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authorJan-Arve Sæther <jan-arve.saether@nokia.com>2009-11-06 12:22:37 (GMT)
committerJan-Arve Sæther <jan-arve.saether@nokia.com>2009-11-06 12:22:37 (GMT)
commit2342a1d64525a6635a1bd4c4cccd7df5df43b721 (patch)
tree8799c681851145bbdff889e07d2a802a9f512150
parent2c0108ee5aa1cd21c9f3aee23e1d9eec71d600e6 (diff)
parentd9c226c72105ef221c766cb9f616d10329197880 (diff)
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Merge branch '4.6' of scm.dev.nokia.troll.no:qt/qt-widget-team into 4.6
-rw-r--r--src/gui/graphicsview/qgraphicsitem.cpp2
-rw-r--r--src/gui/graphicsview/qgraphicsscene.cpp10
-rw-r--r--src/gui/graphicsview/qgraphicsview.cpp23
-rw-r--r--src/gui/widgets/qmenu_mac.mm2
-rw-r--r--tests/auto/qgraphicsscene/tst_qgraphicsscene.cpp200
5 files changed, 231 insertions, 6 deletions
diff --git a/src/gui/graphicsview/qgraphicsitem.cpp b/src/gui/graphicsview/qgraphicsitem.cpp
index 949f555..073c31b 100644
--- a/src/gui/graphicsview/qgraphicsitem.cpp
+++ b/src/gui/graphicsview/qgraphicsitem.cpp
@@ -2980,7 +2980,7 @@ bool QGraphicsItem::hasFocus() const
{
if (d_ptr->focusProxy)
return d_ptr->focusProxy->hasFocus();
- return (d_ptr->scene && d_ptr->scene->focusItem() == this);
+ return isActive() && (d_ptr->scene && d_ptr->scene->focusItem() == this);
}
/*!
diff --git a/src/gui/graphicsview/qgraphicsscene.cpp b/src/gui/graphicsview/qgraphicsscene.cpp
index 80cd2bc..a59e961 100644
--- a/src/gui/graphicsview/qgraphicsscene.cpp
+++ b/src/gui/graphicsview/qgraphicsscene.cpp
@@ -2883,18 +2883,20 @@ void QGraphicsScene::removeItem(QGraphicsItem *item)
}
/*!
- Returns the scene's current focus item, or 0 if no item currently has
- focus.
+ When the scene is active, this functions returns the scene's current focus
+ item, or 0 if no item currently has focus. When the scene is inactive, this
+ functions returns the item that will gain input focus when the scene becomes
+ active.
The focus item receives keyboard input when the scene receives a
key event.
- \sa setFocusItem(), QGraphicsItem::hasFocus()
+ \sa setFocusItem(), QGraphicsItem::hasFocus(), isActive()
*/
QGraphicsItem *QGraphicsScene::focusItem() const
{
Q_D(const QGraphicsScene);
- return d->focusItem;
+ return isActive() ? d->focusItem : d->lastFocusItem;
}
/*!
diff --git a/src/gui/graphicsview/qgraphicsview.cpp b/src/gui/graphicsview/qgraphicsview.cpp
index d1dd26f..87585a2 100644
--- a/src/gui/graphicsview/qgraphicsview.cpp
+++ b/src/gui/graphicsview/qgraphicsview.cpp
@@ -1512,6 +1512,11 @@ void QGraphicsView::setScene(QGraphicsScene *scene)
this, SLOT(updateSceneRect(QRectF)));
d->scene->d_func()->removeView(this);
d->connectedToScene = false;
+
+ if (isActiveWindow() && isVisible()) {
+ QEvent windowDeactivate(QEvent::WindowDeactivate);
+ QApplication::sendEvent(d->scene, &windowDeactivate);
+ }
}
// Assign the new scene and update the contents (scrollbars, etc.)).
@@ -1533,6 +1538,11 @@ void QGraphicsView::setScene(QGraphicsScene *scene)
// enable touch events if any items is interested in them
if (!d->scene->d_func()->allItemsIgnoreTouchEvents)
d->viewport->setAttribute(Qt::WA_AcceptTouchEvents);
+
+ if (isActiveWindow() && isVisible()) {
+ QEvent windowActivate(QEvent::WindowActivate);
+ QApplication::sendEvent(d->scene, &windowActivate);
+ }
} else {
d->recalculateContentSize();
}
@@ -2638,6 +2648,19 @@ bool QGraphicsView::viewportEvent(QEvent *event)
d->scene->d_func()->removePopup(d->scene->d_func()->popupWidgets.first());
QApplication::sendEvent(d->scene, event);
break;
+ case QEvent::Show:
+ if (d->scene && isActiveWindow()) {
+ QEvent windowActivate(QEvent::WindowActivate);
+ QApplication::sendEvent(d->scene, &windowActivate);
+ }
+ break;
+ case QEvent::Hide:
+ // spontaneous event will generate a WindowDeactivate.
+ if (!event->spontaneous() && d->scene && isActiveWindow()) {
+ QEvent windowDeactivate(QEvent::WindowDeactivate);
+ QApplication::sendEvent(d->scene, &windowDeactivate);
+ }
+ break;
case QEvent::Leave:
// ### This is a temporary fix for until we get proper mouse grab
// events. activeMouseGrabberItem should be set to 0 if we lose the
diff --git a/src/gui/widgets/qmenu_mac.mm b/src/gui/widgets/qmenu_mac.mm
index b238faf..9510cc6 100644
--- a/src/gui/widgets/qmenu_mac.mm
+++ b/src/gui/widgets/qmenu_mac.mm
@@ -1191,7 +1191,7 @@ QMenuPrivate::QMacMenuPrivate::addAction(QMacMenuAction *action, QMacMenuAction
#endif
}
- QWidget *widget = qmenu ? qmenu->widgetItems.value(qmenu->actions.indexOf(action->action)) : 0;
+ QWidget *widget = qmenu ? qmenu->widgetItems.value(action->action) : 0;
if (widget) {
#ifndef QT_MAC_USE_COCOA
ChangeMenuAttributes(action->menu, kMenuAttrDoNotCacheImage, 0);
diff --git a/tests/auto/qgraphicsscene/tst_qgraphicsscene.cpp b/tests/auto/qgraphicsscene/tst_qgraphicsscene.cpp
index 4f76ddd..9a561eb 100644
--- a/tests/auto/qgraphicsscene/tst_qgraphicsscene.cpp
+++ b/tests/auto/qgraphicsscene/tst_qgraphicsscene.cpp
@@ -225,6 +225,7 @@ private slots:
void focusItem();
void focusItemLostFocus();
void setFocusItem();
+ void setFocusItem_inactive();
void mouseGrabberItem();
void hoverEvents_siblings();
void hoverEvents_parentChild();
@@ -267,6 +268,7 @@ private slots:
void initialFocus_data();
void initialFocus();
void polishItems();
+ void isActive();
// task specific tests below me
void task139710_bspTreeCrash();
@@ -1534,6 +1536,26 @@ void tst_QGraphicsScene::setFocusItem()
QVERIFY(!item2->hasFocus());
}
+void tst_QGraphicsScene::setFocusItem_inactive()
+{
+ QGraphicsScene scene;
+ QGraphicsItem *item = scene.addText("Qt");
+ QVERIFY(!scene.focusItem());
+ QVERIFY(!scene.hasFocus());
+ scene.setFocusItem(item);
+ QVERIFY(!scene.hasFocus());
+ QVERIFY(!scene.focusItem());
+ item->setFlag(QGraphicsItem::ItemIsFocusable);
+
+ for (int i = 0; i < 3; ++i) {
+ scene.setFocusItem(item);
+ QCOMPARE(scene.focusItem(), item);
+ QVERIFY(!item->hasFocus());
+ }
+
+}
+
+
void tst_QGraphicsScene::mouseGrabberItem()
{
QGraphicsScene scene;
@@ -3130,6 +3152,7 @@ void tst_QGraphicsScene::tabFocus_sceneWithFocusableItems()
QVERIFY(!view->viewport()->hasFocus());
QVERIFY(!scene.hasFocus());
QVERIFY(!item->hasFocus());
+ QCOMPARE(scene.focusItem(), static_cast<QGraphicsItem *>(item));
// Check that the correct item regains focus.
widget.show();
@@ -3137,8 +3160,10 @@ void tst_QGraphicsScene::tabFocus_sceneWithFocusableItems()
widget.activateWindow();
QTest::qWaitForWindowShown(&widget);
QTRY_VERIFY(view->hasFocus());
+ QTRY_VERIFY(scene.isActive());
QVERIFY(view->viewport()->hasFocus());
QVERIFY(scene.hasFocus());
+ QCOMPARE(scene.focusItem(), static_cast<QGraphicsItem *>(item));
QVERIFY(item->hasFocus());
}
@@ -3930,5 +3955,180 @@ void tst_QGraphicsScene::polishItems()
QMetaObject::invokeMethod(&scene,"_q_polishItems");
}
+void tst_QGraphicsScene::isActive()
+{
+ QGraphicsScene scene1;
+ QVERIFY(!scene1.isActive());
+ QGraphicsScene scene2;
+ QVERIFY(!scene2.isActive());
+
+ {
+ QWidget toplevel1;
+ QHBoxLayout *layout = new QHBoxLayout;
+ toplevel1.setLayout(layout);
+ QGraphicsView *view1 = new QGraphicsView(&scene1);
+ QGraphicsView *view2 = new QGraphicsView(&scene2);
+ layout->addWidget(view1);
+ layout->addWidget(view2);
+
+ QVERIFY(!scene1.isActive());
+ QVERIFY(!scene2.isActive());
+
+ view1->setVisible(false);
+
+ toplevel1.show();
+ QApplication::setActiveWindow(&toplevel1);
+ QTest::qWaitForWindowShown(&toplevel1);
+ QTRY_COMPARE(QApplication::activeWindow(), &toplevel1);
+
+ QVERIFY(!scene1.isActive()); //it is hidden;
+ QVERIFY(scene2.isActive());
+
+ view1->show();
+ QVERIFY(scene1.isActive());
+ QVERIFY(scene2.isActive());
+
+ view2->hide();
+
+ QVERIFY(scene1.isActive());
+ QVERIFY(!scene2.isActive());
+
+ toplevel1.hide();
+ QTest::qWait(12);
+ QTRY_VERIFY(!scene1.isActive());
+ QTRY_VERIFY(!scene2.isActive());
+
+ toplevel1.show();
+ QApplication::setActiveWindow(&toplevel1);
+ QApplication::processEvents();
+ QTRY_COMPARE(QApplication::activeWindow(), &toplevel1);
+
+ QTRY_VERIFY(scene1.isActive());
+ QTRY_VERIFY(!scene2.isActive());
+
+ view2->show();
+ QVERIFY(scene1.isActive());
+ QVERIFY(scene2.isActive());
+ }
+
+ QVERIFY(!scene1.isActive());
+ QVERIFY(!scene2.isActive());
+
+ {
+ QWidget toplevel2;
+ QHBoxLayout *layout = new QHBoxLayout;
+ toplevel2.setLayout(layout);
+ QGraphicsView *view1 = new QGraphicsView(&scene1);
+ QGraphicsView *view2 = new QGraphicsView();
+ layout->addWidget(view1);
+ layout->addWidget(view2);
+
+ QVERIFY(!scene1.isActive());
+ QVERIFY(!scene2.isActive());
+
+ toplevel2.show();
+ QApplication::setActiveWindow(&toplevel2);
+ QTest::qWaitForWindowShown(&toplevel2);
+ QTRY_COMPARE(QApplication::activeWindow(), &toplevel2);
+
+ QVERIFY(scene1.isActive());
+ QVERIFY(!scene2.isActive());
+
+ view2->setScene(&scene2);
+
+ QVERIFY(scene1.isActive());
+ QVERIFY(scene2.isActive());
+
+ view1->setScene(&scene2);
+ QVERIFY(!scene1.isActive());
+ QVERIFY(scene2.isActive());
+
+ view1->hide();
+ QVERIFY(!scene1.isActive());
+ QVERIFY(scene2.isActive());
+
+ view1->setScene(&scene1);
+ QVERIFY(!scene1.isActive());
+ QVERIFY(scene2.isActive());
+
+ view1->show();
+
+ view1->show();
+ QVERIFY(scene1.isActive());
+ QVERIFY(scene2.isActive());
+
+ view2->hide();
+ QVERIFY(scene1.isActive());
+ QVERIFY(!scene2.isActive());
+
+ QGraphicsView topLevelView;
+ topLevelView.show();
+ QApplication::setActiveWindow(&topLevelView);
+ QTest::qWaitForWindowShown(&topLevelView);
+ QTRY_COMPARE(QApplication::activeWindow(), static_cast<QWidget *>(&topLevelView));
+
+ QVERIFY(!scene1.isActive());
+ QVERIFY(!scene2.isActive());
+
+ topLevelView.setScene(&scene1);
+ QVERIFY(scene1.isActive());
+ QVERIFY(!scene2.isActive());
+
+ view2->show();
+ QVERIFY(scene1.isActive());
+ QVERIFY(!scene2.isActive());
+
+ view1->hide();
+ QVERIFY(scene1.isActive());
+ QVERIFY(!scene2.isActive());
+
+ QApplication::setActiveWindow(&toplevel2);
+ QTRY_COMPARE(QApplication::activeWindow(), &toplevel2);
+
+ QVERIFY(!scene1.isActive());
+ QVERIFY(scene2.isActive());
+
+
+ }
+
+ QVERIFY(!scene1.isActive());
+ QVERIFY(!scene2.isActive());
+
+ {
+ QWidget toplevel3;
+ QHBoxLayout *layout = new QHBoxLayout;
+ toplevel3.setLayout(layout);
+ QGraphicsView *view1 = new QGraphicsView(&scene1);
+ QGraphicsView *view2 = new QGraphicsView(&scene2);
+ layout->addWidget(view1);
+
+ QVERIFY(!scene1.isActive());
+ QVERIFY(!scene2.isActive());
+
+ toplevel3.show();
+ QApplication::setActiveWindow(&toplevel3);
+ QTest::qWaitForWindowShown(&toplevel3);
+ QTRY_COMPARE(QApplication::activeWindow(), &toplevel3);
+
+ QVERIFY(scene1.isActive());
+ QVERIFY(!scene2.isActive());
+
+ layout->addWidget(view2);
+ QApplication::processEvents();
+ QVERIFY(scene1.isActive());
+ QVERIFY(scene2.isActive());
+
+ view1->setParent(0);
+ QVERIFY(!scene1.isActive());
+ QVERIFY(scene2.isActive());
+ delete view1;
+ }
+
+ QVERIFY(!scene1.isActive());
+ QVERIFY(!scene2.isActive());
+
+}
+
+
QTEST_MAIN(tst_QGraphicsScene)
#include "tst_qgraphicsscene.moc"