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author | Jan-Arve Sæther <jan-arve.saether@nokia.com> | 2009-11-06 12:22:37 (GMT) |
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committer | Jan-Arve Sæther <jan-arve.saether@nokia.com> | 2009-11-06 12:22:37 (GMT) |
commit | 2342a1d64525a6635a1bd4c4cccd7df5df43b721 (patch) | |
tree | 8799c681851145bbdff889e07d2a802a9f512150 | |
parent | 2c0108ee5aa1cd21c9f3aee23e1d9eec71d600e6 (diff) | |
parent | d9c226c72105ef221c766cb9f616d10329197880 (diff) | |
download | Qt-2342a1d64525a6635a1bd4c4cccd7df5df43b721.zip Qt-2342a1d64525a6635a1bd4c4cccd7df5df43b721.tar.gz Qt-2342a1d64525a6635a1bd4c4cccd7df5df43b721.tar.bz2 |
Merge branch '4.6' of scm.dev.nokia.troll.no:qt/qt-widget-team into 4.6
-rw-r--r-- | src/gui/graphicsview/qgraphicsitem.cpp | 2 | ||||
-rw-r--r-- | src/gui/graphicsview/qgraphicsscene.cpp | 10 | ||||
-rw-r--r-- | src/gui/graphicsview/qgraphicsview.cpp | 23 | ||||
-rw-r--r-- | src/gui/widgets/qmenu_mac.mm | 2 | ||||
-rw-r--r-- | tests/auto/qgraphicsscene/tst_qgraphicsscene.cpp | 200 |
5 files changed, 231 insertions, 6 deletions
diff --git a/src/gui/graphicsview/qgraphicsitem.cpp b/src/gui/graphicsview/qgraphicsitem.cpp index 949f555..073c31b 100644 --- a/src/gui/graphicsview/qgraphicsitem.cpp +++ b/src/gui/graphicsview/qgraphicsitem.cpp @@ -2980,7 +2980,7 @@ bool QGraphicsItem::hasFocus() const { if (d_ptr->focusProxy) return d_ptr->focusProxy->hasFocus(); - return (d_ptr->scene && d_ptr->scene->focusItem() == this); + return isActive() && (d_ptr->scene && d_ptr->scene->focusItem() == this); } /*! diff --git a/src/gui/graphicsview/qgraphicsscene.cpp b/src/gui/graphicsview/qgraphicsscene.cpp index 80cd2bc..a59e961 100644 --- a/src/gui/graphicsview/qgraphicsscene.cpp +++ b/src/gui/graphicsview/qgraphicsscene.cpp @@ -2883,18 +2883,20 @@ void QGraphicsScene::removeItem(QGraphicsItem *item) } /*! - Returns the scene's current focus item, or 0 if no item currently has - focus. + When the scene is active, this functions returns the scene's current focus + item, or 0 if no item currently has focus. When the scene is inactive, this + functions returns the item that will gain input focus when the scene becomes + active. The focus item receives keyboard input when the scene receives a key event. - \sa setFocusItem(), QGraphicsItem::hasFocus() + \sa setFocusItem(), QGraphicsItem::hasFocus(), isActive() */ QGraphicsItem *QGraphicsScene::focusItem() const { Q_D(const QGraphicsScene); - return d->focusItem; + return isActive() ? d->focusItem : d->lastFocusItem; } /*! diff --git a/src/gui/graphicsview/qgraphicsview.cpp b/src/gui/graphicsview/qgraphicsview.cpp index d1dd26f..87585a2 100644 --- a/src/gui/graphicsview/qgraphicsview.cpp +++ b/src/gui/graphicsview/qgraphicsview.cpp @@ -1512,6 +1512,11 @@ void QGraphicsView::setScene(QGraphicsScene *scene) this, SLOT(updateSceneRect(QRectF))); d->scene->d_func()->removeView(this); d->connectedToScene = false; + + if (isActiveWindow() && isVisible()) { + QEvent windowDeactivate(QEvent::WindowDeactivate); + QApplication::sendEvent(d->scene, &windowDeactivate); + } } // Assign the new scene and update the contents (scrollbars, etc.)). @@ -1533,6 +1538,11 @@ void QGraphicsView::setScene(QGraphicsScene *scene) // enable touch events if any items is interested in them if (!d->scene->d_func()->allItemsIgnoreTouchEvents) d->viewport->setAttribute(Qt::WA_AcceptTouchEvents); + + if (isActiveWindow() && isVisible()) { + QEvent windowActivate(QEvent::WindowActivate); + QApplication::sendEvent(d->scene, &windowActivate); + } } else { d->recalculateContentSize(); } @@ -2638,6 +2648,19 @@ bool QGraphicsView::viewportEvent(QEvent *event) d->scene->d_func()->removePopup(d->scene->d_func()->popupWidgets.first()); QApplication::sendEvent(d->scene, event); break; + case QEvent::Show: + if (d->scene && isActiveWindow()) { + QEvent windowActivate(QEvent::WindowActivate); + QApplication::sendEvent(d->scene, &windowActivate); + } + break; + case QEvent::Hide: + // spontaneous event will generate a WindowDeactivate. + if (!event->spontaneous() && d->scene && isActiveWindow()) { + QEvent windowDeactivate(QEvent::WindowDeactivate); + QApplication::sendEvent(d->scene, &windowDeactivate); + } + break; case QEvent::Leave: // ### This is a temporary fix for until we get proper mouse grab // events. activeMouseGrabberItem should be set to 0 if we lose the diff --git a/src/gui/widgets/qmenu_mac.mm b/src/gui/widgets/qmenu_mac.mm index b238faf..9510cc6 100644 --- a/src/gui/widgets/qmenu_mac.mm +++ b/src/gui/widgets/qmenu_mac.mm @@ -1191,7 +1191,7 @@ QMenuPrivate::QMacMenuPrivate::addAction(QMacMenuAction *action, QMacMenuAction #endif } - QWidget *widget = qmenu ? qmenu->widgetItems.value(qmenu->actions.indexOf(action->action)) : 0; + QWidget *widget = qmenu ? qmenu->widgetItems.value(action->action) : 0; if (widget) { #ifndef QT_MAC_USE_COCOA ChangeMenuAttributes(action->menu, kMenuAttrDoNotCacheImage, 0); diff --git a/tests/auto/qgraphicsscene/tst_qgraphicsscene.cpp b/tests/auto/qgraphicsscene/tst_qgraphicsscene.cpp index 4f76ddd..9a561eb 100644 --- a/tests/auto/qgraphicsscene/tst_qgraphicsscene.cpp +++ b/tests/auto/qgraphicsscene/tst_qgraphicsscene.cpp @@ -225,6 +225,7 @@ private slots: void focusItem(); void focusItemLostFocus(); void setFocusItem(); + void setFocusItem_inactive(); void mouseGrabberItem(); void hoverEvents_siblings(); void hoverEvents_parentChild(); @@ -267,6 +268,7 @@ private slots: void initialFocus_data(); void initialFocus(); void polishItems(); + void isActive(); // task specific tests below me void task139710_bspTreeCrash(); @@ -1534,6 +1536,26 @@ void tst_QGraphicsScene::setFocusItem() QVERIFY(!item2->hasFocus()); } +void tst_QGraphicsScene::setFocusItem_inactive() +{ + QGraphicsScene scene; + QGraphicsItem *item = scene.addText("Qt"); + QVERIFY(!scene.focusItem()); + QVERIFY(!scene.hasFocus()); + scene.setFocusItem(item); + QVERIFY(!scene.hasFocus()); + QVERIFY(!scene.focusItem()); + item->setFlag(QGraphicsItem::ItemIsFocusable); + + for (int i = 0; i < 3; ++i) { + scene.setFocusItem(item); + QCOMPARE(scene.focusItem(), item); + QVERIFY(!item->hasFocus()); + } + +} + + void tst_QGraphicsScene::mouseGrabberItem() { QGraphicsScene scene; @@ -3130,6 +3152,7 @@ void tst_QGraphicsScene::tabFocus_sceneWithFocusableItems() QVERIFY(!view->viewport()->hasFocus()); QVERIFY(!scene.hasFocus()); QVERIFY(!item->hasFocus()); + QCOMPARE(scene.focusItem(), static_cast<QGraphicsItem *>(item)); // Check that the correct item regains focus. widget.show(); @@ -3137,8 +3160,10 @@ void tst_QGraphicsScene::tabFocus_sceneWithFocusableItems() widget.activateWindow(); QTest::qWaitForWindowShown(&widget); QTRY_VERIFY(view->hasFocus()); + QTRY_VERIFY(scene.isActive()); QVERIFY(view->viewport()->hasFocus()); QVERIFY(scene.hasFocus()); + QCOMPARE(scene.focusItem(), static_cast<QGraphicsItem *>(item)); QVERIFY(item->hasFocus()); } @@ -3930,5 +3955,180 @@ void tst_QGraphicsScene::polishItems() QMetaObject::invokeMethod(&scene,"_q_polishItems"); } +void tst_QGraphicsScene::isActive() +{ + QGraphicsScene scene1; + QVERIFY(!scene1.isActive()); + QGraphicsScene scene2; + QVERIFY(!scene2.isActive()); + + { + QWidget toplevel1; + QHBoxLayout *layout = new QHBoxLayout; + toplevel1.setLayout(layout); + QGraphicsView *view1 = new QGraphicsView(&scene1); + QGraphicsView *view2 = new QGraphicsView(&scene2); + layout->addWidget(view1); + layout->addWidget(view2); + + QVERIFY(!scene1.isActive()); + QVERIFY(!scene2.isActive()); + + view1->setVisible(false); + + toplevel1.show(); + QApplication::setActiveWindow(&toplevel1); + QTest::qWaitForWindowShown(&toplevel1); + QTRY_COMPARE(QApplication::activeWindow(), &toplevel1); + + QVERIFY(!scene1.isActive()); //it is hidden; + QVERIFY(scene2.isActive()); + + view1->show(); + QVERIFY(scene1.isActive()); + QVERIFY(scene2.isActive()); + + view2->hide(); + + QVERIFY(scene1.isActive()); + QVERIFY(!scene2.isActive()); + + toplevel1.hide(); + QTest::qWait(12); + QTRY_VERIFY(!scene1.isActive()); + QTRY_VERIFY(!scene2.isActive()); + + toplevel1.show(); + QApplication::setActiveWindow(&toplevel1); + QApplication::processEvents(); + QTRY_COMPARE(QApplication::activeWindow(), &toplevel1); + + QTRY_VERIFY(scene1.isActive()); + QTRY_VERIFY(!scene2.isActive()); + + view2->show(); + QVERIFY(scene1.isActive()); + QVERIFY(scene2.isActive()); + } + + QVERIFY(!scene1.isActive()); + QVERIFY(!scene2.isActive()); + + { + QWidget toplevel2; + QHBoxLayout *layout = new QHBoxLayout; + toplevel2.setLayout(layout); + QGraphicsView *view1 = new QGraphicsView(&scene1); + QGraphicsView *view2 = new QGraphicsView(); + layout->addWidget(view1); + layout->addWidget(view2); + + QVERIFY(!scene1.isActive()); + QVERIFY(!scene2.isActive()); + + toplevel2.show(); + QApplication::setActiveWindow(&toplevel2); + QTest::qWaitForWindowShown(&toplevel2); + QTRY_COMPARE(QApplication::activeWindow(), &toplevel2); + + QVERIFY(scene1.isActive()); + QVERIFY(!scene2.isActive()); + + view2->setScene(&scene2); + + QVERIFY(scene1.isActive()); + QVERIFY(scene2.isActive()); + + view1->setScene(&scene2); + QVERIFY(!scene1.isActive()); + QVERIFY(scene2.isActive()); + + view1->hide(); + QVERIFY(!scene1.isActive()); + QVERIFY(scene2.isActive()); + + view1->setScene(&scene1); + QVERIFY(!scene1.isActive()); + QVERIFY(scene2.isActive()); + + view1->show(); + + view1->show(); + QVERIFY(scene1.isActive()); + QVERIFY(scene2.isActive()); + + view2->hide(); + QVERIFY(scene1.isActive()); + QVERIFY(!scene2.isActive()); + + QGraphicsView topLevelView; + topLevelView.show(); + QApplication::setActiveWindow(&topLevelView); + QTest::qWaitForWindowShown(&topLevelView); + QTRY_COMPARE(QApplication::activeWindow(), static_cast<QWidget *>(&topLevelView)); + + QVERIFY(!scene1.isActive()); + QVERIFY(!scene2.isActive()); + + topLevelView.setScene(&scene1); + QVERIFY(scene1.isActive()); + QVERIFY(!scene2.isActive()); + + view2->show(); + QVERIFY(scene1.isActive()); + QVERIFY(!scene2.isActive()); + + view1->hide(); + QVERIFY(scene1.isActive()); + QVERIFY(!scene2.isActive()); + + QApplication::setActiveWindow(&toplevel2); + QTRY_COMPARE(QApplication::activeWindow(), &toplevel2); + + QVERIFY(!scene1.isActive()); + QVERIFY(scene2.isActive()); + + + } + + QVERIFY(!scene1.isActive()); + QVERIFY(!scene2.isActive()); + + { + QWidget toplevel3; + QHBoxLayout *layout = new QHBoxLayout; + toplevel3.setLayout(layout); + QGraphicsView *view1 = new QGraphicsView(&scene1); + QGraphicsView *view2 = new QGraphicsView(&scene2); + layout->addWidget(view1); + + QVERIFY(!scene1.isActive()); + QVERIFY(!scene2.isActive()); + + toplevel3.show(); + QApplication::setActiveWindow(&toplevel3); + QTest::qWaitForWindowShown(&toplevel3); + QTRY_COMPARE(QApplication::activeWindow(), &toplevel3); + + QVERIFY(scene1.isActive()); + QVERIFY(!scene2.isActive()); + + layout->addWidget(view2); + QApplication::processEvents(); + QVERIFY(scene1.isActive()); + QVERIFY(scene2.isActive()); + + view1->setParent(0); + QVERIFY(!scene1.isActive()); + QVERIFY(scene2.isActive()); + delete view1; + } + + QVERIFY(!scene1.isActive()); + QVERIFY(!scene2.isActive()); + +} + + QTEST_MAIN(tst_QGraphicsScene) #include "tst_qgraphicsscene.moc" |