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authorJarek Kobus <jkobus@trolltech.com>2010-01-08 12:51:58 (GMT)
committerJarek Kobus <jkobus@trolltech.com>2010-01-08 12:53:29 (GMT)
commit5533c854c154ec39ecdf15734a5be090dba19d0e (patch)
tree5ec2863dbc1b7f4e78b99f236e7b6f123a17e9e8
parent4f362459366122d12939057bfa13c770f09037a3 (diff)
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Doc typos fixed
Reviewed-by: David Boddie <dboddie@trolltech.com>
-rw-r--r--doc/src/examples/moveblocks.qdoc6
-rw-r--r--examples/animation/moveblocks/main.cpp1
2 files changed, 3 insertions, 4 deletions
diff --git a/doc/src/examples/moveblocks.qdoc b/doc/src/examples/moveblocks.qdoc
index 2dce477..250251d 100644
--- a/doc/src/examples/moveblocks.qdoc
+++ b/doc/src/examples/moveblocks.qdoc
@@ -60,7 +60,7 @@
states.
\o \c StateSwitchTransition is a custom transition that
triggers on \c{StateSwitchEvent}s.
- \o \c StateSwitchEvent is a QEvent that trigger \c{StateSwitchTransition}s.
+ \o \c StateSwitchEvent is a QEvent that triggers \c{StateSwitchTransition}s.
\o \c QGraphicsRectWidget is a QGraphicsWidget that simply
paints its background in a solid \l{Qt::}{blue} color.
\endlist
@@ -141,7 +141,7 @@
Finally, we can create the state machine, add our initial state,
and start execution of the state graph.
- \section2 The \c createGemetryState() Function
+ \section2 The \c createGeometryState() Function
In \c createGeometryState(), we set up the geometry for each
graphics item.
@@ -155,7 +155,7 @@
\section1 The StateSwitcher Class
\c StateSwitcher has state switch transitions to each \l{QState}s
- we created with \c createGemetryState(). Its job is to transition
+ we created with \c createGeometryState(). Its job is to transition
to one of these states at random when it is entered.
All functions in \c StateSwitcher are inlined. We'll step through
diff --git a/examples/animation/moveblocks/main.cpp b/examples/animation/moveblocks/main.cpp
index f8aa434..a2c0958 100644
--- a/examples/animation/moveblocks/main.cpp
+++ b/examples/animation/moveblocks/main.cpp
@@ -147,7 +147,6 @@ QState *createGeometryState(QObject *w1, const QRect &rect1,
{
QState *result = new QState(parent);
result->assignProperty(w1, "geometry", rect1);
- result->assignProperty(w1, "geometry", rect1);
result->assignProperty(w2, "geometry", rect2);
result->assignProperty(w3, "geometry", rect3);
result->assignProperty(w4, "geometry", rect4);