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authorJoerg Bornemann <joerg.bornemann@trolltech.com>2009-08-17 15:34:53 (GMT)
committerJoerg Bornemann <joerg.bornemann@trolltech.com>2009-08-17 15:35:45 (GMT)
commit9a2ccb7060da6c66b36d74cb9f550eb04b7fa5e6 (patch)
tree48b2b6c3481fd05395b0b7b828a2b4fe7f6ec9c8
parentd8ddf49c5ba7b45ad90e6ca99eda1d150fd37027 (diff)
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skip tst_QScriptEngineDebugger::multithreadedDebugging on Windows CE
We run out of memory on the test system in this test. Reviewed-by: mauricek
-rw-r--r--tests/auto/qscriptenginedebugger/tst_qscriptenginedebugger.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/tests/auto/qscriptenginedebugger/tst_qscriptenginedebugger.cpp b/tests/auto/qscriptenginedebugger/tst_qscriptenginedebugger.cpp
index 52216b0..71cbbcf 100644
--- a/tests/auto/qscriptenginedebugger/tst_qscriptenginedebugger.cpp
+++ b/tests/auto/qscriptenginedebugger/tst_qscriptenginedebugger.cpp
@@ -723,6 +723,9 @@ private:
void tst_QScriptEngineDebugger::multithreadedDebugging()
{
+#ifdef Q_OS_WINCE
+ QSKIP("This tests uses too much memory for Windows CE", SkipAll);
+#endif
ScriptEvaluator eval;
QThread thread;
eval.moveToThread(&thread);