_tank->property("direction").toDouble() + 90.0); + } + +protected: + void onEntry(QEvent *) + { + connect(m_tank, SIGNAL(actionCompleted()), this, SLOT(spin())); + spin(); + } + + void onExit(QEvent *) + { + disconnect(m_tank, SIGNAL(actionCompleted()), this, SLOT(spin())); + } + +private: + QObject *m_tank; + +}; + +class SpinAi: public QObject, public Plugin +{ + Q_OBJECT + Q_INTERFACES(Plugin) +public: + SpinAi() { setObjectName("Spin and destroy"); } + + virtual QState *create(QState *parentState, QObject *tank); +}; + +#endif diff --git a/examples/statemachine/tankgameplugins/spin_ai/spin_ai.pro b/examples/statemachine/tankgameplugins/spin_ai/spin_ai.pro new file mode 100644 index 0000000..8ab4da0 --- /dev/null +++ b/examples/statemachine/tankgameplugins/spin_ai/spin_ai.pro @@ -0,0 +1,13 @@ +TEMPLATE = lib +CONFIG += plugin +INCLUDEPATH += ../.. +HEADERS = spin_ai.h +SOURCES = spin_ai.cpp +TARGET = $$qtLibraryTarget(spin_ai) +DESTDIR = ../../tankgame/plugins + +#! [0] +# install +target.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgame/plugins +sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS spin_ai.pro +sources.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgameplugins/spin_ai
\ No newline at end of file diff --git a/examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.cpp b/examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.cpp new file mode 100644 index 0000000..19137b2 --- /dev/null +++ b/examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.cpp @@ -0,0 +1,70 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "spin_ai_with_error.h" + +#include <QtPlugin> + +QState *SpinAiWithError::create(QState *parentState, QObject *tank) +{ + QState *topLevel = new QState(parentState); + QState *spinState = new SpinState(tank, topLevel); + topLevel->setInitialState(spinState); + + // When tank is spotted, fire two times and go back to spin state + // (no initial state set for fireState will lead to run-time error in machine) + QState *fireState = new QState(topLevel); + + QState *fireOnce = new QState(fireState); + connect(fireOnce, SIGNAL(entered()), tank, SLOT(fireCannon())); + + QState *fireTwice = new QState(fireState); + connect(fireTwice, SIGNAL(entered()), tank, SLOT(fireCannon())); + + fireOnce->addTransition(tank, SIGNAL(actionCompleted()), fireTwice); + fireTwice->addTransition(tank, SIGNAL(actionCompleted()), spinState); + + spinState->addTransition(tank, SIGNAL(tankSpotted(qreal,qreal)), fireState); + + return topLevel; +} + +Q_EXPORT_PLUGIN2(spin_ai_with_error, SpinAiWithError) diff --git a/examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.h b/examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.h new file mode 100644 index 0000000..e040bf2 --- /dev/null +++ b/examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.h @@ -0,0 +1,92 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef SPIN_AI_WITH_ERROR_H +#define SPIN_AI_WITH_ERROR_H + +#include <tankgame/plugin.h> + +#include <QObject> +#include <QState> +#include <QVariant> + +class SpinState: public QState +{ + Q_OBJECT +public: + SpinState(QObject *tank, QState *parent) : QState(parent), m_tank(tank) + { + } + +public slots: + void spin() + { + m_tank->setProperty("direction", m_tank->property("direction").toDouble() + 90.0); + } + +protected: + void onEntry(QEvent *) + { + connect(m_tank, SIGNAL(actionCompleted()), this, SLOT(spin())); + spin(); + } + + void onExit(QEvent *) + { + disconnect(m_tank, SIGNAL(actionCompleted()), this, SLOT(spin())); + } + +private: + QObject *m_tank; + +}; + +class SpinAiWithError: public QObject, public Plugin +{ + Q_OBJECT + Q_INTERFACES(Plugin) +public: + SpinAiWithError() { setObjectName("Spin and destroy with runtime error in state machine"); } + + virtual QState *create(QState *parentState, QObject *tank); +}; + +#endif diff --git a/examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.pro b/examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.pro new file mode 100644 index 0000000..124cf98 --- /dev/null +++ b/examples/statemachine/tankgameplugins/spin_ai_with_error/spin_ai_with_error.pro @@ -0,0 +1,13 @@ +TEMPLATE = lib +CONFIG += plugin +INCLUDEPATH += ../.. +HEADERS = spin_ai_with_error.h +SOURCES = spin_ai_with_error.cpp +TARGET = $$qtLibraryTarget(spin_ai_with_error) +DESTDIR = ../../tankgame/plugins + +#! [0] +# install +target.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgame/plugins +sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS spin_ai_with_error.pro +sources.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgameplugins/spin_ai_with_error
\ No newline at end of file diff --git a/examples/statemachine/tankgameplugins/tankgameplugins.pro b/examples/statemachine/tankgameplugins/tankgameplugins.pro new file mode 100644 index 0000000..a098e03 --- /dev/null +++ b/examples/statemachine/tankgameplugins/tankgameplugins.pro @@ -0,0 +1,11 @@ +TEMPLATE = subdirs +SUBDIRS = random_ai \ + spin_ai_with_error \ + spin_ai \ + seek_ai + +# install +target.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgameplugins +sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS tankgameplugins.pro +sources.path = $$[QT_INSTALL_EXAMPLES]/statemachine/tankgameplugins +INSTALLS += target sources diff --git a/examples/statemachine/trafficlight/main.cpp b/examples/statemachine/trafficlight/main.cpp new file mode 100644 index 0000000..8a46fff --- /dev/null +++ b/examples/statemachine/trafficlight/main.cpp @@ -0,0 +1,190 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include <QtGui> +#ifdef QT_STATEMACHINE_SOLUTION +#include <qstate.h> +#include <qstatemachine.h> +#include <qfinalstate.h> +#endif + +//! [0] +class LightWidget : public QWidget +{ + Q_OBJECT + Q_PROPERTY(bool on READ isOn WRITE setOn) +public: + LightWidget(const QColor &color, QWidget *parent = 0) + : QWidget(parent), m_color(color), m_on(false) {} + + bool isOn() const + { return m_on; } + void setOn(bool on) + { + if (on == m_on) + return; + m_on = on; + update(); + } + +public slots: + void turnOff() { setOn(false); } + void turnOn() { setOn(true); } + +protected: + virtual void paintEvent(QPaintEvent *) + { + if (!m_on) + return; + QPainter painter(this); + painter.setRenderHint(QPainter::Antialiasing); + painter.setBrush(m_color); + painter.drawEllipse(0, 0, width(), height()); + } + +private: + QColor m_color; + bool m_on; +}; +//! [0] + +//! [1] +class TrafficLightWidget : public QWidget +{ +public: + TrafficLightWidget(QWidget *parent = 0) + : QWidget(parent) + { + QVBoxLayout *vbox = new QVBoxLayout(this); + m_red = new LightWidget(Qt::red); + vbox->addWidget(m_red); + m_yellow = new LightWidget(Qt::yellow); + vbox->addWidget(m_yellow); + m_green = new LightWidget(Qt::green); + vbox->addWidget(m_green); + QPalette pal = palette(); + pal.setColor(QPalette::Background, Qt::black); + setPalette(pal); + setAutoFillBackground(true); + } + + LightWidget *redLight() const + { return m_red; } + LightWidget *yellowLight() const + { return m_yellow; } + LightWidget *greenLight() const + { return m_green; } + +private: + LightWidget *m_red; + LightWidget *m_yellow; + LightWidget *m_green; +}; +//! [1] + +//! [2] +QState *createLightState(LightWidget *light, int duration, QState *parent = 0) +{ + QState *lightState = new QState(parent); + QTimer *timer = new QTimer(lightState); + timer->setInterval(duration); + timer->setSingleShot(true); + QState *timing = new QState(lightState); + QObject::connect(timing, SIGNAL(entered()), light, SLOT(turnOn())); + QObject::connect(timing, SIGNAL(entered()), timer, SLOT(start())); + QObject::connect(timing, SIGNAL(exited()), light, SLOT(turnOff())); + QFinalState *done = new QFinalState(lightState); + timing->addTransition(timer, SIGNAL(timeout()), done); + lightState->setInitialState(timing); + return lightState; +} +//! [2] + +//! [3] +class TrafficLight : public QWidget +{ +public: + TrafficLight(QWidget *parent = 0) + : QWidget(parent) + { + QVBoxLayout *vbox = new QVBoxLayout(this); + TrafficLightWidget *widget = new TrafficLightWidget(); + vbox->addWidget(widget); + vbox->setMargin(0); + + QStateMachine *machine = new QStateMachine(this); + QState *redGoingYellow = createLightState(widget->redLight(), 3000); + redGoingYellow->setObjectName("redGoingYellow"); + QState *yellowGoingGreen = createLightState(widget->yellowLight(), 1000); + yellowGoingGreen->setObjectName("yellowGoingGreen"); + redGoingYellow->addTransition(redGoingYellow, SIGNAL(finished()), yellowGoingGreen); + QState *greenGoingYellow = createLightState(widget->greenLight(), 3000); + greenGoingYellow->setObjectName("greenGoingYellow"); + yellowGoingGreen->addTransition(yellowGoingGreen, SIGNAL(finished()), greenGoingYellow); + QState *yellowGoingRed = createLightState(widget->yellowLight(), 1000); + yellowGoingRed->setObjectName("yellowGoingRed"); + greenGoingYellow->addTransition(greenGoingYellow, SIGNAL(finished()), yellowGoingRed); + yellowGoingRed->addTransition(yellowGoingRed, SIGNAL(finished()), redGoingYellow); + + machine->addState(redGoingYellow); + machine->addState(yellowGoingGreen); + machine->addState(greenGoingYellow); + machine->addState(yellowGoingRed); + machine->setInitialState(redGoingYellow); + machine->start(); + } +}; +//! [3] + +//! [4] +int main(int argc, char **argv) +{ + QApplication app(argc, argv); + + TrafficLight widget; + widget.resize(110, 300); + widget.show(); + + return app.exec(); +} +//! [4] + +#include "main.moc" diff --git a/examples/statemachine/trafficlight/trafficlight.pro b/examples/statemachine/trafficlight/trafficlight.pro new file mode 100644 index 0000000..684575a --- /dev/null +++ b/examples/statemachine/trafficlight/trafficlight.pro @@ -0,0 +1,7 @@ +SOURCES = main.cpp + +# install +target.path = $$[QT_INSTALL_EXAMPLES]/statemachine/trafficlight +sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS trafficlight.pro +sources.path = $$[QT_INSTALL_EXAMPLES]/statemachine/trafficlight +INSTALLS += target sources diff --git a/examples/statemachine/twowaybutton/main.cpp b/examples/statemachine/twowaybutton/main.cpp new file mode 100644 index 0000000..a2c6e45 --- /dev/null +++ b/examples/statemachine/twowaybutton/main.cpp @@ -0,0 +1,86 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include <QtGui> +#ifdef QT_STATEMACHINE_SOLUTION +#include <qstate.h> +#include <qstatemachine.h> +#endif + +//! [0] +int main(int argc, char **argv) +{ + QApplication app(argc, argv); + QPushButton button; + QStateMachine machine; +//! [0] + +//! [1] + QState *off = new QState(); + off->assignProperty(&button, "text", "Off"); + off->setObjectName("off"); + + QState *on = new QState(); + on->setObjectName("on"); + on->assignProperty(&button, "text", "On"); +//! [1] + +//! [2] + off->addTransition(&button, SIGNAL(clicked()), on); + on->addTransition(&button, SIGNAL(clicked()), off); +//! [2] + +//! [3] + machine.addState(off); + machine.addState(on); +//! [3] + +//! [4] + machine.setInitialState(off); + machine.start(); +//! [4] + +//! [5] + button.resize(100, 50); + button.show(); + return app.exec(); +} +//! [5] diff --git a/examples/statemachine/twowaybutton/twowaybutton.pro b/examples/statemachine/twowaybutton/twowaybutton.pro new file mode 100644 index 0000000..f6cbc57 --- /dev/null +++ b/examples/statemachine/twowaybutton/twowaybutton.pro @@ -0,0 +1,7 @@ +SOURCES = main.cpp + +# install +target.path = $$[QT_INSTALL_EXAMPLES]/statemachine/twowaybutton +sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS twowaybutton.pro +sources.path = $$[QT_INSTALL_EXAMPLES]/statemachine/twowaybutton +INSTALLS += target sources diff --git a/mkspecs/win32-icc/qmake.conf b/mkspecs/win32-icc/qmake.conf index 03582fc..78c947d 100644 --- a/mkspecs/win32-icc/qmake.conf +++ b/mkspecs/win32-icc/qmake.conf @@ -16,7 +16,7 @@ QMAKE_LEX = flex QMAKE_LEXFLAGS = QMAKE_YACC = byacc QMAKE_YACCFLAGS = -d -QMAKE_CFLAGS = -nologo -Zm200 /Qprec +QMAKE_CFLAGS = -nologo -Zm200 /Qprec /Qwd1744,1738 QMAKE_CFLAGS_WARN_ON = -W3 /Qwd673 QMAKE_CFLAGS_WARN_OFF = -W0 /Qwd673 QMAKE_CFLAGS_RELEASE = -O2 -MD diff --git a/src/3rdparty/easing/easing.cpp b/src/3rdparty/easing/easing.cpp new file mode 100644 index 0000000..81af40f --- /dev/null +++ b/src/3rdparty/easing/easing.cpp @@ -0,0 +1,670 @@ +/* +Disclaimer for Robert Penner's Easing Equations license: + +TERMS OF USE - EASING EQUATIONS + +Open source under the BSD License. + +Copyright © 2001 Robert Penner +All rights reserved. + +Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. + * Neither the name of the author nor the names of contributors may be used to endorse or promote products derived from this software without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ + +#include <QtCore/qmath.h> +#include <math.h> +#ifndef M_PI +#define M_PI 3.14159265358979323846 +#endif +#ifndef M_PI_2 +#define M_PI_2 (M_PI / 2) +#endif + +QT_USE_NAMESPACE + +/** + * Easing equation function for a simple linear tweening, with no easing. + * + * @param t Current time (in frames or seconds). + * @return The correct value. + */ +static qreal easeNone(qreal progress) +{ + return progress; +} + +/** + * Easing equation function for a quadratic (t^2) easing in: accelerating from zero velocity. + * + * @param t Current time (in frames or seconds). + * @return The correct value. + */ +static qreal easeInQuad(qreal t) +{ + return t*t; +} + +/** +* Easing equation function for a quadratic (t^2) easing out: decelerating to zero velocity. +* +* @param t Current time (in frames or seconds). +* @return The correct value. +*/ +static qreal easeOutQuad(qreal t) +{ + return -t*(t-2); +} + +/** + * Easing equation function for a quadratic (t^2) easing in/out: acceleration until halfway, then deceleration. + * + * @param t Current time (in frames or seconds). + * @return The correct value. + */ +static qreal easeInOutQuad(qreal t) +{ + t*=2.0; + if (t < 1) { + return t*t/qreal(2); + } else { + --t; + return -0.5 * (t*(t-2) - 1); + } +} + +/** + * Easing equation function for a quadratic (t^2) easing out/in: deceleration until halfway, then acceleration. + * + * @param t Current time (in frames or seconds). + * @return The correct value. + */ +static qreal easeOutInQuad(qreal t) +{ + if (t < 0.5) return easeOutQuad (t*2)/2; + return easeInQuad((2*t)-1)/2 + 0.5; +} + +/** + * Easing equation function for a cubic (t^3) easing in: accelerating from zero velocity. + * + * @param t Current time (in frames or seconds). + * @return The correct value. + */ +static qreal easeInCubic(qreal t) +{ + return t*t*t; +} + +/** + * Easing equation function for a cubic (t^3) easing out: decelerating from zero velocity. + * + * @param t Current time (in frames or seconds). + * @return The correct value. + */ +static qreal easeOutCubic(qreal t) +{ + t-=1.0; + return t*t*t + 1; +} + +/** + * Easing equation function for a cubic (t^3) easing in/out: acceleration until halfway, then deceleration. + * + * @param t Current time (in frames or seconds). + * @return The correct value. + */ +static qreal easeInOutCubic(qreal t) +{ + t*=2.0; + if(t < 1) { + return 0.5*t*t*t; + } else { + t -= qreal(2.0); + return 0.5*(t*t*t + 2); + } +} + +/** + * Easing equation function for a cubic (t^3) easing out/in: deceleration until halfway, then acceleration. + * + * @param t Current time (in frames or seconds). + * @return The correct value. + */ +static qreal easeOutInCubic(qreal t) +{ + if (t < 0.5) return easeOutCubic (2*t)/2; + return easeInCubic(2*t - 1)/2 + 0.5; +} + +/** + * Easing equation function for a quartic (t^4) easing in: accelerating from zero velocity. + * + * @param t Current time (in frames or seconds). + * @return The correct value. + */ +static qreal easeInQuart(qreal t) +{ + return t*t*t*t; +} + +/** + * Easing equation function for a quartic (t^4) easing out: decelerating from zero velocity. + * + * @param t Current time (in frames or seconds). + * @return The correct value. + */ +static qreal easeOutQuart(qreal t) +{ + t-= qreal(1.0); + return - (t*t*t*t- 1); +} + +/** + * Easing equation function for a quartic (t^4) easing in/out: acceleration until halfway, then deceleration. + * + * @param t Current time (in frames or seconds). + * @return The correct value. + */ +static qreal easeInOutQuart(qreal t) +{ + t*=2; + if (t < 1) return 0.5*t*t*t*t; + else { + t -= 2.0f; + return -0.5 * (t*t*t*t- 2); + } +} + +/** + * Easing equation function for a quartic (t^4) easing out/in: deceleration until halfway, then acceleration. + * + * @param t Current time (in frames or seconds). + * @return The correct value. + */ +static qreal easeOutInQuart(qreal t) +{ + if (t < 0.5) return easeOutQuart (2*t)/2; + return easeInQuart(2*t-1)/2 + 0.5; +} + +/** + * Easing equation function for a quintic (t^5) easing in: accelerating from zero velocity. + * + * @param t Current time (in frames or seconds). + * @return The correct value. + */ +static qreal easeInQuint(qreal t) +{ + return t*t*t*t*t; +} + +/** + * Easing equation function for a quintic (t^5) easing out: decelerating from zero velocity. + * + * @param t Current time (in frames or seconds). + * @return The correct value. + */ +static qreal easeOutQuint(qreal t) +{ + t-=1.0; + return t*t*t*t*t + 1; +} + +/** + * Easing equation function for a quintic (t^5) easing in/out: acceleration until halfway, then deceleration. + * + * @param t Current time (in frames or seconds). + * @return The correct value. + */ +static qreal easeInOutQuint(qreal t) +{ + t*=2.0; + if (t < 1) return 0.5*t*t*t*t*t; + else { + t -= 2.0; + return 0.5*(t*t*t*t*t + 2); + } +} + +/** + * Easing equation function for a quintic (t^5) easing out/in: deceleration until halfway, then acceleration. + * + * @param t Current time (in frames or seconds). + * @return The correct value. + */ +static qreal easeOutInQuint(qreal t) +{ + if (t < 0.5) return easeOutQuint (2*t)/2; + return easeInQuint(2*t - 1)/2 + 0.5; +} + +/** + * Easing equation function for a sinusoidal (sin(t)) easing in: accelerating from zero velocity. + * + * @param t Current time (in frames or seconds). + * @return The correct value. + */ +static qreal easeInSine(qreal t) +{ + return (t == 1.0) ? 1.0 : -::cos(t * M_PI_2) + 1.0; +} + +/** + * Easing equation function for a sinusoidal (sin(t)) easing out: decelerating from zero velocity. + * + * @param t Current time (in frames or seconds). + * @return The correct value. + */ +static qreal easeOutSine(qreal t) +{ + return ::sin(t* M_PI_2); +} + +/** + * Easing equation function for a sinusoidal (sin(t)) easing in/out: acceleration until halfway, then deceleration. + * + * @param t Current time (in frames or seconds). + * @return The correct value. + */ +static qreal easeInOutSine(qreal t) +{ + return -0.5 * (::cos(M_PI*t) - 1); +} + +/** + * Easing equation function for a sinusoidal (sin(t)) easing out/in: deceleration until halfway, then acceleration. + * + * @param t Current time (in frames or seconds). + * @return The correct value. + */ +static qreal easeOutInSine(qreal t) +{ + if (t < 0.5) return easeOutSine (2*t)/2; + return easeInSine(2*t - 1)/2 + 0.5; +} + +/** + * Easing equation function for an exponential (2^t) easing in: accelerating from zero velocity. + * + * @param t Current time (in frames or seconds). + * @return The correct value. + */ +static qreal easeInExpo(qreal t) +{ + return (t==0 || t == 1.0) ? t : ::qPow(2.0, 10 * (t - 1)) - qreal(0.001); +} + +/** + * Easing equation function for an exponential (2^t) easing out: decelerating from zero velocity. + * + * @param t Current time (in frames or seconds). + * @return The correct value. + */ +static qreal easeOutExpo(qreal t) +{ + return (t==1.0) ? 1.0 : 1.001 * (-::qPow(2.0f, -10 * t) + 1); +} + +/** + * Easing equation function for an exponential (2^t) easing in/out: acceleration until halfway, then deceleration. + * + * @param t Current time (in frames or seconds). + * @return The correct value. + */ +static qreal easeInOutExpo(qreal t) +{ + if (t==0.0) return qreal(0.0); + if (t==1.0) return qreal(1.0); + t*=2.0; + if (t < 1) return 0.5 * ::qPow(qreal(2.0), 10 * (t - 1)) - 0.0005; + return 0.5 * 1.0005 * (-::qPow(qreal(2.0), -10 * (t - 1)) + 2); +} + +/** + * Easing equation function for an exponential (2^t) easing out/in: deceleration until halfway, then acceleration. + * + * @param t Current time (in frames or seconds). + * @return The correct value. + */ +static qreal easeOutInExpo(qreal t) +{ + if (t < 0.5) return easeOutExpo (2*t)/2; + return easeInExpo(2*t - 1)/2 + 0.5; +} + +/** + * Easing equation function for a circular (sqrt(1-t^2)) easing in: accelerating from zero velocity. + * + * @param t Current time (in frames or seconds). + * @return The correct value. + */ +static qreal easeInCirc(qreal t) +{ + return -(::sqrt(1 - t*t) - 1); +} + +/** + * Easing equation function for a circular (sqrt(1-t^2)) easing out: decelerating from zero velocity. + * + * @param t Current time (in frames or seconds). + * @return The correct value. + */ +static qreal easeOutCirc(qreal t) +{ + t-= qreal(1.0); + return ::sqrt(1 - t* t); +} + +/** + * Easing equation function for a circular (sqrt(1-t^2)) easing in/out: acceleration until halfway, then deceleration. + * + * @param t Current time (in frames or seconds). + * @return The correct value. + */ +static qreal easeInOutCirc(qreal t) +{ + t*=qreal(2.0); + if (t < 1) { + return -0.5 * (::sqrt(1 - t*t) - 1); + } else { + t -= qreal(2.0); + return 0.5 * (::sqrt(1 - t*t) + 1); + } +} + +/** + * Easing equation function for a circular (sqrt(1-t^2)) easing out/in: deceleration until halfway, then acceleration. + * + * @param t Current time (in frames or seconds). + * @return The correct value. + */ +static qreal easeOutInCirc(qreal t) +{ + if (t < 0.5) return easeOutCirc (2*t)/2; + return easeInCirc(2*t - 1)/2 + 0.5; +} + +static qreal easeInElastic_helper(qreal t, qreal b, qreal c, qreal d, qreal a, qreal p) +{ + if (t==0) return b; + qreal t_adj = (qreal)t / (qreal)d; + if (t_adj==1) return b+c; + + qreal s; + if(a < ::fabs(c)) { + a = c; + s = p / 4.0f; + } else { + s = p / (2 * M_PI) * ::asin(c / a); + } + + t_adj -= 1.0f; + return -(a*::qPow(2.0f,10*t_adj) * ::sin( (t_adj*d-s)*(2*M_PI)/p )) + b; +} + +/** + * Easing equation function for an elastic (exponentially decaying sine wave) easing in: accelerating from zero velocity. + * + * @param t Current time (in frames or seconds). + * @param a Amplitude. + * @param p Period. + * @return The correct value. + */ +static qreal easeInElastic(qreal t, qreal a, qreal p) +{ + return easeInElastic_helper(t, 0, 1, 1, a, p); +} + +static qreal easeOutElastic_helper(qreal t, qreal /*b*/, qreal c, qreal /*d*/, qreal a, qreal p) +{ + if (t==0) return 0; + if (t==1) return c; + + qreal s; + if(a < c) { + a = c; + s = p / 4.0f; + } else { + s = p / (2 * M_PI) * ::asin(c / a); + } + + return (a*::qPow(2.0f,-10*t) * ::sin( (t-s)*(2*M_PI)/p ) + c); +} + +/** + * Easing equation function for an elastic (exponentially decaying sine wave) easing out: decelerating from zero velocity. + * + * @param t Current time (in frames or seconds). + * @param a Amplitude. + * @param p Period. + * @return The correct value. + */ +static qreal easeOutElastic(qreal t, qreal a, qreal p) +{ + return easeOutElastic_helper(t, 0, 1, 1, a, p); +} + +/** + * Easing equation function for an elastic (exponentially decaying sine wave) easing in/out: acceleration until halfway, then deceleration. + * + * @param t Current time (in frames or seconds). + * @param a Amplitude. + * @param p Period. + * @return The correct value. + */ +static qreal easeInOutElastic(qreal t, qreal a, qreal p) +{ + if (t==0) return 0.0; + t*=2.0; + if (t==2) return 1.0; + + qreal s; + if(a < 1.0) { + a = 1.0; + s = p / 4.0f; + } else { + s = p / (2 * M_PI) * ::asin(1.0 / a); + } + + if (t < 1) return -.5*(a*::qPow(2.0f,10*(t-1)) * ::sin( (t-1-s)*(2*M_PI)/p )); + return a*::qPow(2.0f,-10*(t-1)) * ::sin( (t-1-s)*(2*M_PI)/p )*.5 + 1.0; +} + +/** + * Easing equation function for an elastic (exponentially decaying sine wave) easing out/in: deceleration until halfway, then acceleration. + * + * @param t Current time (in frames or seconds). + * @param a Amplitude. + * @param p Period. + * @return The correct value. + */ +static qreal easeOutInElastic(qreal t, qreal a, qreal p) +{ + if (t < 0.5) return easeOutElastic_helper(t*2, 0, 0.5, 1.0, a, p); + return easeInElastic_helper(2*t - 1.0, 0.5, 0.5, 1.0, a, p); +} + +/** + * Easing equation function for a back (overshooting cubic easing: (s+1)*t^3 - s*t^2) easing in: accelerating from zero velocity. + * + * @param t Current time (in frames or seconds). + * @param s Overshoot ammount: higher s means greater overshoot (0 produces cubic easing with no overshoot, and the default value of 1.70158 produces an overshoot of 10 percent). + * @return The correct value. + */ +static qreal easeInBack(qreal t, qreal s) +{ + return t*t*((s+1)*t - s); +} + +/** + * Easing equation function for a back (overshooting cubic easing: (s+1)*t^3 - s*t^2) easing out: decelerating from zero velocity. + * + * @param t Current time (in frames or seconds). + * @param s Overshoot ammount: higher s means greater overshoot (0 produces cubic easing with no overshoot, and the default value of 1.70158 produces an overshoot of 10 percent). + * @return The correct value. + */ +static qreal easeOutBack(qreal t, qreal s) +{ + t-= qreal(1.0); + return t*t*((s+1)*t+ s) + 1; +} + +/** + * Easing equation function for a back (overshooting cubic easing: (s+1)*t^3 - s*t^2) easing in/out: acceleration until halfway, then deceleration. + * + * @param t Current time (in frames or seconds). + * @param s Overshoot ammount: higher s means greater overshoot (0 produces cubic easing with no overshoot, and the default value of 1.70158 produces an overshoot of 10 percent). + * @return The correct value. + */ +static qreal easeInOutBack(qreal t, qreal s) +{ + t *= 2.0; + if (t < 1) { + s *= 1.525f; + return 0.5*(t*t*((s+1)*t - s)); + } else { + t -= 2; + s *= 1.525f; + return 0.5*(t*t*((s+1)*t+ s) + 2); + } +} + +/** + * Easing equation function for a back (overshooting cubic easing: (s+1)*t^3 - s*t^2) easing out/in: deceleration until halfway, then acceleration. + * + * @param t Current time (in frames or seconds). + * @param s Overshoot ammount: higher s means greater overshoot (0 produces cubic easing with no overshoot, and the default value of 1.70158 produces an overshoot of 10 percent). + * @return The correct value. + */ +static qreal easeOutInBack(qreal t, qreal s) +{ + if (t < 0.5) return easeOutBack (2*t, s)/2; + return easeInBack(2*t - 1, s)/2 + 0.5; +} + +static qreal easeOutBounce_helper(qreal t, qreal c, qreal a) +{ + if (t == 1.0) return c; + if (t < (4/11.0)) { + return c*(7.5625*t*t); + } else if (t < (8/11.0)) { + t -= (6/11.0); + return -a * (1. - (7.5625*t*t + .75)) + c; + } else if (t < (10/11.0)) { + t -= (9/11.0); + return -a * (1. - (7.5625*t*t + .9375)) + c; + } else { + t -= (21/22.0); + return -a * (1. - (7.5625*t*t + .984375)) + c; + } +} + +/** + * Easing equation function for a bounce (exponentially decaying parabolic bounce) easing out: decelerating from zero velocity. + * + * @param t Current time (in frames or seconds). + * @param a Amplitude. + * @return The correct value. + */ +static qreal easeOutBounce(qreal t, qreal a) +{ + return easeOutBounce_helper(t, 1, a); +} + +/** + * Easing equation function for a bounce (exponentially decaying parabolic bounce) easing in: accelerating from zero velocity. + * + * @param t Current time (in frames or seconds). + * @param a Amplitude. + * @return The correct value. + */ +static qreal easeInBounce(qreal t, qreal a) +{ + return 1.0 - easeOutBounce_helper(1.0-t, 1.0, a); +} + + +/** + * Easing equation function for a bounce (exponentially decaying parabolic bounce) easing in/out: acceleration until halfway, then deceleration. + * + * @param t Current time (in frames or seconds). + * @param a Amplitude. + * @return The correct value. + */ +static qreal easeInOutBounce(qreal t, qreal a) +{ + if (t < 0.5) return easeInBounce (2*t, a)/2; + else return (t == 1.0) ? 1.0 : easeOutBounce (2*t - 1, a)/2 + 0.5; +} + +/** + * Easing equation function for a bounce (exponentially decaying parabolic bounce) easing out/in: deceleration until halfway, then acceleration. + * + * @param t Current time (in frames or seconds). + * @param a Amplitude. + * @return The correct value. + */ +static qreal easeOutInBounce(qreal t, qreal a) +{ + if (t < 0.5) return easeOutBounce_helper(t*2, 0.5, a); + return 1.0 - easeOutBounce_helper (2.0-2*t, 0.5, a); +} + +static inline qreal qt_sinProgress(qreal value) +{ + return qSin((value * M_PI) - M_PI_2) / 2 + qreal(0.5); +} + +static inline qreal qt_smoothBeginEndMixFactor(qreal value) +{ + return qMin(qMax(1 - value * 2 + qreal(0.3), qreal(0.0)), qreal(1.0)); +} + +// SmoothBegin blends Smooth and Linear Interpolation. +// Progress 0 - 0.3 : Smooth only +// Progress 0.3 - ~ 0.5 : Mix of Smooth and Linear +// Progress ~ 0.5 - 1 : Linear only + +/** + * Easing function that starts growing slowly, then increases in speed. At the end of the curve the speed will be constant. + */ +static qreal easeInCurve(qreal t) +{ + const qreal sinProgress = qt_sinProgress(t); + const qreal mix = qt_smoothBeginEndMixFactor(t); + return sinProgress * mix + t * (1 - mix); +} + +/** + * Easing function that starts growing steadily, then ends slowly. The speed will be constant at the beginning of the curve. + */ +static qreal easeOutCurve(qreal t) +{ + const qreal sinProgress = qt_sinProgress(t); + const qreal mix = qt_smoothBeginEndMixFactor(1 - t); + return sinProgress * mix + t * (1 - mix); +} + +/** + * Easing function where the value grows sinusoidally. Note that the calculated end value will be 0 rather than 1. + */ +static qreal easeSineCurve(qreal t) +{ + return (qSin(((t * M_PI * 2)) - M_PI_2) + 1) / 2; +} + +/** + * Easing function where the value grows cosinusoidally. Note that the calculated start value will be 0.5 and the end value will be 0.5 + * contrary to the usual 0 to 1 easing curve. + */ +static qreal easeCosineCurve(qreal t) +{ + return (qCos(((t * M_PI * 2)) - M_PI_2) + 1) / 2; +} + diff --git a/src/3rdparty/easing/legal.qdoc b/src/3rdparty/easing/legal.qdoc new file mode 100644 index 0000000..25f67e1 --- /dev/null +++ b/src/3rdparty/easing/legal.qdoc @@ -0,0 +1,35 @@ +/*! +\page legal-easing.html +\title Easing Equations by Robert Penner +\ingroup animation + +\legalese +\code +Copyright (c) 2001 Robert Penner +All rights reserved. + +Redistribution and use in source and binary forms, with or without modification, +are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name of the author nor the names of contributors may be used + to endorse or promote products derived from this software without specific + prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND +ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR +ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON +ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +\endcode +\endlegalese +*/ diff --git a/src/corelib/animation/animation.pri b/src/corelib/animation/animation.pri new file mode 100644 index 0000000..cb7850c --- /dev/null +++ b/src/corelib/animation/animation.pri @@ -0,0 +1,25 @@ +# Qt core animation module + +HEADERS += \ + animation/qabstractanimation.h \ + animation/qabstractanimation_p.h \ + animation/qvariantanimation.h \ + animation/qvariantanimation_p.h \ + animation/qpropertyanimation.h \ + animation/qpropertyanimation_p.h \ + animation/qanimationgroup.h \ + animation/qanimationgroup_p.h \ + animation/qsequentialanimationgroup.h \ + animation/qsequentialanimationgroup_p.h \ + animation/qparallelanimationgroup.h \ + animation/qparallelanimationgroup_p.h \ + animation/qpauseanimation.h + +SOURCES += \ + animation/qabstractanimation.cpp \ + animation/qvariantanimation.cpp \ + animation/qpropertyanimation.cpp \ + animation/qanimationgroup.cpp \ + animation/qsequentialanimationgroup.cpp \ + animation/qparallelanimationgroup.cpp \ + animation/qpauseanimation.cpp diff --git a/src/corelib/animation/qabstractanimation.cpp b/src/corelib/animation/qabstractanimation.cpp new file mode 100644 index 0000000..94a94d1 --- /dev/null +++ b/src/corelib/animation/qabstractanimation.cpp @@ -0,0 +1,759 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/*! + \class QAbstractAnimation + \ingroup animation + \brief The QAbstractAnimation class is the base of all animations. + \since 4.6 + + The class defines the functions for the functionality shared by + all animations. By inheriting this class, you can create custom + animations that plug into the rest of the animation framework. + + The progress of an animation is given by its current time + (currentTime()), which is measured in milliseconds from the start + of the animation (0) to its end (duration()). The value is updated + automatically while the animation is running. It can also be set + directly with setCurrentTime(). + + At any point an animation is in one of three states: + \l{QAbstractAnimation::}{Running}, + \l{QAbstractAnimation::}{Stopped}, or + \l{QAbstractAnimation::}{Paused}--as defined by the + \l{QAbstractAnimation::}{State} enum. The current state can be + changed by calling start(), stop(), pause(), or resume(). An + animation will always reset its \l{currentTime()}{current time} + when it is started. If paused, it will continue with the same + current time when resumed. When an animation is stopped, it cannot + be resumed, but will keep its current time (until started again). + QAbstractAnimation will emit stateChanged() whenever its state + changes. + + An animation can loop any number of times by setting the loopCount + property. When an animation's current time reaches its duration(), + it will reset the current time and keep running. A loop count of 1 + (the default value) means that the animation will run one time. + Note that a duration of -1 means that the animation will run until + stopped; the current time will increase indefinitely. When the + current time equals duration() and the animation is in its + final loop, the \l{QAbstractAnimation::}{Stopped} state is + entered, and the finished() signal is emitted. + + QAbstractAnimation provides pure virtual functions used by + subclasses to track the progress of the animation: duration() and + updateCurrentTime(). The duration() function lets you report a + duration for the animation (as discussed above). The current time + is delivered by the animation framework through calls to + updateCurrentTime(). By reimplementing this function, you can + track the animation progress. Note that neither the interval + between calls nor the number of calls to this function are + defined; though, it will normally be 60 updates per second. + + By reimplementing updateState(), you can track the animation's + state changes, which is particularly useful for animations that + are not driven by time. + + \sa QVariantAnimation, QPropertyAnimation, QAnimationGroup, {The Animation Framework} +*/ + +/*! + \enum QAbstractAnimation::DeletionPolicy + + \value KeepWhenStopped The animation will not be deleted when stopped. + \value DeleteWhenStopped The animation will be automatically deleted when + stopped. +*/ + +/*! + \fn QAbstractAnimation::finished() + + QAbstractAnimation emits this signal after the animation has stopped and + has reached the end. + + This signal is emitted after stateChanged(). + + \sa stateChanged() +*/ + +/*! + \fn QAbstractAnimation::stateChanged(QAbstractAnimation::State oldState, QAbstractAnimation::State newState) + + QAbstractAnimation emits this signal whenever the state of the animation has + changed from \a oldState to \a newState. This signal is emitted after the virtual + updateState() function is called. + + \sa updateState() +*/ + +/*! + \fn QAbstractAnimation::currentLoopChanged(int currentLoop) + + QAbstractAnimation emits this signal whenever the current loop + changes. \a currentLoop is the current loop. + + \sa currentLoop(), loopCount() +*/ + +/*! + \fn QAbstractAnimation::directionChanged(QAbstractAnimation::Direction newDirection); + + QAbstractAnimation emits this signal whenever the direction has been + changed. \a newDirection is the new direction. + + \sa direction +*/ + +#ifndef QT_NO_ANIMATION + +#include "qabstractanimation.h" +#include "qanimationgroup.h" +#include <QtCore/qdebug.h> + +#include "qabstractanimation_p.h" + +#include <QtCore/qmath.h> +#include <QtCore/qthreadstorage.h> +#include <QtCore/qcoreevent.h> +#include <QtCore/qpointer.h> + +#define DEFAULT_TIMER_INTERVAL 16 + +QT_BEGIN_NAMESPACE + +Q_GLOBAL_STATIC(QThreadStorage<QUnifiedTimer *>, unifiedTimer); + +QUnifiedTimer::QUnifiedTimer() : QObject(), lastTick(0), timingInterval(DEFAULT_TIMER_INTERVAL), consistentTiming(false) +{ +} + +QUnifiedTimer *QUnifiedTimer::instance() +{ + QUnifiedTimer *inst; + if (!unifiedTimer()->hasLocalData()) { + inst = new QUnifiedTimer; + unifiedTimer()->setLocalData(inst); + } else { + inst = unifiedTimer()->localData(); + } + return inst; +} + +void QUnifiedTimer::updateRecentlyStartedAnimations() +{ + if (animationsToStart.isEmpty()) + return; + + animations += animationsToStart; + updateTimer(); //we make sure we start the timer there + + animationsToStart.clear(); +} + +/* + defines the timing interval. Default is DEFAULT_TIMER_INTERVAL +*/ +void QUnifiedTimer::setTimingInterval(int interval) +{ + timingInterval = interval; + if (animationTimer.isActive()) { + //we changed the timing interval + animationTimer.start(timingInterval, this); + } +} + +/* + this allows to have a consistent timer interval at each tick from the timer + not taking the real time that passed into account. +*/ +void QUnifiedTimer::setConsistentTiming(bool b) +{ + consistentTiming = b; +} + +int QUnifiedTimer::elapsedTime() const +{ + return lastTick; +} + +void QUnifiedTimer::timerEvent(QTimerEvent *event) +{ + //this is simply the time we last received a tick + const int oldLastTick = lastTick; + if (time.isValid()) + lastTick = consistentTiming ? oldLastTick + timingInterval : time.elapsed(); + + //we transfer the waiting animations into the "really running" state + updateRecentlyStartedAnimations(); + + if (event->timerId() == startStopAnimationTimer.timerId()) { + startStopAnimationTimer.stop(); + if (animations.isEmpty()) { + animationTimer.stop(); + time = QTime(); + } else { + animationTimer.start(timingInterval, this); + lastTick = 0; + time.start(); + } + } else if (event->timerId() == animationTimer.timerId()) { + const int delta = lastTick - oldLastTick; + for (int i = 0; i < animations.count(); ++i) { + QAbstractAnimation *animation = animations.at(i); + int elapsed = QAbstractAnimationPrivate::get(animation)->totalCurrentTime + + (animation->direction() == QAbstractAnimation::Forward ? delta : -delta); + animation->setCurrentTime(elapsed); + } + } +} + +void QUnifiedTimer::updateTimer() +{ + //we delay the call to start and stop for the animation timer so that if you + //stop and start animations in batch you don't stop/start the timer too often. + if (!startStopAnimationTimer.isActive()) + startStopAnimationTimer.start(0, this); // we delay the actual start of the animation +} + +void QUnifiedTimer::registerAnimation(QAbstractAnimation *animation) +{ + if (animations.contains(animation) ||animationsToStart.contains(animation)) + return; + animationsToStart << animation; + updateTimer(); +} + +void QUnifiedTimer::unregisterAnimation(QAbstractAnimation *animation) +{ + animations.removeAll(animation); + animationsToStart.removeAll(animation); + updateTimer(); +} + + +void QAbstractAnimationPrivate::setState(QAbstractAnimation::State newState) +{ + Q_Q(QAbstractAnimation); + if (state == newState) + return; + + QAbstractAnimation::State oldState = state; + int oldCurrentTime = currentTime; + int oldCurrentLoop = currentLoop; + QAbstractAnimation::Direction oldDirection = direction; + + state = newState; + + QPointer<QAbstractAnimation> guard(q); + + guard->updateState(oldState, newState); + + //this is to be safe if updateState changes the state + if (state == oldState) + return; + + // Notify state change + if (guard) + emit guard->stateChanged(oldState, newState); + + // Enter running state. + switch (state) + { + case QAbstractAnimation::Paused: + case QAbstractAnimation::Running: + { + // Rewind + if (oldState == QAbstractAnimation::Stopped) { + if (guard) { + if (direction == QAbstractAnimation::Forward) + q->setCurrentTime(0); + else + q->setCurrentTime(loopCount == -1 ? q->duration() : q->totalDuration()); + } + + // Check if the setCurrentTime() function called stop(). + // This can happen for a 0-duration animation + if (state == QAbstractAnimation::Stopped) + return; + } + + // Register timer if our parent is not running. + if (state == QAbstractAnimation::Running && guard) { + if (!group || group->state() == QAbstractAnimation::Stopped) { + QUnifiedTimer::instance()->registerAnimation(q); + } + } else { + //new state is paused + QUnifiedTimer::instance()->unregisterAnimation(q); + } + } + break; + case QAbstractAnimation::Stopped: + // Leave running state. + int dura = q->duration(); + if (deleteWhenStopped && guard) + q->deleteLater(); + + QUnifiedTimer::instance()->unregisterAnimation(q); + + if (dura == -1 || loopCount < 0 + || (oldDirection == QAbstractAnimation::Forward && (oldCurrentTime * (oldCurrentLoop + 1)) == (dura * loopCount)) + || (oldDirection == QAbstractAnimation::Backward && oldCurrentTime == 0)) { + if (guard) + emit q->finished(); + } + break; + } + +} + +/*! + Constructs the QAbstractAnimation base class, and passes \a parent to + QObject's constructor. + + \sa QVariantAnimation, QAnimationGroup +*/ +QAbstractAnimation::QAbstractAnimation(QObject *parent) + : QObject(*new QAbstractAnimationPrivate, 0) +{ + // Allow auto-add on reparent + setParent(parent); +} + +/*! + \internal +*/ +QAbstractAnimation::QAbstractAnimation(QAbstractAnimationPrivate &dd, QObject *parent) + : QObject(dd, 0) +{ + // Allow auto-add on reparent + setParent(parent); +} + +/*! + Stops the animation if it's running, then destroys the + QAbstractAnimation. If the animation is part of a QAnimationGroup, it is + automatically removed before it's destroyed. +*/ +QAbstractAnimation::~QAbstractAnimation() +{ + Q_D(QAbstractAnimation); + //we can't call stop here. Otherwise we get pure virtual calls + if (d->state != Stopped) { + QAbstractAnimation::State oldState = d->state; + d->state = Stopped; + emit stateChanged(oldState, d->state); + QUnifiedTimer::instance()->unregisterAnimation(this); + } +} + +/*! + \property QAbstractAnimation::state + \brief state of the animation. + + This property describes the current state of the animation. When the + animation state changes, QAbstractAnimation emits the stateChanged() + signal. +*/ +QAbstractAnimation::State QAbstractAnimation::state() const +{ + Q_D(const QAbstractAnimation); + return d->state; +} + +/*! + If this animation is part of a QAnimationGroup, this function returns a + pointer to the group; otherwise, it returns 0. + + \sa QAnimationGroup::addAnimation() +*/ +QAnimationGroup *QAbstractAnimation::group() const +{ + Q_D(const QAbstractAnimation); + return d->group; +} + +/*! + \enum QAbstractAnimation::State + + This enum describes the state of the animation. + + \value Stopped The animation is not running. This is the initial state + of QAbstractAnimation, and the state QAbstractAnimation reenters when finished. The current + time remain unchanged until either setCurrentTime() is + called, or the animation is started by calling start(). + + \value Paused The animation is paused (i.e., temporarily + suspended). Calling resume() will resume animation activity. + + \value Running The animation is running. While control is in the event + loop, QAbstractAnimation will update its current time at regular intervals, + calling updateCurrentTime() when appropriate. + + \sa state(), stateChanged() +*/ + +/*! + \enum QAbstractAnimation::Direction + + This enum describes the direction of the animation when in \l Running state. + + \value Forward The current time of the animation increases with time (i.e., + moves from 0 and towards the end / duration). + + \value Backward The current time of the animation decreases with time (i.e., + moves from the end / duration and towards 0). + + \sa direction +*/ + +/*! + \property QAbstractAnimation::direction + \brief the direction of the animation when it is in \l Running + state. + + This direction indicates whether the time moves from 0 towards the + animation duration, or from the value of the duration and towards 0 after + start() has been called. + + By default, this property is set to \l Forward. +*/ +QAbstractAnimation::Direction QAbstractAnimation::direction() const +{ + Q_D(const QAbstractAnimation); + return d->direction; +} +void QAbstractAnimation::setDirection(Direction direction) +{ + Q_D(QAbstractAnimation); + if (d->direction == direction) + return; + + d->direction = direction; + if (state() == Stopped) { + if (direction == Backward) { + d->currentTime = duration(); + d->currentLoop = d->loopCount - 1; + } else { + d->currentTime = 0; + d->currentLoop = 0; + } + } + updateDirection(direction); + emit directionChanged(direction); +} + +/*! + \property QAbstractAnimation::duration + \brief the duration of the animation. + + If the duration is -1, it means that the duration is undefined. + In this case, loopCount is ignored. +*/ + +/*! + \property QAbstractAnimation::loopCount + \brief the loop count of the animation + + This property describes the loop count of the animation as an integer. + By default this value is 1, indicating that the animation + should run once only, and then stop. By changing it you can let the + animation loop several times. With a value of 0, the animation will not + run at all, and with a value of -1, the animation will loop forever + until stopped. + It is not supported to have loop on an animation that has an undefined + duration. It will only run once. +*/ +int QAbstractAnimation::loopCount() const +{ + Q_D(const QAbstractAnimation); + return d->loopCount; +} +void QAbstractAnimation::setLoopCount(int loopCount) +{ + Q_D(QAbstractAnimation); + d->loopCount = loopCount; +} + +/*! + \property QAbstractAnimation::currentLoop + \brief the current loop of the animation + + This property describes the current loop of the animation. By default, + the animation's loop count is 1, and so the current loop will + always be 0. If the loop count is 2 and the animation runs past its + duration, it will automatically rewind and restart at current time 0, and + current loop 1, and so on. + + When the current loop changes, QAbstractAnimation emits the + currentLoopChanged() signal. +*/ +int QAbstractAnimation::currentLoop() const +{ + Q_D(const QAbstractAnimation); + return d->currentLoop; +} + +/*! + \fn virtual int QAbstractAnimation::duration() const = 0 + + This pure virtual function returns the duration of the animation, and + defines for how long QAbstractAnimation should update the current + time. This duration is local, and does not include the loop count. + + A return value of -1 indicates that the animation has no defined duration; + the animation should run forever until stopped. This is useful for + animations that are not time driven, or where you cannot easily predict + its duration (e.g., event driven audio playback in a game). + + If the animation is a parallel QAnimationGroup, the duration will be the longest + duration of all its animations. If the animation is a sequential QAnimationGroup, + the duration will be the sum of the duration of all its animations. + \sa loopCount +*/ + +/*! + Returns the total and effective duration of the animation, including the + loop count. + + \sa duration(), currentTime +*/ +int QAbstractAnimation::totalDuration() const +{ + Q_D(const QAbstractAnimation); + if (d->loopCount < 0) + return -1; + int dura = duration(); + if (dura == -1) + return -1; + return dura * d->loopCount; +} + +/*! + \property QAbstractAnimation::currentTime + \brief the current time and progress of the animation + + This property describes the animation's current time. You can change the + current time by calling setCurrentTime, or you can call start() and let + the animation run, setting the current time automatically as the animation + progresses. + + The animation's current time starts at 0, and ends at duration(). If the + animation's loopCount is larger than 1, the current time will rewind and + start at 0 again for the consecutive loops. If the animation has a pause. + currentTime will also include the duration of the pause. + + \sa loopCount + */ +int QAbstractAnimation::currentTime() const +{ + Q_D(const QAbstractAnimation); + return d->currentTime; +} +void QAbstractAnimation::setCurrentTime(int msecs) +{ + Q_D(QAbstractAnimation); + msecs = qMax(msecs, 0); + + // Calculate new time and loop. + int dura = duration(); + int totalDura = (d->loopCount < 0 || dura == -1) ? -1 : dura * d->loopCount; + if (totalDura != -1) + msecs = qMin(totalDura, msecs); + d->totalCurrentTime = msecs; + + // Update new values. + int oldLoop = d->currentLoop; + d->currentLoop = ((dura <= 0) ? 0 : (msecs / dura)); + if (d->currentLoop == d->loopCount) { + //we're at the end + d->currentTime = qMax(0, dura); + d->currentLoop = qMax(0, d->loopCount - 1); + } else { + if (d->direction == Forward) { + d->currentTime = (dura <= 0) ? msecs : (msecs % dura); + } else { + d->currentTime = (dura <= 0) ? msecs : ((msecs - 1) % dura) + 1; + if (d->currentTime == dura) + --d->currentLoop; + } + } + + updateCurrentTime(msecs); + if (d->currentLoop != oldLoop) + emit currentLoopChanged(d->currentLoop); + + // All animations are responsible for stopping the animation when their + // own end state is reached; in this case the animation is time driven, + // and has reached the end. + if ((d->direction == Forward && d->totalCurrentTime == totalDura) + || (d->direction == Backward && d->totalCurrentTime == 0)) { + stop(); + } +} + +/*! + Starts the animation. The \a policy argument says whether or not the + animation should be deleted when it's done. When the animation starts, the + stateChanged() signal is emitted, and state() returns Running. When control + reaches the event loop, the animation will run by itself, periodically + calling updateCurrentTime() as the animation progresses. + + If the animation is currently stopped or has already reached the end, + calling start() will rewind the animation and start again from the beginning. + When the animation reaches the end, the animation will either stop, or + if the loop level is more than 1, it will rewind and continue from the beginning. + + If the animation is already running, this function does nothing. + + \sa stop(), state() +*/ +void QAbstractAnimation::start(DeletionPolicy policy) +{ + Q_D(QAbstractAnimation); + if (d->state == Running) + return; + d->setState(Running); + d->deleteWhenStopped = policy; +} + +/*! + Stops the animation. When the animation is stopped, it emits the stateChanged() + signal, and state() returns Stopped. The current time is not changed. + + If the animation stops by itself after reaching the end (i.e., + currentTime() == duration() and currentLoop() > loopCount() - 1), the + finished() signal is emitted. + + \sa start(), state() + */ +void QAbstractAnimation::stop() +{ + Q_D(QAbstractAnimation); + + d->setState(Stopped); +} + +/*! + Pauses the animation. When the animation is paused, state() returns Paused. + The currenttime will remain unchanged until resume() or start() is called. + If you want to continue from the current time, call resume(). + + + \sa start(), state(), resume() + */ +void QAbstractAnimation::pause() +{ + Q_D(QAbstractAnimation); + if (d->state == Stopped) { + qWarning("QAbstractAnimation::pause: Cannot pause a stopped animation"); + return; + } + + d->setState(Paused); +} + +/*! + Resumes the animation after it was paused. When the animation is resumed, + it emits the resumed() and stateChanged() signals. The currenttime is not + changed. + + \sa start(), pause(), state() + */ +void QAbstractAnimation::resume() +{ + Q_D(QAbstractAnimation); + if (d->state != Paused) { + qWarning("QAbstractAnimation::resume: " + "Cannot resume an animation that is not paused"); + return; + } + + d->setState(Running); +} + +/*! + \reimp +*/ +bool QAbstractAnimation::event(QEvent *event) +{ + return QObject::event(event); +} + +/*! + \fn virtual void QAbstractAnimation::updateCurrentTime(int msecs) = 0; + + This pure virtual function is called every time the animation's current + time changes. The \a msecs argument is the current time. + + \sa updateState() +*/ + +/*! + This virtual function is called by QAbstractAnimation when the state + of the animation is changed from \a oldState to \a newState. + + \sa start(), stop(), pause(), resume() +*/ +void QAbstractAnimation::updateState(QAbstractAnimation::State oldState, + QAbstractAnimation::State newState) +{ + Q_UNUSED(oldState); + Q_UNUSED(newState); +} + +/*! + This virtual function is called by QAbstractAnimation when the direction + of the animation is changed. The \a direction argument is the new direction. + + \sa setDirection(), direction() +*/ +void QAbstractAnimation::updateDirection(QAbstractAnimation::Direction direction) +{ + Q_UNUSED(direction); +} + + +QT_END_NAMESPACE + +#include "moc_qabstractanimation.cpp" + +#endif //QT_NO_ANIMATION diff --git a/src/corelib/animation/qabstractanimation.h b/src/corelib/animation/qabstractanimation.h new file mode 100644 index 0000000..d6d50dc --- /dev/null +++ b/src/corelib/animation/qabstractanimation.h @@ -0,0 +1,137 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QABSTRACTANIMATION_H +#define QABSTRACTANIMATION_H + +#include <QtCore/qobject.h> + +QT_BEGIN_HEADER + +QT_BEGIN_NAMESPACE + +QT_MODULE(Core) + +#ifndef QT_NO_ANIMATION + +class QAnimationGroup; +class QSequentialAnimationGroup; + +class QAbstractAnimationPrivate; +class Q_CORE_EXPORT QAbstractAnimation : public QObject +{ + Q_OBJECT + Q_PROPERTY(State state READ state NOTIFY stateChanged) + Q_PROPERTY(int loopCount READ loopCount WRITE setLoopCount) + Q_PROPERTY(int currentTime READ currentTime WRITE setCurrentTime) + Q_PROPERTY(int currentLoop READ currentLoop NOTIFY currentLoopChanged) + Q_PROPERTY(Direction direction READ direction WRITE setDirection NOTIFY directionChanged) + Q_PROPERTY(int duration READ duration) + +public: + enum Direction { + Forward, + Backward + }; + + enum State { + Stopped, + Paused, + Running + }; + + enum DeletionPolicy { + KeepWhenStopped = 0, + DeleteWhenStopped + }; + + QAbstractAnimation(QObject *parent = 0); + virtual ~QAbstractAnimation(); + + State state() const; + + QAnimationGroup *group() const; + + Direction direction() const; + void setDirection(Direction direction); + + int loopCount() const; + void setLoopCount(int loopCount); + int currentLoop() const; + + virtual int duration() const = 0; + int totalDuration() const; + + int currentTime() const; + +Q_SIGNALS: + void finished(); + void stateChanged(QAbstractAnimation::State oldState, QAbstractAnimation::State newState); + void currentLoopChanged(int currentLoop); + void directionChanged(QAbstractAnimation::Direction); + +public Q_SLOTS: + void start(QAbstractAnimation::DeletionPolicy policy = KeepWhenStopped); + void pause(); + void resume(); + void stop(); + void setCurrentTime(int msecs); + +protected: + QAbstractAnimation(QAbstractAnimationPrivate &dd, QObject *parent = 0); + bool event(QEvent *event); + + virtual void updateCurrentTime(int msecs) = 0; + virtual void updateState(QAbstractAnimation::State oldState, QAbstractAnimation::State newState); + virtual void updateDirection(QAbstractAnimation::Direction direction); + +private: + Q_DISABLE_COPY(QAbstractAnimation) + Q_DECLARE_PRIVATE(QAbstractAnimation) +}; + +#endif //QT_NO_ANIMATION + +QT_END_NAMESPACE + +QT_END_HEADER + +#endif // QABSTRACTANIMATION_H diff --git a/src/corelib/animation/qabstractanimation_p.h b/src/corelib/animation/qabstractanimation_p.h new file mode 100644 index 0000000..e64554c --- /dev/null +++ b/src/corelib/animation/qabstractanimation_p.h @@ -0,0 +1,136 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QABSTRACTANIMATION_P_H +#define QABSTRACTANIMATION_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists for the convenience +// of QIODevice. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. +// + +#include <QtCore/qbasictimer.h> +#include <QtCore/qdatetime.h> +#include <QtCore/qtimer.h> +#include <private/qobject_p.h> + +QT_BEGIN_NAMESPACE + +class QAnimationGroup; +class QAbstractAnimation; +class QAbstractAnimationPrivate : public QObjectPrivate +{ +public: + QAbstractAnimationPrivate() + : state(QAbstractAnimation::Stopped), + direction(QAbstractAnimation::Forward), + deleteWhenStopped(false), + totalCurrentTime(0), + currentTime(0), + loopCount(1), + currentLoop(0), + group(0) + { + } + + virtual ~QAbstractAnimationPrivate() {} + + static QAbstractAnimationPrivate *get(QAbstractAnimation *q) + { + return q->d_func(); + } + + QAbstractAnimation::State state; + QAbstractAnimation::Direction direction; + bool deleteWhenStopped; + void setState(QAbstractAnimation::State state); + + int totalCurrentTime; + int currentTime; + int loopCount; + int currentLoop; + + QAnimationGroup *group; + +private: + Q_DECLARE_PUBLIC(QAbstractAnimation) +}; + + +class Q_CORE_EXPORT QUnifiedTimer : public QObject +{ +private: + QUnifiedTimer(); + +public: + static QUnifiedTimer *instance(); + + void registerAnimation(QAbstractAnimation *animation); + void unregisterAnimation(QAbstractAnimation *animation); + + void setTimingInterval(int interval); + void setConsistentTiming(bool consistent); + + int elapsedTime() const; + +protected: + void timerEvent(QTimerEvent *); + void updateTimer(); + +private: + void updateRecentlyStartedAnimations(); + + QBasicTimer animationTimer, startStopAnimationTimer; + QTime time; + int lastTick; + int timingInterval; + bool consistentTiming; + QList<QAbstractAnimation*> animations, animationsToStart; +}; + +QT_END_NAMESPACE +#endif diff --git a/src/corelib/animation/qanimationgroup.cpp b/src/corelib/animation/qanimationgroup.cpp new file mode 100644 index 0000000..ed06eff --- /dev/null +++ b/src/corelib/animation/qanimationgroup.cpp @@ -0,0 +1,309 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/*! + \class QAnimationGroup + \brief The QAnimationGroup class is an abstract base class for groups of animations. + \since 4.6 + \ingroup animation + + An animation group is a container for animations (subclasses of + QAbstractAnimation). A group is usually responsible for managing + the \l{QAbstractAnimation::State}{state} of its animations, i.e., + it decides when to start, stop, resume, and pause them. Currently, + Qt provides two such groups: QParallelAnimationGroup and + QSequentialAnimationGroup. Look up their class descriptions for + details. + + Since QAnimationGroup inherits from QAbstractAnimation, you can + combine groups, and easily construct complex animation graphs. + You can query QAbstractAnimation for the group it belongs to + (using the \l{QAbstractAnimation::}{group()} function). + + To start a top-level animation group, you simply use the + \l{QAbstractAnimation::}{start()} function from + QAbstractAnimation. By a top-level animation group, we think of a + group that itself is not contained within another group. Starting + sub groups directly is not supported, and may lead to unexpected + behavior. + + \omit OK, we'll put in a snippet on this here \endomit + + QAnimationGroup provides methods for adding and retrieving + animations. Besides that, you can remove animations by calling + remove(), and clear the animation group by calling + clearAnimations(). You may keep track of changes in the group's + animations by listening to QEvent::ChildAdded and + QEvent::ChildRemoved events. + + \omit OK, let's find a snippet here as well. \endomit + + QAnimationGroup takes ownership of the animations it manages, and + ensures that they are deleted when the animation group is deleted. + + You can also use a \l{The State Machine Framework}{state machine} + to create complex animations. The framework provides a special + state, QAnimationState, that plays an animation upon entry and + transitions to a new state when the animation has finished + playing. This technique can also be combined with using animation + groups. + + \sa QAbstractAnimation, QVariantAnimation, {The Animation Framework} +*/ + +#ifndef QT_NO_ANIMATION + +#include "qanimationgroup.h" +#include <QtCore/qdebug.h> +#include <QtCore/qcoreevent.h> +#include "qanimationgroup_p.h" + +QT_BEGIN_NAMESPACE + + +/*! + Constructs a QAnimationGroup. + \a parent is passed to QObject's constructor. +*/ +QAnimationGroup::QAnimationGroup(QObject *parent) + : QAbstractAnimation(*new QAnimationGroupPrivate, parent) +{ +} + +/*! + \internal +*/ +QAnimationGroup::QAnimationGroup(QAnimationGroupPrivate &dd, QObject *parent) + : QAbstractAnimation(dd, parent) +{ +} + +/*! + Destroys the animation group. It will also destroy all its animations. +*/ +QAnimationGroup::~QAnimationGroup() +{ +} + +/*! + Returns a pointer to the animation at \a index in this group. This + function is useful when you need access to a particular animation. \a + index is between 0 and animationCount() - 1. + + \sa animationCount(), indexOfAnimation() +*/ +QAbstractAnimation *QAnimationGroup::animationAt(int index) const +{ + Q_D(const QAnimationGroup); + + if (index < 0 || index >= d->animations.size()) { + qWarning("QAnimationGroup::animationAt: index is out of bounds"); + return 0; + } + + return d->animations.at(index); +} + + +/*! + Returns the number of animations managed by this group. + + \sa indexOfAnimation(), addAnimation(), animationAt() +*/ +int QAnimationGroup::animationCount() const +{ + Q_D(const QAnimationGroup); + return d->animations.size(); +} + +/*! + Returns the index of \a animation. The returned index can be passed + to the other functions that take an index as an argument. + + \sa insertAnimationAt(), animationAt(), takeAnimationAt() +*/ +int QAnimationGroup::indexOfAnimation(QAbstractAnimation *animation) const +{ + Q_D(const QAnimationGroup); + return d->animations.indexOf(animation); +} + +/*! + Adds \a animation to this group. This will call insertAnimationAt with + index equals to animationCount(). + + \note The group takes ownership of the animation. + + \sa removeAnimation() +*/ +void QAnimationGroup::addAnimation(QAbstractAnimation *animation) +{ + Q_D(QAnimationGroup); + insertAnimationAt(d->animations.count(), animation); +} + +/*! + Inserts \a animation into this animation group at \a index. + If \a index is 0 the animation is inserted at the beginning. + If \a index is animationCount(), the animation is inserted at the end. + + \note The group takes ownership of the animation. + + \sa takeAnimationAt(), addAnimation(), indexOfAnimation(), removeAnimation() +*/ +void QAnimationGroup::insertAnimationAt(int index, QAbstractAnimation *animation) +{ + Q_D(QAnimationGroup); + + if (index < 0 || index > d->animations.size()) { + qWarning("QAnimationGroup::insertAnimationAt: index is out of bounds"); + return; + } + + if (QAnimationGroup *oldGroup = animation->group()) + oldGroup->removeAnimation(animation); + + d->animations.insert(index, animation); + QAbstractAnimationPrivate::get(animation)->group = this; + // this will make sure that ChildAdded event is sent to 'this' + animation->setParent(this); + d->animationInsertedAt(index); +} + +/*! + Removes \a animation from this group. The ownership of \a animation is + transferred to the caller. + + \sa takeAnimationAt(), insertAnimationAt(), addAnimation() +*/ +void QAnimationGroup::removeAnimation(QAbstractAnimation *animation) +{ + Q_D(QAnimationGroup); + + if (!animation) { + qWarning("QAnimationGroup::remove: cannot remove null animation"); + return; + } + int index = d->animations.indexOf(animation); + if (index == -1) { + qWarning("QAnimationGroup::remove: animation is not part of this group"); + return; + } + + takeAnimationAt(index); +} + +/*! + Returns the animation at \a index and removes it from the animation group. + + \note The ownership of the animation is transferred to the caller. + + \sa removeAnimation(), addAnimation(), insertAnimation(), indexOfAnimation() +*/ +QAbstractAnimation *QAnimationGroup::takeAnimationAt(int index) +{ + Q_D(QAnimationGroup); + if (index < 0 || index >= d->animations.size()) { + qWarning("QAnimationGroup::takeAnimationAt: no animation at index %d", index); + return 0; + } + QAbstractAnimation *animation = d->animations.at(index); + QAbstractAnimationPrivate::get(animation)->group = 0; + // ### removing from list before doing setParent to avoid inifinite recursion + // in ChildRemoved event + d->animations.removeAt(index); + animation->setParent(0); + d->animationRemovedAt(index); + return animation; +} + +/*! + Removes and deletes all animations in this animation group, and resets the current + time to 0. + + \sa addAnimation(), removeAnimation() +*/ +void QAnimationGroup::clearAnimations() +{ + Q_D(QAnimationGroup); + qDeleteAll(d->animations); +} + +/*! + \reimp +*/ +bool QAnimationGroup::event(QEvent *event) +{ + Q_D(QAnimationGroup); + if (event->type() == QEvent::ChildAdded) { + QChildEvent *childEvent = static_cast<QChildEvent *>(event); + if (QAbstractAnimation *a = qobject_cast<QAbstractAnimation *>(childEvent->child())) { + if (a->group() != this) + addAnimation(a); + } + } else if (event->type() == QEvent::ChildRemoved) { + QChildEvent *childEvent = static_cast<QChildEvent *>(event); + QAbstractAnimation *a = static_cast<QAbstractAnimation *>(childEvent->child()); + // You can only rely on the child being a QObject because in the QEvent::ChildRemoved + // case it might be called from the destructor. + int index = d->animations.indexOf(a); + if (index != -1) + takeAnimationAt(index); + } + return QAbstractAnimation::event(event); +} + + +void QAnimationGroupPrivate::animationRemovedAt(int index) +{ + Q_Q(QAnimationGroup); + Q_UNUSED(index); + if (animations.isEmpty()) { + currentTime = 0; + q->stop(); + } +} + +QT_END_NAMESPACE + +#include "moc_qanimationgroup.cpp" + +#endif //QT_NO_ANIMATION diff --git a/src/corelib/animation/qanimationgroup.h b/src/corelib/animation/qanimationgroup.h new file mode 100644 index 0000000..263bc38 --- /dev/null +++ b/src/corelib/animation/qanimationgroup.h @@ -0,0 +1,88 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QANIMATIONGROUP_H +#define QANIMATIONGROUP_H + +#include <QtCore/qabstractanimation.h> + +QT_BEGIN_HEADER + +QT_BEGIN_NAMESPACE + +QT_MODULE(Core) + +#ifndef QT_NO_ANIMATION + +class QAnimationGroupPrivate; +class Q_CORE_EXPORT QAnimationGroup : public QAbstractAnimation +{ + Q_OBJECT + +public: + QAnimationGroup(QObject *parent = 0); + ~QAnimationGroup(); + + QAbstractAnimation *animationAt(int index) const; + int animationCount() const; + int indexOfAnimation(QAbstractAnimation *animation) const; + void addAnimation(QAbstractAnimation *animation); + void insertAnimationAt(int index, QAbstractAnimation *animation); + void removeAnimation(QAbstractAnimation *animation); + QAbstractAnimation *takeAnimationAt(int index); + void clearAnimations(); + +protected: + QAnimationGroup(QAnimationGroupPrivate &dd, QObject *parent); + bool event(QEvent *event); + +private: + Q_DISABLE_COPY(QAnimationGroup) + Q_DECLARE_PRIVATE(QAnimationGroup) +}; + +#endif //QT_NO_ANIMATION + +QT_END_NAMESPACE + +QT_END_HEADER + +#endif //QANIMATIONGROUP_H diff --git a/src/corelib/animation/qanimationgroup_p.h b/src/corelib/animation/qanimationgroup_p.h new file mode 100644 index 0000000..a7bd0fa --- /dev/null +++ b/src/corelib/animation/qanimationgroup_p.h @@ -0,0 +1,79 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QANIMATIONGROUP_P_H +#define QANIMATIONGROUP_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists for the convenience +// of QIODevice. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. +// + +#include "qanimationgroup.h" + +#include <QtCore/qlist.h> + +#include "qabstractanimation_p.h" + +QT_BEGIN_NAMESPACE + +class QAnimationGroupPrivate : public QAbstractAnimationPrivate +{ + Q_DECLARE_PUBLIC(QAnimationGroup) +public: + QAnimationGroupPrivate() + { } + + virtual void animationInsertedAt(int index) { Q_UNUSED(index) }; + virtual void animationRemovedAt(int index); + + QList<QAbstractAnimation *> animations; +}; + +QT_END_NAMESPACE + +#endif //QANIMATIONGROUP_P_H diff --git a/src/corelib/animation/qparallelanimationgroup.cpp b/src/corelib/animation/qparallelanimationgroup.cpp new file mode 100644 index 0000000..13f6073 --- /dev/null +++ b/src/corelib/animation/qparallelanimationgroup.cpp @@ -0,0 +1,316 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/*! + \class QParallelAnimationGroup + \brief The QParallelAnimationGroup class provides a parallel group of animations. + \since 4.6 + \ingroup animation + + QParallelAnimationGroup--a \l{QAnimationGroup}{container for + animations}--starts all its animations when it is + \l{QAbstractAnimation::start()}{started} itself, i.e., runs all + animations in parallel. The animation group finishes when the + longest lasting animation has finished. + + You can treat QParallelAnimation as any other QAbstractAnimation, + e.g., pause, resume, or add it to other animation groups. + + \code + QParallelAnimationGroup *group = new QParallelAnimationGroup; + group->addAnimation(anim1); + group->addAnimation(anim2); + + group->start(); + \endcode + + In this example, \c anim1 and \c anim2 are two + \l{QPropertyAnimation}s that have already been set up. + + \sa QAnimationGroup, QPropertyAnimation, {The Animation Framework} +*/ + +#ifndef QT_NO_ANIMATION + +#include "qparallelanimationgroup.h" +#include "qparallelanimationgroup_p.h" +//#define QANIMATION_DEBUG +QT_BEGIN_NAMESPACE + +/*! + Constructs a QParallelAnimationGroup. + \a parent is passed to QObject's constructor. +*/ +QParallelAnimationGroup::QParallelAnimationGroup(QObject *parent) + : QAnimationGroup(*new QParallelAnimationGroupPrivate, parent) +{ +} + +/*! + \internal +*/ +QParallelAnimationGroup::QParallelAnimationGroup(QParallelAnimationGroupPrivate &dd, + QObject *parent) + : QAnimationGroup(dd, parent) +{ +} + +/*! + Destroys the animation group. It will also destroy all its animations. +*/ +QParallelAnimationGroup::~QParallelAnimationGroup() +{ +} + +/*! + \reimp +*/ +int QParallelAnimationGroup::duration() const +{ + Q_D(const QParallelAnimationGroup); + int ret = 0; + + for (int i = 0; i < d->animations.size(); ++i) { + QAbstractAnimation *animation = d->animations.at(i); + const int currentDuration = animation->totalDuration(); + if (currentDuration == -1) + return -1; // Undetermined length + + ret = qMax(ret, currentDuration); + } + + return ret; +} + +/*! + \reimp +*/ +void QParallelAnimationGroup::updateCurrentTime(int) +{ + Q_D(QParallelAnimationGroup); + if (d->animations.isEmpty()) + return; + + if (d->currentLoop > d->lastLoop) { + // simulate completion of the loop + int dura = duration(); + if (dura > 0) { + foreach (QAbstractAnimation *animation, d->animations) { + animation->setCurrentTime(dura); // will stop + } + } + } else if (d->currentLoop < d->lastLoop) { + // simulate completion of the loop seeking backwards + foreach (QAbstractAnimation *animation, d->animations) { + animation->setCurrentTime(0); + animation->stop(); + } + } + + bool timeFwd = ((d->currentLoop == d->lastLoop && d->currentTime >= d->lastCurrentTime) + || d->currentLoop > d->lastLoop); +#ifdef QANIMATION_DEBUG + qDebug("QParallellAnimationGroup %5d: setCurrentTime(%d), loop:%d, last:%d, timeFwd:%d, lastcurrent:%d, %d", + __LINE__, d->currentTime, d->currentLoop, d->lastLoop, timeFwd, d->lastCurrentTime, state()); +#endif + // finally move into the actual time of the current loop + foreach (QAbstractAnimation *animation, d->animations) { + const int dura = animation->totalDuration(); + if (dura == -1 && d->isUncontrolledAnimationFinished(animation)) + continue; + if (dura == -1 || (d->currentTime <= dura && dura != 0) + || (dura == 0 && d->currentLoop != d->lastLoop)) { + switch (state()) { + case Running: + animation->start(); + break; + case Paused: + animation->pause(); + break; + case Stopped: + default: + break; + } + } + + if (dura <= 0) { + if (dura == -1) + animation->setCurrentTime(d->currentTime); + continue; + } + + if ((timeFwd && d->lastCurrentTime <= dura) + || (!timeFwd && d->currentTime <= dura)) + animation->setCurrentTime(d->currentTime); + if (d->currentTime > dura) + animation->stop(); + } + d->lastLoop = d->currentLoop; + d->lastCurrentTime = d->currentTime; +} + +/*! + \reimp +*/ +void QParallelAnimationGroup::updateState(QAbstractAnimation::State oldState, + QAbstractAnimation::State newState) +{ + Q_D(QParallelAnimationGroup); + QAnimationGroup::updateState(oldState, newState); + + switch (newState) { + case Stopped: + foreach (QAbstractAnimation *animation, d->animations) + animation->stop(); + d->disconnectUncontrolledAnimations(); + break; + case Paused: + foreach (QAbstractAnimation *animation, d->animations) + animation->pause(); + break; + case Running: + d->connectUncontrolledAnimations(); + foreach (QAbstractAnimation *animation, d->animations) { + animation->stop(); + animation->setDirection(d->direction); + animation->start(); + } + break; + } +} + +void QParallelAnimationGroupPrivate::_q_uncontrolledAnimationFinished() +{ + Q_Q(QParallelAnimationGroup); + + QAbstractAnimation *animation = qobject_cast<QAbstractAnimation *>(q->sender()); + Q_ASSERT(animation); + + int uncontrolledRunningCount = 0; + if (animation->duration() == -1 || animation->loopCount() < 0) { + QHash<QAbstractAnimation *, int>::iterator it = uncontrolledFinishTime.begin(); + while (it != uncontrolledFinishTime.end()) { + if (it.key() == animation) { + *it = animation->currentTime(); + } + if (it.value() == -1) + ++uncontrolledRunningCount; + ++it; + } + } + + if (uncontrolledRunningCount > 0) + return; + + int maxDuration = 0; + foreach (QAbstractAnimation *a, animations) + maxDuration = qMax(maxDuration, a->totalDuration()); + + if (currentTime >= maxDuration) + q->stop(); +} + +void QParallelAnimationGroupPrivate::disconnectUncontrolledAnimations() +{ + Q_Q(QParallelAnimationGroup); + + QHash<QAbstractAnimation *, int>::iterator it = uncontrolledFinishTime.begin(); + while (it != uncontrolledFinishTime.end()) { + QObject::disconnect(it.key(), SIGNAL(finished()), q, SLOT(_q_uncontrolledAnimationFinished())); + ++it; + } + + uncontrolledFinishTime.clear(); +} + +void QParallelAnimationGroupPrivate::connectUncontrolledAnimations() +{ + Q_Q(QParallelAnimationGroup); + + foreach (QAbstractAnimation *animation, animations) { + if (animation->duration() == -1 || animation->loopCount() < 0) { + uncontrolledFinishTime[animation] = -1; + QObject::connect(animation, SIGNAL(finished()), q, SLOT(_q_uncontrolledAnimationFinished())); + } + } +} + +bool QParallelAnimationGroupPrivate::isUncontrolledAnimationFinished(QAbstractAnimation *anim) const +{ + return uncontrolledFinishTime.value(anim, -1) >= 0; +} + +/*! + \reimp +*/ +void QParallelAnimationGroup::updateDirection(QAbstractAnimation::Direction direction) +{ + Q_D(QParallelAnimationGroup); + //we need to update the direction of the current animation + if (state() != Stopped) { + foreach(QAbstractAnimation *anim, d->animations) { + anim->setDirection(direction); + } + } else { + if (direction == Forward) { + d->lastLoop = 0; + d->lastCurrentTime = 0; + } else { + // Looping backwards with loopCount == -1 does not really work well... + d->lastLoop = (d->loopCount == -1 ? 0 : d->loopCount - 1); + d->lastCurrentTime = duration(); + } + } +} + +/*! + \reimp +*/ +bool QParallelAnimationGroup::event(QEvent *event) +{ + return QAnimationGroup::event(event); +} + +QT_END_NAMESPACE + +#include "moc_qparallelanimationgroup.cpp" + +#endif //QT_NO_ANIMATION diff --git a/src/corelib/animation/qparallelanimationgroup.h b/src/corelib/animation/qparallelanimationgroup.h new file mode 100644 index 0000000..57a8146 --- /dev/null +++ b/src/corelib/animation/qparallelanimationgroup.h @@ -0,0 +1,86 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QPARALLELANIMATIONGROUP_H +#define QPARALLELANIMATIONGROUP_H + +#include <QtCore/qanimationgroup.h> + +QT_BEGIN_HEADER + +QT_BEGIN_NAMESPACE + +QT_MODULE(Core) + +#ifndef QT_NO_ANIMATION + +class QParallelAnimationGroupPrivate; +class Q_CORE_EXPORT QParallelAnimationGroup : public QAnimationGroup +{ + Q_OBJECT + +public: + QParallelAnimationGroup(QObject *parent = 0); + ~QParallelAnimationGroup(); + + int duration() const; + +protected: + QParallelAnimationGroup(QParallelAnimationGroupPrivate &dd, QObject *parent); + bool event(QEvent *event); + + void updateCurrentTime(int msecs); + void updateState(QAbstractAnimation::State oldState, QAbstractAnimation::State newState); + void updateDirection(QAbstractAnimation::Direction direction); + +private: + Q_DISABLE_COPY(QParallelAnimationGroup) + Q_DECLARE_PRIVATE(QParallelAnimationGroup) + Q_PRIVATE_SLOT(d_func(), void _q_uncontrolledAnimationFinished()) +}; + +#endif //QT_NO_ANIMATION + +QT_END_NAMESPACE + +QT_END_HEADER + +#endif // QPARALLELANIMATIONGROUP diff --git a/src/corelib/animation/qparallelanimationgroup_p.h b/src/corelib/animation/qparallelanimationgroup_p.h new file mode 100644 index 0000000..f36d972 --- /dev/null +++ b/src/corelib/animation/qparallelanimationgroup_p.h @@ -0,0 +1,85 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QPARALLELANIMATIONGROUP_P_H +#define QPARALLELANIMATIONGROUP_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists for the convenience +// of QIODevice. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. +// + +#include "qparallelanimationgroup.h" +#include "qanimationgroup_p.h" +#include <QtCore/QHash> + +QT_BEGIN_NAMESPACE + +class QParallelAnimationGroupPrivate : public QAnimationGroupPrivate +{ + Q_DECLARE_PUBLIC(QParallelAnimationGroup) +public: + QParallelAnimationGroupPrivate() + : lastLoop(0), lastCurrentTime(0) + { + } + + QHash<QAbstractAnimation*, int> uncontrolledFinishTime; + int lastLoop; + int lastCurrentTime; + + bool isUncontrolledAnimationFinished(QAbstractAnimation *anim) const; + void connectUncontrolledAnimations(); + void disconnectUncontrolledAnimations(); + + // private slot + void _q_uncontrolledAnimationFinished(); +}; + +QT_END_NAMESPACE + +#endif //QPARALLELANIMATIONGROUP_P_H diff --git a/src/corelib/animation/qpauseanimation.cpp b/src/corelib/animation/qpauseanimation.cpp new file mode 100644 index 0000000..b175f0c --- /dev/null +++ b/src/corelib/animation/qpauseanimation.cpp @@ -0,0 +1,154 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/*! + \class QPauseAnimation + \brief The QPauseAnimation class provides a pause for QSequentialAnimationGroup. + \since 4.6 + \ingroup animation + + If you wish to introduce a delay between animations in a + QSequentialAnimationGroup, you can insert a QPauseAnimation. This + class does not animate anything, but does not + \l{QAbstractAnimation::finished()}{finish} before a specified + number of milliseconds have elapsed from when it was started. You + specify the duration of the pause in the constructor. It can also + be set directly with setDuration(). + + It is not necessary to construct a QPauseAnimation yourself. + QSequentialAnimationGroup provides the convenience functions + \l{QSequentialAnimationGroup::}{addPause()} and + \l{QSequentialAnimationGroup::}{insertPauseAt()}. These functions + simply take the number of milliseconds the pause should last. + + \sa QSequentialAnimationGroup +*/ + +#ifndef QT_NO_ANIMATION + +#include "qpauseanimation.h" +#include "qabstractanimation_p.h" + + +QT_BEGIN_NAMESPACE + +class QPauseAnimationPrivate : public QAbstractAnimationPrivate +{ +public: + QPauseAnimationPrivate() : QAbstractAnimationPrivate(), duration(0) + { + } + + int duration; +}; + +/*! + Constructs a QPauseAnimation. + \a parent is passed to QObject's constructor. + The default duration is 0. +*/ + +QPauseAnimation::QPauseAnimation(QObject *parent) : QAbstractAnimation(*new QPauseAnimationPrivate, parent) +{ +} + +/*! + Constructs a QPauseAnimation. + \a msecs is the duration of the pause. + \a parent is passed to QObject's constructor. +*/ + +QPauseAnimation::QPauseAnimation(int msecs, QObject *parent) : QAbstractAnimation(*new QPauseAnimationPrivate, parent) +{ + setDuration(msecs); +} + +/*! + Destroys the pause animation. +*/ +QPauseAnimation::~QPauseAnimation() +{ +} + +/*! + \property QPauseAnimation::duration + \brief the duration of the pause. + + The duration of the pause. The duration should not be negative. +*/ +int QPauseAnimation::duration() const +{ + Q_D(const QPauseAnimation); + return d->duration; +} + +void QPauseAnimation::setDuration(int msecs) +{ + if (msecs < 0) { + qWarning("QPauseAnimation::setDuration: cannot set a negative duration"); + return; + } + Q_D(QPauseAnimation); + d->duration = msecs; +} + +/*! + \reimp + */ +bool QPauseAnimation::event(QEvent *e) +{ + return QAbstractAnimation::event(e); +} + +/*! + \reimp + */ +void QPauseAnimation::updateCurrentTime(int msecs) +{ + Q_UNUSED(msecs); +} + + +QT_END_NAMESPACE + +#include "moc_qpauseanimation.cpp" + +#endif //QT_NO_ANIMATION diff --git a/src/corelib/animation/qpauseanimation.h b/src/corelib/animation/qpauseanimation.h new file mode 100644 index 0000000..cb6e041 --- /dev/null +++ b/src/corelib/animation/qpauseanimation.h @@ -0,0 +1,84 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QPAUSEANIMATION_P_H +#define QPAUSEANIMATION_P_H + +#include <QtCore/qanimationgroup.h> + +QT_BEGIN_HEADER + +QT_BEGIN_NAMESPACE + +QT_MODULE(Core) + +#ifndef QT_NO_ANIMATION + +class QPauseAnimationPrivate; + +class Q_CORE_EXPORT QPauseAnimation : public QAbstractAnimation +{ + Q_OBJECT + Q_PROPERTY(int duration READ duration WRITE setDuration) +public: + QPauseAnimation(QObject *parent = 0); + QPauseAnimation(int msecs, QObject *parent = 0); + ~QPauseAnimation(); + + int duration() const; + void setDuration(int msecs); + +protected: + bool event(QEvent *e); + void updateCurrentTime(int msecs); + +private: + Q_DISABLE_COPY(QPauseAnimation) + Q_DECLARE_PRIVATE(QPauseAnimation) +}; + +#endif //QT_NO_ANIMATION + +QT_END_NAMESPACE + +QT_END_HEADER + +#endif // QPAUSEANIMATION_P_H diff --git a/src/corelib/animation/qpropertyanimation.cpp b/src/corelib/animation/qpropertyanimation.cpp new file mode 100644 index 0000000..9a17049 --- /dev/null +++ b/src/corelib/animation/qpropertyanimation.cpp @@ -0,0 +1,316 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/*! + \class QPropertyAnimation + \brief The QPropertyAnimation class animates Qt properties + \since 4.6 + \ingroup animation + + QPropertyAnimation interpolates over \l{Qt's Property System}{Qt + properties}. As property values are stored in \l{QVariant}s, the + class inherits QVariantAnimation, and supports animation of the + same \l{QVariant::Type}{variant types} as its super class. + + A class declaring properties must be a QObject. To make it + possible to animate a property, it must provide a setter (so that + QPropertyAnimation can set the property's value). Note that this + makes it possible to animate many of Qt's widgets. Let's look at + an example: + + \code + QPropertyAnimation animation(myWidget, "geometry"); + animation.setDuration(10000); + animation.setStartValue(QRect(0, 0, 100, 30)); + animation.setEndValue(QRect(250, 250, 100, 30)); + + animation.start(); + \endcode + + The property name and the QObject instance of which property + should be animated are passed to the constructor. You can then + specify the start and end value of the property. The procedure is + equal for properties in classes you have implemented + yourself--just check with QVariantAnimation that your QVariant + type is supported. + + The QVariantAnimation class description explains how to set up the + animation in detail. Note, however, that if a start value is not + set, the property will start at the value it had when the + QPropertyAnimation instance was created. + + QPropertyAnimation works like a charm on its own. For complex + animations that, for instance, contain several objects, + QAnimationGroup is provided. An animation group is an animation + that can contain other animations, and that can manage when its + animations are played. Look at QParallelAnimationGroup for an + example. + + \sa QVariantAnimation, QAnimationGroup, {The Animation Framework} +*/ + +#ifndef QT_NO_ANIMATION + +#include "qpropertyanimation.h" +#include "qanimationgroup.h" +#include <QtCore/qdebug.h> + +#include "qpropertyanimation_p.h" + +#include <QtCore/qmath.h> +#include <QtCore/qmutex.h> + +QT_BEGIN_NAMESPACE + +typedef QPair<QObject *, QByteArray> QPropertyAnimationPair; +typedef QHash<QPropertyAnimationPair, QPropertyAnimation*> QPropertyAnimationHash; +Q_GLOBAL_STATIC(QPropertyAnimationHash, _q_runningAnimations); +Q_GLOBAL_STATIC_WITH_ARGS(QMutex, guardHashLock, (QMutex::Recursive) ) + +void QPropertyAnimationPrivate::updateMetaProperty() +{ + if (!target || propertyName.isEmpty()) + return; + + if (hasMetaProperty == 0 && !property.isValid()) { + const QMetaObject *mo = target->metaObject(); + propertyIndex = mo->indexOfProperty(propertyName); + if (propertyIndex != -1) { + hasMetaProperty = 1; + property = mo->property(propertyIndex); + propertyType = property.userType(); + } else { + if (!target->dynamicPropertyNames().contains(propertyName)) + qWarning("QPropertyAnimation: you're trying to animate a non-existing property %s of your QObject", propertyName.constData()); + hasMetaProperty = 2; + } + } + + if (property.isValid()) + convertValues(propertyType); +} + +void QPropertyAnimationPrivate::updateProperty(const QVariant &newValue) +{ + if (!target || state == QAbstractAnimation::Stopped) + return; + + if (hasMetaProperty == 1) { + if (newValue.userType() == propertyType) { + //no conversion is needed, we directly call the QObject::qt_metacall + void *data = const_cast<void*>(newValue.constData()); + target->qt_metacall(QMetaObject::WriteProperty, propertyIndex, &data); + } else { + property.write(target, newValue); + } + } else { + target->setProperty(propertyName.constData(), newValue); + } +} + +void QPropertyAnimationPrivate::_q_targetDestroyed() +{ + Q_Q(QPropertyAnimation); + //we stop here so that this animation is removed from the global hash + q->stop(); + target = 0; +} + +/*! + Construct a QPropertyAnimation object. \a parent is passed to QObject's + constructor. +*/ +QPropertyAnimation::QPropertyAnimation(QObject *parent) + : QVariantAnimation(*new QPropertyAnimationPrivate, parent) +{ +} + +/*! + Construct a QPropertyAnimation object. \a parent is passed to QObject's + constructor. The animation changes the property \a propertyName on \a + target. The default duration is 250ms. + + \sa targetObject, propertyName +*/ +QPropertyAnimation::QPropertyAnimation(QObject *target, const QByteArray &propertyName, QObject *parent) + : QVariantAnimation(*new QPropertyAnimationPrivate, parent) +{ + setTargetObject(target); + setPropertyName(propertyName); +} + +/*! + Destroys the QPropertyAnimation instance. + */ +QPropertyAnimation::~QPropertyAnimation() +{ + stop(); +} + +/*! + \property QPropertyAnimation::targetObject + \brief the target QObject for this animation. + + This property defines the target QObject for this animation. + */ +QObject *QPropertyAnimation::targetObject() const +{ + Q_D(const QPropertyAnimation); + return d->target; +} + +void QPropertyAnimation::setTargetObject(QObject *target) +{ + Q_D(QPropertyAnimation); + if (d->target == target) + return; + + if (d->state != QAbstractAnimation::Stopped) { + qWarning("QPropertyAnimation::setTargetObject: you can't change the target of a running animation"); + return; + } + + //we need to get notified when the target is destroyed + if (d->target) + disconnect(d->target, SIGNAL(destroyed()), this, SLOT(_q_targetDestroyed())); + + if (target) + connect(target, SIGNAL(destroyed()), SLOT(_q_targetDestroyed())); + + d->target = target; + d->hasMetaProperty = 0; + d->updateMetaProperty(); +} + +/*! + \property QPropertyAnimation::propertyName + \brief the target property name for this animation + + This property defines the target property name for this animation. The + property name is required for the animation to operate. + */ +QByteArray QPropertyAnimation::propertyName() const +{ + Q_D(const QPropertyAnimation); + return d->propertyName; +} + +void QPropertyAnimation::setPropertyName(const QByteArray &propertyName) +{ + Q_D(QPropertyAnimation); + if (d->state != QAbstractAnimation::Stopped) { + qWarning("QPropertyAnimation::setPropertyName: you can't change the property name of a running animation"); + return; + } + + d->propertyName = propertyName; + d->hasMetaProperty = 0; + d->updateMetaProperty(); +} + + +/*! + \reimp + */ +bool QPropertyAnimation::event(QEvent *event) +{ + return QVariantAnimation::event(event); +} + +/*! + This virtual function is called by QVariantAnimation whenever the current value + changes. \a value is the new, updated value. It updates the current value + of the property on the target object. + + \sa currentValue, currentTime + */ +void QPropertyAnimation::updateCurrentValue(const QVariant &value) +{ + Q_D(QPropertyAnimation); + d->updateProperty(value); +} + +/*! + \reimp + + If the startValue is not defined when the state of the animation changes from Stopped to Running, + the current property value is used as the initial value for the animation. +*/ +void QPropertyAnimation::updateState(QAbstractAnimation::State oldState, + QAbstractAnimation::State newState) +{ + Q_D(QPropertyAnimation); + + if (!d->target) { + qWarning("QPropertyAnimation::updateState: Changing state of an animation without target"); + return; + } + + QVariantAnimation::updateState(oldState, newState); + QMutexLocker locker(guardHashLock()); + QPropertyAnimationHash * hash = _q_runningAnimations(); + QPropertyAnimationPair key(d->target, d->propertyName); + if (newState == Running) { + d->updateMetaProperty(); + QPropertyAnimation *oldAnim = hash->value(key, 0); + if (oldAnim) { + // try to stop the top level group + QAbstractAnimation *current = oldAnim; + while (current->group() && current->state() != Stopped) + current = current->group(); + current->stop(); + } + hash->insert(key, this); + + // update the default start value + if (oldState == Stopped) { + d->setDefaultStartValue(d->target->property(d->propertyName.constData())); + } + } else if (hash->value(key) == this) { + hash->remove(key); + } +} + +#include "moc_qpropertyanimation.cpp" + +QT_END_NAMESPACE + +#endif //QT_NO_ANIMATION diff --git a/src/corelib/animation/qpropertyanimation.h b/src/corelib/animation/qpropertyanimation.h new file mode 100644 index 0000000..5b06bd2 --- /dev/null +++ b/src/corelib/animation/qpropertyanimation.h @@ -0,0 +1,90 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QPROPERTYANIMATION_H +#define QPROPERTYANIMATION_H + +#include <QtCore/qvariantanimation.h> + +QT_BEGIN_HEADER + +QT_BEGIN_NAMESPACE + +QT_MODULE(Core) + +#ifndef QT_NO_ANIMATION + +class QPropertyAnimationPrivate; +class Q_CORE_EXPORT QPropertyAnimation : public QVariantAnimation +{ + Q_OBJECT + Q_PROPERTY(QByteArray propertyName READ propertyName WRITE setPropertyName) + Q_PROPERTY(QObject* targetObject READ targetObject WRITE setTargetObject) + +public: + QPropertyAnimation(QObject *parent = 0); + QPropertyAnimation(QObject *target, const QByteArray &propertyName, QObject *parent = 0); + ~QPropertyAnimation(); + + QObject *targetObject() const; + void setTargetObject(QObject *target); + + QByteArray propertyName() const; + void setPropertyName(const QByteArray &propertyName); + +protected: + bool event(QEvent *event); + + void updateCurrentValue(const QVariant &value); + void updateState(QAbstractAnimation::State oldState, QAbstractAnimation::State newState); + Q_PRIVATE_SLOT(d_func(), void _q_targetDestroyed()); +private: + Q_DISABLE_COPY(QPropertyAnimation) + Q_DECLARE_PRIVATE(QPropertyAnimation) +}; + +#endif //QT_NO_ANIMATION + +QT_END_NAMESPACE + +QT_END_HEADER + +#endif // QPROPERTYANIMATION_H diff --git a/src/corelib/animation/qpropertyanimation_p.h b/src/corelib/animation/qpropertyanimation_p.h new file mode 100644 index 0000000..b51d039 --- /dev/null +++ b/src/corelib/animation/qpropertyanimation_p.h @@ -0,0 +1,89 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QPROPERTYANIMATION_P_H +#define QPROPERTYANIMATION_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists for the convenience +// of QIODevice. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. +// + +#include "qpropertyanimation.h" +#include <QtCore/qmetaobject.h> + +#include "qvariantanimation_p.h" + +QT_BEGIN_NAMESPACE + +class QPropertyAnimationPrivate : public QVariantAnimationPrivate +{ + Q_DECLARE_PUBLIC(QPropertyAnimation) +public: + QPropertyAnimationPrivate() + : target(0), propertyType(0), propertyIndex(0), hasMetaProperty(false) + { + } + + void _q_targetDestroyed(); + + QObject *target; + + //for the QProperty + QMetaProperty property; + int propertyType; + int propertyIndex; + + int hasMetaProperty; + QByteArray propertyName; + void updateProperty(const QVariant &); + void updateMetaProperty(); +}; + +QT_END_NAMESPACE + +#endif diff --git a/src/corelib/animation/qsequentialanimationgroup.cpp b/src/corelib/animation/qsequentialanimationgroup.cpp new file mode 100644 index 0000000..14814a7 --- /dev/null +++ b/src/corelib/animation/qsequentialanimationgroup.cpp @@ -0,0 +1,594 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/*! + \class QSequentialAnimationGroup + \brief The QSequentialAnimationGroup class provides a sequential group of animations. + \since 4.6 + \ingroup animation + + QSequentialAnimationGroup is a QAnimationGroup that runs its + animations in sequence, i.e., it starts one animation after + another has finished playing. The animations are played in the + order they are added to the group (using + \l{QAnimationGroup::}{addAnimation()} or + \l{QAnimationGroup::}{insertAnimationAt()}). The animation group + finishes when its last animation has finished. + + At each moment there is at most one animation that is active in + the group; it is returned by currentAnimation(). An empty group + has no current animation. + + A sequential animation group can be treated as any other + animation, i.e., it can be started, stopped, and added to other + groups. You can also call addPause() or insertPauseAt() to add a + pause to a sequential animation group. + + \code + QSequentialAnimationGroup group; + + group.addAnimation(anim1); + group.addAnimation(anim2); + + group.start(); + \endcode + + In this example, \c anim1 and \c anim2 are two already set up + \l{QPropertyAnimation}s. + + \sa QAnimationGroup, QAbstractAnimation, {The Animation Framework} +*/ + +#ifndef QT_NO_ANIMATION + +#include "qsequentialanimationgroup.h" +#include "qsequentialanimationgroup_p.h" + +#include "qpauseanimation.h" + +#include <QtCore/qdebug.h> + +QT_BEGIN_NAMESPACE + + + +bool QSequentialAnimationGroupPrivate::atEnd() const +{ + // we try to detect if we're at the end of the group + //this is true if the following conditions are true: + // 1. we're in the last loop + // 2. the direction is forward + // 3. the current animation is the last one + // 4. the current animation has reached its end + const int animTotalCurrentTime = QAbstractAnimationPrivate::get(currentAnimation)->totalCurrentTime; + return (currentLoop == loopCount - 1 + && direction == QAbstractAnimation::Forward + && currentAnimation == animations.last() + && animTotalCurrentTime == animationActualTotalDuration(currentAnimationIndex)); +} + +int QSequentialAnimationGroupPrivate::animationActualTotalDuration(int index) const +{ + QAbstractAnimation *anim = animations.at(index); + int ret = anim->totalDuration(); + if (ret == -1 && actualDuration.size() > index) + ret = actualDuration.at(index); //we can try the actual duration there + return ret; +} + +QSequentialAnimationGroupPrivate::AnimationIndex QSequentialAnimationGroupPrivate::indexForTime(int msecs) const +{ + Q_Q(const QSequentialAnimationGroup); + Q_ASSERT(!animations.isEmpty()); + + AnimationIndex ret; + int duration = 0; + + // in case duration is -1, currentLoop will always be 0 + ret.timeOffset = currentLoop * q->duration(); + + for (int i = 0; i < animations.size(); ++i) { + duration = animationActualTotalDuration(i); + + // 'animation' is the current animation if one of these reasons is true: + // 1. it's duration is undefined + // 2. it ends after msecs + // 3. it is the last animation (this can happen in case there is at least 1 uncontrolled animation) + // 4. it ends exactly in msecs and the direction is backwards + if (duration == -1 || msecs < (ret.timeOffset + duration) + || (msecs == (ret.timeOffset + duration) && direction == QAbstractAnimation::Backward)) { + ret.index = i; + return ret; + } + + // 'animation' has a non-null defined duration and is not the one at time 'msecs'. + ret.timeOffset += duration; + } + + // this can only happen when one of those conditions is true: + // 1. the duration of the group is undefined and we passed its actual duration + // 2. there are only 0-duration animations in the group + ret.timeOffset -= duration; + ret.index = animations.size() - 1; + return ret; +} + +void QSequentialAnimationGroupPrivate::restart() +{ + // restarting the group by making the first/last animation the current one + if (direction == QAbstractAnimation::Forward) { + lastLoop = 0; + if (currentAnimationIndex == 0) + activateCurrentAnimation(); + else + setCurrentAnimation(0); + } else { // direction == QAbstractAnimation::Backward + lastLoop = loopCount - 1; + int index = animations.size() - 1; + if (currentAnimationIndex == index) + activateCurrentAnimation(); + else + setCurrentAnimation(index); + } +} + +/*! + \internal + This manages advancing the execution of a group running forwards (time has gone forward), + which is the same behaviour for rewinding the execution of a group running backwards + (time has gone backward). +*/ +void QSequentialAnimationGroupPrivate::advanceForwards(const AnimationIndex &newAnimationIndex) +{ + if (lastLoop < currentLoop) { + // we need to fast forward to the end + for (int i = currentAnimationIndex; i < animations.size(); ++i) { + QAbstractAnimation *anim = animations.at(i); + setCurrentAnimation(i, true); + anim->setCurrentTime(animationActualTotalDuration(i)); + } + // this will make sure the current animation is reset to the beginning + if (animations.size() == 1) + // we need to force activation because setCurrentAnimation will have no effect + activateCurrentAnimation(); + else + setCurrentAnimation(0, true); + } + + // and now we need to fast forward from the current position to + for (int i = currentAnimationIndex; i < newAnimationIndex.index; ++i) { //### WRONG, + QAbstractAnimation *anim = animations.at(i); + setCurrentAnimation(i, true); + anim->setCurrentTime(animationActualTotalDuration(i)); + } + // setting the new current animation will happen later +} + +/*! + \internal + This manages rewinding the execution of a group running forwards (time has gone forward), + which is the same behaviour for advancing the execution of a group running backwards + (time has gone backward). +*/ +void QSequentialAnimationGroupPrivate::rewindForwards(const AnimationIndex &newAnimationIndex) +{ + if (lastLoop > currentLoop) { + // we need to fast rewind to the beginning + for (int i = currentAnimationIndex; i >= 0 ; --i) { + QAbstractAnimation *anim = animations.at(i); + setCurrentAnimation(i, true); + anim->setCurrentTime(0); + } + // this will make sure the current animation is reset to the end + if (animations.size() == 1) + // we need to force activation because setCurrentAnimation will have no effect + activateCurrentAnimation(); + else + setCurrentAnimation(animations.count() - 1, true); + } + + // and now we need to fast rewind from the current position to + for (int i = currentAnimationIndex; i > newAnimationIndex.index; --i) { + QAbstractAnimation *anim = animations.at(i); + setCurrentAnimation(i, true); + anim->setCurrentTime(0); + } + // setting the new current animation will happen later +} + +/*! + \fn QSequentialAnimationGroup::currentAnimationChanged(QAbstractAnimation *current) + + QSequentialAnimationGroup emits this signal when currentAnimation + has been changed. \a current is the current animation. + + \sa currentAnimation() +*/ + + +/*! + Constructs a QSequentialAnimationGroup. + \a parent is passed to QObject's constructor. +*/ +QSequentialAnimationGroup::QSequentialAnimationGroup(QObject *parent) + : QAnimationGroup(*new QSequentialAnimationGroupPrivate, parent) +{ +} + +/*! + \internal +*/ +QSequentialAnimationGroup::QSequentialAnimationGroup(QSequentialAnimationGroupPrivate &dd, + QObject *parent) + : QAnimationGroup(dd, parent) +{ +} + +/*! + Destroys the animation group. It will also destroy all its animations. +*/ +QSequentialAnimationGroup::~QSequentialAnimationGroup() +{ +} + +/*! + Adds a pause of \a msecs to this animation group. + The pause is considered as a special type of animation, thus count() will be + increased by one. + \sa insertPauseAt(), QAnimationGroup::addAnimation() +*/ +QPauseAnimation *QSequentialAnimationGroup::addPause(int msecs) +{ + QPauseAnimation *pause = new QPauseAnimation(msecs); + addAnimation(pause); + return pause; +} + +/*! + Inserts a pause of \a msecs milliseconds at \a index in this animation + group. + + \sa addPause(), QAnimationGroup::insertAnimationAt() +*/ +QPauseAnimation *QSequentialAnimationGroup::insertPauseAt(int index, int msecs) +{ + Q_D(const QSequentialAnimationGroup); + + if (index < 0 || index > d->animations.size()) { + qWarning("QSequentialAnimationGroup::insertPauseAt: index is out of bounds"); + return 0; + } + + QPauseAnimation *pause = new QPauseAnimation(msecs); + insertAnimationAt(index, pause); + return pause; +} + + +/*! + \property QSequentialAnimationGroup::currentAnimation + Returns the animation in the current time. + + \sa currentAnimationChanged() +*/ +QAbstractAnimation *QSequentialAnimationGroup::currentAnimation() const +{ + Q_D(const QSequentialAnimationGroup); + return d->currentAnimation; +} + +/*! + \reimp +*/ +int QSequentialAnimationGroup::duration() const +{ + Q_D(const QSequentialAnimationGroup); + int ret = 0; + + for (int i = 0; i < d->animations.size(); ++i) { + QAbstractAnimation *animation = d->animations.at(i); + const int currentDuration = animation->totalDuration(); + if (currentDuration == -1) + return -1; // Undetermined length + + ret += currentDuration; + } + + return ret; +} + +/*! + \reimp +*/ +void QSequentialAnimationGroup::updateCurrentTime(int msecs) +{ + Q_D(QSequentialAnimationGroup); + if (!d->currentAnimation) + return; + + const QSequentialAnimationGroupPrivate::AnimationIndex newAnimationIndex = d->indexForTime(msecs); + + // remove unneeded animations from actualDuration list + while (newAnimationIndex.index < d->actualDuration.size()) + d->actualDuration.removeLast(); + + // newAnimationIndex.index is the new current animation + if (d->lastLoop < d->currentLoop + || (d->lastLoop == d->currentLoop && d->currentAnimationIndex < newAnimationIndex.index)) { + // advancing with forward direction is the same as rewinding with backwards direction + d->advanceForwards(newAnimationIndex); + } else if (d->lastLoop > d->currentLoop + || (d->lastLoop == d->currentLoop && d->currentAnimationIndex > newAnimationIndex.index)) { + // rewinding with forward direction is the same as advancing with backwards direction + d->rewindForwards(newAnimationIndex); + } + + d->setCurrentAnimation(newAnimationIndex.index); + + const int newCurrentTime = msecs - newAnimationIndex.timeOffset; + + if (d->currentAnimation) { + d->currentAnimation->setCurrentTime(newCurrentTime); + if (d->atEnd()) { + //we make sure that we don't exceed the duration here + d->currentTime += QAbstractAnimationPrivate::get(d->currentAnimation)->totalCurrentTime - newCurrentTime; + stop(); + } + } else { + //the only case where currentAnimation could be null + //is when all animations have been removed + Q_ASSERT(d->animations.isEmpty()); + d->currentTime = 0; + stop(); + } + + d->lastLoop = d->currentLoop; +} + +/*! + \reimp +*/ +void QSequentialAnimationGroup::updateState(QAbstractAnimation::State oldState, + QAbstractAnimation::State newState) +{ + Q_D(QSequentialAnimationGroup); + QAnimationGroup::updateState(oldState, newState); + + if (!d->currentAnimation) + return; + + switch (newState) { + case Stopped: + d->currentAnimation->stop(); + break; + case Paused: + if (oldState == d->currentAnimation->state() + && oldState == QSequentialAnimationGroup::Running) { + d->currentAnimation->pause(); + } + else + d->restart(); + break; + case Running: + if (oldState == d->currentAnimation->state() + && oldState == QSequentialAnimationGroup::Paused) + d->currentAnimation->start(); + else + d->restart(); + break; + } +} + +/*! + \reimp +*/ +void QSequentialAnimationGroup::updateDirection(QAbstractAnimation::Direction direction) +{ + Q_D(QSequentialAnimationGroup); + // we need to update the direction of the current animation + if (state() != Stopped && d->currentAnimation) + d->currentAnimation->setDirection(direction); +} + +/*! + \reimp +*/ +bool QSequentialAnimationGroup::event(QEvent *event) +{ + return QAnimationGroup::event(event); +} + +void QSequentialAnimationGroupPrivate::setCurrentAnimation(int index, bool intermediate) +{ + Q_Q(QSequentialAnimationGroup); + + index = qMin(index, animations.count() - 1); + + if (index == -1) { + Q_ASSERT(animations.isEmpty()); + currentAnimationIndex = -1; + currentAnimation = 0; + return; + } + + // need these two checks below because this func can be called after the current animation + // has been removed + if (index == currentAnimationIndex && animations.at(index) == currentAnimation) + return; + + // stop the old current animation + if (currentAnimation) + currentAnimation->stop(); + + currentAnimation = animations.at(index); + currentAnimationIndex = index; + + emit q->currentAnimationChanged(currentAnimation); + + activateCurrentAnimation(intermediate); +} + +void QSequentialAnimationGroupPrivate::activateCurrentAnimation(bool intermediate) +{ + Q_Q(QSequentialAnimationGroup); + + if (!currentAnimation) + return; + + if (state == QSequentialAnimationGroup::Stopped) + return; + + currentAnimation->stop(); + + // we ensure the direction is consistent with the group's direction + currentAnimation->setDirection(direction); + + // connects to the finish signal of uncontrolled animations + if (currentAnimation->totalDuration() == -1) + QObject::connect(currentAnimation, SIGNAL(finished()), q, SLOT(_q_uncontrolledAnimationFinished())); + + currentAnimation->start(); + if (!intermediate && state == QSequentialAnimationGroup::Paused) + currentAnimation->pause(); +} + +void QSequentialAnimationGroupPrivate::_q_uncontrolledAnimationFinished() +{ + Q_Q(QSequentialAnimationGroup); + Q_ASSERT(qobject_cast<QAbstractAnimation *>(q->sender()) == currentAnimation); + + // we trust the duration returned by the animation + while (actualDuration.size() < (currentAnimationIndex + 1)) + actualDuration.append(-1); + actualDuration[currentAnimationIndex] = currentAnimation->currentTime(); + + QObject::disconnect(currentAnimation, SIGNAL(finished()), q, SLOT(_q_uncontrolledAnimationFinished())); + + if ((direction == QAbstractAnimation::Forward && currentAnimation == animations.last()) + || (direction == QAbstractAnimation::Backward && currentAnimationIndex == 0)) { + // we don't handle looping of a group with undefined duration + q->stop(); + } else if (direction == QAbstractAnimation::Forward) { + // set the current animation to be the next one + setCurrentAnimation(currentAnimationIndex + 1); + } else { + // set the current animation to be the previous one + setCurrentAnimation(currentAnimationIndex - 1); + } +} + +/*! + \internal + This method is called whenever an animation is added to + the group at index \a index. + Note: We only support insertion after the current animation +*/ +void QSequentialAnimationGroupPrivate::animationInsertedAt(int index) +{ + if (currentAnimation == 0) + setCurrentAnimation(0); // initialize the current animation + + if (currentAnimationIndex == index + && currentAnimation->currentTime() == 0 && currentAnimation->currentLoop() == 0) { + //in this case we simply insert an animation before the current one has actually started + setCurrentAnimation(index); + } + + //we update currentAnimationIndex in case it has changed (the animation pointer is still valid) + currentAnimationIndex = animations.indexOf(currentAnimation); + + if (index < currentAnimationIndex || currentLoop != 0) { + qWarning("QSequentialGroup::insertAnimationAt only supports to add animations after the current one."); + return; //we're not affected because it is added after the current one + } +} + +/*! + \internal + This method is called whenever an animation is removed from + the group at index \a index. The animation is no more listed when this + method is called. +*/ +void QSequentialAnimationGroupPrivate::animationRemovedAt(int index) +{ + Q_Q(QSequentialAnimationGroup); + QAnimationGroupPrivate::animationRemovedAt(index); + + Q_ASSERT(currentAnimation); // currentAnimation should always be set + + if (actualDuration.size() > index) + actualDuration.removeAt(index); + + const int currentIndex = animations.indexOf(currentAnimation); + if (currentIndex == -1) { + //we're removing the current animation, let's update it to another one + if (index < animations.count()) + setCurrentAnimation(index); //let's try to take the next one + else if (index > 0) + setCurrentAnimation(index - 1); + else// case all animations were removed + setCurrentAnimation(-1); + } else if (currentAnimationIndex > index) { + currentAnimationIndex--; + } + + // duration of the previous animations up to the current animation + currentTime = 0; + for (int i = 0; i < currentAnimationIndex; ++i) { + const int current = animationActualTotalDuration(i); + currentTime += current; + } + + if (currentIndex != -1) { + //the current animation is not the one being removed + //so we add its current time to the current time of this group + currentTime += QAbstractAnimationPrivate::get(currentAnimation)->totalCurrentTime; + } + + //let's also update the total current time + totalCurrentTime = currentTime + loopCount * q->duration(); +} + +QT_END_NAMESPACE + +#include "moc_qsequentialanimationgroup.cpp" + +#endif //QT_NO_ANIMATION diff --git a/src/corelib/animation/qsequentialanimationgroup.h b/src/corelib/animation/qsequentialanimationgroup.h new file mode 100644 index 0000000..4701a76 --- /dev/null +++ b/src/corelib/animation/qsequentialanimationgroup.h @@ -0,0 +1,96 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QSEQUENTIALANIMATIONGROUP_H +#define QSEQUENTIALANIMATIONGROUP_H + +#include <QtCore/qanimationgroup.h> + +QT_BEGIN_HEADER + +QT_BEGIN_NAMESPACE + +QT_MODULE(Core) + +#ifndef QT_NO_ANIMATION + +class QPauseAnimation; +class QSequentialAnimationGroupPrivate; + +class Q_CORE_EXPORT QSequentialAnimationGroup : public QAnimationGroup +{ + Q_OBJECT + Q_PROPERTY(QAbstractAnimation* currentAnimation READ currentAnimation NOTIFY currentAnimationChanged) + +public: + QSequentialAnimationGroup(QObject *parent = 0); + ~QSequentialAnimationGroup(); + + QPauseAnimation *addPause(int msecs); + QPauseAnimation *insertPauseAt(int index, int msecs); + + QAbstractAnimation *currentAnimation() const; + int duration() const; + +Q_SIGNALS: + void currentAnimationChanged(QAbstractAnimation *current); + +protected: + QSequentialAnimationGroup(QSequentialAnimationGroupPrivate &dd, QObject *parent); + bool event(QEvent *event); + + void updateCurrentTime(int msecs); + void updateState(QAbstractAnimation::State oldState, QAbstractAnimation::State newState); + void updateDirection(QAbstractAnimation::Direction direction); + +private: + Q_DISABLE_COPY(QSequentialAnimationGroup) + Q_DECLARE_PRIVATE(QSequentialAnimationGroup) + Q_PRIVATE_SLOT(d_func(), void _q_uncontrolledAnimationFinished()) +}; + +#endif //QT_NO_ANIMATION + +QT_END_NAMESPACE + +QT_END_HEADER + +#endif //QSEQUENTIALANIMATIONGROUP_H diff --git a/src/corelib/animation/qsequentialanimationgroup_p.h b/src/corelib/animation/qsequentialanimationgroup_p.h new file mode 100644 index 0000000..3ac90f8 --- /dev/null +++ b/src/corelib/animation/qsequentialanimationgroup_p.h @@ -0,0 +1,111 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QSEQUENTIALANIMATIONGROUP_P_H +#define QSEQUENTIALANIMATIONGROUP_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists for the convenience +// of QIODevice. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. +// + +#include "qsequentialanimationgroup.h" +#include "qanimationgroup_p.h" + + +QT_BEGIN_NAMESPACE + +class QSequentialAnimationGroupPrivate : public QAnimationGroupPrivate +{ + Q_DECLARE_PUBLIC(QSequentialAnimationGroup) +public: + QSequentialAnimationGroupPrivate() + : currentAnimation(0), currentAnimationIndex(-1), lastLoop(0) + { } + + + struct AnimationIndex + { + AnimationIndex() : index(0), timeOffset(0) {} + // index points to the animation at timeOffset, skipping 0 duration animations. + // Note that the index semantic is slightly different depending on the direction. + int index; // the index of the animation in timeOffset + int timeOffset; // time offset when the animation at index starts. + }; + + int animationActualTotalDuration(int index) const; + AnimationIndex indexForTime(int msecs) const; + + void setCurrentAnimation(int index, bool intermediate = false); + void activateCurrentAnimation(bool intermediate = false); + + void animationInsertedAt(int index); + void animationRemovedAt(int index); + + bool atEnd() const; + + QAbstractAnimation *currentAnimation; + int currentAnimationIndex; + + // this is the actual duration of uncontrolled animations + // it helps seeking and even going forward + QList<int> actualDuration; + + void restart(); + int lastLoop; + + // handle time changes + void rewindForwards(const AnimationIndex &newAnimationIndex); + void advanceForwards(const AnimationIndex &newAnimationIndex); + + // private slot + void _q_uncontrolledAnimationFinished(); +}; + +QT_END_NAMESPACE + +#endif //QSEQUENTIALANIMATIONGROUP_P_H diff --git a/src/corelib/animation/qvariantanimation.cpp b/src/corelib/animation/qvariantanimation.cpp new file mode 100644 index 0000000..a6834bb --- /dev/null +++ b/src/corelib/animation/qvariantanimation.cpp @@ -0,0 +1,644 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QT_NO_ANIMATION + +#include "qvariantanimation.h" +#include "qvariantanimation_p.h" + +#include <QtCore/QRect> +#include <QtCore/QLineF> +#include <QtCore/QLine> +#include <QtCore/QReadWriteLock> +#include <QtCore/qdebug.h> + +QT_BEGIN_NAMESPACE + +/*! + \class QVariantAnimation + \ingroup animation + \brief The QVariantAnimation class provides an abstract base class for animations. + \since 4.6 + + This class is part of \l{The Animation Framework}. It serves as a + base class for property and item animations, with functions for + shared functionality. + + QVariantAnimation cannot be used directly as it is an abstract + class; it does not implement + \l{QAbstractAnimation::}{updateCurrentValue()} from + QAbstractAnimation. The class performs interpolation over + \l{QVariant}s, but leaves using the interpolated values to its + subclasses. Currently, Qt provides QPropertyAnimation, which + animates Qt \l{Qt's Property System}{properties}. See the + QPropertyAnimation class description if you wish to animate such + properties. + + You can then set start and end values for the property by calling + setStartValue() and setEndValue(), and finally call start() to + start the animation. QVariantAnimation will interpolate the + property of the target object and emit valueChanged(). To react to + a change in the current value you have to reimplement the + updateCurrentValue() virtual function. + + It is also possible to set values at specified steps situated + between the start and end value. The interpolation will then + touch these points at the specified steps. Note that the start and + end values are defined as the key values at 0.0 and 1.0. + + There are two ways to affect how QVariantAnimation interpolates + the values. You can set an easing curve by calling + setEasingCurve(), and configure the duration by calling + setDuration(). You can change how the QVariants are interpolated + by creating a subclass of QVariantAnimation, and reimplementing + the virtual interpolated() function. + + Subclassing QVariantAnimation can be an alternative if you have + \l{QVariant}s that you do not wish to declare as Qt properties. + Note, however, that you in most cases will be better off declaring + your QVariant as a property. + + Not all QVariant types are supported. Below is a list of currently + supported QVariant types: + + \list + \o \l{QMetaType::}{Int} + \o \l{QMetaType::}{Double} + \o \l{QMetaType::}{Float} + \o \l{QMetaType::}{QLine} + \o \l{QMetaType::}{QLineF} + \o \l{QMetaType::}{QPoint} + \o \l{QMetaType::}{QSize} + \o \l{QMetaType::}{QSizeF} + \o \l{QMetaType::}{QRect} + \o \l{QMetaType::}{QRectF} + \endlist + + If you need to interpolate other variant types, including custom + types, you have to implement interpolation for these yourself. + You do this by reimplementing interpolated(), which returns + interpolation values for the value being interpolated. + + \omit We need some snippets around here. \endomit + + \sa QPropertyAnimation, QAbstractAnimation, {The Animation Framework} +*/ + +/*! + \fn void QVariantAnimation::valueChanged(const QVariant &value) + + QVariantAnimation emits this signal whenever the current \a value changes. + + \sa currentValue, startValue, endValue +*/ + +static bool animationValueLessThan(const QVariantAnimation::KeyValue &p1, const QVariantAnimation::KeyValue &p2) +{ + return p1.first < p2.first; +} + +template<> Q_INLINE_TEMPLATE QRect _q_interpolate(const QRect &f, const QRect &t, qreal progress) +{ + QRect ret; + ret.setCoords(_q_interpolate(f.left(), t.left(), progress), + _q_interpolate(f.top(), t.top(), progress), + _q_interpolate(f.right(), t.right(), progress), + _q_interpolate(f.bottom(), t.bottom(), progress)); + return ret; +} + +template<> Q_INLINE_TEMPLATE QRectF _q_interpolate(const QRectF &f, const QRectF &t, qreal progress) +{ + qreal x1, y1, w1, h1; + f.getRect(&x1, &y1, &w1, &h1); + qreal x2, y2, w2, h2; + t.getRect(&x2, &y2, &w2, &h2); + return QRectF(_q_interpolate(x1, x2, progress), _q_interpolate(y1, y2, progress), + _q_interpolate(w1, w2, progress), _q_interpolate(h1, h2, progress)); +} + +template<> Q_INLINE_TEMPLATE QLine _q_interpolate(const QLine &f, const QLine &t, qreal progress) +{ + return QLine( _q_interpolate(f.p1(), t.p1(), progress), _q_interpolate(f.p2(), t.p2(), progress)); +} + +template<> Q_INLINE_TEMPLATE QLineF _q_interpolate(const QLineF &f, const QLineF &t, qreal progress) +{ + return QLineF( _q_interpolate(f.p1(), t.p1(), progress), _q_interpolate(f.p2(), t.p2(), progress)); +} + +void QVariantAnimationPrivate::convertValues(int t) +{ + //this ensures that all the keyValues are of type t + for (int i = 0; i < keyValues.count(); ++i) { + QVariantAnimation::KeyValue &pair = keyValues[i]; + if (pair.second.userType() != t) + pair.second.convert(static_cast<QVariant::Type>(t)); + } + interpolator = 0; // if the type changed we need to update the interpolator +} + +/*! + \internal + The goal of this function is to update the currentInterval member. As a consequence, we also + need to update the currentValue. + Set \a force to true to always recalculate the interval. +*/ +void QVariantAnimationPrivate::recalculateCurrentInterval(bool force/*=false*/) +{ + // can't interpolate if we have only 1 key value + if (keyValues.count() <= 1) + return; + + const qreal progress = easing.valueForProgress(((duration == 0) ? qreal(1) : qreal(currentTime) / qreal(duration))); + + if (force || progress < currentInterval.start.first || progress > currentInterval.end.first) { + //let's update currentInterval + QVariantAnimation::KeyValues::const_iterator itStart = qLowerBound(keyValues.constBegin(), + keyValues.constEnd(), + qMakePair(progress, QVariant()), + animationValueLessThan); + QVariantAnimation::KeyValues::const_iterator itEnd = itStart; + + // If we are at the end we should continue to use the last keyValues in case of extrapolation (progress > 1.0). + // This is because the easing function can return a value slightly outside the range [0, 1] + if (itStart != keyValues.constEnd()) { + // this can't happen because we always prepend the default start value there + if (itStart == keyValues.constBegin()) { + ++itEnd; + } else { + --itStart; + } + + // update all the values of the currentInterval + currentInterval.start = *itStart; + currentInterval.end = *itEnd; + } + } + setCurrentValueForProgress(progress); +} + +void QVariantAnimationPrivate::setCurrentValueForProgress(const qreal progress) +{ + Q_Q(QVariantAnimation); + + const qreal startProgress = currentInterval.start.first; + const qreal endProgress = currentInterval.end.first; + const qreal localProgress = (progress - startProgress) / (endProgress - startProgress); + + QVariant ret = q->interpolated(currentInterval.start.second, + currentInterval.end.second, + localProgress); + qSwap(currentValue, ret); + q->updateCurrentValue(currentValue); + if ((connectedSignals & changedSignalMask) && currentValue != ret) { + //the value has changed + emit q->valueChanged(currentValue); + } +} + +QVariant QVariantAnimationPrivate::valueAt(qreal step) const +{ + QVariantAnimation::KeyValues::const_iterator result = + qBinaryFind(keyValues.begin(), keyValues.end(), qMakePair(step, QVariant()), animationValueLessThan); + if (result != keyValues.constEnd()) + return result->second; + + return QVariant(); +} + +void QVariantAnimationPrivate::setValueAt(qreal step, const QVariant &value) +{ + if (step < qreal(0.0) || step > qreal(1.0)) { + qWarning("QVariantAnimation::setValueAt: invalid step = %f", step); + return; + } + + QVariantAnimation::KeyValue pair(step, value); + + QVariantAnimation::KeyValues::iterator result = qLowerBound(keyValues.begin(), keyValues.end(), pair, animationValueLessThan); + if (result == keyValues.end() || result->first != step) { + keyValues.insert(result, pair); + } else { + if (value.isValid()) + result->second = value; // replaces the previous value + else if (step == 0 && !hasStartValue && defaultStartValue.isValid()) + result->second = defaultStartValue; // resets to the default start value + else + keyValues.erase(result); // removes the previous value + } + + recalculateCurrentInterval(/*force=*/true); +} + +void QVariantAnimationPrivate::setDefaultStartValue(const QVariant &value) +{ + defaultStartValue = value; + if (!hasStartValue) + setValueAt(0, value); +} + +/*! + Construct a QVariantAnimation object. \a parent is passed to QAbstractAnimation's + constructor. +*/ +QVariantAnimation::QVariantAnimation(QObject *parent) : QAbstractAnimation(*new QVariantAnimationPrivate, parent) +{ + d_func()->init(); +} + +/*! + \internal +*/ +QVariantAnimation::QVariantAnimation(QVariantAnimationPrivate &dd, QObject *parent) : QAbstractAnimation(dd, parent) +{ + d_func()->init(); +} + +/*! + Destroys the animation. +*/ +QVariantAnimation::~QVariantAnimation() +{ +} + +/*! + \property QVariantAnimation::easingCurve + \brief the easing curve of the animation + + This property defines the easing curve of the animation. By + default, a linear easing curve is used, resulting in linear + interpolation. Other curves are provided, for instance, + QEasingCurve::InCirc, which provides a circular entry curve. + Another example is QEasingCurve::InOutElastic, which provides an + elastic effect on the values of the interpolated variant. + + The easing curve is used with the interpolator, the interpolated() + virtual function, the animation's duration, and iterationCount, to + control how the current value changes as the animation progresses. +*/ +QEasingCurve QVariantAnimation::easingCurve() const +{ + Q_D(const QVariantAnimation); + return d->easing; +} + +void QVariantAnimation::setEasingCurve(const QEasingCurve &easing) +{ + Q_D(QVariantAnimation); + d->easing = easing; + d->recalculateCurrentInterval(); +} + +Q_GLOBAL_STATIC(QVector<QVariantAnimation::Interpolator>, registeredInterpolators) +Q_GLOBAL_STATIC(QReadWriteLock, registeredInterpolatorsLock) + +/*! + \fn void qRegisterAnimationInterpolator(QVariant (*func)(const T &from, const T &to, qreal progress)) + \relates QVariantAnimation + \threadsafe + + Registers a custom interpolator \a func for the template type \c{T}. + The interpolator has to be registered before the animation is constructed. + To unregister (and use the default interpolator) set \a func to 0. + */ + +/*! + \internal + \typedef QVariantAnimation::Interpolator + + This is a typedef for a pointer to a function with the following + signature: + \code + QVariant myInterpolator(const QVariant &from, const QVariant &to, qreal progress); + \endcode + +*/ + +/*! \internal + * Registers a custom interpolator \a func for the specific \a interpolationType. + * The interpolator has to be registered before the animation is constructed. + * To unregister (and use the default interpolator) set \a func to 0. + */ +void QVariantAnimation::registerInterpolator(QVariantAnimation::Interpolator func, int interpolationType) +{ + // will override any existing interpolators + QWriteLocker locker(registeredInterpolatorsLock()); + if (int(interpolationType) >= registeredInterpolators()->count()) + registeredInterpolators()->resize(int(interpolationType) + 1); + registeredInterpolators()->replace(interpolationType, func); +} + + +template<typename T> static inline QVariantAnimation::Interpolator castToInterpolator(QVariant (*func)(const T &from, const T &to, qreal progress)) +{ + return reinterpret_cast<QVariantAnimation::Interpolator>(func); +} + +QVariantAnimation::Interpolator QVariantAnimationPrivate::getInterpolator(int interpolationType) +{ + QReadLocker locker(registeredInterpolatorsLock()); + QVariantAnimation::Interpolator ret = 0; + if (interpolationType < registeredInterpolators()->count()) { + ret = registeredInterpolators()->at(interpolationType); + if (ret) return ret; + } + + switch(interpolationType) + { + case QMetaType::Int: + return castToInterpolator(_q_interpolateVariant<int>); + case QMetaType::Double: + return castToInterpolator(_q_interpolateVariant<double>); + case QMetaType::Float: + return castToInterpolator(_q_interpolateVariant<float>); + case QMetaType::QLine: + return castToInterpolator(_q_interpolateVariant<QLine>); + case QMetaType::QLineF: + return castToInterpolator(_q_interpolateVariant<QLineF>); + case QMetaType::QPoint: + return castToInterpolator(_q_interpolateVariant<QPoint>); + case QMetaType::QPointF: + return castToInterpolator(_q_interpolateVariant<QPointF>); + case QMetaType::QSize: + return castToInterpolator(_q_interpolateVariant<QSize>); + case QMetaType::QSizeF: + return castToInterpolator(_q_interpolateVariant<QSizeF>); + case QMetaType::QRect: + return castToInterpolator(_q_interpolateVariant<QRect>); + case QMetaType::QRectF: + return castToInterpolator(_q_interpolateVariant<QRectF>); + default: + return 0; //this type is not handled + } +} + +/*! + \property QVariantAnimation::duration + \brief the duration of the animation + + This property describes the duration in milliseconds of the + animation. The default duration is 250 milliseconds. + + \sa QAbstractAnimation::duration() + */ +int QVariantAnimation::duration() const +{ + Q_D(const QVariantAnimation); + return d->duration; +} + +void QVariantAnimation::setDuration(int msecs) +{ + Q_D(QVariantAnimation); + if (msecs < 0) { + qWarning("QVariantAnimation::setDuration: cannot set a negative duration"); + return; + } + if (d->duration == msecs) + return; + d->duration = msecs; + d->recalculateCurrentInterval(); +} + +/*! + \property QVariantAnimation::startValue + \brief the optional start value of the animation + + This property describes the optional start value of the animation. If + omitted, or if a null QVariant is assigned as the start value, the + animation will use the current position of the end when the animation + is started. + + \sa endValue +*/ +QVariant QVariantAnimation::startValue() const +{ + return keyValueAt(0); +} + +void QVariantAnimation::setStartValue(const QVariant &value) +{ + setKeyValueAt(0, value); +} + +/*! + \property QVariantAnimation::endValue + \brief the end value of the animation + + This property describes the end value of the animation. + + \sa startValue + */ +QVariant QVariantAnimation::endValue() const +{ + return keyValueAt(1); +} + +void QVariantAnimation::setEndValue(const QVariant &value) +{ + setKeyValueAt(1, value); +} + + +/*! + Returns the key frame value for the given \a step. The given \a step + must be in the range 0 to 1. If there is no KeyValue for \a step, + it returns an invalid QVariant. + + \sa keyValues(), setKeyValueAt() +*/ +QVariant QVariantAnimation::keyValueAt(qreal step) const +{ + Q_D(const QVariantAnimation); + if (step == 0 && !d->hasStartValue) + return QVariant(); //special case where we don't have an explicit startValue + + return d->valueAt(step); +} + +/*! + \typedef QVariantAnimation::KeyValue + + This is a typedef for QPair<qreal, QVariant>. +*/ +/*! + \typedef QVariantAnimation::KeyValues + + This is a typedef for QVector<KeyValue> +*/ + +/*! + Creates a key frame at the given \a step with the given \a value. + The given \a step must be in the range 0 to 1. + + \sa setKeyValues(), keyValueAt() +*/ +void QVariantAnimation::setKeyValueAt(qreal step, const QVariant &value) +{ + Q_D(QVariantAnimation); + if (step == 0) + d->hasStartValue = value.isValid(); + d->setValueAt(step, value); +} + +/*! + Returns the key frames of this animation. + + \sa keyValueAt(), setKeyValues() +*/ +QVariantAnimation::KeyValues QVariantAnimation::keyValues() const +{ + Q_D(const QVariantAnimation); + QVariantAnimation::KeyValues ret = d->keyValues; + //in case we added the default start value, we remove it + if (!d->hasStartValue && !ret.isEmpty() && ret.at(0).first == 0) + ret.remove(0); + return ret; +} + +/*! + Replaces the current set of key frames with the given \a keyValues. + the step of the key frames must be in the range 0 to 1. + + \sa keyValues(), keyValueAt() +*/ +void QVariantAnimation::setKeyValues(const KeyValues &keyValues) +{ + Q_D(QVariantAnimation); + d->keyValues = keyValues; + qSort(d->keyValues.begin(), d->keyValues.end(), animationValueLessThan); + d->hasStartValue = !d->keyValues.isEmpty() && d->keyValues.at(0).first == 0; + d->recalculateCurrentInterval(/*force=*/true); +} + +/*! + \property QVariantAnimation::currentValue + \brief the current value of the animation. + + This property describes the current value; an interpolated value + between the \l{startValue}{start value} and the \l{endValue}{end + value}, using the current time for progress. The value itself is + obtained from interpolated(), which is called repeatedly as the + animation is running. + + QVariantAnimation calls the virtual updateCurrentValue() function + when the current value changes. This is particularly useful for + subclasses that need to track updates. For example, + QPropertyAnimation uses this function to animate Qt \l{Qt's + Property System}{properties}. + + \sa startValue, endValue +*/ +QVariant QVariantAnimation::currentValue() const +{ + Q_D(const QVariantAnimation); + if (!d->currentValue.isValid()) + const_cast<QVariantAnimationPrivate*>(d)->recalculateCurrentInterval(); + return d->currentValue; +} + +/*! + \reimp + */ +bool QVariantAnimation::event(QEvent *event) +{ + return QAbstractAnimation::event(event); +} + +/*! + \reimp +*/ +void QVariantAnimation::updateState(QAbstractAnimation::State oldState, + QAbstractAnimation::State newState) +{ + Q_UNUSED(oldState); + Q_UNUSED(newState); +} + +/*! + + This virtual function returns the linear interpolation between + variants \a from and \a to, at \a progress, usually a value + between 0 and 1. You can reimplement this function in a subclass + of QVariantAnimation to provide your own interpolation algorithm. + + Note that in order for the interpolation to work with a + QEasingCurve that return a value smaller than 0 or larger than 1 + (such as QEasingCurve::InBack) you should make sure that it can + extrapolate. If the semantic of the datatype does not allow + extrapolation this function should handle that gracefully. + + You should call the QVariantAnimation implementation of this + function if you want your class to handle the types already + supported by Qt (see class QVariantAnimation description for a + list of supported types). + + \sa QEasingCurve + */ +QVariant QVariantAnimation::interpolated(const QVariant &from, const QVariant &to, qreal progress) const +{ + Q_D(const QVariantAnimation); + if (d->interpolator == 0) { + if (from.userType() == to.userType()) + d->interpolator = QVariantAnimationPrivate::getInterpolator(from.userType()); + if (d->interpolator == 0) //no interpolator found + return QVariant(); + } + + return d->interpolator(from.constData(), to.constData(), progress); +} + +/*! + \reimp + */ +void QVariantAnimation::updateCurrentTime(int msecs) +{ + Q_D(QVariantAnimation); + Q_UNUSED(msecs); + d->recalculateCurrentInterval(); +} + +QT_END_NAMESPACE + +#include "moc_qvariantanimation.cpp" + +#endif //QT_NO_ANIMATION diff --git a/src/corelib/animation/qvariantanimation.h b/src/corelib/animation/qvariantanimation.h new file mode 100644 index 0000000..5b90930 --- /dev/null +++ b/src/corelib/animation/qvariantanimation.h @@ -0,0 +1,130 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QANIMATION_H +#define QANIMATION_H + +#include <QtCore/qeasingcurve.h> +#include <QtCore/qabstractanimation.h> +#include <QtCore/qvector.h> +#include <QtCore/qvariant.h> +#include <QtCore/qpair.h> + +QT_BEGIN_HEADER + +QT_BEGIN_NAMESPACE + +QT_MODULE(Core) + +#ifndef QT_NO_ANIMATION + +class QVariantAnimationPrivate; +class Q_CORE_EXPORT QVariantAnimation : public QAbstractAnimation +{ + Q_OBJECT + Q_PROPERTY(QVariant startValue READ startValue WRITE setStartValue) + Q_PROPERTY(QVariant endValue READ endValue WRITE setEndValue) + Q_PROPERTY(QVariant currentValue READ currentValue NOTIFY currentValueChanged) + Q_PROPERTY(int duration READ duration WRITE setDuration) + Q_PROPERTY(QEasingCurve easingCurve READ easingCurve WRITE setEasingCurve) + +public: + typedef QPair<qreal, QVariant> KeyValue; + typedef QVector<KeyValue> KeyValues; + + QVariantAnimation(QObject *parent = 0); + ~QVariantAnimation(); + + QVariant startValue() const; + void setStartValue(const QVariant &value); + + QVariant endValue() const; + void setEndValue(const QVariant &value); + + QVariant keyValueAt(qreal step) const; + void setKeyValueAt(qreal step, const QVariant &value); + + KeyValues keyValues() const; + void setKeyValues(const KeyValues &values); + + QVariant currentValue() const; + + int duration() const; + void setDuration(int msecs); + + QEasingCurve easingCurve() const; + void setEasingCurve(const QEasingCurve &easing); + + typedef QVariant (*Interpolator)(const void *from, const void *to, qreal progress); + +Q_SIGNALS: + void valueChanged(const QVariant &value); + +protected: + QVariantAnimation(QVariantAnimationPrivate &dd, QObject *parent = 0); + bool event(QEvent *event); + + void updateCurrentTime(int msecs); + void updateState(QAbstractAnimation::State oldState, QAbstractAnimation::State newState); + + virtual void updateCurrentValue(const QVariant &value) = 0; + virtual QVariant interpolated(const QVariant &from, const QVariant &to, qreal progress) const; + +private: + template <typename T> friend void qRegisterAnimationInterpolator(QVariant (*func)(const T &, const T &, qreal)); + static void registerInterpolator(Interpolator func, int interpolationType); + + Q_DISABLE_COPY(QVariantAnimation) + Q_DECLARE_PRIVATE(QVariantAnimation) +}; + +template <typename T> +static void qRegisterAnimationInterpolator(QVariant (*func)(const T &from, const T &to, qreal progress)) { + QVariantAnimation::registerInterpolator(reinterpret_cast<QVariantAnimation::Interpolator>(func), qMetaTypeId<T>()); +} + +#endif //QT_NO_ANIMATION + +QT_END_NAMESPACE + +QT_END_HEADER + +#endif //QANIMATION_H diff --git a/src/corelib/animation/qvariantanimation_p.h b/src/corelib/animation/qvariantanimation_p.h new file mode 100644 index 0000000..0d296db --- /dev/null +++ b/src/corelib/animation/qvariantanimation_p.h @@ -0,0 +1,130 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QANIMATION_P_H +#define QANIMATION_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists for the convenience +// of QIODevice. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. +// + +#include "qvariantanimation.h" +#include <QtCore/qeasingcurve.h> +#include <QtCore/qmetaobject.h> +#include <QtCore/qvector.h> + +#include "qabstractanimation_p.h" + +QT_BEGIN_NAMESPACE + +class QVariantAnimationPrivate : public QAbstractAnimationPrivate +{ + Q_DECLARE_PUBLIC(QVariantAnimation) +public: + + QVariantAnimationPrivate() : duration(250), hasStartValue(false) + { + } + + void init() + { + //we keep the mask so that we emit valueChanged only when needed (for performance reasons) + changedSignalMask = (1 << q_func()->metaObject()->indexOfSignal("valueChanged(QVariant)")); + currentInterval.start.first = currentInterval.end.first = 2; //will force the initial refresh + interpolator = 0; + } + + static QVariantAnimationPrivate *get(QVariantAnimation *q) + { + return q->d_func(); + } + + void setDefaultStartValue(const QVariant &value); + + int duration; + QEasingCurve easing; + + QVariantAnimation::KeyValues keyValues; + QVariant currentValue; + QVariant defaultStartValue; + bool hasStartValue; + + //this is used to keep track of the KeyValue interval in which we currently are + struct + { + QVariantAnimation::KeyValue start, end; + } currentInterval; + + mutable QVariantAnimation::Interpolator interpolator; + + quint32 changedSignalMask; + + void setCurrentValueForProgress(const qreal progress); + void recalculateCurrentInterval(bool force=false); + void setValueAt(qreal, const QVariant &); + QVariant valueAt(qreal step) const; + void convertValues(int t); + + static QVariantAnimation::Interpolator getInterpolator(int interpolationType); +}; + +//this should make the interpolation faster +template<typename T> inline T _q_interpolate(const T &f, const T &t, qreal progress) +{ + return T(f + (t - f) * progress); +} + +template<typename T > inline QVariant _q_interpolateVariant(const T &from, const T &to, qreal progress) +{ + return _q_interpolate(from, to, progress); +} + + +QT_END_NAMESPACE + +#endif //QANIMATION_P_H diff --git a/src/corelib/corelib.pro b/src/corelib/corelib.pro index f99d57f..db51d43 100644 --- a/src/corelib/corelib.pro +++ b/src/corelib/corelib.pro @@ -5,6 +5,7 @@ DEFINES += QT_BUILD_CORE_LIB QT_NO_USING_NAMESPACE win32-msvc*|win32-icc:QMAKE_LFLAGS += /BASE:0x67000000 include(../qbase.pri) +include(animation/animation.pri) include(arch/arch.pri) include(concurrent/concurrent.pri) include(global/global.pri) @@ -14,6 +15,7 @@ include(io/io.pri) include(plugin/plugin.pri) include(kernel/kernel.pri) include(codecs/codecs.pri) +include(statemachine/statemachine.pri) include(xml/xml.pri) mac|darwin:LIBS += -framework ApplicationServices diff --git a/src/corelib/kernel/kernel.pri b/src/corelib/kernel/kernel.pri index 68649a6..ecef555 100644 --- a/src/corelib/kernel/kernel.pri +++ b/src/corelib/kernel/kernel.pri @@ -12,7 +12,7 @@ HEADERS += \ kernel/qcoreevent.h \ kernel/qmetaobject.h \ kernel/qmetatype.h \ - kernel/qmimedata.h \ + kernel/qmimedata.h \ kernel/qobject.h \ kernel/qobjectdefs.h \ kernel/qsignalmapper.h \ @@ -27,8 +27,8 @@ HEADERS += \ kernel/qvariant_p.h \ kernel/qmetaobject_p.h \ kernel/qobject_p.h \ - kernel/qcoreglobaldata_p.h \ - kernel/qsharedmemory.h \ + kernel/qcoreglobaldata_p.h \ + kernel/qsharedmemory.h \ kernel/qsharedmemory_p.h \ kernel/qsystemsemaphore.h \ kernel/qsystemsemaphore_p.h \ @@ -43,7 +43,7 @@ SOURCES += \ kernel/qcoreevent.cpp \ kernel/qmetaobject.cpp \ kernel/qmetatype.cpp \ - kernel/qmimedata.cpp \ + kernel/qmimedata.cpp \ kernel/qobject.cpp \ kernel/qobjectcleanuphandler.cpp \ kernel/qsignalmapper.cpp \ diff --git a/src/corelib/kernel/qcoreevent.cpp b/src/corelib/kernel/qcoreevent.cpp index 11a2d3c..d6b0174 100644 --- a/src/corelib/kernel/qcoreevent.cpp +++ b/src/corelib/kernel/qcoreevent.cpp @@ -264,6 +264,8 @@ QT_BEGIN_NAMESPACE \omitvalue NetworkReplyUpdated \omitvalue FutureCallOut \omitvalue CocoaRequestModal + \omitvalue Wrapped + \omitvalue Signal */ /*! diff --git a/src/corelib/kernel/qcoreevent.h b/src/corelib/kernel/qcoreevent.h index fa472e6..18188a8 100644 --- a/src/corelib/kernel/qcoreevent.h +++ b/src/corelib/kernel/qcoreevent.h @@ -44,6 +44,7 @@ #include <QtCore/qnamespace.h> #include <QtCore/qbytearray.h> +#include <QtCore/qobjectdefs.h> QT_BEGIN_HEADER @@ -54,7 +55,9 @@ QT_MODULE(Core) class QEventPrivate; class Q_CORE_EXPORT QEvent // event base class { + Q_GADGET QDOC_PROPERTY(bool accepted READ isAccepted WRITE setAccepted) + Q_ENUMS(Type) public: enum Type { /* @@ -266,7 +269,10 @@ public: CocoaRequestModal = 190, // Internal for requesting an application modal Cocoa Window MacGLClearDrawable = 191, // Internal Cocoa, the window has changed, so we must clear - // 512 reserved for Qt Jambi's MetaCall event + Signal = 192, + Wrapped = 193, + + // 512 reserved for Qt Jambi's MetaCall event // 513 reserved for Qt Jambi's DeleteOnMainThread event User = 1000, // first user event id diff --git a/src/corelib/statemachine/qabstractstate.cpp b/src/corelib/statemachine/qabstractstate.cpp new file mode 100644 index 0000000..942722f --- /dev/null +++ b/src/corelib/statemachine/qabstractstate.cpp @@ -0,0 +1,202 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qabstractstate.h" +#include "qabstractstate_p.h" +#include "qstate.h" +#include "qstate_p.h" +#include "qstatemachine.h" +#include "qstatemachine_p.h" + +QT_BEGIN_NAMESPACE + +/*! + \class QAbstractState + + \brief The QAbstractState class is the base class of states of a QStateMachine. + + \since 4.6 + \ingroup statemachine + + The QAbstractState class is the abstract base class of states that are part + of a QStateMachine. It defines the interface that all state objects have in + common. QAbstractState is part of \l{The State Machine Framework}. + + The entered() signal is emitted when the state has been entered. The + exited() signal is emitted when the state has been exited. + + The parentState() function returns the state's parent state. The machine() + function returns the state machine that the state is part of. + + \section1 Subclassing + + The onEntry() function is called when the state is entered; reimplement this + function to perform custom processing when the state is entered. + + The onExit() function is called when the state is exited; reimplement this + function to perform custom processing when the state is exited. +*/ + +QAbstractStatePrivate::QAbstractStatePrivate() +{ +} + +QAbstractStatePrivate *QAbstractStatePrivate::get(QAbstractState *q) +{ + return q->d_func(); +} + +QStateMachine *QAbstractStatePrivate::machine() const +{ + Q_Q(const QAbstractState); + QObject *par = q->parent(); + while (par != 0) { + if (QStateMachine *mach = qobject_cast<QStateMachine*>(par)) + return mach; + par = par->parent(); + } + return 0; +} + +void QAbstractStatePrivate::callOnEntry(QEvent *e) +{ + Q_Q(QAbstractState); + q->onEntry(e); +} + +void QAbstractStatePrivate::callOnExit(QEvent *e) +{ + Q_Q(QAbstractState); + q->onExit(e); +} + +void QAbstractStatePrivate::emitEntered() +{ + Q_Q(QAbstractState); + emit q->entered(); +} + +void QAbstractStatePrivate::emitExited() +{ + Q_Q(QAbstractState); + emit q->exited(); +} + +/*! + Constructs a new state with the given \a parent state. +*/ +QAbstractState::QAbstractState(QState *parent) + : QObject(*new QAbstractStatePrivate, parent) +{ +} + +/*! + \internal +*/ +QAbstractState::QAbstractState(QAbstractStatePrivate &dd, QState *parent) + : QObject(dd, parent) +{ +} + +/*! + Destroys this state. +*/ +QAbstractState::~QAbstractState() +{ +} + +/*! + Returns this state's parent state, or 0 if the state has no parent state. +*/ +QState *QAbstractState::parentState() const +{ + return qobject_cast<QState*>(parent()); +} + +/*! + Returns the state machine that this state is part of, or 0 if the state is + not part of a state machine. +*/ +QStateMachine *QAbstractState::machine() const +{ + Q_D(const QAbstractState); + return d->machine(); +} + +/*! + \fn QAbstractState::onExit(QEvent *event) + + This function is called when the state is exited. The given \a event is what + caused the state to be exited. Reimplement this function to perform custom + processing when the state is exited. +*/ + +/*! + \fn QAbstractState::onEntry(QEvent *event) + + This function is called when the state is entered. The given \a event is + what caused the state to be entered. Reimplement this function to perform + custom processing when the state is entered. +*/ + +/*! + \fn QAbstractState::entered() + + This signal is emitted when the state has been entered (after onEntry() has + been called). +*/ + +/*! + \fn QAbstractState::exited() + + This signal is emitted when the state has been exited (after onExit() has + been called). +*/ + +/*! + \reimp +*/ +bool QAbstractState::event(QEvent *e) +{ + return QObject::event(e); +} + +QT_END_NAMESPACE diff --git a/src/corelib/statemachine/qabstractstate.h b/src/corelib/statemachine/qabstractstate.h new file mode 100644 index 0000000..d0ebb52 --- /dev/null +++ b/src/corelib/statemachine/qabstractstate.h @@ -0,0 +1,90 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QABSTRACTSTATE_H +#define QABSTRACTSTATE_H + +#include <QtCore/qobject.h> + +QT_BEGIN_HEADER + +QT_BEGIN_NAMESPACE + +QT_MODULE(Core) + +class QState; +class QStateMachine; + +class QAbstractStatePrivate; +class Q_CORE_EXPORT QAbstractState : public QObject +{ + Q_OBJECT +public: + ~QAbstractState(); + + QState *parentState() const; + QStateMachine *machine() const; + +Q_SIGNALS: + void entered(); + void exited(); + +protected: + QAbstractState(QState *parent = 0); + + virtual void onEntry(QEvent *event) = 0; + virtual void onExit(QEvent *event) = 0; + + bool event(QEvent *e); + +protected: + QAbstractState(QAbstractStatePrivate &dd, QState *parent); + +private: + Q_DISABLE_COPY(QAbstractState) + Q_DECLARE_PRIVATE(QAbstractState) +}; + +QT_END_NAMESPACE + +QT_END_HEADER + +#endif diff --git a/src/corelib/statemachine/qabstractstate_p.h b/src/corelib/statemachine/qabstractstate_p.h new file mode 100644 index 0000000..2aad47e --- /dev/null +++ b/src/corelib/statemachine/qabstractstate_p.h @@ -0,0 +1,84 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QABSTRACTSTATE_P_H +#define QABSTRACTSTATE_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists purely as an +// implementation detail. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. +// + +#include <private/qobject_p.h> + +QT_BEGIN_NAMESPACE + +class QStateMachine; + +class QAbstractState; +class Q_CORE_EXPORT QAbstractStatePrivate + : public QObjectPrivate +{ + Q_DECLARE_PUBLIC(QAbstractState) + +public: + QAbstractStatePrivate(); + + static QAbstractStatePrivate *get(QAbstractState *q); + + QStateMachine *machine() const; + + void callOnEntry(QEvent *e); + void callOnExit(QEvent *e); + + void emitEntered(); + void emitExited(); +}; + +QT_END_NAMESPACE + +#endif diff --git a/src/corelib/statemachine/qabstracttransition.cpp b/src/corelib/statemachine/qabstracttransition.cpp new file mode 100644 index 0000000..dfcafeb --- /dev/null +++ b/src/corelib/statemachine/qabstracttransition.cpp @@ -0,0 +1,342 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qabstracttransition.h" +#include "qabstracttransition_p.h" +#include "qabstractstate.h" +#include "qstate.h" +#include "qstatemachine.h" + +QT_BEGIN_NAMESPACE + +/*! + \class QAbstractTransition + + \brief The QAbstractTransition class is the base class of transitions between QAbstractState objects. + + \since 4.6 + \ingroup statemachine + + The QAbstractTransition class is the abstract base class of transitions + between states (QAbstractState objects) of a + QStateMachine. QAbstractTransition is part of \l{The State Machine + Framework}. + + The sourceState() function returns the source of the transition. The + targetStates() function returns the targets of the transition. The machine() + function returns the state machine that the transition is part of. + + Transitions can cause animations to be played. Use the addAnimation() + function to add an animation to the transition. + + \section1 Subclassing + + The eventTest() function is called by the state machine to determine whether + an event should trigger the transition. In your reimplementation you + typically check the event type and cast the event object to the proper type, + and check that one or more properties of the event meet your criteria. + + The onTransition() function is called when the transition is triggered; + reimplement this function to perform custom processing for the transition. +*/ + +/*! + \property QAbstractTransition::sourceState + + \brief the source state (parent) of this transition +*/ + +/*! + \property QAbstractTransition::targetState + + \brief the target state of this transition +*/ + +/*! + \property QAbstractTransition::targetStates + + \brief the target states of this transition + + If multiple states are specified, all must be descendants of the same + parallel group state. +*/ + +QAbstractTransitionPrivate::QAbstractTransitionPrivate() +{ +} + +QAbstractTransitionPrivate *QAbstractTransitionPrivate::get(QAbstractTransition *q) +{ + return q->d_func(); +} + +QStateMachine *QAbstractTransitionPrivate::machine() const +{ + Q_Q(const QAbstractTransition); + QObject *par = q->parent(); + while (par != 0) { + if (QStateMachine *mach = qobject_cast<QStateMachine*>(par)) + return mach; + par = par->parent(); + } + return 0; +} + +bool QAbstractTransitionPrivate::callEventTest(QEvent *e) +{ + Q_Q(QAbstractTransition); + return q->eventTest(e); +} + +void QAbstractTransitionPrivate::callOnTransition(QEvent *e) +{ + Q_Q(QAbstractTransition); + q->onTransition(e); +} + +QState *QAbstractTransitionPrivate::sourceState() const +{ + Q_Q(const QAbstractTransition); + return qobject_cast<QState*>(q->parent()); +} + +/*! + Constructs a new QAbstractTransition object with the given \a sourceState. +*/ +QAbstractTransition::QAbstractTransition(QState *sourceState) + : QObject(*new QAbstractTransitionPrivate, sourceState) +{ +} + +/*! + Constructs a new QAbstractTransition object with the given \a targets and \a + sourceState. +*/ +QAbstractTransition::QAbstractTransition(const QList<QAbstractState*> &targets, + QState *sourceState) + : QObject(*new QAbstractTransitionPrivate, sourceState) +{ + setTargetStates(targets); +} + +/*! + \internal +*/ +QAbstractTransition::QAbstractTransition(QAbstractTransitionPrivate &dd, + QState *parent) + : QObject(dd, parent) +{ +} + +/*! + \internal +*/ +QAbstractTransition::QAbstractTransition(QAbstractTransitionPrivate &dd, + const QList<QAbstractState*> &targets, + QState *parent) + : QObject(dd, parent) +{ + setTargetStates(targets); +} + +/*! + Destroys this transition. +*/ +QAbstractTransition::~QAbstractTransition() +{ +} + +/*! + Returns the source state of this transition, or 0 if this transition has no + source state. +*/ +QState *QAbstractTransition::sourceState() const +{ + Q_D(const QAbstractTransition); + return d->sourceState(); +} + +/*! + Returns the target state of this transition, or 0 if the transition has no + target. +*/ +QAbstractState *QAbstractTransition::targetState() const +{ + Q_D(const QAbstractTransition); + if (d->targetStates.isEmpty()) + return 0; + return d->targetStates.first(); +} + +/*! + Sets the \a target state of this transition. +*/ +void QAbstractTransition::setTargetState(QAbstractState* target) +{ + Q_D(QAbstractTransition); + if (!target) + d->targetStates.clear(); + else + setTargetStates(QList<QAbstractState*>() << target); +} + +/*! + Returns the target states of this transition, or an empty list if this + transition has no target states. +*/ +QList<QAbstractState*> QAbstractTransition::targetStates() const +{ + Q_D(const QAbstractTransition); + QList<QAbstractState*> result; + for (int i = 0; i < d->targetStates.size(); ++i) { + QAbstractState *target = d->targetStates.at(i); + if (target) + result.append(target); + } + return result; +} + +/*! + Sets the target states of this transition to be the given \a targets. +*/ +void QAbstractTransition::setTargetStates(const QList<QAbstractState*> &targets) +{ + Q_D(QAbstractTransition); + + for (int i=0; i<targets.size(); ++i) { + QAbstractState *target = targets.at(i); + if (!target) { + qWarning("QAbstractTransition::setTargetStates: target state(s) cannot be null"); + return; + } + if (target->machine() != 0 && target->machine()->rootState() == target) { + qWarning("QAbstractTransition::setTargetStates: root state cannot be target of transition"); + return; + } + } + + d->targetStates.clear(); + for (int i = 0; i < targets.size(); ++i) + d->targetStates.append(targets.at(i)); +} + +/*! + Returns the state machine that this transition is part of, or 0 if the + transition is not part of a state machine. +*/ +QStateMachine *QAbstractTransition::machine() const +{ + Q_D(const QAbstractTransition); + return d->machine(); +} + +#ifndef QT_NO_ANIMATION + +/*! + Adds the given \a animation to this transition. + The transition does not take ownership of the animation. + + \sa removeAnimation(), animations() +*/ +void QAbstractTransition::addAnimation(QAbstractAnimation *animation) +{ + Q_D(QAbstractTransition); + if (!animation) { + qWarning("QAbstractTransition::addAnimation: cannot add null animation"); + return; + } + d->animations.append(animation); +} + +/*! + Removes the given \a animation from this transition. + + \sa addAnimation() +*/ +void QAbstractTransition::removeAnimation(QAbstractAnimation *animation) +{ + Q_D(QAbstractTransition); + if (!animation) { + qWarning("QAbstractTransition::removeAnimation: cannot remove null animation"); + return; + } + d->animations.removeOne(animation); +} + +/*! + Returns the list of animations associated with this transition, or an empty + list if it has no animations. + + \sa addAnimation() +*/ +QList<QAbstractAnimation*> QAbstractTransition::animations() const +{ + Q_D(const QAbstractTransition); + return d->animations; +} + +#endif + +/*! + \fn QAbstractTransition::eventTest(QEvent *event) + + This function is called to determine whether the given \a event should cause + this transition to trigger. Reimplement this function and return true if the + event should trigger the transition, otherwise return false. +*/ + +/*! + \fn QAbstractTransition::onTransition(QEvent *event) + + This function is called when the transition is triggered. The given \a event + is what caused the transition to trigger. Reimplement this function to + perform custom processing when the transition is triggered. +*/ + +/*! + \reimp +*/ +bool QAbstractTransition::event(QEvent *e) +{ + return QObject::event(e); +} + +QT_END_NAMESPACE diff --git a/src/corelib/statemachine/qabstracttransition.h b/src/corelib/statemachine/qabstracttransition.h new file mode 100644 index 0000000..c63d55a --- /dev/null +++ b/src/corelib/statemachine/qabstracttransition.h @@ -0,0 +1,111 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QABSTRACTTRANSITION_H +#define QABSTRACTTRANSITION_H + +#include <QtCore/qobject.h> + +#include <QtCore/qlist.h> + +QT_BEGIN_HEADER + +QT_BEGIN_NAMESPACE + +QT_MODULE(Core) + +class QEvent; +class QAbstractState; +class QState; +class QStateMachine; + +#ifndef QT_NO_ANIMATION +class QAbstractAnimation; +#endif + +class QAbstractTransitionPrivate; +class Q_CORE_EXPORT QAbstractTransition : public QObject +{ + Q_OBJECT + Q_PROPERTY(QState* sourceState READ sourceState) + Q_PROPERTY(QAbstractState* targetState READ targetState WRITE setTargetState) + Q_PROPERTY(QList<QAbstractState*> targetStates READ targetStates WRITE setTargetStates) +public: + QAbstractTransition(QState *sourceState = 0); + QAbstractTransition(const QList<QAbstractState*> &targets, QState *sourceState = 0); + virtual ~QAbstractTransition(); + + QState *sourceState() const; + QAbstractState *targetState() const; + void setTargetState(QAbstractState* target); + QList<QAbstractState*> targetStates() const; + void setTargetStates(const QList<QAbstractState*> &targets); + + QStateMachine *machine() const; + +#ifndef QT_NO_ANIMATION + void addAnimation(QAbstractAnimation *animation); + void removeAnimation(QAbstractAnimation *animation); + QList<QAbstractAnimation*> animations() const; +#endif + +protected: + virtual bool eventTest(QEvent *event) = 0; + + virtual void onTransition(QEvent *event) = 0; + + bool event(QEvent *e); + +protected: + QAbstractTransition(QAbstractTransitionPrivate &dd, QState *parent); + QAbstractTransition(QAbstractTransitionPrivate &dd, + const QList<QAbstractState*> &targets, QState *parent); + +private: + Q_DISABLE_COPY(QAbstractTransition) + Q_DECLARE_PRIVATE(QAbstractTransition) +}; + +QT_END_NAMESPACE + +QT_END_HEADER + +#endif diff --git a/src/corelib/statemachine/qabstracttransition_p.h b/src/corelib/statemachine/qabstracttransition_p.h new file mode 100644 index 0000000..f067984 --- /dev/null +++ b/src/corelib/statemachine/qabstracttransition_p.h @@ -0,0 +1,91 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QABSTRACTTRANSITION_P_H +#define QABSTRACTTRANSITION_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists purely as an +// implementation detail. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. +// + +#include <private/qobject_p.h> + +#include <QtCore/qlist.h> +#include <QtCore/qpointer.h> + +QT_BEGIN_NAMESPACE + +class QAbstractState; +class QState; +class QStateMachine; + +class QAbstractTransition; +class Q_CORE_EXPORT QAbstractTransitionPrivate + : public QObjectPrivate +{ + Q_DECLARE_PUBLIC(QAbstractTransition) +public: + QAbstractTransitionPrivate(); + + static QAbstractTransitionPrivate *get(QAbstractTransition *q); + + bool callEventTest(QEvent *e); + void callOnTransition(QEvent *e); + QState *sourceState() const; + QStateMachine *machine() const; + + QList<QPointer<QAbstractState> > targetStates; + +#ifndef QT_NO_ANIMATION + QList<QAbstractAnimation*> animations; +#endif +}; + +QT_END_NAMESPACE + +#endif diff --git a/src/corelib/statemachine/qeventtransition.cpp b/src/corelib/statemachine/qeventtransition.cpp new file mode 100644 index 0000000..74eb577 --- /dev/null +++ b/src/corelib/statemachine/qeventtransition.cpp @@ -0,0 +1,282 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qeventtransition.h" +#include "qeventtransition_p.h" +#include "qwrappedevent.h" +#include "qstate.h" +#include "qstate_p.h" +#include "qstatemachine.h" +#include "qstatemachine_p.h" +#include <qdebug.h> + +QT_BEGIN_NAMESPACE + +/*! + \class QEventTransition + + \brief The QEventTransition class provides a QObject-specific transition for Qt events. + + \since 4.6 + \ingroup statemachine + + A QEventTransition object binds an event to a particular QObject. + QEventTransition is part of \l{The State Machine Framework}. + + Example: + + \code + QPushButton *button = ...; + QState *s1 = ...; + QState *s2 = ...; + // If in s1 and the button receives an Enter event, transition to s2 + QEventTransition *enterTransition = new QEventTransition(button, QEvent::Enter); + enterTransition->setTargetState(s2); + s1->addTransition(enterTransition); + // If in s2 and the button receives an Exit event, transition back to s1 + QEventTransition *leaveTransition = new QEventTransition(button, QEvent::Leave); + leaveTransition->setTargetState(s1); + s2->addTransition(leaveTransition); + \endcode + + \section1 Subclassing + + When reimplementing the eventTest() function, you should first call the base + implementation to verify that the event is a QWrappedEvent for the proper + object and event type. You may then cast the event to a QWrappedEvent and + get the original event by calling QWrappedEvent::event(), and perform + additional checks on that object. + + \sa QState::addTransition() +*/ + +/*! + \property QEventTransition::eventObject + + \brief the event source that this event transition is associated with +*/ + +/*! + \property QEventTransition::eventType + + \brief the type of event that this event transition is associated with +*/ +QEventTransitionPrivate::QEventTransitionPrivate() +{ + object = 0; + eventType = QEvent::None; + registered = false; +} + +QEventTransitionPrivate *QEventTransitionPrivate::get(QEventTransition *q) +{ + return q->d_func(); +} + +void QEventTransitionPrivate::invalidate() +{ + Q_Q(QEventTransition); + if (registered) { + QState *source = sourceState(); + QStatePrivate *source_d = QStatePrivate::get(source); + QStateMachinePrivate *mach = QStateMachinePrivate::get(source_d->machine()); + if (mach) { + mach->unregisterEventTransition(q); + if (mach->configuration.contains(source)) + mach->registerEventTransition(q); + } + } +} + +/*! + Constructs a new QEventTransition object with the given \a sourceState. +*/ +QEventTransition::QEventTransition(QState *sourceState) + : QAbstractTransition(*new QEventTransitionPrivate, sourceState) +{ +} + +/*! + Constructs a new QEventTransition object associated with events of the given + \a type for the given \a object, and with the given \a sourceState. +*/ +QEventTransition::QEventTransition(QObject *object, QEvent::Type type, + QState *sourceState) + : QAbstractTransition(*new QEventTransitionPrivate, sourceState) +{ + Q_D(QEventTransition); + d->registered = false; + d->object = object; + d->eventType = type; +} + +/*! + Constructs a new QEventTransition object associated with events of the given + \a type for the given \a object. The transition has the given \a targets and + \a sourceState. +*/ +QEventTransition::QEventTransition(QObject *object, QEvent::Type type, + const QList<QAbstractState*> &targets, + QState *sourceState) + : QAbstractTransition(*new QEventTransitionPrivate, targets, sourceState) +{ + Q_D(QEventTransition); + d->registered = false; + d->object = object; + d->eventType = type; +} + +/*! + \internal +*/ +QEventTransition::QEventTransition(QEventTransitionPrivate &dd, QState *parent) + : QAbstractTransition(dd, parent) +{ +} + +/*! + \internal +*/ +QEventTransition::QEventTransition(QEventTransitionPrivate &dd, QObject *object, + QEvent::Type type, QState *parent) + : QAbstractTransition(dd, parent) +{ + Q_D(QEventTransition); + d->registered = false; + d->object = object; + d->eventType = type; +} + +/*! + \internal +*/ +QEventTransition::QEventTransition(QEventTransitionPrivate &dd, QObject *object, + QEvent::Type type, const QList<QAbstractState*> &targets, + QState *parent) + : QAbstractTransition(dd, targets, parent) +{ + Q_D(QEventTransition); + d->registered = false; + d->object = object; + d->eventType = type; +} + +/*! + Destroys this QObject event transition. +*/ +QEventTransition::~QEventTransition() +{ +} + +/*! + Returns the event type that this event transition is associated with. +*/ +QEvent::Type QEventTransition::eventType() const +{ + Q_D(const QEventTransition); + return d->eventType; +} + +/*! + Sets the event \a type that this event transition is associated with. +*/ +void QEventTransition::setEventType(QEvent::Type type) +{ + Q_D(QEventTransition); + if (d->eventType == type) + return; + d->eventType = type; + d->invalidate(); +} + +/*! + Returns the event source associated with this event transition. +*/ +QObject *QEventTransition::eventObject() const +{ + Q_D(const QEventTransition); + return d->object; +} + +/*! + Sets the event source associated with this event transition to be the given + \a object. +*/ +void QEventTransition::setEventObject(QObject *object) +{ + Q_D(QEventTransition); + if (d->object == object) + return; + d->object = object; + d->invalidate(); +} + +/*! + \reimp +*/ +bool QEventTransition::eventTest(QEvent *event) +{ + Q_D(const QEventTransition); + if (event->type() == QEvent::Wrapped) { + QWrappedEvent *we = static_cast<QWrappedEvent*>(event); + return (we->object() == d->object) + && (we->event()->type() == d->eventType); + } + return false; +} + +/*! + \reimp +*/ +void QEventTransition::onTransition(QEvent *event) +{ + Q_UNUSED(event); +} + +/*! + \reimp +*/ +bool QEventTransition::event(QEvent *e) +{ + return QAbstractTransition::event(e); +} + +QT_END_NAMESPACE diff --git a/src/corelib/statemachine/qeventtransition.h b/src/corelib/statemachine/qeventtransition.h new file mode 100644 index 0000000..3530bdd --- /dev/null +++ b/src/corelib/statemachine/qeventtransition.h @@ -0,0 +1,96 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QEVENTTRANSITION_H +#define QEVENTTRANSITION_H + +#include <QtCore/qabstracttransition.h> +#include <QtCore/qcoreevent.h> + +QT_BEGIN_HEADER + +QT_BEGIN_NAMESPACE + +QT_MODULE(Core) + +class QEventTransitionPrivate; +class Q_CORE_EXPORT QEventTransition : public QAbstractTransition +{ + Q_OBJECT + Q_PROPERTY(QObject* eventObject READ eventObject WRITE setEventObject) + Q_PROPERTY(QEvent::Type eventType READ eventType WRITE setEventType) +public: + QEventTransition(QState *sourceState = 0); + QEventTransition(QObject *object, QEvent::Type type, QState *sourceState = 0); + QEventTransition(QObject *object, QEvent::Type type, + const QList<QAbstractState*> &targets, QState *sourceState = 0); + ~QEventTransition(); + + QObject *eventObject() const; + void setEventObject(QObject *object); + + QEvent::Type eventType() const; + void setEventType(QEvent::Type type); + +protected: + bool eventTest(QEvent *event); + void onTransition(QEvent *event); + + bool event(QEvent *e); + +protected: + QEventTransition(QEventTransitionPrivate &dd, QState *parent); + QEventTransition(QEventTransitionPrivate &dd, QObject *object, + QEvent::Type type, QState *parent); + QEventTransition(QEventTransitionPrivate &dd, QObject *object, + QEvent::Type type, const QList<QAbstractState*> &targets, + QState *parent); + +private: + Q_DISABLE_COPY(QEventTransition) + Q_DECLARE_PRIVATE(QEventTransition) +}; + +QT_END_NAMESPACE + +QT_END_HEADER + +#endif diff --git a/src/corelib/statemachine/qeventtransition_p.h b/src/corelib/statemachine/qeventtransition_p.h new file mode 100644 index 0000000..fca8c0d --- /dev/null +++ b/src/corelib/statemachine/qeventtransition_p.h @@ -0,0 +1,78 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QEVENTTRANSITION_P_H +#define QEVENTTRANSITION_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists purely as an +// implementation detail. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. +// + +#include "qabstracttransition_p.h" + +QT_BEGIN_NAMESPACE + +class QEventTransition; +class Q_CORE_EXPORT QEventTransitionPrivate : public QAbstractTransitionPrivate +{ + Q_DECLARE_PUBLIC(QEventTransition) +public: + QEventTransitionPrivate(); + + static QEventTransitionPrivate *get(QEventTransition *q); + + void invalidate(); + + bool registered; + QObject *object; + QEvent::Type eventType; +}; + +QT_END_NAMESPACE + +#endif diff --git a/src/corelib/statemachine/qfinalstate.cpp b/src/corelib/statemachine/qfinalstate.cpp new file mode 100644 index 0000000..0980336 --- /dev/null +++ b/src/corelib/statemachine/qfinalstate.cpp @@ -0,0 +1,134 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qfinalstate.h" +#include "qabstractstate_p.h" + +QT_BEGIN_NAMESPACE + +/*! + \class QFinalState + + \brief The QFinalState class provides a final state. + + \since 4.6 + \ingroup statemachine + + A final state is used to communicate that (part of) a QStateMachine has + finished its work. When a final top-level state is entered, the state + machine's \l{QStateMachine::finished()}{finished}() signal is emitted. In + general, when a final substate (a child of a QState) is entered, the parent + state's \l{QState::finished()}{finished}() signal is emitted. QFinalState + is part of \l{The State Machine Framework}. + + To use a final state, you create a QFinalState object and add a transition + to it from another state. Example: + + \code + QPushButton button; + + QStateMachine machine; + QState *s1 = new QState(); + QFinalState *s2 = new QFinalState(); + s1->addTransition(&button, SIGNAL(clicked()), s2); + machine.addState(s1); + machine.addState(s2); + + QObject::connect(&machine, SIGNAL(finished()), QApplication::instance(), SLOT(quit())); + machine.setInitialState(s1); + machine.start(); + \endcode + + \sa QStateMachine::finished(), QState::finished() +*/ + +class QFinalStatePrivate : public QAbstractStatePrivate +{ + Q_DECLARE_PUBLIC(QFinalState) + +public: + QFinalStatePrivate(); +}; + +QFinalStatePrivate::QFinalStatePrivate() +{ +} + +/*! + Constructs a new QFinalState object with the given \a parent state. +*/ +QFinalState::QFinalState(QState *parent) + : QAbstractState(*new QFinalStatePrivate, parent) +{ +} + +/*! + Destroys this final state. +*/ +QFinalState::~QFinalState() +{ +} + +/*! + \reimp +*/ +void QFinalState::onEntry(QEvent *event) +{ + Q_UNUSED(event); +} + +/*! + \reimp +*/ +void QFinalState::onExit(QEvent *event) +{ + Q_UNUSED(event); +} + +/*! + \reimp +*/ +bool QFinalState::event(QEvent *e) +{ + return QAbstractState::event(e); +} + +QT_END_NAMESPACE diff --git a/src/corelib/statemachine/qfinalstate.h b/src/corelib/statemachine/qfinalstate.h new file mode 100644 index 0000000..fa68394 --- /dev/null +++ b/src/corelib/statemachine/qfinalstate.h @@ -0,0 +1,76 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QFINALSTATE_H +#define QFINALSTATE_H + +#include <QtCore/qabstractstate.h> + +QT_BEGIN_HEADER + +QT_BEGIN_NAMESPACE + +QT_MODULE(Core) + +class QFinalStatePrivate; +class Q_CORE_EXPORT QFinalState : public QAbstractState +{ + Q_OBJECT +public: + QFinalState(QState *parent = 0); + ~QFinalState(); + +protected: + void onEntry(QEvent *event); + void onExit(QEvent *event); + + bool event(QEvent *e); + +private: + Q_DISABLE_COPY(QFinalState) + Q_DECLARE_PRIVATE(QFinalState) +}; + +QT_END_NAMESPACE + +QT_END_HEADER + +#endif diff --git a/src/corelib/statemachine/qhistorystate.cpp b/src/corelib/statemachine/qhistorystate.cpp new file mode 100644 index 0000000..517faa8 --- /dev/null +++ b/src/corelib/statemachine/qhistorystate.cpp @@ -0,0 +1,223 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qhistorystate.h" +#include "qhistorystate_p.h" + +QT_BEGIN_NAMESPACE + +/*! + \class QHistoryState + + \brief The QHistoryState class provides a means of returning to a previously active substate. + + \since 4.6 + \ingroup statemachine + + A history state is a pseudo-state that represents the child state that the + parent state was in the last time the parent state was exited. A transition + with a history state as its target is in fact a transition to one of the + other child states of the parent state. QHistoryState is part of \l{The + State Machine Framework}. + + Use the setDefaultState() function to set the state that should be entered + if the parent state has never been entered. Example: + + \code + QStateMachine machine; + + QState *s1 = new QState(); + QState *s11 = new QState(s1); + QState *s12 = new QState(s1); + + QHistoryState *s1h = new QHistoryState(s1); + s1h->setDefaultState(s11); + + machine.addState(s1); + + QState *s2 = new QState(); + machine.addState(s2); + + QPushButton *button = new QPushButton(); + // Clicking the button will cause the state machine to enter the child state + // that s1 was in the last time s1 was exited, or the history state's default + // state if s1 has never been entered. + s1->addTransition(button, SIGNAL(clicked()), s1h); + \endcode + + By default a history state is shallow, meaning that it won't remember nested + states. This can be configured through the historyType property. +*/ + +/*! + \property QHistoryState::defaultState + + \brief the default state of this history state +*/ + +/*! + \property QHistoryState::historyType + + \brief the type of history that this history state records + + The default value of this property is QHistoryState::ShallowHistory. +*/ + +/*! + \enum QHistoryState::HistoryType + + This enum specifies the type of history that a QHistoryState records. + + \value ShallowHistory Only the immediate child states of the parent state + are recorded. In this case a transition with the history state as its + target will end up in the immediate child state that the parent was in the + last time it was exited. This is the default. + + \value DeepHistory Nested states are recorded. In this case a transition + with the history state as its target will end up in the most deeply nested + descendant state the parent was in the last time it was exited. +*/ + +QHistoryStatePrivate::QHistoryStatePrivate() + : defaultState(0) +{ +} + +QHistoryStatePrivate *QHistoryStatePrivate::get(QHistoryState *q) +{ + return q->d_func(); +} + +/*! + Constructs a new shallow history state with the given \a parent state. +*/ +QHistoryState::QHistoryState(QState *parent) + : QAbstractState(*new QHistoryStatePrivate, parent) +{ + Q_D(QHistoryState); + d->historyType = ShallowHistory; +} +/*! + Constructs a new history state of the given \a type, with the given \a + parent state. +*/ +QHistoryState::QHistoryState(HistoryType type, QState *parent) + : QAbstractState(*new QHistoryStatePrivate, parent) +{ + Q_D(QHistoryState); + d->historyType = type; +} + +/*! + Destroys this history state. +*/ +QHistoryState::~QHistoryState() +{ +} + +/*! + Returns this history state's default state. The default state indicates the + state to transition to if the parent state has never been entered before. +*/ +QAbstractState *QHistoryState::defaultState() const +{ + Q_D(const QHistoryState); + return d->defaultState; +} + +/*! + Sets this history state's default state to be the given \a state. + \a state must be a sibling of this history state. +*/ +void QHistoryState::setDefaultState(QAbstractState *state) +{ + Q_D(QHistoryState); + if (state && state->parentState() != parentState()) { + qWarning("QHistoryState::setDefaultState: state %p does not belong " + "to this history state's group (%p)", state, parentState()); + return; + } + d->defaultState = state; +} + +/*! + Returns the type of history that this history state records. +*/ +QHistoryState::HistoryType QHistoryState::historyType() const +{ + Q_D(const QHistoryState); + return d->historyType; +} + +/*! + Sets the \a type of history that this history state records. +*/ +void QHistoryState::setHistoryType(HistoryType type) +{ + Q_D(QHistoryState); + d->historyType = type; +} + +/*! + \reimp +*/ +void QHistoryState::onEntry(QEvent *event) +{ + Q_UNUSED(event); +} + +/*! + \reimp +*/ +void QHistoryState::onExit(QEvent *event) +{ + Q_UNUSED(event); +} + +/*! + \reimp +*/ +bool QHistoryState::event(QEvent *e) +{ + return QAbstractState::event(e); +} + +QT_END_NAMESPACE diff --git a/src/corelib/statemachine/qhistorystate.h b/src/corelib/statemachine/qhistorystate.h new file mode 100644 index 0000000..a0682bd --- /dev/null +++ b/src/corelib/statemachine/qhistorystate.h @@ -0,0 +1,91 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QHISTORYSTATE_H +#define QHISTORYSTATE_H + +#include <QtCore/qabstractstate.h> + +QT_BEGIN_HEADER + +QT_BEGIN_NAMESPACE + +QT_MODULE(Core) + +class QHistoryStatePrivate; +class Q_CORE_EXPORT QHistoryState : public QAbstractState +{ + Q_OBJECT + Q_PROPERTY(QAbstractState* defaultState READ defaultState WRITE setDefaultState) + Q_PROPERTY(HistoryType historyType READ historyType WRITE setHistoryType) + Q_ENUMS(HistoryType) +public: + enum HistoryType { + ShallowHistory, + DeepHistory + }; + + QHistoryState(QState *parent = 0); + QHistoryState(HistoryType type, QState *parent = 0); + ~QHistoryState(); + + QAbstractState *defaultState() const; + void setDefaultState(QAbstractState *state); + + HistoryType historyType() const; + void setHistoryType(HistoryType type); + +protected: + void onEntry(QEvent *event); + void onExit(QEvent *event); + + bool event(QEvent *e); + +private: + Q_DISABLE_COPY(QHistoryState) + Q_DECLARE_PRIVATE(QHistoryState) +}; + +QT_END_NAMESPACE + +QT_END_HEADER + +#endif diff --git a/src/corelib/statemachine/qhistorystate_p.h b/src/corelib/statemachine/qhistorystate_p.h new file mode 100644 index 0000000..5aaa64c --- /dev/null +++ b/src/corelib/statemachine/qhistorystate_p.h @@ -0,0 +1,79 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QHISTORYSTATE_P_H +#define QHISTORYSTATE_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists purely as an +// implementation detail. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. +// + +#include "qabstractstate_p.h" + +#include <QtCore/qlist.h> + +QT_BEGIN_NAMESPACE + +class QHistoryState; +class QHistoryStatePrivate : public QAbstractStatePrivate +{ + Q_DECLARE_PUBLIC(QHistoryState) + +public: + QHistoryStatePrivate(); + + static QHistoryStatePrivate *get(QHistoryState *q); + + QAbstractState *defaultState; + QHistoryState::HistoryType historyType; + QList<QAbstractState*> configuration; +}; + +QT_END_NAMESPACE + +#endif diff --git a/src/corelib/statemachine/qsignalevent.h b/src/corelib/statemachine/qsignalevent.h new file mode 100644 index 0000000..8221f68 --- /dev/null +++ b/src/corelib/statemachine/qsignalevent.h @@ -0,0 +1,77 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QSIGNALEVENT_H +#define QSIGNALEVENT_H + +#include <QtCore/qcoreevent.h> + +#include <QtCore/qlist.h> +#include <QtCore/qvariant.h> + +QT_BEGIN_HEADER + +QT_BEGIN_NAMESPACE + +QT_MODULE(Core) + +class Q_CORE_EXPORT QSignalEvent : public QEvent +{ +public: + QSignalEvent(const QObject *sender, int signalIndex, + const QList<QVariant> &arguments); + ~QSignalEvent(); + + inline const QObject *sender() const { return m_sender; } + inline int signalIndex() const { return m_signalIndex; } + inline QList<QVariant> arguments() const { return m_arguments; } + +private: + const QObject *m_sender; + int m_signalIndex; + QList<QVariant> m_arguments; +}; + +QT_END_NAMESPACE + +QT_END_HEADER + +#endif diff --git a/src/corelib/statemachine/qsignaleventgenerator_p.h b/src/corelib/statemachine/qsignaleventgenerator_p.h new file mode 100644 index 0000000..cf0ea1e --- /dev/null +++ b/src/corelib/statemachine/qsignaleventgenerator_p.h @@ -0,0 +1,78 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QSIGNALEVENTGENERATOR_P_H +#define QSIGNALEVENTGENERATOR_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists purely as an +// implementation detail. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. +// + +#include <QtCore/qobject.h> + +QT_BEGIN_NAMESPACE + +class QStateMachine; + +class QSignalEventGenerator : public QObject +{ +public: + QSignalEventGenerator(QStateMachine *parent); + + static const QMetaObject staticMetaObject; + virtual const QMetaObject *metaObject() const; + virtual void *qt_metacast(const char *); + virtual int qt_metacall(QMetaObject::Call, int, void **argv); + +private: + Q_DISABLE_COPY(QSignalEventGenerator) +}; + +QT_END_NAMESPACE + +#endif diff --git a/src/corelib/statemachine/qsignaltransition.cpp b/src/corelib/statemachine/qsignaltransition.cpp new file mode 100644 index 0000000..4caa917 --- /dev/null +++ b/src/corelib/statemachine/qsignaltransition.cpp @@ -0,0 +1,257 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qsignaltransition.h" +#include "qsignaltransition_p.h" +#include "qsignalevent.h" +#include "qstate.h" +#include "qstate_p.h" +#include "qstatemachine.h" +#include "qstatemachine_p.h" +#include <qdebug.h> + +QT_BEGIN_NAMESPACE + +/*! + \class QSignalTransition + + \brief The QSignalTransition class provides a transition based on a Qt signal. + + \since 4.6 + \ingroup statemachine + + Typically you would use the overload of QState::addTransition() that takes a + sender and signal as arguments, rather than creating QSignalTransition + objects directly. QSignalTransition is part of \l{The State Machine + Framework}. + + You can subclass QSignalTransition and reimplement eventTest() to make a + signal transition conditional; the event object passed to eventTest() will + be a QSignalEvent object. Example: + + \code + class CheckedTransition : public QSignalTransition + { + public: + CheckedTransition(QCheckBox *check) + : QSignalTransition(check, SIGNAL(stateChanged(int))) {} + protected: + bool eventTest(QEvent *e) const { + if (!QSignalTransition::eventTest(e)) + return false; + QSignalEvent *se = static_cast<QSignalEvent*>(e); + return (se->arguments().at(0).toInt() == Qt::Checked); + } + }; + + ... + + QCheckBox *check = new QCheckBox(); + check->setTristate(true); + + QState *s1 = new QState(); + QState *s2 = new QState(); + CheckedTransition *t1 = new CheckedTransition(check); + t1->setTargetState(s2); + s1->addTransition(t1); + \endcode +*/ + +/*! + \property QSignalTransition::senderObject + + \brief the sender object that this signal transition is associated with +*/ + +/*! + \property QSignalTransition::signal + + \brief the signal that this signal transition is associated with +*/ + +QSignalTransitionPrivate::QSignalTransitionPrivate() +{ + sender = 0; + signalIndex = -1; +} + +QSignalTransitionPrivate *QSignalTransitionPrivate::get(QSignalTransition *q) +{ + return q->d_func(); +} + +void QSignalTransitionPrivate::invalidate() +{ + Q_Q(QSignalTransition); + if (signalIndex != -1) { + QState *source = sourceState(); + QStatePrivate *source_d = QStatePrivate::get(source); + QStateMachinePrivate *mach = QStateMachinePrivate::get(source_d->machine()); + if (mach) { + mach->unregisterSignalTransition(q); + if (mach->configuration.contains(source)) + mach->registerSignalTransition(q); + } + } +} + +/*! + Constructs a new signal transition with the given \a sourceState. +*/ +QSignalTransition::QSignalTransition(QState *sourceState) + : QAbstractTransition(*new QSignalTransitionPrivate, sourceState) +{ +} + +/*! + Constructs a new signal transition associated with the given \a signal of + the given \a sender, and with the given \a sourceState. +*/ +QSignalTransition::QSignalTransition(QObject *sender, const char *signal, + QState *sourceState) + : QAbstractTransition(*new QSignalTransitionPrivate, sourceState) +{ + Q_D(QSignalTransition); + d->sender = sender; + d->signal = signal; +} + +/*! + Constructs a new signal transition associated with the given \a signal of + the given \a sender. The transition has the given \a targets and \a + sourceState. +*/ +QSignalTransition::QSignalTransition(QObject *sender, const char *signal, + const QList<QAbstractState*> &targets, + QState *sourceState) + : QAbstractTransition(*new QSignalTransitionPrivate, targets, sourceState) +{ + Q_D(QSignalTransition); + d->sender = sender; + d->signal = signal; +} + +/*! + Destroys this signal transition. +*/ +QSignalTransition::~QSignalTransition() +{ +} + +/*! + Returns the sender object associated with this signal transition. +*/ +QObject *QSignalTransition::senderObject() const +{ + Q_D(const QSignalTransition); + return d->sender; +} + +/*! + Sets the \a sender object associated with this signal transition. +*/ +void QSignalTransition::setSenderObject(QObject *sender) +{ + Q_D(QSignalTransition); + if (sender == d->sender) + return; + d->sender = sender; + d->invalidate(); +} + +/*! + Returns the signal associated with this signal transition. +*/ +QByteArray QSignalTransition::signal() const +{ + Q_D(const QSignalTransition); + return d->signal; +} + +/*! + Sets the \a signal associated with this signal transition. +*/ +void QSignalTransition::setSignal(const QByteArray &signal) +{ + Q_D(QSignalTransition); + if (signal == d->signal) + return; + d->signal = signal; + d->invalidate(); +} + +/*! + \reimp + + The \a event is a QSignalEvent object. The default implementation returns + true if the event's sender and signal index match this transition, and + returns false otherwise. +*/ +bool QSignalTransition::eventTest(QEvent *event) +{ + Q_D(const QSignalTransition); + if (event->type() == QEvent::Signal) { + if (d->signalIndex == -1) + return false; + QSignalEvent *se = static_cast<QSignalEvent*>(event); + return (se->sender() == d->sender) + && (se->signalIndex() == d->signalIndex); + } + return false; +} + +/*! + \reimp +*/ +void QSignalTransition::onTransition(QEvent *event) +{ + Q_UNUSED(event); +} + +/*! + \reimp +*/ +bool QSignalTransition::event(QEvent *e) +{ + return QAbstractTransition::event(e); +} + +QT_END_NAMESPACE diff --git a/src/corelib/statemachine/qsignaltransition.h b/src/corelib/statemachine/qsignaltransition.h new file mode 100644 index 0000000..b485785 --- /dev/null +++ b/src/corelib/statemachine/qsignaltransition.h @@ -0,0 +1,89 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QSIGNALTRANSITION_H +#define QSIGNALTRANSITION_H + +#include <QtCore/qabstracttransition.h> + +QT_BEGIN_HEADER + +QT_BEGIN_NAMESPACE + +QT_MODULE(Core) + +class QSignalTransitionPrivate; +class Q_CORE_EXPORT QSignalTransition : public QAbstractTransition +{ + Q_OBJECT + Q_PROPERTY(QObject* senderObject READ senderObject WRITE setSenderObject) + Q_PROPERTY(QByteArray signal READ signal WRITE setSignal) +public: + QSignalTransition(QState *sourceState = 0); + QSignalTransition(QObject *sender, const char *signal, + QState *sourceState = 0); + QSignalTransition(QObject *sender, const char *signal, + const QList<QAbstractState*> &targets, + QState *sourceState = 0); + ~QSignalTransition(); + + QObject *senderObject() const; + void setSenderObject(QObject *sender); + + QByteArray signal() const; + void setSignal(const QByteArray &signal); + +protected: + bool eventTest(QEvent *event); + void onTransition(QEvent *event); + + bool event(QEvent *e); + +private: + Q_DISABLE_COPY(QSignalTransition) + Q_DECLARE_PRIVATE(QSignalTransition) +}; + +QT_END_NAMESPACE + +QT_END_HEADER + +#endif diff --git a/src/corelib/statemachine/qsignaltransition_p.h b/src/corelib/statemachine/qsignaltransition_p.h new file mode 100644 index 0000000..a23e58c --- /dev/null +++ b/src/corelib/statemachine/qsignaltransition_p.h @@ -0,0 +1,78 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QSIGNALTRANSITION_P_H +#define QSIGNALTRANSITION_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists purely as an +// implementation detail. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. +// + +#include "qabstracttransition_p.h" + +QT_BEGIN_NAMESPACE + +class QSignalTransition; +class QSignalTransitionPrivate : public QAbstractTransitionPrivate +{ + Q_DECLARE_PUBLIC(QSignalTransition) +public: + QSignalTransitionPrivate(); + + static QSignalTransitionPrivate *get(QSignalTransition *q); + + void invalidate(); + + QObject *sender; + QByteArray signal; + int signalIndex; +}; + +QT_END_NAMESPACE + +#endif diff --git a/src/corelib/statemachine/qstate.cpp b/src/corelib/statemachine/qstate.cpp new file mode 100644 index 0000000..e42e463 --- /dev/null +++ b/src/corelib/statemachine/qstate.cpp @@ -0,0 +1,497 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qstate.h" +#include "qstate_p.h" +#include "qhistorystate.h" +#include "qhistorystate_p.h" +#include "qabstracttransition.h" +#include "qabstracttransition_p.h" +#include "qsignaltransition.h" +#include "qstatemachine.h" +#include "qstatemachine_p.h" + +QT_BEGIN_NAMESPACE + +/*! + \class QState + + \brief The QState class provides a general-purpose state for QStateMachine. + + \since 4.6 + \ingroup statemachine + + QState objects can have child states, and can have transitions to other + states. QState is part of \l{The State Machine Framework}. + + The addTransition() function adds a transition. The removeTransition() + function removes a transition. + + The assignProperty() function is used for defining property assignments that + should be performed when a state is entered. + + Top-level states must be passed QStateMachine::rootState() as their parent + state, or added to a state machine using QStateMachine::addState(). + + \section1 States with Child States + + The childMode property determines how child states are treated. For + non-parallel state groups, the setInitialState() function must be called to + set the initial state. The child states are mutually exclusive states, and + the state machine needs to know which child state to enter when the parent + state is the target of a transition. + + The state emits the QState::finished() signal when a final child state + (QFinalState) is entered. + + The setErrorState() sets the state's error state. The error state is the + state that the state machine will transition to if an error is detected when + attempting to enter the state (e.g. because no initial state has been set). + +*/ + +/*! + \property QState::initialState + + \brief the initial state of this state (one of its child states) +*/ + +/*! + \property QState::errorState + + \brief the error state of this state +*/ + +/*! + \property QState::childMode + + \brief the child mode of this state + + The default value of this property is QState::ExclusiveStates. +*/ + +/*! + \enum QState::ChildMode + + This enum specifies how a state's child states are treated. + + \value ExclusiveStates The child states are mutually exclusive and an + initial state must be set by calling QState::setInitialState(). + + \value ParallelStates The child states are parallel. When the parent state + is entered, all its child states are entered in parallel. +*/ + +QStatePrivate::QStatePrivate() + : errorState(0), initialState(0), childMode(QState::ExclusiveStates) +{ +} + +QStatePrivate::~QStatePrivate() +{ +} + +QStatePrivate *QStatePrivate::get(QState *q) +{ + if (!q) + return 0; + return q->d_func(); +} + +const QStatePrivate *QStatePrivate::get(const QState *q) +{ + if (!q) + return 0; + return q->d_func(); +} + +void QStatePrivate::emitFinished() +{ + Q_Q(QState); + emit q->finished(); +} + +void QStatePrivate::emitPolished() +{ + Q_Q(QState); + emit q->polished(); +} + +/*! + Constructs a new state with the given \a parent state. +*/ +QState::QState(QState *parent) + : QAbstractState(*new QStatePrivate, parent) +{ +} + +/*! + Constructs a new state with the given \a childMode and the given \a parent + state. +*/ +QState::QState(ChildMode childMode, QState *parent) + : QAbstractState(*new QStatePrivate, parent) +{ + Q_D(QState); + d->childMode = childMode; +} + +/*! + \internal +*/ +QState::QState(QStatePrivate &dd, QState *parent) + : QAbstractState(dd, parent) +{ +} + +/*! + Destroys this state. +*/ +QState::~QState() +{ +} + +QList<QAbstractState*> QStatePrivate::childStates() const +{ + QList<QAbstractState*> result; + QList<QObject*>::const_iterator it; + for (it = children.constBegin(); it != children.constEnd(); ++it) { + QAbstractState *s = qobject_cast<QAbstractState*>(*it); + if (!s || qobject_cast<QHistoryState*>(s)) + continue; + result.append(s); + } + return result; +} + +QList<QHistoryState*> QStatePrivate::historyStates() const +{ + QList<QHistoryState*> result; + QList<QObject*>::const_iterator it; + for (it = children.constBegin(); it != children.constEnd(); ++it) { + QHistoryState *h = qobject_cast<QHistoryState*>(*it); + if (h) + result.append(h); + } + return result; +} + +QList<QAbstractTransition*> QStatePrivate::transitions() const +{ + QList<QAbstractTransition*> result; + QList<QObject*>::const_iterator it; + for (it = children.constBegin(); it != children.constEnd(); ++it) { + QAbstractTransition *t = qobject_cast<QAbstractTransition*>(*it); + if (t) + result.append(t); + } + return result; +} + +/*! + Instructs this state to set the property with the given \a name of the given + \a object to the given \a value when the state is entered. + + \sa polished() +*/ +void QState::assignProperty(QObject *object, const char *name, + const QVariant &value) +{ + Q_D(QState); + if (!object) { + qWarning("QState::assignProperty: cannot assign property '%s' of null object", name); + return; + } + for (int i = 0; i < d->propertyAssignments.size(); ++i) { + QPropertyAssignment &assn = d->propertyAssignments[i]; + if ((assn.object == object) && (assn.propertyName == name)) { + assn.value = value; + return; + } + } + d->propertyAssignments.append(QPropertyAssignment(object, name, value)); +} + +/*! + Returns this state group's error state. + + \sa QStateMachine::errorState(), QStateMachine::setErrorState() +*/ +QAbstractState *QState::errorState() const +{ + Q_D(const QState); + return d->errorState; +} + +/*! + Sets this state's error state to be the given \a state. If the error state + is not set, or if it is set to 0, the state will inherit its parent's error + state recursively. + + \sa QStateMachine::setErrorState(), QStateMachine::errorState() +*/ +void QState::setErrorState(QAbstractState *state) +{ + Q_D(QState); + if (state != 0 && state->machine() != machine()) { + qWarning("QState::setErrorState: error state cannot belong " + "to a different state machine"); + return; + } + if (state != 0 && state->machine() != 0 && state->machine()->rootState() == state) { + qWarning("QStateMachine::setErrorState: root state cannot be error state"); + return; + } + + d->errorState = state; +} + +/*! + Adds the given \a transition. The transition has this state as the source. + This state takes ownership of the transition. If the transition is successfully + added, the function will return the \a transition pointer. Otherwise it will return null. +*/ +QAbstractTransition *QState::addTransition(QAbstractTransition *transition) +{ + Q_D(QState); + if (!transition) { + qWarning("QState::addTransition: cannot add null transition"); + return 0; + } + + // machine() will always be non-null for root state + if (machine() != 0 && machine()->rootState() == this) { + qWarning("QState::addTransition: cannot add transition from root state"); + return 0; + } + + const QList<QPointer<QAbstractState> > &targets = QAbstractTransitionPrivate::get(transition)->targetStates; + for (int i = 0; i < targets.size(); ++i) { + QAbstractState *t = targets.at(i); + if (!t) { + qWarning("QState::addTransition: cannot add transition to null state"); + return 0; + } + if ((QAbstractStatePrivate::get(t)->machine() != d->machine()) + && QAbstractStatePrivate::get(t)->machine() && d->machine()) { + qWarning("QState::addTransition: cannot add transition " + "to a state in a different state machine"); + return 0; + } + } + transition->setParent(this); + if (machine() != 0 && machine()->configuration().contains(this)) + QStateMachinePrivate::get(machine())->registerTransitions(this); + return transition; +} + +/*! + Adds a transition associated with the given \a signal of the given \a sender + object, and returns the new QSignalTransition object. The transition has + this state as the source, and the given \a target as the target state. +*/ +QSignalTransition *QState::addTransition(QObject *sender, const char *signal, + QAbstractState *target) +{ + if (!sender) { + qWarning("QState::addTransition: sender cannot be null"); + return 0; + } + if (!signal) { + qWarning("QState::addTransition: signal cannot be null"); + return 0; + } + if (!target) { + qWarning("QState::addTransition: cannot add transition to null state"); + return 0; + } + if (*signal && sender->metaObject()->indexOfSignal(signal+1) == -1) { + qWarning("QState::addTransition: no such signal %s::%s", + sender->metaObject()->className(), signal+1); + return 0; + } + QSignalTransition *trans = new QSignalTransition(sender, signal, QList<QAbstractState*>() << target); + addTransition(trans); + return trans; +} + +namespace { + +// ### Make public? +class UnconditionalTransition : public QAbstractTransition +{ +public: + UnconditionalTransition(QAbstractState *target) + : QAbstractTransition(QList<QAbstractState*>() << target) {} +protected: + void onTransition(QEvent *) {} + bool eventTest(QEvent *) { return true; } +}; + +} // namespace + +/*! + Adds an unconditional transition from this state to the given \a target + state, and returns then new transition object. +*/ +QAbstractTransition *QState::addTransition(QAbstractState *target) +{ + if (!target) { + qWarning("QState::addTransition: cannot add transition to null state"); + return 0; + } + UnconditionalTransition *trans = new UnconditionalTransition(target); + return addTransition(trans); +} + +/*! + Removes the given \a transition from this state. The state releases + ownership of the transition. + + \sa addTransition() +*/ +void QState::removeTransition(QAbstractTransition *transition) +{ + Q_D(QState); + if (!transition) { + qWarning("QState::removeTransition: cannot remove null transition"); + return; + } + if (transition->sourceState() != this) { + qWarning("QState::removeTransition: transition %p's source state (%p)" + " is different from this state (%p)", + transition, transition->sourceState(), this); + return; + } + QStateMachinePrivate *mach = QStateMachinePrivate::get(d->machine()); + if (mach) + mach->unregisterTransition(transition); + transition->setParent(0); +} + +/*! + \reimp +*/ +void QState::onEntry(QEvent *event) +{ + Q_UNUSED(event); +} + +/*! + \reimp +*/ +void QState::onExit(QEvent *event) +{ + Q_UNUSED(event); +} + +/*! + Returns this state's initial state, or 0 if the state has no initial state. +*/ +QAbstractState *QState::initialState() const +{ + Q_D(const QState); + return d->initialState; +} + +/*! + Sets this state's initial state to be the given \a state. + \a state has to be a child of this state. +*/ +void QState::setInitialState(QAbstractState *state) +{ + Q_D(QState); + if (d->childMode == QState::ParallelStates) { + qWarning("QState::setInitialState: ignoring attempt to set initial state " + "of parallel state group %p", this); + return; + } + if (state && (state->parentState() != this)) { + qWarning("QState::setInitialState: state %p is not a child of this state (%p)", + state, this); + return; + } + d->initialState = state; +} + +/*! + Returns the child mode of this state. +*/ +QState::ChildMode QState::childMode() const +{ + Q_D(const QState); + return d->childMode; +} + +/*! + Sets the child \a mode of this state. +*/ +void QState::setChildMode(ChildMode mode) +{ + Q_D(QState); + d->childMode = mode; +} + +/*! + \reimp +*/ +bool QState::event(QEvent *e) +{ + return QAbstractState::event(e); +} + +/*! + \fn QState::finished() + + This signal is emitted when a final child state of this state is entered. + + \sa QFinalState +*/ + +/*! + \fn QState::polished() + + This signal is emitted when all properties have been assigned their final value. + + \sa QState::assignProperty(), QAbstractTransition::addAnimation() +*/ + +QT_END_NAMESPACE diff --git a/src/corelib/statemachine/qstate.h b/src/corelib/statemachine/qstate.h new file mode 100644 index 0000000..6729c69 --- /dev/null +++ b/src/corelib/statemachine/qstate.h @@ -0,0 +1,113 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QSTATE_H +#define QSTATE_H + +#include <QtCore/qabstractstate.h> + +QT_BEGIN_HEADER + +QT_BEGIN_NAMESPACE + +QT_MODULE(Core) + +class QAbstractTransition; +class QSignalTransition; + +class QStatePrivate; +class Q_CORE_EXPORT QState : public QAbstractState +{ + Q_OBJECT + Q_PROPERTY(QAbstractState* initialState READ initialState WRITE setInitialState) + Q_PROPERTY(QAbstractState* errorState READ errorState WRITE setErrorState) + Q_PROPERTY(ChildMode childMode READ childMode WRITE setChildMode) + Q_ENUMS(ChildMode) +public: + enum ChildMode { + ExclusiveStates, + ParallelStates + }; + + QState(QState *parent = 0); + QState(ChildMode childMode, QState *parent = 0); + ~QState(); + + QAbstractState *errorState() const; + void setErrorState(QAbstractState *state); + + QAbstractTransition *addTransition(QAbstractTransition *transition); + QSignalTransition *addTransition(QObject *sender, const char *signal, QAbstractState *target); + QAbstractTransition *addTransition(QAbstractState *target); + void removeTransition(QAbstractTransition *transition); + + QAbstractState *initialState() const; + void setInitialState(QAbstractState *state); + + ChildMode childMode() const; + void setChildMode(ChildMode mode); + + void assignProperty(QObject *object, const char *name, + const QVariant &value); + +Q_SIGNALS: + void finished(); + void polished(); + +protected: + void onEntry(QEvent *event); + void onExit(QEvent *event); + + bool event(QEvent *e); + +protected: + QState(QStatePrivate &dd, QState *parent); + +private: + Q_DISABLE_COPY(QState) + Q_DECLARE_PRIVATE(QState) +}; + +QT_END_NAMESPACE + +QT_END_HEADER + +#endif diff --git a/src/corelib/statemachine/qstate_p.h b/src/corelib/statemachine/qstate_p.h new file mode 100644 index 0000000..1f913b4 --- /dev/null +++ b/src/corelib/statemachine/qstate_p.h @@ -0,0 +1,108 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QSTATE_P_H +#define QSTATE_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists purely as an +// implementation detail. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. +// + +#include "qabstractstate_p.h" + +#include <QtCore/qlist.h> +#include <QtCore/qbytearray.h> +#include <QtCore/qvariant.h> + +QT_BEGIN_NAMESPACE + +struct QPropertyAssignment +{ + QPropertyAssignment() + : object(0) {} + QPropertyAssignment(QObject *o, const QByteArray &n, + const QVariant &v, bool es = true) + : object(o), propertyName(n), value(v), explicitlySet(es) + {} + QObject *object; + QByteArray propertyName; + QVariant value; + bool explicitlySet; +}; + +class QAbstractTransition; +class QHistoryState; + +class QState; +class Q_CORE_EXPORT QStatePrivate : public QAbstractStatePrivate +{ + Q_DECLARE_PUBLIC(QState) +public: + QStatePrivate(); + ~QStatePrivate(); + + static QStatePrivate *get(QState *q); + static const QStatePrivate *get(const QState *q); + + QList<QAbstractState*> childStates() const; + QList<QHistoryState*> historyStates() const; + QList<QAbstractTransition*> transitions() const; + + void emitFinished(); + void emitPolished(); + + QAbstractState *errorState; + QAbstractState *initialState; + QState::ChildMode childMode; + + QList<QPropertyAssignment> propertyAssignments; +}; + +QT_END_NAMESPACE + +#endif diff --git a/src/corelib/statemachine/qstatemachine.cpp b/src/corelib/statemachine/qstatemachine.cpp new file mode 100644 index 0000000..744515b --- /dev/null +++ b/src/corelib/statemachine/qstatemachine.cpp @@ -0,0 +1,2216 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qstatemachine.h" +#include "qstate.h" +#include "qstate_p.h" +#include "qstatemachine_p.h" +#include "qabstracttransition.h" +#include "qabstracttransition_p.h" +#include "qsignaltransition.h" +#include "qsignaltransition_p.h" +#include "qsignalevent.h" +#include "qsignaleventgenerator_p.h" +#include "qabstractstate.h" +#include "qabstractstate_p.h" +#include "qfinalstate.h" +#include "qhistorystate.h" +#include "qhistorystate_p.h" +#include "private/qobject_p.h" +#include "private/qthread_p.h" + +#ifndef QT_NO_STATEMACHINE_EVENTFILTER +#include "qeventtransition.h" +#include "qeventtransition_p.h" +#include "qwrappedevent.h" +#endif + +#ifndef QT_NO_ANIMATION +#include "qpropertyanimation.h" +#include "qanimationgroup.h" +#include <private/qvariantanimation_p.h> +#endif + +#include <QtCore/qmetaobject.h> +#include <qdebug.h> + +QT_BEGIN_NAMESPACE + +/*! + \class QStateMachine + \reentrant + + \brief The QStateMachine class provides a hierarchical finite state machine. + + \since 4.6 + \ingroup statemachine + + QStateMachine is based on the concepts and notation of + \l{Statecharts: A visual formalism for complex + systems}{Statecharts}. QStateMachine is part of \l{The State + Machine Framework}. + + A state machine manages a set of states (classes that inherit from + QAbstractState) and transitions (descendants of + QAbstractTransition) between those states; these states and + transitions define a state graph. Once a state graph has been + built, the state machine can execute it. \l{QStateMachine}'s + execution algorithm is based on the \l{State Chart XML: State + Machine Notation for Control Abstraction}{State Chart XML (SCXML)} + algorithm. The framework's \l{The State Machine + Framework}{overview} gives several state graphs and the code to + build them. + + The rootState() is the parent of all top-level states in the + machine; it is used, for instance, when the state graph is + deleted. It is created by the machine. + + Use the addState() function to add a state to the state machine. + All top-level states are added to the root state. States are + removed with the removeState() function. Removing states while the + machine is running is discouraged. + + Before the machine can be started, the \l{initialState}{initial + state} must be set. The initial state is the state that the + machine enters when started. You can then start() the state + machine. The started() signal is emitted when the initial state is + entered. + + The machine is event driven and keeps its own event loop. Events + are posted to the machine through postEvent(). Note that this + means that it executes asynchronously, and that it will not + progress without a running event loop. You will normally not have + to post events to the machine directly as Qt's transitions, e.g., + QEventTransition and its subclasses, handle this. But for custom + transitions triggered by events, postEvent() is useful. + + The state machine processes events and takes transitions until a + top-level final state is entered; the state machine then emits the + finished() signal. You can also stop() the state machine + explicitly. The stopped() signal is emitted in this case. + + The following snippet shows a state machine that will finish when a button + is clicked: + + \code + QPushButton button; + + QStateMachine machine; + QState *s1 = new QState(); + s1->assignProperty(&button, "text", "Click me"); + + QFinalState *s2 = new QFinalState(); + s1->addTransition(&button, SIGNAL(clicked()), s2); + + machine.addState(s1); + machine.addState(s2); + machine.setInitialState(s1); + machine.start(); + \endcode + + This code example uses QState, which inherits QAbstractState. The + QState class provides a state that you can use to set properties + and invoke methods on \l{QObject}s when the state is entered or + exited. It also contains convenience functions for adding + transitions, e.g., \l{QSignalTransition}s as in this example. See + the QState class description for further details. + + If an error is encountered, the machine will enter the + \l{errorState}{error state}, which is a special state created by + the machine. The types of errors possible are described by the + \l{QStateMachine::}{Error} enum. After the error state is entered, + the type of the error can be retrieved with error(). The execution + of the state graph will not stop when the error state is entered. + So it is possible to handle the error, for instance, by connecting + to the \l{QAbstractState::}{entered()} signal of the error state. + It is also possible to set a custom error state with + setErrorState(). + + \omit This stuff will be moved elsewhere +This is + typically used in conjunction with \l{Signals and Slots}{signals}; the + signals determine the flow of the state graph, whereas the states' property + assignments and method invocations are the actions. + + The postEvent() function posts an event to the state machine. This is useful + when you are using custom events to trigger transitions. + \endomit + + \sa QAbstractState, QAbstractTransition, QState, {The State Machine Framework} +*/ + +/*! + \property QStateMachine::rootState + + \brief the root state of this state machine +*/ + +/*! + \property QStateMachine::initialState + + \brief the initial state of this state machine + + The initial state must be one of the rootState()'s child states. +*/ + +/*! + \property QStateMachine::errorState + + \brief the error state of this state machine +*/ + +/*! + \property QStateMachine::errorString + + \brief the error string of this state machine +*/ + +/*! + \property QStateMachine::globalRestorePolicy + + \brief the restore policy for states of this state machine. + + The default value of this property is + QStateMachine::DoNotRestoreProperties. +*/ + +#ifndef QT_NO_ANIMATION +/*! + \property QStateMachine::animationsEnabled + + \brief whether animations are enabled + + The default value of this property is true. + + \sa QAbstractTransition::addAnimation() +*/ +#endif + +// #define QSTATEMACHINE_DEBUG + +QStateMachinePrivate::QStateMachinePrivate() +{ + state = NotRunning; + processing = false; + processingScheduled = false; + stop = false; + error = QStateMachine::NoError; + globalRestorePolicy = QStateMachine::DoNotRestoreProperties; + rootState = 0; + initialErrorStateForRoot = 0; + signalEventGenerator = 0; +#ifndef QT_NO_ANIMATION + animationsEnabled = true; +#endif +} + +QStateMachinePrivate::~QStateMachinePrivate() +{ + qDeleteAll(internalEventQueue); + qDeleteAll(externalEventQueue); +} + +QStateMachinePrivate *QStateMachinePrivate::get(QStateMachine *q) +{ + if (q) + return q->d_func(); + return 0; +} + +static QEvent *cloneEvent(QEvent *e) +{ + switch (e->type()) { + case QEvent::None: + return new QEvent(*e); + case QEvent::Timer: + return new QTimerEvent(*static_cast<QTimerEvent*>(e)); + default: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + } + return 0; +} + +const QStateMachinePrivate::Handler qt_kernel_statemachine_handler = { + cloneEvent +}; + +const QStateMachinePrivate::Handler *QStateMachinePrivate::handler = &qt_kernel_statemachine_handler; + +Q_CORE_EXPORT const QStateMachinePrivate::Handler *qcoreStateMachineHandler() +{ + return &qt_kernel_statemachine_handler; +} + +static int indexOfDescendant(QState *s, QAbstractState *desc) +{ + QList<QAbstractState*> childStates = QStatePrivate::get(s)->childStates(); + for (int i = 0; i < childStates.size(); ++i) { + QAbstractState *c = childStates.at(i); + if ((c == desc) || QStateMachinePrivate::isDescendantOf(desc, c)) { + return i; + } + } + return -1; +} + +bool QStateMachinePrivate::stateEntryLessThan(QAbstractState *s1, QAbstractState *s2) +{ + if (s1->parent() == s2->parent()) { + return s1->children().indexOf(s1) + < s2->children().indexOf(s2); + } else if (isDescendantOf(s1, s2)) { + return false; + } else if (isDescendantOf(s2, s1)) { + return true; + } else { + QState *lca = findLCA(QList<QAbstractState*>() << s1 << s2); + Q_ASSERT(lca != 0); + return (indexOfDescendant(lca, s1) < indexOfDescendant(lca, s2)); + } +} + +bool QStateMachinePrivate::stateExitLessThan(QAbstractState *s1, QAbstractState *s2) +{ + if (s1->parent() == s2->parent()) { + return s1->children().indexOf(s1) + < s2->children().indexOf(s2); + } else if (isDescendantOf(s1, s2)) { + return true; + } else if (isDescendantOf(s2, s1)) { + return false; + } else { + QState *lca = findLCA(QList<QAbstractState*>() << s1 << s2); + Q_ASSERT(lca != 0); + return (indexOfDescendant(lca, s1) < indexOfDescendant(lca, s2)); + } +} + +QState *QStateMachinePrivate::findLCA(const QList<QAbstractState*> &states) +{ + if (states.isEmpty()) + return 0; + QList<QState*> ancestors = properAncestors(states.at(0), 0); + for (int i = 0; i < ancestors.size(); ++i) { + QState *anc = ancestors.at(i); + bool ok = true; + for (int j = states.size() - 1; (j > 0) && ok; --j) { + const QAbstractState *s = states.at(j); + if (!isDescendantOf(s, anc)) + ok = false; + } + if (ok) + return anc; + } + return 0; +} + +bool QStateMachinePrivate::isPreempted(const QAbstractState *s, const QSet<QAbstractTransition*> &transitions) const +{ + QSet<QAbstractTransition*>::const_iterator it; + for (it = transitions.constBegin(); it != transitions.constEnd(); ++it) { + QAbstractTransition *t = *it; + QList<QAbstractState*> lst = t->targetStates(); + if (!lst.isEmpty()) { + lst.prepend(t->sourceState()); + QAbstractState *lca = findLCA(lst); + if (isDescendantOf(s, lca)) { +#ifdef QSTATEMACHINE_DEBUG + qDebug() << q_func() << ":" << transitions << "preempts selection of a transition from" + << s << "because" << s << "is a descendant of" << lca; +#endif + return true; + } + } + } + return false; +} + +QSet<QAbstractTransition*> QStateMachinePrivate::selectTransitions(QEvent *event) const +{ + Q_Q(const QStateMachine); + QSet<QAbstractTransition*> enabledTransitions; + QSet<QAbstractState*>::const_iterator it; + const_cast<QStateMachine*>(q)->beginSelectTransitions(event); + for (it = configuration.constBegin(); it != configuration.constEnd(); ++it) { + QAbstractState *state = *it; + if (!isAtomic(state)) + continue; + if (isPreempted(state, enabledTransitions)) + continue; + QList<QState*> lst = properAncestors(state, 0); + if (QState *grp = qobject_cast<QState*>(state)) + lst.prepend(grp); + bool found = false; + for (int j = 0; (j < lst.size()) && !found; ++j) { + QState *s = lst.at(j); + QList<QAbstractTransition*> transitions = QStatePrivate::get(s)->transitions(); + for (int k = 0; k < transitions.size(); ++k) { + QAbstractTransition *t = transitions.at(k); + if (QAbstractTransitionPrivate::get(t)->callEventTest(event)) { +#ifdef QSTATEMACHINE_DEBUG + qDebug() << q << ": selecting transition" << t; +#endif + enabledTransitions.insert(t); + found = true; + break; + } + } + } + } + const_cast<QStateMachine*>(q)->endSelectTransitions(event); + return enabledTransitions; +} + +void QStateMachinePrivate::microstep(QEvent *event, const QList<QAbstractTransition*> &enabledTransitions) +{ +#ifdef QSTATEMACHINE_DEBUG + qDebug() << q_func() << ": begin microstep( enabledTransitions:" << enabledTransitions << ")"; + qDebug() << q_func() << ": configuration before exiting states:" << configuration; +#endif + QList<QAbstractState*> exitedStates = exitStates(event, enabledTransitions); +#ifdef QSTATEMACHINE_DEBUG + qDebug() << q_func() << ": configuration after exiting states:" << configuration; +#endif + executeTransitionContent(event, enabledTransitions); + QList<QAbstractState*> enteredStates = enterStates(event, enabledTransitions); + applyProperties(enabledTransitions, exitedStates, enteredStates); +#ifdef QSTATEMACHINE_DEBUG + qDebug() << q_func() << ": configuration after entering states:" << configuration; + qDebug() << q_func() << ": end microstep"; +#endif +} + +QList<QAbstractState*> QStateMachinePrivate::exitStates(QEvent *event, const QList<QAbstractTransition*> &enabledTransitions) +{ +// qDebug() << "exitStates(" << enabledTransitions << ")"; + QSet<QAbstractState*> statesToExit; +// QSet<QAbstractState*> statesToSnapshot; + for (int i = 0; i < enabledTransitions.size(); ++i) { + QAbstractTransition *t = enabledTransitions.at(i); + QList<QAbstractState*> lst = t->targetStates(); + if (lst.isEmpty()) + continue; + lst.prepend(t->sourceState()); + QAbstractState *lca = findLCA(lst); + if (lca == 0) { + setError(QStateMachine::NoCommonAncestorForTransitionError, t->sourceState()); + lst = pendingErrorStates.toList(); + lst.prepend(t->sourceState()); + + lca = findLCA(lst); + Q_ASSERT(lca != 0); + } + + { + QSet<QAbstractState*>::const_iterator it; + for (it = configuration.constBegin(); it != configuration.constEnd(); ++it) { + QAbstractState *s = *it; + if (isDescendantOf(s, lca)) + statesToExit.insert(s); + } + } + } + QList<QAbstractState*> statesToExit_sorted = statesToExit.toList(); + qSort(statesToExit_sorted.begin(), statesToExit_sorted.end(), stateExitLessThan); + for (int i = 0; i < statesToExit_sorted.size(); ++i) { + QAbstractState *s = statesToExit_sorted.at(i); + if (QState *grp = qobject_cast<QState*>(s)) { + QList<QHistoryState*> hlst = QStatePrivate::get(grp)->historyStates(); + for (int j = 0; j < hlst.size(); ++j) { + QHistoryState *h = hlst.at(j); + QHistoryStatePrivate::get(h)->configuration.clear(); + QSet<QAbstractState*>::const_iterator it; + for (it = configuration.constBegin(); it != configuration.constEnd(); ++it) { + QAbstractState *s0 = *it; + if (QHistoryStatePrivate::get(h)->historyType == QHistoryState::DeepHistory) { + if (isAtomic(s0) && isDescendantOf(s0, s)) + QHistoryStatePrivate::get(h)->configuration.append(s0); + } else if (s0->parentState() == s) { + QHistoryStatePrivate::get(h)->configuration.append(s0); + } + } +#ifdef QSTATEMACHINE_DEBUG + qDebug() << q_func() << ": recorded" << ((QHistoryStatePrivate::get(h)->historyType == QHistoryState::DeepHistory) ? "deep" : "shallow") + << "history for" << s << "in" << h << ":" << QHistoryStatePrivate::get(h)->configuration; +#endif + } + } + } + for (int i = 0; i < statesToExit_sorted.size(); ++i) { + QAbstractState *s = statesToExit_sorted.at(i); +#ifdef QSTATEMACHINE_DEBUG + qDebug() << q_func() << ": exiting" << s; +#endif + QAbstractStatePrivate::get(s)->callOnExit(event); + configuration.remove(s); + QAbstractStatePrivate::get(s)->emitExited(); + } + return statesToExit_sorted; +} + +void QStateMachinePrivate::executeTransitionContent(QEvent *event, const QList<QAbstractTransition*> &enabledTransitions) +{ + for (int i = 0; i < enabledTransitions.size(); ++i) { + QAbstractTransition *t = enabledTransitions.at(i); +#ifdef QSTATEMACHINE_DEBUG + qDebug() << q_func() << ": triggering" << t; +#endif + QAbstractTransitionPrivate::get(t)->callOnTransition(event); + } +} + +QList<QAbstractState*> QStateMachinePrivate::enterStates(QEvent *event, const QList<QAbstractTransition*> &enabledTransitions) +{ +#ifdef QSTATEMACHINE_DEBUG + Q_Q(QStateMachine); +#endif +// qDebug() << "enterStates(" << enabledTransitions << ")"; + QSet<QAbstractState*> statesToEnter; + QSet<QAbstractState*> statesForDefaultEntry; + + if (pendingErrorStates.isEmpty()) { + for (int i = 0; i < enabledTransitions.size(); ++i) { + QAbstractTransition *t = enabledTransitions.at(i); + QList<QAbstractState*> lst = t->targetStates(); + if (lst.isEmpty()) + continue; + lst.prepend(t->sourceState()); + QState *lca = findLCA(lst); + for (int j = 1; j < lst.size(); ++j) { + QAbstractState *s = lst.at(j); + addStatesToEnter(s, lca, statesToEnter, statesForDefaultEntry); + if (isParallel(lca)) { + QList<QAbstractState*> lcac = QStatePrivate::get(lca)->childStates(); + foreach (QAbstractState* child,lcac) { + if (!statesToEnter.contains(child)) + addStatesToEnter(child,lca,statesToEnter,statesForDefaultEntry); + } + } + } + } + } + + // Did an error occur while selecting transitions? Then we enter the error state. + if (!pendingErrorStates.isEmpty()) { + statesToEnter.clear(); + statesToEnter = pendingErrorStates; + statesForDefaultEntry = pendingErrorStatesForDefaultEntry; + pendingErrorStates.clear(); + pendingErrorStatesForDefaultEntry.clear(); + } + + QList<QAbstractState*> statesToEnter_sorted = statesToEnter.toList(); + qSort(statesToEnter_sorted.begin(), statesToEnter_sorted.end(), stateEntryLessThan); + + for (int i = 0; i < statesToEnter_sorted.size(); ++i) { + QAbstractState *s = statesToEnter_sorted.at(i); +#ifdef QSTATEMACHINE_DEBUG + qDebug() << q << ": entering" << s; +#endif + configuration.insert(s); + registerTransitions(s); + QAbstractStatePrivate::get(s)->callOnEntry(event); + QAbstractStatePrivate::get(s)->emitEntered(); + if (statesForDefaultEntry.contains(s)) { + // ### executeContent(s.initial.transition.children()) + } + if (isFinal(s)) { + QState *parent = s->parentState(); + if (parent) { + QState *grandparent = parent->parentState(); +#ifdef QSTATEMACHINE_DEBUG + qDebug() << q << ": emitting finished signal for" << parent; +#endif + QStatePrivate::get(parent)->emitFinished(); + if (grandparent && isParallel(grandparent)) { + bool allChildStatesFinal = true; + QList<QAbstractState*> childStates = QStatePrivate::get(grandparent)->childStates(); + for (int j = 0; j < childStates.size(); ++j) { + QAbstractState *cs = childStates.at(j); + if (!isInFinalState(cs)) { + allChildStatesFinal = false; + break; + } + } + if (allChildStatesFinal) { +#ifdef QSTATEMACHINE_DEBUG + qDebug() << q << ": emitting finished signal for" << grandparent; +#endif + QStatePrivate::get(grandparent)->emitFinished(); + } + } + } + } + } + { + QSet<QAbstractState*>::const_iterator it; + for (it = configuration.constBegin(); it != configuration.constEnd(); ++it) { + if (isFinal(*it) && (*it)->parentState() == rootState) { + processing = false; + stopProcessingReason = Finished; + break; + } + } + } +// qDebug() << "configuration:" << configuration.toList(); + return statesToEnter_sorted; +} + +void QStateMachinePrivate::addStatesToEnter(QAbstractState *s, QState *root, + QSet<QAbstractState*> &statesToEnter, + QSet<QAbstractState*> &statesForDefaultEntry) +{ + if (QHistoryState *h = qobject_cast<QHistoryState*>(s)) { + QList<QAbstractState*> hconf = QHistoryStatePrivate::get(h)->configuration; + if (!hconf.isEmpty()) { + for (int k = 0; k < hconf.size(); ++k) { + QAbstractState *s0 = hconf.at(k); + addStatesToEnter(s0, root, statesToEnter, statesForDefaultEntry); + } + #ifdef QSTATEMACHINE_DEBUG + qDebug() <<q_func() << ": restoring" + << ((QHistoryStatePrivate::get(h)->historyType == QHistoryState::DeepHistory) ? "deep" : "shallow") + << "history from" << s << ":" << hconf; + #endif + } else { + QList<QAbstractState*> hlst; + if (QHistoryStatePrivate::get(h)->defaultState) + hlst.append(QHistoryStatePrivate::get(h)->defaultState); + + if (hlst.isEmpty()) { + setError(QStateMachine::NoDefaultStateInHistoryStateError, h); + } else { + for (int k = 0; k < hlst.size(); ++k) { + QAbstractState *s0 = hlst.at(k); + addStatesToEnter(s0, root, statesToEnter, statesForDefaultEntry); + } + #ifdef QSTATEMACHINE_DEBUG + qDebug() << q_func() << ": initial history targets for" << s << ":" << hlst; + #endif + } + } + } else { + statesToEnter.insert(s); + if (isParallel(s)) { + QState *grp = qobject_cast<QState*>(s); + QList<QAbstractState*> lst = QStatePrivate::get(grp)->childStates(); + for (int i = 0; i < lst.size(); ++i) { + QAbstractState *child = lst.at(i); + addStatesToEnter(child, grp, statesToEnter, statesForDefaultEntry); + } + } else if (isCompound(s)) { + statesForDefaultEntry.insert(s); + QState *grp = qobject_cast<QState*>(s); + QAbstractState *initial = grp->initialState(); + if (initial != 0) { + addStatesToEnter(initial, grp, statesToEnter, statesForDefaultEntry); + } else { + setError(QStateMachine::NoInitialStateError, grp); + return; + } + } + QList<QState*> ancs = properAncestors(s, root); + for (int i = 0; i < ancs.size(); ++i) { + QState *anc = ancs.at(i); + if (!anc->parentState()) + continue; + statesToEnter.insert(anc); + if (isParallel(anc)) { + QList<QAbstractState*> lst = QStatePrivate::get(anc)->childStates(); + for (int j = 0; j < lst.size(); ++j) { + QAbstractState *child = lst.at(j); + bool hasDescendantInList = false; + QSet<QAbstractState*>::const_iterator it; + for (it = statesToEnter.constBegin(); it != statesToEnter.constEnd(); ++it) { + if (isDescendantOf(*it, child)) { + hasDescendantInList = true; + break; + } + } + if (!hasDescendantInList) + addStatesToEnter(child, anc, statesToEnter, statesForDefaultEntry); + } + } + } + } +} + +void QStateMachinePrivate::applyProperties(const QList<QAbstractTransition*> &transitionList, + const QList<QAbstractState*> &exitedStates, + const QList<QAbstractState*> &enteredStates) +{ + Q_Q(QStateMachine); +#ifdef QT_NO_ANIMATION + Q_UNUSED(transitionList); +#endif + // Process the property assignments of the entered states. + QHash<QAbstractState*, QList<QPropertyAssignment> > propertyAssignmentsForState; + QHash<RestorableId, QVariant> pendingRestorables = registeredRestorables; + for (int i = 0; i < enteredStates.size(); ++i) { + QState *s = qobject_cast<QState*>(enteredStates.at(i)); + if (!s) + continue; + + QList<QPropertyAssignment> assignments = QStatePrivate::get(s)->propertyAssignments; + for (int j = 0; j < assignments.size(); ++j) { + const QPropertyAssignment &assn = assignments.at(j); + if (globalRestorePolicy == QStateMachine::RestoreProperties) { + registerRestorable(assn.object, assn.propertyName); + } + pendingRestorables.remove(RestorableId(assn.object, assn.propertyName)); + propertyAssignmentsForState[s].append(assn); + } + + // Remove pending restorables for all parent states to avoid restoring properties + // before the state that assigned them is exited. If state does not explicitly + // assign a property which is assigned by the parent, it inherits the parent's assignment. + QState *parentState = s; + while ((parentState = parentState->parentState()) != 0) { + assignments = QStatePrivate::get(parentState)->propertyAssignments; + for (int j=0; j<assignments.size(); ++j) { + const QPropertyAssignment &assn = assignments.at(j); + int c = pendingRestorables.remove(RestorableId(assn.object, assn.propertyName)); + if (c > 0) + propertyAssignmentsForState[s].append(assn); + } + } + } + if (!pendingRestorables.isEmpty()) { + QAbstractState *s; + if (!enteredStates.isEmpty()) + s = enteredStates.last(); // ### handle if parallel + else + s = 0; + propertyAssignmentsForState[s] << restorablesToPropertyList(pendingRestorables); + } + +#ifndef QT_NO_ANIMATION + // Gracefully terminate playing animations for states that are exited. + for (int i = 0; i < exitedStates.size(); ++i) { + QAbstractState *s = exitedStates.at(i); + QList<QAbstractAnimation*> animations = animationsForState.take(s); + for (int j = 0; j < animations.size(); ++j) { + QAbstractAnimation *anim = animations.at(j); + QObject::disconnect(anim, SIGNAL(finished()), q, SLOT(_q_animationFinished())); + stateForAnimation.remove(anim); + + // Stop the (top-level) animation. + // ### Stopping nested animation has weird behavior. + QAbstractAnimation *topLevelAnim = anim; + while (QAnimationGroup *group = topLevelAnim->group()) + topLevelAnim = group; + topLevelAnim->stop(); + + if (resetAnimationEndValues.contains(anim)) { + qobject_cast<QVariantAnimation*>(anim)->setEndValue(QVariant()); // ### generalize + resetAnimationEndValues.remove(anim); + } + QPropertyAssignment assn = propertyForAnimation.take(anim); + Q_ASSERT(assn.object != 0); + // If there is no property assignment that sets this property, + // set the property to its target value. + bool found = false; + QHash<QAbstractState*, QList<QPropertyAssignment> >::const_iterator it; + for (it = propertyAssignmentsForState.constBegin(); it != propertyAssignmentsForState.constEnd(); ++it) { + const QList<QPropertyAssignment> &assignments = it.value(); + for (int k = 0; k < assignments.size(); ++k) { + if ((assignments.at(k).object == assn.object) + && (assignments.at(k).propertyName == assn.propertyName)) { + found = true; + break; + } + } + } + if (!found) { + assn.object->setProperty(assn.propertyName, assn.value); + } + } + } + + // Find the animations to use for the state change. + QList<QAbstractAnimation*> selectedAnimations; + if (animationsEnabled) { + for (int i = 0; i < transitionList.size(); ++i) { + QAbstractTransition *transition = transitionList.at(i); + + selectedAnimations << transition->animations(); + selectedAnimations << defaultAnimationsForSource.values(transition->sourceState()); + + QList<QAbstractState *> targetStates = transition->targetStates(); + for (int j=0; j<targetStates.size(); ++j) + selectedAnimations << defaultAnimationsForTarget.values(targetStates.at(j)); + } + selectedAnimations << defaultAnimations; + } + + // Initialize animations from property assignments. + for (int i = 0; i < selectedAnimations.size(); ++i) { + QAbstractAnimation *anim = selectedAnimations.at(i); + QHash<QAbstractState*, QList<QPropertyAssignment> >::iterator it; + for (it = propertyAssignmentsForState.begin(); it != propertyAssignmentsForState.end(); ) { + QList<QPropertyAssignment>::iterator it2; + QAbstractState *s = it.key(); + QList<QPropertyAssignment> &assignments = it.value(); + for (it2 = assignments.begin(); it2 != assignments.end(); ) { + QPair<QList<QAbstractAnimation*>, QList<QAbstractAnimation*> > ret; + ret = initializeAnimation(anim, *it2); + QList<QAbstractAnimation*> handlers = ret.first; + if (!handlers.isEmpty()) { + for (int j = 0; j < handlers.size(); ++j) { + QAbstractAnimation *a = handlers.at(j); + propertyForAnimation.insert(a, *it2); + stateForAnimation.insert(a, s); + animationsForState[s].append(a); + // ### connect to just the top-level animation? + QObject::disconnect(a, SIGNAL(finished()), q, SLOT(_q_animationFinished())); + QObject::connect(a, SIGNAL(finished()), q, SLOT(_q_animationFinished())); + } + it2 = assignments.erase(it2); + } else { + ++it2; + } + for (int j = 0; j < ret.second.size(); ++j) + resetAnimationEndValues.insert(ret.second.at(j)); + } + if (assignments.isEmpty()) + it = propertyAssignmentsForState.erase(it); + else + ++it; + } + // We require that at least one animation is valid. + // ### generalize + QList<QVariantAnimation*> variantAnims = qFindChildren<QVariantAnimation*>(anim); + if (QVariantAnimation *va = qobject_cast<QVariantAnimation*>(anim)) + variantAnims.append(va); + + bool hasValidEndValue = false; + for (int j = 0; j < variantAnims.size(); ++j) { + if (variantAnims.at(j)->endValue().isValid()) { + hasValidEndValue = true; + break; + } + } + + if (hasValidEndValue) { + anim->start(); + } + } +#endif // !QT_NO_ANIMATION + + // Immediately set the properties that are not animated. + { + QHash<QAbstractState*, QList<QPropertyAssignment> >::const_iterator it; + for (it = propertyAssignmentsForState.constBegin(); it != propertyAssignmentsForState.constEnd(); ++it) { + const QList<QPropertyAssignment> &assignments = it.value(); + for (int i = 0; i < assignments.size(); ++i) { + const QPropertyAssignment &assn = assignments.at(i); + assn.object->setProperty(assn.propertyName, assn.value); + } + } + } + + // Emit polished signal for entered states that have no animated properties. + for (int i = 0; i < enteredStates.size(); ++i) { + QState *s = qobject_cast<QState*>(enteredStates.at(i)); + if (s && !animationsForState.contains(s)) + QStatePrivate::get(s)->emitPolished(); + } +} + +bool QStateMachinePrivate::isFinal(const QAbstractState *s) +{ + return qobject_cast<const QFinalState*>(s) != 0; +} + +bool QStateMachinePrivate::isParallel(const QAbstractState *s) +{ + const QState *ss = qobject_cast<const QState*>(s); + return ss && (QStatePrivate::get(ss)->childMode == QState::ParallelStates); +} + +bool QStateMachinePrivate::isCompound(const QAbstractState *s) +{ + const QState *group = qobject_cast<const QState*>(s); + if (!group) + return false; + return (!isParallel(group) && !QStatePrivate::get(group)->childStates().isEmpty()) + || (qobject_cast<QStateMachine*>(group->parent()) != 0); +} + +bool QStateMachinePrivate::isAtomic(const QAbstractState *s) +{ + const QState *ss = qobject_cast<const QState*>(s); + return (ss && QStatePrivate::get(ss)->childStates().isEmpty()) + || isFinal(s); +} + + +bool QStateMachinePrivate::isDescendantOf(const QAbstractState *state, const QAbstractState *other) +{ + Q_ASSERT(state != 0); + for (QAbstractState *s = state->parentState(); s != 0; s = s->parentState()) { + if (s == other) + return true; + } + return false; +} + +QList<QState*> QStateMachinePrivate::properAncestors(const QAbstractState *state, const QState *upperBound) +{ + Q_ASSERT(state != 0); + QList<QState*> result; + for (QState *s = state->parentState(); s && s != upperBound; s = s->parentState()) { + result.append(s); + } + return result; +} + +bool QStateMachinePrivate::isInFinalState(QAbstractState* s) const +{ + if (isCompound(s)) { + QState *grp = qobject_cast<QState*>(s); + QList<QAbstractState*> lst = QStatePrivate::get(grp)->childStates(); + for (int i = 0; i < lst.size(); ++i) { + QAbstractState *cs = lst.at(i); + if (isFinal(cs) && configuration.contains(cs)) + return true; + } + return false; + } else if (isParallel(s)) { + QState *grp = qobject_cast<QState*>(s); + QList<QAbstractState*> lst = QStatePrivate::get(grp)->childStates(); + for (int i = 0; i < lst.size(); ++i) { + QAbstractState *cs = lst.at(i); + if (!isInFinalState(cs)) + return false; + } + return true; + } + else + return false; +} + +void QStateMachinePrivate::registerRestorable(QObject *object, const QByteArray &propertyName) +{ + RestorableId id(object, propertyName); + if (!registeredRestorables.contains(id)) + registeredRestorables.insert(id, object->property(propertyName)); +} + +QList<QPropertyAssignment> QStateMachinePrivate::restorablesToPropertyList(const QHash<RestorableId, QVariant> &restorables) const +{ + QList<QPropertyAssignment> result; + QHash<RestorableId, QVariant>::const_iterator it; + for (it = restorables.constBegin(); it != restorables.constEnd(); ++it) { +// qDebug() << "restorable:" << it.key().first << it.key().second << it.value(); + result.append(QPropertyAssignment(it.key().first, it.key().second, it.value(), /*explicitlySet=*/false)); + } + return result; +} + +/*! + \internal + Returns true if the variable with the given \a id has been registered for restoration. +*/ +bool QStateMachinePrivate::hasRestorable(QObject *object, const QByteArray &propertyName) const +{ + return registeredRestorables.contains(RestorableId(object, propertyName)); +} + +QVariant QStateMachinePrivate::restorableValue(QObject *object, const QByteArray &propertyName) const +{ + return registeredRestorables.value(RestorableId(object, propertyName), QVariant()); +} + + +/*! + \internal + Unregisters the variable identified by \a id +*/ +void QStateMachinePrivate::unregisterRestorable(QObject *object, const QByteArray &propertyName) +{ +// qDebug() << "unregisterRestorable(" << object << propertyName << ")"; + RestorableId id(object, propertyName); + registeredRestorables.remove(id); +} + +QAbstractState *QStateMachinePrivate::findErrorState(QAbstractState *context) +{ + // If the user sets the root state's error state to 0, we return the initial error state + if (context == 0) + return initialErrorStateForRoot; + + // Find error state recursively in parent hierarchy if not set explicitly for context state + QAbstractState *errorState = 0; + + QState *s = qobject_cast<QState*>(context); + if (s) + errorState = s->errorState(); + + if (!errorState) + errorState = findErrorState(context->parentState()); + + return errorState; +} + +void QStateMachinePrivate::setError(QStateMachine::Error errorCode, QAbstractState *currentContext) +{ + error = errorCode; + + switch (errorCode) { + case QStateMachine::NoInitialStateError: + Q_ASSERT(currentContext != 0); + + errorString = QStateMachine::tr("Missing initial state in compound state '%1'") + .arg(currentContext->objectName()); + + break; + case QStateMachine::NoDefaultStateInHistoryStateError: + Q_ASSERT(currentContext != 0); + + errorString = QStateMachine::tr("Missing default state in history state '%1'") + .arg(currentContext->objectName()); + break; + + case QStateMachine::NoCommonAncestorForTransitionError: + Q_ASSERT(currentContext != 0); + + errorString = QStateMachine::tr("No common ancestor for targets and source of transition from state '%1'") + .arg(currentContext->objectName()); + break; + default: + errorString = QStateMachine::tr("Unknown error"); + }; + + pendingErrorStates.clear(); + pendingErrorStatesForDefaultEntry.clear(); + + QAbstractState *currentErrorState = findErrorState(currentContext); + + // Avoid infinite loop if the error state itself has an error + if (currentContext == currentErrorState) { + Q_ASSERT(currentContext != initialErrorStateForRoot); // RootErrorState is broken + currentErrorState = initialErrorStateForRoot; + } + + Q_ASSERT(currentErrorState != 0); + Q_ASSERT(currentErrorState != rootState); + + QState *lca = findLCA(QList<QAbstractState*>() << currentErrorState << currentContext); + addStatesToEnter(currentErrorState, lca, pendingErrorStates, pendingErrorStatesForDefaultEntry); +} + +#ifndef QT_NO_ANIMATION + +QPair<QList<QAbstractAnimation*>, QList<QAbstractAnimation*> > +QStateMachinePrivate::initializeAnimation(QAbstractAnimation *abstractAnimation, + const QPropertyAssignment &prop) +{ + QList<QAbstractAnimation*> handledAnimations; + QList<QAbstractAnimation*> localResetEndValues; + QAnimationGroup *group = qobject_cast<QAnimationGroup*>(abstractAnimation); + if (group) { + for (int i = 0; i < group->animationCount(); ++i) { + QAbstractAnimation *animationChild = group->animationAt(i); + QPair<QList<QAbstractAnimation*>, QList<QAbstractAnimation*> > ret; + ret = initializeAnimation(animationChild, prop); + handledAnimations << ret.first; + localResetEndValues << ret.second; + } + } else { + QPropertyAnimation *animation = qobject_cast<QPropertyAnimation *>(abstractAnimation); + if (animation != 0 + && prop.object == animation->targetObject() + && prop.propertyName == animation->propertyName()) { + + // Only change end value if it is undefined + if (!animation->endValue().isValid()) { + animation->setEndValue(prop.value); + localResetEndValues.append(animation); + } + handledAnimations.append(animation); + } + } + return qMakePair(handledAnimations, localResetEndValues); +} + +void QStateMachinePrivate::_q_animationFinished() +{ + Q_Q(QStateMachine); + QAbstractAnimation *anim = qobject_cast<QAbstractAnimation*>(q->sender()); + Q_ASSERT(anim != 0); + QObject::disconnect(anim, SIGNAL(finished()), q, SLOT(_q_animationFinished())); + if (resetAnimationEndValues.contains(anim)) { + qobject_cast<QVariantAnimation*>(anim)->setEndValue(QVariant()); // ### generalize + resetAnimationEndValues.remove(anim); + } + + // Set the final property value. + QPropertyAssignment assn = propertyForAnimation.take(anim); + Q_ASSERT(assn.object != 0); + assn.object->setProperty(assn.propertyName, assn.value); + if (!assn.explicitlySet) + unregisterRestorable(assn.object, assn.propertyName); + + QAbstractState *state = stateForAnimation.take(anim); + Q_ASSERT(state != 0); + QHash<QAbstractState*, QList<QAbstractAnimation*> >::iterator it; + it = animationsForState.find(state); + Q_ASSERT(it != animationsForState.end()); + QList<QAbstractAnimation*> &animations = it.value(); + animations.removeOne(anim); + if (animations.isEmpty()) { + animationsForState.erase(it); + QStatePrivate::get(qobject_cast<QState*>(state))->emitPolished(); + } +} + +#endif // !QT_NO_ANIMATION + +namespace { + +class StartState : public QState +{ +public: + StartState(QState *parent) + : QState(parent) {} +protected: + void onEntry(QEvent *) {} + void onExit(QEvent *) {} +}; + +class InitialTransition : public QAbstractTransition +{ +public: + InitialTransition(QAbstractState *target) + : QAbstractTransition(QList<QAbstractState*>() << target) {} +protected: + virtual bool eventTest(QEvent *) { return true; } + virtual void onTransition(QEvent *) {} +}; + +} // namespace + +void QStateMachinePrivate::_q_start() +{ + Q_Q(QStateMachine); + Q_ASSERT(state == Starting); + if (!rootState) { + state = NotRunning; + return; + } + QAbstractState *initial = rootState->initialState(); + if (initial == 0) + setError(QStateMachine::NoInitialStateError, rootState); + + configuration.clear(); + qDeleteAll(internalEventQueue); + internalEventQueue.clear(); + qDeleteAll(externalEventQueue); + externalEventQueue.clear(); + +#ifdef QSTATEMACHINE_DEBUG + qDebug() << q << ": starting"; +#endif + state = Running; + processingScheduled = true; // we call _q_process() below + emit q->started(); + + StartState *start = new StartState(rootState); + QAbstractTransition *initialTransition = new InitialTransition(initial); + start->addTransition(initialTransition); + QList<QAbstractTransition*> transitions; + transitions.append(initialTransition); + QEvent nullEvent(QEvent::None); + executeTransitionContent(&nullEvent, transitions); + enterStates(&nullEvent, transitions); + applyProperties(transitions, QList<QAbstractState*>() << start, + QList<QAbstractState*>() << initial); + delete start; + +#ifdef QSTATEMACHINE_DEBUG + qDebug() << q << ": initial configuration:" << configuration; +#endif + _q_process(); +} + +void QStateMachinePrivate::_q_process() +{ + Q_Q(QStateMachine); + Q_ASSERT(state == Running); + Q_ASSERT(!processing); + processing = true; + processingScheduled = false; +#ifdef QSTATEMACHINE_DEBUG + qDebug() << q << ": starting the event processing loop"; +#endif + while (processing) { + if (stop) { + stop = false; + processing = false; + stopProcessingReason = Stopped; + break; + } + QSet<QAbstractTransition*> enabledTransitions; + QEvent *e = new QEvent(QEvent::None); + enabledTransitions = selectTransitions(e); + if (enabledTransitions.isEmpty()) { + delete e; + e = 0; + } + if (enabledTransitions.isEmpty() && !internalEventQueue.isEmpty()) { + e = internalEventQueue.takeFirst(); +#ifdef QSTATEMACHINE_DEBUG + qDebug() << q << ": dequeued internal event" << e << "of type" << e->type(); +#endif + enabledTransitions = selectTransitions(e); + if (enabledTransitions.isEmpty()) { + delete e; + e = 0; + } + } + if (enabledTransitions.isEmpty()) { + if (externalEventQueue.isEmpty()) { + if (internalEventQueue.isEmpty()) { + processing = false; + stopProcessingReason = EventQueueEmpty; + } + } else { + e = externalEventQueue.takeFirst(); +#ifdef QSTATEMACHINE_DEBUG + qDebug() << q << ": dequeued external event" << e << "of type" << e->type(); +#endif + enabledTransitions = selectTransitions(e); + if (enabledTransitions.isEmpty()) { + delete e; + e = 0; + } + } + } + if (!enabledTransitions.isEmpty()) { + q->beginMicrostep(e); + microstep(e, enabledTransitions.toList()); + q->endMicrostep(e); + } +#ifdef QSTATEMACHINE_DEBUG + else { + qDebug() << q << ": no transitions enabled"; + } +#endif + delete e; + } +#ifdef QSTATEMACHINE_DEBUG + qDebug() << q << ": finished the event processing loop"; +#endif + switch (stopProcessingReason) { + case EventQueueEmpty: + break; + case Finished: + state = NotRunning; + unregisterAllTransitions(); + emit q->finished(); + break; + case Stopped: + state = NotRunning; + unregisterAllTransitions(); + emit q->stopped(); + break; + } +} + +void QStateMachinePrivate::scheduleProcess() +{ + if ((state != Running) || processing || processingScheduled) + return; + processingScheduled = true; + QMetaObject::invokeMethod(q_func(), "_q_process", Qt::QueuedConnection); +} + +void QStateMachinePrivate::registerTransitions(QAbstractState *state) +{ + QState *group = qobject_cast<QState*>(state); + if (!group) + return; + QList<QAbstractTransition*> transitions = QStatePrivate::get(group)->transitions(); + for (int i = 0; i < transitions.size(); ++i) { + QAbstractTransition *t = transitions.at(i); + if (QSignalTransition *st = qobject_cast<QSignalTransition*>(t)) { + registerSignalTransition(st); + } +#ifndef QT_NO_STATEMACHINE_EVENTFILTER + else if (QEventTransition *oet = qobject_cast<QEventTransition*>(t)) { + registerEventTransition(oet); + } +#endif + } +} + +void QStateMachinePrivate::unregisterTransition(QAbstractTransition *transition) +{ + if (QSignalTransition *st = qobject_cast<QSignalTransition*>(transition)) { + unregisterSignalTransition(st); + } +#ifndef QT_NO_STATEMACHINE_EVENTFILTER + else if (QEventTransition *oet = qobject_cast<QEventTransition*>(transition)) { + unregisterEventTransition(oet); + } +#endif +} + +static int senderSignalIndex(const QObject *sender) +{ + QObjectPrivate *d = QObjectPrivate::get(const_cast<QObject*>(sender)); + QMutexLocker(&d->threadData->mutex); + if (!d->currentSender) + return -1; + + // Return -1 if d->currentSender isn't in d->senders + bool found = false; + for (int i = 0; !found && i < d->senders.count(); ++i) + found = (d->senders.at(i)->sender == d->currentSender->sender); + if (!found) + return -1; + return d->currentSender->signal; +} + +void QStateMachinePrivate::registerSignalTransition(QSignalTransition *transition) +{ + Q_Q(QStateMachine); + if (QSignalTransitionPrivate::get(transition)->signalIndex != -1) + return; // already registered + QObject *sender = QSignalTransitionPrivate::get(transition)->sender; + if (!sender) + return; + QByteArray signal = QSignalTransitionPrivate::get(transition)->signal; + if (signal.startsWith('0'+QSIGNAL_CODE)) + signal.remove(0, 1); + int signalIndex = sender->metaObject()->indexOfSignal(signal); + if (signalIndex == -1) { + qWarning("QSignalTransition: no such signal: %s::%s", + sender->metaObject()->className(), signal.constData()); + return; + } + QVector<int> &connectedSignalIndexes = connections[sender]; + if (connectedSignalIndexes.size() <= signalIndex) + connectedSignalIndexes.resize(signalIndex+1); + if (connectedSignalIndexes.at(signalIndex) == 0) { + if (!signalEventGenerator) + signalEventGenerator = new QSignalEventGenerator(q); + bool ok = QMetaObject::connect(sender, signalIndex, signalEventGenerator, + signalEventGenerator->metaObject()->methodOffset()); + if (!ok) { +#ifdef QSTATEMACHINE_DEBUG + qDebug() << q << ": FAILED to add signal transition from" << transition->sourceState() + << ": ( sender =" << sender << ", signal =" << (signal.mid(1)) + << ", targets =" << transition->targetStates() << ")"; +#endif + return; + } + } + ++connectedSignalIndexes[signalIndex]; + QSignalTransitionPrivate::get(transition)->signalIndex = signalIndex; +#ifdef QSTATEMACHINE_DEBUG + qDebug() << q << ": added signal transition from" << transition->sourceState() + << ": ( sender =" << sender << ", signal =" << (signal.mid(1)) + << ", targets =" << transition->targetStates() << ")"; +#endif +} + +void QStateMachinePrivate::unregisterSignalTransition(QSignalTransition *transition) +{ + int signalIndex = QSignalTransitionPrivate::get(transition)->signalIndex; + if (signalIndex == -1) + return; // not registered + QSignalTransitionPrivate::get(transition)->signalIndex = -1; + const QObject *sender = QSignalTransitionPrivate::get(transition)->sender; + QVector<int> &connectedSignalIndexes = connections[sender]; + Q_ASSERT(connectedSignalIndexes.size() > signalIndex); + Q_ASSERT(connectedSignalIndexes.at(signalIndex) != 0); + if (--connectedSignalIndexes[signalIndex] == 0) { + Q_ASSERT(signalEventGenerator != 0); + QMetaObject::disconnect(sender, signalIndex, signalEventGenerator, + signalEventGenerator->metaObject()->methodOffset()); + int sum = 0; + for (int i = 0; i < connectedSignalIndexes.size(); ++i) + sum += connectedSignalIndexes.at(i); + if (sum == 0) + connections.remove(sender); + } +} + +void QStateMachinePrivate::unregisterAllTransitions() +{ + { + QList<QSignalTransition*> transitions = qFindChildren<QSignalTransition*>(rootState); + for (int i = 0; i < transitions.size(); ++i) + unregisterSignalTransition(transitions.at(i)); + } + { + QList<QEventTransition*> transitions = qFindChildren<QEventTransition*>(rootState); + for (int i = 0; i < transitions.size(); ++i) + unregisterEventTransition(transitions.at(i)); + } +} + +#ifndef QT_NO_STATEMACHINE_EVENTFILTER +void QStateMachinePrivate::registerEventTransition(QEventTransition *transition) +{ + Q_Q(QStateMachine); + if (QEventTransitionPrivate::get(transition)->registered) + return; + if (transition->eventType() >= QEvent::User) { + qWarning("QObject event transitions are not supported for custom types"); + return; + } + QObject *object = QEventTransitionPrivate::get(transition)->object; + if (!object) + return; + QObjectPrivate *od = QObjectPrivate::get(object); + if (!od->eventFilters.contains(q)) + object->installEventFilter(q); + ++qobjectEvents[object][transition->eventType()]; + QEventTransitionPrivate::get(transition)->registered = true; +#ifdef QSTATEMACHINE_DEBUG + qDebug() << q << ": added event transition from" << transition->sourceState() + << ": ( object =" << object << ", event =" << transition->eventType() + << ", targets =" << transition->targetStates() << ")"; +#endif +} + +void QStateMachinePrivate::unregisterEventTransition(QEventTransition *transition) +{ + Q_Q(QStateMachine); + if (!QEventTransitionPrivate::get(transition)->registered) + return; + QObject *object = QEventTransitionPrivate::get(transition)->object; + QHash<QEvent::Type, int> &events = qobjectEvents[object]; + Q_ASSERT(events.value(transition->eventType()) > 0); + if (--events[transition->eventType()] == 0) { + events.remove(transition->eventType()); + int sum = 0; + QHash<QEvent::Type, int>::const_iterator it; + for (it = events.constBegin(); it != events.constEnd(); ++it) + sum += it.value(); + if (sum == 0) { + qobjectEvents.remove(object); + object->removeEventFilter(q); + } + } + QEventTransitionPrivate::get(transition)->registered = false; +} +#endif + +void QStateMachinePrivate::handleTransitionSignal(const QObject *sender, int signalIndex, + void **argv) +{ + const QVector<int> &connectedSignalIndexes = connections[sender]; + Q_ASSERT(connectedSignalIndexes.at(signalIndex) != 0); + const QMetaObject *meta = sender->metaObject(); + QMetaMethod method = meta->method(signalIndex); + QList<QByteArray> parameterTypes = method.parameterTypes(); + int argc = parameterTypes.count(); + QList<QVariant> vargs; + for (int i = 0; i < argc; ++i) { + int type = QMetaType::type(parameterTypes.at(i)); + vargs.append(QVariant(type, argv[i+1])); + } + +#ifdef QSTATEMACHINE_DEBUG + qDebug() << q_func() << ": sending signal event ( sender =" << sender + << ", signal =" << sender->metaObject()->method(signalIndex).signature() << ")"; +#endif + internalEventQueue.append(new QSignalEvent(sender, signalIndex, vargs)); + scheduleProcess(); +} + +/*! + Constructs a new state machine with the given \a parent. +*/ +QStateMachine::QStateMachine(QObject *parent) + : QObject(*new QStateMachinePrivate, parent) +{ +} + +/*! + \internal +*/ +QStateMachine::QStateMachine(QStateMachinePrivate &dd, QObject *parent) + : QObject(dd, parent) +{ +} + +/*! + Destroys this state machine. +*/ +QStateMachine::~QStateMachine() +{ +} + +namespace { + +class RootErrorState : public QAbstractState +{ +public: + RootErrorState(QState *parent) + : QAbstractState(parent) + { + setObjectName(QString::fromLatin1("DefaultErrorState")); + } + + void onEntry(QEvent *) + { + QAbstractStatePrivate *d = QAbstractStatePrivate::get(this); + QStateMachine *machine = d->machine(); + + qWarning("Unrecoverable error detected in running state machine: %s", + qPrintable(machine->errorString())); + } + + void onExit(QEvent *) {} +}; + +class RootState : public QState +{ +public: + RootState(QState *parent) + : QState(parent) + { + } + + void onEntry(QEvent *) {} + void onExit(QEvent *) {} +}; + +} // namespace + +/*! + Returns this state machine's root state. +*/ +QState *QStateMachine::rootState() const +{ + Q_D(const QStateMachine); + if (!d->rootState) { + const_cast<QStateMachinePrivate*>(d)->rootState = new RootState(0); + const_cast<QStateMachinePrivate*>(d)->initialErrorStateForRoot = new RootErrorState(d->rootState); + d->rootState->setParent(const_cast<QStateMachine*>(this)); + d->rootState->setErrorState(d->initialErrorStateForRoot); + } + return d->rootState; +} + +/*! + Returns the error state of the state machine's root state. + + \sa QState::errorState() +*/ +QAbstractState *QStateMachine::errorState() const +{ + return rootState()->errorState(); +} + +/*! + Sets the error state of this state machine's root state to be \a state. When a running state + machine encounters an error which puts it in an undefined state, it will enter an error state + based on the context of the error that occurred. It will enter this state regardless of what + is currently in the event queue. + + If the erroneous state has an error state set, this will be entered by the machine. If no error + state has been set, the state machine will search the parent hierarchy recursively for an + error state. The error state of the root state can thus be seen as a global error state that + applies for the states for which a more specific error state has not been set. + + Before entering the error state, the state machine will set the error code returned by error() and + error message returned by errorString(). + + The default error state will print a warning to the console containing the information returned by + errorString(). By setting a new error state on either the state machine itself, or on specific + states, you can fine tune error handling in the state machine. + + If the root state's error state is set to 0, or if the error state selected by the machine itself + contains an error, the default error state will be used. + + \sa QState::setErrorState(), rootState() +*/ +void QStateMachine::setErrorState(QAbstractState *state) +{ + rootState()->setErrorState(state); +} + +/*! \enum QStateMachine::Error + + This enum type defines errors that can occur in the state machine at run time. When the state + machine encounters an unrecoverable error at run time, it will set the error code returned + by error(), the error message returned by errorString(), and enter an error state based on + the context of the error. + + \value NoError No error has occurred. + \value NoInitialStateError The machine has entered a QState with children which does not have an + initial state set. The context of this error is the state which is missing an initial + state. + \value NoDefaultStateInHistoryStateError The machine has entered a QHistoryState which does not have + a default state set. The context of this error is the QHistoryState which is missing a + default state. + \value NoCommonAncestorForTransitionError The machine has selected a transition whose source + and targets are not part of the same tree of states, and thus are not part of the same + state machine. Commonly, this could mean that one of the states has not been given + any parent or added to any machine. The context of this error is the source state of + the transition. + + \sa setErrorState() +*/ + +/*! + \enum QStateMachine::RestorePolicy + + This enum specifies the restore policy type. The restore policy + takes effect when the machine enters a state which sets one or more + properties. If the restore policy is set to RestoreProperties, + the state machine will save the original value of the property before the + new value is set. + + Later, when the machine either enters a state which does not set + a value for the given property, the property will automatically be restored + to its initial value. + + Only one initial value will be saved for any given property. If a value for a property has + already been saved by the state machine, it will not be overwritten until the property has been + successfully restored. + + \value DoNotRestoreProperties The state machine should not save the initial values of properties + and restore them later. + \value RestoreProperties The state machine should save the initial values of properties + and restore them later. + + \sa QStateMachine::globalRestorePolicy QState::assignProperty() +*/ + + +/*! + Returns the error code of the last error that occurred in the state machine. +*/ +QStateMachine::Error QStateMachine::error() const +{ + Q_D(const QStateMachine); + return d->error; +} + +/*! + Returns the error string of the last error that occurred in the state machine. +*/ +QString QStateMachine::errorString() const +{ + Q_D(const QStateMachine); + return d->errorString; +} + +/*! + Clears the error string and error code of the state machine. +*/ +void QStateMachine::clearError() +{ + Q_D(QStateMachine); + d->errorString.clear(); + d->error = NoError; +} + +/*! + Returns the restore policy of the state machine. + + \sa setGlobalRestorePolicy() +*/ +QStateMachine::RestorePolicy QStateMachine::globalRestorePolicy() const +{ + Q_D(const QStateMachine); + return d->globalRestorePolicy; +} + +/*! + Sets the restore policy of the state machine to \a restorePolicy. The default + restore policy is QAbstractState::DoNotRestoreProperties. + + \sa globalRestorePolicy() +*/ +void QStateMachine::setGlobalRestorePolicy(QStateMachine::RestorePolicy restorePolicy) +{ + Q_D(QStateMachine); + d->globalRestorePolicy = restorePolicy; +} + +/*! + Returns this state machine's initial state, or 0 if no initial state has + been set. +*/ +QAbstractState *QStateMachine::initialState() const +{ + Q_D(const QStateMachine); + if (!d->rootState) + return 0; + return d->rootState->initialState(); +} + +/*! + Sets this state machine's initial \a state. +*/ +void QStateMachine::setInitialState(QAbstractState *state) +{ + Q_D(QStateMachine); + if (!d->rootState) { + if (!state) + return; + rootState()->setInitialState(state); + } + d->rootState->setInitialState(state); +} + +/*! + Adds the given \a state to this state machine. The state becomes a top-level + state (i.e. a child of the rootState()). + + If the state is already in a different machine, it will first be removed + from its old machine, and then added to this machine. + + \sa removeState(), rootState(), setInitialState() +*/ +void QStateMachine::addState(QAbstractState *state) +{ + if (!state) { + qWarning("QStateMachine::addState: cannot add null state"); + return; + } + if (QAbstractStatePrivate::get(state)->machine() == this) { + qWarning("QStateMachine::addState: state has already been added to this machine"); + return; + } + state->setParent(rootState()); +} + +/*! + Removes the given \a state from this state machine. The state machine + releases ownership of the state. + + \sa addState() +*/ +void QStateMachine::removeState(QAbstractState *state) +{ + if (!state) { + qWarning("QStateMachine::removeState: cannot remove null state"); + return; + } + if (QAbstractStatePrivate::get(state)->machine() != this) { + qWarning("QStateMachine::removeState: state %p's machine (%p)" + " is different from this machine (%p)", + state, QAbstractStatePrivate::get(state)->machine(), this); + return; + } + state->setParent(0); +} + +/*! + Returns whether this state machine is running. + + start(), stop() +*/ +bool QStateMachine::isRunning() const +{ + Q_D(const QStateMachine); + return (d->state == QStateMachinePrivate::Running); +} + +/*! + Starts this state machine. The machine will reset its configuration and + transition to the initial state. When a final top-level state (QFinalState) + is entered, the machine will emit the finished() signal. + + \sa started(), finished(), stop(), initialState() +*/ +void QStateMachine::start() +{ + Q_D(QStateMachine); + + if (rootState()->initialState() == 0) { + qWarning("QStateMachine::start: No initial state set for machine. Refusing to start."); + return; + } + + switch (d->state) { + case QStateMachinePrivate::NotRunning: + d->state = QStateMachinePrivate::Starting; + QMetaObject::invokeMethod(this, "_q_start", Qt::QueuedConnection); + break; + case QStateMachinePrivate::Starting: + break; + case QStateMachinePrivate::Running: + qWarning("QStateMachine::start(): already running"); + break; + } +} + +/*! + Stops this state machine. The state machine will stop processing events and + then emit the stopped() signal. + + \sa stopped(), start() +*/ +void QStateMachine::stop() +{ + Q_D(QStateMachine); + switch (d->state) { + case QStateMachinePrivate::NotRunning: + break; + case QStateMachinePrivate::Starting: + // the machine will exit as soon as it enters the event processing loop + d->stop = true; + break; + case QStateMachinePrivate::Running: + d->stop = true; + d->scheduleProcess(); + break; + } +} + +/*! + Posts the given \a event for processing by this state machine, with a delay + of \a delay milliseconds. + + This function returns immediately. The event is added to the state machine's + event queue. Events are processed in the order posted. The state machine + takes ownership of the event and deletes it once it has been processed. + + You can only post events when the state machine is running. +*/ +void QStateMachine::postEvent(QEvent *event, int delay) +{ + Q_D(QStateMachine); + if (d->state != QStateMachinePrivate::Running) { + qWarning("QStateMachine::postEvent: cannot post event when the state machine is not running"); + return; + } +#ifdef QSTATEMACHINE_DEBUG + qDebug() << this << ": posting external event" << event << "with delay" << delay; +#endif + if (delay) { + int tid = startTimer(delay); + d->delayedEvents[tid] = event; + } else { + d->externalEventQueue.append(event); + d->scheduleProcess(); + } +} + +/*! + \internal + + Posts the given internal \a event for processing by this state machine. +*/ +void QStateMachine::postInternalEvent(QEvent *event) +{ + Q_D(QStateMachine); +#ifdef QSTATEMACHINE_DEBUG + qDebug() << this << ": posting internal event" << event; +#endif + d->internalEventQueue.append(event); + d->scheduleProcess(); +} + +/*! + \internal + + Returns the maximal consistent set of states (including parallel and final + states) that this state machine is currently in. If a state \c s is in the + configuration, it is always the case that the parent of \c s is also in + c. Note, however, that the rootState() is not an explicit member of the + configuration. +*/ +QSet<QAbstractState*> QStateMachine::configuration() const +{ + Q_D(const QStateMachine); + return d->configuration; +} + +/*! + \fn QStateMachine::started() + + This signal is emitted when the state machine has entered its initial state + (QStateMachine::initialState). + + \sa QStateMachine::finished(), QStateMachine::start() +*/ + +/*! + \fn QStateMachine::finished() + + This signal is emitted when the state machine has reached a top-level final + state (QFinalState). + + \sa QStateMachine::started() +*/ + +/*! + \fn QStateMachine::stopped() + + This signal is emitted when the state machine has stopped. + + \sa QStateMachine::stop(), QStateMachine::finished() +*/ + +/*! + \reimp +*/ +bool QStateMachine::event(QEvent *e) +{ + Q_D(QStateMachine); + if (e->type() == QEvent::Timer) { + QTimerEvent *te = static_cast<QTimerEvent*>(e); + int tid = te->timerId(); + if (d->delayedEvents.contains(tid)) { + killTimer(tid); + QEvent *ee = d->delayedEvents.take(tid); + d->externalEventQueue.append(ee); + d->scheduleProcess(); + return true; + } + } else if (e->type() == QEvent::ChildAdded) { + QChildEvent *ce = static_cast<QChildEvent*>(e); + if (QAbstractState *state = qobject_cast<QAbstractState*>(ce->child())) { + if (state != rootState()) { + state->setParent(rootState()); + return true; + } + } + } + return QObject::event(e); +} + +#ifndef QT_NO_STATEMACHINE_EVENTFILTER +/*! + \reimp +*/ +bool QStateMachine::eventFilter(QObject *watched, QEvent *event) +{ + Q_D(QStateMachine); + Q_ASSERT(d->qobjectEvents.contains(watched)); + if (d->qobjectEvents[watched].contains(event->type())) + postEvent(new QWrappedEvent(watched, d->handler->cloneEvent(event))); + return false; +} +#endif + +/*! + \internal + + This function is called when the state machine is about to select + transitions based on the given \a event. + + The default implementation does nothing. +*/ +void QStateMachine::beginSelectTransitions(QEvent *event) +{ + Q_UNUSED(event); +} + +/*! + \internal + + This function is called when the state machine has finished selecting + transitions based on the given \a event. + + The default implementation does nothing. +*/ +void QStateMachine::endSelectTransitions(QEvent *event) +{ + Q_UNUSED(event); +} + +/*! + \internal + + This function is called when the state machine is about to do a microstep. + + The default implementation does nothing. +*/ +void QStateMachine::beginMicrostep(QEvent *event) +{ + Q_UNUSED(event); +} + +/*! + \internal + + This function is called when the state machine has finished doing a + microstep. + + The default implementation does nothing. +*/ +void QStateMachine::endMicrostep(QEvent *event) +{ + Q_UNUSED(event); +} + +#ifndef QT_NO_ANIMATION + +/*! + Returns whether animations are enabled for this state machine. +*/ +bool QStateMachine::animationsEnabled() const +{ + Q_D(const QStateMachine); + return d->animationsEnabled; +} + +/*! + Sets whether animations are \a enabled for this state machine. +*/ +void QStateMachine::setAnimationsEnabled(bool enabled) +{ + Q_D(QStateMachine); + d->animationsEnabled = enabled; +} + +/*! + Adds a default \a animation to be considered for any transition. +*/ +void QStateMachine::addDefaultAnimation(QAbstractAnimation *animation) +{ + Q_D(QStateMachine); + d->defaultAnimations.append(animation); +} + +/*! + Returns the list of default animations that will be considered for any transition. +*/ +QList<QAbstractAnimation*> QStateMachine::defaultAnimations() const +{ + Q_D(const QStateMachine); + return d->defaultAnimations; +} + +/*! + Removes \a animation from the list of default animations. +*/ +void QStateMachine::removeDefaultAnimation(QAbstractAnimation *animation) +{ + Q_D(QStateMachine); + d->defaultAnimations.removeAll(animation); +} + +#endif // QT_NO_ANIMATION + + +static const uint qt_meta_data_QSignalEventGenerator[] = { + + // content: + 2, // revision + 0, // classname + 0, 0, // classinfo + 1, 12, // methods + 0, 0, // properties + 0, 0, // enums/sets + 0, 0, // constructors + + // slots: signature, parameters, type, tag, flags + 23, 22, 22, 22, 0x0a, + + 0 // eod +}; + +static const char qt_meta_stringdata_QSignalEventGenerator[] = { + "QSignalEventGenerator\0\0execute()\0" +}; + +const QMetaObject QSignalEventGenerator::staticMetaObject = { + { &QObject::staticMetaObject, qt_meta_stringdata_QSignalEventGenerator, + qt_meta_data_QSignalEventGenerator, 0 } +}; + +const QMetaObject *QSignalEventGenerator::metaObject() const +{ + return &staticMetaObject; +} + +void *QSignalEventGenerator::qt_metacast(const char *_clname) +{ + if (!_clname) return 0; + if (!strcmp(_clname, qt_meta_stringdata_QSignalEventGenerator)) + return static_cast<void*>(const_cast< QSignalEventGenerator*>(this)); + return QObject::qt_metacast(_clname); +} + +int QSignalEventGenerator::qt_metacall(QMetaObject::Call _c, int _id, void **_a) +{ + _id = QObject::qt_metacall(_c, _id, _a); + if (_id < 0) + return _id; + if (_c == QMetaObject::InvokeMetaMethod) { + switch (_id) { + case 0: { +// ### in Qt 4.6 we can use QObject::senderSignalIndex() + int signalIndex = senderSignalIndex(this); + Q_ASSERT(signalIndex != -1); + QStateMachine *machine = qobject_cast<QStateMachine*>(parent()); + QStateMachinePrivate::get(machine)->handleTransitionSignal(sender(), signalIndex, _a); + break; + } + default: ; + } + _id -= 1; + } + return _id; +} + +QSignalEventGenerator::QSignalEventGenerator(QStateMachine *parent) + : QObject(parent) +{ +} + +/*! + \class QSignalEvent + + \brief The QSignalEvent class represents a Qt signal event. + + \since 4.6 + \ingroup statemachine + + A signal event is generated by a QStateMachine in response to a Qt + signal. The QSignalTransition class provides a transition associated with a + signal event. QSignalEvent is part of \l{The State Machine Framework}. + + The sender() function returns the object that generated the signal. The + signalIndex() function returns the index of the signal. The arguments() + function returns the arguments of the signal. + + \sa QSignalTransition +*/ + +/*! + \internal + + Constructs a new QSignalEvent object with the given \a sender, \a + signalIndex and \a arguments. +*/ +QSignalEvent::QSignalEvent(const QObject *sender, int signalIndex, + const QList<QVariant> &arguments) + : QEvent(QEvent::Signal), m_sender(sender), + m_signalIndex(signalIndex), m_arguments(arguments) +{ +} + +/*! + Destroys this QSignalEvent. +*/ +QSignalEvent::~QSignalEvent() +{ +} + +/*! + \fn QSignalEvent::sender() const + + Returns the object that emitted the signal. + + \sa QObject::sender() +*/ + +/*! + \fn QSignalEvent::signalIndex() const + + Returns the index of the signal. + + \sa QMetaObject::indexOfSignal(), QMetaObject::method() +*/ + +/*! + \fn QSignalEvent::arguments() const + + Returns the arguments of the signal. +*/ + + +/*! + \class QWrappedEvent + + \brief The QWrappedEvent class holds a clone of an event associated with a QObject. + + \since 4.6 + \ingroup statemachine + + A wrapped event is generated by a QStateMachine in response to a Qt + event. The QEventTransition class provides a transition associated with a + such an event. QWrappedEvent is part of \l{The State Machine Framework}. + + The object() function returns the object that generated the event. The + event() function returns a clone of the original event. + + \sa QEventTransition +*/ + +/*! + \internal + + Constructs a new QWrappedEvent object with the given \a object + and \a event. +*/ +QWrappedEvent::QWrappedEvent(QObject *object, QEvent *event) + : QEvent(QEvent::Wrapped), m_object(object), m_event(event) +{ +} + +/*! + Destroys this QWrappedEvent. +*/ +QWrappedEvent::~QWrappedEvent() +{ +} + +/*! + \fn QWrappedEvent::object() const + + Returns the object that the event is associated with. +*/ + +/*! + \fn QWrappedEvent::event() const + + Returns a clone of the original event. +*/ + +QT_END_NAMESPACE + +#include "moc_qstatemachine.cpp" diff --git a/src/corelib/statemachine/qstatemachine.h b/src/corelib/statemachine/qstatemachine.h new file mode 100644 index 0000000..2a98a9a --- /dev/null +++ b/src/corelib/statemachine/qstatemachine.h @@ -0,0 +1,166 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QSTATEMACHINE_H +#define QSTATEMACHINE_H + +#include <QtCore/qabstractstate.h> + +#include <QtCore/qlist.h> +#include <QtCore/qobject.h> +#include <QtCore/qset.h> + +QT_BEGIN_HEADER + +QT_BEGIN_NAMESPACE + +QT_MODULE(Core) + +class QEvent; +class QAbstractState; +class QState; + +class QStateMachinePrivate; +class QAbstractAnimation; +class QAbstractState; +class Q_CORE_EXPORT QStateMachine : public QObject +{ + Q_OBJECT + Q_PROPERTY(QState* rootState READ rootState) + Q_PROPERTY(QAbstractState* initialState READ initialState WRITE setInitialState) + Q_PROPERTY(QAbstractState* errorState READ errorState WRITE setErrorState) + Q_PROPERTY(QString errorString READ errorString) + Q_PROPERTY(RestorePolicy globalRestorePolicy READ globalRestorePolicy WRITE setGlobalRestorePolicy) + Q_ENUMS(RestorePolicy) +#ifndef QT_NO_ANIMATION + Q_PROPERTY(bool animationsEnabled READ animationsEnabled WRITE setAnimationsEnabled) +#endif +public: + enum RestorePolicy { + DoNotRestoreProperties, + RestoreProperties + }; + + enum Error { + NoError, + NoInitialStateError, + NoDefaultStateInHistoryStateError, + NoCommonAncestorForTransitionError + }; + + QStateMachine(QObject *parent = 0); + ~QStateMachine(); + + void addState(QAbstractState *state); + void removeState(QAbstractState *state); + + QState *rootState() const; + + QAbstractState *initialState() const; + void setInitialState(QAbstractState *state); + + QAbstractState *errorState() const; + void setErrorState(QAbstractState *state); + + Error error() const; + QString errorString() const; + void clearError(); + + bool isRunning() const; + +#ifndef QT_NO_ANIMATION + bool animationsEnabled() const; + void setAnimationsEnabled(bool enabled); + + void addDefaultAnimation(QAbstractAnimation *animation); + QList<QAbstractAnimation *> defaultAnimations() const; + void removeDefaultAnimation(QAbstractAnimation *animation); +#endif // QT_NO_ANIMATION + + QStateMachine::RestorePolicy globalRestorePolicy() const; + void setGlobalRestorePolicy(QStateMachine::RestorePolicy restorePolicy); + + void postEvent(QEvent *event, int delay = 0); + + QSet<QAbstractState*> configuration() const; + +#ifndef QT_NO_STATEMACHINE_EVENTFILTER + bool eventFilter(QObject *watched, QEvent *event); +#endif + +public Q_SLOTS: + void start(); + void stop(); + +Q_SIGNALS: + void started(); + void stopped(); + void finished(); + +protected: + void postInternalEvent(QEvent *event); + + virtual void beginSelectTransitions(QEvent *event); + virtual void endSelectTransitions(QEvent *event); + + virtual void beginMicrostep(QEvent *event); + virtual void endMicrostep(QEvent *event); + + bool event(QEvent *e); + +protected: + QStateMachine(QStateMachinePrivate &dd, QObject *parent); + +private: + Q_DISABLE_COPY(QStateMachine) + Q_DECLARE_PRIVATE(QStateMachine) + Q_PRIVATE_SLOT(d_func(), void _q_start()) + Q_PRIVATE_SLOT(d_func(), void _q_process()) +#ifndef QT_NO_ANIMATION + Q_PRIVATE_SLOT(d_func(), void _q_animationFinished()) +#endif +}; + +QT_END_NAMESPACE + +QT_END_HEADER + +#endif diff --git a/src/corelib/statemachine/qstatemachine_p.h b/src/corelib/statemachine/qstatemachine_p.h new file mode 100644 index 0000000..dfa5575 --- /dev/null +++ b/src/corelib/statemachine/qstatemachine_p.h @@ -0,0 +1,217 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QSTATEMACHINE_P_H +#define QSTATEMACHINE_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists purely as an +// implementation detail. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. +// + +#include <private/qobject_p.h> +#include <QtCore/qcoreevent.h> +#include <QtCore/qhash.h> +#include <QtCore/qlist.h> +#include <QtCore/qpair.h> +#include <QtCore/qset.h> +#include <QtCore/qvector.h> + +#include "qstate.h" +#include "qstate_p.h" + +QT_BEGIN_NAMESPACE + +class QEvent; +#ifndef QT_NO_STATEMACHINE_EVENTFILTER +class QEventTransition; +#endif +class QSignalEventGenerator; +class QSignalTransition; +class QAbstractState; +class QAbstractTransition; +class QState; + +#ifndef QT_NO_ANIMATION +class QAbstractAnimation; +#endif + +class QStateMachine; +class Q_CORE_EXPORT QStateMachinePrivate + : public QObjectPrivate +{ + Q_DECLARE_PUBLIC(QStateMachine) +public: + enum State { + NotRunning, + Starting, + Running + }; + enum StopProcessingReason { + EventQueueEmpty, + Finished, + Stopped + }; + + QStateMachinePrivate(); + ~QStateMachinePrivate(); + + static QStateMachinePrivate *get(QStateMachine *q); + + static QState *findLCA(const QList<QAbstractState*> &states); + + static bool stateEntryLessThan(QAbstractState *s1, QAbstractState *s2); + static bool stateExitLessThan(QAbstractState *s1, QAbstractState *s2); + + QAbstractState *findErrorState(QAbstractState *context); + void setError(QStateMachine::Error error, QAbstractState *currentContext); + + // private slots + void _q_start(); + void _q_process(); +#ifndef QT_NO_ANIMATION + void _q_animationFinished(); +#endif + + void microstep(QEvent *event, const QList<QAbstractTransition*> &transitionList); + bool isPreempted(const QAbstractState *s, const QSet<QAbstractTransition*> &transitions) const; + QSet<QAbstractTransition*> selectTransitions(QEvent *event) const; + QList<QAbstractState*> exitStates(QEvent *event, const QList<QAbstractTransition*> &transitionList); + void executeTransitionContent(QEvent *event, const QList<QAbstractTransition*> &transitionList); + QList<QAbstractState*> enterStates(QEvent *event, const QList<QAbstractTransition*> &enabledTransitions); + void addStatesToEnter(QAbstractState *s, QState *root, + QSet<QAbstractState*> &statesToEnter, + QSet<QAbstractState*> &statesForDefaultEntry); + + void applyProperties(const QList<QAbstractTransition*> &transitionList, + const QList<QAbstractState*> &exitedStates, + const QList<QAbstractState*> &enteredStates); + + bool isInFinalState(QAbstractState *s) const; + static bool isFinal(const QAbstractState *s); + static bool isParallel(const QAbstractState *s); + static bool isCompound(const QAbstractState *s); + static bool isAtomic(const QAbstractState *s); + static bool isDescendantOf(const QAbstractState *s, const QAbstractState *other); + static QList<QState*> properAncestors(const QAbstractState *s, const QState *upperBound); + + void registerTransitions(QAbstractState *state); + void registerSignalTransition(QSignalTransition *transition); + void unregisterSignalTransition(QSignalTransition *transition); +#ifndef QT_NO_STATEMACHINE_EVENTFILTER + void registerEventTransition(QEventTransition *transition); + void unregisterEventTransition(QEventTransition *transition); +#endif + void unregisterTransition(QAbstractTransition *transition); + void unregisterAllTransitions(); + void handleTransitionSignal(const QObject *sender, int signalIndex, + void **args); + void scheduleProcess(); + + typedef QPair<QObject *, QByteArray> RestorableId; + QHash<RestorableId, QVariant> registeredRestorables; + void registerRestorable(QObject *object, const QByteArray &propertyName); + void unregisterRestorable(QObject *object, const QByteArray &propertyName); + bool hasRestorable(QObject *object, const QByteArray &propertyName) const; + QVariant restorableValue(QObject *object, const QByteArray &propertyName) const; + QList<QPropertyAssignment> restorablesToPropertyList(const QHash<RestorableId, QVariant> &restorables) const; + + State state; + bool processing; + bool processingScheduled; + bool stop; + StopProcessingReason stopProcessingReason; + QState *rootState; + QSet<QAbstractState*> configuration; + QList<QEvent*> internalEventQueue; + QList<QEvent*> externalEventQueue; + + QStateMachine::Error error; + QStateMachine::RestorePolicy globalRestorePolicy; + + QString errorString; + QSet<QAbstractState *> pendingErrorStates; + QSet<QAbstractState *> pendingErrorStatesForDefaultEntry; + QAbstractState *initialErrorStateForRoot; + +#ifndef QT_NO_ANIMATION + bool animationsEnabled; + + QPair<QList<QAbstractAnimation*>, QList<QAbstractAnimation*> > + initializeAnimation(QAbstractAnimation *abstractAnimation, + const QPropertyAssignment &prop); + + QHash<QAbstractState*, QList<QAbstractAnimation*> > animationsForState; + QHash<QAbstractAnimation*, QPropertyAssignment> propertyForAnimation; + QHash<QAbstractAnimation*, QAbstractState*> stateForAnimation; + QSet<QAbstractAnimation*> resetAnimationEndValues; + + QList<QAbstractAnimation *> defaultAnimations; + QMultiHash<QAbstractState *, QAbstractAnimation *> defaultAnimationsForSource; + QMultiHash<QAbstractState *, QAbstractAnimation *> defaultAnimationsForTarget; + +#endif // QT_NO_ANIMATION + + QSignalEventGenerator *signalEventGenerator; + + QHash<const QObject*, QVector<int> > connections; +#ifndef QT_NO_STATEMACHINE_EVENTFILTER + QHash<QObject*, QHash<QEvent::Type, int> > qobjectEvents; +#endif + QHash<int, QEvent*> delayedEvents; + + typedef QEvent* (*f_cloneEvent)(QEvent*); + struct Handler { + f_cloneEvent cloneEvent; + }; + + static const Handler *handler; +}; + +QT_END_NAMESPACE + +#endif diff --git a/src/corelib/statemachine/qwrappedevent.h b/src/corelib/statemachine/qwrappedevent.h new file mode 100644 index 0000000..b01c608 --- /dev/null +++ b/src/corelib/statemachine/qwrappedevent.h @@ -0,0 +1,76 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QWRAPPEDEVENT_H +#define QWRAPPEDEVENT_H + +#include <QtCore/qcoreevent.h> + +QT_BEGIN_HEADER + +QT_BEGIN_NAMESPACE + +QT_MODULE(Core) + +class QObject; + +class Q_CORE_EXPORT QWrappedEvent : public QEvent +{ +public: + QWrappedEvent(QObject *object, QEvent *event); + ~QWrappedEvent(); + + inline QObject *object() const { return m_object; } + inline QEvent *event() const { return m_event; } + +private: + QObject *m_object; + QEvent *m_event; + +private: + Q_DISABLE_COPY(QWrappedEvent) +}; + +QT_END_NAMESPACE + +QT_END_HEADER + +#endif diff --git a/src/corelib/statemachine/statemachine.pri b/src/corelib/statemachine/statemachine.pri new file mode 100644 index 0000000..5b19bc1 --- /dev/null +++ b/src/corelib/statemachine/statemachine.pri @@ -0,0 +1,30 @@ +HEADERS += $$PWD/qstatemachine.h \ + $$PWD/qstatemachine_p.h \ + $$PWD/qsignaleventgenerator_p.h \ + $$PWD/qabstractstate.h \ + $$PWD/qabstractstate_p.h \ + $$PWD/qstate.h \ + $$PWD/qstate_p.h \ + $$PWD/qfinalstate.h \ + $$PWD/qhistorystate.h \ + $$PWD/qhistorystate_p.h \ + $$PWD/qabstracttransition.h \ + $$PWD/qabstracttransition_p.h \ + $$PWD/qsignalevent.h \ + $$PWD/qsignaltransition.h \ + $$PWD/qsignaltransition_p.h + +SOURCES += $$PWD/qstatemachine.cpp \ + $$PWD/qabstractstate.cpp \ + $$PWD/qstate.cpp \ + $$PWD/qfinalstate.cpp \ + $$PWD/qhistorystate.cpp \ + $$PWD/qabstracttransition.cpp \ + $$PWD/qsignaltransition.cpp + +!contains(DEFINES, QT_NO_STATEMACHINE_EVENTFILTER) { +HEADERS += $$PWD/qwrappedevent.h \ + $$PWD/qeventtransition.h \ + $$PWD/qeventtransition_p.h +SOURCES += $$PWD/qeventtransition.cpp +} diff --git a/src/corelib/tools/qeasingcurve.cpp b/src/corelib/tools/qeasingcurve.cpp new file mode 100644 index 0000000..2b027fc --- /dev/null +++ b/src/corelib/tools/qeasingcurve.cpp @@ -0,0 +1,846 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +/* + +| *property* | *Used for type* | +| period | QEasingCurve::{In,Out,InOut,OutIn}Elastic | +| amplitude | QEasingCurve::{In,Out,InOut,OutIn}Bounce, QEasingCurve::{In,Out,InOut,OutIn}Elastic | +| overshoot | QEasingCurve::{In,Out,InOut,OutIn}Back | + +*/ + + + + +/*! + \class QEasingCurve + \since 4.6 + \ingroup animation + \brief The QEasingCurve class provides easing curves for controlling animation. + + Easing curves describe a function that controls how the speed of the interpolation + between 0 and 1 should be. Easing curves allow transitions from + one value to another to appear more natural than a simple constant speed would allow. + The QEasingCurve class is usually used in conjunction with the QAnimation class, + but can be used on its own. + + To calculate the speed of the interpolation, the easing curve provides the function + valueForProgress(), where the \a progress argument specifies the progress of the + interpolation: 0 is the start value of the interpolation, 1 is the end value of the + interpolation. The returned value is the effective progress of the interpolation. + If the returned value is the same as the input value for all input values the easing + curve is a linear curve. This is the default behaviour. + + For example, + \code + QEasingCurve easing(QEasingCurve::InOutQuad); + + for(qreal t = 0.0; t < 1.0; t+=0.1) + qWarning() << "Effective progress" << t << " is + << easing.valueForProgress(t); + \endcode + will print the effective progress of the interpolation between 0 and 1. + + When using a QAnimation, the easing curve will be used to control the + progress of the interpolation between startValue and endValue: + \code + QAnimation animation; + animation.setStartValue(0); + animation.setEndValue(1000); + animation.setDuration(1000); + animation.setEasingCurve(QEasingCurve::InOutQuad); + \endcode + */ + +/*! + \enum QEasingCurve::Type + + The type of easing curve. + + \value Linear \inlineimage qeasingcurve-linear.png + \br + Easing equation function for a simple linear tweening, + with no easing. + \value InQuad \inlineimage qeasingcurve-inquad.png + \br + Easing equation function for a quadratic (t^2) easing + in: accelerating from zero velocity. + \value OutQuad \inlineimage qeasingcurve-outquad.png + \br + Easing equation function for a quadratic (t^2) easing + out: decelerating to zero velocity. + \value InOutQuad \inlineimage qeasingcurve-inoutquad.png + \br + Easing equation function for a quadratic (t^2) easing + in/out: acceleration until halfway, then deceleration. + \value OutInQuad \inlineimage qeasingcurve-outinquad.png + \br + Easing equation function for a quadratic (t^2) easing + out/in: deceleration until halfway, then acceleration. + \value InCubic \inlineimage qeasingcurve-incubic.png + \br + Easing equation function for a cubic (t^3) easing + in: accelerating from zero velocity. + \value OutCubic \inlineimage qeasingcurve-outcubic.png + \br + Easing equation function for a cubic (t^3) easing + out: decelerating from zero velocity. + \value InOutCubic \inlineimage qeasingcurve-inoutcubic.png + \br + Easing equation function for a cubic (t^3) easing + in/out: acceleration until halfway, then deceleration. + \value OutInCubic \inlineimage qeasingcurve-outincubic.png + \br + Easing equation function for a cubic (t^3) easing + out/in: deceleration until halfway, then acceleration. + \value InQuart \inlineimage qeasingcurve-inquart.png + \br + Easing equation function for a quartic (t^4) easing + in: accelerating from zero velocity. + \value OutQuart \inlineimage qeasingcurve-outquart.png + \br + Easing equation function for a quartic (t^4) easing + out: decelerating from zero velocity. + \value InOutQuart \inlineimage qeasingcurve-inoutquart.png + \br + Easing equation function for a quartic (t^4) easing + in/out: acceleration until halfway, then deceleration. + \value OutInQuart \inlineimage qeasingcurve-outinquart.png + \br + Easing equation function for a quartic (t^4) easing + out/in: deceleration until halfway, then acceleration. + \value InQuint \inlineimage qeasingcurve-inquint.png + \br + Easing equation function for a quintic (t^5) easing + in: accelerating from zero velocity. + \value OutQuint \inlineimage qeasingcurve-outquint.png + \br + Easing equation function for a quintic (t^5) easing + out: decelerating from zero velocity. + \value InOutQuint \inlineimage qeasingcurve-inoutquint.png + \br + Easing equation function for a quintic (t^5) easing + in/out: acceleration until halfway, then deceleration. + \value OutInQuint \inlineimage qeasingcurve-outinquint.png + \br + Easing equation function for a quintic (t^5) easing + out/in: deceleration until halfway, then acceleration. + \value InSine \inlineimage qeasingcurve-insine.png + \br + Easing equation function for a sinusoidal (sin(t)) easing + in: accelerating from zero velocity. + \value OutSine \inlineimage qeasingcurve-outsine.png + \br + Easing equation function for a sinusoidal (sin(t)) easing + out: decelerating from zero velocity. + \value InOutSine \inlineimage qeasingcurve-inoutsine.png + \br + Easing equation function for a sinusoidal (sin(t)) easing + in/out: acceleration until halfway, then deceleration. + \value OutInSine \inlineimage qeasingcurve-outinsine.png + \br + Easing equation function for a sinusoidal (sin(t)) easing + out/in: deceleration until halfway, then acceleration. + \value InExpo \inlineimage qeasingcurve-inexpo.png + \br + Easing equation function for an exponential (2^t) easing + in: accelerating from zero velocity. + \value OutExpo \inlineimage qeasingcurve-outexpo.png + \br + Easing equation function for an exponential (2^t) easing + out: decelerating from zero velocity. + \value InOutExpo \inlineimage qeasingcurve-inoutexpo.png + \br + Easing equation function for an exponential (2^t) easing + in/out: acceleration until halfway, then deceleration. + \value OutInExpo \inlineimage qeasingcurve-outinexpo.png + \br + Easing equation function for an exponential (2^t) easing + out/in: deceleration until halfway, then acceleration. + \value InCirc \inlineimage qeasingcurve-incirc.png + \br + Easing equation function for a circular (sqrt(1-t^2)) easing + in: accelerating from zero velocity. + \value OutCirc \inlineimage qeasingcurve-outcirc.png + \br + Easing equation function for a circular (sqrt(1-t^2)) easing + out: decelerating from zero velocity. + \value InOutCirc \inlineimage qeasingcurve-inoutcirc.png + \br + Easing equation function for a circular (sqrt(1-t^2)) easing + in/out: acceleration until halfway, then deceleration. + \value OutInCirc \inlineimage qeasingcurve-outincirc.png + \br + Easing equation function for a circular (sqrt(1-t^2)) easing + out/in: deceleration until halfway, then acceleration. + \value InElastic \inlineimage qeasingcurve-inelastic.png + \br + Easing equation function for an elastic + (exponentially decaying sine wave) easing in: + accelerating from zero velocity. The peak amplitude + can be set with the \e amplitude parameter, and the + period of decay by the \e period parameter. + \value OutElastic \inlineimage qeasingcurve-outelastic.png + \br + Easing equation function for an elastic + (exponentially decaying sine wave) easing out: + decelerating from zero velocity. The peak amplitude + can be set with the \e amplitude parameter, and the + period of decay by the \e period parameter. + \value InOutElastic \inlineimage qeasingcurve-inoutelastic.png + \br + Easing equation function for an elastic + (exponentially decaying sine wave) easing in/out: + acceleration until halfway, then deceleration. + \value OutInElastic \inlineimage qeasingcurve-outinelastic.png + \br + Easing equation function for an elastic + (exponentially decaying sine wave) easing out/in: + deceleration until halfway, then acceleration. + \value InBack \inlineimage qeasingcurve-inback.png + \br + Easing equation function for a back (overshooting + cubic easing: (s+1)*t^3 - s*t^2) easing in: + accelerating from zero velocity. + \value OutBack \inlineimage qeasingcurve-outback.png + \br + Easing equation function for a back (overshooting + cubic easing: (s+1)*t^3 - s*t^2) easing out: + decelerating from zero velocity. + \value InOutBack \inlineimage qeasingcurve-inoutback.png + \br + Easing equation function for a back (overshooting + cubic easing: (s+1)*t^3 - s*t^2) easing in/out: + acceleration until halfway, then deceleration. + \value OutInBack \inlineimage qeasingcurve-outinback.png + \br + Easing equation function for a back (overshooting + cubic easing: (s+1)*t^3 - s*t^2) easing out/in: + deceleration until halfway, then acceleration. + \value InBounce \inlineimage qeasingcurve-inbounce.png + \br + Easing equation function for a bounce (exponentially + decaying parabolic bounce) easing in: accelerating + from zero velocity. + \value OutBounce \inlineimage qeasingcurve-outbounce.png + \br + Easing equation function for a bounce (exponentially + decaying parabolic bounce) easing out: decelerating + from zero velocity. + \value InOutBounce \inlineimage qeasingcurve-inoutbounce.png + \br + Easing equation function for a bounce (exponentially + decaying parabolic bounce) easing in/out: + acceleration until halfway, then deceleration. + \value OutInBounce \inlineimage qeasingcurve-outinbounce.png + \br + Easing equation function for a bounce (exponentially + decaying parabolic bounce) easing out/in: + deceleration until halfway, then acceleration. + \omitvalue InCurve + \omitvalue OutCurve + \omitvalue SineCurve + \omitvalue CosineCurve + \value Custom This is returned if the user have specified a custom curve type with setCustomType(). Note that you cannot call setType() with this value, but type() can return it. + \omitvalue NCurveTypes +*/ + +/*! + \typedef QEasingCurve::EasingFunction + + This is a typedef for a pointer to a function with the following + signature: + + \snippet doc/src/snippets/code/src_corelib_tools_qeasingcurve.cpp 0 +*/ + +#include "qeasingcurve.h" + +#ifndef QT_NO_DEBUG_STREAM +#include <QtCore/qdebug.h> +#include <QtCore/QString> +#endif + +QT_BEGIN_NAMESPACE + +static bool isConfigFunction(QEasingCurve::Type type) +{ + return type >= QEasingCurve::InElastic + && type <= QEasingCurve::OutInBounce; +} + +class QEasingCurveFunction +{ +public: + enum Type { In, Out, InOut, OutIn }; + + QEasingCurveFunction(QEasingCurveFunction::Type type = In, qreal period = 0.3, qreal amplitude = 1.0, + qreal overshoot = 1.70158f) + : _t(type), _p(period), _a(amplitude), _o(overshoot) + { } + virtual ~QEasingCurveFunction() {} + virtual qreal value(qreal t); + virtual QEasingCurveFunction *copy() const; + bool operator==(const QEasingCurveFunction& other); + + Type _t; + qreal _p; + qreal _a; + qreal _o; +}; + +qreal QEasingCurveFunction::value(qreal t) +{ + return t; +} + +QEasingCurveFunction *QEasingCurveFunction::copy() const +{ + return new QEasingCurveFunction(_t, _p, _a, _o); +} + +bool QEasingCurveFunction::operator==(const QEasingCurveFunction& other) +{ + return _t == other._t && + _p == other._p && + _a == other._a && + _o == other._o; +} + +QT_BEGIN_INCLUDE_NAMESPACE +#include "../../3rdparty/easing/easing.cpp" +QT_END_INCLUDE_NAMESPACE + +class QEasingCurvePrivate +{ +public: + QEasingCurvePrivate() + : type(QEasingCurve::Linear), + config(0), + func(&easeNone) + { } + ~QEasingCurvePrivate() { delete config; } + void setType_helper(QEasingCurve::Type); + + QEasingCurve::Type type; + QEasingCurveFunction *config; + QEasingCurve::EasingFunction func; +}; + +struct ElasticEase : public QEasingCurveFunction +{ + ElasticEase(Type type) + : QEasingCurveFunction(type, qreal(0.3), qreal(1.0)) + { } + + QEasingCurveFunction *copy() const + { + ElasticEase *rv = new ElasticEase(_t); + rv->_p = _p; + rv->_a = _a; + return rv; + } + + qreal value(qreal t) + { + qreal p = (_p < 0) ? 0.3f : _p; + qreal a = (_a < 0) ? 1.0f : _a; + switch(_t) { + case In: + return easeInElastic(t, a, p); + case Out: + return easeOutElastic(t, a, p); + case InOut: + return easeInOutElastic(t, a, p); + case OutIn: + return easeOutInElastic(t, a, p); + default: + return t; + } + } +}; + +struct BounceEase : public QEasingCurveFunction +{ + BounceEase(Type type) + : QEasingCurveFunction(type, 0.3f, 1.0f) + { } + + QEasingCurveFunction *copy() const + { + BounceEase *rv = new BounceEase(_t); + rv->_a = _a; + return rv; + } + + qreal value(qreal t) + { + qreal a = (_a < 0) ? 1.0f : _a; + switch(_t) { + case In: + return easeInBounce(t, a); + case Out: + return easeOutBounce(t, a); + case InOut: + return easeInOutBounce(t, a); + case OutIn: + return easeOutInBounce(t, a); + default: + return t; + } + } +}; + +struct BackEase : public QEasingCurveFunction +{ + BackEase(Type type) + : QEasingCurveFunction(type, 0.3f, 1.0f, 1.70158f) + { } + + QEasingCurveFunction *copy() const + { + BackEase *rv = new BackEase(_t); + rv->_o = _o; + return rv; + } + + qreal value(qreal t) + { + qreal o = (_o < 0) ? 1.70158f : _o; + switch(_t) { + case In: + return easeInBack(t, o); + case Out: + return easeOutBack(t, o); + case InOut: + return easeInOutBack(t, o); + case OutIn: + return easeOutInBack(t, o); + default: + return t; + } + } +}; + +static QEasingCurve::EasingFunction curveToFunc(QEasingCurve::Type curve) +{ + switch(curve) { + case QEasingCurve::Linear: + return &easeNone; + case QEasingCurve::InQuad: + return &easeInQuad; + case QEasingCurve::OutQuad: + return &easeOutQuad; + case QEasingCurve::InOutQuad: + return &easeInOutQuad; + case QEasingCurve::OutInQuad: + return &easeOutInQuad; + case QEasingCurve::InCubic: + return &easeInCubic; + case QEasingCurve::OutCubic: + return &easeOutCubic; + case QEasingCurve::InOutCubic: + return &easeInOutCubic; + case QEasingCurve::OutInCubic: + return &easeOutInCubic; + case QEasingCurve::InQuart: + return &easeInQuart; + case QEasingCurve::OutQuart: + return &easeOutQuart; + case QEasingCurve::InOutQuart: + return &easeInOutQuart; + case QEasingCurve::OutInQuart: + return &easeOutInQuart; + case QEasingCurve::InQuint: + return &easeInQuint; + case QEasingCurve::OutQuint: + return &easeOutQuint; + case QEasingCurve::InOutQuint: + return &easeInOutQuint; + case QEasingCurve::OutInQuint: + return &easeOutInQuint; + case QEasingCurve::InSine: + return &easeInSine; + case QEasingCurve::OutSine: + return &easeOutSine; + case QEasingCurve::InOutSine: + return &easeInOutSine; + case QEasingCurve::OutInSine: + return &easeOutInSine; + case QEasingCurve::InExpo: + return &easeInExpo; + case QEasingCurve::OutExpo: + return &easeOutExpo; + case QEasingCurve::InOutExpo: + return &easeInOutExpo; + case QEasingCurve::OutInExpo: + return &easeOutInExpo; + case QEasingCurve::InCirc: + return &easeInCirc; + case QEasingCurve::OutCirc: + return &easeOutCirc; + case QEasingCurve::InOutCirc: + return &easeInOutCirc; + case QEasingCurve::OutInCirc: + return &easeOutInCirc; + // Internal for, compatibility with QTimeLine only ?? + case QEasingCurve::InCurve: + return &easeInCurve; + case QEasingCurve::OutCurve: + return &easeOutCurve; + case QEasingCurve::SineCurve: + return &easeSineCurve; + case QEasingCurve::CosineCurve: + return &easeCosineCurve; + default: + return 0; + }; +} + +static QEasingCurveFunction *curveToFunctionObject(QEasingCurve::Type type) +{ + QEasingCurveFunction *curveFunc = 0; + switch(type) { + case QEasingCurve::InElastic: + curveFunc = new ElasticEase(ElasticEase::In); + break; + case QEasingCurve::OutElastic: + curveFunc = new ElasticEase(ElasticEase::Out); + break; + case QEasingCurve::InOutElastic: + curveFunc = new ElasticEase(ElasticEase::InOut); + break; + case QEasingCurve::OutInElastic: + curveFunc = new ElasticEase(ElasticEase::OutIn); + break; + case QEasingCurve::OutBounce: + curveFunc = new BounceEase(BounceEase::Out); + break; + case QEasingCurve::InBounce: + curveFunc = new BounceEase(BounceEase::In); + break; + case QEasingCurve::OutInBounce: + curveFunc = new BounceEase(BounceEase::OutIn); + break; + case QEasingCurve::InOutBounce: + curveFunc = new BounceEase(BounceEase::InOut); + break; + case QEasingCurve::InBack: + curveFunc = new BackEase(BackEase::In); + break; + case QEasingCurve::OutBack: + curveFunc = new BackEase(BackEase::Out); + break; + case QEasingCurve::InOutBack: + curveFunc = new BackEase(BackEase::InOut); + break; + case QEasingCurve::OutInBack: + curveFunc = new BackEase(BackEase::OutIn); + break; + default: + curveFunc = new QEasingCurveFunction(QEasingCurveFunction::In, 0.3f, 1.0f, 1.70158f); // ### + } + + return curveFunc; +} + +/*! + Constructs an easing curve of the given \a type. + */ +QEasingCurve::QEasingCurve(Type type) + : d_ptr(new QEasingCurvePrivate) +{ + setType(type); +} + +/*! + Construct a copy of \a other. + */ +QEasingCurve::QEasingCurve(const QEasingCurve &other) +: d_ptr(new QEasingCurvePrivate) +{ + // ### non-atomic, requires malloc on shallow copy + *d_ptr = *other.d_ptr; + if(other.d_ptr->config) + d_ptr->config = other.d_ptr->config->copy(); +} + +/*! + Destructor. + */ + +QEasingCurve::~QEasingCurve() +{ + delete d_ptr; +} + +/*! + Copy \a other. + */ +QEasingCurve &QEasingCurve::operator=(const QEasingCurve &other) +{ + // ### non-atomic, requires malloc on shallow copy + if (d_ptr->config) { + delete d_ptr->config; + d_ptr->config = 0; + } + + *d_ptr = *other.d_ptr; + if(other.d_ptr->config) + d_ptr->config = other.d_ptr->config->copy(); + + return *this; +} + +/*! + Compare this easing curve with \a other and returns true if they are + equal. It will also compare the properties of a curve. + */ +bool QEasingCurve::operator==(const QEasingCurve &other) const +{ + bool res = d_ptr->func == other.d_ptr->func + && d_ptr->type == other.d_ptr->type; + if (res && d_ptr->config && other.d_ptr->config) { + // catch the config content + res = d_ptr->config->operator==(*(other.d_ptr->config)); + } + return res; +} + +/*! + \fn bool QEasingCurve::operator!=(const QEasingCurve &other) const + Compare this easing curve with \a other and returns true if they are not equal. + It will also compare the properties of a curve. + + \sa operator==() +*/ + +/*! + Returns the amplitude. This is not applicable for all curve types. + It is only applicable for bounce and elastic curves (curves of type() + QEasingCurve::InBounce, QEasingCurve::OutBounce, QEasingCurve::InOutBounce, + QEasingCurve::OutInBounce, QEasingCurve::InElastic, QEasingCurve::OutElastic, + QEasingCurve::InOutElastic or QEasingCurve::OutInElastic). + */ +qreal QEasingCurve::amplitude() const +{ + return d_ptr->config ? d_ptr->config->_a : 1.0; +} + +/*! + Sets the amplitude to \a amplitude. + + This will set the amplitude of the bounce or the amplitude of the + elastic "spring" effect. The higher the number, the higher the amplitude. + \sa amplitude() +*/ +void QEasingCurve::setAmplitude(qreal amplitude) +{ + if (!d_ptr->config) + d_ptr->config = curveToFunctionObject(d_ptr->type); + d_ptr->config->_a = amplitude; +} + +/*! + Returns the period. This is not applicable for all curve types. + It is only applicable if type() is QEasingCurve::InElastic, QEasingCurve::OutElastic, + QEasingCurve::InOutElastic or QEasingCurve::OutInElastic. + */ +qreal QEasingCurve::period() const +{ + return d_ptr->config ? d_ptr->config->_p : 0.3; +} + +/*! + Sets the period to \a period. + Setting a small period value will give a high frequency of the curve. A + large period will give it a small frequency. + + \sa period() +*/ +void QEasingCurve::setPeriod(qreal period) +{ + if (!d_ptr->config) + d_ptr->config = curveToFunctionObject(d_ptr->type); + d_ptr->config->_p = period; +} + +/*! + Returns the overshoot. This is not applicable for all curve types. + It is only applicable if type() is QEasingCurve::InBack, QEasingCurve::OutBack, + QEasingCurve::InOutBack or QEasingCurve::OutInBack. + */ +qreal QEasingCurve::overshoot() const +{ + return d_ptr->config ? d_ptr->config->_o : 1.70158f; +} + +/*! + Sets the overshoot to \a overshoot. + + 0 produces no overshoot, and the default value of 1.70158 produces an overshoot of 10 percent. + + \sa overshoot() +*/ +void QEasingCurve::setOvershoot(qreal overshoot) +{ + if (!d_ptr->config) + d_ptr->config = curveToFunctionObject(d_ptr->type); + d_ptr->config->_o = overshoot; +} + +/*! + Returns the type of the easing curve. +*/ +QEasingCurve::Type QEasingCurve::type() const +{ + return d_ptr->type; +} + +void QEasingCurvePrivate::setType_helper(QEasingCurve::Type newType) +{ + qreal amp = -1.0; + qreal period = -1.0; + qreal overshoot = -1.0; + + if (config) { + amp = config->_a; + period = config->_p; + overshoot = config->_o; + delete config; + config = 0; + } + + if (isConfigFunction(newType) || (amp != -1.0) || (period != -1.0) || (overshoot != -1.0)) { + config = curveToFunctionObject(newType); + if (amp != -1.0) + config->_a = amp; + if (period != -1.0) + config->_p = period; + if (overshoot != -1.0) + config->_o = overshoot; + func = 0; + } else if (newType != QEasingCurve::Custom) { + func = curveToFunc(newType); + } + Q_ASSERT((func == 0) == (config != 0)); + type = newType; +} + +/*! + Sets the type of the easing curve to \a type. +*/ +void QEasingCurve::setType(Type type) +{ + if (d_ptr->type == type) + return; + if (type < Linear || type >= NCurveTypes - 1) { + qWarning("QEasingCurve: Invalid curve type %d", type); + return; + } + + d_ptr->setType_helper(type); +} + +/*! + Sets a custom easing curve that is defined by the user in the function \a func. + The signature of the function is qreal myEasingFunction(qreal progress), + where \e progress and the return value is considered to be normalized between 0 and 1. + (In some cases the return value can be outside that range) + After calling this function type() will return QEasingCurve::Custom. + \a func cannot be zero. + + \sa customType() + \sa valueForProgress() +*/ +void QEasingCurve::setCustomType(EasingFunction func) +{ + if (!func) { + qWarning("Function pointer must not be null"); + return; + } + d_ptr->func = func; + d_ptr->setType_helper(Custom); +} + +/*! + Returns the function pointer to the custom easing curve. + If type() does not return QEasingCurve::Custom, this function + will return 0. +*/ +QEasingCurve::EasingFunction QEasingCurve::customType() const +{ + return d_ptr->type == Custom ? d_ptr->func : 0; +} + +/*! + Return the effective progress for the easing curve at \a progress. + While \a progress must be between 0 and 1, the returned effective progress + can be outside those bounds. For instance, QEasingCurve::InBack will + return negative values in the beginning of the function. + */ +qreal QEasingCurve::valueForProgress(qreal progress) const +{ + progress = qBound<qreal>(0, progress, 1); + if (d_ptr->func) + return d_ptr->func(progress); + else if (d_ptr->config) + return d_ptr->config->value(progress); + else + return progress; +} + +#ifndef QT_NO_DEBUG_STREAM +QDebug operator<<(QDebug debug, const QEasingCurve &item) +{ + debug << "type:" << item.d_ptr->type + << "func:" << item.d_ptr->func; + if (item.d_ptr->config) { + debug << QString::fromAscii("period:%1").arg(item.d_ptr->config->_p, 0, 'f', 20) + << QString::fromAscii("amp:%1").arg(item.d_ptr->config->_a, 0, 'f', 20) + << QString::fromAscii("overshoot:%1").arg(item.d_ptr->config->_o, 0, 'f', 20); + } + return debug; +} +#endif + +QT_END_NAMESPACE diff --git a/src/corelib/tools/qeasingcurve.h b/src/corelib/tools/qeasingcurve.h new file mode 100644 index 0000000..a240bc0 --- /dev/null +++ b/src/corelib/tools/qeasingcurve.h @@ -0,0 +1,114 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QEASINGCURVE_H +#define QEASINGCURVE_H + +#include <QtCore/qglobal.h> +#include <QtCore/qobjectdefs.h> + +QT_BEGIN_HEADER + +QT_BEGIN_NAMESPACE + +QT_MODULE(Core) + +class QEasingCurvePrivate; +class Q_CORE_EXPORT QEasingCurve +{ + Q_GADGET + Q_ENUMS(Type) +public: + enum Type { + Linear, + InQuad, OutQuad, InOutQuad, OutInQuad, + InCubic, OutCubic, InOutCubic, OutInCubic, + InQuart, OutQuart, InOutQuart, OutInQuart, + InQuint, OutQuint, InOutQuint, OutInQuint, + InSine, OutSine, InOutSine, OutInSine, + InExpo, OutExpo, InOutExpo, OutInExpo, + InCirc, OutCirc, InOutCirc, OutInCirc, + InElastic, OutElastic, InOutElastic, OutInElastic, + InBack, OutBack, InOutBack, OutInBack, + InBounce, OutBounce, InOutBounce, OutInBounce, + InCurve, OutCurve, SineCurve, CosineCurve, + Custom, NCurveTypes + }; + + QEasingCurve(Type type = Linear); + QEasingCurve(const QEasingCurve &other); + ~QEasingCurve(); + + QEasingCurve &operator=(const QEasingCurve &other); + bool operator==(const QEasingCurve &other) const; + inline bool operator!=(const QEasingCurve &other) const + { return !(this->operator==(other)); } + + qreal amplitude() const; + void setAmplitude(qreal amplitude); + + qreal period() const; + void setPeriod(qreal period); + + qreal overshoot() const; + void setOvershoot(qreal overshoot); + + Type type() const; + void setType(Type type); + typedef qreal (*EasingFunction)(qreal progress); + void setCustomType(EasingFunction func); + EasingFunction customType() const; + + qreal valueForProgress(qreal progress) const; +private: + QEasingCurvePrivate *d_ptr; + friend Q_CORE_EXPORT QDebug operator<<(QDebug debug, const QEasingCurve &item); +}; + +#ifndef QT_NO_DEBUG_STREAM +Q_CORE_EXPORT QDebug operator<<(QDebug debug, const QEasingCurve &item); +#endif + +QT_END_NAMESPACE + +QT_END_HEADER + +#endif diff --git a/src/corelib/tools/qtimeline.cpp b/src/corelib/tools/qtimeline.cpp index 3a03558..ee4f73c 100644 --- a/src/corelib/tools/qtimeline.cpp +++ b/src/corelib/tools/qtimeline.cpp @@ -48,20 +48,6 @@ QT_BEGIN_NAMESPACE -static const qreal pi = qreal(3.14159265359); -static const qreal halfPi = pi / qreal(2.0); - - -static inline qreal qt_sinProgress(qreal value) -{ - return qSin((value * pi) - halfPi) / 2 + qreal(0.5); -} - -static inline qreal qt_smoothBeginEndMixFactor(qreal value) -{ - return qMin(qMax(1 - value * 2 + qreal(0.3), qreal(0.0)), qreal(1.0)); -} - class QTimeLinePrivate : public QObjectPrivate { Q_DECLARE_PUBLIC(QTimeLine) @@ -70,7 +56,7 @@ public: : startTime(0), duration(1000), startFrame(0), endFrame(0), updateInterval(1000 / 25), totalLoopCount(1), currentLoopCount(0), currentTime(0), timerId(0), - direction(QTimeLine::Forward), curveShape(QTimeLine::EaseInOutCurve), + direction(QTimeLine::Forward), easingCurve(QEasingCurve::InOutSine), state(QTimeLine::NotRunning) { } @@ -88,7 +74,7 @@ public: QTime timer; QTimeLine::Direction direction; - QTimeLine::CurveShape curveShape; + QEasingCurve easingCurve; QTimeLine::State state; inline void setState(QTimeLine::State newState) { @@ -523,12 +509,68 @@ void QTimeLine::setUpdateInterval(int interval) QTimeLine::CurveShape QTimeLine::curveShape() const { Q_D(const QTimeLine); - return d->curveShape; + switch (d->easingCurve.type()) { + default: + case QEasingCurve::InOutSine: + return EaseInOutCurve; + case QEasingCurve::InCurve: + return EaseInCurve; + case QEasingCurve::OutCurve: + return EaseOutCurve; + case QEasingCurve::Linear: + return LinearCurve; + case QEasingCurve::SineCurve: + return SineCurve; + case QEasingCurve::CosineCurve: + return CosineCurve; + } + return EaseInOutCurve; } + void QTimeLine::setCurveShape(CurveShape shape) { + switch (shape) { + default: + case EaseInOutCurve: + setEasingCurve(QEasingCurve(QEasingCurve::InOutSine)); + break; + case EaseInCurve: + setEasingCurve(QEasingCurve(QEasingCurve::InCurve)); + break; + case EaseOutCurve: + setEasingCurve(QEasingCurve(QEasingCurve::OutCurve)); + break; + case LinearCurve: + setEasingCurve(QEasingCurve(QEasingCurve::Linear)); + break; + case SineCurve: + setEasingCurve(QEasingCurve(QEasingCurve::SineCurve)); + break; + case CosineCurve: + setEasingCurve(QEasingCurve(QEasingCurve::CosineCurve)); + break; + } +} + +/*! + \property QTimeLine::easingCurve + + Specifies the easing curve that the timeline will use. + If both easing curve and curveShape are set, the last set property will + override the previous one. (If valueForTime() is reimplemented it will + override both) +*/ + +QEasingCurve QTimeLine::easingCurve() const +{ + Q_D(const QTimeLine); + return d->easingCurve; +} + +void QTimeLine::setEasingCurve(const QEasingCurve& curve) +{ Q_D(QTimeLine); - d->curveShape = shape; + d->easingCurve = curve; } /*! @@ -608,42 +650,8 @@ qreal QTimeLine::valueForTime(int msec) const Q_D(const QTimeLine); msec = qMin(qMax(msec, 0), d->duration); - // Simple linear interpolation qreal value = msec / qreal(d->duration); - - switch (d->curveShape) { - case EaseInOutCurve: - value = qt_sinProgress(value); - break; - // SmoothBegin blends Smooth and Linear Interpolation. - // Progress 0 - 0.3 : Smooth only - // Progress 0.3 - ~ 0.5 : Mix of Smooth and Linear - // Progress ~ 0.5 - 1 : Linear only - case EaseInCurve: { - const qreal sinProgress = qt_sinProgress(value); - const qreal linearProgress = value; - const qreal mix = qt_smoothBeginEndMixFactor(value); - value = sinProgress * mix + linearProgress * (1 - mix); - break; - } - case EaseOutCurve: { - const qreal sinProgress = qt_sinProgress(value); - const qreal linearProgress = value; - const qreal mix = qt_smoothBeginEndMixFactor(1 - value); - value = sinProgress * mix + linearProgress * (1 - mix); - break; - } - case SineCurve: - value = (qSin(((msec * pi * 2) / d->duration) - pi/2) + 1) / 2; - break; - case CosineCurve: - value = (qCos(((msec * pi * 2) / d->duration) - pi/2) + 1) / 2; - break; - default: - break; - } - - return value; + return d->easingCurve.valueForProgress(value); } /*! diff --git a/src/corelib/tools/qtimeline.h b/src/corelib/tools/qtimeline.h index 18c3980..48c9232 100644 --- a/src/corelib/tools/qtimeline.h +++ b/src/corelib/tools/qtimeline.h @@ -42,6 +42,7 @@ #ifndef QTIMELINE_H #define QTIMELINE_H +#include <QtCore/qeasingcurve.h> #include <QtCore/qobject.h> QT_BEGIN_HEADER @@ -60,6 +61,7 @@ class Q_CORE_EXPORT QTimeLine : public QObject Q_PROPERTY(Direction direction READ direction WRITE setDirection) Q_PROPERTY(int loopCount READ loopCount WRITE setLoopCount) Q_PROPERTY(CurveShape curveShape READ curveShape WRITE setCurveShape) + Q_PROPERTY(QEasingCurve easingCurve READ easingCurve WRITE setEasingCurve) public: enum State { NotRunning, @@ -105,6 +107,9 @@ public: CurveShape curveShape() const; void setCurveShape(CurveShape shape); + QEasingCurve easingCurve() const; + void setEasingCurve(const QEasingCurve &curve); + int currentTime() const; int currentFrame() const; qreal currentValue() const; diff --git a/src/corelib/tools/tools.pri b/src/corelib/tools/tools.pri index a6fdac7..90287cb 100644 --- a/src/corelib/tools/tools.pri +++ b/src/corelib/tools/tools.pri @@ -11,6 +11,7 @@ HEADERS += \ tools/qcryptographichash.h \ tools/qdatetime.h \ tools/qdatetime_p.h \ + tools/qeasingcurve.h \ tools/qhash.h \ tools/qline.h \ tools/qlinkedlist.h \ @@ -46,6 +47,7 @@ SOURCES += \ tools/qbytearraymatcher.cpp \ tools/qcryptographichash.cpp \ tools/qdatetime.cpp \ + tools/qeasingcurve.cpp \ tools/qhash.cpp \ tools/qline.cpp \ tools/qlinkedlist.cpp \ diff --git a/src/gui/animation/animation.pri b/src/gui/animation/animation.pri new file mode 100644 index 0000000..27763ca --- /dev/null +++ b/src/gui/animation/animation.pri @@ -0,0 +1,3 @@ +# Qt gui animation module + +SOURCES += animation/qguivariantanimation.cpp diff --git a/src/gui/animation/qguivariantanimation.cpp b/src/gui/animation/qguivariantanimation.cpp new file mode 100644 index 0000000..37ca6a1 --- /dev/null +++ b/src/gui/animation/qguivariantanimation.cpp @@ -0,0 +1,75 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtGui module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QT_NO_ANIMATION + +#include <QtCore/qvariantanimation.h> +#include <private/qvariantanimation_p.h> + +#include <QtGui/qcolor.h> + +QT_BEGIN_NAMESPACE + +template<> Q_INLINE_TEMPLATE QColor _q_interpolate(const QColor &f,const QColor &t, qreal progress) +{ + return QColor(_q_interpolate(f.red(), t.red(), progress), + _q_interpolate(f.green(), t.green(), progress), + _q_interpolate(f.blue(), t.blue(), progress), + _q_interpolate(f.alpha(), t.alpha(), progress)); +} + +static int qRegisterGuiGetInterpolator() +{ + qRegisterAnimationInterpolator<QColor>(_q_interpolateVariant<QColor>); + return 1; +} +Q_CONSTRUCTOR_FUNCTION(qRegisterGuiGetInterpolator) + +static int qUnregisterGuiGetInterpolator() +{ + qRegisterAnimationInterpolator<QColor>(0); + return 1; +} +Q_DESTRUCTOR_FUNCTION(qUnregisterGuiGetInterpolator) + +QT_END_NAMESPACE + +#endif //QT_NO_ANIMATION diff --git a/src/gui/graphicsview/qgraphicsitem_p.h b/src/gui/graphicsview/qgraphicsitem_p.h index b2569c1..62e0411 100644 --- a/src/gui/graphicsview/qgraphicsitem_p.h +++ b/src/gui/graphicsview/qgraphicsitem_p.h @@ -95,6 +95,15 @@ class Q_AUTOTEST_EXPORT QGraphicsItemPrivate { Q_DECLARE_PUBLIC(QGraphicsItem) public: + struct TransformData + { + TransformData() : rotationX(0),rotationY(0),rotationZ(0),scaleX(1),scaleY(1), dirty(true) {} + QTransform baseTransform; + QTransform transform; + QPointF transformCenter; + qreal rotationX,rotationY,rotationZ,scaleX,scaleY; + bool dirty; + }; enum Extra { ExtraTransform, ExtraToolTip, @@ -239,7 +248,7 @@ public: } } } - + struct ExtraStruct { ExtraStruct(Extra type, QVariant value) : type(type), value(value) @@ -251,6 +260,7 @@ public: bool operator<(Extra extra) const { return type < extra; } }; + QList<ExtraStruct> extras; QGraphicsItemCache *maybeExtraItemCache() const; diff --git a/src/gui/graphicsview/qgraphicsproxywidget.cpp b/src/gui/graphicsview/qgraphicsproxywidget.cpp index 01b7593..a5b11ff 100644 --- a/src/gui/graphicsview/qgraphicsproxywidget.cpp +++ b/src/gui/graphicsview/qgraphicsproxywidget.cpp @@ -976,6 +976,7 @@ void QGraphicsProxyWidget::contextMenuEvent(QGraphicsSceneContextMenuEvent *even } #endif // QT_NO_CONTEXTMENU +#ifndef QT_NO_DRAGANDDROP /*! \reimp */ @@ -1096,6 +1097,7 @@ void QGraphicsProxyWidget::dropEvent(QGraphicsSceneDragDropEvent *event) } #endif } +#endif /*! \reimp diff --git a/src/gui/graphicsview/qgraphicsproxywidget.h b/src/gui/graphicsview/qgraphicsproxywidget.h index b2c3c8f..ab8c9da 100644 --- a/src/gui/graphicsview/qgraphicsproxywidget.h +++ b/src/gui/graphicsview/qgraphicsproxywidget.h @@ -90,10 +90,12 @@ protected: void contextMenuEvent(QGraphicsSceneContextMenuEvent *event); #endif +#ifndef QT_NO_DRAGANDDROP void dragEnterEvent(QGraphicsSceneDragDropEvent *event); void dragLeaveEvent(QGraphicsSceneDragDropEvent *event); void dragMoveEvent(QGraphicsSceneDragDropEvent *event); void dropEvent(QGraphicsSceneDragDropEvent *event); +#endif void hoverEnterEvent(QGraphicsSceneHoverEvent *event); void hoverLeaveEvent(QGraphicsSceneHoverEvent *event); diff --git a/src/gui/gui.pro b/src/gui/gui.pro index 1aa6558..329fb01 100644 --- a/src/gui/gui.pro +++ b/src/gui/gui.pro @@ -19,6 +19,7 @@ win32:include(kernel/win.pri) embedded:include(embedded/embedded.pri) #modules +include(animation/animation.pri) include(kernel/kernel.pri) include(image/image.pri) include(painting/painting.pri) @@ -31,6 +32,7 @@ include(itemviews/itemviews.pri) include(inputmethod/inputmethod.pri) include(graphicsview/graphicsview.pri) include(util/util.pri) +include(statemachine/statemachine.pri) include(math3d/math3d.pri) embedded: QT += network diff --git a/src/gui/kernel/qapplication.cpp b/src/gui/kernel/qapplication.cpp index 824d6f1..a9424db 100644 --- a/src/gui/kernel/qapplication.cpp +++ b/src/gui/kernel/qapplication.cpp @@ -838,6 +838,9 @@ void QApplicationPrivate::initialize() // trigger registering of QVariant's GUI types extern int qRegisterGuiVariant(); qRegisterGuiVariant(); + // trigger registering of QStateMachine's GUI types + extern int qRegisterGuiStateMachine(); + qRegisterGuiStateMachine(); is_app_running = true; // no longer starting up @@ -1059,6 +1062,9 @@ QApplication::~QApplication() QApplicationPrivate::fade_tooltip = false; QApplicationPrivate::widgetCount = false; + // trigger unregistering of QStateMachine's GUI types + extern int qUnregisterGuiStateMachine(); + qUnregisterGuiStateMachine(); // trigger unregistering of QVariant's GUI types extern int qUnregisterGuiVariant(); qUnregisterGuiVariant(); diff --git a/src/gui/painting/qdrawhelper.cpp b/src/gui/painting/qdrawhelper.cpp index fdd0c21..bbe1a76 100644 --- a/src/gui/painting/qdrawhelper.cpp +++ b/src/gui/painting/qdrawhelper.cpp @@ -6930,7 +6930,7 @@ static void qt_alphamapblit_quint16(QRasterBuffer *rasterBuffer, } void qt_build_pow_tables() { - qreal smoothing = 1.7; + qreal smoothing = qreal(1.7); #ifdef Q_WS_MAC // decided by testing a few things on an iMac, should probably get this from the @@ -6952,15 +6952,15 @@ void qt_build_pow_tables() { } #else for (int i=0; i<256; ++i) { - qt_pow_rgb_gamma[i] = uchar(qRound(pow(i / 255.0, smoothing) * 255)); - qt_pow_rgb_invgamma[i] = uchar(qRound(pow(i / 255.0, 1 / smoothing) * 255)); + qt_pow_rgb_gamma[i] = uchar(qRound(pow(i / qreal(255.0), smoothing) * 255)); + qt_pow_rgb_invgamma[i] = uchar(qRound(pow(i / qreal(255.), 1 / smoothing) * 255)); } #endif #if defined(Q_OS_WIN) && !defined(Q_OS_WINCE) const qreal gray_gamma = 2.31; for (int i=0; i<256; ++i) - qt_pow_gamma[i] = uint(qRound(pow(i / 255.0, gray_gamma) * 2047)); + qt_pow_gamma[i] = uint(qRound(pow(i / qreal(255.), gray_gamma) * 2047)); for (int i=0; i<2048; ++i) qt_pow_invgamma[i] = uchar(qRound(pow(i / 2047.0, 1 / gray_gamma) * 255)); #endif diff --git a/src/gui/statemachine/qbasickeyeventtransition.cpp b/src/gui/statemachine/qbasickeyeventtransition.cpp new file mode 100644 index 0000000..f7f1eb6 --- /dev/null +++ b/src/gui/statemachine/qbasickeyeventtransition.cpp @@ -0,0 +1,203 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtGui module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qbasickeyeventtransition_p.h" +#include <QtGui/qevent.h> +#include <qdebug.h> +#include <private/qabstracttransition_p.h> + +QT_BEGIN_NAMESPACE + +/*! + \internal + \class QBasicKeyEventTransition + \since 4.6 + \ingroup statemachine + + \brief The QBasicKeyEventTransition class provides a transition for Qt key events. +*/ + +class QBasicKeyEventTransitionPrivate : public QAbstractTransitionPrivate +{ + Q_DECLARE_PUBLIC(QBasicKeyEventTransition) +public: + QBasicKeyEventTransitionPrivate(); + + static QBasicKeyEventTransitionPrivate *get(QBasicKeyEventTransition *q); + + QEvent::Type eventType; + int key; + Qt::KeyboardModifiers modifiersMask; +}; + +QBasicKeyEventTransitionPrivate::QBasicKeyEventTransitionPrivate() +{ + eventType = QEvent::None; + key = 0; + modifiersMask = Qt::NoModifier; +} + +QBasicKeyEventTransitionPrivate *QBasicKeyEventTransitionPrivate::get(QBasicKeyEventTransition *q) +{ + return q->d_func(); +} + +/*! + Constructs a new key event transition with the given \a sourceState. +*/ +QBasicKeyEventTransition::QBasicKeyEventTransition(QState *sourceState) + : QAbstractTransition(*new QBasicKeyEventTransitionPrivate, sourceState) +{ +} + +/*! + Constructs a new event transition for events of the given \a type for the + given \a key, with the given \a sourceState. +*/ +QBasicKeyEventTransition::QBasicKeyEventTransition(QEvent::Type type, int key, + QState *sourceState) + : QAbstractTransition(*new QBasicKeyEventTransitionPrivate, sourceState) +{ + Q_D(QBasicKeyEventTransition); + d->eventType = type; + d->key = key; +} + +/*! + Constructs a new event transition for events of the given \a type for the + given \a key, with the given \a modifiersMask and \a sourceState. +*/ +QBasicKeyEventTransition::QBasicKeyEventTransition(QEvent::Type type, int key, + Qt::KeyboardModifiers modifiersMask, + QState *sourceState) + : QAbstractTransition(*new QBasicKeyEventTransitionPrivate, sourceState) +{ + Q_D(QBasicKeyEventTransition); + d->eventType = type; + d->key = key; + d->modifiersMask = modifiersMask; +} + +/*! + Destroys this event transition. +*/ +QBasicKeyEventTransition::~QBasicKeyEventTransition() +{ +} + +/*! + Returns the event type that this key event transition is associated with. +*/ +QEvent::Type QBasicKeyEventTransition::eventType() const +{ + Q_D(const QBasicKeyEventTransition); + return d->eventType; +} + +/*! + Sets the event \a type that this key event transition is associated with. +*/ +void QBasicKeyEventTransition::setEventType(QEvent::Type type) +{ + Q_D(QBasicKeyEventTransition); + d->eventType = type; +} + +/*! + Returns the key that this key event transition checks for. +*/ +int QBasicKeyEventTransition::key() const +{ + Q_D(const QBasicKeyEventTransition); + return d->key; +} + +/*! + Sets the key that this key event transition will check for. +*/ +void QBasicKeyEventTransition::setKey(int key) +{ + Q_D(QBasicKeyEventTransition); + d->key = key; +} + +/*! + Returns the keyboard modifiers mask that this key event transition checks + for. +*/ +Qt::KeyboardModifiers QBasicKeyEventTransition::modifiersMask() const +{ + Q_D(const QBasicKeyEventTransition); + return d->modifiersMask; +} + +/*! + Sets the keyboard modifiers mask that this key event transition will check + for. +*/ +void QBasicKeyEventTransition::setModifiersMask(Qt::KeyboardModifiers modifiersMask) +{ + Q_D(QBasicKeyEventTransition); + d->modifiersMask = modifiersMask; +} + +/*! + \reimp +*/ +bool QBasicKeyEventTransition::eventTest(QEvent *event) +{ + Q_D(const QBasicKeyEventTransition); + if (event->type() == d->eventType) { + QKeyEvent *ke = static_cast<QKeyEvent*>(event); + return (ke->key() == d->key) + && ((ke->modifiers() & d->modifiersMask) == d->modifiersMask); + } + return false; +} + +/*! + \reimp +*/ +void QBasicKeyEventTransition::onTransition(QEvent *) +{ +} + +QT_END_NAMESPACE diff --git a/src/gui/statemachine/qbasickeyeventtransition_p.h b/src/gui/statemachine/qbasickeyeventtransition_p.h new file mode 100644 index 0000000..39fa6ad --- /dev/null +++ b/src/gui/statemachine/qbasickeyeventtransition_p.h @@ -0,0 +1,93 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtGui module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QBASICKEYEVENTTRANSITION_P_H +#define QBASICKEYEVENTTRANSITION_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists purely as an +// implementation detail. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. +// + +#include <QtCore/qabstracttransition.h> +#include <QtGui/qevent.h> + +QT_BEGIN_NAMESPACE + +class QBasicKeyEventTransitionPrivate; +class Q_AUTOTEST_EXPORT QBasicKeyEventTransition : public QAbstractTransition +{ + Q_OBJECT +public: + QBasicKeyEventTransition(QState *sourceState = 0); + QBasicKeyEventTransition(QEvent::Type type, int key, QState *sourceState = 0); + QBasicKeyEventTransition(QEvent::Type type, int key, + Qt::KeyboardModifiers modifiersMask, + QState *sourceState = 0); + ~QBasicKeyEventTransition(); + + QEvent::Type eventType() const; + void setEventType(QEvent::Type type); + + int key() const; + void setKey(int key); + + Qt::KeyboardModifiers modifiersMask() const; + void setModifiersMask(Qt::KeyboardModifiers modifiers); + +protected: + bool eventTest(QEvent *event); + void onTransition(QEvent *); + +private: + Q_DISABLE_COPY(QBasicKeyEventTransition) + Q_DECLARE_PRIVATE(QBasicKeyEventTransition) +}; + +QT_END_NAMESPACE + +#endif diff --git a/src/gui/statemachine/qbasicmouseeventtransition.cpp b/src/gui/statemachine/qbasicmouseeventtransition.cpp new file mode 100644 index 0000000..20dd792 --- /dev/null +++ b/src/gui/statemachine/qbasicmouseeventtransition.cpp @@ -0,0 +1,208 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtGui module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qbasicmouseeventtransition_p.h" +#include <QtGui/qevent.h> +#include <QtGui/qpainterpath.h> +#include <qdebug.h> +#include <private/qabstracttransition_p.h> + +QT_BEGIN_NAMESPACE + +/*! + \internal + \class QBasicMouseEventTransition + \since 4.6 + \ingroup statemachine + + \brief The QBasicMouseEventTransition class provides a transition for Qt mouse events. +*/ + +class QBasicMouseEventTransitionPrivate : public QAbstractTransitionPrivate +{ + Q_DECLARE_PUBLIC(QBasicMouseEventTransition) +public: + QBasicMouseEventTransitionPrivate(); + + static QBasicMouseEventTransitionPrivate *get(QBasicMouseEventTransition *q); + + QEvent::Type eventType; + Qt::MouseButton button; + Qt::KeyboardModifiers modifiersMask; + QPainterPath path; +}; + +QBasicMouseEventTransitionPrivate::QBasicMouseEventTransitionPrivate() +{ + eventType = QEvent::None; + button = Qt::NoButton; +} + +QBasicMouseEventTransitionPrivate *QBasicMouseEventTransitionPrivate::get(QBasicMouseEventTransition *q) +{ + return q->d_func(); +} + +/*! + Constructs a new mouse event transition with the given \a sourceState. +*/ +QBasicMouseEventTransition::QBasicMouseEventTransition(QState *sourceState) + : QAbstractTransition(*new QBasicMouseEventTransitionPrivate, sourceState) +{ +} + +/*! + Constructs a new mouse event transition for events of the given \a type. +*/ +QBasicMouseEventTransition::QBasicMouseEventTransition(QEvent::Type type, + Qt::MouseButton button, + QState *sourceState) + : QAbstractTransition(*new QBasicMouseEventTransitionPrivate, sourceState) +{ + Q_D(QBasicMouseEventTransition); + d->eventType = type; + d->button = button; +} + +/*! + Destroys this mouse event transition. +*/ +QBasicMouseEventTransition::~QBasicMouseEventTransition() +{ +} + +/*! + Returns the event type that this mouse event transition is associated with. +*/ +QEvent::Type QBasicMouseEventTransition::eventType() const +{ + Q_D(const QBasicMouseEventTransition); + return d->eventType; +} + +/*! + Sets the event \a type that this mouse event transition is associated with. +*/ +void QBasicMouseEventTransition::setEventType(QEvent::Type type) +{ + Q_D(QBasicMouseEventTransition); + d->eventType = type; +} + +/*! + Returns the button that this mouse event transition checks for. +*/ +Qt::MouseButton QBasicMouseEventTransition::button() const +{ + Q_D(const QBasicMouseEventTransition); + return d->button; +} + +/*! + Sets the button that this mouse event transition will check for. +*/ +void QBasicMouseEventTransition::setButton(Qt::MouseButton button) +{ + Q_D(QBasicMouseEventTransition); + d->button = button; +} + +/*! + Returns the keyboard modifiers mask that this mouse event transition checks + for. +*/ +Qt::KeyboardModifiers QBasicMouseEventTransition::modifiersMask() const +{ + Q_D(const QBasicMouseEventTransition); + return d->modifiersMask; +} + +/*! + Sets the keyboard modifiers mask that this mouse event transition will check + for. +*/ +void QBasicMouseEventTransition::setModifiersMask(Qt::KeyboardModifiers modifiersMask) +{ + Q_D(QBasicMouseEventTransition); + d->modifiersMask = modifiersMask; +} + +/*! + Returns the path for this mouse event transition. +*/ +QPainterPath QBasicMouseEventTransition::path() const +{ + Q_D(const QBasicMouseEventTransition); + return d->path; +} + +/*! + Sets the path for this mouse event transition. +*/ +void QBasicMouseEventTransition::setPath(const QPainterPath &path) +{ + Q_D(QBasicMouseEventTransition); + d->path = path; +} + +/*! + \reimp +*/ +bool QBasicMouseEventTransition::eventTest(QEvent *event) +{ + Q_D(const QBasicMouseEventTransition); + if (event->type() == d->eventType) { + QMouseEvent *me = static_cast<QMouseEvent*>(event); + return (me->button() == d->button) + && ((me->modifiers() & d->modifiersMask) == d->modifiersMask) + && (d->path.isEmpty() || d->path.contains(me->pos())); + } + return false; +} + +/*! + \reimp +*/ +void QBasicMouseEventTransition::onTransition(QEvent *) +{ +} + +QT_END_NAMESPACE diff --git a/src/gui/statemachine/qbasicmouseeventtransition_p.h b/src/gui/statemachine/qbasicmouseeventtransition_p.h new file mode 100644 index 0000000..6c0afe4 --- /dev/null +++ b/src/gui/statemachine/qbasicmouseeventtransition_p.h @@ -0,0 +1,98 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtGui module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QBASICMOUSEEVENTTRANSITION_P_H +#define QBASICMOUSEEVENTTRANSITION_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists purely as an +// implementation detail. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. +// + +#include <QtCore/qabstracttransition.h> +#include <QtGui/qevent.h> + +QT_BEGIN_NAMESPACE + +class QPainterPath; + +class QBasicMouseEventTransitionPrivate; +class Q_AUTOTEST_EXPORT QBasicMouseEventTransition : public QAbstractTransition +{ + Q_OBJECT +public: + QBasicMouseEventTransition(QState *sourceState = 0); + QBasicMouseEventTransition(QEvent::Type type, Qt::MouseButton button, + QState *sourceState = 0); + ~QBasicMouseEventTransition(); + + QEvent::Type eventType() const; + void setEventType(QEvent::Type type); + + Qt::MouseButton button() const; + void setButton(Qt::MouseButton button); + + Qt::KeyboardModifiers modifiersMask() const; + void setModifiersMask(Qt::KeyboardModifiers modifiers); + + QPainterPath path() const; + void setPath(const QPainterPath &path); + +protected: + bool eventTest(QEvent *event); + void onTransition(QEvent *); + +private: + Q_DISABLE_COPY(QBasicMouseEventTransition) + Q_DECLARE_PRIVATE(QBasicMouseEventTransition) +}; + +QT_END_NAMESPACE + +QT_END_HEADER + +#endif diff --git a/src/gui/statemachine/qguistatemachine.cpp b/src/gui/statemachine/qguistatemachine.cpp new file mode 100644 index 0000000..612e43e --- /dev/null +++ b/src/gui/statemachine/qguistatemachine.cpp @@ -0,0 +1,559 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtGui module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include <QtCore/qstatemachine.h> +#include <private/qstatemachine_p.h> +#include <QtGui/qevent.h> +#include <QtGui/qgraphicssceneevent.h> + +QT_BEGIN_NAMESPACE + +Q_CORE_EXPORT const QStateMachinePrivate::Handler *qcoreStateMachineHandler(); + +static QEvent *cloneEvent(QEvent *e) +{ + switch (e->type()) { + case QEvent::MouseButtonPress: + case QEvent::MouseButtonRelease: + case QEvent::MouseButtonDblClick: + case QEvent::MouseMove: + return new QMouseEvent(*static_cast<QMouseEvent*>(e)); + case QEvent::KeyPress: + case QEvent::KeyRelease: + return new QKeyEvent(*static_cast<QKeyEvent*>(e)); + case QEvent::FocusIn: + case QEvent::FocusOut: + return new QFocusEvent(*static_cast<QFocusEvent*>(e)); + case QEvent::Enter: + return new QEvent(*e); + case QEvent::Leave: + return new QEvent(*e); + break; + case QEvent::Paint: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::Move: + return new QMoveEvent(*static_cast<QMoveEvent*>(e)); + case QEvent::Resize: + return new QResizeEvent(*static_cast<QResizeEvent*>(e)); + case QEvent::Create: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::Destroy: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::Show: + return new QShowEvent(*static_cast<QShowEvent*>(e)); + case QEvent::Hide: + return new QHideEvent(*static_cast<QHideEvent*>(e)); + case QEvent::Close: + return new QCloseEvent(*static_cast<QCloseEvent*>(e)); + case QEvent::Quit: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::ParentChange: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::ParentAboutToChange: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::ThreadChange: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + + case QEvent::WindowActivate: + case QEvent::WindowDeactivate: + return new QEvent(*e); + + case QEvent::ShowToParent: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::HideToParent: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::Wheel: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::WindowTitleChange: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::WindowIconChange: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::ApplicationWindowIconChange: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::ApplicationFontChange: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::ApplicationLayoutDirectionChange: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::ApplicationPaletteChange: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::PaletteChange: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::Clipboard: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::Speech: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::MetaCall: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::SockAct: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::WinEventAct: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::DeferredDelete: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::DragEnter: + return new QDragEnterEvent(*static_cast<QDragEnterEvent*>(e)); + case QEvent::DragMove: + return new QDragMoveEvent(*static_cast<QDragMoveEvent*>(e)); + case QEvent::DragLeave: + return new QDragLeaveEvent(*static_cast<QDragLeaveEvent*>(e)); + case QEvent::Drop: + return new QDropEvent(*static_cast<QDragMoveEvent*>(e)); + case QEvent::DragResponse: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::ChildAdded: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::ChildPolished: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; +#ifdef QT3_SUPPORT + case QEvent::ChildInsertedRequest: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::ChildInserted: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::LayoutHint: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; +#endif + case QEvent::ChildRemoved: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::ShowWindowRequest: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::PolishRequest: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::Polish: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::LayoutRequest: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::UpdateRequest: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::UpdateLater: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + + case QEvent::EmbeddingControl: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::ActivateControl: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::DeactivateControl: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::ContextMenu: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::InputMethod: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::AccessibilityPrepare: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::TabletMove: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::LocaleChange: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::LanguageChange: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::LayoutDirectionChange: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::Style: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::TabletPress: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::TabletRelease: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::OkRequest: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::HelpRequest: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + + case QEvent::IconDrag: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + + case QEvent::FontChange: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::EnabledChange: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::ActivationChange: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::StyleChange: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::IconTextChange: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::ModifiedChange: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::MouseTrackingChange: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + + case QEvent::WindowBlocked: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::WindowUnblocked: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::WindowStateChange: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + + case QEvent::ToolTip: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::WhatsThis: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::StatusTip: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + + case QEvent::ActionChanged: + case QEvent::ActionAdded: + case QEvent::ActionRemoved: + return new QActionEvent(*static_cast<QActionEvent*>(e)); + + case QEvent::FileOpen: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + + case QEvent::Shortcut: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::ShortcutOverride: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + +#ifdef QT3_SUPPORT + case QEvent::Accel: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::AccelAvailable: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; +#endif + + case QEvent::WhatsThisClicked: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + + case QEvent::ToolBarChange: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + + case QEvent::ApplicationActivate: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::ApplicationDeactivate: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + + case QEvent::QueryWhatsThis: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::EnterWhatsThisMode: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::LeaveWhatsThisMode: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + + case QEvent::ZOrderChange: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + + case QEvent::HoverEnter: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::HoverLeave: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::HoverMove: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + + case QEvent::AccessibilityHelp: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::AccessibilityDescription: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + +#ifdef QT_KEYPAD_NAVIGATION + case QEvent::EnterEditFocus: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::LeaveEditFocus: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; +#endif + case QEvent::AcceptDropsChange: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + + case QEvent::MenubarUpdated: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + + case QEvent::ZeroTimerEvent: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + + case QEvent::GraphicsSceneMouseMove: + case QEvent::GraphicsSceneMousePress: + case QEvent::GraphicsSceneMouseRelease: + case QEvent::GraphicsSceneMouseDoubleClick: { + QGraphicsSceneMouseEvent *me = static_cast<QGraphicsSceneMouseEvent*>(e); + QGraphicsSceneMouseEvent *me2 = new QGraphicsSceneMouseEvent(me->type()); + me2->setWidget(me->widget()); + me2->setPos(me->pos()); + me2->setScenePos(me->scenePos()); + me2->setScreenPos(me->screenPos()); +// ### for all buttons + me2->setButtonDownPos(Qt::LeftButton, me->buttonDownPos(Qt::LeftButton)); + me2->setButtonDownPos(Qt::RightButton, me->buttonDownPos(Qt::RightButton)); + me2->setButtonDownScreenPos(Qt::LeftButton, me->buttonDownScreenPos(Qt::LeftButton)); + me2->setButtonDownScreenPos(Qt::RightButton, me->buttonDownScreenPos(Qt::RightButton)); + me2->setLastPos(me->lastPos()); + me2->setLastScenePos(me->lastScenePos()); + me2->setLastScreenPos(me->lastScreenPos()); + me2->setButtons(me->buttons()); + me2->setButton(me->button()); + me2->setModifiers(me->modifiers()); + return me2; + } + + case QEvent::GraphicsSceneContextMenu: { + QGraphicsSceneContextMenuEvent *me = static_cast<QGraphicsSceneContextMenuEvent*>(e); + QGraphicsSceneContextMenuEvent *me2 = new QGraphicsSceneContextMenuEvent(me->type()); + me2->setWidget(me->widget()); + me2->setPos(me->pos()); + me2->setScenePos(me->scenePos()); + me2->setScreenPos(me->screenPos()); + me2->setModifiers(me->modifiers()); + me2->setReason(me->reason()); + return me2; + } + + case QEvent::GraphicsSceneHoverEnter: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::GraphicsSceneHoverMove: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::GraphicsSceneHoverLeave: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::GraphicsSceneHelp: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::GraphicsSceneDragEnter: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::GraphicsSceneDragMove: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::GraphicsSceneDragLeave: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::GraphicsSceneDrop: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::GraphicsSceneWheel: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + + case QEvent::KeyboardLayoutChange: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + + case QEvent::DynamicPropertyChange: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + + case QEvent::TabletEnterProximity: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::TabletLeaveProximity: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + + case QEvent::NonClientAreaMouseMove: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::NonClientAreaMouseButtonPress: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::NonClientAreaMouseButtonRelease: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::NonClientAreaMouseButtonDblClick: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + + case QEvent::MacSizeChange: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + + case QEvent::ContentsRectChange: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + + case QEvent::MacGLWindowChange: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + + case QEvent::FutureCallOut: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + + case QEvent::GraphicsSceneResize: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::GraphicsSceneMove: { + QGraphicsSceneMoveEvent *me = static_cast<QGraphicsSceneMoveEvent*>(e); + QGraphicsSceneMoveEvent *me2 = new QGraphicsSceneMoveEvent(); + me2->setWidget(me->widget()); + me2->setNewPos(me->newPos()); + me2->setOldPos(me->oldPos()); + return me2; + } + + case QEvent::CursorChange: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + case QEvent::ToolTipChange: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + + case QEvent::NetworkReplyUpdated: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + + case QEvent::GrabMouse: + case QEvent::UngrabMouse: + case QEvent::GrabKeyboard: + case QEvent::UngrabKeyboard: + return new QEvent(*e); + +#ifdef QT_MAC_USE_COCOA + case QEvent::CocoaRequestModal: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; +#endif + case QEvent::User: + case QEvent::MaxUser: + Q_ASSERT_X(false, "cloneEvent()", "not implemented"); + break; + default: + ; + } + return qcoreStateMachineHandler()->cloneEvent(e); +} + +const QStateMachinePrivate::Handler qt_gui_statemachine_handler = { + cloneEvent +}; + +static const QStateMachinePrivate::Handler *qt_guistatemachine_last_handler = 0; +int qRegisterGuiStateMachine() +{ + qt_guistatemachine_last_handler = QStateMachinePrivate::handler; + QStateMachinePrivate::handler = &qt_gui_statemachine_handler; + return 1; +} +Q_CONSTRUCTOR_FUNCTION(qRegisterGuiStateMachine) + +int qUnregisterGuiStateMachine() +{ + QStateMachinePrivate::handler = qt_guistatemachine_last_handler; + return 1; +} +Q_DESTRUCTOR_FUNCTION(qUnregisterGuiStateMachine) + +QT_END_NAMESPACE diff --git a/src/gui/statemachine/qkeyeventtransition.cpp b/src/gui/statemachine/qkeyeventtransition.cpp new file mode 100644 index 0000000..f803711 --- /dev/null +++ b/src/gui/statemachine/qkeyeventtransition.cpp @@ -0,0 +1,186 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtGui module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qkeyeventtransition.h" +#include "qbasickeyeventtransition_p.h" +#include <QtCore/qwrappedevent.h> +#include <private/qeventtransition_p.h> + +QT_BEGIN_NAMESPACE + +/*! + \class QKeyEventTransition + + \brief The QKeyEventTransition class provides a transition for key events. + + \since 4.6 + \ingroup statemachine + + QKeyEventTransition is part of \l{The State Machine Framework}. + + \sa QState::addTransition() +*/ + +/*! + \property QKeyEventTransition::key + + \brief the key that this key event transition is associated with +*/ + +/*! + \property QKeyEventTransition::modifiersMask + + \brief the keyboard modifiers mask that this key event transition checks for +*/ + +class QKeyEventTransitionPrivate : public QEventTransitionPrivate +{ + Q_DECLARE_PUBLIC(QKeyEventTransition) +public: + QKeyEventTransitionPrivate() {} + + QBasicKeyEventTransition *transition; +}; + +/*! + Constructs a new key event transition with the given \a sourceState. +*/ +QKeyEventTransition::QKeyEventTransition(QState *sourceState) + : QEventTransition(*new QKeyEventTransitionPrivate, sourceState) +{ + Q_D(QKeyEventTransition); + d->transition = new QBasicKeyEventTransition(); +} + +/*! + Constructs a new key event transition for events of the given \a type for + the given \a object, with the given \a key and \a sourceState. +*/ +QKeyEventTransition::QKeyEventTransition(QObject *object, QEvent::Type type, + int key, QState *sourceState) + : QEventTransition(*new QKeyEventTransitionPrivate, object, type, sourceState) +{ + Q_D(QKeyEventTransition); + d->transition = new QBasicKeyEventTransition(type, key); +} + +/*! + Constructs a new key event transition for events of the given \a type for + the given \a object, with the given \a key, \a targets and \a sourceState. +*/ +QKeyEventTransition::QKeyEventTransition(QObject *object, QEvent::Type type, + int key, const QList<QAbstractState*> &targets, + QState *sourceState) + : QEventTransition(*new QKeyEventTransitionPrivate, object, type, targets, sourceState) +{ + Q_D(QKeyEventTransition); + d->transition = new QBasicKeyEventTransition(type, key); +} + +/*! + Destroys this key event transition. +*/ +QKeyEventTransition::~QKeyEventTransition() +{ + Q_D(QKeyEventTransition); + delete d->transition; +} + +/*! + Returns the key that this key event transition checks for. +*/ +int QKeyEventTransition::key() const +{ + Q_D(const QKeyEventTransition); + return d->transition->key(); +} + +/*! + Sets the key that this key event transition will check for. +*/ +void QKeyEventTransition::setKey(int key) +{ + Q_D(QKeyEventTransition); + d->transition->setKey(key); +} + +/*! + Returns the keyboard modifiers mask that this key event transition checks + for. +*/ +Qt::KeyboardModifiers QKeyEventTransition::modifiersMask() const +{ + Q_D(const QKeyEventTransition); + return d->transition->modifiersMask(); +} + +/*! + Sets the keyboard \a modifiers mask that this key event transition will + check for. +*/ +void QKeyEventTransition::setModifiersMask(Qt::KeyboardModifiers modifiersMask) +{ + Q_D(QKeyEventTransition); + d->transition->setModifiersMask(modifiersMask); +} + +/*! + \reimp +*/ +bool QKeyEventTransition::eventTest(QEvent *event) +{ + Q_D(const QKeyEventTransition); + if (!QEventTransition::eventTest(event)) + return false; + QWrappedEvent *we = static_cast<QWrappedEvent*>(event); + d->transition->setEventType(we->event()->type()); + return QAbstractTransitionPrivate::get(d->transition)->callEventTest(we->event()); +} + +/*! + \reimp +*/ +void QKeyEventTransition::onTransition(QEvent *event) +{ + QEventTransition::onTransition(event); +} + +QT_END_NAMESPACE diff --git a/src/gui/statemachine/qkeyeventtransition.h b/src/gui/statemachine/qkeyeventtransition.h new file mode 100644 index 0000000..3c8295f --- /dev/null +++ b/src/gui/statemachine/qkeyeventtransition.h @@ -0,0 +1,87 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtGui module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QKEYEVENTTRANSITION_H +#define QKEYEVENTTRANSITION_H + +#include <QtCore/qeventtransition.h> + +QT_BEGIN_HEADER + +QT_BEGIN_NAMESPACE + +QT_MODULE(Core) + +class QKeyEventTransitionPrivate; +class Q_GUI_EXPORT QKeyEventTransition : public QEventTransition +{ + Q_OBJECT + Q_PROPERTY(int key READ key WRITE setKey) + Q_PROPERTY(Qt::KeyboardModifiers modifiersMask READ modifiersMask WRITE setModifiersMask) +public: + QKeyEventTransition(QState *sourceState = 0); + QKeyEventTransition(QObject *object, QEvent::Type type, int key, + QState *sourceState = 0); + QKeyEventTransition(QObject *object, QEvent::Type type, int key, + const QList<QAbstractState*> &targets, + QState *sourceState = 0); + ~QKeyEventTransition(); + + int key() const; + void setKey(int key); + + Qt::KeyboardModifiers modifiersMask() const; + void setModifiersMask(Qt::KeyboardModifiers modifiers); + +protected: + void onTransition(QEvent *event); + bool eventTest(QEvent *event); + +private: + Q_DISABLE_COPY(QKeyEventTransition) + Q_DECLARE_PRIVATE(QKeyEventTransition) +}; + +QT_END_NAMESPACE + +QT_END_HEADER + +#endif diff --git a/src/gui/statemachine/qmouseeventtransition.cpp b/src/gui/statemachine/qmouseeventtransition.cpp new file mode 100644 index 0000000..e4e18eb --- /dev/null +++ b/src/gui/statemachine/qmouseeventtransition.cpp @@ -0,0 +1,216 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtGui module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qmouseeventtransition.h" +#include "qbasicmouseeventtransition_p.h" +#include <QtCore/qwrappedevent.h> +#include <QtGui/qpainterpath.h> +#include <private/qeventtransition_p.h> + +QT_BEGIN_NAMESPACE + +/*! + \class QMouseEventTransition + + \brief The QMouseEventTransition class provides a transition for mouse events. + + \since 4.6 + \ingroup statemachine + + QMouseEventTransition is part of \l{The State Machine Framework}. + + \sa QState::addTransition() +*/ + +/*! + \property QMouseEventTransition::button + + \brief the button that this mouse event transition is associated with +*/ + +/*! + \property QMouseEventTransition::modifiersMask + + \brief the keyboard modifiers mask that this mouse event transition checks for +*/ + +class QMouseEventTransitionPrivate : public QEventTransitionPrivate +{ + Q_DECLARE_PUBLIC(QMouseEventTransition) +public: + QMouseEventTransitionPrivate(); + + QBasicMouseEventTransition *transition; +}; + +QMouseEventTransitionPrivate::QMouseEventTransitionPrivate() +{ +} + +/*! + Constructs a new mouse event transition with the given \a sourceState. +*/ +QMouseEventTransition::QMouseEventTransition(QState *sourceState) + : QEventTransition(*new QMouseEventTransitionPrivate, sourceState) +{ + Q_D(QMouseEventTransition); + d->transition = new QBasicMouseEventTransition(); +} + +/*! + Constructs a new mouse event transition for events of the given \a type for + the given \a object, with the given \a button and \a sourceState. +*/ +QMouseEventTransition::QMouseEventTransition(QObject *object, QEvent::Type type, + Qt::MouseButton button, + QState *sourceState) + : QEventTransition(*new QMouseEventTransitionPrivate, object, type, sourceState) +{ + Q_D(QMouseEventTransition); + d->transition = new QBasicMouseEventTransition(type, button); +} + +/*! + Constructs a new mouse event transition for events of the given \a type for + the given \a object, with the given \a button, \a targets and \a + sourceState. +*/ +QMouseEventTransition::QMouseEventTransition(QObject *object, QEvent::Type type, + Qt::MouseButton button, + const QList<QAbstractState*> &targets, + QState *sourceState) + : QEventTransition(*new QMouseEventTransitionPrivate, object, type, targets, sourceState) +{ + Q_D(QMouseEventTransition); + d->transition = new QBasicMouseEventTransition(type, button); +} + +/*! + Destroys this mouse event transition. +*/ +QMouseEventTransition::~QMouseEventTransition() +{ + Q_D(QMouseEventTransition); + delete d->transition; +} + +/*! + Returns the button that this mouse event transition checks for. +*/ +Qt::MouseButton QMouseEventTransition::button() const +{ + Q_D(const QMouseEventTransition); + return d->transition->button(); +} + +/*! + Sets the \a button that this mouse event transition will check for. +*/ +void QMouseEventTransition::setButton(Qt::MouseButton button) +{ + Q_D(QMouseEventTransition); + d->transition->setButton(button); +} + +/*! + Returns the keyboard modifiers mask that this mouse event transition checks + for. +*/ +Qt::KeyboardModifiers QMouseEventTransition::modifiersMask() const +{ + Q_D(const QMouseEventTransition); + return d->transition->modifiersMask(); +} + +/*! + Sets the keyboard \a modifiers mask that this mouse event transition will + check for. +*/ +void QMouseEventTransition::setModifiersMask(Qt::KeyboardModifiers modifiersMask) +{ + Q_D(QMouseEventTransition); + d->transition->setModifiersMask(modifiersMask); +} + +/*! + Returns the path for this mouse event transition. +*/ +QPainterPath QMouseEventTransition::path() const +{ + Q_D(const QMouseEventTransition); + return d->transition->path(); +} + +/*! + Sets the \a path for this mouse event transition. + If a valid path has been set, the transition will only trigger if the mouse + event position (QMouseEvent::pos()) is inside the path. + + \sa QPainterPath::contains() +*/ +void QMouseEventTransition::setPath(const QPainterPath &path) +{ + Q_D(QMouseEventTransition); + d->transition->setPath(path); +} + +/*! + \reimp +*/ +bool QMouseEventTransition::eventTest(QEvent *event) +{ + Q_D(const QMouseEventTransition); + if (!QEventTransition::eventTest(event)) + return false; + QWrappedEvent *we = static_cast<QWrappedEvent*>(event); + d->transition->setEventType(we->event()->type()); + return QAbstractTransitionPrivate::get(d->transition)->callEventTest(we->event()); +} + +/*! + \reimp +*/ +void QMouseEventTransition::onTransition(QEvent *event) +{ + QEventTransition::onTransition(event); +} + +QT_END_NAMESPACE diff --git a/src/gui/statemachine/qmouseeventtransition.h b/src/gui/statemachine/qmouseeventtransition.h new file mode 100644 index 0000000..3f5f3ac --- /dev/null +++ b/src/gui/statemachine/qmouseeventtransition.h @@ -0,0 +1,92 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtGui module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QMOUSEEVENTTRANSITION_H +#define QMOUSEEVENTTRANSITION_H + +#include <QtCore/qeventtransition.h> + +QT_BEGIN_HEADER + +QT_BEGIN_NAMESPACE + +QT_MODULE(Core) + +class QMouseEventTransitionPrivate; +class QPainterPath; +class Q_GUI_EXPORT QMouseEventTransition : public QEventTransition +{ + Q_OBJECT + Q_PROPERTY(Qt::MouseButton button READ button WRITE setButton) + Q_PROPERTY(Qt::KeyboardModifiers modifiersMask READ modifiersMask WRITE setModifiersMask) +public: + QMouseEventTransition(QState *sourceState = 0); + QMouseEventTransition(QObject *object, QEvent::Type type, + Qt::MouseButton button, QState *sourceState = 0); + QMouseEventTransition(QObject *object, QEvent::Type type, + Qt::MouseButton button, + const QList<QAbstractState*> &targets, + QState *sourceState = 0); + ~QMouseEventTransition(); + + Qt::MouseButton button() const; + void setButton(Qt::MouseButton button); + + Qt::KeyboardModifiers modifiersMask() const; + void setModifiersMask(Qt::KeyboardModifiers modifiers); + + QPainterPath path() const; + void setPath(const QPainterPath &path); + +protected: + void onTransition(QEvent *event); + bool eventTest(QEvent *event); + +private: + Q_DISABLE_COPY(QMouseEventTransition) + Q_DECLARE_PRIVATE(QMouseEventTransition) +}; + +QT_END_NAMESPACE + +QT_END_HEADER + +#endif diff --git a/src/gui/statemachine/statemachine.pri b/src/gui/statemachine/statemachine.pri new file mode 100644 index 0000000..2eb1e05 --- /dev/null +++ b/src/gui/statemachine/statemachine.pri @@ -0,0 +1,13 @@ +SOURCES += $$PWD/qguistatemachine.cpp +!contains(DEFINES, QT_NO_STATEMACHINE_EVENTFILTER) { + HEADERS += \ + $$PWD/qkeyeventtransition.h \ + $$PWD/qmouseeventtransition.h \ + $$PWD/qbasickeyeventtransition_p.h \ + $$PWD/qbasicmouseeventtransition_p.h + SOURCES += \ + $$PWD/qkeyeventtransition.cpp \ + $$PWD/qmouseeventtransition.cpp \ + $$PWD/qbasickeyeventtransition.cpp \ + $$PWD/qbasicmouseeventtransition.cpp +} diff --git a/tests/auto/auto.pro b/tests/auto/auto.pro index 714e19d..316a695 100644 --- a/tests/auto/auto.pro +++ b/tests/auto/auto.pro @@ -75,6 +75,7 @@ SUBDIRS += bic \ qaction \ qactiongroup \ qalgorithms \ + qanimationgroup \ qapplication \ qatomicint \ qatomicpointer \ @@ -214,6 +215,7 @@ SUBDIRS += bic \ qpainter \ qpainterpath \ qpalette \ + qparallelanimationgroup \ qpathclipper \ qpen \ qpicture \ @@ -229,6 +231,7 @@ SUBDIRS += bic \ qprocess \ qprogressbar \ qprogressdialog \ + qpropertyanimation \ qpushbutton \ qqueue \ qradiobutton \ @@ -256,6 +259,7 @@ SUBDIRS += bic \ qscrollarea \ qsemaphore \ qsharedpointer \ + qsequentialanimationgroup \ qset \ qsettings \ qshortcut \ @@ -289,6 +293,7 @@ SUBDIRS += bic \ qstackedwidget \ qstandarditem \ qstandarditemmodel \ + qstate \ qstatusbar \ qstl \ qstring \ @@ -342,6 +347,7 @@ SUBDIRS += bic \ qtranslator \ qtransform \ qtransformedscreen \ + qtransition \ qtreeview \ qtreewidget \ qtreewidgetitemiterator \ diff --git a/tests/auto/qanimationgroup/qanimationgroup.pro b/tests/auto/qanimationgroup/qanimationgroup.pro new file mode 100644 index 0000000..97d33dd --- /dev/null +++ b/tests/auto/qanimationgroup/qanimationgroup.pro @@ -0,0 +1,5 @@ +load(qttest_p4) +QT = core gui +SOURCES += tst_qanimationgroup.cpp + + diff --git a/tests/auto/qanimationgroup/tst_qanimationgroup.cpp b/tests/auto/qanimationgroup/tst_qanimationgroup.cpp new file mode 100644 index 0000000..2952a39 --- /dev/null +++ b/tests/auto/qanimationgroup/tst_qanimationgroup.cpp @@ -0,0 +1,413 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the test suite of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include <QtTest/QtTest> + +#include <QtCore/qanimationgroup.h> +#include <QtCore/qsequentialanimationgroup.h> +#include <QtCore/qparallelanimationgroup.h> + +//TESTED_CLASS=QAnimationGroup +//TESTED_FILES= + +Q_DECLARE_METATYPE(QAbstractAnimation::State) + +class tst_QAnimationGroup : public QObject +{ + Q_OBJECT +public: + tst_QAnimationGroup(); + virtual ~tst_QAnimationGroup(); + +public Q_SLOTS: + void init(); + void cleanup(); + +private slots: + void construction(); + void emptyGroup(); + void setCurrentTime(); + void statesAndSignals(); + void setParentAutoAdd(); + void beginNestedGroup(); + void addChildTwice(); + void loopWithoutStartValue(); +}; + +tst_QAnimationGroup::tst_QAnimationGroup() +{ +} + +tst_QAnimationGroup::~tst_QAnimationGroup() +{ +} + +void tst_QAnimationGroup::init() +{ + qRegisterMetaType<QAbstractAnimation::State>("QAbstractAnimation::State"); +} + +void tst_QAnimationGroup::cleanup() +{ +} + +void tst_QAnimationGroup::construction() +{ + QSequentialAnimationGroup animationgroup; +} + +class AnimationObject : public QObject +{ + Q_OBJECT + Q_PROPERTY(int value READ value WRITE setValue) +public: + AnimationObject(int startValue = 0) + : v(startValue) + { } + + int value() const { return v; } + void setValue(int value) { v = value; } + + int v; +}; + +class TestAnimation : public QVariantAnimation +{ + Q_OBJECT +public: + virtual void updateCurrentValue(const QVariant &value) { Q_UNUSED(value)}; + virtual void updateState(QAbstractAnimation::State oldState, + QAbstractAnimation::State newState) + { + Q_UNUSED(oldState) + Q_UNUSED(newState) + }; +}; + +class UncontrolledAnimation : public QPropertyAnimation +{ + Q_OBJECT +public: + UncontrolledAnimation(QObject *target, const QByteArray &propertyName, QObject *parent = 0) + : QPropertyAnimation(target, propertyName, parent), id(0) + { + setDuration(250); + } + + int duration() const { return -1; /* not time driven */ } + +protected: + void timerEvent(QTimerEvent *event) + { + if (event->timerId() == id) + stop(); + } + + void updateRunning(bool running) + { + if (running) { + id = startTimer(500); + } else { + killTimer(id); + id = 0; + } + } + +private: + int id; +}; + +void tst_QAnimationGroup::emptyGroup() +{ + QSequentialAnimationGroup group; + QSignalSpy groupStateChangedSpy(&group, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + + QCOMPARE(group.state(), QAnimationGroup::Stopped); + group.start(); + + QCOMPARE(groupStateChangedSpy.count(), 2); + + QCOMPARE(qVariantValue<QAbstractAnimation::State>(groupStateChangedSpy.at(0).at(1)), + QAnimationGroup::Running); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(groupStateChangedSpy.at(1).at(1)), + QAnimationGroup::Stopped); + + QCOMPARE(group.state(), QAnimationGroup::Stopped); + + QTest::ignoreMessage(QtWarningMsg, "QAbstractAnimation::pause: Cannot pause a stopped animation"); + group.pause(); + + QCOMPARE(groupStateChangedSpy.count(), 2); + QCOMPARE(group.state(), QAnimationGroup::Stopped); + + group.start(); + + QCOMPARE(qVariantValue<QAbstractAnimation::State>(groupStateChangedSpy.at(2).at(1)), + QAnimationGroup::Running); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(groupStateChangedSpy.at(3).at(1)), + QAnimationGroup::Stopped); + + QCOMPARE(group.state(), QAnimationGroup::Stopped); + + group.stop(); + + QCOMPARE(groupStateChangedSpy.count(), 4); + QCOMPARE(group.state(), QAnimationGroup::Stopped); +} + +void tst_QAnimationGroup::setCurrentTime() +{ + AnimationObject s_o1; + AnimationObject s_o2; + AnimationObject s_o3; + AnimationObject p_o1; + AnimationObject p_o2; + AnimationObject p_o3; + AnimationObject t_o1; + AnimationObject t_o2; + + // sequence operating on same object/property + QSequentialAnimationGroup *sequence = new QSequentialAnimationGroup(); + QVariantAnimation *a1_s_o1 = new QPropertyAnimation(&s_o1, "value"); + QVariantAnimation *a2_s_o1 = new QPropertyAnimation(&s_o1, "value"); + QVariantAnimation *a3_s_o1 = new QPropertyAnimation(&s_o1, "value"); + a2_s_o1->setLoopCount(3); + sequence->addAnimation(a1_s_o1); + sequence->addAnimation(a2_s_o1); + sequence->addAnimation(a3_s_o1); + + // sequence operating on different object/properties + QAnimationGroup *sequence2 = new QSequentialAnimationGroup(); + QVariantAnimation *a1_s_o2 = new QPropertyAnimation(&s_o2, "value"); + QVariantAnimation *a1_s_o3 = new QPropertyAnimation(&s_o3, "value"); + sequence2->addAnimation(a1_s_o2); + sequence2->addAnimation(a1_s_o3); + + // parallel operating on different object/properties + QAnimationGroup *parallel = new QParallelAnimationGroup(); + QVariantAnimation *a1_p_o1 = new QPropertyAnimation(&p_o1, "value"); + QVariantAnimation *a1_p_o2 = new QPropertyAnimation(&p_o2, "value"); + QVariantAnimation *a1_p_o3 = new QPropertyAnimation(&p_o3, "value"); + a1_p_o2->setLoopCount(3); + parallel->addAnimation(a1_p_o1); + parallel->addAnimation(a1_p_o2); + parallel->addAnimation(a1_p_o3); + + UncontrolledAnimation *notTimeDriven = new UncontrolledAnimation(&t_o1, "value"); + QCOMPARE(notTimeDriven->totalDuration(), -1); + + QVariantAnimation *loopsForever = new QPropertyAnimation(&t_o2, "value"); + loopsForever->setLoopCount(-1); + QCOMPARE(loopsForever->totalDuration(), -1); + + QParallelAnimationGroup group; + group.addAnimation(sequence); + group.addAnimation(sequence2); + group.addAnimation(parallel); + group.addAnimation(notTimeDriven); + group.addAnimation(loopsForever); + + // Current time = 1 + group.setCurrentTime(1); + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(sequence->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_s_o1->state(), QAnimationGroup::Stopped); + QCOMPARE(sequence2->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_s_o2->state(), QAnimationGroup::Stopped); + QCOMPARE(parallel->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_p_o1->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_p_o2->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_p_o3->state(), QAnimationGroup::Stopped); + QCOMPARE(notTimeDriven->state(), QAnimationGroup::Stopped); + QCOMPARE(loopsForever->state(), QAnimationGroup::Stopped); + + QCOMPARE(group.currentTime(), 1); + QCOMPARE(sequence->currentTime(), 1); + QCOMPARE(a1_s_o1->currentTime(), 1); + QCOMPARE(a2_s_o1->currentTime(), 0); + QCOMPARE(a3_s_o1->currentTime(), 0); + QCOMPARE(a1_s_o2->currentTime(), 1); + QCOMPARE(a1_s_o3->currentTime(), 0); + QCOMPARE(a1_p_o1->currentTime(), 1); + QCOMPARE(a1_p_o2->currentTime(), 1); + QCOMPARE(a1_p_o3->currentTime(), 1); + QCOMPARE(notTimeDriven->currentTime(), 1); + QCOMPARE(loopsForever->currentTime(), 1); + + // Current time = 250 + group.setCurrentTime(250); + QCOMPARE(group.currentTime(), 250); + QCOMPARE(sequence->currentTime(), 250); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentTime(), 0); + QCOMPARE(a3_s_o1->currentTime(), 0); + QCOMPARE(a1_s_o2->currentTime(), 250); + QCOMPARE(a1_s_o3->currentTime(), 0); + QCOMPARE(a1_p_o1->currentTime(), 250); + QCOMPARE(a1_p_o2->currentTime(), 0); + QCOMPARE(a1_p_o2->currentLoop(), 1); + QCOMPARE(a1_p_o3->currentTime(), 250); + QCOMPARE(notTimeDriven->currentTime(), 250); + QCOMPARE(loopsForever->currentTime(), 0); + QCOMPARE(loopsForever->currentLoop(), 1); + QCOMPARE(sequence->currentAnimation(), a2_s_o1); + + // Current time = 251 + group.setCurrentTime(251); + QCOMPARE(group.currentTime(), 251); + QCOMPARE(sequence->currentTime(), 251); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentTime(), 1); + QCOMPARE(a2_s_o1->currentLoop(), 0); + QCOMPARE(a3_s_o1->currentTime(), 0); + QCOMPARE(sequence2->currentTime(), 251); + QCOMPARE(a1_s_o2->currentTime(), 250); + QCOMPARE(a1_s_o3->currentTime(), 1); + QCOMPARE(a1_p_o1->currentTime(), 250); + QCOMPARE(a1_p_o2->currentTime(), 1); + QCOMPARE(a1_p_o2->currentLoop(), 1); + QCOMPARE(a1_p_o3->currentTime(), 250); + QCOMPARE(notTimeDriven->currentTime(), 251); + QCOMPARE(loopsForever->currentTime(), 1); + QCOMPARE(sequence->currentAnimation(), a2_s_o1); +} + +void tst_QAnimationGroup::statesAndSignals() +{ +} + +void tst_QAnimationGroup::setParentAutoAdd() +{ + QParallelAnimationGroup group; + QVariantAnimation *animation = new QPropertyAnimation(&group); + QCOMPARE(animation->group(), &group); +} + +void tst_QAnimationGroup::beginNestedGroup() +{ + QAnimationGroup *subGroup; + QAnimationGroup *parent = new QParallelAnimationGroup(); + + for (int i = 0; i < 10; ++i) { + if (i & 1) + subGroup = new QParallelAnimationGroup(parent); + else + subGroup = new QSequentialAnimationGroup(parent); + + QCOMPARE(parent->animationCount(), 1); + QAnimationGroup *child = static_cast<QAnimationGroup *>(parent->animationAt(0)); + + QCOMPARE(child->parent(), static_cast<QObject *>(parent)); + if (i & 1) + QVERIFY(qobject_cast<QParallelAnimationGroup *> (child)); + else + QVERIFY(qobject_cast<QSequentialAnimationGroup *> (child)); + + parent = child; + } +} + +void tst_QAnimationGroup::addChildTwice() +{ + QPropertyAnimation *subGroup; + QPropertyAnimation *subGroup2; + QAnimationGroup *parent = new QSequentialAnimationGroup(); + + subGroup = new QPropertyAnimation(); + subGroup->setParent(parent); + parent->addAnimation(subGroup); + QCOMPARE(parent->animationCount(), 1); + + parent->clearAnimations(); + + QCOMPARE(parent->animationCount(), 0); + + // adding the same item twice to a group will remove the item from its current position + // and append it to the end + subGroup = new QPropertyAnimation(parent); + subGroup2 = new QPropertyAnimation(parent); + + QCOMPARE(parent->animationCount(), 2); + QCOMPARE(parent->animationAt(0), subGroup); + QCOMPARE(parent->animationAt(1), subGroup2); + + parent->addAnimation(subGroup); + + QCOMPARE(parent->animationCount(), 2); + QCOMPARE(parent->animationAt(0), subGroup2); + QCOMPARE(parent->animationAt(1), subGroup); + + delete parent; +} + +void tst_QAnimationGroup::loopWithoutStartValue() +{ + QAnimationGroup *parent = new QSequentialAnimationGroup(); + QObject o; + o.setProperty("ole", 0); + QCOMPARE(o.property("ole").toInt(), 0); + + QPropertyAnimation anim1(&o, "ole"); + anim1.setEndValue(-50); + anim1.setDuration(100); + + QPropertyAnimation anim2(&o, "ole"); + anim2.setEndValue(50); + anim2.setDuration(100); + + parent->addAnimation(&anim1); + parent->addAnimation(&anim2); + + parent->setLoopCount(-1); + parent->start(); + + QVERIFY(anim1.startValue().isNull()); + QCOMPARE(anim1.currentValue().toInt(), 0); + QCOMPARE(parent->currentLoop(), 0); + + parent->setCurrentTime(200); + QCOMPARE(parent->currentLoop(), 1); + QCOMPARE(anim1.currentValue().toInt(), 50); + parent->stop(); +} + +QTEST_MAIN(tst_QAnimationGroup) +#include "tst_qanimationgroup.moc" diff --git a/tests/auto/qeasingcurve/qeasingcurve.pro b/tests/auto/qeasingcurve/qeasingcurve.pro new file mode 100644 index 0000000..2b66081 --- /dev/null +++ b/tests/auto/qeasingcurve/qeasingcurve.pro @@ -0,0 +1,3 @@ +load(qttest_p4) +QT = core +SOURCES += tst_qeasingcurve.cpp diff --git a/tests/auto/qeasingcurve/tst_qeasingcurve.cpp b/tests/auto/qeasingcurve/tst_qeasingcurve.cpp new file mode 100644 index 0000000..8d42e5e --- /dev/null +++ b/tests/auto/qeasingcurve/tst_qeasingcurve.cpp @@ -0,0 +1,487 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the test suite of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + + +#include <QtTest/QtTest> + +#if QT_VERSION < 0x040200 +QTEST_NOOP_MAIN +#else + +#include <qeasingcurve.h> + +//TESTED_CLASS= +//TESTED_FILES= + +class tst_QEasingCurve : public QObject { + Q_OBJECT + +public: + tst_QEasingCurve(); + virtual ~tst_QEasingCurve(); + +public Q_SLOTS: + void init(); + void cleanup(); + +private slots: + void type(); + void propertyDefaults(); + void valueForProgress_data(); + void valueForProgress(); + void setCustomType(); + void operators(); + +protected: +}; + +tst_QEasingCurve::tst_QEasingCurve() +{ +} + +tst_QEasingCurve::~tst_QEasingCurve() +{ +} + +void tst_QEasingCurve::init() +{ +} + +void tst_QEasingCurve::cleanup() +{ +} +#include <qdebug.h> + +void tst_QEasingCurve::type() +{ + { + QEasingCurve curve(QEasingCurve::Linear); + QCOMPARE(curve.period(), 0.3); + QCOMPARE(curve.amplitude(), 1.0); + + curve.setPeriod(5); + curve.setAmplitude(3); + QCOMPARE(curve.period(), 5.0); + QCOMPARE(curve.amplitude(), 3.0); + + curve.setType(QEasingCurve::InElastic); + QCOMPARE(curve.period(), 5.0); + QCOMPARE(curve.amplitude(), 3.0); + } + + { + QEasingCurve curve(QEasingCurve::InElastic); + QCOMPARE(curve.period(), 0.3); + QCOMPARE(curve.amplitude(), 1.0); + curve.setAmplitude(2); + QCOMPARE(curve.type(), QEasingCurve::InElastic); + curve.setType(QEasingCurve::Linear); + } + + { + // check bounaries + QEasingCurve curve(QEasingCurve::InCubic); + QTest::ignoreMessage(QtWarningMsg, "QEasingCurve: Invalid curve type 9999"); + curve.setType((QEasingCurve::Type)9999); + QCOMPARE(curve.type(), QEasingCurve::InCubic); + QTest::ignoreMessage(QtWarningMsg, "QEasingCurve: Invalid curve type -9999"); + curve.setType((QEasingCurve::Type)-9999); + QCOMPARE(curve.type(), QEasingCurve::InCubic); + QTest::ignoreMessage(QtWarningMsg, QString::fromAscii("QEasingCurve: Invalid curve type %1") + .arg(QEasingCurve::NCurveTypes).toLatin1().constData()); + curve.setType(QEasingCurve::NCurveTypes); + QCOMPARE(curve.type(), QEasingCurve::InCubic); + QTest::ignoreMessage(QtWarningMsg, QString::fromAscii("QEasingCurve: Invalid curve type %1") + .arg(QEasingCurve::Custom).toLatin1().constData()); + curve.setType(QEasingCurve::Custom); + QCOMPARE(curve.type(), QEasingCurve::InCubic); + QTest::ignoreMessage(QtWarningMsg, QString::fromAscii("QEasingCurve: Invalid curve type %1") + .arg(-1).toLatin1().constData()); + curve.setType((QEasingCurve::Type)-1); + QCOMPARE(curve.type(), QEasingCurve::InCubic); + curve.setType(QEasingCurve::Linear); + QCOMPARE(curve.type(), QEasingCurve::Linear); + curve.setType(QEasingCurve::CosineCurve); + QCOMPARE(curve.type(), QEasingCurve::CosineCurve); + } +} + +void tst_QEasingCurve::propertyDefaults() +{ + { + // checks if the defaults are correct, but also demonstrates a weakness with the API. + QEasingCurve curve(QEasingCurve::InElastic); + QCOMPARE(curve.period(), 0.3); + QCOMPARE(curve.amplitude(), 1.0); + QCOMPARE(curve.overshoot(), qreal(1.70158f)); + curve.setType(QEasingCurve::InBounce); + QCOMPARE(curve.period(), 0.3); + QCOMPARE(curve.amplitude(), 1.0); + QCOMPARE(curve.overshoot(), qreal(1.70158f)); + curve.setType(QEasingCurve::Linear); + QCOMPARE(curve.period(), 0.3); + QCOMPARE(curve.amplitude(), 1.0); + QCOMPARE(curve.overshoot(), qreal(1.70158f)); + curve.setType(QEasingCurve::InElastic); + QCOMPARE(curve.period(), 0.3); + QCOMPARE(curve.amplitude(), 1.0); + QCOMPARE(curve.overshoot(), qreal(1.70158f)); + curve.setPeriod(0.4); + curve.setAmplitude(0.6); + curve.setOvershoot(1.0); + curve.setType(QEasingCurve::Linear); + QCOMPARE(curve.period(), 0.4); + QCOMPARE(curve.amplitude(), 0.6); + QCOMPARE(curve.overshoot(), 1.0); + curve.setType(QEasingCurve::InElastic); + QCOMPARE(curve.period(), 0.4); + QCOMPARE(curve.amplitude(), 0.6); + QCOMPARE(curve.overshoot(), 1.0); + } +} + +typedef QList<int> IntList; +Q_DECLARE_METATYPE(IntList) + +void tst_QEasingCurve::valueForProgress_data() +{ + QTest::addColumn<int>("type"); + QTest::addColumn<IntList>("at"); + QTest::addColumn<IntList>("expected"); + // automatically generated. + // note that values are scaled from range [0,1] to range [0, 100] in order to store them as + // integer values and avoid fp inaccuracies + + QTest::newRow("Linear") << int(QEasingCurve::Linear) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100); + + QTest::newRow("InQuad") << int(QEasingCurve::InQuad) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << 1 << 4 << 9 << 16 << 25 << 36 << 48 << 64 << 81 << 100); + + QTest::newRow("OutQuad") << int(QEasingCurve::OutQuad) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << 19 << 36 << 51 << 64 << 75 << 84 << 90 << 96 << 99 << 100); + + QTest::newRow("InOutQuad") << int(QEasingCurve::InOutQuad) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << 2 << 8 << 18 << 32 << 50 << 68 << 82 << 92 << 98 << 100); + + QTest::newRow("OutInQuad") << int(QEasingCurve::OutInQuad) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << 18 << 32 << 42 << 48 << 50 << 52 << 57 << 68 << 82 << 100); + + QTest::newRow("InCubic") << int(QEasingCurve::InCubic) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << 0 << 0 << 2 << 6 << 12 << 21 << 34 << 51 << 72 << 100); + + QTest::newRow("OutCubic") << int(QEasingCurve::OutCubic) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << 27 << 48 << 65 << 78 << 87 << 93 << 97 << 99 << 99 << 100); + + QTest::newRow("InOutCubic") << int(QEasingCurve::InOutCubic) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << 0 << 3 << 10 << 25 << 50 << 74 << 89 << 96 << 99 << 100); + + QTest::newRow("OutInCubic") << int(QEasingCurve::OutInCubic) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << 24 << 39 << 46 << 49 << 50 << 50 << 53 << 60 << 75 << 100); + + QTest::newRow("InQuart") << int(QEasingCurve::InQuart) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << 0 << 0 << 0 << 2 << 6 << 12 << 24 << 40 << 65 << 100); + + QTest::newRow("OutQuart") << int(QEasingCurve::OutQuart) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << 34 << 59 << 75 << 87 << 93 << 97 << 99 << 99 << 99 << 100); + + QTest::newRow("InOutQuart") << int(QEasingCurve::InOutQuart) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << 0 << 1 << 6 << 20 << 50 << 79 << 93 << 98 << 99 << 100); + + QTest::newRow("OutInQuart") << int(QEasingCurve::OutInQuart) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << 29 << 43 << 48 << 49 << 50 << 50 << 51 << 56 << 70 << 100); + + QTest::newRow("InQuint") << int(QEasingCurve::InQuint) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << 0 << 0 << 0 << 1 << 3 << 7 << 16 << 32 << 59 << 100); + + QTest::newRow("OutQuint") << int(QEasingCurve::OutQuint) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << 40 << 67 << 83 << 92 << 96 << 98 << 99 << 99 << 99 << 100); + + QTest::newRow("InOutQuint") << int(QEasingCurve::InOutQuint) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << 0 << 0 << 3 << 16 << 50 << 83 << 96 << 99 << 99 << 100); + + QTest::newRow("OutInQuint") << int(QEasingCurve::OutInQuint) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << 33 << 46 << 49 << 49 << 50 << 50 << 50 << 53 << 66 << 100); + + QTest::newRow("InSine") << int(QEasingCurve::InSine) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << 1 << 4 << 10 << 19 << 29 << 41 << 54 << 69 << 84 << 100); + + QTest::newRow("OutSine") << int(QEasingCurve::OutSine) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << 15 << 30 << 45 << 58 << 70 << 80 << 89 << 95 << 98 << 100); + + QTest::newRow("InOutSine") << int(QEasingCurve::InOutSine) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << 2 << 9 << 20 << 34 << 49 << 65 << 79 << 90 << 97 << 100); + + QTest::newRow("OutInSine") << int(QEasingCurve::OutInSine) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << 15 << 29 << 40 << 47 << 50 << 52 << 59 << 70 << 84 << 100); + + QTest::newRow("InExpo") << int(QEasingCurve::InExpo) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << 0 << 0 << 0 << 1 << 3 << 6 << 12 << 24 << 49 << 100); + + QTest::newRow("OutExpo") << int(QEasingCurve::OutExpo) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << 50 << 75 << 87 << 93 << 96 << 98 << 99 << 99 << 99 << 100); + + QTest::newRow("InOutExpo") << int(QEasingCurve::InOutExpo) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << 0 << 0 << 3 << 12 << 50 << 87 << 96 << 99 << 99 << 100); + + QTest::newRow("OutInExpo") << int(QEasingCurve::OutInExpo) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << 37 << 46 << 49 << 49 << 50 << 50 << 50 << 53 << 62 << 100); + + QTest::newRow("InCirc") << int(QEasingCurve::InCirc) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << 0 << 2 << 4 << 8 << 13 << 19 << 28 << 40 << 56 << 100); + + QTest::newRow("OutCirc") << int(QEasingCurve::OutCirc) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << 43 << 59 << 71 << 80 << 86 << 91 << 95 << 97 << 99 << 100); + + QTest::newRow("InOutCirc") << int(QEasingCurve::InOutCirc) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << 1 << 4 << 9 << 20 << 50 << 80 << 89 << 95 << 98 << 100); + + QTest::newRow("OutInCirc") << int(QEasingCurve::OutInCirc) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << 29 << 40 << 45 << 48 << 50 << 51 << 54 << 60 << 70 << 100); + + QTest::newRow("InElastic") << int(QEasingCurve::InElastic) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << 0 << 0 << 0 << 1 << -1 << -3 << 12 << -12 << -25 << 100); + + QTest::newRow("OutElastic") << int(QEasingCurve::OutElastic) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << 125 << 112 << 87 << 103 << 101 << 98 << 100 << 100 << 99 << 100); + + QTest::newRow("InOutElastic") << int(QEasingCurve::InOutElastic) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << 0 << 0 << -1 << -6 << 50 << 106 << 101 << 99 << 100 << 100); + + QTest::newRow("OutInElastic") << int(QEasingCurve::OutInElastic) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << 37 << 56 << 49 << 49 << 50 << 49 << 50 << 53 << 24 << 100); + + QTest::newRow("InBack") << int(QEasingCurve::InBack) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << -1 << -4 << -8 << -9 << -8 << -2 << 9 << 29 << 59 << 100); + + QTest::newRow("OutBack") << int(QEasingCurve::OutBack) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << 40 << 70 << 90 << 102 << 108 << 109 << 108 << 104 << 101 << 100); + + QTest::newRow("InOutBack") << int(QEasingCurve::InOutBack) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << -3 << -9 << -7 << 8 << 50 << 91 << 107 << 109 << 103 << 100); + + QTest::newRow("OutInBack") << int(QEasingCurve::OutInBack) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << 35 << 51 << 54 << 52 << 50 << 47 << 45 << 48 << 64 << 100); + + QTest::newRow("InBounce") << int(QEasingCurve::InBounce) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << 1 << 6 << 6 << 22 << 23 << 9 << 31 << 69 << 92 << 100); + + QTest::newRow("OutBounce") << int(QEasingCurve::OutBounce) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << 7 << 30 << 68 << 90 << 76 << 77 << 93 << 94 << 98 << 100); + + QTest::newRow("InOutBounce") << int(QEasingCurve::InOutBounce) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << 3 << 11 << 4 << 34 << 50 << 65 << 95 << 88 << 97 << 100); + + QTest::newRow("OutInBounce") << int(QEasingCurve::OutInBounce) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << 15 << 40 << 27 << 43 << 50 << 56 << 72 << 58 << 84 << 100); + + QTest::newRow("InCurve") << int(QEasingCurve::InCurve) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << 2 << 10 << 23 << 37 << 50 << 60 << 70 << 80 << 90 << 100); + + QTest::newRow("OutCurve") << int(QEasingCurve::OutCurve) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << 10 << 20 << 30 << 39 << 50 << 62 << 76 << 89 << 97 << 100); + + QTest::newRow("SineCurve") << int(QEasingCurve::SineCurve) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 0 << 9 << 34 << 65 << 90 << 100 << 90 << 65 << 34 << 9 << 0); + + QTest::newRow("CosineCurve") << int(QEasingCurve::CosineCurve) + << (IntList() << 0 << 10 << 20 << 30 << 40 << 50 << 60 << 70 << 80 << 90 << 100) + << (IntList() << 50 << 79 << 97 << 97 << 79 << 50 << 20 << 2 << 2 << 20 << 49); + +} + + +void tst_QEasingCurve::valueForProgress() +{ +#if 0 + // used to generate data tables... + QFile out; + out.open(stdout, QIODevice::WriteOnly); + for (int c = QEasingCurve::Linear; c < QEasingCurve::NCurveTypes - 1; ++c) { + QEasingCurve curve((QEasingCurve::Type)c); + QMetaObject mo = QEasingCurve::staticMetaObject; + QString strCurve = QLatin1String(mo.enumerator(mo.indexOfEnumerator("Type")).key(c)); + QString strInputs; + QString strOutputs; + + for (int t = 0; t <= 100; t+= 10) { + qreal ease = curve.valueForProgress(t/qreal(100)); + strInputs += QString::fromAscii(" << %1").arg(t); + strOutputs += QString::fromAscii(" << %1").arg(int(100*ease)); + + } + QString str = QString::fromAscii(" QTest::newRow(\"%1\") << int(QEasingCurve::%2)\n" + "\t\t << (IntList() %3)\n" + "\t\t << (IntList() %4);\n\n") + .arg(strCurve) + .arg(strCurve) + .arg(strInputs) + .arg(strOutputs); + out.write(str.toLatin1().constData()); + } + out.close(); + exit(1); +#else + QFETCH(int, type); + QFETCH(IntList, at); + QFETCH(IntList, expected); + + QEasingCurve curve((QEasingCurve::Type)type); + for (int i = 0; i < at.count(); ++i) { + qreal ease = curve.valueForProgress(at.at(i)/qreal(100)); + int ex = expected.at(i); + QCOMPARE(int(100*ease), ex); + } +#endif +} + +static qreal discreteEase(qreal progress) +{ + return qFloor(progress * 10) / qreal(10.0); +} + +void tst_QEasingCurve::setCustomType() +{ + QEasingCurve curve; + curve.setCustomType(&discreteEase); + QCOMPARE(curve.type(), QEasingCurve::Custom); + QCOMPARE(curve.valueForProgress(0.0), 0.0); + QCOMPARE(curve.valueForProgress(0.05), 0.0); + QCOMPARE(curve.valueForProgress(0.10), 0.1); + QCOMPARE(curve.valueForProgress(0.15), 0.1); + QCOMPARE(curve.valueForProgress(0.20), 0.2); + QCOMPARE(curve.valueForProgress(0.25), 0.2); + QCOMPARE(curve.valueForProgress(0.30), 0.3); + QCOMPARE(curve.valueForProgress(0.35), 0.3); + QCOMPARE(curve.valueForProgress(0.999999), 0.9); + + curve.setType(QEasingCurve::Linear); + QCOMPARE(curve.type(), QEasingCurve::Linear); + QCOMPARE(curve.valueForProgress(0.0), 0.0); + QCOMPARE(curve.valueForProgress(0.1), 0.1); + QCOMPARE(curve.valueForProgress(0.5), 0.5); + QCOMPARE(curve.valueForProgress(0.99), 0.99); +} + +void tst_QEasingCurve::operators() +{ + // operator= + QEasingCurve curve; + QEasingCurve curve2; + curve.setCustomType(&discreteEase); + curve2 = curve; + QCOMPARE(curve2.type(), QEasingCurve::Custom); + QCOMPARE(curve2.valueForProgress(0.0), 0.0); + QCOMPARE(curve2.valueForProgress(0.05), 0.0); + QCOMPARE(curve2.valueForProgress(0.15), 0.1); + QCOMPARE(curve2.valueForProgress(0.25), 0.2); + QCOMPARE(curve2.valueForProgress(0.35), 0.3); + QCOMPARE(curve2.valueForProgress(0.999999), 0.9); + + // operator== + curve.setType(QEasingCurve::InBack); + curve2 = curve; + curve2.setOvershoot(qreal(1.70158f)); + QCOMPARE(curve.overshoot(), curve2.overshoot()); + QVERIFY(curve2 == curve); + + curve.setOvershoot(3.0); + QVERIFY(curve2 != curve); + curve2.setOvershoot(3.0); + QVERIFY(curve2 == curve); + + curve2.setType(QEasingCurve::Linear); + QCOMPARE(curve.overshoot(), curve2.overshoot()); + QVERIFY(curve2 != curve); + curve2.setType(QEasingCurve::InBack); + QCOMPARE(curve.overshoot(), curve2.overshoot()); + QVERIFY(curve2 == curve); +} + + +QTEST_MAIN(tst_QEasingCurve) +#include "tst_qeasingcurve.moc" + +#endif //QT_VERSION diff --git a/tests/auto/qmake/testdata/bundle-spaces/some-file b/tests/auto/qmake/testdata/bundle-spaces/some-file index e69de29..9975dba 100644 --- a/tests/auto/qmake/testdata/bundle-spaces/some-file +++ b/tests/auto/qmake/testdata/bundle-spaces/some-file @@ -0,0 +1,6 @@ +all: + C:\git\qt-kinetic-animations\bin\qmake qdir.pro -o Makefile -spec win32-msvc2008 + nmake -f Makefile +first: all +qmake: + C:\git\qt-kinetic-animations\bin\qmake qdir.pro -o Makefile -spec win32-msvc2008 diff --git a/tests/auto/qparallelanimationgroup/qparallelanimationgroup.pro b/tests/auto/qparallelanimationgroup/qparallelanimationgroup.pro new file mode 100644 index 0000000..f2cacd3 --- /dev/null +++ b/tests/auto/qparallelanimationgroup/qparallelanimationgroup.pro @@ -0,0 +1,5 @@ +load(qttest_p4) +QT = core gui +SOURCES += tst_qparallelanimationgroup.cpp + + diff --git a/tests/auto/qparallelanimationgroup/tst_qparallelanimationgroup.cpp b/tests/auto/qparallelanimationgroup/tst_qparallelanimationgroup.cpp new file mode 100644 index 0000000..f2ab57a --- /dev/null +++ b/tests/auto/qparallelanimationgroup/tst_qparallelanimationgroup.cpp @@ -0,0 +1,834 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the test suite of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include <QtTest/QtTest> + +#include <QtCore/qparallelanimationgroup.h> + +//TESTED_CLASS=QParallelAnimationGroup +//TESTED_FILES= + +Q_DECLARE_METATYPE(QAbstractAnimation::State) + +class tst_QParallelAnimationGroup : public QObject +{ + Q_OBJECT +public: + tst_QParallelAnimationGroup(); + virtual ~tst_QParallelAnimationGroup(); + +public Q_SLOTS: + void init(); + void cleanup(); + +private slots: + void construction(); + void setCurrentTime(); + void clearGroup(); + void propagateGroupUpdateToChildren(); + void updateChildrenWithRunningGroup(); + void deleteChildrenWithRunningGroup(); + void startChildrenWithStoppedGroup(); + void stopGroupWithRunningChild(); + void startGroupWithRunningChild(); + void zeroDurationAnimation(); + void stopUncontrolledAnimations(); + void loopCount_data(); + void loopCount(); + void autoAdd(); +}; + +tst_QParallelAnimationGroup::tst_QParallelAnimationGroup() +{ +} + +tst_QParallelAnimationGroup::~tst_QParallelAnimationGroup() +{ +} + +void tst_QParallelAnimationGroup::init() +{ + qRegisterMetaType<QAbstractAnimation::State>("QAbstractAnimation::State"); +} + +void tst_QParallelAnimationGroup::cleanup() +{ +} + +void tst_QParallelAnimationGroup::construction() +{ + QParallelAnimationGroup animationgroup; +} + +class AnimationObject : public QObject +{ + Q_OBJECT + Q_PROPERTY(int value READ value WRITE setValue) +public: + AnimationObject(int startValue = 0) + : v(startValue) + { } + + int value() const { return v; } + void setValue(int value) { v = value; } + + int v; +}; + +class TestAnimation : public QVariantAnimation +{ + Q_OBJECT +public: + virtual void updateCurrentValue(const QVariant &value) { Q_UNUSED(value)}; + virtual void updateState(QAbstractAnimation::State oldState, + QAbstractAnimation::State newState) + { + Q_UNUSED(oldState) + Q_UNUSED(newState) + }; +}; + +class TestAnimation2 : public QVariantAnimation +{ + Q_OBJECT +public: + TestAnimation2(QAbstractAnimation *animation) : QVariantAnimation(animation) {} + TestAnimation2(int duration, QAbstractAnimation *animation) : QVariantAnimation(animation), m_duration(duration) {} + + virtual void updateCurrentValue(const QVariant &value) { Q_UNUSED(value)}; + virtual void updateState(QAbstractAnimation::State oldState, + QAbstractAnimation::State newState) + { + Q_UNUSED(oldState) + Q_UNUSED(newState) + }; + + virtual int duration() const { + return m_duration; + } +private: + int m_duration; +}; + +class UncontrolledAnimation : public QPropertyAnimation +{ + Q_OBJECT +public: + UncontrolledAnimation(QObject *target, const QByteArray &propertyName, QObject *parent = 0) + : QPropertyAnimation(target, propertyName, parent), id(0) + { + setDuration(250); + } + + int duration() const { return -1; /* not time driven */ } + +protected: + void timerEvent(QTimerEvent *event) + { + if (event->timerId() == id) + stop(); + } + + void updateRunning(bool running) + { + if (running) { + id = startTimer(500); + } else { + killTimer(id); + id = 0; + } + } + +private: + int id; +}; + +void tst_QParallelAnimationGroup::setCurrentTime() +{ + AnimationObject p_o1; + AnimationObject p_o2; + AnimationObject p_o3; + AnimationObject t_o1; + AnimationObject t_o2; + + // parallel operating on different object/properties + QAnimationGroup *parallel = new QParallelAnimationGroup(); + QVariantAnimation *a1_p_o1 = new QPropertyAnimation(&p_o1, "value"); + QVariantAnimation *a1_p_o2 = new QPropertyAnimation(&p_o2, "value"); + QVariantAnimation *a1_p_o3 = new QPropertyAnimation(&p_o3, "value"); + a1_p_o2->setLoopCount(3); + parallel->addAnimation(a1_p_o1); + parallel->addAnimation(a1_p_o2); + parallel->addAnimation(a1_p_o3); + + UncontrolledAnimation *notTimeDriven = new UncontrolledAnimation(&t_o1, "value"); + QCOMPARE(notTimeDriven->totalDuration(), -1); + + QVariantAnimation *loopsForever = new QPropertyAnimation(&t_o2, "value"); + loopsForever->setLoopCount(-1); + QCOMPARE(loopsForever->totalDuration(), -1); + + QParallelAnimationGroup group; + group.addAnimation(parallel); + group.addAnimation(notTimeDriven); + group.addAnimation(loopsForever); + + // Current time = 1 + group.setCurrentTime(1); + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(parallel->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_p_o1->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_p_o2->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_p_o3->state(), QAnimationGroup::Stopped); + QCOMPARE(notTimeDriven->state(), QAnimationGroup::Stopped); + QCOMPARE(loopsForever->state(), QAnimationGroup::Stopped); + + QCOMPARE(group.currentTime(), 1); + QCOMPARE(a1_p_o1->currentTime(), 1); + QCOMPARE(a1_p_o2->currentTime(), 1); + QCOMPARE(a1_p_o3->currentTime(), 1); + QCOMPARE(notTimeDriven->currentTime(), 1); + QCOMPARE(loopsForever->currentTime(), 1); + + // Current time = 250 + group.setCurrentTime(250); + QCOMPARE(group.currentTime(), 250); + QCOMPARE(a1_p_o1->currentTime(), 250); + QCOMPARE(a1_p_o2->currentTime(), 0); + QCOMPARE(a1_p_o2->currentLoop(), 1); + QCOMPARE(a1_p_o3->currentTime(), 250); + QCOMPARE(notTimeDriven->currentTime(), 250); + QCOMPARE(loopsForever->currentTime(), 0); + QCOMPARE(loopsForever->currentLoop(), 1); + + // Current time = 251 + group.setCurrentTime(251); + QCOMPARE(group.currentTime(), 251); + QCOMPARE(a1_p_o1->currentTime(), 250); + QCOMPARE(a1_p_o2->currentTime(), 1); + QCOMPARE(a1_p_o2->currentLoop(), 1); + QCOMPARE(a1_p_o3->currentTime(), 250); + QCOMPARE(notTimeDriven->currentTime(), 251); + QCOMPARE(loopsForever->currentTime(), 1); +} + +void tst_QParallelAnimationGroup::clearGroup() +{ + QParallelAnimationGroup group; + + for (int i = 0; i < 10; ++i) { + new QParallelAnimationGroup(&group); + } + + QCOMPARE(group.animationCount(), 10); + + int count = group.animationCount(); + QPointer<QAbstractAnimation> *children = new QPointer<QAbstractAnimation>[count]; + for (int i = 0; i < count; ++i) { + QVERIFY(group.animationAt(i) != 0); + children[i] = group.animationAt(i); + } + + group.clearAnimations(); + QCOMPARE(group.animationCount(), 0); + QCOMPARE(group.currentTime(), 0); + for (int i = 0; i < count; ++i) + QCOMPARE(children[i], QPointer<QAbstractAnimation>()); + + delete[] children; +} + +void tst_QParallelAnimationGroup::propagateGroupUpdateToChildren() +{ + // this test verifies if group state changes are updating its children correctly + QParallelAnimationGroup group; + + QObject o; + o.setProperty("ole", 42); + QCOMPARE(o.property("ole").toInt(), 42); + + QPropertyAnimation anim1(&o, "ole"); + anim1.setEndValue(43); + anim1.setDuration(100); + QVERIFY(!anim1.currentValue().isValid()); + QCOMPARE(anim1.currentValue().toInt(), 0); + QCOMPARE(o.property("ole").toInt(), 42); + + TestAnimation anim2; + anim2.setStartValue(0); + anim2.setEndValue(100); + anim2.setDuration(200); + + QVERIFY(anim2.currentValue().isValid()); + QCOMPARE(anim2.currentValue().toInt(), 0); + + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(anim1.state(), QAnimationGroup::Stopped); + QCOMPARE(anim2.state(), QAnimationGroup::Stopped); + + group.addAnimation(&anim1); + group.addAnimation(&anim2); + + group.start(); + + QCOMPARE(group.state(), QAnimationGroup::Running); + QCOMPARE(anim1.state(), QAnimationGroup::Running); + QCOMPARE(anim2.state(), QAnimationGroup::Running); + + group.pause(); + + QCOMPARE(group.state(), QAnimationGroup::Paused); + QCOMPARE(anim1.state(), QAnimationGroup::Paused); + QCOMPARE(anim2.state(), QAnimationGroup::Paused); + + group.stop(); + + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(anim1.state(), QAnimationGroup::Stopped); + QCOMPARE(anim2.state(), QAnimationGroup::Stopped); +} + +void tst_QParallelAnimationGroup::updateChildrenWithRunningGroup() +{ + // assert that its possible to modify a child's state directly while their group is running + QParallelAnimationGroup group; + + TestAnimation anim; + anim.setStartValue(0); + anim.setEndValue(100); + anim.setDuration(200); + + QSignalSpy groupStateChangedSpy(&group, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + QSignalSpy childStateChangedSpy(&anim, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + + QCOMPARE(groupStateChangedSpy.count(), 0); + QCOMPARE(childStateChangedSpy.count(), 0); + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(anim.state(), QAnimationGroup::Stopped); + + group.addAnimation(&anim); + + group.start(); + + QCOMPARE(group.state(), QAnimationGroup::Running); + QCOMPARE(anim.state(), QAnimationGroup::Running); + + QCOMPARE(groupStateChangedSpy.count(), 1); + QCOMPARE(childStateChangedSpy.count(), 1); + + QCOMPARE(qVariantValue<QAbstractAnimation::State>(groupStateChangedSpy.at(0).at(1)), + QAnimationGroup::Running); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(childStateChangedSpy.at(0).at(1)), + QAnimationGroup::Running); + + // starting directly a running child will not have any effect + anim.start(); + + QCOMPARE(groupStateChangedSpy.count(), 1); + QCOMPARE(childStateChangedSpy.count(), 1); + + anim.pause(); + + QCOMPARE(group.state(), QAnimationGroup::Running); + QCOMPARE(anim.state(), QAnimationGroup::Paused); + + // in the animation stops directly, the group will still be running + anim.stop(); + + QCOMPARE(group.state(), QAnimationGroup::Running); + QCOMPARE(anim.state(), QAnimationGroup::Stopped); +} + +void tst_QParallelAnimationGroup::deleteChildrenWithRunningGroup() +{ + // test if children can be activated when their group is stopped + QParallelAnimationGroup group; + + QVariantAnimation *anim1 = new TestAnimation; + anim1->setStartValue(0); + anim1->setEndValue(100); + anim1->setDuration(200); + group.addAnimation(anim1); + + QCOMPARE(group.duration(), anim1->duration()); + + group.start(); + QCOMPARE(group.state(), QAnimationGroup::Running); + QCOMPARE(anim1->state(), QAnimationGroup::Running); + + QTest::qWait(50); + QVERIFY(group.currentTime() > 0); + + delete anim1; + QVERIFY(group.animationCount() == 0); + QCOMPARE(group.duration(), 0); + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(group.currentTime(), 0); //that's the invariant +} + +void tst_QParallelAnimationGroup::startChildrenWithStoppedGroup() +{ + // test if children can be activated when their group is stopped + QParallelAnimationGroup group; + + TestAnimation anim1; + anim1.setStartValue(0); + anim1.setEndValue(100); + anim1.setDuration(200); + + TestAnimation anim2; + anim2.setStartValue(0); + anim2.setEndValue(100); + anim2.setDuration(200); + + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(anim1.state(), QAnimationGroup::Stopped); + QCOMPARE(anim2.state(), QAnimationGroup::Stopped); + + group.addAnimation(&anim1); + group.addAnimation(&anim2); + + group.stop(); + + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(anim1.state(), QAnimationGroup::Stopped); + QCOMPARE(anim2.state(), QAnimationGroup::Stopped); + + anim1.start(); + anim2.start(); + anim2.pause(); + + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(anim1.state(), QAnimationGroup::Running); + QCOMPARE(anim2.state(), QAnimationGroup::Paused); +} + +void tst_QParallelAnimationGroup::stopGroupWithRunningChild() +{ + // children that started independently will not be affected by a group stop + QParallelAnimationGroup group; + + TestAnimation anim1; + anim1.setStartValue(0); + anim1.setEndValue(100); + anim1.setDuration(200); + + TestAnimation anim2; + anim2.setStartValue(0); + anim2.setEndValue(100); + anim2.setDuration(200); + + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(anim1.state(), QAnimationGroup::Stopped); + QCOMPARE(anim2.state(), QAnimationGroup::Stopped); + + group.addAnimation(&anim1); + group.addAnimation(&anim2); + + anim1.start(); + anim2.start(); + anim2.pause(); + + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(anim1.state(), QAnimationGroup::Running); + QCOMPARE(anim2.state(), QAnimationGroup::Paused); + + group.stop(); + + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(anim1.state(), QAnimationGroup::Running); + QCOMPARE(anim2.state(), QAnimationGroup::Paused); + + anim1.stop(); + anim2.stop(); + + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(anim1.state(), QAnimationGroup::Stopped); + QCOMPARE(anim2.state(), QAnimationGroup::Stopped); +} + +void tst_QParallelAnimationGroup::startGroupWithRunningChild() +{ + // as the group has precedence over its children, starting a group will restart all the children + QParallelAnimationGroup group; + + TestAnimation anim1; + anim1.setStartValue(0); + anim1.setEndValue(100); + anim1.setDuration(200); + + TestAnimation anim2; + anim2.setStartValue(0); + anim2.setEndValue(100); + anim2.setDuration(200); + + QSignalSpy stateChangedSpy1(&anim1, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + QSignalSpy stateChangedSpy2(&anim2, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + + QCOMPARE(stateChangedSpy1.count(), 0); + QCOMPARE(stateChangedSpy2.count(), 0); + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(anim1.state(), QAnimationGroup::Stopped); + QCOMPARE(anim2.state(), QAnimationGroup::Stopped); + + group.addAnimation(&anim1); + group.addAnimation(&anim2); + + anim1.start(); + anim2.start(); + anim2.pause(); + + QCOMPARE(qVariantValue<QAbstractAnimation::State>(stateChangedSpy1.at(0).at(1)), + QAnimationGroup::Running); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(stateChangedSpy2.at(0).at(1)), + QAnimationGroup::Running); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(stateChangedSpy2.at(1).at(1)), + QAnimationGroup::Paused); + + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(anim1.state(), QAnimationGroup::Running); + QCOMPARE(anim2.state(), QAnimationGroup::Paused); + + group.start(); + + QCOMPARE(stateChangedSpy1.count(), 3); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(stateChangedSpy1.at(1).at(1)), + QAnimationGroup::Stopped); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(stateChangedSpy1.at(2).at(1)), + QAnimationGroup::Running); + + QCOMPARE(stateChangedSpy2.count(), 4); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(stateChangedSpy2.at(2).at(1)), + QAnimationGroup::Stopped); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(stateChangedSpy2.at(3).at(1)), + QAnimationGroup::Running); + + QCOMPARE(group.state(), QAnimationGroup::Running); + QCOMPARE(anim1.state(), QAnimationGroup::Running); + QCOMPARE(anim2.state(), QAnimationGroup::Running); +} + +void tst_QParallelAnimationGroup::zeroDurationAnimation() +{ + QParallelAnimationGroup group; + + TestAnimation anim1; + anim1.setStartValue(0); + anim1.setEndValue(100); + anim1.setDuration(0); + + TestAnimation anim2; + anim2.setStartValue(0); + anim2.setEndValue(100); + anim2.setDuration(100); + + QSignalSpy stateChangedSpy1(&anim1, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + QSignalSpy finishedSpy1(&anim1, SIGNAL(finished())); + + QSignalSpy stateChangedSpy2(&anim2, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + QSignalSpy finishedSpy2(&anim2, SIGNAL(finished())); + + group.addAnimation(&anim1); + group.addAnimation(&anim2); + QCOMPARE(stateChangedSpy1.count(), 0); + group.start(); + QCOMPARE(stateChangedSpy1.count(), 2); + QCOMPARE(finishedSpy1.count(), 1); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(stateChangedSpy1.at(0).at(1)), + QAnimationGroup::Running); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(stateChangedSpy1.at(1).at(1)), + QAnimationGroup::Stopped); + + QCOMPARE(stateChangedSpy2.count(), 1); + QCOMPARE(finishedSpy2.count(), 0); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(stateChangedSpy1.at(0).at(1)), + QAnimationGroup::Running); + + + QCOMPARE(anim1.state(), QAnimationGroup::Stopped); + QCOMPARE(anim2.state(), QAnimationGroup::Running); + QCOMPARE(group.state(), QAnimationGroup::Running); + + + group.stop(); + group.setLoopCount(4); + stateChangedSpy1.clear(); + stateChangedSpy2.clear(); + + group.start(); + QCOMPARE(stateChangedSpy1.count(), 2); + QCOMPARE(stateChangedSpy2.count(), 1); + group.setCurrentTime(50); + QCOMPARE(stateChangedSpy1.count(), 2); + QCOMPARE(stateChangedSpy2.count(), 1); + group.setCurrentTime(150); + QCOMPARE(stateChangedSpy1.count(), 4); + QCOMPARE(stateChangedSpy2.count(), 3); + group.setCurrentTime(50); + QCOMPARE(stateChangedSpy1.count(), 6); + QCOMPARE(stateChangedSpy2.count(), 5); + +} + +void tst_QParallelAnimationGroup::stopUncontrolledAnimations() +{ + QParallelAnimationGroup group; + + TestAnimation anim1; + anim1.setStartValue(0); + anim1.setEndValue(100); + anim1.setDuration(0); + + AnimationObject o1; + UncontrolledAnimation notTimeDriven(&o1, "value"); + QCOMPARE(notTimeDriven.totalDuration(), -1); + + TestAnimation loopsForever; + loopsForever.setStartValue(0); + loopsForever.setEndValue(100); + loopsForever.setDuration(100); + loopsForever.setLoopCount(-1); + + QSignalSpy stateChangedSpy(&anim1, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + + group.addAnimation(&anim1); + group.addAnimation(¬TimeDriven); + group.addAnimation(&loopsForever); + + group.start(); + + QCOMPARE(stateChangedSpy.count(), 2); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(stateChangedSpy.at(0).at(1)), + QAnimationGroup::Running); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(stateChangedSpy.at(1).at(1)), + QAnimationGroup::Stopped); + + QCOMPARE(group.state(), QAnimationGroup::Running); + QCOMPARE(notTimeDriven.state(), QAnimationGroup::Running); + QCOMPARE(loopsForever.state(), QAnimationGroup::Running); + QCOMPARE(anim1.state(), QAnimationGroup::Stopped); + + notTimeDriven.stop(); + + QCOMPARE(group.state(), QAnimationGroup::Running); + QCOMPARE(notTimeDriven.state(), QAnimationGroup::Stopped); + QCOMPARE(loopsForever.state(), QAnimationGroup::Running); + + loopsForever.stop(); + + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(notTimeDriven.state(), QAnimationGroup::Stopped); + QCOMPARE(loopsForever.state(), QAnimationGroup::Stopped); +} + +struct AnimState { + AnimState(int time = -1) : time(time), state(-1) {} + AnimState(int time, int state) : time(time), state(state) {} + int time; + int state; +}; + +#define Running QAbstractAnimation::Running +#define Stopped QAbstractAnimation::Stopped + +Q_DECLARE_METATYPE(AnimState) +void tst_QParallelAnimationGroup::loopCount_data() +{ + QTest::addColumn<bool>("directionBackward"); + QTest::addColumn<int>("setLoopCount"); + QTest::addColumn<int>("initialGroupTime"); + QTest::addColumn<int>("currentGroupTime"); + QTest::addColumn<AnimState>("expected1"); + QTest::addColumn<AnimState>("expected2"); + QTest::addColumn<AnimState>("expected3"); + + // D U R A T I O N + // 100 60*2 0 + // direction = Forward + QTest::newRow("50") << false << 3 << 0 << 50 << AnimState( 50, Running) << AnimState( 50, Running) << AnimState( 0, Stopped); + QTest::newRow("100") << false << 3 << 0 << 100 << AnimState(100 ) << AnimState( 40, Running) << AnimState( 0, Stopped); + QTest::newRow("110") << false << 3 << 0 << 110 << AnimState(100, Stopped) << AnimState( 50, Running) << AnimState( 0, Stopped); + QTest::newRow("120") << false << 3 << 0 << 120 << AnimState( 0, Running) << AnimState( 0, Running) << AnimState( 0, Stopped); + + QTest::newRow("170") << false << 3 << 0 << 170 << AnimState( 50, Running) << AnimState( 50, Running) << AnimState( 0, Stopped); + QTest::newRow("220") << false << 3 << 0 << 220 << AnimState(100 ) << AnimState( 40, Running) << AnimState( 0, Stopped); + QTest::newRow("230") << false << 3 << 0 << 230 << AnimState(100, Stopped) << AnimState( 50, Running) << AnimState( 0, Stopped); + QTest::newRow("240") << false << 3 << 0 << 240 << AnimState( 0, Running) << AnimState( 0, Running) << AnimState( 0, Stopped); + + QTest::newRow("290") << false << 3 << 0 << 290 << AnimState( 50, Running) << AnimState( 50, Running) << AnimState( 0, Stopped); + QTest::newRow("340") << false << 3 << 0 << 340 << AnimState(100 ) << AnimState( 40, Running) << AnimState( 0, Stopped); + QTest::newRow("350") << false << 3 << 0 << 350 << AnimState(100, Stopped) << AnimState( 50, Running) << AnimState( 0, Stopped); + QTest::newRow("360") << false << 3 << 0 << 360 << AnimState(100, Stopped) << AnimState( 60 ) << AnimState( 0, Stopped); + + QTest::newRow("410") << false << 3 << 0 << 410 << AnimState(100, Stopped) << AnimState( 60, Stopped) << AnimState( 0, Stopped); + QTest::newRow("460") << false << 3 << 0 << 460 << AnimState(100, Stopped) << AnimState( 60, Stopped) << AnimState( 0, Stopped); + QTest::newRow("470") << false << 3 << 0 << 470 << AnimState(100, Stopped) << AnimState( 60, Stopped) << AnimState( 0, Stopped); + QTest::newRow("480") << false << 3 << 0 << 480 << AnimState(100, Stopped) << AnimState( 60, Stopped) << AnimState( 0, Stopped); + + // direction = Forward, rewind + QTest::newRow("120-110") << false << 3 << 120 << 110 << AnimState( 0, Stopped) << AnimState( 50, Running) << AnimState( 0, Stopped); + QTest::newRow("120-50") << false << 3 << 120 << 50 << AnimState( 50, Running) << AnimState( 50, Running) << AnimState( 0, Stopped); + QTest::newRow("120-0") << false << 3 << 120 << 0 << AnimState( 0, Running) << AnimState( 0, Running) << AnimState( 0, Stopped); + QTest::newRow("300-110") << false << 3 << 300 << 110 << AnimState( 0, Stopped) << AnimState( 50, Running) << AnimState( 0, Stopped); + QTest::newRow("300-50") << false << 3 << 300 << 50 << AnimState( 50, Running) << AnimState( 50, Running) << AnimState( 0, Stopped); + QTest::newRow("300-0") << false << 3 << 300 << 0 << AnimState( 0, Running) << AnimState( 0, Running) << AnimState( 0, Stopped); + QTest::newRow("115-105") << false << 3 << 115 << 105 << AnimState( 42, Stopped) << AnimState( 45, Running) << AnimState( 0, Stopped); + + // direction = Backward + QTest::newRow("b120-120") << true << 3 << 120 << 120 << AnimState( 42, Stopped) << AnimState( 60, Running) << AnimState( 0, Stopped); + QTest::newRow("b120-110") << true << 3 << 120 << 110 << AnimState( 42, Stopped) << AnimState( 50, Running) << AnimState( 0, Stopped); + QTest::newRow("b120-100") << true << 3 << 120 << 100 << AnimState(100, Running) << AnimState( 40, Running) << AnimState( 0, Stopped); + QTest::newRow("b120-50") << true << 3 << 120 << 50 << AnimState( 50, Running) << AnimState( 50, Running) << AnimState( 0, Stopped); + QTest::newRow("b120-0") << true << 3 << 120 << 0 << AnimState( 0, Stopped) << AnimState( 0, Stopped) << AnimState( 0, Stopped); + QTest::newRow("b360-170") << true << 3 << 360 << 170 << AnimState( 50, Running) << AnimState( 50, Running) << AnimState( 0, Stopped); + QTest::newRow("b360-220") << true << 3 << 360 << 220 << AnimState(100, Running) << AnimState( 40, Running) << AnimState( 0, Stopped); + QTest::newRow("b360-210") << true << 3 << 360 << 210 << AnimState( 90, Running) << AnimState( 30, Running) << AnimState( 0, Stopped); + QTest::newRow("b360-120") << true << 3 << 360 << 120 << AnimState( 0, Stopped) << AnimState( 60, Running) << AnimState( 0, Stopped); + + // rewind, direction = Backward + QTest::newRow("b50-110") << true << 3 << 50 << 110 << AnimState(100, Stopped) << AnimState( 50, Running) << AnimState( 0, Stopped); + QTest::newRow("b50-120") << true << 3 << 50 << 120 << AnimState(100, Stopped) << AnimState( 60, Running) << AnimState( 0, Stopped); + QTest::newRow("b50-140") << true << 3 << 50 << 140 << AnimState( 20, Running) << AnimState( 20, Running) << AnimState( 0, Stopped); + QTest::newRow("b50-240") << true << 3 << 50 << 240 << AnimState(100, Stopped) << AnimState( 60, Running) << AnimState( 0, Stopped); + QTest::newRow("b50-260") << true << 3 << 50 << 260 << AnimState( 20, Running) << AnimState( 20, Running) << AnimState( 0, Stopped); + QTest::newRow("b50-350") << true << 3 << 50 << 350 << AnimState(100, Stopped) << AnimState( 50, Running) << AnimState( 0, Stopped); + + // infinite looping + QTest::newRow("inf1220") << false << -1 << 0 << 1220 << AnimState( 20, Running) << AnimState( 20, Running) << AnimState( 0, Stopped); + QTest::newRow("inf1310") << false << -1 << 0 << 1310 << AnimState( 100, Stopped) << AnimState( 50, Running) << AnimState( 0, Stopped); + // infinite looping, direction = Backward (will only loop once) + QTest::newRow("b.inf120-120") << true << -1 << 120 << 120 << AnimState( 42, Stopped) << AnimState( 60, Running) << AnimState( 0, Stopped); + QTest::newRow("b.inf120-20") << true << -1 << 120 << 20 << AnimState( 20, Running) << AnimState( 20, Running) << AnimState( 0, Stopped); + QTest::newRow("b.inf120-110") << true << -1 << 120 << 110 << AnimState( 42, Stopped) << AnimState( 50, Running) << AnimState( 0, Stopped); + + +} + +void tst_QParallelAnimationGroup::loopCount() +{ + QFETCH(bool, directionBackward); + QFETCH(int, setLoopCount); + QFETCH(int, initialGroupTime); + QFETCH(int, currentGroupTime); + QFETCH(AnimState, expected1); + QFETCH(AnimState, expected2); + QFETCH(AnimState, expected3); + + QParallelAnimationGroup group; + + TestAnimation anim1; + anim1.setStartValue(0); + anim1.setEndValue(100); + anim1.setDuration(100); + + TestAnimation anim2; + anim2.setStartValue(0); + anim2.setEndValue(100); + anim2.setDuration(60); //total 120 + anim2.setLoopCount(2); + + TestAnimation anim3; + anim3.setStartValue(0); + anim3.setEndValue(100); + anim3.setDuration(0); + + group.addAnimation(&anim1); + group.addAnimation(&anim2); + group.addAnimation(&anim3); + + group.setLoopCount(setLoopCount); + if (initialGroupTime >= 0) + group.setCurrentTime(initialGroupTime); + if (directionBackward) + group.setDirection(QAbstractAnimation::Backward); + + group.start(); + if (initialGroupTime >= 0) + group.setCurrentTime(initialGroupTime); + + anim1.setCurrentTime(42); // 42 is "untouched" + anim2.setCurrentTime(42); + + group.setCurrentTime(currentGroupTime); + + QCOMPARE(anim1.currentTime(), expected1.time); + QCOMPARE(anim2.currentTime(), expected2.time); + QCOMPARE(anim3.currentTime(), expected3.time); + + if (expected1.state >=0) + QCOMPARE(int(anim1.state()), expected1.state); + if (expected2.state >=0) + QCOMPARE(int(anim2.state()), expected2.state); + if (expected3.state >=0) + QCOMPARE(int(anim3.state()), expected3.state); + +} + +void tst_QParallelAnimationGroup::autoAdd() +{ + QParallelAnimationGroup group; + QCOMPARE(group.duration(), 0); + TestAnimation2 *test = new TestAnimation2(250, &group); // 0, duration = 250; + QCOMPARE(test->group(), &group); + QCOMPARE(test->duration(), 250); + QCOMPARE(group.duration(), 250); + + test = new TestAnimation2(750, &group); // 1 + QCOMPARE(test->group(), &group); + QCOMPARE(group.duration(), 750); + test = new TestAnimation2(500, &group); // 2 + QCOMPARE(test->group(), &group); + QCOMPARE(group.duration(), 750); + + delete group.animationAt(1); // remove the one with duration = 750 + QCOMPARE(group.duration(), 500); + + delete group.animationAt(1); // remove the one with duration = 500 + QCOMPARE(group.duration(), 250); + + test = static_cast<TestAnimation2*>(group.animationAt(0)); + test->setParent(0); // remove the last one (with duration = 250) + QCOMPARE(test->group(), static_cast<QAnimationGroup*>(0)); + QCOMPARE(group.duration(), 0); +} + +QTEST_MAIN(tst_QParallelAnimationGroup) +#include "tst_qparallelanimationgroup.moc" diff --git a/tests/auto/qpropertyanimation/qpropertyanimation.pro b/tests/auto/qpropertyanimation/qpropertyanimation.pro new file mode 100644 index 0000000..6d6ddbf --- /dev/null +++ b/tests/auto/qpropertyanimation/qpropertyanimation.pro @@ -0,0 +1,5 @@ +load(qttest_p4) +QT = core gui +SOURCES += tst_qpropertyanimation.cpp + + diff --git a/tests/auto/qpropertyanimation/tst_qpropertyanimation.cpp b/tests/auto/qpropertyanimation/tst_qpropertyanimation.cpp new file mode 100644 index 0000000..7e910d4 --- /dev/null +++ b/tests/auto/qpropertyanimation/tst_qpropertyanimation.cpp @@ -0,0 +1,919 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the test suite of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include <QtTest/QtTest> + +#include <QtCore/qpropertyanimation.h> +#include <QtCore/qvariantanimation.h> +#include <QtGui/qwidget.h> + +//TESTED_CLASS=QPropertyAnimation +//TESTED_FILES= + +class UncontrolledAnimation : public QPropertyAnimation +{ + Q_OBJECT +public: + int duration() const { return -1; /* not time driven */ } + +protected: + void updateCurrentTime(int msecs) + { + QPropertyAnimation::updateCurrentTime(msecs); + if (msecs >= QPropertyAnimation::duration()) + stop(); + } +}; + +class tst_QPropertyAnimation : public QObject +{ + Q_OBJECT +public: + tst_QPropertyAnimation(); + virtual ~tst_QPropertyAnimation(); + +public Q_SLOTS: + void init(); + void cleanup(); + +private slots: + void construction(); + void setCurrentTime_data(); + void setCurrentTime(); + void statesAndSignals_data(); + void statesAndSignals(); + void deletion1(); + void deletion2(); + void deletion3(); + void duration0(); + void noStartValue(); + void noStartValueWithLoop(); + void startWhenAnotherIsRunning(); + void easingcurve_data(); + void easingcurve(); + void startWithoutStartValue(); + void playForwardBackward(); + void interpolated(); + void setStartEndValues(); + void zeroDurationStart(); + void operationsInStates_data(); + void operationsInStates(); + void oneKeyValue(); + void updateOnSetKeyValues(); +}; + +tst_QPropertyAnimation::tst_QPropertyAnimation() +{ +} + +tst_QPropertyAnimation::~tst_QPropertyAnimation() +{ +} + +void tst_QPropertyAnimation::init() +{ + qRegisterMetaType<QAbstractAnimation::State>("QAbstractAnimation::State"); + qRegisterMetaType<QAbstractAnimation::DeletionPolicy>("QAbstractAnimation::DeletionPolicy"); +} + +void tst_QPropertyAnimation::cleanup() +{ +} + +class AnimationObject : public QObject +{ + Q_OBJECT + Q_PROPERTY(int value READ value WRITE setValue) + Q_PROPERTY(qreal realValue READ realValue WRITE setRealValue) +public: + AnimationObject(int startValue = 0) + : v(startValue) + { } + + int value() const { return v; } + void setValue(int value) { v = value; } + + qreal realValue() const { return rv; } + void setRealValue(qreal value) { rv = value; } + + int v; + qreal rv; +}; + + +void tst_QPropertyAnimation::construction() +{ + QPropertyAnimation panimation; +} + +void tst_QPropertyAnimation::setCurrentTime_data() +{ + QTest::addColumn<int>("duration"); + QTest::addColumn<int>("loopCount"); + QTest::addColumn<int>("currentTime"); + QTest::addColumn<int>("testCurrentTime"); + QTest::addColumn<int>("testCurrentLoop"); + + QTest::newRow("-1") << -1 << 1 << 0 << 0 << 0; + QTest::newRow("0") << 0 << 1 << 0 << 0 << 0; + QTest::newRow("1") << 0 << 1 << 1 << 0 << 0; + QTest::newRow("2") << 0 << 2 << 1 << 0 << 0; + QTest::newRow("3") << 1 << 1 << 0 << 0 << 0; + QTest::newRow("4") << 1 << 1 << 1 << 1 << 0; + QTest::newRow("5") << 1 << 2 << 1 << 0 << 1; + QTest::newRow("6") << 1 << 2 << 2 << 1 << 1; + QTest::newRow("7") << 1 << 2 << 3 << 1 << 1; + QTest::newRow("8") << 1 << 3 << 2 << 0 << 2; + QTest::newRow("9") << 1 << 3 << 3 << 1 << 2; + QTest::newRow("a") << 10 << 1 << 0 << 0 << 0; + QTest::newRow("b") << 10 << 1 << 1 << 1 << 0; + QTest::newRow("c") << 10 << 1 << 10 << 10 << 0; + QTest::newRow("d") << 10 << 2 << 10 << 0 << 1; + QTest::newRow("e") << 10 << 2 << 11 << 1 << 1; + QTest::newRow("f") << 10 << 2 << 20 << 10 << 1; + QTest::newRow("g") << 10 << 2 << 21 << 10 << 1; + QTest::newRow("negloop 0") << 10 << -1 << 0 << 0 << 0; + QTest::newRow("negloop 1") << 10 << -1 << 10 << 0 << 1; + QTest::newRow("negloop 2") << 10 << -1 << 15 << 5 << 1; + QTest::newRow("negloop 3") << 10 << -1 << 20 << 0 << 2; + QTest::newRow("negloop 4") << 10 << -1 << 30 << 0 << 3; +} + +void tst_QPropertyAnimation::setCurrentTime() +{ + QFETCH(int, duration); + QFETCH(int, loopCount); + QFETCH(int, currentTime); + QFETCH(int, testCurrentTime); + QFETCH(int, testCurrentLoop); + + QPropertyAnimation animation; + if (duration < 0) + QTest::ignoreMessage(QtWarningMsg, "QVariantAnimation::setDuration: cannot set a negative duration"); + animation.setDuration(duration); + animation.setLoopCount(loopCount); + animation.setCurrentTime(currentTime); + + QCOMPARE(animation.currentTime(), testCurrentTime); + QCOMPARE(animation.currentLoop(), testCurrentLoop); +} + +void tst_QPropertyAnimation::statesAndSignals_data() +{ + QTest::addColumn<bool>("uncontrolled"); + QTest::newRow("normal animation") << false; + QTest::newRow("animation with undefined duration") << true; +} + +void tst_QPropertyAnimation::statesAndSignals() +{ + QFETCH(bool, uncontrolled); + QPropertyAnimation *anim = uncontrolled ? new UncontrolledAnimation : new QPropertyAnimation; + anim->setDuration(100); + + QSignalSpy finishedSpy(anim, SIGNAL(finished())); + QSignalSpy runningSpy(anim, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + QSignalSpy currentLoopSpy(anim, SIGNAL(currentLoopChanged(int))); + + anim->setCurrentTime(1); + anim->setCurrentTime(100); + QCOMPARE(finishedSpy.count(), 0); + QCOMPARE(runningSpy.count(), 0); + QCOMPARE(currentLoopSpy.count(), 0); + QCOMPARE(anim->state(), QAnimationGroup::Stopped); + + anim->setLoopCount(3); + anim->setCurrentTime(101); + + if (uncontrolled) + QSKIP("Uncontrolled animations don't handle looping", SkipSingle); + + QCOMPARE(currentLoopSpy.count(), 1); + QCOMPARE(anim->currentLoop(), 1); + + anim->setCurrentTime(0); + QCOMPARE(currentLoopSpy.count(), 2); + QCOMPARE(anim->currentLoop(), 0); + + anim->start(); + QCOMPARE(anim->state(), QAnimationGroup::Running); + QCOMPARE(runningSpy.count(), 1); //anim must have started + QCOMPARE(anim->currentLoop(), 0); + runningSpy.clear(); + + anim->stop(); + QCOMPARE(anim->state(), QAnimationGroup::Stopped); + QCOMPARE(runningSpy.count(), 1); //anim must have stopped + QCOMPARE(finishedSpy.count(), 0); + QCOMPARE(anim->currentTime(), 0); + QCOMPARE(anim->currentLoop(), 0); + QCOMPARE(currentLoopSpy.count(), 2); + runningSpy.clear(); + + anim->start(); + QTest::qWait(1000); + QCOMPARE(anim->state(), QAnimationGroup::Stopped); + QCOMPARE(runningSpy.count(), 2); //started and stopped again + runningSpy.clear(); + QCOMPARE(finishedSpy.count(), 1); + QCOMPARE(anim->currentTime(), 100); + QCOMPARE(anim->currentLoop(), 2); + QCOMPARE(currentLoopSpy.count(), 4); + + anim->start(); // auto-rewinds + QCOMPARE(anim->state(), QAnimationGroup::Running); + QCOMPARE(anim->currentTime(), 0); + QCOMPARE(anim->currentLoop(), 0); + QCOMPARE(currentLoopSpy.count(), 5); + QCOMPARE(runningSpy.count(), 1); // anim has started + QCOMPARE(finishedSpy.count(), 1); + QCOMPARE(anim->currentLoop(), 0); + runningSpy.clear(); + + QTest::qWait(1000); + + QCOMPARE(currentLoopSpy.count(), 7); + QCOMPARE(anim->state(), QAnimationGroup::Stopped); + QCOMPARE(anim->currentLoop(), 2); + QCOMPARE(runningSpy.count(), 1); // anim has stopped + QCOMPARE(finishedSpy.count(), 2); + QCOMPARE(anim->currentTime(), 100); + + delete anim; +} + +void tst_QPropertyAnimation::deletion1() +{ + QObject *object = new QWidget; + QPointer<QPropertyAnimation> anim = new QPropertyAnimation(object,"minimumWidth"); + + //test that the animation is deleted correctly depending of the deletion flag passed in start() + QSignalSpy runningSpy(anim, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + QSignalSpy finishedSpy(anim, SIGNAL(finished())); + anim->setStartValue(10); + anim->setEndValue(20); + anim->setDuration(200); + anim->start(); + QCOMPARE(runningSpy.count(), 1); + QCOMPARE(finishedSpy.count(), 0); + + QVERIFY(anim); + QCOMPARE(anim->state(), QAnimationGroup::Running); + QTest::qWait(100); + QVERIFY(anim); + QCOMPARE(anim->state(), QAnimationGroup::Running); + QTest::qWait(150); + QVERIFY(anim); //The animation should not have been deleted + QCOMPARE(anim->state(), QAnimationGroup::Stopped); + QCOMPARE(runningSpy.count(), 2); + QCOMPARE(finishedSpy.count(), 1); + + anim->start(QVariantAnimation::DeleteWhenStopped); + QVERIFY(anim); + QCOMPARE(anim->state(), QAnimationGroup::Running); + QTest::qWait(100); + QVERIFY(anim); + QCOMPARE(anim->state(), QAnimationGroup::Running); + QTest::qWait(150); + QVERIFY(!anim); //The animation must have been deleted + QCOMPARE(runningSpy.count(), 4); + QCOMPARE(finishedSpy.count(), 2); + delete object; +} + +void tst_QPropertyAnimation::deletion2() +{ + //test that the animation get deleted if the object is deleted + QObject *object = new QWidget; + QPointer<QPropertyAnimation> anim = new QPropertyAnimation(object,"minimumWidth"); + anim->setStartValue(10); + anim->setEndValue(20); + anim->setDuration(200); + + QSignalSpy runningSpy(anim, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + QSignalSpy finishedSpy(anim, SIGNAL(finished())); + + anim->setStartValue(10); + anim->setEndValue(20); + anim->setDuration(200); + anim->start(); + + QTest::qWait(50); + QVERIFY(anim); + QCOMPARE(anim->state(), QAnimationGroup::Running); + + QCOMPARE(runningSpy.count(), 1); + QCOMPARE(finishedSpy.count(), 0); + + //we can't call deletaLater directly because the delete would only happen in the next loop of _this_ event loop + QTimer::singleShot(0, object, SLOT(deleteLater())); + QTest::qWait(50); + + QVERIFY(anim->targetObject() == 0); +} + +void tst_QPropertyAnimation::deletion3() +{ + //test that the stopped signal is emit when the animation is destroyed + QObject *object = new QWidget; + QPropertyAnimation *anim = new QPropertyAnimation(object,"minimumWidth"); + anim->setStartValue(10); + anim->setEndValue(20); + anim->setDuration(200); + + QSignalSpy runningSpy(anim, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + QSignalSpy finishedSpy(anim, SIGNAL(finished())); + anim->start(); + + QTest::qWait(50); + QCOMPARE(anim->state(), QAnimationGroup::Running); + QCOMPARE(runningSpy.count(), 1); + QCOMPARE(finishedSpy.count(), 0); + delete anim; + QCOMPARE(runningSpy.count(), 2); + QCOMPARE(finishedSpy.count(), 0); +} + +void tst_QPropertyAnimation::duration0() +{ + QObject o; + o.setProperty("ole", 42); + QCOMPARE(o.property("ole").toInt(), 42); + + QPropertyAnimation animation(&o, "ole"); + animation.setEndValue(43); + QVERIFY(!animation.currentValue().isValid()); + QCOMPARE(animation.currentValue().toInt(), 0); + QCOMPARE(o.property("ole").toInt(), 42); + animation.setDuration(0); + animation.start(); + QCOMPARE(animation.state(), QAnimationGroup::Stopped); + QCOMPARE(animation.currentTime(), 0); + QCOMPARE(o.property("ole").toInt(), 43); +} + +class StartValueTester : public QObject +{ + Q_OBJECT + Q_PROPERTY(int ole READ ole WRITE setOle) +public: + StartValueTester() : o(0) { } + int ole() const { return o; } + void setOle(int v) { o = v; values << v; } + + int o; + QList<int> values; +}; + +void tst_QPropertyAnimation::noStartValue() +{ + StartValueTester o; + o.setProperty("ole", 42); + o.values.clear(); + + QPropertyAnimation a(&o, "ole"); + a.setEndValue(420); + a.setDuration(250); + a.start(); + + QTest::qWait(300); + + QCOMPARE(o.values.first(), 42); + QCOMPARE(o.values.last(), 420); +} + +void tst_QPropertyAnimation::noStartValueWithLoop() +{ + StartValueTester o; + o.setProperty("ole", 42); + o.values.clear(); + + QPropertyAnimation a(&o, "ole"); + a.setEndValue(420); + a.setDuration(250); + a.setLoopCount(2); + a.start(); + + a.setCurrentTime(250); + QCOMPARE(o.values.first(), 42); + QCOMPARE(a.currentValue().toInt(), 42); + QCOMPARE(o.values.last(), 42); + + a.setCurrentTime(500); + QCOMPARE(a.currentValue().toInt(), 420); +} + +void tst_QPropertyAnimation::startWhenAnotherIsRunning() +{ + StartValueTester o; + o.setProperty("ole", 42); + o.values.clear(); + + { + //normal case: the animation finishes and is deleted + QPointer<QVariantAnimation> anim = new QPropertyAnimation(&o, "ole"); + QSignalSpy runningSpy(anim, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + anim->start(QVariantAnimation::DeleteWhenStopped); + QTest::qWait(anim->duration() + 50); + QCOMPARE(runningSpy.count(), 2); //started and then stopped + QVERIFY(!anim); + } + + { + QPointer<QVariantAnimation> anim = new QPropertyAnimation(&o, "ole"); + QSignalSpy runningSpy(anim, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + anim->start(QVariantAnimation::DeleteWhenStopped); + QTest::qWait(anim->duration()/2); + QPointer<QVariantAnimation> anim2 = new QPropertyAnimation(&o, "ole"); + QCOMPARE(runningSpy.count(), 1); + QCOMPARE(anim->state(), QVariantAnimation::Running); + + //anim2 will interrupt anim1 + QMetaObject::invokeMethod(anim2, "start", Qt::QueuedConnection, Q_ARG(QAbstractAnimation::DeletionPolicy, QVariantAnimation::DeleteWhenStopped)); + QTest::qWait(50); + QVERIFY(!anim); //anim should have been deleted + QVERIFY(anim2); + QTest::qWait(anim2->duration()); + QVERIFY(!anim2); //anim2 is finished: it should have been deleted by now + QVERIFY(!anim); + } + +} + +// copy from easing.cpp in case that function changes definition +static qreal easeInOutBack(qreal t) +{ + qreal s = 1.70158; + qreal t_adj = 2.0f * (qreal)t; + if (t_adj < 1) { + s *= 1.525f; + return 1.0/2*(t_adj*t_adj*((s+1)*t_adj - s)); + } else { + t_adj -= 2; + s *= 1.525f; + return 1.0/2*(t_adj*t_adj*((s+1)*t_adj + s) + 2); + } +} + +void tst_QPropertyAnimation::easingcurve_data() +{ + QTest::addColumn<int>("currentTime"); + QTest::addColumn<int>("expectedvalue"); + + QTest::newRow("interpolation1") << 0 << 0; + QTest::newRow("interpolation2") << 1000 << 1000; + QTest::newRow("extrapolationbelow") << 250 << -99; + QTest::newRow("extrapolationabove") << 750 << 1099; +} + +void tst_QPropertyAnimation::easingcurve() +{ + QFETCH(int, currentTime); + QFETCH(int, expectedvalue); + QObject o; + o.setProperty("ole", 42); + QCOMPARE(o.property("ole").toInt(), 42); + + QPropertyAnimation pAnimation(&o, "ole"); + pAnimation.setStartValue(0); + pAnimation.setEndValue(1000); + pAnimation.setDuration(1000); + + // this easingcurve assumes that we extrapolate before startValue and after endValue + QEasingCurve easingCurve; + easingCurve.setCustomType(easeInOutBack); + pAnimation.setEasingCurve(easingCurve); + pAnimation.start(); + pAnimation.pause(); + pAnimation.setCurrentTime(currentTime); + QCOMPARE(o.property("ole").toInt(), expectedvalue); +} + +void tst_QPropertyAnimation::startWithoutStartValue() +{ + QObject o; + o.setProperty("ole", 42); + QCOMPARE(o.property("ole").toInt(), 42); + + QPropertyAnimation anim(&o, "ole"); + anim.setEndValue(100); + + anim.start(); + + QTest::qWait(100); + int current = anim.currentValue().toInt(); + //it is somewhere in the animation + QVERIFY(current > 42); + QVERIFY(current < 100); + + QTest::qWait(200); + QCOMPARE(anim.state(), QVariantAnimation::Stopped); + + anim.setEndValue(110); + anim.start(); + current = anim.currentValue().toInt(); + // the default start value will reevaluate the current property + // and set it to the end value of the last iteration + QCOMPARE(current, 100); + QTest::qWait(100); + current = anim.currentValue().toInt(); + //it is somewhere in the animation + QVERIFY(current >= 100); + QVERIFY(current <= 110); +} + +void tst_QPropertyAnimation::playForwardBackward() +{ + QObject o; + o.setProperty("ole", 0); + QCOMPARE(o.property("ole").toInt(), 0); + + QPropertyAnimation anim(&o, "ole"); + anim.setEndValue(100); + anim.start(); + QTest::qWait(anim.duration() + 50); + QCOMPARE(anim.state(), QAbstractAnimation::Stopped); + QCOMPARE(anim.currentTime(), anim.duration()); + + //the animation is at the end + anim.setDirection(QVariantAnimation::Backward); + anim.start(); + QCOMPARE(anim.state(), QAbstractAnimation::Running); + QTest::qWait(anim.duration() + 50); + QCOMPARE(anim.state(), QAbstractAnimation::Stopped); + QCOMPARE(anim.currentTime(), 0); + + //the direction is backward + //restarting should jump to the end + anim.start(); + QCOMPARE(anim.state(), QAbstractAnimation::Running); + QCOMPARE(anim.currentTime(), anim.duration()); + QTest::qWait(anim.duration() + 50); + QCOMPARE(anim.state(), QAbstractAnimation::Stopped); + QCOMPARE(anim.currentTime(), 0); +} + +struct Number +{ + Number() {} + Number(int n) + : n(n) {} + + Number(const Number &other) + : n(other.n){} + + Number &operator=(const Number &other) { + n = other.n; + return *this; + } + bool operator==(const Number &other) const { + return n == other.n; + } + + int n; +}; + +Q_DECLARE_METATYPE(Number) +Q_DECLARE_METATYPE(QAbstractAnimation::State) + +QVariant numberInterpolator(const Number &f, const Number &t, qreal progress) +{ + return qVariantFromValue<Number>(Number(f.n + (t.n - f.n)*progress)); +} + +QVariant xaxisQPointInterpolator(const QPointF &f, const QPointF &t, qreal progress) +{ + return QPointF(f.x() + (t.x() - f.x())*progress, f.y()); +} + +void tst_QPropertyAnimation::interpolated() +{ + QObject o; + o.setProperty("point", QPointF()); //this will avoid warnings + o.setProperty("number", qVariantFromValue<Number>(Number(42))); + QCOMPARE(qVariantValue<Number>(o.property("number")), Number(42)); + { + qRegisterAnimationInterpolator<Number>(numberInterpolator); + QPropertyAnimation anim(&o, "number"); + anim.setStartValue(qVariantFromValue<Number>(Number(0))); + anim.setEndValue(qVariantFromValue<Number>(Number(100))); + anim.setDuration(1000); + anim.start(); + anim.pause(); + anim.setCurrentTime(100); + Number t(qVariantValue<Number>(o.property("number"))); + QCOMPARE(t, Number(10)); + anim.setCurrentTime(500); + QCOMPARE(qVariantValue<Number>(o.property("number")), Number(50)); + } + { + qRegisterAnimationInterpolator<QPointF>(xaxisQPointInterpolator); + QPropertyAnimation anim(&o, "point"); + anim.setStartValue(QPointF(0,0)); + anim.setEndValue(QPointF(100, 100)); + anim.setDuration(1000); + anim.start(); + anim.pause(); + anim.setCurrentTime(100); + QCOMPARE(o.property("point"), QVariant(QPointF(10, 0))); + anim.setCurrentTime(500); + QCOMPARE(o.property("point"), QVariant(QPointF(50, 0))); + } + { + // unregister it and see if we get back the default behaviour + qRegisterAnimationInterpolator<QPointF>(0); + QPropertyAnimation anim(&o, "point"); + anim.setStartValue(QPointF(0,0)); + anim.setEndValue(QPointF(100, 100)); + anim.setDuration(1000); + anim.start(); + anim.pause(); + anim.setCurrentTime(100); + QCOMPARE(o.property("point").toPointF(), QPointF(10, 10)); + anim.setCurrentTime(500); + QCOMPARE(o.property("point").toPointF(), QPointF(50, 50)); + } + + { + // Interpolate a qreal property with a int interpolator + AnimationObject o1; + o1.setRealValue(42.42); + QPropertyAnimation anim(&o1, "realValue"); + anim.setStartValue(0); + anim.setEndValue(100); + anim.start(); + QCOMPARE(o1.realValue(), qreal(0)); + anim.setCurrentTime(250); + QCOMPARE(o1.realValue(), qreal(100)); + } +} + +void tst_QPropertyAnimation::setStartEndValues() +{ + //this tests the start value, end value and default start value + QObject o; + o.setProperty("ole", 42); + QPropertyAnimation anim(&o, "ole"); + QVariantAnimation::KeyValues values; + QCOMPARE(anim.keyValues(), values); + + //let's add a start value + anim.setStartValue(0); + values << QVariantAnimation::KeyValue(0, 0); + QCOMPARE(anim.keyValues(), values); + + anim.setEndValue(10); + values << QVariantAnimation::KeyValue(1, 10); + QCOMPARE(anim.keyValues(), values); + + //now we can play with objects + QCOMPARE(o.property("ole").toInt(), 42); + QCOMPARE(o.property("ole").toInt(), 42); + anim.start(); + QVERIFY(anim.startValue().isValid()); + QCOMPARE(o.property("ole"), anim.startValue()); + + //now we remove the explicit start value and test the implicit one + anim.stop(); + o.setProperty("ole", 42); + values.remove(0); + anim.setStartValue(QVariant()); //reset the start value + QCOMPARE(anim.keyValues(), values); + QVERIFY(!anim.startValue().isValid()); + anim.start(); + QCOMPARE(o.property("ole").toInt(), 42); + anim.setCurrentTime(anim.duration()/2); + QCOMPARE(o.property("ole").toInt(), 26); //just in the middle of the animation + anim.setCurrentTime(anim.duration()); + QCOMPARE(anim.state(), QAnimationGroup::Stopped); //it should have stopped + QVERIFY(anim.endValue().isValid()); + QCOMPARE(o.property("ole"), anim.endValue()); //end of the animations + + //now we set back the startValue + anim.setStartValue(5); + QVERIFY(anim.startValue().isValid()); + anim.start(); + QCOMPARE(o.property("ole").toInt(), 5); +} + +void tst_QPropertyAnimation::zeroDurationStart() +{ + QPropertyAnimation anim; + QSignalSpy spy(&anim, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + anim.setDuration(0); + QCOMPARE(anim.state(), QAbstractAnimation::Stopped); + anim.start(); + //the animation stops immediately + QCOMPARE(anim.state(), QAbstractAnimation::Stopped); + QCOMPARE(spy.count(), 2); + + //let's check the first state change + const QVariantList firstChange = spy.first(); + //old state + QCOMPARE(qVariantValue<QAbstractAnimation::State>(firstChange.first()), QAbstractAnimation::Stopped); + //new state + QCOMPARE(qVariantValue<QAbstractAnimation::State>(firstChange.last()), QAbstractAnimation::Running); + + //let's check the first state change + const QVariantList secondChange = spy.last(); + //old state + QCOMPARE(qVariantValue<QAbstractAnimation::State>(secondChange.first()), QAbstractAnimation::Running); + //new state + QCOMPARE(qVariantValue<QAbstractAnimation::State>(secondChange.last()), QAbstractAnimation::Stopped); +} + +#define Pause 1 +#define Start 2 +#define Resume 3 +#define Stop 4 + +void tst_QPropertyAnimation::operationsInStates_data() +{ + QTest::addColumn<QAbstractAnimation::State>("originState"); + QTest::addColumn<int>("operation"); + QTest::addColumn<QString>("expectedWarning"); + QTest::addColumn<QAbstractAnimation::State>("expectedState"); + + QString pauseWarn(QLatin1String("QAbstractAnimation::pause: Cannot pause a stopped animation")); + QString resumeWarn(QLatin1String("QAbstractAnimation::resume: Cannot resume an animation that is not paused")); + + QTest::newRow("S-pause") << QAbstractAnimation::Stopped << Pause << pauseWarn << QAbstractAnimation::Stopped; + QTest::newRow("S-start") << QAbstractAnimation::Stopped << Start << QString() << QAbstractAnimation::Running; + QTest::newRow("S-resume") << QAbstractAnimation::Stopped << Resume << resumeWarn << QAbstractAnimation::Stopped; + QTest::newRow("S-stop") << QAbstractAnimation::Stopped << Stop << QString() << QAbstractAnimation::Stopped; + + QTest::newRow("P-pause") << QAbstractAnimation::Paused << Pause << QString() << QAbstractAnimation::Paused; + QTest::newRow("P-start") << QAbstractAnimation::Paused << Start << QString() << QAbstractAnimation::Running; + QTest::newRow("P-resume") << QAbstractAnimation::Paused << Resume << QString() << QAbstractAnimation::Running; + QTest::newRow("P-stop") << QAbstractAnimation::Paused << Stop << QString() << QAbstractAnimation::Stopped; + + QTest::newRow("R-pause") << QAbstractAnimation::Running << Pause << QString() << QAbstractAnimation::Paused; + QTest::newRow("R-start") << QAbstractAnimation::Running << Start << QString() << QAbstractAnimation::Running; + QTest::newRow("R-resume") << QAbstractAnimation::Running << Resume << resumeWarn << QAbstractAnimation::Running; + QTest::newRow("R-stop") << QAbstractAnimation::Running << Stop << QString() << QAbstractAnimation::Stopped; +} + +void tst_QPropertyAnimation::operationsInStates() +{ +/** + * | pause() |start() |resume() |stop() + * ----------+------------+-----------+-----------+-------------------+ + * Stopped | Stopped |Running |Stopped |Stopped | + * _| qWarning |restart |qWarning | | + * Paused | Paused |Running |Running |Stopped | + * _| | | | | + * Running | Paused |Running |Running |Stopped | + * | |restart |qWarning | | + * ----------+------------+-----------+-----------+-------------------+ +**/ + + QFETCH(QAbstractAnimation::State, originState); + QFETCH(int, operation); + QFETCH(QString, expectedWarning); + QFETCH(QAbstractAnimation::State, expectedState); + + QObject o; + o.setProperty("ole", 42); + QPropertyAnimation anim(&o, "ole"); + QSignalSpy spy(&anim, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + + anim.stop(); + switch (originState) { + case QAbstractAnimation::Stopped: + break; + case QAbstractAnimation::Paused: + anim.start(); + anim.pause(); + break; + case QAbstractAnimation::Running: + anim.start(); + break; + } + if (!expectedWarning.isEmpty()) { + QTest::ignoreMessage(QtWarningMsg, qPrintable(expectedWarning)); + } + QCOMPARE(anim.state(), originState); + switch (operation) { + case Pause: + anim.pause(); + break; + case Start: + anim.start(); + break; + case Resume: + anim.resume(); + break; + case Stop: + anim.stop(); + break; + } + + QCOMPARE(anim.state(), expectedState); +} +#undef Pause +#undef Start +#undef Resume +#undef Stop + +void tst_QPropertyAnimation::oneKeyValue() +{ + QObject o; + o.setProperty("ole", 42); + QCOMPARE(o.property("ole").toInt(), 42); + + QPropertyAnimation animation(&o, "ole"); + animation.setStartValue(43); + animation.setEndValue(44); + animation.setDuration(100); + + animation.setCurrentTime(0); + + QVERIFY(animation.currentValue().isValid()); + QCOMPARE(animation.currentValue().toInt(), 43); + QCOMPARE(o.property("ole").toInt(), 42); + + // remove the last key value + animation.setKeyValueAt(1.0, QVariant()); + + // we will neither interpolate, nor update the current value + // since there is only one 1 key value defined + animation.setCurrentTime(100); + + // the animation should not have been modified + QVERIFY(animation.currentValue().isValid()); + QCOMPARE(animation.currentValue().toInt(), 43); + QCOMPARE(o.property("ole").toInt(), 42); +} + +void tst_QPropertyAnimation::updateOnSetKeyValues() +{ + QObject o; + o.setProperty("ole", 100); + QCOMPARE(o.property("ole").toInt(), 100); + + QPropertyAnimation animation(&o, "ole"); + animation.setStartValue(100); + animation.setEndValue(200); + animation.setDuration(100); + + animation.setCurrentTime(50); + QCOMPARE(animation.currentValue().toInt(), 150); + animation.setKeyValueAt(0.0, 300); + QCOMPARE(animation.currentValue().toInt(), 250); + + o.setProperty("ole", 100); + QPropertyAnimation animation2(&o, "ole"); + QVariantAnimation::KeyValues kValues; + kValues << QVariantAnimation::KeyValue(0.0, 100) << QVariantAnimation::KeyValue(1.0, 200); + animation2.setKeyValues(kValues); + animation2.setDuration(100); + animation2.setCurrentTime(50); + QCOMPARE(animation2.currentValue().toInt(), 150); + + kValues.clear(); + kValues << QVariantAnimation::KeyValue(0.0, 300) << QVariantAnimation::KeyValue(1.0, 200); + animation2.setKeyValues(kValues); + + QCOMPARE(animation2.currentValue().toInt(), animation.currentValue().toInt()); +} + +QTEST_MAIN(tst_QPropertyAnimation) +#include "tst_qpropertyanimation.moc" diff --git a/tests/auto/qsequentialanimationgroup/qsequentialanimationgroup.pro b/tests/auto/qsequentialanimationgroup/qsequentialanimationgroup.pro new file mode 100644 index 0000000..ad861c3 --- /dev/null +++ b/tests/auto/qsequentialanimationgroup/qsequentialanimationgroup.pro @@ -0,0 +1,5 @@ +load(qttest_p4) +QT = core gui +SOURCES += tst_qsequentialanimationgroup.cpp + + diff --git a/tests/auto/qsequentialanimationgroup/tst_qsequentialanimationgroup.cpp b/tests/auto/qsequentialanimationgroup/tst_qsequentialanimationgroup.cpp new file mode 100644 index 0000000..0631343 --- /dev/null +++ b/tests/auto/qsequentialanimationgroup/tst_qsequentialanimationgroup.cpp @@ -0,0 +1,1649 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the test suite of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include <QtTest/QtTest> +#include "../../shared/util.h" + +#include <QtCore/qanimationgroup.h> +#include <QtCore/qsequentialanimationgroup.h> + +//TESTED_CLASS=QSequentialAnimationGroup +//TESTED_FILES= + +Q_DECLARE_METATYPE(QAbstractAnimation::State) +Q_DECLARE_METATYPE(QAbstractAnimation*) + +class tst_QSequentialAnimationGroup : public QObject +{ + Q_OBJECT +public: + tst_QSequentialAnimationGroup(); + virtual ~tst_QSequentialAnimationGroup(); + +public Q_SLOTS: + void init(); + void cleanup(); + +private slots: + void construction(); + void setCurrentTime(); + void setCurrentTimeWithUncontrolledAnimation(); + void seekingForwards(); + void seekingBackwards(); + void pauseAndResume(); + void restart(); + void looping(); + void startDelay(); + void clearGroup(); + void groupWithZeroDurationAnimations(); + void propagateGroupUpdateToChildren(); + void updateChildrenWithRunningGroup(); + void deleteChildrenWithRunningGroup(); + void startChildrenWithStoppedGroup(); + void stopGroupWithRunningChild(); + void startGroupWithRunningChild(); + void zeroDurationAnimation(); + void stopUncontrolledAnimations(); + void finishWithUncontrolledAnimation(); + void addRemoveAnimation(); + void currentAnimation(); + void currentAnimationWithZeroDuration(); + void insertAnimation(); + void clearAnimations(); +}; + +tst_QSequentialAnimationGroup::tst_QSequentialAnimationGroup() +{ +} + +tst_QSequentialAnimationGroup::~tst_QSequentialAnimationGroup() +{ +} + +void tst_QSequentialAnimationGroup::init() +{ + qRegisterMetaType<QAbstractAnimation::State>("QAbstractAnimation::State"); + qRegisterMetaType<QAbstractAnimation*>("QAbstractAnimation*"); +} + +void tst_QSequentialAnimationGroup::cleanup() +{ +} + +void tst_QSequentialAnimationGroup::construction() +{ + QSequentialAnimationGroup animationgroup; +} + +class AnimationObject : public QObject +{ + Q_OBJECT + Q_PROPERTY(int value READ value WRITE setValue) +public: + AnimationObject(int startValue = 0) + : v(startValue) + { } + + int value() const { return v; } + void setValue(int value) { v = value; } + + int v; +}; + +class TestAnimation : public QVariantAnimation +{ + Q_OBJECT +public: + virtual void updateCurrentValue(const QVariant &value) { Q_UNUSED(value)}; + virtual void updateState(QAbstractAnimation::State oldState, + QAbstractAnimation::State newState) + { + Q_UNUSED(oldState) + Q_UNUSED(newState) + }; +}; + +class UncontrolledAnimation : public QPropertyAnimation +{ + Q_OBJECT +public: + UncontrolledAnimation(QObject *target, const QByteArray &propertyName, QObject *parent = 0) + : QPropertyAnimation(target, propertyName, parent) + { + setDuration(250); + } + + int duration() const { return -1; /* not time driven */ } + +protected: + void updateCurrentTime(int msecs) + { + QPropertyAnimation::updateCurrentTime(msecs); + if (msecs >= QPropertyAnimation::duration()) + stop(); + } +}; + +void tst_QSequentialAnimationGroup::setCurrentTime() +{ + AnimationObject s_o1; + AnimationObject s_o2; + AnimationObject s_o3; + + // sequence operating on same object/property + QAnimationGroup *sequence = new QSequentialAnimationGroup(); + QVariantAnimation *a1_s_o1 = new QPropertyAnimation(&s_o1, "value"); + QVariantAnimation *a2_s_o1 = new QPropertyAnimation(&s_o1, "value"); + QVariantAnimation *a3_s_o1 = new QPropertyAnimation(&s_o1, "value"); + a2_s_o1->setLoopCount(3); + sequence->addAnimation(a1_s_o1); + sequence->addAnimation(a2_s_o1); + sequence->addAnimation(a3_s_o1); + + // sequence operating on different object/properties + QAnimationGroup *sequence2 = new QSequentialAnimationGroup(); + QVariantAnimation *a1_s_o2 = new QPropertyAnimation(&s_o2, "value"); + QVariantAnimation *a1_s_o3 = new QPropertyAnimation(&s_o3, "value"); + sequence2->addAnimation(a1_s_o2); + sequence2->addAnimation(a1_s_o3); + + QSequentialAnimationGroup group; + group.addAnimation(sequence); + group.addAnimation(sequence2); + + // Current time = 1 + group.setCurrentTime(1); + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(sequence->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_s_o1->state(), QAnimationGroup::Stopped); + QCOMPARE(sequence2->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_s_o2->state(), QAnimationGroup::Stopped); + + QCOMPARE(group.currentTime(), 1); + QCOMPARE(sequence->currentTime(), 1); + QCOMPARE(a1_s_o1->currentTime(), 1); + QCOMPARE(a2_s_o1->currentTime(), 0); + QCOMPARE(a3_s_o1->currentTime(), 0); + QCOMPARE(a1_s_o2->currentTime(), 0); + QCOMPARE(a1_s_o3->currentTime(), 0); + + // Current time = 250 + group.setCurrentTime(250); + QCOMPARE(group.currentTime(), 250); + QCOMPARE(sequence->currentTime(), 250); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentTime(), 0); + QCOMPARE(a3_s_o1->currentTime(), 0); + QCOMPARE(a1_s_o2->currentTime(), 0); + QCOMPARE(a1_s_o3->currentTime(), 0); + + // Current time = 251 + group.setCurrentTime(251); + QCOMPARE(group.currentTime(), 251); + QCOMPARE(sequence->currentTime(), 251); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentTime(), 1); + QCOMPARE(a2_s_o1->currentLoop(), 0); + QCOMPARE(a3_s_o1->currentTime(), 0); + QCOMPARE(sequence2->currentTime(), 0); + QCOMPARE(a1_s_o2->currentTime(), 0); + QCOMPARE(a1_s_o3->currentTime(), 0); + + // Current time = 750 + group.setCurrentTime(750); + QCOMPARE(group.currentTime(), 750); + QCOMPARE(sequence->currentTime(), 750); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentTime(), 0); + QCOMPARE(a2_s_o1->currentLoop(), 2); + QCOMPARE(a3_s_o1->currentTime(), 0); + QCOMPARE(sequence2->currentTime(), 0); + QCOMPARE(a1_s_o2->currentTime(), 0); + QCOMPARE(a1_s_o3->currentTime(), 0); + + // Current time = 1000 + group.setCurrentTime(1000); + QCOMPARE(group.currentTime(), 1000); + QCOMPARE(sequence->currentTime(), 1000); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentLoop(), 2); + QCOMPARE(a3_s_o1->currentTime(), 0); + QCOMPARE(sequence2->currentTime(), 0); + QCOMPARE(a1_s_o2->currentTime(), 0); + QCOMPARE(a1_s_o3->currentTime(), 0); + + // Current time = 1010 + group.setCurrentTime(1010); + QCOMPARE(group.currentTime(), 1010); + QCOMPARE(sequence->currentTime(), 1010); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentLoop(), 2); + QCOMPARE(a3_s_o1->currentTime(), 10); + QCOMPARE(sequence2->currentTime(), 0); + QCOMPARE(a1_s_o2->currentTime(), 0); + QCOMPARE(a1_s_o3->currentTime(), 0); + + // Current time = 1250 + group.setCurrentTime(1250); + QCOMPARE(group.currentTime(), 1250); + QCOMPARE(sequence->currentTime(), 1250); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentLoop(), 2); + QCOMPARE(a3_s_o1->currentTime(), 250); + QCOMPARE(sequence2->currentTime(), 0); + QCOMPARE(a1_s_o2->currentTime(), 0); + QCOMPARE(a1_s_o3->currentTime(), 0); + + // Current time = 1500 + group.setCurrentTime(1500); + QCOMPARE(group.currentTime(), 1500); + QCOMPARE(sequence->currentTime(), 1250); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentLoop(), 2); + QCOMPARE(a3_s_o1->currentTime(), 250); + QCOMPARE(sequence2->currentTime(), 250); + QCOMPARE(a1_s_o2->currentTime(), 250); + QCOMPARE(a1_s_o3->currentTime(), 0); + + // Current time = 1750 + group.setCurrentTime(1750); + QCOMPARE(group.currentTime(), 1750); + QCOMPARE(sequence->currentTime(), 1250); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentLoop(), 2); + QCOMPARE(a3_s_o1->currentTime(), 250); + QCOMPARE(sequence2->currentTime(), 500); + QCOMPARE(a1_s_o2->currentTime(), 250); + QCOMPARE(a1_s_o3->currentTime(), 250); + + // Current time = 2000 + group.setCurrentTime(2000); + QCOMPARE(group.currentTime(), 1750); + QCOMPARE(sequence->currentTime(), 1250); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentLoop(), 2); + QCOMPARE(a3_s_o1->currentTime(), 250); + QCOMPARE(sequence2->currentTime(), 500); + QCOMPARE(a1_s_o2->currentTime(), 250); + QCOMPARE(a1_s_o3->currentTime(), 250); +} + +void tst_QSequentialAnimationGroup::setCurrentTimeWithUncontrolledAnimation() +{ + AnimationObject s_o1; + AnimationObject s_o2; + AnimationObject t_o1; + AnimationObject t_o2; + + // sequence operating on different object/properties + QAnimationGroup *sequence = new QSequentialAnimationGroup(); + QVariantAnimation *a1_s_o1 = new QPropertyAnimation(&s_o1, "value"); + QVariantAnimation *a1_s_o2 = new QPropertyAnimation(&s_o2, "value"); + sequence->addAnimation(a1_s_o1); + sequence->addAnimation(a1_s_o2); + + UncontrolledAnimation *notTimeDriven = new UncontrolledAnimation(&t_o1, "value"); + QCOMPARE(notTimeDriven->totalDuration(), -1); + + QVariantAnimation *loopsForever = new QPropertyAnimation(&t_o2, "value"); + loopsForever->setLoopCount(-1); + QCOMPARE(loopsForever->totalDuration(), -1); + + QSequentialAnimationGroup group; + group.addAnimation(sequence); + group.addAnimation(notTimeDriven); + group.addAnimation(loopsForever); + group.start(); + group.pause(); // this allows the group to listen for the finish signal of its children + + // Current time = 1 + group.setCurrentTime(1); + QCOMPARE(group.state(), QAnimationGroup::Paused); + QCOMPARE(sequence->state(), QAnimationGroup::Paused); + QCOMPARE(a1_s_o1->state(), QAnimationGroup::Paused); + QCOMPARE(a1_s_o2->state(), QAnimationGroup::Stopped); + QCOMPARE(notTimeDriven->state(), QAnimationGroup::Stopped); + QCOMPARE(loopsForever->state(), QAnimationGroup::Stopped); + + QCOMPARE(group.currentTime(), 1); + QCOMPARE(sequence->currentTime(), 1); + QCOMPARE(a1_s_o1->currentTime(), 1); + QCOMPARE(a1_s_o2->currentTime(), 0); + QCOMPARE(notTimeDriven->currentTime(), 0); + QCOMPARE(loopsForever->currentTime(), 0); + + // Current time = 250 + group.setCurrentTime(250); + QCOMPARE(group.currentTime(), 250); + QCOMPARE(sequence->currentTime(), 250); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a1_s_o2->currentTime(), 0); + QCOMPARE(notTimeDriven->currentTime(), 0); + QCOMPARE(loopsForever->currentTime(), 0); + + // Current time = 500 + group.setCurrentTime(500); + QCOMPARE(group.currentTime(), 500); + QCOMPARE(sequence->currentTime(), 500); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a1_s_o2->currentTime(), 250); + QCOMPARE(notTimeDriven->currentTime(), 0); + QCOMPARE(loopsForever->currentTime(), 0); + QCOMPARE(group.currentAnimation(), notTimeDriven); + + // Current time = 505 + group.setCurrentTime(505); + QCOMPARE(group.currentTime(), 505); + QCOMPARE(sequence->currentTime(), 500); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a1_s_o2->currentTime(), 250); + QCOMPARE(notTimeDriven->currentTime(), 5); + QCOMPARE(loopsForever->currentTime(), 0); + QCOMPARE(group.currentAnimation(), notTimeDriven); + QCOMPARE(sequence->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_s_o1->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_s_o2->state(), QAnimationGroup::Stopped); + QCOMPARE(notTimeDriven->state(), QAnimationGroup::Paused); + QCOMPARE(loopsForever->state(), QAnimationGroup::Stopped); + + // Current time = 750 (end of notTimeDriven animation) + group.setCurrentTime(750); + QCOMPARE(group.currentTime(), 750); + QCOMPARE(sequence->currentTime(), 500); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a1_s_o2->currentTime(), 250); + QCOMPARE(notTimeDriven->currentTime(), 250); + QCOMPARE(loopsForever->currentTime(), 0); + QCOMPARE(group.currentAnimation(), loopsForever); + QCOMPARE(sequence->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_s_o1->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_s_o2->state(), QAnimationGroup::Stopped); + QCOMPARE(notTimeDriven->state(), QAnimationGroup::Stopped); + QCOMPARE(loopsForever->state(), QAnimationGroup::Paused); + + // Current time = 800 (as notTimeDriven was finished at 750, loopsforever should still run) + group.setCurrentTime(800); + QCOMPARE(group.currentTime(), 800); + QCOMPARE(group.currentAnimation(), loopsForever); + QCOMPARE(sequence->currentTime(), 500); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a1_s_o2->currentTime(), 250); + QCOMPARE(notTimeDriven->currentTime(), 250); + QCOMPARE(loopsForever->currentTime(), 50); + + loopsForever->stop(); // this should stop the group + + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(sequence->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_s_o1->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_s_o2->state(), QAnimationGroup::Stopped); + QCOMPARE(notTimeDriven->state(), QAnimationGroup::Stopped); + QCOMPARE(loopsForever->state(), QAnimationGroup::Stopped); +} + +void tst_QSequentialAnimationGroup::seekingForwards() +{ + AnimationObject s_o1; + AnimationObject s_o2; + AnimationObject s_o3; + + // sequence operating on same object/property + QAnimationGroup *sequence = new QSequentialAnimationGroup(); + QVariantAnimation *a1_s_o1 = new QPropertyAnimation(&s_o1, "value"); + QVariantAnimation *a2_s_o1 = new QPropertyAnimation(&s_o1, "value"); + QVariantAnimation *a3_s_o1 = new QPropertyAnimation(&s_o1, "value"); + a2_s_o1->setLoopCount(3); + sequence->addAnimation(a1_s_o1); + sequence->addAnimation(a2_s_o1); + sequence->addAnimation(a3_s_o1); + + // sequence operating on different object/properties + QAnimationGroup *sequence2 = new QSequentialAnimationGroup(); + QVariantAnimation *a1_s_o2 = new QPropertyAnimation(&s_o2, "value"); + QVariantAnimation *a1_s_o3 = new QPropertyAnimation(&s_o3, "value"); + sequence2->addAnimation(a1_s_o2); + sequence2->addAnimation(a1_s_o3); + + QSequentialAnimationGroup group; + group.addAnimation(sequence); + group.addAnimation(sequence2); + + // Current time = 1 + group.setCurrentTime(1); + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(sequence->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_s_o1->state(), QAnimationGroup::Stopped); + QCOMPARE(sequence2->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_s_o2->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_s_o3->state(), QAnimationGroup::Stopped); + + QCOMPARE(group.currentTime(), 1); + QCOMPARE(sequence->currentTime(), 1); + QCOMPARE(a1_s_o1->currentTime(), 1); + QCOMPARE(a2_s_o1->currentTime(), 0); + QCOMPARE(a3_s_o1->currentTime(), 0); + QCOMPARE(sequence2->currentTime(), 0); + QCOMPARE(a1_s_o2->currentTime(), 0); + QCOMPARE(a1_s_o3->currentTime(), 0); + + // Current time = 1500 + group.setCurrentTime(1500); + QCOMPARE(group.currentTime(), 1500); + QCOMPARE(sequence->currentTime(), 1250); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentLoop(), 2); + QCOMPARE(a3_s_o1->currentTime(), 250); + QCOMPARE(sequence2->currentTime(), 250); + QCOMPARE(a1_s_o2->currentTime(), 250); + QCOMPARE(a1_s_o3->currentTime(), 0); + + // this will restart the group + group.start(); + group.pause(); + QCOMPARE(group.state(), QAnimationGroup::Paused); + QCOMPARE(sequence->state(), QAnimationGroup::Paused); + QCOMPARE(a1_s_o1->state(), QAnimationGroup::Paused); + QCOMPARE(sequence2->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_s_o2->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_s_o3->state(), QAnimationGroup::Stopped); + + // Current time = 1750 + group.setCurrentTime(1750); + QCOMPARE(group.currentTime(), 1750); + QCOMPARE(sequence->currentTime(), 1250); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentLoop(), 2); + QCOMPARE(a3_s_o1->currentTime(), 250); + QCOMPARE(sequence2->currentTime(), 500); + QCOMPARE(a1_s_o2->currentTime(), 250); + QCOMPARE(a1_s_o3->currentTime(), 250); +} + +void tst_QSequentialAnimationGroup::seekingBackwards() +{ + AnimationObject s_o1; + AnimationObject s_o2; + AnimationObject s_o3; + + // sequence operating on same object/property + QAnimationGroup *sequence = new QSequentialAnimationGroup(); + QVariantAnimation *a1_s_o1 = new QPropertyAnimation(&s_o1, "value"); + QVariantAnimation *a2_s_o1 = new QPropertyAnimation(&s_o1, "value"); + QVariantAnimation *a3_s_o1 = new QPropertyAnimation(&s_o1, "value"); + a2_s_o1->setLoopCount(3); + sequence->addAnimation(a1_s_o1); + sequence->addAnimation(a2_s_o1); + sequence->addAnimation(a3_s_o1); + + // sequence operating on different object/properties + QAnimationGroup *sequence2 = new QSequentialAnimationGroup(); + QVariantAnimation *a1_s_o2 = new QPropertyAnimation(&s_o2, "value"); + QVariantAnimation *a1_s_o3 = new QPropertyAnimation(&s_o3, "value"); + sequence2->addAnimation(a1_s_o2); + sequence2->addAnimation(a1_s_o3); + + QSequentialAnimationGroup group; + group.addAnimation(sequence); + group.addAnimation(sequence2); + + group.start(); + + // Current time = 1600 + group.setCurrentTime(1600); + QCOMPARE(group.currentTime(), 1600); + QCOMPARE(sequence->currentTime(), 1250); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentLoop(), 2); + QCOMPARE(a3_s_o1->currentTime(), 250); + QCOMPARE(sequence2->currentTime(), 350); + QCOMPARE(a1_s_o2->currentTime(), 250); + QCOMPARE(a1_s_o3->currentTime(), 100); + + QCOMPARE(group.state(), QAnimationGroup::Running); + QCOMPARE(sequence->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_s_o1->state(), QAnimationGroup::Stopped); + QCOMPARE(sequence2->state(), QAnimationGroup::Running); + QCOMPARE(a1_s_o2->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_s_o3->state(), QAnimationGroup::Running); + + // Seeking backwards, current time = 1 + group.setCurrentTime(1); + QCOMPARE(group.currentTime(), 1); + QCOMPARE(sequence->currentTime(), 1); + QCOMPARE(a1_s_o1->currentTime(), 1); + + QEXPECT_FAIL("", "rewinding in nested groups is considered as a restart from the children," + "hence they don't reset from their current animation", Continue); + QCOMPARE(a2_s_o1->currentTime(), 0); + QEXPECT_FAIL("", "rewinding in nested groups is considered as a restart from the children," + "hence they don't reset from their current animation", Continue); + QCOMPARE(a2_s_o1->currentLoop(), 0); + QEXPECT_FAIL("", "rewinding in nested groups is considered as a restart from the children," + "hence they don't reset from their current animation", Continue); + QCOMPARE(a3_s_o1->currentTime(), 0); + QCOMPARE(sequence2->currentTime(), 0); + QCOMPARE(a1_s_o2->currentTime(), 0); + QCOMPARE(a1_s_o3->currentTime(), 0); + + QCOMPARE(group.state(), QAnimationGroup::Running); + QCOMPARE(sequence->state(), QAnimationGroup::Running); + QCOMPARE(a1_s_o1->state(), QAnimationGroup::Running); + QCOMPARE(sequence2->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_s_o2->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_s_o3->state(), QAnimationGroup::Stopped); + + // Current time = 2000 + group.setCurrentTime(2000); + QCOMPARE(group.currentTime(), 1750); + QCOMPARE(sequence->currentTime(), 1250); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentLoop(), 2); + QCOMPARE(a3_s_o1->currentTime(), 250); + QCOMPARE(sequence2->currentTime(), 500); + QCOMPARE(a1_s_o2->currentTime(), 250); + QCOMPARE(a1_s_o3->currentTime(), 250); + + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(sequence->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_s_o1->state(), QAnimationGroup::Stopped); + QCOMPARE(sequence2->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_s_o2->state(), QAnimationGroup::Stopped); + QCOMPARE(a1_s_o3->state(), QAnimationGroup::Stopped); +} + +typedef QList<QAbstractAnimation::State> StateList; + +static bool compareStates(const QSignalSpy& spy, const StateList &expectedStates) +{ + bool equals = true; + for (int i = 0; i < qMax(expectedStates.count(), spy.count()); ++i) { + if (i >= spy.count() || i >= expectedStates.count()) { + equals = false; + break; + } + QList<QVariant> args = spy.at(i); + QAbstractAnimation::State st = expectedStates.at(i); + QAbstractAnimation::State actual = qVariantValue<QAbstractAnimation::State>(args.value(1)); + if (equals && actual != st) { + equals = false; + break; + } + } + if (!equals) { + const char *stateStrings[] = {"Stopped", "Paused", "Running"}; + QString e,a; + for (int i = 0; i < qMax(expectedStates.count(), spy.count()); ++i) { + if (i < expectedStates.count()) { + int exp = int(expectedStates.at(i)); + if (!e.isEmpty()) + e += QLatin1String(", "); + e += QLatin1String(stateStrings[exp]); + } + if (i < spy.count()) { + QList<QVariant> args = spy.at(i); + QAbstractAnimation::State actual = qVariantValue<QAbstractAnimation::State>(args.value(1)); + if (!a.isEmpty()) + a += QLatin1String(", "); + if (int(actual) >= 0 && int(actual) <= 2) { + a += QLatin1String(stateStrings[int(actual)]); + } else { + a += QLatin1String("NaN"); + } + } + + } + qDebug("\n" + "expected (count == %d): %s\n" + "actual (count == %d): %s\n", expectedStates.count(), qPrintable(e), spy.count(), qPrintable(a)); + } + return equals; +} + +void tst_QSequentialAnimationGroup::pauseAndResume() +{ + AnimationObject s_o1; + + // sequence operating on same object/property + QAnimationGroup *sequence = new QSequentialAnimationGroup(); + QVariantAnimation *a1_s_o1 = new QPropertyAnimation(&s_o1, "value"); + QVariantAnimation *a2_s_o1 = new QPropertyAnimation(&s_o1, "value"); + QVariantAnimation *a3_s_o1 = new QPropertyAnimation(&s_o1, "value"); + a2_s_o1->setLoopCount(2); + sequence->addAnimation(a1_s_o1); + sequence->addAnimation(a2_s_o1); + sequence->addAnimation(a3_s_o1); + sequence->setLoopCount(2); + + QSignalSpy a1StateChangedSpy(a1_s_o1, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + QSignalSpy seqStateChangedSpy(sequence, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + + QSequentialAnimationGroup group; + group.addAnimation(sequence); + + group.start(); + group.pause(); + + // Current time = 1751 + group.setCurrentTime(1751); + QCOMPARE(group.currentTime(), 1751); + QCOMPARE(sequence->currentTime(), 751); + QCOMPARE(sequence->currentLoop(), 1); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentLoop(), 1); + QCOMPARE(a3_s_o1->currentLoop(), 0); + QCOMPARE(a3_s_o1->currentTime(), 1); + + QCOMPARE(group.state(), QAnimationGroup::Paused); + QCOMPARE(sequence->state(), QAnimationGroup::Paused); + QCOMPARE(a1_s_o1->state(), QAnimationGroup::Stopped); + QCOMPARE(a2_s_o1->state(), QAnimationGroup::Stopped); + QCOMPARE(a3_s_o1->state(), QAnimationGroup::Paused); + + QCOMPARE(a1StateChangedSpy.count(), 5); // Running,Paused,Stopped,Running,Stopped + QCOMPARE(seqStateChangedSpy.count(), 2); // Running,Paused + + QVERIFY(compareStates(a1StateChangedSpy, (StateList() << QAbstractAnimation::Running + << QAbstractAnimation::Paused + << QAbstractAnimation::Stopped + << QAbstractAnimation::Running + << QAbstractAnimation::Stopped))); + + QCOMPARE(qVariantValue<QAbstractAnimation::State>(a1StateChangedSpy.at(0).at(1)), + QAnimationGroup::Running); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(a1StateChangedSpy.at(1).at(1)), + QAnimationGroup::Paused); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(a1StateChangedSpy.at(2).at(1)), + QAnimationGroup::Stopped); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(a1StateChangedSpy.at(3).at(1)), + QAnimationGroup::Running); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(a1StateChangedSpy.at(4).at(1)), + QAnimationGroup::Stopped); + + QCOMPARE(qVariantValue<QAbstractAnimation::State>(seqStateChangedSpy.at(0).at(1)), + QAnimationGroup::Running); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(seqStateChangedSpy.at(1).at(1)), + QAnimationGroup::Paused); + + group.resume(); + + QCOMPARE(group.state(), QAnimationGroup::Running); + QCOMPARE(sequence->state(), QAnimationGroup::Running); + QCOMPARE(a1_s_o1->state(), QAnimationGroup::Stopped); + QCOMPARE(a2_s_o1->state(), QAnimationGroup::Stopped); + QCOMPARE(a3_s_o1->state(), QAnimationGroup::Running); + + QVERIFY(group.currentTime() >= 1751); + QVERIFY(sequence->currentTime() >= 751); + QCOMPARE(sequence->currentLoop(), 1); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentLoop(), 1); + QCOMPARE(a3_s_o1->currentLoop(), 0); + QVERIFY(a3_s_o1->currentTime() >= 1); + + QCOMPARE(seqStateChangedSpy.count(), 3); // Running,Paused,Running + QCOMPARE(qVariantValue<QAbstractAnimation::State>(seqStateChangedSpy.at(2).at(1)), + QAnimationGroup::Running); + + group.pause(); + + QCOMPARE(group.state(), QAnimationGroup::Paused); + QCOMPARE(sequence->state(), QAnimationGroup::Paused); + QCOMPARE(a1_s_o1->state(), QAnimationGroup::Stopped); + QCOMPARE(a2_s_o1->state(), QAnimationGroup::Stopped); + QCOMPARE(a3_s_o1->state(), QAnimationGroup::Paused); + + QVERIFY(group.currentTime() >= 1751); + QVERIFY(sequence->currentTime() >= 751); + QCOMPARE(sequence->currentLoop(), 1); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentLoop(), 1); + QCOMPARE(a3_s_o1->currentLoop(), 0); + QVERIFY(a3_s_o1->currentTime() >= 1); + + QCOMPARE(seqStateChangedSpy.count(), 4); // Running,Paused,Running,Paused + QCOMPARE(qVariantValue<QAbstractAnimation::State>(seqStateChangedSpy.at(3).at(1)), + QAnimationGroup::Paused); + + group.stop(); + + QCOMPARE(seqStateChangedSpy.count(), 5); // Running,Paused,Running,Paused,Stopped + QCOMPARE(qVariantValue<QAbstractAnimation::State>(seqStateChangedSpy.at(4).at(1)), + QAnimationGroup::Stopped); +} + +void tst_QSequentialAnimationGroup::restart() +{ + AnimationObject s_o1; + + // sequence operating on same object/property + QAnimationGroup *sequence = new QSequentialAnimationGroup(); + QSignalSpy seqCurrentAnimChangedSpy(sequence, SIGNAL(currentAnimationChanged(QAbstractAnimation*))); + QSignalSpy seqStateChangedSpy(sequence, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + + QVariantAnimation *anims[3]; + QSignalSpy *animsStateChanged[3]; + + for (int i = 0; i < 3; i++) { + anims[i] = new QPropertyAnimation(&s_o1, "value"); + anims[i]->setDuration(100); + animsStateChanged[i] = new QSignalSpy(anims[i], SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + } + + anims[1]->setLoopCount(2); + sequence->addAnimation(anims[0]); + sequence->addAnimation(anims[1]); + sequence->addAnimation(anims[2]); + sequence->setLoopCount(2); + + QSequentialAnimationGroup group; + group.addAnimation(sequence); + + group.start(); + + QTest::qWait(500); + + QCOMPARE(group.state(), QAnimationGroup::Running); + + QTest::qWait(300); + QTRY_COMPARE(group.state(), QAnimationGroup::Stopped); + + for (int i = 0; i < 3; i++) { + QCOMPARE(animsStateChanged[i]->count(), 4); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(animsStateChanged[i]->at(0).at(1)), + QAnimationGroup::Running); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(animsStateChanged[i]->at(1).at(1)), + QAnimationGroup::Stopped); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(animsStateChanged[i]->at(2).at(1)), + QAnimationGroup::Running); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(animsStateChanged[i]->at(3).at(1)), + QAnimationGroup::Stopped); + } + + QCOMPARE(seqStateChangedSpy.count(), 2); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(seqStateChangedSpy.at(0).at(1)), + QAnimationGroup::Running); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(seqStateChangedSpy.at(1).at(1)), + QAnimationGroup::Stopped); + + QCOMPARE(seqCurrentAnimChangedSpy.count(), 6); + for(int i=0; i<seqCurrentAnimChangedSpy.count(); i++) + QCOMPARE(anims[i%3], qVariantValue<QAbstractAnimation*>(seqCurrentAnimChangedSpy.at(i).at(0))); + + group.start(); + + QCOMPARE(animsStateChanged[0]->count(), 5); + QCOMPARE(animsStateChanged[1]->count(), 4); + QCOMPARE(animsStateChanged[2]->count(), 4); + QCOMPARE(seqStateChangedSpy.count(), 3); +} + +void tst_QSequentialAnimationGroup::looping() +{ + AnimationObject s_o1; + AnimationObject s_o2; + AnimationObject s_o3; + + // sequence operating on same object/property + QSequentialAnimationGroup *sequence = new QSequentialAnimationGroup(); + QVariantAnimation *a1_s_o1 = new QPropertyAnimation(&s_o1, "value"); + QVariantAnimation *a2_s_o1 = new QPropertyAnimation(&s_o1, "value"); + QVariantAnimation *a3_s_o1 = new QPropertyAnimation(&s_o1, "value"); + + QSignalSpy a1Spy(a1_s_o1, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + QSignalSpy a2Spy(a2_s_o1, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + QSignalSpy a3Spy(a3_s_o1, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + QSignalSpy seqSpy(sequence, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + + a2_s_o1->setLoopCount(2); + sequence->addAnimation(a1_s_o1); + sequence->addAnimation(a2_s_o1); + sequence->addAnimation(a3_s_o1); + sequence->setLoopCount(2); + + QSequentialAnimationGroup group; + QSignalSpy groupSpy(&group, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + + group.addAnimation(sequence); + group.setLoopCount(2); + + group.start(); + group.pause(); + + // Current time = 1750 + group.setCurrentTime(1750); + QCOMPARE(group.currentTime(), 1750); + QCOMPARE(sequence->currentTime(), 750); + QCOMPARE(sequence->currentLoop(), 1); + QCOMPARE(a1_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentLoop(), 1); + // this animation is at the beginning because it is the current one inside sequence + QCOMPARE(a3_s_o1->currentLoop(), 0); + QCOMPARE(a3_s_o1->currentTime(), 0); + QCOMPARE(sequence->currentAnimation(), a3_s_o1); + + QCOMPARE(group.state(), QAnimationGroup::Paused); + QCOMPARE(sequence->state(), QAnimationGroup::Paused); + QCOMPARE(a1_s_o1->state(), QAnimationGroup::Stopped); + QCOMPARE(a2_s_o1->state(), QAnimationGroup::Stopped); + QCOMPARE(a3_s_o1->state(), QAnimationGroup::Paused); + + QCOMPARE(a1Spy.count(), 5); // Running,Paused,Stopped,Running,Stopped + QVERIFY(compareStates(a1Spy, (StateList() << QAbstractAnimation::Running + << QAbstractAnimation::Paused + << QAbstractAnimation::Stopped + << QAbstractAnimation::Running + << QAbstractAnimation::Stopped))); + + QCOMPARE(a2Spy.count(), 4); // Running,Stopped,Running,Stopped + QVERIFY(compareStates(a3Spy, (StateList() << QAbstractAnimation::Running + << QAbstractAnimation::Stopped + << QAbstractAnimation::Running + << QAbstractAnimation::Paused))); + + QCOMPARE(seqSpy.count(), 2); // Running,Paused + QCOMPARE(groupSpy.count(), 2); // Running,Paused + + // Looping, current time = duration + 1 + group.setCurrentTime(group.duration() + 1); + QCOMPARE(group.currentTime(), 1); + QCOMPARE(group.currentLoop(), 1); + QCOMPARE(sequence->currentTime(), 1); + QCOMPARE(sequence->currentLoop(), 0); + QCOMPARE(a1_s_o1->currentTime(), 1); + QCOMPARE(a2_s_o1->currentTime(), 250); + QCOMPARE(a2_s_o1->currentLoop(), 1); + // this animation is at the end because it was run on the previous loop + QCOMPARE(a3_s_o1->currentLoop(), 0); + QCOMPARE(a3_s_o1->currentTime(), 250); + + QCOMPARE(group.state(), QAnimationGroup::Paused); + QCOMPARE(sequence->state(), QAnimationGroup::Paused); + QCOMPARE(a1_s_o1->state(), QAnimationGroup::Paused); + QCOMPARE(a2_s_o1->state(), QAnimationGroup::Stopped); + QCOMPARE(a3_s_o1->state(), QAnimationGroup::Stopped); + + QCOMPARE(a1Spy.count(), 7); // Running,Paused,Stopped,Running,Stopped,Running,Stopped + QCOMPARE(a2Spy.count(), 4); // Running, Stopped, Running, Stopped + QVERIFY(compareStates(a3Spy, (StateList() << QAbstractAnimation::Running + << QAbstractAnimation::Stopped + << QAbstractAnimation::Running + << QAbstractAnimation::Paused + << QAbstractAnimation::Stopped))); + QVERIFY(compareStates(seqSpy, (StateList() << QAbstractAnimation::Running + << QAbstractAnimation::Paused + << QAbstractAnimation::Stopped + << QAbstractAnimation::Running + << QAbstractAnimation::Paused))); + QCOMPARE(groupSpy.count(), 2); +} + +void tst_QSequentialAnimationGroup::startDelay() +{ + QSequentialAnimationGroup group; + group.addPause(250); + group.addPause(125); + QCOMPARE(group.totalDuration(), 375); + + QEventLoop loop; + QObject::connect(&group, SIGNAL(finished()), &loop, SLOT(quit())); + + QTime time; + time.start(); + group.start(); + loop.exec(); + + QVERIFY(time.elapsed() >= 375); + QVERIFY(time.elapsed() < 1000); +} + +void tst_QSequentialAnimationGroup::clearGroup() +{ + QSequentialAnimationGroup group; + + for (int i = 0; i < 10; ++i) { + QSequentialAnimationGroup *subGroup = new QSequentialAnimationGroup(&group); + group.addPause(100); + subGroup->addPause(10); + } + + QCOMPARE(group.animationCount(), 20); + + int count = group.animationCount(); + QPointer<QAbstractAnimation> *children = new QPointer<QAbstractAnimation>[count]; + for (int i = 0; i < count; ++i) { + QVERIFY(group.animationAt(i) != 0); + children[i] = group.animationAt(i); + } + + group.clearAnimations(); + QCOMPARE(group.animationCount(), 0); + QCOMPARE(group.currentTime(), 0); + for (int i = 0; i < count; ++i) + QCOMPARE(children[i], QPointer<QAbstractAnimation>()); + + delete[] children; +} + +void tst_QSequentialAnimationGroup::groupWithZeroDurationAnimations() +{ + QObject o; + QObject o2; + + o.setProperty("myProperty", 42); + o.setProperty("myOtherProperty", 13); + o2.setProperty("myProperty", 42); + o2.setProperty("myOtherProperty", 13); + + QSequentialAnimationGroup group; + + QVariantAnimation *a1 = new QPropertyAnimation(&o, "myProperty"); + a1->setDuration(0); + a1->setEndValue(43); + group.addAnimation(a1); + + //this should just run fine and change nothing + group.setCurrentTime(0); + QCOMPARE(group.currentAnimation(), a1); + + QVariantAnimation *a2 = new QPropertyAnimation(&o2, "myOtherProperty"); + a2->setDuration(500); + a2->setEndValue(31); + group.addAnimation(a2); + + QVariantAnimation *a3 = new QPropertyAnimation(&o, "myProperty"); + a3->setDuration(0); + a3->setEndValue(44); + group.addAnimation(a3); + + QVariantAnimation *a4 = new QPropertyAnimation(&o, "myOtherProperty"); + a4->setDuration(250); + a4->setEndValue(75); + group.addAnimation(a4); + + QVariantAnimation *a5 = new QPropertyAnimation(&o2, "myProperty"); + a5->setDuration(0); + a5->setEndValue(12); + group.addAnimation(a5); + + QCOMPARE(o.property("myProperty").toInt(), 42); + QCOMPARE(o.property("myOtherProperty").toInt(), 13); + QCOMPARE(o2.property("myProperty").toInt(), 42); + QCOMPARE(o2.property("myOtherProperty").toInt(), 13); + + + group.start(); + + QCOMPARE(o.property("myProperty").toInt(), 43); + QCOMPARE(o.property("myOtherProperty").toInt(), 13); + QCOMPARE(o2.property("myProperty").toInt(), 42); + QCOMPARE(o2.property("myOtherProperty").toInt(), 13); + + QTest::qWait(50); + + int o2val = o2.property("myOtherProperty").toInt(); + QVERIFY(o2val > 13); + QVERIFY(o2val < 31); + QCOMPARE(o.property("myProperty").toInt(), 43); + QCOMPARE(o.property("myOtherProperty").toInt(), 13); + + QTest::qWait(500); + + QCOMPARE(o.property("myProperty").toInt(), 44); + QCOMPARE(o2.property("myProperty").toInt(), 42); + QCOMPARE(o2.property("myOtherProperty").toInt(), 31); + QCOMPARE(a1->state(), QAnimationGroup::Stopped); + QCOMPARE(a2->state(), QAnimationGroup::Stopped); + QCOMPARE(a3->state(), QAnimationGroup::Stopped); + QCOMPARE(a4->state(), QAnimationGroup::Running); + QCOMPARE(a5->state(), QAnimationGroup::Stopped); + QCOMPARE(group.state(), QAnimationGroup::Running); + QTest::qWait(500); + + QTRY_COMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(o.property("myProperty").toInt(), 44); + QCOMPARE(o.property("myOtherProperty").toInt(), 75); + QCOMPARE(o2.property("myProperty").toInt(), 12); + QCOMPARE(o2.property("myOtherProperty").toInt(), 31); + QCOMPARE(a1->state(), QAnimationGroup::Stopped); + QCOMPARE(a2->state(), QAnimationGroup::Stopped); + QCOMPARE(a3->state(), QAnimationGroup::Stopped); + QCOMPARE(a4->state(), QAnimationGroup::Stopped); + QCOMPARE(a5->state(), QAnimationGroup::Stopped); +} + +void tst_QSequentialAnimationGroup::propagateGroupUpdateToChildren() +{ + // this test verifies if group state changes are updating its children correctly + QSequentialAnimationGroup group; + + QObject o; + o.setProperty("ole", 42); + QCOMPARE(o.property("ole").toInt(), 42); + + QPropertyAnimation anim1(&o, "ole"); + anim1.setEndValue(43); + anim1.setDuration(100); + QVERIFY(!anim1.currentValue().isValid()); + QCOMPARE(anim1.currentValue().toInt(), 0); + QCOMPARE(o.property("ole").toInt(), 42); + + TestAnimation anim2; + anim2.setStartValue(0); + anim2.setEndValue(100); + anim2.setDuration(200); + + QVERIFY(anim2.currentValue().isValid()); + QCOMPARE(anim2.currentValue().toInt(), 0); + + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(anim1.state(), QAnimationGroup::Stopped); + QCOMPARE(anim2.state(), QAnimationGroup::Stopped); + + group.addAnimation(&anim1); + group.addAnimation(&anim2); + + group.start(); + + QCOMPARE(group.state(), QAnimationGroup::Running); + QCOMPARE(anim1.state(), QAnimationGroup::Running); + QCOMPARE(anim2.state(), QAnimationGroup::Stopped); + + group.pause(); + + QCOMPARE(group.state(), QAnimationGroup::Paused); + QCOMPARE(anim1.state(), QAnimationGroup::Paused); + QCOMPARE(anim2.state(), QAnimationGroup::Stopped); + + group.stop(); + + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(anim1.state(), QAnimationGroup::Stopped); + QCOMPARE(anim2.state(), QAnimationGroup::Stopped); +} + +void tst_QSequentialAnimationGroup::updateChildrenWithRunningGroup() +{ + // assert that its possible to modify a child's state directly while their group is running + QSequentialAnimationGroup group; + + TestAnimation anim; + anim.setStartValue(0); + anim.setEndValue(100); + anim.setDuration(200); + + QSignalSpy groupStateChangedSpy(&group, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + QSignalSpy childStateChangedSpy(&anim, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + + QCOMPARE(groupStateChangedSpy.count(), 0); + QCOMPARE(childStateChangedSpy.count(), 0); + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(anim.state(), QAnimationGroup::Stopped); + + group.addAnimation(&anim); + + group.start(); + + QCOMPARE(group.state(), QAnimationGroup::Running); + QCOMPARE(anim.state(), QAnimationGroup::Running); + + QCOMPARE(groupStateChangedSpy.count(), 1); + QCOMPARE(childStateChangedSpy.count(), 1); + + QCOMPARE(qVariantValue<QAbstractAnimation::State>(groupStateChangedSpy.at(0).at(1)), + QAnimationGroup::Running); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(childStateChangedSpy.at(0).at(1)), + QAnimationGroup::Running); + + // starting directly a running child will not have any effect + anim.start(); + + QCOMPARE(groupStateChangedSpy.count(), 1); + QCOMPARE(childStateChangedSpy.count(), 1); + + anim.pause(); + + QCOMPARE(group.state(), QAnimationGroup::Running); + QCOMPARE(anim.state(), QAnimationGroup::Paused); + + // in the animation stops directly, the group will still be running + anim.stop(); + + QCOMPARE(group.state(), QAnimationGroup::Running); + QCOMPARE(anim.state(), QAnimationGroup::Stopped); +} + +void tst_QSequentialAnimationGroup::deleteChildrenWithRunningGroup() +{ + // test if children can be activated when their group is stopped + QSequentialAnimationGroup group; + + QVariantAnimation *anim1 = new TestAnimation; + anim1->setStartValue(0); + anim1->setEndValue(100); + anim1->setDuration(200); + group.addAnimation(anim1); + + QCOMPARE(group.duration(), anim1->duration()); + + group.start(); + QCOMPARE(group.state(), QAnimationGroup::Running); + QCOMPARE(anim1->state(), QAnimationGroup::Running); + + QTest::qWait(50); + QVERIFY(group.currentTime() > 0); + + delete anim1; + QCOMPARE(group.animationCount(), 0); + QCOMPARE(group.duration(), 0); + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(group.currentTime(), 0); //that's the invariant +} + +void tst_QSequentialAnimationGroup::startChildrenWithStoppedGroup() +{ + // test if children can be activated when their group is stopped + QSequentialAnimationGroup group; + + TestAnimation anim1; + anim1.setStartValue(0); + anim1.setEndValue(100); + anim1.setDuration(200); + + TestAnimation anim2; + anim2.setStartValue(0); + anim2.setEndValue(100); + anim2.setDuration(200); + + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(anim1.state(), QAnimationGroup::Stopped); + QCOMPARE(anim2.state(), QAnimationGroup::Stopped); + + group.addAnimation(&anim1); + group.addAnimation(&anim2); + + group.stop(); + + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(anim1.state(), QAnimationGroup::Stopped); + QCOMPARE(anim2.state(), QAnimationGroup::Stopped); + + anim1.start(); + anim2.start(); + anim2.pause(); + + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(anim1.state(), QAnimationGroup::Running); + QCOMPARE(anim2.state(), QAnimationGroup::Paused); +} + +void tst_QSequentialAnimationGroup::stopGroupWithRunningChild() +{ + // children that started independently will not be affected by a group stop + QSequentialAnimationGroup group; + + TestAnimation anim1; + anim1.setStartValue(0); + anim1.setEndValue(100); + anim1.setDuration(200); + + TestAnimation anim2; + anim2.setStartValue(0); + anim2.setEndValue(100); + anim2.setDuration(200); + + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(anim1.state(), QAnimationGroup::Stopped); + QCOMPARE(anim2.state(), QAnimationGroup::Stopped); + + group.addAnimation(&anim1); + group.addAnimation(&anim2); + + anim1.start(); + anim2.start(); + anim2.pause(); + + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(anim1.state(), QAnimationGroup::Running); + QCOMPARE(anim2.state(), QAnimationGroup::Paused); + + group.stop(); + + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(anim1.state(), QAnimationGroup::Running); + QCOMPARE(anim2.state(), QAnimationGroup::Paused); + + anim1.stop(); + anim2.stop(); + + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(anim1.state(), QAnimationGroup::Stopped); + QCOMPARE(anim2.state(), QAnimationGroup::Stopped); +} + +void tst_QSequentialAnimationGroup::startGroupWithRunningChild() +{ + // as the group has precedence over its children, starting a group will restart all the children + QSequentialAnimationGroup group; + + TestAnimation *anim1 = new TestAnimation(); + anim1->setStartValue(0); + anim1->setEndValue(100); + anim1->setDuration(200); + + TestAnimation *anim2 = new TestAnimation(); + anim2->setStartValue(0); + anim2->setEndValue(100); + anim2->setDuration(200); + + QSignalSpy stateChangedSpy1(anim1, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + QSignalSpy stateChangedSpy2(anim2, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + + QCOMPARE(stateChangedSpy1.count(), 0); + QCOMPARE(stateChangedSpy2.count(), 0); + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(anim1->state(), QAnimationGroup::Stopped); + QCOMPARE(anim2->state(), QAnimationGroup::Stopped); + + group.addAnimation(anim1); + group.addAnimation(anim2); + + anim1->start(); + anim2->start(); + anim2->pause(); + + QVERIFY(compareStates(stateChangedSpy1, (StateList() << QAbstractAnimation::Running))); + + QVERIFY(compareStates(stateChangedSpy2, (StateList() << QAbstractAnimation::Running + << QAbstractAnimation::Paused))); + + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(anim1->state(), QAnimationGroup::Running); + QCOMPARE(anim2->state(), QAnimationGroup::Paused); + + group.start(); + + QVERIFY(compareStates(stateChangedSpy1, (StateList() << QAbstractAnimation::Running + << QAbstractAnimation::Stopped + << QAbstractAnimation::Running))); + QVERIFY(compareStates(stateChangedSpy2, (StateList() << QAbstractAnimation::Running + << QAbstractAnimation::Paused))); + + QCOMPARE(group.state(), QAnimationGroup::Running); + QCOMPARE(anim1->state(), QAnimationGroup::Running); + QCOMPARE(anim2->state(), QAnimationGroup::Paused); + + QTest::qWait(300); + + QCOMPARE(group.state(), QAnimationGroup::Running); + QCOMPARE(anim1->state(), QAnimationGroup::Stopped); + QCOMPARE(anim2->state(), QAnimationGroup::Running); + + QCOMPARE(stateChangedSpy2.count(), 4); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(stateChangedSpy2.at(2).at(1)), + QAnimationGroup::Stopped); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(stateChangedSpy2.at(3).at(1)), + QAnimationGroup::Running); + + group.stop(); + + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(anim1->state(), QAnimationGroup::Stopped); + QCOMPARE(anim2->state(), QAnimationGroup::Stopped); +} + +void tst_QSequentialAnimationGroup::zeroDurationAnimation() +{ + QSequentialAnimationGroup group; + + TestAnimation *anim1 = new TestAnimation(); + anim1->setStartValue(0); + anim1->setEndValue(100); + anim1->setDuration(0); + + TestAnimation *anim2 = new TestAnimation(); + anim2->setStartValue(0); + anim2->setEndValue(100); + anim2->setDuration(100); + + AnimationObject o1; + QPropertyAnimation *anim3 = new QPropertyAnimation(&o1, "value"); + anim3->setEndValue(100); + anim3->setDuration(0); + + QSignalSpy stateChangedSpy(anim1, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + + group.addAnimation(anim1); + group.addAnimation(anim2); + group.addAnimation(anim3); + group.setLoopCount(2); + group.start(); + + QCOMPARE(stateChangedSpy.count(), 2); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(stateChangedSpy.at(0).at(1)), + QAnimationGroup::Running); + QCOMPARE(qVariantValue<QAbstractAnimation::State>(stateChangedSpy.at(1).at(1)), + QAnimationGroup::Stopped); + + QCOMPARE(anim1->state(), QAnimationGroup::Stopped); + QCOMPARE(anim2->state(), QAnimationGroup::Running); + QCOMPARE(group.state(), QAnimationGroup::Running); + + //now let's try to seek to the next loop + group.setCurrentTime(group.duration() + 1); + QCOMPARE(anim1->state(), QAnimationGroup::Stopped); + QCOMPARE(anim2->state(), QAnimationGroup::Running); + QCOMPARE(anim3->state(), QAnimationGroup::Stopped); + QCOMPARE(group.state(), QAnimationGroup::Running); + QCOMPARE(o1.value(), 100); //anim3 should have been run +} + +void tst_QSequentialAnimationGroup::stopUncontrolledAnimations() +{ + QSequentialAnimationGroup group; + + AnimationObject o1; + UncontrolledAnimation notTimeDriven(&o1, "value"); + QCOMPARE(notTimeDriven.totalDuration(), -1); + + TestAnimation loopsForever; + loopsForever.setStartValue(0); + loopsForever.setEndValue(100); + loopsForever.setDuration(100); + loopsForever.setLoopCount(-1); + + group.addAnimation(¬TimeDriven); + group.addAnimation(&loopsForever); + + group.start(); + + QCOMPARE(group.state(), QAnimationGroup::Running); + QCOMPARE(notTimeDriven.state(), QAnimationGroup::Running); + QCOMPARE(loopsForever.state(), QAnimationGroup::Stopped); + + notTimeDriven.stop(); + + QCOMPARE(group.state(), QAnimationGroup::Running); + QCOMPARE(notTimeDriven.state(), QAnimationGroup::Stopped); + QCOMPARE(loopsForever.state(), QAnimationGroup::Running); + + loopsForever.stop(); + + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(notTimeDriven.state(), QAnimationGroup::Stopped); + QCOMPARE(loopsForever.state(), QAnimationGroup::Stopped); +} + +void tst_QSequentialAnimationGroup::finishWithUncontrolledAnimation() +{ + AnimationObject o1; + + //1st case: + //first we test a group with one uncontrolled animation + QSequentialAnimationGroup group; + UncontrolledAnimation notTimeDriven(&o1, "value", &group); + QSignalSpy spy(&group, SIGNAL(finished())); + + group.start(); + QCOMPARE(group.state(), QAnimationGroup::Running); + QCOMPARE(notTimeDriven.state(), QAnimationGroup::Running); + QCOMPARE(group.currentTime(), 0); + QCOMPARE(notTimeDriven.currentTime(), 0); + + QTest::qWait(300); //wait for the end of notTimeDriven + QCOMPARE(notTimeDriven.state(), QAnimationGroup::Stopped); + const int actualDuration = notTimeDriven.currentTime(); + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(group.currentTime(), actualDuration); + QCOMPARE(spy.count(), 1); + + //2nd case: + // lets make sure the seeking will work again + spy.clear(); + QPropertyAnimation anim(&group); + QSignalSpy animStateChangedSpy(&anim, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State))); + + group.setCurrentTime(300); + QCOMPARE(group.state(), QAnimationGroup::Stopped); + QCOMPARE(notTimeDriven.currentTime(), actualDuration); + QCOMPARE(group.currentAnimation(), &anim); + + //3rd case: + //now let's add a perfectly defined animation at the end + QCOMPARE(animStateChangedSpy.count(), 0); + group.start(); + QCOMPARE(group.state(), QAnimationGroup::Running); + QCOMPARE(notTimeDriven.state(), QAnimationGroup::Running); + QCOMPARE(group.currentTime(), 0); + QCOMPARE(notTimeDriven.currentTime(), 0); + + QCOMPARE(animStateChangedSpy.count(), 0); + + QTest::qWait(300); //wait for the end of notTimeDriven + QCOMPARE(notTimeDriven.state(), QAnimationGroup::Stopped); + QCOMPARE(group.state(), QAnimationGroup::Running); + QCOMPARE(anim.state(), QAnimationGroup::Running); + QCOMPARE(group.currentAnimation(), &anim); + QCOMPARE(animStateChangedSpy.count(), 1); + QTest::qWait(300); //wait for the end of anim + + QCOMPARE(anim.state(), QAnimationGroup::Stopped); + QCOMPARE(anim.currentTime(), anim.duration()); + + //we should simply be at the end + QCOMPARE(spy.count(), 1); + QCOMPARE(animStateChangedSpy.count(), 2); + QCOMPARE(group.currentTime(), notTimeDriven.currentTime() + anim.currentTime()); +} + +void tst_QSequentialAnimationGroup::addRemoveAnimation() +{ + //this test is specific to the sequential animation group + QSequentialAnimationGroup group; + + QCOMPARE(group.duration(), 0); + QCOMPARE(group.currentTime(), 0); + QVariantAnimation *anim1 = new QPropertyAnimation; + group.addAnimation(anim1); + QCOMPARE(group.duration(), 250); + QCOMPARE(group.currentTime(), 0); + QCOMPARE(group.currentAnimation(), anim1); + + //let's append an animation + QVariantAnimation *anim2 = new QPropertyAnimation; + group.addAnimation(anim2); + QCOMPARE(group.duration(), 500); + QCOMPARE(group.currentTime(), 0); + QCOMPARE(group.currentAnimation(), anim1); + + //let's prepend an animation + QVariantAnimation *anim0 = new QPropertyAnimation; + group.insertAnimationAt(0, anim0); + QCOMPARE(group.duration(), 750); + QCOMPARE(group.currentTime(), 0); + QCOMPARE(group.currentAnimation(), anim0); //anim0 has become the new currentAnimation + + group.setCurrentTime(300); //anim0 | anim1 | anim2 + QCOMPARE(group.currentTime(), 300); + QCOMPARE(group.currentAnimation(), anim1); + QCOMPARE(anim1->currentTime(), 50); + + group.removeAnimation(anim0); //anim1 | anim2 + QCOMPARE(group.currentTime(), 50); + QCOMPARE(group.currentAnimation(), anim1); + QCOMPARE(anim1->currentTime(), 50); + + group.setCurrentTime(0); + group.insertAnimationAt(0, anim0); //anim0 | anim1 | anim2 + group.setCurrentTime(300); + QCOMPARE(group.currentTime(), 300); + QCOMPARE(group.currentAnimation(), anim1); + QCOMPARE(anim1->currentTime(), 50); + + group.removeAnimation(anim1); //anim0 | anim2 + QCOMPARE(group.currentTime(), 250); + QCOMPARE(group.currentAnimation(), anim2); + QCOMPARE(anim0->currentTime(), 250); +} + +void tst_QSequentialAnimationGroup::currentAnimation() +{ + QSequentialAnimationGroup group; + QVERIFY(group.currentAnimation() == 0); + + QPropertyAnimation anim; + anim.setDuration(0); + group.addAnimation(&anim); + QCOMPARE(group.currentAnimation(), &anim); +} + +void tst_QSequentialAnimationGroup::currentAnimationWithZeroDuration() +{ + QSequentialAnimationGroup group; + QVERIFY(group.currentAnimation() == 0); + + QPropertyAnimation zero1; + zero1.setDuration(0); + QPropertyAnimation zero2; + zero2.setDuration(0); + + QPropertyAnimation anim; + + QPropertyAnimation zero3; + zero3.setDuration(0); + QPropertyAnimation zero4; + zero4.setDuration(0); + + + group.addAnimation(&zero1); + group.addAnimation(&zero2); + group.addAnimation(&anim); + group.addAnimation(&zero3); + group.addAnimation(&zero4); + + QCOMPARE(group.currentAnimation(), &zero1); + + group.setCurrentTime(0); + QCOMPARE(group.currentAnimation(), &anim); + + group.setCurrentTime(group.duration()); + QCOMPARE(group.currentAnimation(), &zero4); + + group.setDirection(QAbstractAnimation::Backward); + + group.setCurrentTime(0); + QCOMPARE(group.currentAnimation(), &zero1); + + group.setCurrentTime(group.duration()); + QCOMPARE(group.currentAnimation(), &anim); +} + +void tst_QSequentialAnimationGroup::insertAnimation() +{ + QSequentialAnimationGroup group; + group.setLoopCount(2); + QPropertyAnimation *anim = new QPropertyAnimation(&group); + QCOMPARE(group.duration(), anim->duration()); + group.setCurrentTime(300); + QCOMPARE(group.currentLoop(), 1); + + //this will crash if the sequential group calls duration on the created animation + new QPropertyAnimation(&group); +} + + +class SequentialAnimationGroup : public QSequentialAnimationGroup +{ + Q_OBJECT +public slots: + void clearAnimations() + { + QSequentialAnimationGroup::clearAnimations(); + } + + void refill() + { + stop(); + clearAnimations(); + new QPropertyAnimation(this); + start(); + } + +}; + + +void tst_QSequentialAnimationGroup::clearAnimations() +{ + SequentialAnimationGroup group; + QPointer<QAbstractAnimation> anim1 = new QPropertyAnimation(&group); + group.connect(anim1, SIGNAL(finished()), SLOT(clearAnimations())); + new QPropertyAnimation(&group); + QCOMPARE(group.animationCount(), 2); + + group.start(); + QTest::qWait(anim1->duration() + 100); + QCOMPARE(group.animationCount(), 0); + QCOMPARE(group.state(), QAbstractAnimation::Stopped); + QCOMPARE(group.currentTime(), 0); + + anim1 = new QPropertyAnimation(&group); + group.connect(anim1, SIGNAL(finished()), SLOT(refill())); + group.start(); + QTest::qWait(anim1->duration() + 100); + QVERIFY(anim1 == 0); //anim1 should have been deleted + QCOMPARE(group.state(), QAbstractAnimation::Running); +} + +QTEST_MAIN(tst_QSequentialAnimationGroup) +#include "tst_qsequentialanimationgroup.moc" diff --git a/tests/auto/qstate/qstate.pro b/tests/auto/qstate/qstate.pro new file mode 100644 index 0000000..9131fa8 --- /dev/null +++ b/tests/auto/qstate/qstate.pro @@ -0,0 +1,5 @@ +load(qttest_p4) +QT = core +SOURCES += tst_qstate.cpp + + diff --git a/tests/auto/qstate/tst_qstate.cpp b/tests/auto/qstate/tst_qstate.cpp new file mode 100644 index 0000000..75b1905 --- /dev/null +++ b/tests/auto/qstate/tst_qstate.cpp @@ -0,0 +1,340 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +****************************************************************************/ + +#include <QtTest/QtTest> + +#include "qstate.h" +#include "qstatemachine.h" +#include "qsignaltransition.h" + +// Will try to wait for the condition while allowing event processing +#define QTRY_COMPARE(__expr, __expected) \ + do { \ + const int __step = 50; \ + const int __timeout = 5000; \ + if ((__expr) != (__expected)) { \ + QTest::qWait(0); \ + } \ + for (int __i = 0; __i < __timeout && ((__expr) != (__expected)); __i+=__step) { \ + QTest::qWait(__step); \ + } \ + QCOMPARE(__expr, __expected); \ + } while(0) + +//TESTED_CLASS= +//TESTED_FILES= + +class tst_QState : public QObject +{ + Q_OBJECT + +public: + tst_QState(); + virtual ~tst_QState(); + +private slots: +#if 0 + void test(); +#endif + void assignProperty(); + void assignPropertyTwice(); + void historyInitialState(); + +private: + bool functionCalled; +}; + +tst_QState::tst_QState() : functionCalled(false) +{ +} + +tst_QState::~tst_QState() +{ +} + +#if 0 +void tst_QState::test() +{ + QStateMachine machine; + QState *s1 = new QState(machine.rootState()); + + QCOMPARE(s1->machine(), &machine); + QCOMPARE(s1->parentState(), machine.rootState()); + QCOMPARE(s1->initialState(), (QState*)0); + QVERIFY(s1->childStates().isEmpty()); + QVERIFY(s1->transitions().isEmpty()); + + QCOMPARE(s1->isFinal(), false); + s1->setFinal(true); + QCOMPARE(s1->isFinal(), true); + s1->setFinal(false); + QCOMPARE(s1->isFinal(), false); + + QCOMPARE(s1->isParallel(), false); + s1->setParallel(true); + QCOMPARE(s1->isParallel(), true); + s1->setParallel(false); + QCOMPARE(s1->isParallel(), false); + + QCOMPARE(s1->isAtomic(), true); + QCOMPARE(s1->isCompound(), false); + QCOMPARE(s1->isComplex(), false); + + QState *s11 = new QState(s1); + QCOMPARE(s11->parentState(), s1); + QCOMPARE(s11->isAtomic(), true); + QCOMPARE(s11->isCompound(), false); + QCOMPARE(s11->isComplex(), false); + QCOMPARE(s11->machine(), s1->machine()); + QVERIFY(s11->isDescendantOf(s1)); + + QCOMPARE(s1->initialState(), (QState*)0); + QCOMPARE(s1->childStates().size(), 1); + QCOMPARE(s1->childStates().at(0), s11); + + QCOMPARE(s1->isAtomic(), false); + QCOMPARE(s1->isCompound(), true); + QCOMPARE(s1->isComplex(), true); + + s1->setParallel(true); + QCOMPARE(s1->isAtomic(), false); + QCOMPARE(s1->isCompound(), false); + QCOMPARE(s1->isComplex(), true); + + QState *s12 = new QState(s1); + QCOMPARE(s12->parentState(), s1); + QCOMPARE(s12->isAtomic(), true); + QCOMPARE(s12->isCompound(), false); + QCOMPARE(s12->isComplex(), false); + QCOMPARE(s12->machine(), s1->machine()); + QVERIFY(s12->isDescendantOf(s1)); + QVERIFY(!s12->isDescendantOf(s11)); + + QCOMPARE(s1->initialState(), (QState*)0); + QCOMPARE(s1->childStates().size(), 2); + QCOMPARE(s1->childStates().at(0), s11); + QCOMPARE(s1->childStates().at(1), s12); + + QCOMPARE(s1->isAtomic(), false); + QCOMPARE(s1->isCompound(), false); + QCOMPARE(s1->isComplex(), true); + + s1->setParallel(false); + QCOMPARE(s1->isAtomic(), false); + QCOMPARE(s1->isCompound(), true); + QCOMPARE(s1->isComplex(), true); + + s1->setInitialState(s11); + QCOMPARE(s1->initialState(), s11); + + s1->setInitialState(0); + QCOMPARE(s1->initialState(), (QState*)0); + + s1->setInitialState(s12); + QCOMPARE(s1->initialState(), s12); + + QState *s13 = new QState(); + s1->setInitialState(s13); + QCOMPARE(s13->parentState(), s1); + QCOMPARE(s1->childStates().size(), 3); + QCOMPARE(s1->childStates().at(0), s11); + QCOMPARE(s1->childStates().at(1), s12); + QCOMPARE(s1->childStates().at(2), s13); + QVERIFY(s13->isDescendantOf(s1)); + + QVERIFY(s12->childStates().isEmpty()); + + QState *s121 = new QState(s12); + QCOMPARE(s121->parentState(), s12); + QCOMPARE(s121->isAtomic(), true); + QCOMPARE(s121->isCompound(), false); + QCOMPARE(s121->isComplex(), false); + QCOMPARE(s121->machine(), s12->machine()); + QVERIFY(s121->isDescendantOf(s12)); + QVERIFY(s121->isDescendantOf(s1)); + QVERIFY(!s121->isDescendantOf(s11)); + + QCOMPARE(s12->childStates().size(), 1); + QCOMPARE(s12->childStates().at(0), (QState*)s121); + + QCOMPARE(s1->childStates().size(), 3); + QCOMPARE(s1->childStates().at(0), s11); + QCOMPARE(s1->childStates().at(1), s12); + QCOMPARE(s1->childStates().at(2), s13); + + s11->addTransition(s12); + QCOMPARE(s11->transitions().size(), 1); + QCOMPARE(s11->transitions().at(0)->sourceState(), s11); + QCOMPARE(s11->transitions().at(0)->targetStates().size(), 1); + QCOMPARE(s11->transitions().at(0)->targetStates().at(0), s12); + QCOMPARE(s11->transitions().at(0)->eventType(), QEvent::None); + + QState *s14 = new QState(); + s12->addTransition(QList<QState*>() << s13 << s14); + QCOMPARE(s12->transitions().size(), 1); + QCOMPARE(s12->transitions().at(0)->sourceState(), s12); + QCOMPARE(s12->transitions().at(0)->targetStates().size(), 2); + QCOMPARE(s12->transitions().at(0)->targetStates().at(0), s13); + QCOMPARE(s12->transitions().at(0)->targetStates().at(1), s14); + QCOMPARE(s12->transitions().at(0)->eventType(), QEvent::None); + + s13->addTransition(this, SIGNAL(destroyed()), s14); + QCOMPARE(s13->transitions().size(), 1); + QCOMPARE(s13->transitions().at(0)->sourceState(), s13); + QCOMPARE(s13->transitions().at(0)->targetStates().size(), 1); + QCOMPARE(s13->transitions().at(0)->targetStates().at(0), s14); + QCOMPARE(s13->transitions().at(0)->eventType(), QEvent::Signal); + QVERIFY(qobject_cast<QSignalTransition*>(s13->transitions().at(0)) != 0); + + delete s13->transitions().at(0); + QCOMPARE(s13->transitions().size(), 0); + + s12->addTransition(this, SIGNAL(destroyed()), s11); + QCOMPARE(s12->transitions().size(), 2); +} +#endif + +class TestClass: public QObject +{ + Q_OBJECT +public: + TestClass() : called(false) {} + bool called; + +public slots: + void slot() { called = true; } + + +}; + +void tst_QState::assignProperty() +{ + QStateMachine machine; + + QObject *object = new QObject(); + object->setProperty("fooBar", 10); + + QState *s1 = new QState(machine.rootState()); + s1->assignProperty(object, "fooBar", 20); + + machine.setInitialState(s1); + machine.start(); + QCoreApplication::processEvents(); + + QCOMPARE(object->property("fooBar").toInt(), 20); +} + +void tst_QState::assignPropertyTwice() +{ + QStateMachine machine; + + QObject *object = new QObject(); + object->setProperty("fooBar", 10); + + QState *s1 = new QState(machine.rootState()); + s1->assignProperty(object, "fooBar", 20); + s1->assignProperty(object, "fooBar", 30); + + machine.setInitialState(s1); + machine.start(); + QCoreApplication::processEvents(); + + QCOMPARE(object->property("fooBar").toInt(), 30); +} + +class EventTestTransition: public QAbstractTransition +{ +public: + EventTestTransition(QEvent::Type type, QState *targetState) + : QAbstractTransition(QList<QAbstractState*>() << targetState), m_type(type) + { + } + +protected: + bool eventTest(QEvent *e) + { + return e->type() == m_type; + } + + void onTransition(QEvent *) {} + +private: + QEvent::Type m_type; + +}; + +void tst_QState::historyInitialState() +{ + QStateMachine machine; + + QState *s1 = new QState(machine.rootState()); + + QState *s2 = new QState(machine.rootState()); + QHistoryState *h1 = new QHistoryState(s2); + + s2->setInitialState(h1); + + QState *s3 = new QState(s2); + h1->setDefaultState(s3); + + QState *s4 = new QState(s2); + + s1->addTransition(new EventTestTransition(QEvent::User, s2)); + s2->addTransition(new EventTestTransition(QEvent::User, s1)); + s3->addTransition(new EventTestTransition(QEvent::Type(QEvent::User+1), s4)); + + machine.setInitialState(s1); + machine.start(); + QCoreApplication::processEvents(); + + QCOMPARE(machine.configuration().size(), 1); + QVERIFY(machine.configuration().contains(s1)); + + machine.postEvent(new QEvent(QEvent::User)); + QCoreApplication::processEvents(); + + QCOMPARE(machine.configuration().size(), 2); + QVERIFY(machine.configuration().contains(s2)); + QVERIFY(machine.configuration().contains(s3)); + + machine.postEvent(new QEvent(QEvent::User)); + QCoreApplication::processEvents(); + + QCOMPARE(machine.configuration().size(), 1); + QVERIFY(machine.configuration().contains(s1)); + + machine.postEvent(new QEvent(QEvent::User)); + QCoreApplication::processEvents(); + + QCOMPARE(machine.configuration().size(), 2); + QVERIFY(machine.configuration().contains(s2)); + QVERIFY(machine.configuration().contains(s3)); + + machine.postEvent(new QEvent(QEvent::Type(QEvent::User+1))); + QCoreApplication::processEvents(); + + QCOMPARE(machine.configuration().size(), 2); + QVERIFY(machine.configuration().contains(s2)); + QVERIFY(machine.configuration().contains(s4)); + + machine.postEvent(new QEvent(QEvent::User)); + QCoreApplication::processEvents(); + + QCOMPARE(machine.configuration().size(), 1); + QVERIFY(machine.configuration().contains(s1)); + + machine.postEvent(new QEvent(QEvent::User)); + QCoreApplication::processEvents(); + + QCOMPARE(machine.configuration().size(), 2); + QVERIFY(machine.configuration().contains(s2)); + QVERIFY(machine.configuration().contains(s4)); +} + + +QTEST_MAIN(tst_QState) +#include "tst_qstate.moc" diff --git a/tests/auto/qstatemachine/qstatemachine.pro b/tests/auto/qstatemachine/qstatemachine.pro new file mode 100644 index 0000000..e5b32b5 --- /dev/null +++ b/tests/auto/qstatemachine/qstatemachine.pro @@ -0,0 +1,4 @@ +load(qttest_p4) +QT = core gui +SOURCES += tst_qstatemachine.cpp + diff --git a/tests/auto/qstatemachine/tst_qstatemachine.cpp b/tests/auto/qstatemachine/tst_qstatemachine.cpp new file mode 100644 index 0000000..40c01bd --- /dev/null +++ b/tests/auto/qstatemachine/tst_qstatemachine.cpp @@ -0,0 +1,3548 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the test suite of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include <QtTest/QtTest> +#include <QtCore/QCoreApplication> +#include <QtGui/QPushButton> + +#include "qstatemachine.h" +#include "qstate.h" +#include "qhistorystate.h" +#include "qkeyeventtransition.h" +#include "qmouseeventtransition.h" +#include "private/qstate_p.h" +#include "private/qstatemachine_p.h" + +// Will try to wait for the condition while allowing event processing +#define QTRY_COMPARE(__expr, __expected) \ + do { \ + const int __step = 50; \ + const int __timeout = 5000; \ + if ((__expr) != (__expected)) { \ + QTest::qWait(0); \ + } \ + for (int __i = 0; __i < __timeout && ((__expr) != (__expected)); __i+=__step) { \ + QTest::qWait(__step); \ + } \ + QCOMPARE(__expr, __expected); \ + } while(0) + +//TESTED_CLASS= +//TESTED_FILES= + +static int globalTick; + +// Run exec for a maximum of TIMEOUT msecs +#define QCOREAPPLICATION_EXEC(TIMEOUT) \ +{ \ + QTimer timer; \ + timer.setSingleShot(true); \ + timer.setInterval(TIMEOUT); \ + timer.start(); \ + connect(&timer, SIGNAL(timeout()), QCoreApplication::instance(), SLOT(quit())); \ + QCoreApplication::exec(); \ +} + +class tst_QStateMachine : public QObject +{ + Q_OBJECT +public: + tst_QStateMachine(); + virtual ~tst_QStateMachine(); + +private slots: + void init(); + void cleanup(); + + void rootState(); + void addAndRemoveState(); + void stateEntryAndExit(); + void assignProperty(); + void assignPropertyWithAnimation(); + void postEvent(); + void stateFinished(); + void parallelStates(); + void allSourceToTargetConfigurations(); + void signalTransitions(); + void eventTransitions(); + void historyStates(); + void startAndStop(); + void targetStateWithNoParent(); + void targetStateDeleted(); + void transitionToRootState(); + void transitionEntersParent(); + + void defaultErrorState(); + void customGlobalErrorState(); + void customLocalErrorStateInBrokenState(); + void customLocalErrorStateInOtherState(); + void customLocalErrorStateInParentOfBrokenState(); + void customLocalErrorStateOverridesParent(); + void errorStateHasChildren(); + void errorStateHasErrors(); + void errorStateIsRootState(); + void errorStateEntersParentFirst(); + void customErrorStateIsNull(); + void clearError(); + void historyStateHasNowhereToGo(); + void historyStateAsInitialState(); + void brokenStateIsNeverEntered(); + void customErrorStateNotInGraph(); + void transitionToStateNotInGraph(); + void restoreProperties(); + + void defaultGlobalRestorePolicy(); + void globalRestorePolicySetToRestore(); + void globalRestorePolicySetToDoNotRestore(); + + //void restorePolicyNotInherited(); + //void mixedRestoreProperties(); + //void setRestorePolicyToDoNotRestore(); + //void setGlobalRestorePolicyToGlobalRestore(); + //void restorePolicyOnChildState(); + + void transitionWithParent(); + void transitionsFromParallelStateWithNoChildren(); + void parallelStateTransition(); + void parallelStateAssignmentsDone(); + void nestedRestoreProperties(); + void nestedRestoreProperties2(); + + void simpleAnimation(); + void twoAnimations(); + void twoAnimatedTransitions(); + void playAnimationTwice(); + void nestedTargetStateForAnimation(); + void animatedGlobalRestoreProperty(); + void specificTargetValueOfAnimation(); + + void addDefaultAnimation(); + void addDefaultAnimationWithUnusedAnimation(); + void removeDefaultAnimation(); + void overrideDefaultAnimationWithSpecific(); + +// void addDefaultAnimationForSource(); +// void addDefaultAnimationForTarget(); +// void removeDefaultAnimationForSource(); +// void removeDefaultAnimationForTarget(); +// void overrideDefaultAnimationWithSource(); +// void overrideDefaultAnimationWithTarget(); +// void overrideDefaultSourceAnimationWithSpecific(); +// void overrideDefaultTargetAnimationWithSpecific(); +// void overrideDefaultTargetAnimationWithSource(); +}; + +tst_QStateMachine::tst_QStateMachine() +{ +} + +tst_QStateMachine::~tst_QStateMachine() +{ +} + +class TestState : public QState +{ +public: + enum Event { + Entry, + Exit + }; + TestState(QState *parent) + : QState(parent) {} + QList<QPair<int, Event> > events; +protected: + virtual void onEntry(QEvent *) { + events.append(qMakePair(globalTick++, Entry)); + } + virtual void onExit(QEvent *) { + events.append(qMakePair(globalTick++, Exit)); + } +}; + +class TestTransition : public QAbstractTransition +{ +public: + TestTransition(QAbstractState *target) + : QAbstractTransition(QList<QAbstractState*>() << target) {} + QList<int> triggers; +protected: + virtual bool eventTest(QEvent *) { + return true; + } + virtual void onTransition(QEvent *) { + triggers.append(globalTick++); + } +}; + +void tst_QStateMachine::init() +{ +} + +void tst_QStateMachine::cleanup() +{ +} + +class EventTransition : public QAbstractTransition +{ +public: + EventTransition(QEvent::Type type, QAbstractState *target, QState *parent = 0) + : QAbstractTransition(QList<QAbstractState*>() << target, parent), m_type(type) {} +protected: + virtual bool eventTest(QEvent *e) { + return (e->type() == m_type); + } + virtual void onTransition(QEvent *) {} +private: + QEvent::Type m_type; +}; + +void tst_QStateMachine::transitionToRootState() +{ + QStateMachine machine; + + QState *initialState = new QState(); + machine.addState(initialState); + machine.setInitialState(initialState); + + QTest::ignoreMessage(QtWarningMsg, "QAbstractTransition::setTargetStates: root state cannot be target of transition"); + initialState->addTransition(new EventTransition(QEvent::User, machine.rootState())); + + machine.start(); + QCoreApplication::processEvents(); + + QCOMPARE(machine.configuration().count(), 1); + QVERIFY(machine.configuration().contains(initialState)); + + machine.postEvent(new QEvent(QEvent::User)); + QCoreApplication::processEvents(); + + QCOMPARE(machine.configuration().count(), 1); + QVERIFY(machine.configuration().contains(initialState)); +} + +void tst_QStateMachine::transitionEntersParent() +{ + QStateMachine machine; + + QObject *entryController = new QObject(&machine); + entryController->setObjectName("entryController"); + entryController->setProperty("greatGrandParentEntered", false); + entryController->setProperty("grandParentEntered", false); + entryController->setProperty("parentEntered", false); + entryController->setProperty("stateEntered", false); + + QState *greatGrandParent = new QState(); + greatGrandParent->setObjectName("grandParent"); + greatGrandParent->assignProperty(entryController, "greatGrandParentEntered", true); + machine.addState(greatGrandParent); + machine.setInitialState(greatGrandParent); + + QState *grandParent = new QState(greatGrandParent); + grandParent->setObjectName("grandParent"); + grandParent->assignProperty(entryController, "grandParentEntered", true); + + QState *parent = new QState(grandParent); + parent->setObjectName("parent"); + parent->assignProperty(entryController, "parentEntered", true); + + QState *state = new QState(parent); + state->setObjectName("state"); + state->assignProperty(entryController, "stateEntered", true); + + QState *initialStateOfGreatGrandParent = new QState(greatGrandParent); + initialStateOfGreatGrandParent->setObjectName("initialStateOfGreatGrandParent"); + greatGrandParent->setInitialState(initialStateOfGreatGrandParent); + + initialStateOfGreatGrandParent->addTransition(new EventTransition(QEvent::User, state)); + + machine.start(); + QCoreApplication::processEvents(); + + QCOMPARE(entryController->property("greatGrandParentEntered").toBool(), true); + QCOMPARE(entryController->property("grandParentEntered").toBool(), false); + QCOMPARE(entryController->property("parentEntered").toBool(), false); + QCOMPARE(entryController->property("stateEntered").toBool(), false); + QCOMPARE(machine.configuration().count(), 2); + QVERIFY(machine.configuration().contains(greatGrandParent)); + QVERIFY(machine.configuration().contains(initialStateOfGreatGrandParent)); + + entryController->setProperty("greatGrandParentEntered", false); + entryController->setProperty("grandParentEntered", false); + entryController->setProperty("parentEntered", false); + entryController->setProperty("stateEntered", false); + + machine.postEvent(new QEvent(QEvent::User)); + QCoreApplication::processEvents(); + + QCOMPARE(entryController->property("greatGrandParentEntered").toBool(), false); + QCOMPARE(entryController->property("grandParentEntered").toBool(), true); + QCOMPARE(entryController->property("parentEntered").toBool(), true); + QCOMPARE(entryController->property("stateEntered").toBool(), true); + QCOMPARE(machine.configuration().count(), 4); + QVERIFY(machine.configuration().contains(greatGrandParent)); + QVERIFY(machine.configuration().contains(grandParent)); + QVERIFY(machine.configuration().contains(parent)); + QVERIFY(machine.configuration().contains(state)); +} + +void tst_QStateMachine::defaultErrorState() +{ + QStateMachine machine; + QVERIFY(machine.errorState() != 0); + + QState *brokenState = new QState(); + brokenState->setObjectName("MyInitialState"); + + machine.addState(brokenState); + machine.setInitialState(brokenState); + + QState *childState = new QState(brokenState); + childState->setObjectName("childState"); + + QTest::ignoreMessage(QtWarningMsg, "Unrecoverable error detected in running state machine: Missing initial state in compound state 'MyInitialState'"); + + // initialState has no initial state + machine.start(); + QCoreApplication::processEvents(); + + QCOMPARE(machine.error(), QStateMachine::NoInitialStateError); + QCOMPARE(machine.errorString(), QString::fromLatin1("Missing initial state in compound state 'MyInitialState'")); + + QCOMPARE(machine.configuration().count(), 1); + QVERIFY(machine.configuration().contains(machine.errorState())); +} + +class CustomErrorState: public QState +{ +public: + CustomErrorState(QStateMachine *machine, QState *parent = 0) + : QState(parent), error(QStateMachine::NoError), m_machine(machine) + { + } + + void onEntry(QEvent *) + { + error = m_machine->error(); + errorString = m_machine->errorString(); + } + + QStateMachine::Error error; + QString errorString; + +private: + QStateMachine *m_machine; +}; + +void tst_QStateMachine::customGlobalErrorState() +{ + QStateMachine machine; + + CustomErrorState *customErrorState = new CustomErrorState(&machine); + customErrorState->setObjectName("customErrorState"); + machine.addState(customErrorState); + machine.setErrorState(customErrorState); + + QState *initialState = new QState(); + initialState->setObjectName("initialState"); + machine.addState(initialState); + machine.setInitialState(initialState); + + QState *brokenState = new QState(); + brokenState->setObjectName("brokenState"); + machine.addState(brokenState); + QState *childState = new QState(brokenState); + childState->setObjectName("childState"); + + initialState->addTransition(new EventTransition(QEvent::Type(QEvent::User + 1), brokenState)); + machine.start(); + QCoreApplication::processEvents(); + + QCOMPARE(machine.errorState(), customErrorState); + QCOMPARE(machine.configuration().count(), 1); + QVERIFY(machine.configuration().contains(initialState)); + + machine.postEvent(new QEvent(QEvent::Type(QEvent::User + 1))); + QCOMPARE(machine.configuration().count(), 1); + QVERIFY(machine.configuration().contains(initialState)); + + QCoreApplication::processEvents(); + + QCOMPARE(machine.configuration().count(), 1); + QVERIFY(machine.configuration().contains(customErrorState)); + QCOMPARE(customErrorState->error, QStateMachine::NoInitialStateError); + QCOMPARE(customErrorState->errorString, QString::fromLatin1("Missing initial state in compound state 'brokenState'")); + QCOMPARE(machine.error(), QStateMachine::NoInitialStateError); + QCOMPARE(machine.errorString(), QString::fromLatin1("Missing initial state in compound state 'brokenState'")); +} + +void tst_QStateMachine::customLocalErrorStateInBrokenState() +{ + QStateMachine machine; + CustomErrorState *customErrorState = new CustomErrorState(&machine); + machine.addState(customErrorState); + + QState *initialState = new QState(); + initialState->setObjectName("initialState"); + machine.addState(initialState); + machine.setInitialState(initialState); + + QState *brokenState = new QState(); + brokenState->setObjectName("brokenState"); + machine.addState(brokenState); + brokenState->setErrorState(customErrorState); + + QState *childState = new QState(brokenState); + childState->setObjectName("childState"); + + initialState->addTransition(new EventTransition(QEvent::Type(QEvent::User + 1), brokenState)); + + machine.start(); + QCoreApplication::processEvents(); + + machine.postEvent(new QEvent(QEvent::Type(QEvent::User + 1))); + QCoreApplication::processEvents(); + + QCOMPARE(machine.configuration().count(), 1); + QVERIFY(machine.configuration().contains(customErrorState)); + QCOMPARE(customErrorState->error, QStateMachine::NoInitialStateError); +} + +void tst_QStateMachine::customLocalErrorStateInOtherState() +{ + QStateMachine machine; + CustomErrorState *customErrorState = new CustomErrorState(&machine); + machine.addState(customErrorState); + + QState *initialState = new QState(); + initialState->setObjectName("initialState"); + QTest::ignoreMessage(QtWarningMsg, "QState::setErrorState: error state cannot belong to a different state machine"); + initialState->setErrorState(customErrorState); + machine.addState(initialState); + machine.setInitialState(initialState); + + QState *brokenState = new QState(); + brokenState->setObjectName("brokenState"); + + machine.addState(brokenState); + + QState *childState = new QState(brokenState); + childState->setObjectName("childState"); + + initialState->addTransition(new EventTransition(QEvent::Type(QEvent::User + 1), brokenState)); + + QTest::ignoreMessage(QtWarningMsg, "Unrecoverable error detected in running state machine: Missing initial state in compound state 'brokenState'"); + machine.start(); + QCoreApplication::processEvents(); + + machine.postEvent(new QEvent(QEvent::Type(QEvent::User + 1))); + QCoreApplication::processEvents(); + + QCOMPARE(machine.configuration().count(), 1); + QVERIFY(machine.configuration().contains(machine.errorState())); +} + +void tst_QStateMachine::customLocalErrorStateInParentOfBrokenState() +{ + QStateMachine machine; + CustomErrorState *customErrorState = new CustomErrorState(&machine); + machine.addState(customErrorState); + + QState *initialState = new QState(); + initialState->setObjectName("initialState"); + machine.addState(initialState); + machine.setInitialState(initialState); + + QState *parentOfBrokenState = new QState(); + machine.addState(parentOfBrokenState); + parentOfBrokenState->setObjectName("parentOfBrokenState"); + parentOfBrokenState->setErrorState(customErrorState); + + QState *brokenState = new QState(parentOfBrokenState); + brokenState->setObjectName("brokenState"); + parentOfBrokenState->setInitialState(brokenState); + + QState *childState = new QState(brokenState); + childState->setObjectName("childState"); + + initialState->addTransition(new EventTransition(QEvent::Type(QEvent::User + 1), brokenState)); + + machine.start(); + QCoreApplication::processEvents(); + + machine.postEvent(new QEvent(QEvent::Type(QEvent::User + 1))); + QCoreApplication::processEvents(); + + QCOMPARE(machine.configuration().count(), 1); + QVERIFY(machine.configuration().contains(customErrorState)); +} + +void tst_QStateMachine::customLocalErrorStateOverridesParent() +{ + QStateMachine machine; + CustomErrorState *customErrorStateForParent = new CustomErrorState(&machine); + machine.addState(customErrorStateForParent); + + CustomErrorState *customErrorStateForBrokenState = new CustomErrorState(&machine); + machine.addState(customErrorStateForBrokenState); + + QState *initialState = new QState(); + initialState->setObjectName("initialState"); + machine.addState(initialState); + machine.setInitialState(initialState); + + QState *parentOfBrokenState = new QState(); + machine.addState(parentOfBrokenState); + parentOfBrokenState->setObjectName("parentOfBrokenState"); + parentOfBrokenState->setErrorState(customErrorStateForParent); + + QState *brokenState = new QState(parentOfBrokenState); + brokenState->setObjectName("brokenState"); + brokenState->setErrorState(customErrorStateForBrokenState); + parentOfBrokenState->setInitialState(brokenState); + + QState *childState = new QState(brokenState); + childState->setObjectName("childState"); + + initialState->addTransition(new EventTransition(QEvent::Type(QEvent::User + 1), brokenState)); + + machine.start(); + QCoreApplication::processEvents(); + + machine.postEvent(new QEvent(QEvent::Type(QEvent::User + 1))); + QCoreApplication::processEvents(); + + QCOMPARE(machine.configuration().count(), 1); + QVERIFY(machine.configuration().contains(customErrorStateForBrokenState)); + QCOMPARE(customErrorStateForBrokenState->error, QStateMachine::NoInitialStateError); + QCOMPARE(customErrorStateForParent->error, QStateMachine::NoError); +} + +void tst_QStateMachine::errorStateHasChildren() +{ + QStateMachine machine; + CustomErrorState *customErrorState = new CustomErrorState(&machine); + customErrorState->setObjectName("customErrorState"); + machine.addState(customErrorState); + + machine.setErrorState(customErrorState); + + QState *childOfErrorState = new QState(customErrorState); + childOfErrorState->setObjectName("childOfErrorState"); + customErrorState->setInitialState(childOfErrorState); + + QState *initialState = new QState(); + initialState->setObjectName("initialState"); + machine.addState(initialState); + machine.setInitialState(initialState); + + QState *brokenState = new QState(); + brokenState->setObjectName("brokenState"); + machine.addState(brokenState); + + QState *childState = new QState(brokenState); + childState->setObjectName("childState"); + + initialState->addTransition(new EventTransition(QEvent::Type(QEvent::User + 1), brokenState)); + + machine.start(); + QCoreApplication::processEvents(); + + machine.postEvent(new QEvent(QEvent::Type(QEvent::User + 1))); + QCoreApplication::processEvents(); + + QCOMPARE(machine.configuration().count(), 2); + QVERIFY(machine.configuration().contains(customErrorState)); + QVERIFY(machine.configuration().contains(childOfErrorState)); +} + + +void tst_QStateMachine::errorStateHasErrors() +{ + QStateMachine machine; + CustomErrorState *customErrorState = new CustomErrorState(&machine); + customErrorState->setObjectName("customErrorState"); + machine.addState(customErrorState); + + QAbstractState *oldErrorState = machine.errorState(); + machine.setErrorState(customErrorState); + + QState *childOfErrorState = new QState(customErrorState); + childOfErrorState->setObjectName("childOfErrorState"); + + QState *initialState = new QState(); + initialState->setObjectName("initialState"); + machine.addState(initialState); + machine.setInitialState(initialState); + + QState *brokenState = new QState(); + brokenState->setObjectName("brokenState"); + machine.addState(brokenState); + + QState *childState = new QState(brokenState); + childState->setObjectName("childState"); + + initialState->addTransition(new EventTransition(QEvent::Type(QEvent::User + 1), brokenState)); + + machine.start(); + QCoreApplication::processEvents(); + + machine.postEvent(new QEvent(QEvent::Type(QEvent::User + 1))); + QTest::ignoreMessage(QtWarningMsg, "Unrecoverable error detected in running state machine: Missing initial state in compound state 'customErrorState'"); + QCoreApplication::processEvents(); + + QCOMPARE(machine.configuration().count(), 1); + QVERIFY(machine.configuration().contains(oldErrorState)); // Fall back to default + QCOMPARE(machine.error(), QStateMachine::NoInitialStateError); + QCOMPARE(machine.errorString(), QString::fromLatin1("Missing initial state in compound state 'customErrorState'")); +} + +void tst_QStateMachine::errorStateIsRootState() +{ + QStateMachine machine; + QTest::ignoreMessage(QtWarningMsg, "QStateMachine::setErrorState: root state cannot be error state"); + machine.setErrorState(machine.rootState()); + + QState *initialState = new QState(); + initialState->setObjectName("initialState"); + machine.addState(initialState); + machine.setInitialState(initialState); + + QState *brokenState = new QState(); + brokenState->setObjectName("brokenState"); + machine.addState(brokenState); + + QState *childState = new QState(brokenState); + childState->setObjectName("childState"); + + initialState->addTransition(new EventTransition(QEvent::Type(QEvent::User + 1), brokenState)); + + machine.start(); + QCoreApplication::processEvents(); + + machine.postEvent(new QEvent(QEvent::Type(QEvent::User + 1))); + QTest::ignoreMessage(QtWarningMsg, "Unrecoverable error detected in running state machine: Missing initial state in compound state 'brokenState'"); + QCoreApplication::processEvents(); + + QCOMPARE(machine.configuration().count(), 1); + QVERIFY(machine.configuration().contains(machine.errorState())); +} + +void tst_QStateMachine::errorStateEntersParentFirst() +{ + QStateMachine machine; + + QObject *entryController = new QObject(&machine); + entryController->setObjectName("entryController"); + entryController->setProperty("greatGrandParentEntered", false); + entryController->setProperty("grandParentEntered", false); + entryController->setProperty("parentEntered", false); + entryController->setProperty("errorStateEntered", false); + + QState *greatGrandParent = new QState(); + greatGrandParent->setObjectName("greatGrandParent"); + greatGrandParent->assignProperty(entryController, "greatGrandParentEntered", true); + machine.addState(greatGrandParent); + machine.setInitialState(greatGrandParent); + + QState *grandParent = new QState(greatGrandParent); + grandParent->setObjectName("grandParent"); + grandParent->assignProperty(entryController, "grandParentEntered", true); + + QState *parent = new QState(grandParent); + parent->setObjectName("parent"); + parent->assignProperty(entryController, "parentEntered", true); + + QState *errorState = new QState(parent); + errorState->setObjectName("errorState"); + errorState->assignProperty(entryController, "errorStateEntered", true); + machine.setErrorState(errorState); + + QState *initialStateOfGreatGrandParent = new QState(greatGrandParent); + initialStateOfGreatGrandParent->setObjectName("initialStateOfGreatGrandParent"); + greatGrandParent->setInitialState(initialStateOfGreatGrandParent); + + QState *brokenState = new QState(greatGrandParent); + brokenState->setObjectName("brokenState"); + + QState *childState = new QState(brokenState); + childState->setObjectName("childState"); + + initialStateOfGreatGrandParent->addTransition(new EventTransition(QEvent::User, brokenState)); + + machine.start(); + QCoreApplication::processEvents(); + + QCOMPARE(entryController->property("greatGrandParentEntered").toBool(), true); + QCOMPARE(entryController->property("grandParentEntered").toBool(), false); + QCOMPARE(entryController->property("parentEntered").toBool(), false); + QCOMPARE(entryController->property("errorStateEntered").toBool(), false); + QCOMPARE(machine.configuration().count(), 2); + QVERIFY(machine.configuration().contains(greatGrandParent)); + QVERIFY(machine.configuration().contains(initialStateOfGreatGrandParent)); + + entryController->setProperty("greatGrandParentEntered", false); + entryController->setProperty("grandParentEntered", false); + entryController->setProperty("parentEntered", false); + entryController->setProperty("errorStateEntered", false); + + machine.postEvent(new QEvent(QEvent::User)); + QCoreApplication::processEvents(); + + QCOMPARE(entryController->property("greatGrandParentEntered").toBool(), false); + QCOMPARE(entryController->property("grandParentEntered").toBool(), true); + QCOMPARE(entryController->property("parentEntered").toBool(), true); + QCOMPARE(entryController->property("errorStateEntered").toBool(), true); + QCOMPARE(machine.configuration().count(), 4); + QVERIFY(machine.configuration().contains(greatGrandParent)); + QVERIFY(machine.configuration().contains(grandParent)); + QVERIFY(machine.configuration().contains(parent)); + QVERIFY(machine.configuration().contains(errorState)); +} + +void tst_QStateMachine::customErrorStateIsNull() +{ + QStateMachine machine; + QAbstractState *oldErrorState = machine.errorState(); + machine.rootState()->setErrorState(0); + + QState *initialState = new QState(); + machine.addState(initialState); + machine.setInitialState(initialState); + + QState *brokenState = new QState(); + machine.addState(brokenState); + + new QState(brokenState); + initialState->addTransition(new EventTransition(QEvent::User, brokenState)); + + machine.start(); + QCoreApplication::processEvents(); + + machine.postEvent(new QEvent(QEvent::User)); + QTest::ignoreMessage(QtWarningMsg, "Unrecoverable error detected in running state machine: Missing initial state in compound state ''"); + QCoreApplication::processEvents(); + + QCOMPARE(machine.errorState(), reinterpret_cast<void *>(0)); + QCOMPARE(machine.configuration().count(), 1); + QVERIFY(machine.configuration().contains(oldErrorState)); +} + +void tst_QStateMachine::clearError() +{ + QStateMachine machine; + machine.setErrorState(new QState(machine.rootState())); // avoid warnings + + QState *brokenState = new QState(machine.rootState()); + brokenState->setObjectName("brokenState"); + machine.setInitialState(brokenState); + new QState(brokenState); + + machine.start(); + QCoreApplication::processEvents(); + + QCOMPARE(machine.error(), QStateMachine::NoInitialStateError); + QCOMPARE(machine.errorString(), QString::fromLatin1("Missing initial state in compound state 'brokenState'")); + + machine.clearError(); + + QCOMPARE(machine.error(), QStateMachine::NoError); + QVERIFY(machine.errorString().isEmpty()); +} + +void tst_QStateMachine::historyStateAsInitialState() +{ + QStateMachine machine; + + QHistoryState *hs = new QHistoryState(machine.rootState()); + machine.setInitialState(hs); + + QState *s1 = new QState(machine.rootState()); + hs->setDefaultState(s1); + + QState *s2 = new QState(machine.rootState()); + + QHistoryState *s2h = new QHistoryState(s2); + s2->setInitialState(s2h); + + QState *s21 = new QState(s2); + s2h->setDefaultState(s21); + + s1->addTransition(new EventTransition(QEvent::User, s2)); + + machine.start(); + QCoreApplication::processEvents(); + + QCOMPARE(machine.configuration().size(), 1); + QVERIFY(machine.configuration().contains(s1)); + + machine.postEvent(new QEvent(QEvent::User)); + QCoreApplication::processEvents(); + + QCOMPARE(machine.configuration().size(), 2); + QVERIFY(machine.configuration().contains(s2)); + QVERIFY(machine.configuration().contains(s21)); +} + +void tst_QStateMachine::historyStateHasNowhereToGo() +{ + QStateMachine machine; + + QState *initialState = new QState(machine.rootState()); + machine.setInitialState(initialState); + machine.setErrorState(new QState(machine.rootState())); // avoid warnings + + QState *brokenState = new QState(machine.rootState()); + brokenState->setObjectName("brokenState"); + brokenState->setInitialState(new QState(brokenState)); + + QHistoryState *historyState = new QHistoryState(brokenState); + historyState->setObjectName("historyState"); + initialState->addTransition(new EventTransition(QEvent::User, historyState)); + + machine.start(); + QCoreApplication::processEvents(); + + machine.postEvent(new QEvent(QEvent::User)); + QCoreApplication::processEvents(); + + QCOMPARE(machine.configuration().count(), 1); + QVERIFY(machine.configuration().contains(machine.errorState())); + QCOMPARE(machine.error(), QStateMachine::NoDefaultStateInHistoryStateError); + QCOMPARE(machine.errorString(), QString::fromLatin1("Missing default state in history state 'historyState'")); +} + +void tst_QStateMachine::brokenStateIsNeverEntered() +{ + QStateMachine machine; + + QObject *entryController = new QObject(&machine); + entryController->setProperty("brokenStateEntered", false); + entryController->setProperty("childStateEntered", false); + entryController->setProperty("errorStateEntered", false); + + QState *initialState = new QState(machine.rootState()); + machine.setInitialState(initialState); + + QState *errorState = new QState(machine.rootState()); + errorState->assignProperty(entryController, "errorStateEntered", true); + machine.setErrorState(errorState); + + QState *brokenState = new QState(machine.rootState()); + brokenState->assignProperty(entryController, "brokenStateEntered", true); + brokenState->setObjectName("brokenState"); + + QState *childState = new QState(brokenState); + childState->assignProperty(entryController, "childStateEntered", true); + + initialState->addTransition(new EventTransition(QEvent::User, brokenState)); + + machine.start(); + QCoreApplication::processEvents(); + + machine.postEvent(new QEvent(QEvent::User)); + QCoreApplication::processEvents(); + + QCOMPARE(entryController->property("errorStateEntered").toBool(), true); + QCOMPARE(entryController->property("brokenStateEntered").toBool(), false); + QCOMPARE(entryController->property("childStateEntered").toBool(), false); +} + +void tst_QStateMachine::transitionToStateNotInGraph() +{ + QStateMachine machine; + + QState *initialState = new QState(machine.rootState()); + initialState->setObjectName("initialState"); + machine.setInitialState(initialState); + + QState independentState; + independentState.setObjectName("independentState"); + initialState->addTransition(&independentState); + + machine.start(); + QTest::ignoreMessage(QtWarningMsg, "Unrecoverable error detected in running state machine: No common ancestor for targets and source of transition from state 'initialState'"); + QCoreApplication::processEvents(); + + QCOMPARE(machine.configuration().count(), 1); + QVERIFY(machine.configuration().contains(qobject_cast<QState*>(machine.rootState())->errorState())); +} + +void tst_QStateMachine::customErrorStateNotInGraph() +{ + QStateMachine machine; + + QState errorState; + errorState.setObjectName("errorState"); + QTest::ignoreMessage(QtWarningMsg, "QState::setErrorState: error state cannot belong to a different state machine"); + machine.setErrorState(&errorState); + QVERIFY(&errorState != machine.errorState()); + + QState *initialBrokenState = new QState(machine.rootState()); + initialBrokenState->setObjectName("initialBrokenState"); + machine.setInitialState(initialBrokenState); + new QState(initialBrokenState); + + machine.start(); + QTest::ignoreMessage(QtWarningMsg, "Unrecoverable error detected in running state machine: Missing initial state in compound state 'initialBrokenState'"); + QCoreApplication::processEvents(); + + QCOMPARE(machine.configuration().count(), 1); + QVERIFY(machine.configuration().contains(machine.errorState())); +} + +void tst_QStateMachine::restoreProperties() +{ + QStateMachine machine; + QCOMPARE(machine.globalRestorePolicy(), QStateMachine::DoNotRestoreProperties); + machine.setGlobalRestorePolicy(QStateMachine::RestoreProperties); + + QObject *object = new QObject(&machine); + object->setProperty("a", 1); + object->setProperty("b", 2); + + QState *S1 = new QState(); + S1->setObjectName("S1"); + S1->assignProperty(object, "a", 3); + machine.addState(S1); + + QState *S2 = new QState(); + S2->setObjectName("S2"); + S2->assignProperty(object, "b", 5); + machine.addState(S2); + + QState *S3 = new QState(); + S3->setObjectName("S3"); + machine.addState(S3); + + QFinalState *S4 = new QFinalState(); + machine.addState(S4); + + S1->addTransition(new EventTransition(QEvent::User, S2)); + S2->addTransition(new EventTransition(QEvent::User, S3)); + S3->addTransition(S4); + + machine.setInitialState(S1); + machine.start(); + QCoreApplication::processEvents(); + + QCOMPARE(object->property("a").toInt(), 3); + QCOMPARE(object->property("b").toInt(), 2); + + machine.postEvent(new QEvent(QEvent::User)); + QCoreApplication::processEvents(); + + QCOMPARE(object->property("a").toInt(), 1); + QCOMPARE(object->property("b").toInt(), 5); + + machine.postEvent(new QEvent(QEvent::User)); + QCoreApplication::processEvents(); + + QCOMPARE(object->property("a").toInt(), 1); + QCOMPARE(object->property("b").toInt(), 2); +} + +void tst_QStateMachine::rootState() +{ + QStateMachine machine; + QVERIFY(machine.rootState() != 0); + QVERIFY(qobject_cast<QState*>(machine.rootState()) != 0); + QCOMPARE(qobject_cast<QState*>(machine.rootState())->parentState(), (QState*)0); + QCOMPARE(machine.rootState()->parent(), (QObject*)&machine); + QCOMPARE(machine.rootState()->machine(), &machine); + + QState *s1 = new QState(machine.rootState()); + QCOMPARE(s1->parentState(), machine.rootState()); + + QState *s2 = new QState(); + s2->setParent(&machine); + QCOMPARE(s2->parentState(), machine.rootState()); +} + +void tst_QStateMachine::addAndRemoveState() +{ + QStateMachine machine; + QStatePrivate *root_d = QStatePrivate::get(machine.rootState()); + QCOMPARE(root_d->childStates().size(), 1); // the error state + QCOMPARE(root_d->childStates().at(0), (QAbstractState*)machine.errorState()); + + QTest::ignoreMessage(QtWarningMsg, "QStateMachine::addState: cannot add null state"); + machine.addState(0); + + QState *s1 = new QState(); + QCOMPARE(s1->parentState(), (QState*)0); + QCOMPARE(s1->machine(), (QStateMachine*)0); + machine.addState(s1); + QCOMPARE(s1->machine(), &machine); + QCOMPARE(s1->parentState(), machine.rootState()); + QCOMPARE(root_d->childStates().size(), 2); + QCOMPARE(root_d->childStates().at(0), (QAbstractState*)machine.errorState()); + QCOMPARE(root_d->childStates().at(1), (QAbstractState*)s1); + + QTest::ignoreMessage(QtWarningMsg, "QStateMachine::addState: state has already been added to this machine"); + machine.addState(s1); + + QState *s2 = new QState(); + QCOMPARE(s2->parentState(), (QState*)0); + machine.addState(s2); + QCOMPARE(s2->parentState(), machine.rootState()); + QCOMPARE(root_d->childStates().size(), 3); + QCOMPARE(root_d->childStates().at(0), (QAbstractState*)machine.errorState()); + QCOMPARE(root_d->childStates().at(1), (QAbstractState*)s1); + QCOMPARE(root_d->childStates().at(2), (QAbstractState*)s2); + + QTest::ignoreMessage(QtWarningMsg, "QStateMachine::addState: state has already been added to this machine"); + machine.addState(s2); + + machine.removeState(s1); + QCOMPARE(s1->parentState(), (QState*)0); + QCOMPARE(root_d->childStates().size(), 2); + QCOMPARE(root_d->childStates().at(0), (QAbstractState*)machine.errorState()); + QCOMPARE(root_d->childStates().at(1), (QAbstractState*)s2); + + machine.removeState(s2); + QCOMPARE(s2->parentState(), (QState*)0); + QCOMPARE(root_d->childStates().size(), 1); + QCOMPARE(root_d->childStates().at(0), (QAbstractState*)machine.errorState()); + + QTest::ignoreMessage(QtWarningMsg, "QStateMachine::removeState: cannot remove null state"); + machine.removeState(0); + + delete s1; + delete s2; + // ### how to deal with this? + // machine.removeState(machine.errorState()); +} + +void tst_QStateMachine::stateEntryAndExit() +{ + // Two top-level states + { + QStateMachine machine; + + TestState *s1 = new TestState(machine.rootState()); + QTest::ignoreMessage(QtWarningMsg, "QState::addTransition: cannot add transition to null state"); + s1->addTransition((QAbstractState*)0); + QTest::ignoreMessage(QtWarningMsg, "QState::addTransition: cannot add null transition"); + s1->addTransition((QAbstractTransition*)0); + QTest::ignoreMessage(QtWarningMsg, "QState::removeTransition: cannot remove null transition"); + s1->removeTransition((QAbstractTransition*)0); + + TestState *s2 = new TestState(machine.rootState()); + QFinalState *s3 = new QFinalState(machine.rootState()); + + TestTransition *t = new TestTransition(s2); + QCOMPARE(t->machine(), (QStateMachine*)0); + QCOMPARE(t->sourceState(), (QState*)0); + QCOMPARE(t->targetState(), s2); + QCOMPARE(t->targetStates().size(), 1); + QCOMPARE(t->targetStates().at(0), s2); + t->setTargetState(0); + QCOMPARE(t->targetState(), (QState*)0); + QVERIFY(t->targetStates().isEmpty()); + t->setTargetState(s2); + QCOMPARE(t->targetState(), s2); + QTest::ignoreMessage(QtWarningMsg, "QAbstractTransition::setTargetStates: target state(s) cannot be null"); + t->setTargetStates(QList<QAbstractState*>() << 0); + QCOMPARE(t->targetState(), s2); + t->setTargetStates(QList<QAbstractState*>() << s2); + QCOMPARE(t->targetState(), s2); + QCOMPARE(t->targetStates().size(), 1); + QCOMPARE(t->targetStates().at(0), s2); + QCOMPARE(s1->addTransition(t), (QAbstractTransition*)t); + QCOMPARE(t->sourceState(), s1); + QCOMPARE(t->machine(), &machine); + + { + QAbstractTransition *trans = s2->addTransition(s3); + QVERIFY(trans != 0); + QCOMPARE(trans->sourceState(), (QAbstractState*)s2); + QCOMPARE(trans->targetState(), (QAbstractState*)s3); + { + char warning[256]; + sprintf(warning, "QState::removeTransition: transition %p's source state (%p) is different from this state (%p)", trans, s2, s1); + QTest::ignoreMessage(QtWarningMsg, warning); + s1->removeTransition(trans); + } + s2->removeTransition(trans); + QCOMPARE(trans->sourceState(), (QAbstractState*)0); + QCOMPARE(trans->targetState(), (QAbstractState*)s3); + QCOMPARE(s2->addTransition(trans), trans); + QCOMPARE(trans->sourceState(), (QAbstractState*)s2); + } + + QSignalSpy startedSpy(&machine, SIGNAL(started())); + QSignalSpy stoppedSpy(&machine, SIGNAL(stopped())); + QSignalSpy finishedSpy(&machine, SIGNAL(finished())); + machine.setInitialState(s1); + QCOMPARE(machine.initialState(), (QAbstractState*)s1); + { + char warning[256]; + sprintf(warning, "QState::setInitialState: state %p is not a child of this state (%p)", machine.rootState(), machine.rootState()); + QTest::ignoreMessage(QtWarningMsg, warning); + machine.setInitialState(machine.rootState()); + QCOMPARE(machine.initialState(), (QAbstractState*)s1); + } + QVERIFY(machine.configuration().isEmpty()); + globalTick = 0; + QVERIFY(!machine.isRunning()); + machine.start(); + + QTRY_COMPARE(startedSpy.count(), 1); + QTRY_COMPARE(finishedSpy.count(), 1); + QTRY_COMPARE(stoppedSpy.count(), 0); + QCOMPARE(machine.configuration().count(), 1); + QVERIFY(machine.configuration().contains(s3)); + + // s1 is entered + QCOMPARE(s1->events.count(), 2); + QCOMPARE(s1->events.at(0).first, 0); + QCOMPARE(s1->events.at(0).second, TestState::Entry); + // s1 is exited + QCOMPARE(s1->events.at(1).first, 1); + QCOMPARE(s1->events.at(1).second, TestState::Exit); + // t is triggered + QCOMPARE(t->triggers.count(), 1); + QCOMPARE(t->triggers.at(0), 2); + // s2 is entered + QCOMPARE(s2->events.count(), 2); + QCOMPARE(s2->events.at(0).first, 3); + QCOMPARE(s2->events.at(0).second, TestState::Entry); + // s2 is exited + QCOMPARE(s2->events.at(1).first, 4); + QCOMPARE(s2->events.at(1).second, TestState::Exit); + } + // Two top-level states, one has two child states + { + QStateMachine machine; + + TestState *s1 = new TestState(machine.rootState()); + TestState *s11 = new TestState(s1); + TestState *s12 = new TestState(s1); + TestState *s2 = new TestState(machine.rootState()); + QFinalState *s3 = new QFinalState(machine.rootState()); + s1->setInitialState(s11); + TestTransition *t1 = new TestTransition(s12); + s11->addTransition(t1); + TestTransition *t2 = new TestTransition(s2); + s12->addTransition(t2); + s2->addTransition(s3); + + QSignalSpy startedSpy(&machine, SIGNAL(started())); + QSignalSpy finishedSpy(&machine, SIGNAL(finished())); + machine.setInitialState(s1); + globalTick = 0; + machine.start(); + + QTRY_COMPARE(startedSpy.count(), 1); + QTRY_COMPARE(finishedSpy.count(), 1); + QCOMPARE(machine.configuration().count(), 1); + QVERIFY(machine.configuration().contains(s3)); + + // s1 is entered + QCOMPARE(s1->events.count(), 2); + QCOMPARE(s1->events.at(0).first, 0); + QCOMPARE(s1->events.at(0).second, TestState::Entry); + // s11 is entered + QCOMPARE(s11->events.count(), 2); + QCOMPARE(s11->events.at(0).first, 1); + QCOMPARE(s11->events.at(0).second, TestState::Entry); + // s11 is exited + QCOMPARE(s11->events.at(1).first, 2); + QCOMPARE(s11->events.at(1).second, TestState::Exit); + // t1 is triggered + QCOMPARE(t1->triggers.count(), 1); + QCOMPARE(t1->triggers.at(0), 3); + // s12 is entered + QCOMPARE(s12->events.count(), 2); + QCOMPARE(s12->events.at(0).first, 4); + QCOMPARE(s12->events.at(0).second, TestState::Entry); + // s12 is exited + QCOMPARE(s12->events.at(1).first, 5); + QCOMPARE(s12->events.at(1).second, TestState::Exit); + // s1 is exited + QCOMPARE(s1->events.at(1).first, 6); + QCOMPARE(s1->events.at(1).second, TestState::Exit); + // t2 is triggered + QCOMPARE(t2->triggers.count(), 1); + QCOMPARE(t2->triggers.at(0), 7); + // s2 is entered + QCOMPARE(s2->events.count(), 2); + QCOMPARE(s2->events.at(0).first, 8); + QCOMPARE(s2->events.at(0).second, TestState::Entry); + // s2 is exited + QCOMPARE(s2->events.at(1).first, 9); + QCOMPARE(s2->events.at(1).second, TestState::Exit); + } +} + +void tst_QStateMachine::assignProperty() +{ + QStateMachine machine; + QState *s1 = new QState(machine.rootState()); + + QTest::ignoreMessage(QtWarningMsg, "QState::assignProperty: cannot assign property 'foo' of null object"); + s1->assignProperty(0, "foo", QVariant()); + + s1->assignProperty(s1, "objectName", "s1"); + QFinalState *s2 = new QFinalState(machine.rootState()); + s1->addTransition(s2); + machine.setInitialState(s1); + machine.start(); + QCoreApplication::processEvents(); + QCOMPARE(s1->objectName(), QString::fromLatin1("s1")); + + s1->assignProperty(s1, "objectName", "foo"); + machine.start(); + QCoreApplication::processEvents(); + QCOMPARE(s1->objectName(), QString::fromLatin1("foo")); + + s1->assignProperty(s1, "noSuchProperty", 123); + machine.start(); + QCoreApplication::processEvents(); + QCOMPARE(s1->objectName(), QString::fromLatin1("foo")); + QCOMPARE(s1->dynamicPropertyNames().size(), 1); + QCOMPARE(s1->dynamicPropertyNames().at(0), QByteArray("noSuchProperty")); + + QSignalSpy polishedSpy(s1, SIGNAL(polished())); + machine.start(); + QCoreApplication::processEvents(); + QCOMPARE(polishedSpy.count(), 1); +} + +void tst_QStateMachine::assignPropertyWithAnimation() +{ + // Single animation + { + QStateMachine machine; + QVERIFY(machine.animationsEnabled()); + machine.setAnimationsEnabled(false); + QVERIFY(!machine.animationsEnabled()); + machine.setAnimationsEnabled(true); + QVERIFY(machine.animationsEnabled()); + QObject obj; + obj.setProperty("foo", 321); + obj.setProperty("bar", 654); + QState *s1 = new QState(machine.rootState()); + s1->assignProperty(&obj, "foo", 123); + QState *s2 = new QState(machine.rootState()); + s2->assignProperty(&obj, "foo", 456); + s2->assignProperty(&obj, "bar", 789); + QAbstractTransition *trans = s1->addTransition(s2); + QVERIFY(trans->animations().isEmpty()); + QTest::ignoreMessage(QtWarningMsg, "QAbstractTransition::addAnimation: cannot add null animation"); + trans->addAnimation(0); + QPropertyAnimation anim(&obj, "foo"); + anim.setDuration(250); + trans->addAnimation(&anim); + QCOMPARE(trans->animations().size(), 1); + QCOMPARE(trans->animations().at(0), (QAbstractAnimation*)&anim); + QCOMPARE(anim.parent(), (QObject*)0); + QTest::ignoreMessage(QtWarningMsg, "QAbstractTransition::removeAnimation: cannot remove null animation"); + trans->removeAnimation(0); + trans->removeAnimation(&anim); + QVERIFY(trans->animations().isEmpty()); + trans->addAnimation(&anim); + QCOMPARE(trans->animations().size(), 1); + QCOMPARE(trans->animations().at(0), (QAbstractAnimation*)&anim); + QFinalState *s3 = new QFinalState(machine.rootState()); + s2->addTransition(s2, SIGNAL(polished()), s3); + + machine.setInitialState(s1); + QSignalSpy finishedSpy(&machine, SIGNAL(finished())); + machine.start(); + QTRY_COMPARE(finishedSpy.count(), 1); + QCOMPARE(obj.property("foo").toInt(), 456); + QCOMPARE(obj.property("bar").toInt(), 789); + } + // Two animations + { + QStateMachine machine; + QObject obj; + obj.setProperty("foo", 321); + obj.setProperty("bar", 654); + QState *s1 = new QState(machine.rootState()); + s1->assignProperty(&obj, "foo", 123); + QState *s2 = new QState(machine.rootState()); + s2->assignProperty(&obj, "foo", 456); + s2->assignProperty(&obj, "bar", 789); + QAbstractTransition *trans = s1->addTransition(s2); + QPropertyAnimation anim(&obj, "foo"); + anim.setDuration(150); + trans->addAnimation(&anim); + QPropertyAnimation anim2(&obj, "bar"); + anim2.setDuration(150); + trans->addAnimation(&anim2); + QFinalState *s3 = new QFinalState(machine.rootState()); + s2->addTransition(s2, SIGNAL(polished()), s3); + + machine.setInitialState(s1); + QSignalSpy finishedSpy(&machine, SIGNAL(finished())); + machine.start(); + QTRY_COMPARE(finishedSpy.count(), 1); + QCOMPARE(obj.property("foo").toInt(), 456); + QCOMPARE(obj.property("bar").toInt(), 789); + } + // Animation group + { + QStateMachine machine; + QObject obj; + obj.setProperty("foo", 321); + obj.setProperty("bar", 654); + QState *s1 = new QState(machine.rootState()); + s1->assignProperty(&obj, "foo", 123); + s1->assignProperty(&obj, "bar", 321); + QState *s2 = new QState(machine.rootState()); + s2->assignProperty(&obj, "foo", 456); + s2->assignProperty(&obj, "bar", 654); + s2->assignProperty(&obj, "baz", 789); + QAbstractTransition *trans = s1->addTransition(s2); + QSequentialAnimationGroup group; + group.addAnimation(new QPropertyAnimation(&obj, "foo")); + group.addAnimation(new QPropertyAnimation(&obj, "bar")); + trans->addAnimation(&group); + QFinalState *s3 = new QFinalState(machine.rootState()); + s2->addTransition(s2, SIGNAL(polished()), s3); + + machine.setInitialState(s1); + QSignalSpy finishedSpy(&machine, SIGNAL(finished())); + machine.start(); + QTRY_COMPARE(finishedSpy.count(), 1); + QCOMPARE(obj.property("foo").toInt(), 456); + QCOMPARE(obj.property("bar").toInt(), 654); + QCOMPARE(obj.property("baz").toInt(), 789); + } + // Nested states + { + QStateMachine machine; + QObject obj; + obj.setProperty("foo", 321); + obj.setProperty("bar", 654); + QState *s1 = new QState(machine.rootState()); + QCOMPARE(s1->childMode(), QState::ExclusiveStates); + s1->setChildMode(QState::ParallelStates); + QCOMPARE(s1->childMode(), QState::ParallelStates); + s1->setChildMode(QState::ExclusiveStates); + QCOMPARE(s1->childMode(), QState::ExclusiveStates); + QCOMPARE(s1->initialState(), (QAbstractState*)0); + s1->setObjectName("s1"); + s1->assignProperty(&obj, "foo", 123); + s1->assignProperty(&obj, "bar", 456); + QState *s2 = new QState(machine.rootState()); + s2->setObjectName("s2"); + s2->assignProperty(&obj, "foo", 321); + QState *s21 = new QState(s2); + s21->setObjectName("s21"); + s21->assignProperty(&obj, "bar", 654); + QState *s22 = new QState(s2); + s22->setObjectName("s22"); + s22->assignProperty(&obj, "bar", 789); + s2->setInitialState(s21); + QCOMPARE(s2->initialState(), (QAbstractState*)s21); + + QAbstractTransition *trans = s1->addTransition(s2); + QPropertyAnimation anim(&obj, "foo"); + anim.setDuration(500); + trans->addAnimation(&anim); + QPropertyAnimation anim2(&obj, "bar"); + anim2.setDuration(250); + trans->addAnimation(&anim2); + + s21->addTransition(s21, SIGNAL(polished()), s22); + + QFinalState *s3 = new QFinalState(machine.rootState()); + s22->addTransition(s2, SIGNAL(polished()), s3); + + machine.setInitialState(s1); + QSignalSpy finishedSpy(&machine, SIGNAL(finished())); + machine.start(); + QTRY_COMPARE(finishedSpy.count(), 1); + QCOMPARE(obj.property("foo").toInt(), 321); + QCOMPARE(obj.property("bar").toInt(), 789); + } +} + +struct StringEvent : public QEvent +{ +public: + StringEvent(const QString &val) + : QEvent(QEvent::Type(QEvent::User+2)), + value(val) {} + + QString value; +}; + +class StringTransition : public QAbstractTransition +{ +public: + StringTransition(const QString &value, QAbstractState *target) + : QAbstractTransition(QList<QAbstractState*>() << target), m_value(value) {} + +protected: + virtual bool eventTest(QEvent *e) + { + if (e->type() != QEvent::Type(QEvent::User+2)) + return false; + StringEvent *se = static_cast<StringEvent*>(e); + return (m_value == se->value) && (!m_cond.isValid() || (m_cond.indexIn(m_value) != -1)); + } + virtual void onTransition(QEvent *) {} + +private: + QString m_value; + QRegExp m_cond; +}; + +class StringEventPoster : public QState +{ +public: + StringEventPoster(QStateMachine *machine, const QString &value, QState *parent = 0) + : QState(parent), m_machine(machine), m_value(value), m_delay(0) {} + + void setString(const QString &value) + { m_value = value; } + void setDelay(int delay) + { m_delay = delay; } + +protected: + virtual void onEntry(QEvent *) + { + m_machine->postEvent(new StringEvent(m_value), m_delay); + } + virtual void onExit(QEvent *) {} + +private: + QStateMachine *m_machine; + QString m_value; + int m_delay; +}; + +void tst_QStateMachine::postEvent() +{ + for (int x = 0; x < 2; ++x) { + QStateMachine machine; + { + QEvent e(QEvent::None); + QTest::ignoreMessage(QtWarningMsg, "QStateMachine::postEvent: cannot post event when the state machine is not running"); + machine.postEvent(&e); + } + StringEventPoster *s1 = new StringEventPoster(&machine, "a"); + if (x == 1) + s1->setDelay(100); + QFinalState *s2 = new QFinalState; + s1->addTransition(new StringTransition("a", s2)); + machine.addState(s1); + machine.addState(s2); + machine.setInitialState(s1); + QSignalSpy finishedSpy(&machine, SIGNAL(finished())); + machine.start(); + QTRY_COMPARE(finishedSpy.count(), 1); + QCOMPARE(machine.configuration().size(), 1); + QVERIFY(machine.configuration().contains(s2)); + + s1->setString("b"); + QFinalState *s3 = new QFinalState(); + machine.addState(s3); + s1->addTransition(new StringTransition("b", s3)); + finishedSpy.clear(); + machine.start(); + QTRY_COMPARE(finishedSpy.count(), 1); + QCOMPARE(machine.configuration().size(), 1); + QVERIFY(machine.configuration().contains(s3)); + } +} + +void tst_QStateMachine::stateFinished() +{ + QStateMachine machine; + QState *s1 = new QState(machine.rootState()); + QState *s1_1 = new QState(s1); + QFinalState *s1_2 = new QFinalState(s1); + s1_1->addTransition(s1_2); + s1->setInitialState(s1_1); + QFinalState *s2 = new QFinalState(machine.rootState()); + s1->addTransition(s1, SIGNAL(finished()), s2); + machine.setInitialState(s1); + QSignalSpy finishedSpy(&machine, SIGNAL(finished())); + machine.start(); + QTRY_COMPARE(finishedSpy.count(), 1); + QCOMPARE(machine.configuration().size(), 1); + QVERIFY(machine.configuration().contains(s2)); +} + +void tst_QStateMachine::parallelStates() +{ + QStateMachine machine; + + QState *s1 = new QState(QState::ParallelStates); + QCOMPARE(s1->childMode(), QState::ParallelStates); + QState *s1_1 = new QState(s1); + QState *s1_1_1 = new QState(s1_1); + QFinalState *s1_1_f = new QFinalState(s1_1); + s1_1_1->addTransition(s1_1_f); + s1_1->setInitialState(s1_1_1); + QState *s1_2 = new QState(s1); + QState *s1_2_1 = new QState(s1_2); + QFinalState *s1_2_f = new QFinalState(s1_2); + s1_2_1->addTransition(s1_2_f); + s1_2->setInitialState(s1_2_1); + { + char warning[256]; + sprintf(warning, "QState::setInitialState: ignoring attempt to set initial state of parallel state group %p", s1); + QTest::ignoreMessage(QtWarningMsg, warning); + s1->setInitialState(0); + } + machine.addState(s1); + + QFinalState *s2 = new QFinalState(); + machine.addState(s2); + + s1->addTransition(s1, SIGNAL(finished()), s2); + + machine.setInitialState(s1); + QSignalSpy finishedSpy(&machine, SIGNAL(finished())); + machine.start(); + QTRY_COMPARE(finishedSpy.count(), 1); + QCOMPARE(machine.configuration().size(), 1); + QVERIFY(machine.configuration().contains(s2)); +} + +void tst_QStateMachine::allSourceToTargetConfigurations() +{ + QStateMachine machine; + QState *s0 = new QState(machine.rootState()); + s0->setObjectName("s0"); + QState *s1 = new QState(s0); + s1->setObjectName("s1"); + QState *s11 = new QState(s1); + s11->setObjectName("s11"); + QState *s2 = new QState(s0); + s2->setObjectName("s2"); + QState *s21 = new QState(s2); + s21->setObjectName("s21"); + QState *s211 = new QState(s21); + s211->setObjectName("s211"); + QFinalState *f = new QFinalState(machine.rootState()); + f->setObjectName("f"); + + s0->setInitialState(s1); + s1->setInitialState(s11); + s2->setInitialState(s21); + s21->setInitialState(s211); + + s11->addTransition(new StringTransition("g", s211)); + s1->addTransition(new StringTransition("a", s1)); + s1->addTransition(new StringTransition("b", s11)); + s1->addTransition(new StringTransition("c", s2)); + s1->addTransition(new StringTransition("d", s0)); + s1->addTransition(new StringTransition("f", s211)); + s211->addTransition(new StringTransition("d", s21)); + s211->addTransition(new StringTransition("g", s0)); + s211->addTransition(new StringTransition("h", f)); + s21->addTransition(new StringTransition("b", s211)); + s2->addTransition(new StringTransition("c", s1)); + s2->addTransition(new StringTransition("f", s11)); + s0->addTransition(new StringTransition("e", s211)); + + QSignalSpy finishedSpy(&machine, SIGNAL(finished())); + machine.setInitialState(s0); + machine.start(); + QCoreApplication::processEvents(); + + machine.postEvent(new StringEvent("a")); + QCoreApplication::processEvents(); + machine.postEvent(new StringEvent("b")); + QCoreApplication::processEvents(); + machine.postEvent(new StringEvent("c")); + QCoreApplication::processEvents(); + machine.postEvent(new StringEvent("d")); + QCoreApplication::processEvents(); + machine.postEvent(new StringEvent("e")); + QCoreApplication::processEvents(); + machine.postEvent(new StringEvent("f")); + QCoreApplication::processEvents(); + machine.postEvent(new StringEvent("g")); + QCoreApplication::processEvents(); + machine.postEvent(new StringEvent("h")); + QCoreApplication::processEvents(); + + QTRY_COMPARE(finishedSpy.count(), 1); +} + +class SignalEmitter : public QObject +{ +Q_OBJECT + public: + SignalEmitter(QObject *parent = 0) + : QObject(parent) {} + void emitSignalWithNoArg() + { emit signalWithNoArg(); } + void emitSignalWithIntArg(int arg) + { emit signalWithIntArg(arg); } + void emitSignalWithStringArg(const QString &arg) + { emit signalWithStringArg(arg); } +Q_SIGNALS: + void signalWithNoArg(); + void signalWithIntArg(int); + void signalWithStringArg(const QString &); +}; + +class TestSignalTransition : public QSignalTransition +{ +public: + TestSignalTransition(QState *sourceState = 0) + : QSignalTransition(sourceState) {} + TestSignalTransition(QObject *sender, const char *signal, + QAbstractState *target) + : QSignalTransition(sender, signal, QList<QAbstractState*>() << target) {} + QVariantList argumentsReceived() const { + return m_args; + } +protected: + bool eventTest(QEvent *e) { + if (!QSignalTransition::eventTest(e)) + return false; + QSignalEvent *se = static_cast<QSignalEvent*>(e); + const_cast<TestSignalTransition*>(this)->m_args = se->arguments(); + return true; + } +private: + QVariantList m_args; +}; + +void tst_QStateMachine::signalTransitions() +{ + { + QStateMachine machine; + QState *s0 = new QState(machine.rootState()); + QTest::ignoreMessage(QtWarningMsg, "QState::addTransition: sender cannot be null"); + QCOMPARE(s0->addTransition(0, SIGNAL(noSuchSignal()), 0), (QObject*)0); + + SignalEmitter emitter; + QTest::ignoreMessage(QtWarningMsg, "QState::addTransition: signal cannot be null"); + QCOMPARE(s0->addTransition(&emitter, 0, 0), (QObject*)0); + + QTest::ignoreMessage(QtWarningMsg, "QState::addTransition: cannot add transition to null state"); + QCOMPARE(s0->addTransition(&emitter, SIGNAL(signalWithNoArg()), 0), (QObject*)0); + + QFinalState *s1 = new QFinalState(machine.rootState()); + QTest::ignoreMessage(QtWarningMsg, "QState::addTransition: no such signal SignalEmitter::noSuchSignal()"); + QCOMPARE(s0->addTransition(&emitter, SIGNAL(noSuchSignal()), s1), (QObject*)0); + + { + QSignalTransition *trans = s0->addTransition(&emitter, SIGNAL(signalWithNoArg()), s1); + QVERIFY(trans != 0); + QCOMPARE(trans->sourceState(), s0); + QCOMPARE(trans->targetState(), (QAbstractState*)s1); + QCOMPARE(trans->senderObject(), (QObject*)&emitter); + QCOMPARE(trans->signal(), QByteArray(SIGNAL(signalWithNoArg()))); + } + + QSignalSpy finishedSpy(&machine, SIGNAL(finished())); + machine.setInitialState(s0); + machine.start(); + QCoreApplication::processEvents(); + + emitter.emitSignalWithNoArg(); + + QTRY_COMPARE(finishedSpy.count(), 1); + + emitter.emitSignalWithNoArg(); + } + { + QStateMachine machine; + QState *s0 = new QState(machine.rootState()); + QFinalState *s1 = new QFinalState(machine.rootState()); + SignalEmitter emitter; + TestSignalTransition *trans = new TestSignalTransition(&emitter, SIGNAL(signalWithIntArg(int)), s1); + s0->addTransition(trans); + + QSignalSpy finishedSpy(&machine, SIGNAL(finished())); + machine.setInitialState(s0); + machine.start(); + QCoreApplication::processEvents(); + + emitter.emitSignalWithIntArg(123); + + QTRY_COMPARE(finishedSpy.count(), 1); + QCOMPARE(trans->argumentsReceived().size(), 1); + QCOMPARE(trans->argumentsReceived().at(0).toInt(), 123); + } + { + QStateMachine machine; + QState *s0 = new QState(machine.rootState()); + QFinalState *s1 = new QFinalState(machine.rootState()); + SignalEmitter emitter; + TestSignalTransition *trans = new TestSignalTransition(&emitter, SIGNAL(signalWithStringArg(QString)), s1); + s0->addTransition(trans); + + QSignalSpy finishedSpy(&machine, SIGNAL(finished())); + machine.setInitialState(s0); + machine.start(); + QCoreApplication::processEvents(); + + QString testString = QString::fromLatin1("hello"); + emitter.emitSignalWithStringArg(testString); + + QTRY_COMPARE(finishedSpy.count(), 1); + QCOMPARE(trans->argumentsReceived().size(), 1); + QCOMPARE(trans->argumentsReceived().at(0).toString(), testString); + } + { + QStateMachine machine; + QState *s0 = new QState(machine.rootState()); + QFinalState *s1 = new QFinalState(machine.rootState()); + + TestSignalTransition *trans = new TestSignalTransition(); + QCOMPARE(trans->senderObject(), (QObject*)0); + QCOMPARE(trans->signal(), QByteArray()); + + SignalEmitter emitter; + trans->setSenderObject(&emitter); + QCOMPARE(trans->senderObject(), (QObject*)&emitter); + trans->setSignal(SIGNAL(signalWithNoArg())); + QCOMPARE(trans->signal(), QByteArray(SIGNAL(signalWithNoArg()))); + trans->setTargetState(s1); + s0->addTransition(trans); + + QSignalSpy finishedSpy(&machine, SIGNAL(finished())); + machine.setInitialState(s0); + machine.start(); + QCoreApplication::processEvents(); + + emitter.emitSignalWithNoArg(); + + QTRY_COMPARE(finishedSpy.count(), 1); + } + // Multiple transitions for same (object,signal) + { + QStateMachine machine; + SignalEmitter emitter; + QState *s0 = new QState(machine.rootState()); + QState *s1 = new QState(machine.rootState()); + QSignalTransition *t0 = s0->addTransition(&emitter, SIGNAL(signalWithNoArg()), s1); + QSignalTransition *t1 = s1->addTransition(&emitter, SIGNAL(signalWithNoArg()), s0); + + QSignalSpy finishedSpy(&machine, SIGNAL(finished())); + machine.setInitialState(s0); + machine.start(); + QCoreApplication::processEvents(); + QCOMPARE(machine.configuration().size(), 1); + QVERIFY(machine.configuration().contains(s0)); + + emitter.emitSignalWithNoArg(); + QCoreApplication::processEvents(); + QCOMPARE(machine.configuration().size(), 1); + QVERIFY(machine.configuration().contains(s1)); + + s0->removeTransition(t0); + emitter.emitSignalWithNoArg(); + QCoreApplication::processEvents(); + QCOMPARE(machine.configuration().size(), 1); + QVERIFY(machine.configuration().contains(s0)); + + emitter.emitSignalWithNoArg(); + QCoreApplication::processEvents(); + QCOMPARE(machine.configuration().size(), 1); + QVERIFY(machine.configuration().contains(s0)); + + s1->removeTransition(t1); + emitter.emitSignalWithNoArg(); + QCoreApplication::processEvents(); + QCOMPARE(machine.configuration().size(), 1); + QVERIFY(machine.configuration().contains(s0)); + + s0->addTransition(t0); + s1->addTransition(t1); + emitter.emitSignalWithNoArg(); + QCoreApplication::processEvents(); + QCOMPARE(machine.configuration().size(), 1); + QVERIFY(machine.configuration().contains(s1)); + } +} + +void tst_QStateMachine::eventTransitions() +{ + QPushButton button; + for (int x = 0; x < 2; ++x) { + QStateMachine machine; + QState *s0 = new QState(machine.rootState()); + QFinalState *s1 = new QFinalState(machine.rootState()); + + QMouseEventTransition *trans; + if (x == 0) { + trans = new QMouseEventTransition(&button, QEvent::MouseButtonPress, Qt::LeftButton); + QCOMPARE(trans->targetState(), (QAbstractState*)0); + trans->setTargetState(s1); + } else { + trans = new QMouseEventTransition(&button, QEvent::MouseButtonPress, + Qt::LeftButton, QList<QAbstractState*>() << s1); + } + QCOMPARE(trans->eventType(), QEvent::MouseButtonPress); + QCOMPARE(trans->button(), Qt::LeftButton); + QCOMPARE(trans->targetState(), (QAbstractState*)s1); + s0->addTransition(trans); + + QSignalSpy finishedSpy(&machine, SIGNAL(finished())); + machine.setInitialState(s0); + machine.start(); + QCoreApplication::processEvents(); + + QTest::mousePress(&button, Qt::LeftButton); + QTRY_COMPARE(finishedSpy.count(), 1); + + QTest::mousePress(&button, Qt::LeftButton); + + trans->setEventType(QEvent::MouseButtonRelease); + QCOMPARE(trans->eventType(), QEvent::MouseButtonRelease); + machine.start(); + QCoreApplication::processEvents(); + QTest::mouseRelease(&button, Qt::LeftButton); + QTRY_COMPARE(finishedSpy.count(), 2); + } + for (int x = 0; x < 3; ++x) { + QStateMachine machine; + QState *s0 = new QState(machine.rootState()); + QFinalState *s1 = new QFinalState(machine.rootState()); + + QEventTransition *trans; + if (x == 0) { + trans = new QEventTransition(); + QCOMPARE(trans->eventObject(), (QObject*)0); + QCOMPARE(trans->eventType(), QEvent::None); + trans->setEventObject(&button); + trans->setEventType(QEvent::MouseButtonPress); + trans->setTargetState(s1); + } else if (x == 1) { + trans = new QEventTransition(&button, QEvent::MouseButtonPress); + trans->setTargetState(s1); + } else { + trans = new QEventTransition(&button, QEvent::MouseButtonPress, + QList<QAbstractState*>() << s1); + } + QCOMPARE(trans->eventObject(), (QObject*)&button); + QCOMPARE(trans->eventType(), QEvent::MouseButtonPress); + QCOMPARE(trans->targetState(), (QAbstractState*)s1); + s0->addTransition(trans); + + QSignalSpy finishedSpy(&machine, SIGNAL(finished())); + machine.setInitialState(s0); + machine.start(); + QCoreApplication::processEvents(); + + QTest::mousePress(&button, Qt::LeftButton); + QCoreApplication::processEvents(); + + QTRY_COMPARE(finishedSpy.count(), 1); + } + { + QStateMachine machine; + QState *s0 = new QState(machine.rootState()); + QFinalState *s1 = new QFinalState(machine.rootState()); + + QMouseEventTransition *trans = new QMouseEventTransition(); + QCOMPARE(trans->eventObject(), (QObject*)0); + QCOMPARE(trans->eventType(), QEvent::None); + QCOMPARE(trans->button(), Qt::NoButton); + trans->setEventObject(&button); + trans->setEventType(QEvent::MouseButtonPress); + trans->setButton(Qt::LeftButton); + trans->setTargetState(s1); + s0->addTransition(trans); + + QSignalSpy finishedSpy(&machine, SIGNAL(finished())); + machine.setInitialState(s0); + machine.start(); + QCoreApplication::processEvents(); + + QTest::mousePress(&button, Qt::LeftButton); + QCoreApplication::processEvents(); + + QTRY_COMPARE(finishedSpy.count(), 1); + } + + { + QStateMachine machine; + QState *s0 = new QState(machine.rootState()); + QFinalState *s1 = new QFinalState(machine.rootState()); + + QKeyEventTransition *trans = new QKeyEventTransition(&button, QEvent::KeyPress, Qt::Key_A); + QCOMPARE(trans->eventType(), QEvent::KeyPress); + QCOMPARE(trans->key(), (int)Qt::Key_A); + trans->setTargetState(s1); + s0->addTransition(trans); + + QSignalSpy finishedSpy(&machine, SIGNAL(finished())); + machine.setInitialState(s0); + machine.start(); + QCoreApplication::processEvents(); + + QTest::keyPress(&button, Qt::Key_A); + QCoreApplication::processEvents(); + + QTRY_COMPARE(finishedSpy.count(), 1); + } + { + QStateMachine machine; + QState *s0 = new QState(machine.rootState()); + QFinalState *s1 = new QFinalState(machine.rootState()); + + QKeyEventTransition *trans = new QKeyEventTransition(); + QCOMPARE(trans->eventObject(), (QObject*)0); + QCOMPARE(trans->eventType(), QEvent::None); + QCOMPARE(trans->key(), 0); + trans->setEventObject(&button); + trans->setEventType(QEvent::KeyPress); + trans->setKey(Qt::Key_A); + trans->setTargetState(s1); + s0->addTransition(trans); + + QSignalSpy finishedSpy(&machine, SIGNAL(finished())); + machine.setInitialState(s0); + machine.start(); + QCoreApplication::processEvents(); + + QTest::keyPress(&button, Qt::Key_A); + QCoreApplication::processEvents(); + + QTRY_COMPARE(finishedSpy.count(), 1); + } + // Multiple transitions for same (object,event) + { + QStateMachine machine; + QState *s0 = new QState(machine.rootState()); + QState *s1 = new QState(machine.rootState()); + QEventTransition *t0 = new QEventTransition(&button, QEvent::MouseButtonPress); + t0->setTargetState(s1); + s0->addTransition(t0); + QEventTransition *t1 = new QEventTransition(&button, QEvent::MouseButtonPress); + t1->setTargetState(s0); + s1->addTransition(t1); + + QSignalSpy finishedSpy(&machine, SIGNAL(finished())); + machine.setInitialState(s0); + machine.start(); + QCoreApplication::processEvents(); + QCOMPARE(machine.configuration().size(), 1); + QVERIFY(machine.configuration().contains(s0)); + + QTest::mousePress(&button, Qt::LeftButton); + QCoreApplication::processEvents(); + QCOMPARE(machine.configuration().size(), 1); + QVERIFY(machine.configuration().contains(s1)); + + s0->removeTransition(t0); + QTest::mousePress(&button, Qt::LeftButton); + QCoreApplication::processEvents(); + QCOMPARE(machine.configuration().size(), 1); + QVERIFY(machine.configuration().contains(s0)); + + QTest::mousePress(&button, Qt::LeftButton); + QCoreApplication::processEvents(); + QCOMPARE(machine.configuration().size(), 1); + QVERIFY(machine.configuration().contains(s0)); + + s1->removeTransition(t1); + QTest::mousePress(&button, Qt::LeftButton); + QCoreApplication::processEvents(); + QCOMPARE(machine.configuration().size(), 1); + QVERIFY(machine.configuration().contains(s0)); + + s0->addTransition(t0); + s1->addTransition(t1); + QTest::mousePress(&button, Qt::LeftButton); + QCoreApplication::processEvents(); + QCOMPARE(machine.configuration().size(), 1); + QVERIFY(machine.configuration().contains(s1)); + } +} + +void tst_QStateMachine::historyStates() +{ + for (int x = 0; x < 2; ++x) { + QStateMachine machine; + QState *root = machine.rootState(); + QState *s0 = new QState(root); + QState *s00 = new QState(s0); + QState *s01 = new QState(s0); + QHistoryState *s0h; + if (x == 0) { + s0h = new QHistoryState(s0); + QCOMPARE(s0h->historyType(), QHistoryState::ShallowHistory); + s0h->setHistoryType(QHistoryState::DeepHistory); + } else { + s0h = new QHistoryState(QHistoryState::DeepHistory, s0); + } + QCOMPARE(s0h->historyType(), QHistoryState::DeepHistory); + s0h->setHistoryType(QHistoryState::ShallowHistory); + QCOMPARE(s0h->historyType(), QHistoryState::ShallowHistory); + QCOMPARE(s0h->defaultState(), (QAbstractState*)0); + s0h->setDefaultState(s00); + QCOMPARE(s0h->defaultState(), (QAbstractState*)s00); + char warning[256]; + sprintf(warning, "QHistoryState::setDefaultState: state %p does not belong to this history state's group (%p)", s0, s0); + QTest::ignoreMessage(QtWarningMsg, warning); + s0h->setDefaultState(s0); + QState *s1 = new QState(root); + QFinalState *s2 = new QFinalState(root); + + s00->addTransition(new StringTransition("a", s01)); + s0->addTransition(new StringTransition("b", s1)); + s1->addTransition(new StringTransition("c", s0h)); + s0->addTransition(new StringTransition("d", s2)); + + root->setInitialState(s0); + s0->setInitialState(s00); + + QSignalSpy finishedSpy(&machine, SIGNAL(finished())); + machine.start(); + QCoreApplication::processEvents(); + QCOMPARE(machine.configuration().size(), 2); + QVERIFY(machine.configuration().contains(s0)); + QVERIFY(machine.configuration().contains(s00)); + + machine.postEvent(new StringEvent("a")); + QCoreApplication::processEvents(); + QCOMPARE(machine.configuration().size(), 2); + QVERIFY(machine.configuration().contains(s0)); + QVERIFY(machine.configuration().contains(s01)); + + machine.postEvent(new StringEvent("b")); + QCoreApplication::processEvents(); + QCOMPARE(machine.configuration().size(), 1); + QVERIFY(machine.configuration().contains(s1)); + + machine.postEvent(new StringEvent("c")); + QCoreApplication::processEvents(); + QCOMPARE(machine.configuration().size(), 2); + QVERIFY(machine.configuration().contains(s0)); + QVERIFY(machine.configuration().contains(s01)); + + machine.postEvent(new StringEvent("d")); + QCoreApplication::processEvents(); + QCOMPARE(machine.configuration().size(), 1); + QVERIFY(machine.configuration().contains(s2)); + + QTRY_COMPARE(finishedSpy.count(), 1); + } +} + +void tst_QStateMachine::startAndStop() +{ + QStateMachine machine; + QSignalSpy startedSpy(&machine, SIGNAL(started())); + QSignalSpy stoppedSpy(&machine, SIGNAL(stopped())); + QSignalSpy finishedSpy(&machine, SIGNAL(finished())); + QVERIFY(!machine.isRunning()); + QTest::ignoreMessage(QtWarningMsg, "QStateMachine::start: No initial state set for machine. Refusing to start."); + machine.start(); + QCOMPARE(startedSpy.count(), 0); + QCOMPARE(stoppedSpy.count(), 0); + QCOMPARE(finishedSpy.count(), 0); + QVERIFY(!machine.isRunning()); + machine.stop(); + QCOMPARE(startedSpy.count(), 0); + QCOMPARE(stoppedSpy.count(), 0); + QCOMPARE(finishedSpy.count(), 0); + + QState *s1 = new QState(machine.rootState()); + machine.setInitialState(s1); + machine.start(); + QTRY_COMPARE(machine.isRunning(), true); + QTRY_COMPARE(startedSpy.count(), 1); + QCOMPARE(stoppedSpy.count(), 0); + QCOMPARE(finishedSpy.count(), 0); + QCOMPARE(machine.configuration().count(), 1); + QVERIFY(machine.configuration().contains(s1)); + + machine.stop(); + QTRY_COMPARE(machine.isRunning(), false); + QTRY_COMPARE(stoppedSpy.count(), 1); + QCOMPARE(startedSpy.count(), 1); + QCOMPARE(finishedSpy.count(), 0); + + QCOMPARE(machine.configuration().count(), 1); + QVERIFY(machine.configuration().contains(s1)); +} + +void tst_QStateMachine::targetStateWithNoParent() +{ + QStateMachine machine; + QState *s1 = new QState(machine.rootState()); + s1->setObjectName("s1"); + QState s2; + s1->addTransition(&s2); + machine.setInitialState(s1); + QSignalSpy startedSpy(&machine, SIGNAL(started())); + QSignalSpy stoppedSpy(&machine, SIGNAL(stopped())); + QSignalSpy finishedSpy(&machine, SIGNAL(finished())); + machine.start(); + QTest::ignoreMessage(QtWarningMsg, "Unrecoverable error detected in running state machine: No common ancestor for targets and source of transition from state 's1'"); + QTRY_COMPARE(machine.isRunning(), true); + QTRY_COMPARE(startedSpy.count(), 1); + QCOMPARE(stoppedSpy.count(), 0); + QCOMPARE(finishedSpy.count(), 0); + QCOMPARE(machine.configuration().size(), 1); + QVERIFY(machine.configuration().contains(machine.errorState())); + QCOMPARE(machine.error(), QStateMachine::NoCommonAncestorForTransitionError); +} + +void tst_QStateMachine::targetStateDeleted() +{ + QStateMachine machine; + QState *s1 = new QState(machine.rootState()); + s1->setObjectName("s1"); + QState *s2 = new QState(machine.rootState()); + QAbstractTransition *trans = s1->addTransition(s2); + delete s2; + QCOMPARE(trans->targetState(), (QAbstractState*)0); + QVERIFY(trans->targetStates().isEmpty()); +} + +void tst_QStateMachine::defaultGlobalRestorePolicy() +{ + QStateMachine machine; + + QObject *propertyHolder = new QObject(&machine); + propertyHolder->setProperty("a", 1); + propertyHolder->setProperty("b", 2); + + QState *s1 = new QState(machine.rootState()); + s1->assignProperty(propertyHolder, "a", 3); + + QState *s2 = new QState(machine.rootState()); + s2->assignProperty(propertyHolder, "b", 4); + + QState *s3 = new QState(machine.rootState()); + + s1->addTransition(new EventTransition(QEvent::User, s2)); + s2->addTransition(new EventTransition(QEvent::User, s3)); + + machine.setInitialState(s1); + machine.start(); + QCoreApplication::processEvents(); + + QCOMPARE(propertyHolder->property("a").toInt(), 3); + QCOMPARE(propertyHolder->property("b").toInt(), 2); + + machine.postEvent(new QEvent(QEvent::User)); + QCoreApplication::processEvents(); + + QCOMPARE(propertyHolder->property("a").toInt(), 3); + QCOMPARE(propertyHolder->property("b").toInt(), 4); + + machine.postEvent(new QEvent(QEvent::User)); + QCoreApplication::processEvents(); + + QCOMPARE(propertyHolder->property("a").toInt(), 3); + QCOMPARE(propertyHolder->property("b").toInt(), 4); +} + +/* +void tst_QStateMachine::restorePolicyNotInherited() +{ + QStateMachine machine; + + QObject *propertyHolder = new QObject(); + propertyHolder->setProperty("a", 1); + propertyHolder->setProperty("b", 2); + + QState *parentState = new QState(machine.rootState()); + parentState->setObjectName("parentState"); + parentState->setRestorePolicy(QState::RestoreProperties); + + QState *s1 = new QState(parentState); + s1->setObjectName("s1"); + s1->assignProperty(propertyHolder, "a", 3); + parentState->setInitialState(s1); + + QState *s2 = new QState(parentState); + s2->setObjectName("s2"); + s2->assignProperty(propertyHolder, "b", 4); + + QState *s3 = new QState(parentState); + s3->setObjectName("s3"); + + s1->addTransition(new EventTransition(QEvent::User, s2)); + s2->addTransition(new EventTransition(QEvent::User, s3)); + + machine.setInitialState(parentState); + machine.start(); + QCoreApplication::processEvents(); + + QCOMPARE(propertyHolder->property("a").toInt(), 3); + QCOMPARE(propertyHolder->property("b").toInt(), 2); + + machine.postEvent(new QEvent(QEvent::User)); + QCoreApplication::processEvents(); + + QCOMPARE(propertyHolder->property("a").toInt(), 3); + QCOMPARE(propertyHolder->property("b").toInt(), 4); + + machine.postEvent(new QEvent(QEvent::User)); + QCoreApplication::processEvents(); + + QCOMPARE(propertyHolder->property("a").toInt(), 3); + QCOMPARE(propertyHolder->property("b").toInt(), 4); + +}*/ + +void tst_QStateMachine::globalRestorePolicySetToDoNotRestore() +{ + QStateMachine machine; + machine.setGlobalRestorePolicy(QStateMachine::DoNotRestoreProperties); + + QObject *propertyHolder = new QObject(&machine); + propertyHolder->setProperty("a", 1); + propertyHolder->setProperty("b", 2); + + QState *s1 = new QState(machine.rootState()); + s1->assignProperty(propertyHolder, "a", 3); + + QState *s2 = new QState(machine.rootState()); + s2->assignProperty(propertyHolder, "b", 4); + + QState *s3 = new QState(machine.rootState()); + + s1->addTransition(new EventTransition(QEvent::User, s2)); + s2->addTransition(new EventTransition(QEvent::User, s3)); + + machine.setInitialState(s1); + machine.start(); + QCoreApplication::processEvents(); + + QCOMPARE(propertyHolder->property("a").toInt(), 3); + QCOMPARE(propertyHolder->property("b").toInt(), 2); + + machine.postEvent(new QEvent(QEvent::User)); + QCoreApplication::processEvents(); + + QCOMPARE(propertyHolder->property("a").toInt(), 3); + QCOMPARE(propertyHolder->property("b").toInt(), 4); + + machine.postEvent(new QEvent(QEvent::User)); + QCoreApplication::processEvents(); + + QCOMPARE(propertyHolder->property("a").toInt(), 3); + QCOMPARE(propertyHolder->property("b").toInt(), 4); +} + +/* +void tst_QStateMachine::setRestorePolicyToDoNotRestore() +{ + QObject *object = new QObject(); + object->setProperty("a", 1); + object->setProperty("b", 2); + + QStateMachine machine; + + QState *S1 = new QState(); + S1->setObjectName("S1"); + S1->assignProperty(object, "a", 3); + S1->setRestorePolicy(QState::DoNotRestoreProperties); + machine.addState(S1); + + QState *S2 = new QState(); + S2->setObjectName("S2"); + S2->assignProperty(object, "b", 5); + S2->setRestorePolicy(QState::DoNotRestoreProperties); + machine.addState(S2); + + QState *S3 = new QState(); + S3->setObjectName("S3"); + S3->setRestorePolicy(QState::DoNotRestoreProperties); + machine.addState(S3); + + QFinalState *S4 = new QFinalState(); + machine.addState(S4); + + S1->addTransition(new EventTransition(QEvent::User, S2)); + S2->addTransition(new EventTransition(QEvent::User, S3)); + S3->addTransition(S4); + + machine.setInitialState(S1); + machine.start(); + QCoreApplication::processEvents(); + + QCOMPARE(object->property("a").toInt(), 3); + QCOMPARE(object->property("b").toInt(), 2); + + machine.postEvent(new QEvent(QEvent::User)); + QCoreApplication::processEvents(); + + QCOMPARE(object->property("a").toInt(), 3); + QCOMPARE(object->property("b").toInt(), 5); + + machine.postEvent(new QEvent(QEvent::User)); + QCoreApplication::processEvents(); + + QCOMPARE(object->property("a").toInt(), 3); + QCOMPARE(object->property("b").toInt(), 5); +} + +void tst_QStateMachine::setGlobalRestorePolicyToGlobalRestore() +{ + s_countWarnings = false; + QStateMachine machine; + machine.setGlobalRestorePolicy(QStateMachine::GlobalRestorePolicy); + + QCOMPARE(machine.globalRestorePolicy(), QStateMachine::DoNotRestoreProperties); + QCOMPARE(s_msgType, QtWarningMsg); + + s_msgType = QtDebugMsg; + machine.setGlobalRestorePolicy(QStateMachine::RestoreProperties); + machine.setGlobalRestorePolicy(QStateMachine::GlobalRestorePolicy); + + QCOMPARE(machine.globalRestorePolicy(), QStateMachine::RestoreProperties); + QCOMPARE(s_msgType, QtWarningMsg); +} + + +void tst_QStateMachine::restorePolicyOnChildState() +{ + QStateMachine machine; + + QObject *propertyHolder = new QObject(); + propertyHolder->setProperty("a", 1); + propertyHolder->setProperty("b", 2); + + QState *parentState = new QState(machine.rootState()); + parentState->setObjectName("parentState"); + + QState *s1 = new QState(parentState); + s1->setRestorePolicy(QState::RestoreProperties); + s1->setObjectName("s1"); + s1->assignProperty(propertyHolder, "a", 3); + parentState->setInitialState(s1); + + QState *s2 = new QState(parentState); + s2->setRestorePolicy(QState::RestoreProperties); + s2->setObjectName("s2"); + s2->assignProperty(propertyHolder, "b", 4); + + QState *s3 = new QState(parentState); + s3->setRestorePolicy(QState::RestoreProperties); + s3->setObjectName("s3"); + + s1->addTransition(new EventTransition(QEvent::User, s2)); + s2->addTransition(new EventTransition(QEvent::User, s3)); + + machine.setInitialState(parentState); + machine.start(); + QCoreApplication::processEvents(); + + QCOMPARE(propertyHolder->property("a").toInt(), 3); + QCOMPARE(propertyHolder->property("b").toInt(), 2); + + machine.postEvent(new QEvent(QEvent::User)); + QCoreApplication::processEvents(); + + QCOMPARE(propertyHolder->property("a").toInt(), 1); + QCOMPARE(propertyHolder->property("b").toInt(), 4); + + machine.postEvent(new QEvent(QEvent::User)); + QCoreApplication::processEvents(); + + QCOMPARE(propertyHolder->property("a").toInt(), 1); + QCOMPARE(propertyHolder->property("b").toInt(), 2); +} +*/ + +void tst_QStateMachine::globalRestorePolicySetToRestore() +{ + QStateMachine machine; + machine.setGlobalRestorePolicy(QStateMachine::RestoreProperties); + + QObject *propertyHolder = new QObject(&machine); + propertyHolder->setProperty("a", 1); + propertyHolder->setProperty("b", 2); + + QState *s1 = new QState(machine.rootState()); + s1->assignProperty(propertyHolder, "a", 3); + + QState *s2 = new QState(machine.rootState()); + s2->assignProperty(propertyHolder, "b", 4); + + QState *s3 = new QState(machine.rootState()); + + s1->addTransition(new EventTransition(QEvent::User, s2)); + s2->addTransition(new EventTransition(QEvent::User, s3)); + + machine.setInitialState(s1); + machine.start(); + QCoreApplication::processEvents(); + + QCOMPARE(propertyHolder->property("a").toInt(), 3); + QCOMPARE(propertyHolder->property("b").toInt(), 2); + + machine.postEvent(new QEvent(QEvent::User)); + QCoreApplication::processEvents(); + + QCOMPARE(propertyHolder->property("a").toInt(), 1); + QCOMPARE(propertyHolder->property("b").toInt(), 4); + + machine.postEvent(new QEvent(QEvent::User)); + QCoreApplication::processEvents(); + + QCOMPARE(propertyHolder->property("a").toInt(), 1); + QCOMPARE(propertyHolder->property("b").toInt(), 2); +} + +/* +void tst_QStateMachine::mixedRestoreProperties() +{ + QStateMachine machine; + + QObject *propertyHolder = new QObject(); + propertyHolder->setProperty("a", 1); + + QState *s1 = new QState(machine.rootState()); + s1->setRestorePolicy(QState::RestoreProperties); + s1->assignProperty(propertyHolder, "a", 3); + + QState *s2 = new QState(machine.rootState()); + s2->assignProperty(propertyHolder, "a", 4); + + QState *s3 = new QState(machine.rootState()); + + QState *s4 = new QState(machine.rootState()); + s4->assignProperty(propertyHolder, "a", 5); + + QState *s5 = new QState(machine.rootState()); + s5->setRestorePolicy(QState::RestoreProperties); + s5->assignProperty(propertyHolder, "a", 6); + + s1->addTransition(new EventTransition(QEvent::User, s2)); + s2->addTransition(new EventTransition(QEvent::User, s3)); + s3->addTransition(new EventTransition(QEvent::User, s4)); + s4->addTransition(new EventTransition(QEvent::User, s5)); + s5->addTransition(new EventTransition(QEvent::User, s3)); + + machine.setInitialState(s1); + machine.start(); + QCoreApplication::processEvents(); + + // Enter s1, save current + QCOMPARE(propertyHolder->property("a").toInt(), 3); + + machine.postEvent(new QEvent(QEvent::User)); + QCoreApplication::processEvents(); + + // Enter s2, restorePolicy == DoNotRestore, so restore all properties + QCOMPARE(propertyHolder->property("a").toInt(), 4); + + machine.postEvent(new QEvent(QEvent::User)); + QCoreApplication::processEvents(); + + // Enter s3 + QCOMPARE(propertyHolder->property("a").toInt(), 4); + + machine.postEvent(new QEvent(QEvent::User)); + QCoreApplication::processEvents(); + + // Enter s4 + QCOMPARE(propertyHolder->property("a").toInt(), 5); + + machine.postEvent(new QEvent(QEvent::User)); + QCoreApplication::processEvents(); + + // Enter s5, save current + QCOMPARE(propertyHolder->property("a").toInt(), 6); + + machine.postEvent(new QEvent(QEvent::User)); + QCoreApplication::processEvents(); + + // Enter s3, restore + QCOMPARE(propertyHolder->property("a").toInt(), 5); +} +*/ + +void tst_QStateMachine::transitionWithParent() +{ + QStateMachine machine; + QState *s1 = new QState(machine.rootState()); + QState *s2 = new QState(machine.rootState()); + EventTransition *trans = new EventTransition(QEvent::User, s2, s1); + QCOMPARE(trans->sourceState(), s1); + QCOMPARE(trans->targetState(), (QAbstractState*)s2); + QCOMPARE(trans->targetStates().size(), 1); + QCOMPARE(trans->targetStates().at(0), (QAbstractState*)s2); +} + +void tst_QStateMachine::simpleAnimation() +{ + QStateMachine machine; + + QObject *object = new QObject(&machine); + object->setProperty("fooBar", 1.0); + + QState *s1 = new QState(machine.rootState()); + QState *s2 = new QState(machine.rootState()); + s2->assignProperty(object, "fooBar", 2.0); + + EventTransition *et = new EventTransition(QEvent::User, s2); + QPropertyAnimation *animation = new QPropertyAnimation(object, "fooBar", s2); + et->addAnimation(animation); + s1->addTransition(et); + + QState *s3 = new QState(machine.rootState()); + s2->addTransition(animation, SIGNAL(finished()), s3); + QObject::connect(s3, SIGNAL(entered()), QCoreApplication::instance(), SLOT(quit())); + + machine.setInitialState(s1); + machine.start(); + QCoreApplication::processEvents(); + + machine.postEvent(new QEvent(QEvent::User)); + QCOREAPPLICATION_EXEC(5000); + + QVERIFY(machine.configuration().contains(s3)); + QCOMPARE(object->property("fooBar").toDouble(), 2.0); +} + +class SlotCalledCounter: public QObject +{ + Q_OBJECT +public: + SlotCalledCounter() : counter(0) {} + + int counter; + +public slots: + void slot() { counter++; } +}; + +void tst_QStateMachine::twoAnimations() +{ + QStateMachine machine; + + QObject *object = new QObject(&machine); + object->setProperty("foo", 1.0); + object->setProperty("bar", 3.0); + + QState *s1 = new QState(machine.rootState()); + QState *s2 = new QState(machine.rootState()); + s2->assignProperty(object, "foo", 2.0); + s2->assignProperty(object, "bar", 10.0); + + QPropertyAnimation *animationFoo = new QPropertyAnimation(object, "foo", s2); + QPropertyAnimation *animationBar = new QPropertyAnimation(object, "bar", s2); + animationBar->setDuration(900); + + SlotCalledCounter counter; + connect(animationFoo, SIGNAL(finished()), &counter, SLOT(slot())); + connect(animationBar, SIGNAL(finished()), &counter, SLOT(slot())); + + EventTransition *et = new EventTransition(QEvent::User, s2); + et->addAnimation(animationFoo); + et->addAnimation(animationBar); + s1->addTransition(et); + + QState *s3 = new QState(machine.rootState()); + QObject::connect(s3, SIGNAL(entered()), QCoreApplication::instance(), SLOT(quit())); + s2->addTransition(s2, SIGNAL(polished()), s3); + + machine.setInitialState(s1); + machine.start(); + QCoreApplication::processEvents(); + + machine.postEvent(new QEvent(QEvent::User)); + QCOREAPPLICATION_EXEC(5000); + + QVERIFY(machine.configuration().contains(s3)); + QCOMPARE(object->property("foo").toDouble(), 2.0); + QCOMPARE(object->property("bar").toDouble(), 10.0); + + QCOMPARE(counter.counter, 2); +} + +void tst_QStateMachine::twoAnimatedTransitions() +{ + QStateMachine machine; + + QObject *object = new QObject(&machine); + object->setProperty("foo", 1.0); + + QState *s1 = new QState(machine.rootState()); + + QState *s2 = new QState(machine.rootState()); + s2->assignProperty(object, "foo", 5.0); + QPropertyAnimation *fooAnimation = new QPropertyAnimation(object, "foo", s2); + s1->addTransition(new EventTransition(QEvent::User, s2))->addAnimation(fooAnimation); + + QState *s3 = new QState(machine.rootState()); + QObject::connect(s3, SIGNAL(entered()), QCoreApplication::instance(), SLOT(quit())); + s2->addTransition(fooAnimation, SIGNAL(finished()), s3); + + QState *s4 = new QState(machine.rootState()); + s4->assignProperty(object, "foo", 2.0); + QPropertyAnimation *fooAnimation2 = new QPropertyAnimation(object, "foo", s4); + s3->addTransition(new EventTransition(QEvent::User, s4))->addAnimation(fooAnimation2); + + QState *s5 = new QState(machine.rootState()); + QObject::connect(s5, SIGNAL(entered()), QApplication::instance(), SLOT(quit())); + s4->addTransition(fooAnimation2, SIGNAL(finished()), s5); + + machine.setInitialState(s1); + machine.start(); + QCoreApplication::processEvents(); + + machine.postEvent(new QEvent(QEvent::User)); + QCOREAPPLICATION_EXEC(5000); + + QVERIFY(machine.configuration().contains(s3)); + QCOMPARE(object->property("foo").toDouble(), 5.0); + + machine.postEvent(new QEvent(QEvent::User)); + QCOREAPPLICATION_EXEC(5000); + + QVERIFY(machine.configuration().contains(s5)); + QCOMPARE(object->property("foo").toDouble(), 2.0); +} + +void tst_QStateMachine::playAnimationTwice() +{ + QStateMachine machine; + + QObject *object = new QObject(&machine); + object->setProperty("foo", 1.0); + + QState *s1 = new QState(machine.rootState()); + + QState *s2 = new QState(machine.rootState()); + s2->assignProperty(object, "foo", 5.0); + QPropertyAnimation *fooAnimation = new QPropertyAnimation(object, "foo", s2); + s1->addTransition(new EventTransition(QEvent::User, s2))->addAnimation(fooAnimation); + + QState *s3 = new QState(machine.rootState()); + QObject::connect(s3, SIGNAL(entered()), QCoreApplication::instance(), SLOT(quit())); + s2->addTransition(fooAnimation, SIGNAL(finished()), s3); + + QState *s4 = new QState(machine.rootState()); + s4->assignProperty(object, "foo", 2.0); + s3->addTransition(new EventTransition(QEvent::User, s4))->addAnimation(fooAnimation); + + QState *s5 = new QState(machine.rootState()); + QObject::connect(s5, SIGNAL(entered()), QApplication::instance(), SLOT(quit())); + s4->addTransition(fooAnimation, SIGNAL(finished()), s5); + + machine.setInitialState(s1); + machine.start(); + QCoreApplication::processEvents(); + + machine.postEvent(new QEvent(QEvent::User)); + QCOREAPPLICATION_EXEC(5000); + + QVERIFY(machine.configuration().contains(s3)); + QCOMPARE(object->property("foo").toDouble(), 5.0); + + machine.postEvent(new QEvent(QEvent::User)); + QCOREAPPLICATION_EXEC(5000); + + QVERIFY(machine.configuration().contains(s5)); + QCOMPARE(object->property("foo").toDouble(), 2.0); +} + +void tst_QStateMachine::nestedTargetStateForAnimation() +{ + QStateMachine machine; + + QObject *object = new QObject(&machine); + object->setProperty("foo", 1.0); + object->setProperty("bar", 3.0); + + SlotCalledCounter counter; + + QState *s1 = new QState(machine.rootState()); + QState *s2 = new QState(machine.rootState()); + + s2->assignProperty(object, "foo", 2.0); + + QState *s2Child = new QState(s2); + s2Child->assignProperty(object, "bar", 10.0); + s2->setInitialState(s2Child); + + QState *s2Child2 = new QState(s2); + s2Child2->assignProperty(object, "bar", 11.0); + QAbstractTransition *at = s2Child->addTransition(new EventTransition(QEvent::User, s2Child2)); + + QPropertyAnimation *animation = new QPropertyAnimation(object, "bar", s2); + animation->setDuration(2000); + connect(animation, SIGNAL(finished()), &counter, SLOT(slot())); + at->addAnimation(animation); + + at = s1->addTransition(new EventTransition(QEvent::User, s2)); + + animation = new QPropertyAnimation(object, "foo", s2); + connect(animation, SIGNAL(finished()), &counter, SLOT(slot())); + at->addAnimation(animation); + + animation = new QPropertyAnimation(object, "bar", s2); + connect(animation, SIGNAL(finished()), &counter, SLOT(slot())); + at->addAnimation(animation); + + QState *s3 = new QState(machine.rootState()); + s2->addTransition(s2Child, SIGNAL(polished()), s3); + + QObject::connect(s3, SIGNAL(entered()), QCoreApplication::instance(), SLOT(quit())); + + machine.setInitialState(s1); + machine.start(); + QCoreApplication::processEvents(); + machine.postEvent(new QEvent(QEvent::User)); + + QCOREAPPLICATION_EXEC(5000); + + QVERIFY(machine.configuration().contains(s3)); + QCOMPARE(object->property("foo").toDouble(), 2.0); + QCOMPARE(object->property("bar").toDouble(), 10.0); + QCOMPARE(counter.counter, 2); +} + +void tst_QStateMachine::animatedGlobalRestoreProperty() +{ + QStateMachine machine; + machine.setGlobalRestorePolicy(QStateMachine::RestoreProperties); + + QObject *object = new QObject(&machine); + object->setProperty("foo", 1.0); + + SlotCalledCounter counter; + + QState *s1 = new QState(machine.rootState()); + QState *s2 = new QState(machine.rootState()); + s2->assignProperty(object, "foo", 2.0); + + QState *s3 = new QState(machine.rootState()); + + QState *s4 = new QState(machine.rootState()); + QObject::connect(s4, SIGNAL(entered()), QCoreApplication::instance(), SLOT(quit())); + + QAbstractTransition *at = s1->addTransition(new EventTransition(QEvent::User, s2)); + QPropertyAnimation *pa = new QPropertyAnimation(object, "foo", s2); + connect(pa, SIGNAL(finished()), &counter, SLOT(slot())); + at->addAnimation(pa); + + at = s2->addTransition(pa, SIGNAL(finished()), s3); + pa = new QPropertyAnimation(object, "foo", s3); + connect(pa, SIGNAL(finished()), &counter, SLOT(slot())); + at->addAnimation(pa); + + at = s3->addTransition(pa, SIGNAL(finished()), s4); + pa = new QPropertyAnimation(object, "foo", s4); + connect(pa, SIGNAL(finished()), &counter, SLOT(slot())); + at->addAnimation(pa); + + machine.setInitialState(s1); + machine.start(); + QCoreApplication::processEvents(); + + machine.postEvent(new QEvent(QEvent::User)); + + QCOREAPPLICATION_EXEC(5000); + + QVERIFY(machine.configuration().contains(s4)); + QCOMPARE(object->property("foo").toDouble(), 1.0); + QCOMPARE(counter.counter, 2); +} + +void tst_QStateMachine::specificTargetValueOfAnimation() +{ + QStateMachine machine; + + QObject *object = new QObject(&machine); + object->setProperty("foo", 1.0); + + QState *s1 = new QState(machine.rootState()); + + QState *s2 = new QState(machine.rootState()); + s2->assignProperty(object, "foo", 2.0); + + QPropertyAnimation *anim = new QPropertyAnimation(object, "foo"); + anim->setEndValue(10.0); + s1->addTransition(new EventTransition(QEvent::User, s2))->addAnimation(anim); + + QState *s3 = new QState(machine.rootState()); + QObject::connect(s3, SIGNAL(entered()), QCoreApplication::instance(), SLOT(quit())); + s2->addTransition(anim, SIGNAL(finished()), s3); + + machine.setInitialState(s1); + machine.start(); + QCoreApplication::processEvents(); + + machine.postEvent(new QEvent(QEvent::User)); + QCOREAPPLICATION_EXEC(5000); + + QVERIFY(machine.configuration().contains(s3)); + QCOMPARE(object->property("foo").toDouble(), 2.0); + QCOMPARE(anim->endValue().toDouble(), 10.0); +} + +void tst_QStateMachine::addDefaultAnimation() +{ + QStateMachine machine; + + QObject *object = new QObject(); + object->setProperty("foo", 1.0); + + QState *s1 = new QState(machine.rootState()); + + QState *s2 = new QState(machine.rootState()); + s2->assignProperty(object, "foo", 2.0); + + QState *s3 = new QState(machine.rootState()); + QObject::connect(s3, SIGNAL(entered()), QCoreApplication::instance(), SLOT(quit())); + + s1->addTransition(new EventTransition(QEvent::User, s2)); + + QPropertyAnimation *pa = new QPropertyAnimation(object, "foo", &machine); + machine.addDefaultAnimation(pa); + s2->addTransition(pa, SIGNAL(finished()), s3); + + machine.setInitialState(s1); + machine.start(); + QCoreApplication::processEvents(); + + machine.postEvent(new QEvent(QEvent::User)); + QCOREAPPLICATION_EXEC(5000); + + QVERIFY(machine.configuration().contains(s3)); + QCOMPARE(object->property("foo").toDouble(), 2.0); +} + +void tst_QStateMachine::addDefaultAnimationWithUnusedAnimation() +{ + QStateMachine machine; + + QObject *object = new QObject(&machine); + object->setProperty("foo", 1.0); + object->setProperty("bar", 2.0); + + SlotCalledCounter counter; + + QState *s1 = new QState(machine.rootState()); + + QState *s2 = new QState(machine.rootState()); + s2->assignProperty(object, "foo", 2.0); + + QState *s3 = new QState(machine.rootState()); + QObject::connect(s3, SIGNAL(entered()), QCoreApplication::instance(), SLOT(quit())); + + s1->addTransition(new EventTransition(QEvent::User, s2)); + + QPropertyAnimation *pa = new QPropertyAnimation(object, "foo", &machine); + connect(pa, SIGNAL(finished()), &counter, SLOT(slot())); + machine.addDefaultAnimation(pa); + s2->addTransition(pa, SIGNAL(finished()), s3); + + pa = new QPropertyAnimation(object, "bar", &machine); + connect(pa, SIGNAL(finished()), &counter, SLOT(slot())); + machine.addDefaultAnimation(pa); + + machine.setInitialState(s1); + machine.start(); + QCoreApplication::processEvents(); + + machine.postEvent(new QEvent(QEvent::User)); + QCOREAPPLICATION_EXEC(5000); + + QVERIFY(machine.configuration().contains(s3)); + QCOMPARE(object->property("foo").toDouble(), 2.0); + QCOMPARE(counter.counter, 1); +} + +void tst_QStateMachine::removeDefaultAnimation() +{ + QStateMachine machine; + + QObject propertyHolder; + propertyHolder.setProperty("foo", 0); + + QCOMPARE(machine.defaultAnimations().size(), 0); + + QPropertyAnimation *anim = new QPropertyAnimation(&propertyHolder, "foo"); + + machine.addDefaultAnimation(anim); + + QCOMPARE(machine.defaultAnimations().size(), 1); + QVERIFY(machine.defaultAnimations().contains(anim)); + + machine.removeDefaultAnimation(anim); + + QCOMPARE(machine.defaultAnimations().size(), 0); + + machine.addDefaultAnimation(anim); + + QPropertyAnimation *anim2 = new QPropertyAnimation(&propertyHolder, "foo"); + machine.addDefaultAnimation(anim2); + + QCOMPARE(machine.defaultAnimations().size(), 2); + QVERIFY(machine.defaultAnimations().contains(anim)); + QVERIFY(machine.defaultAnimations().contains(anim2)); + + machine.removeDefaultAnimation(anim); + + QCOMPARE(machine.defaultAnimations().size(), 1); + QVERIFY(machine.defaultAnimations().contains(anim2)); + + machine.removeDefaultAnimation(anim2); + QCOMPARE(machine.defaultAnimations().size(), 0); +} + +void tst_QStateMachine::overrideDefaultAnimationWithSpecific() +{ + QStateMachine machine; + + QObject *object = new QObject(&machine); + object->setProperty("foo", 1.0); + + SlotCalledCounter counter; + + QState *s1 = new QState(machine.rootState()); + machine.setInitialState(s1); + + QState *s2 = new QState(machine.rootState()); + s2->assignProperty(object, "foo", 2.0); + + QState *s3 = new QState(machine.rootState()); + QObject::connect(s3, SIGNAL(entered()), QCoreApplication::instance(), SLOT(quit())); + + QAbstractTransition *at = s1->addTransition(new EventTransition(QEvent::User, s2)); + + QPropertyAnimation *defaultAnimation = new QPropertyAnimation(object, "foo"); + connect(defaultAnimation, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)), &counter, SLOT(slot())); + + QPropertyAnimation *moreSpecificAnimation = new QPropertyAnimation(object, "foo"); + s2->addTransition(moreSpecificAnimation, SIGNAL(finished()), s3); + connect(moreSpecificAnimation, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)), &counter, SLOT(slot())); + + machine.addDefaultAnimation(defaultAnimation); + at->addAnimation(moreSpecificAnimation); + + machine.start(); + QCoreApplication::processEvents(); + + machine.postEvent(new QEvent(QEvent::User)); + QCOREAPPLICATION_EXEC(5000); + + QVERIFY(machine.configuration().contains(s3)); + QCOMPARE(counter.counter, 2); // specific animation started and stopped +} + +/* +void tst_QStateMachine::addDefaultAnimationForSource() +{ + QStateMachine machine; + + QObject *object = new QObject(); + object->setProperty("foo", 1.0); + + QState *s1 = new QState(machine.rootState()); + + QState *s2 = new QState(machine.rootState()); + s2->assignProperty(object, "foo", 2.0); + + QState *s3 = new QState(machine.rootState()); + QObject::connect(s3, SIGNAL(entered()), QCoreApplication::instance(), SLOT(quit())); + + s1->addTransition(new EventTransition(QEvent::User, s2)); + + QPropertyAnimation *pa = new QPropertyAnimation(object, "foo", &machine); + machine.addDefaultAnimationForSourceState(s1, pa); + s2->addTransition(pa, SIGNAL(finished()), s3); + + machine.setInitialState(s1); + machine.start(); + QCoreApplication::processEvents(); + + machine.postEvent(new QEvent(QEvent::User)); + QCOREAPPLICATION_EXEC(5000); + + QVERIFY(machine.configuration().contains(s3)); + QCOMPARE(object->property("foo").toDouble(), 2.0); +} + +void tst_QStateMachine::addDefaultAnimationForTarget() +{ + QStateMachine machine; + + QObject *object = new QObject(); + object->setProperty("foo", 1.0); + + QState *s1 = new QState(machine.rootState()); + + QState *s2 = new QState(machine.rootState()); + s2->assignProperty(object, "foo", 2.0); + + QState *s3 = new QState(machine.rootState()); + QObject::connect(s3, SIGNAL(entered()), QCoreApplication::instance(), SLOT(quit())); + + s1->addTransition(new EventTransition(QEvent::User, s2)); + + QPropertyAnimation *pa = new QPropertyAnimation(object, "foo", &machine); + machine.addDefaultAnimationForTargetState(s2, pa); + s2->addTransition(pa, SIGNAL(finished()), s3); + + machine.setInitialState(s1); + machine.start(); + QCoreApplication::processEvents(); + + machine.postEvent(new QEvent(QEvent::User)); + QCOREAPPLICATION_EXEC(5000); + + QVERIFY(machine.configuration().contains(s3)); + QCOMPARE(object->property("foo").toDouble(), 2.0); +} + +void tst_QStateMachine::removeDefaultAnimationForSource() +{ + QStateMachine machine; + + QCOMPARE(machine.defaultAnimationsForSourceState(machine.rootState()).size(), 0); + + QPropertyAnimation *anim = new QPropertyAnimation(this, "foo"); + + machine.addDefaultAnimationForSourceState(machine.rootState(), anim); + + QCOMPARE(machine.defaultAnimations().size(), 0); + QCOMPARE(machine.defaultAnimationsForTargetState(machine.rootState()).size(), 0); + QCOMPARE(machine.defaultAnimationsForSourceState(machine.rootState()).size(), 1); + QVERIFY(machine.defaultAnimationsForSourceState(machine.rootState()).contains(anim)); + + machine.removeDefaultAnimationForTargetState(machine.rootState(), anim); + + QCOMPARE(machine.defaultAnimations().size(), 0); + QCOMPARE(machine.defaultAnimationsForTargetState(machine.rootState()).size(), 0); + QCOMPARE(machine.defaultAnimationsForSourceState(machine.rootState()).size(), 1); + QVERIFY(machine.defaultAnimationsForSourceState(machine.rootState()).contains(anim)); + + machine.removeDefaultAnimationForSourceState(machine.rootState(), anim); + + QCOMPARE(machine.defaultAnimationsForSourceState(machine.rootState()).size(), 0); + + machine.addDefaultAnimationForSourceState(machine.rootState(), anim); + + QPropertyAnimation *anim2 = new QPropertyAnimation(this, "foo"); + machine.addDefaultAnimationForSourceState(machine.rootState(), anim2); + + QCOMPARE(machine.defaultAnimationsForSourceState(machine.rootState()).size(), 2); + QVERIFY(machine.defaultAnimationsForSourceState(machine.rootState()).contains(anim)); + QVERIFY(machine.defaultAnimationsForSourceState(machine.rootState()).contains(anim2)); + + machine.removeDefaultAnimationForSourceState(machine.rootState(), anim); + + QCOMPARE(machine.defaultAnimationsForSourceState(machine.rootState()).size(), 1); + QVERIFY(machine.defaultAnimationsForSourceState(machine.rootState()).contains(anim2)); + + machine.removeDefaultAnimationForSourceState(machine.rootState(), anim2); + QCOMPARE(machine.defaultAnimationsForSourceState(machine.rootState()).size(), 0); +} + +void tst_QStateMachine::removeDefaultAnimationForTarget() +{ + QStateMachine machine; + + QCOMPARE(machine.defaultAnimationsForTargetState(machine.rootState()).size(), 0); + + QPropertyAnimation *anim = new QPropertyAnimation(this, "foo"); + + machine.addDefaultAnimationForTargetState(machine.rootState(), anim); + + QCOMPARE(machine.defaultAnimations().size(), 0); + QCOMPARE(machine.defaultAnimationsForSourceState(machine.rootState()).size(), 0); + QCOMPARE(machine.defaultAnimationsForTargetState(machine.rootState()).size(), 1); + QVERIFY(machine.defaultAnimationsForTargetState(machine.rootState()).contains(anim)); + + machine.removeDefaultAnimationForSourceState(machine.rootState(), anim); + + QCOMPARE(machine.defaultAnimations().size(), 0); + QCOMPARE(machine.defaultAnimationsForSourceState(machine.rootState()).size(), 0); + QCOMPARE(machine.defaultAnimationsForTargetState(machine.rootState()).size(), 1); + QVERIFY(machine.defaultAnimationsForTargetState(machine.rootState()).contains(anim)); + + machine.removeDefaultAnimationForTargetState(machine.rootState(), anim); + + QCOMPARE(machine.defaultAnimationsForTargetState(machine.rootState()).size(), 0); + + machine.addDefaultAnimationForTargetState(machine.rootState(), anim); + + QPropertyAnimation *anim2 = new QPropertyAnimation(this, "foo"); + machine.addDefaultAnimationForTargetState(machine.rootState(), anim2); + + QCOMPARE(machine.defaultAnimationsForTargetState(machine.rootState()).size(), 2); + QVERIFY(machine.defaultAnimationsForTargetState(machine.rootState()).contains(anim)); + QVERIFY(machine.defaultAnimationsForTargetState(machine.rootState()).contains(anim2)); + + machine.removeDefaultAnimationForTargetState(machine.rootState(), anim); + + QCOMPARE(machine.defaultAnimationsForTargetState(machine.rootState()).size(), 1); + QVERIFY(machine.defaultAnimationsForTargetState(machine.rootState()).contains(anim2)); + + machine.removeDefaultAnimationForTargetState(machine.rootState(), anim2); + QCOMPARE(machine.defaultAnimationsForTargetState(machine.rootState()).size(), 0); +} + +void tst_QStateMachine::overrideDefaultAnimationWithSource() +{ + QStateMachine machine; + + QObject *object = new QObject(); + object->setProperty("foo", 1.0); + + SlotCalledCounter counter; + + QState *s1 = new QState(machine.rootState()); + machine.setInitialState(s1); + + QState *s2 = new QState(machine.rootState()); + s2->assignProperty(object, "foo", 2.0); + + QState *s3 = new QState(machine.rootState()); + QObject::connect(s3, SIGNAL(entered()), QCoreApplication::instance(), SLOT(quit())); + + s1->addTransition(new EventTransition(QEvent::User, s2)); + + QPropertyAnimation *defaultAnimation = new QPropertyAnimation(object, "foo"); + connect(defaultAnimation, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)), &counter, SLOT(slot())); + + QPropertyAnimation *moreSpecificAnimation = new QPropertyAnimation(object, "foo"); + s2->addTransition(moreSpecificAnimation, SIGNAL(finished()), s3); + connect(moreSpecificAnimation, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)), &counter, SLOT(slot())); + + machine.addDefaultAnimation(defaultAnimation); + machine.addDefaultAnimationForSourceState(s1, moreSpecificAnimation); + + machine.start(); + QCoreApplication::processEvents(); + + machine.postEvent(new QEvent(QEvent::User)); + QCOREAPPLICATION_EXEC(5000); + + QVERIFY(machine.configuration().contains(s3)); + QCOMPARE(counter.counter, 2); // specific animation started and stopped +} + +void tst_QStateMachine::overrideDefaultAnimationWithTarget() +{ + QStateMachine machine; + + QObject *object = new QObject(); + object->setProperty("foo", 1.0); + + SlotCalledCounter counter; + + QState *s1 = new QState(machine.rootState()); + machine.setInitialState(s1); + + QState *s2 = new QState(machine.rootState()); + s2->assignProperty(object, "foo", 2.0); + + QState *s3 = new QState(machine.rootState()); + QObject::connect(s3, SIGNAL(entered()), QCoreApplication::instance(), SLOT(quit())); + + s1->addTransition(new EventTransition(QEvent::User, s2)); + + QPropertyAnimation *defaultAnimation = new QPropertyAnimation(object, "foo"); + connect(defaultAnimation, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)), &counter, SLOT(slot())); + + QPropertyAnimation *moreSpecificAnimation = new QPropertyAnimation(object, "foo"); + s2->addTransition(moreSpecificAnimation, SIGNAL(finished()), s3); + connect(moreSpecificAnimation, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)), &counter, SLOT(slot())); + + machine.addDefaultAnimation(defaultAnimation); + machine.addDefaultAnimationForTargetState(s2, moreSpecificAnimation); + + machine.start(); + QCoreApplication::processEvents(); + + machine.postEvent(new QEvent(QEvent::User)); + QCOREAPPLICATION_EXEC(5000); + + QVERIFY(machine.configuration().contains(s3)); + QCOMPARE(counter.counter, 2); // specific animation started and stopped + +} + +void tst_QStateMachine::overrideDefaultSourceAnimationWithSpecific() +{ + QStateMachine machine; + + QObject *object = new QObject(); + object->setProperty("foo", 1.0); + + SlotCalledCounter counter; + + QState *s1 = new QState(machine.rootState()); + machine.setInitialState(s1); + + QState *s2 = new QState(machine.rootState()); + s2->assignProperty(object, "foo", 2.0); + + QState *s3 = new QState(machine.rootState()); + QObject::connect(s3, SIGNAL(entered()), QCoreApplication::instance(), SLOT(quit())); + + QAbstractTransition *at = s1->addTransition(new EventTransition(QEvent::User, s2)); + + QPropertyAnimation *defaultAnimation = new QPropertyAnimation(object, "foo"); + connect(defaultAnimation, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)), &counter, SLOT(slot())); + + QPropertyAnimation *moreSpecificAnimation = new QPropertyAnimation(object, "foo"); + s2->addTransition(moreSpecificAnimation, SIGNAL(finished()), s3); + connect(moreSpecificAnimation, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)), &counter, SLOT(slot())); + + machine.addDefaultAnimationForSourceState(s1, defaultAnimation); + at->addAnimation(moreSpecificAnimation); + + machine.start(); + QCoreApplication::processEvents(); + + machine.postEvent(new QEvent(QEvent::User)); + QCOREAPPLICATION_EXEC(5000); + + QVERIFY(machine.configuration().contains(s3)); + QCOMPARE(counter.counter, 2); // specific animation started and stopped +} + +void tst_QStateMachine::overrideDefaultTargetAnimationWithSpecific() +{ + QStateMachine machine; + + QObject *object = new QObject(); + object->setProperty("foo", 1.0); + + SlotCalledCounter counter; + + QState *s1 = new QState(machine.rootState()); + machine.setInitialState(s1); + + QState *s2 = new QState(machine.rootState()); + s2->assignProperty(object, "foo", 2.0); + + QState *s3 = new QState(machine.rootState()); + QObject::connect(s3, SIGNAL(entered()), QCoreApplication::instance(), SLOT(quit())); + + QAbstractTransition *at = s1->addTransition(new EventTransition(QEvent::User, s2)); + + QPropertyAnimation *defaultAnimation = new QPropertyAnimation(object, "foo"); + connect(defaultAnimation, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)), &counter, SLOT(slot())); + + QPropertyAnimation *moreSpecificAnimation = new QPropertyAnimation(object, "foo"); + s2->addTransition(moreSpecificAnimation, SIGNAL(finished()), s3); + connect(moreSpecificAnimation, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)), &counter, SLOT(slot())); + + machine.addDefaultAnimationForTargetState(s2, defaultAnimation); + at->addAnimation(moreSpecificAnimation); + + machine.start(); + QCoreApplication::processEvents(); + + machine.postEvent(new QEvent(QEvent::User)); + QCOREAPPLICATION_EXEC(5000); + + QVERIFY(machine.configuration().contains(s3)); + QCOMPARE(counter.counter, 2); // specific animation started and stopped +} + +void tst_QStateMachine::overrideDefaultTargetAnimationWithSource() +{ + QStateMachine machine; + + QObject *object = new QObject(); + object->setProperty("foo", 1.0); + + SlotCalledCounter counter; + + QState *s1 = new QState(machine.rootState()); + machine.setInitialState(s1); + + QState *s2 = new QState(machine.rootState()); + s2->assignProperty(object, "foo", 2.0); + + QState *s3 = new QState(machine.rootState()); + QObject::connect(s3, SIGNAL(entered()), QCoreApplication::instance(), SLOT(quit())); + + s1->addTransition(new EventTransition(QEvent::User, s2)); + + QPropertyAnimation *defaultAnimation = new QPropertyAnimation(object, "foo"); + connect(defaultAnimation, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)), &counter, SLOT(slot())); + + QPropertyAnimation *moreSpecificAnimation = new QPropertyAnimation(object, "foo"); + s2->addTransition(moreSpecificAnimation, SIGNAL(finished()), s3); + connect(moreSpecificAnimation, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)), &counter, SLOT(slot())); + + machine.addDefaultAnimationForTargetState(s2, defaultAnimation); + machine.addDefaultAnimationForSourceState(s1, moreSpecificAnimation); + + machine.start(); + QCoreApplication::processEvents(); + + machine.postEvent(new QEvent(QEvent::User)); + QCOREAPPLICATION_EXEC(5000); + + QVERIFY(machine.configuration().contains(s3)); + QCOMPARE(counter.counter, 2); // specific animation started and stopped +} + +*/ + +void tst_QStateMachine::parallelStateAssignmentsDone() +{ + QStateMachine machine; + + QObject *propertyHolder = new QObject(&machine); + propertyHolder->setProperty("foo", 123); + propertyHolder->setProperty("bar", 456); + propertyHolder->setProperty("zoot", 789); + + QState *s1 = new QState(machine.rootState()); + machine.setInitialState(s1); + + QState *parallelState = new QState(QState::ParallelStates, machine.rootState()); + parallelState->assignProperty(propertyHolder, "foo", 321); + + QState *s2 = new QState(parallelState); + s2->assignProperty(propertyHolder, "bar", 654); + + QState *s3 = new QState(parallelState); + s3->assignProperty(propertyHolder, "zoot", 987); + + s1->addTransition(new EventTransition(QEvent::User, parallelState)); + machine.start(); + QCoreApplication::processEvents(); + + QCOMPARE(propertyHolder->property("foo").toInt(), 123); + QCOMPARE(propertyHolder->property("bar").toInt(), 456); + QCOMPARE(propertyHolder->property("zoot").toInt(), 789); + + machine.postEvent(new QEvent(QEvent::User)); + QCoreApplication::processEvents(); + + QCOMPARE(propertyHolder->property("foo").toInt(), 321); + QCOMPARE(propertyHolder->property("bar").toInt(), 654); + QCOMPARE(propertyHolder->property("zoot").toInt(), 987); +} + +void tst_QStateMachine::transitionsFromParallelStateWithNoChildren() +{ + QStateMachine machine; + + QState *parallelState = new QState(QState::ParallelStates, machine.rootState()); + machine.setInitialState(parallelState); + + QState *s1 = new QState(machine.rootState()); + parallelState->addTransition(new EventTransition(QEvent::User, s1)); + + machine.start(); + QCoreApplication::processEvents(); + + QCOMPARE(1, machine.configuration().size()); + QVERIFY(machine.configuration().contains(parallelState)); + + machine.postEvent(new QEvent(QEvent::User)); + + QCoreApplication::processEvents(); + + QCOMPARE(1, machine.configuration().size()); + QVERIFY(machine.configuration().contains(s1)); +} + +void tst_QStateMachine::parallelStateTransition() +{ + QStateMachine machine; + + QState *parallelState = new QState(QState::ParallelStates, machine.rootState()); + machine.setInitialState(parallelState); + + QState *s1 = new QState(parallelState); + QState *s2 = new QState(parallelState); + + QState *s1InitialChild = new QState(s1); + s1->setInitialState(s1InitialChild); + + QState *s2InitialChild = new QState(s2); + s2->setInitialState(s2InitialChild); + + QState *s1OtherChild = new QState(s1); + + s1->addTransition(new EventTransition(QEvent::User, s1OtherChild)); + + machine.start(); + QCoreApplication::processEvents(); + + QVERIFY(machine.configuration().contains(parallelState)); + QVERIFY(machine.configuration().contains(s1)); + QVERIFY(machine.configuration().contains(s2)); + QVERIFY(machine.configuration().contains(s1InitialChild)); + QVERIFY(machine.configuration().contains(s2InitialChild)); + QCOMPARE(machine.configuration().size(), 5); + + machine.postEvent(new QEvent(QEvent::User)); + QCoreApplication::processEvents(); + + QVERIFY(machine.configuration().contains(parallelState)); + + QVERIFY(machine.configuration().contains(s1)); + + QVERIFY(machine.configuration().contains(s2)); + QVERIFY(machine.configuration().contains(s1OtherChild)); + QVERIFY(machine.configuration().contains(s2InitialChild)); + QCOMPARE(machine.configuration().size(), 5); + +} + +void tst_QStateMachine::nestedRestoreProperties() +{ + QStateMachine machine; + machine.setGlobalRestorePolicy(QStateMachine::RestoreProperties); + + QObject *propertyHolder = new QObject(&machine); + propertyHolder->setProperty("foo", 1); + propertyHolder->setProperty("bar", 2); + + QState *s1 = new QState(machine.rootState()); + machine.setInitialState(s1); + + QState *s2 = new QState(machine.rootState()); + s2->assignProperty(propertyHolder, "foo", 3); + + QState *s21 = new QState(s2); + s21->assignProperty(propertyHolder, "bar", 4); + s2->setInitialState(s21); + + QState *s22 = new QState(s2); + s22->assignProperty(propertyHolder, "bar", 5); + + s1->addTransition(new EventTransition(QEvent::User, s2)); + s21->addTransition(new EventTransition(QEvent::User, s22)); + + machine.start(); + QCoreApplication::processEvents(); + + QCOMPARE(machine.configuration().size(), 1); + QVERIFY(machine.configuration().contains(s1)); + QCOMPARE(propertyHolder->property("foo").toInt(), 1); + QCOMPARE(propertyHolder->property("bar").toInt(), 2); + + machine.postEvent(new QEvent(QEvent::User)); + QCoreApplication::processEvents(); + + QCOMPARE(machine.configuration().size(), 2); + QVERIFY(machine.configuration().contains(s2)); + QVERIFY(machine.configuration().contains(s21)); + QCOMPARE(propertyHolder->property("foo").toInt(), 3); + QCOMPARE(propertyHolder->property("bar").toInt(), 4); + + machine.postEvent(new QEvent(QEvent::User)); + QCoreApplication::processEvents(); + + QCOMPARE(machine.configuration().size(), 2); + QVERIFY(machine.configuration().contains(s2)); + QVERIFY(machine.configuration().contains(s22)); + QCOMPARE(propertyHolder->property("foo").toInt(), 3); + QCOMPARE(propertyHolder->property("bar").toInt(), 5); +} + +void tst_QStateMachine::nestedRestoreProperties2() +{ + QStateMachine machine; + machine.setGlobalRestorePolicy(QStateMachine::RestoreProperties); + + QObject *propertyHolder = new QObject(&machine); + propertyHolder->setProperty("foo", 1); + propertyHolder->setProperty("bar", 2); + + QState *s1 = new QState(machine.rootState()); + machine.setInitialState(s1); + + QState *s2 = new QState(machine.rootState()); + s2->assignProperty(propertyHolder, "foo", 3); + + QState *s21 = new QState(s2); + s21->assignProperty(propertyHolder, "bar", 4); + s2->setInitialState(s21); + + QState *s22 = new QState(s2); + s22->assignProperty(propertyHolder, "foo", 6); + s22->assignProperty(propertyHolder, "bar", 5); + + s1->addTransition(new EventTransition(QEvent::User, s2)); + s21->addTransition(new EventTransition(QEvent::User, s22)); + s22->addTransition(new EventTransition(QEvent::User, s21)); + + machine.start(); + QCoreApplication::processEvents(); + + QCOMPARE(machine.configuration().size(), 1); + QVERIFY(machine.configuration().contains(s1)); + QCOMPARE(propertyHolder->property("foo").toInt(), 1); + QCOMPARE(propertyHolder->property("bar").toInt(), 2); + + machine.postEvent(new QEvent(QEvent::User)); + QCoreApplication::processEvents(); + + QCOMPARE(machine.configuration().size(), 2); + QVERIFY(machine.configuration().contains(s2)); + QVERIFY(machine.configuration().contains(s21)); + QCOMPARE(propertyHolder->property("foo").toInt(), 3); + QCOMPARE(propertyHolder->property("bar").toInt(), 4); + + machine.postEvent(new QEvent(QEvent::User)); + QCoreApplication::processEvents(); + + QCOMPARE(machine.configuration().size(), 2); + QVERIFY(machine.configuration().contains(s2)); + QVERIFY(machine.configuration().contains(s22)); + QCOMPARE(propertyHolder->property("foo").toInt(), 6); + QCOMPARE(propertyHolder->property("bar").toInt(), 5); + + machine.postEvent(new QEvent(QEvent::User)); + QCoreApplication::processEvents(); + + QCOMPARE(machine.configuration().size(), 2); + QVERIFY(machine.configuration().contains(s2)); + QVERIFY(machine.configuration().contains(s21)); + QCOMPARE(propertyHolder->property("foo").toInt(), 3); + QCOMPARE(propertyHolder->property("bar").toInt(), 4); + +} + + +QTEST_MAIN(tst_QStateMachine) +#include "tst_qstatemachine.moc" diff --git a/tests/benchmarks/benchmarks.pro b/tests/benchmarks/benchmarks.pro index 8e2c243..4c39373 100644 --- a/tests/benchmarks/benchmarks.pro +++ b/tests/benchmarks/benchmarks.pro @@ -1,6 +1,7 @@ TEMPLATE = subdirs SUBDIRS = containers-associative \ containers-sequential \ + qanimation \ qbytearray \ qpainter \ qtestlib-simple events \ diff --git a/tests/benchmarks/qanimation/dummyanimation.cpp b/tests/benchmarks/qanimation/dummyanimation.cpp new file mode 100644 index 0000000..6fb1d0a --- /dev/null +++ b/tests/benchmarks/qanimation/dummyanimation.cpp @@ -0,0 +1,20 @@ +#include "dummyanimation.h" +#include "dummyobject.h" + + +DummyAnimation::DummyAnimation(DummyObject *d) : m_dummy(d) +{ +} + +void DummyAnimation::updateCurrentValue(const QVariant &value) +{ + if (state() == Stopped) + return; + if (m_dummy) + m_dummy->setRect(value.toRect()); +} + +void DummyAnimation::updateState(State state) +{ + Q_UNUSED(state); +} diff --git a/tests/benchmarks/qanimation/dummyanimation.h b/tests/benchmarks/qanimation/dummyanimation.h new file mode 100644 index 0000000..fe6592b --- /dev/null +++ b/tests/benchmarks/qanimation/dummyanimation.h @@ -0,0 +1,19 @@ +#include <QtGui> + +#ifndef _DUMMYANIMATION_H__ + +class DummyObject; + +class DummyAnimation : public QVariantAnimation +{ +public: + DummyAnimation(DummyObject *d); + + void updateCurrentValue(const QVariant &value); + void updateState(State state); + +private: + DummyObject *m_dummy; +}; + +#endif
\ No newline at end of file diff --git a/tests/benchmarks/qanimation/dummyobject.cpp b/tests/benchmarks/qanimation/dummyobject.cpp new file mode 100644 index 0000000..bd76388 --- /dev/null +++ b/tests/benchmarks/qanimation/dummyobject.cpp @@ -0,0 +1,25 @@ +#include "dummyobject.h" + +DummyObject::DummyObject() +{ +} + +QRect DummyObject::rect() const +{ + return m_rect; +} + +void DummyObject::setRect(const QRect &r) +{ + m_rect = r; +} + +float DummyObject::opacity() const +{ + return m_opacity; +} + +void DummyObject::setOpacity(float o) +{ + m_opacity = o; +} diff --git a/tests/benchmarks/qanimation/dummyobject.h b/tests/benchmarks/qanimation/dummyobject.h new file mode 100644 index 0000000..c989662 --- /dev/null +++ b/tests/benchmarks/qanimation/dummyobject.h @@ -0,0 +1,23 @@ +#include <QtGui> + +#ifndef _DUMMYOBJECT_H__ + +class DummyObject : public QObject +{ + Q_OBJECT + Q_PROPERTY(QRect rect READ rect WRITE setRect) + Q_PROPERTY(float opacity READ opacity WRITE setOpacity) +public: + DummyObject(); + QRect rect() const; + void setRect(const QRect &r); + float opacity() const; + void setOpacity(float); + +private: + QRect m_rect; + float m_opacity; +}; + + +#endif
\ No newline at end of file diff --git a/tests/benchmarks/qanimation/main.cpp b/tests/benchmarks/qanimation/main.cpp new file mode 100644 index 0000000..7bb770f --- /dev/null +++ b/tests/benchmarks/qanimation/main.cpp @@ -0,0 +1,150 @@ +#include <QtGui> +#include <qtest.h> + +#include "dummyobject.h" +#include "dummyanimation.h" +#include "rectanimation.h" + +#define ITERATION_COUNT 10e3 + +class tst_qanimation : public QObject +{ + Q_OBJECT +private slots: + void itemPropertyAnimation(); + void itemPropertyAnimation_data() { data();} + void dummyAnimation(); + void dummyAnimation_data() { data();} + void dummyPropertyAnimation(); + void dummyPropertyAnimation_data() { data();} + void rectAnimation(); + void rectAnimation_data() { data();} + + void floatAnimation_data() { data(); } + void floatAnimation(); + +private: + void data(); +}; + + +void tst_qanimation::data() +{ + QTest::addColumn<bool>("started"); + QTest::newRow("NotRunning") << false; + QTest::newRow("Running") << true; +} + +void tst_qanimation::itemPropertyAnimation() +{ + QFETCH(bool, started); + QGraphicsWidget item; + + //then the property animation + { + QPropertyAnimation anim(&item, "pos"); + anim.setDuration(ITERATION_COUNT); + anim.setStartValue(QPointF(0,0)); + anim.setEndValue(QPointF(ITERATION_COUNT,ITERATION_COUNT)); + if (started) + anim.start(); + QBENCHMARK { + for(int i = 0; i < ITERATION_COUNT; ++i) { + anim.setCurrentTime(i); + } + } + } + +} + +void tst_qanimation::dummyAnimation() +{ + QFETCH(bool, started); + DummyObject dummy; + + //first the dummy animation + { + DummyAnimation anim(&dummy); + anim.setDuration(ITERATION_COUNT); + anim.setStartValue(QRect(0, 0, 0, 0)); + anim.setEndValue(QRect(0, 0, ITERATION_COUNT,ITERATION_COUNT)); + if (started) + anim.start(); + QBENCHMARK { + for(int i = 0; i < anim.duration(); ++i) { + anim.setCurrentTime(i); + } + } + } +} + +void tst_qanimation::dummyPropertyAnimation() +{ + QFETCH(bool, started); + DummyObject dummy; + + //then the property animation + { + QPropertyAnimation anim(&dummy, "rect"); + anim.setDuration(ITERATION_COUNT); + anim.setStartValue(QRect(0, 0, 0, 0)); + anim.setEndValue(QRect(0, 0, ITERATION_COUNT,ITERATION_COUNT)); + if (started) + anim.start(); + QBENCHMARK { + for(int i = 0; i < ITERATION_COUNT; ++i) { + anim.setCurrentTime(i); + } + } + } +} + +void tst_qanimation::rectAnimation() +{ + //this is the simplest animation you can do + QFETCH(bool, started); + DummyObject dummy; + + //then the property animation + { + RectAnimation anim(&dummy); + anim.setDuration(ITERATION_COUNT); + anim.setStartValue(QRect(0, 0, 0, 0)); + anim.setEndValue(QRect(0, 0, ITERATION_COUNT,ITERATION_COUNT)); + if (started) + anim.start(); + QBENCHMARK { + for(int i = 0; i < ITERATION_COUNT; ++i) { + anim.setCurrentTime(i); + } + } + } +} + +void tst_qanimation::floatAnimation() +{ + //this is the simplest animation you can do + QFETCH(bool, started); + DummyObject dummy; + + //then the property animation + { + QPropertyAnimation anim(&dummy, "opacity"); + anim.setDuration(ITERATION_COUNT); + anim.setStartValue(0.f); + anim.setEndValue(1.f); + if (started) + anim.start(); + QBENCHMARK { + for(int i = 0; i < ITERATION_COUNT; ++i) { + anim.setCurrentTime(i); + } + } + } +} + + + +QTEST_MAIN(tst_qanimation) + +#include "main.moc" diff --git a/tests/benchmarks/qanimation/qanimation.pro b/tests/benchmarks/qanimation/qanimation.pro new file mode 100644 index 0000000..55cd75e --- /dev/null +++ b/tests/benchmarks/qanimation/qanimation.pro @@ -0,0 +1,18 @@ +load(qttest_p4) +TEMPLATE = app +TARGET = tst_qanimation +DEPENDPATH += . +INCLUDEPATH += . + +CONFIG += release +#CONFIG += debug + + +SOURCES += main.cpp \ + dummyobject.cpp \ + dummyanimation.cpp \ + rectanimation.cpp + +HEADERS += dummyobject.h \ + dummyanimation.h \ + rectanimation.h diff --git a/tests/benchmarks/qanimation/rectanimation.cpp b/tests/benchmarks/qanimation/rectanimation.cpp new file mode 100644 index 0000000..d60a943 --- /dev/null +++ b/tests/benchmarks/qanimation/rectanimation.cpp @@ -0,0 +1,58 @@ +#include "rectanimation.h" +#include "dummyobject.h" + +static inline int interpolateInteger(int from, int to, qreal progress) +{ + return from + (to - from) * progress; +} + + +RectAnimation::RectAnimation(DummyObject *obj) : m_object(obj), m_dura(250) +{ +} + +void RectAnimation::setEndValue(const QRect &rect) +{ + m_end = rect; +} + +void RectAnimation::setStartValue(const QRect &rect) +{ + m_start = rect; +} + +void RectAnimation::setDuration(int d) +{ + m_dura = d; +} + +int RectAnimation::duration() const +{ + return m_dura; +} + + +void RectAnimation::updateCurrentTime(int msecs) +{ + qreal progress = m_easing.valueForProgress( qreal(msecs) / qreal(m_dura) ); + QRect now; + now.setCoords(interpolateInteger(m_start.left(), m_end.left(), progress), + interpolateInteger(m_start.top(), m_end.top(), progress), + interpolateInteger(m_start.right(), m_end.right(), progress), + interpolateInteger(m_start.bottom(), m_end.bottom(), progress)); + + bool changed = (now != m_current); + if (changed) + m_current = now; + + if (state() == Stopped) + return; + + if (m_object) + m_object->setRect(m_current); +} + +void RectAnimation::updateState(QAbstractAnimation::State state) +{ + Q_UNUSED(state); +} diff --git a/tests/benchmarks/qanimation/rectanimation.h b/tests/benchmarks/qanimation/rectanimation.h new file mode 100644 index 0000000..99b82b4 --- /dev/null +++ b/tests/benchmarks/qanimation/rectanimation.h @@ -0,0 +1,30 @@ +#include <QtGui> + +#ifndef _RECTANIMATION_H__ + +class DummyObject; + +//this class is even simpler than the dummy +//and uses no QVariant at all +class RectAnimation : public QAbstractAnimation +{ +public: + RectAnimation(DummyObject *obj); + + void setEndValue(const QRect &rect); + void setStartValue(const QRect &rect); + + void setDuration(int d); + int duration() const; + + virtual void updateCurrentTime(int msecs); + virtual void updateState(QAbstractAnimation::State state); + +private: + DummyObject *m_object; + QEasingCurve m_easing; + QRect m_start, m_end, m_current; + int m_dura; +}; + +#endif diff --git a/tests/benchmarks/qvariant/qvariant.pro b/tests/benchmarks/qvariant/qvariant.pro index 68b4a97..63b5442 100644 --- a/tests/benchmarks/qvariant/qvariant.pro +++ b/tests/benchmarks/qvariant/qvariant.pro @@ -3,7 +3,6 @@ TEMPLATE = app TARGET = tst_qvariant DEPENDPATH += . INCLUDEPATH += . -QT -= gui CONFIG += release #CONFIG += debug diff --git a/tests/benchmarks/qvariant/tst_qvariant.cpp b/tests/benchmarks/qvariant/tst_qvariant.cpp index 4a7ad02..0eb1ae2 100644 --- a/tests/benchmarks/qvariant/tst_qvariant.cpp +++ b/tests/benchmarks/qvariant/tst_qvariant.cpp @@ -38,7 +38,9 @@ ** $QT_END_LICENSE$ ** ****************************************************************************/ + #include <QtCore> +#include <QtGui/QPixmap> #include <qtest.h> #define ITERATION_COUNT 1e5 @@ -47,64 +49,73 @@ class tst_qvariant : public QObject { Q_OBJECT private slots: + void testBound(); + void doubleVariantCreation(); void floatVariantCreation(); void rectVariantCreation(); void stringVariantCreation(); + void pixmapVariantCreation(); + void doubleVariantSetValue(); void floatVariantSetValue(); void rectVariantSetValue(); void stringVariantSetValue(); + void doubleVariantAssignment(); void floatVariantAssignment(); void rectVariantAssignment(); void stringVariantAssignment(); }; - -void tst_qvariant::doubleVariantCreation() +void tst_qvariant::testBound() { - double d = 0; + qreal d = qreal(.5); QBENCHMARK { for(int i = 0; i < ITERATION_COUNT; ++i) { - QVariant v(d); + d = qBound<qreal>(0, d, 1); } } } -void tst_qvariant::floatVariantCreation() +template <typename T> +static void variantCreation(T val) { - float f = 0; QBENCHMARK { for(int i = 0; i < ITERATION_COUNT; ++i) { - QVariant v(f); + QVariant v(val); } } } +void tst_qvariant::doubleVariantCreation() +{ + variantCreation<double>(0.0); +} + +void tst_qvariant::floatVariantCreation() +{ + variantCreation<float>(0.0f); +} + void tst_qvariant::rectVariantCreation() { - QRect r(1,2,3,4); - QBENCHMARK { - for(int i = 0; i < ITERATION_COUNT; ++i) { - QVariant v(r); - } - } + variantCreation<QRect>(QRect(1, 2, 3, 4)); } void tst_qvariant::stringVariantCreation() { - QString s; - QBENCHMARK { - for(int i = 0; i < ITERATION_COUNT; ++i) { - QVariant v(s); - } - } + variantCreation<QString>(QString()); } -void tst_qvariant::doubleVariantSetValue() +void tst_qvariant::pixmapVariantCreation() +{ + variantCreation<QPixmap>(QPixmap()); +} + +template <typename T> +static void variantSetValue(T d) { - double d = 0; QVariant v; QBENCHMARK { for(int i = 0; i < ITERATION_COUNT; ++i) { @@ -113,42 +124,29 @@ void tst_qvariant::doubleVariantSetValue() } } +void tst_qvariant::doubleVariantSetValue() +{ + variantSetValue<double>(0.0); +} + void tst_qvariant::floatVariantSetValue() { - float f = 0; - QVariant v; - QBENCHMARK { - for(int i = 0; i < ITERATION_COUNT; ++i) { - qVariantSetValue(v, f); - } - } + variantSetValue<float>(0.0f); } void tst_qvariant::rectVariantSetValue() { - QRect r; - QVariant v; - QBENCHMARK { - for(int i = 0; i < ITERATION_COUNT; ++i) { - qVariantSetValue(v, r); - } - } + variantSetValue<QRect>(QRect()); } void tst_qvariant::stringVariantSetValue() { - QString s; - QVariant v; - QBENCHMARK { - for(int i = 0; i < ITERATION_COUNT; ++i) { - qVariantSetValue(v, s); - } - } + variantSetValue<QString>(QString()); } -void tst_qvariant::doubleVariantAssignment() +template <typename T> +static void variantAssignment(T d) { - double d = 0; QVariant v; QBENCHMARK { for(int i = 0; i < ITERATION_COUNT; ++i) { @@ -157,37 +155,24 @@ void tst_qvariant::doubleVariantAssignment() } } +void tst_qvariant::doubleVariantAssignment() +{ + variantAssignment<double>(0.0); +} + void tst_qvariant::floatVariantAssignment() { - float f = 0; - QVariant v; - QBENCHMARK { - for(int i = 0; i < ITERATION_COUNT; ++i) { - v = f; - } - } + variantAssignment<float>(0.0f); } void tst_qvariant::rectVariantAssignment() { - QRect r; - QVariant v; - QBENCHMARK { - for(int i = 0; i < ITERATION_COUNT; ++i) { - v = r; - } - } + variantAssignment<QRect>(QRect()); } void tst_qvariant::stringVariantAssignment() { - QString s; - QVariant v; - QBENCHMARK { - for(int i = 0; i < ITERATION_COUNT; ++i) { - v = s; - } - } + variantAssignment<QString>(QString()); } QTEST_MAIN(tst_qvariant) |