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author | Qt Continuous Integration System <qt-info@nokia.com> | 2010-08-13 02:17:41 (GMT) |
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committer | Qt Continuous Integration System <qt-info@nokia.com> | 2010-08-13 02:17:41 (GMT) |
commit | 1534ac035f0dc5ca82e84ecbb79d2f50e689e34a (patch) | |
tree | 24188deb06c3c13ac5c64f8c8d521659de41caf6 | |
parent | 574845691eec14d4df0d13bb182a83c997546150 (diff) | |
parent | f37b6a4cd767817ab699c5baeb40c23ad8172a7b (diff) | |
download | Qt-1534ac035f0dc5ca82e84ecbb79d2f50e689e34a.zip Qt-1534ac035f0dc5ca82e84ecbb79d2f50e689e34a.tar.gz Qt-1534ac035f0dc5ca82e84ecbb79d2f50e689e34a.tar.bz2 |
Merge branch '4.6' of scm.dev.nokia.troll.no:qt/oslo-staging-2 into 4.6-integration
* '4.6' of scm.dev.nokia.troll.no:qt/oslo-staging-2:
Don't define highp/mediump/lowp if desktop GL has them
-rw-r--r-- | dist/changes-4.6.4 | 5 | ||||
-rw-r--r-- | src/opengl/qgl.cpp | 3 | ||||
-rw-r--r-- | src/opengl/qgl_p.h | 3 | ||||
-rw-r--r-- | src/opengl/qglshaderprogram.cpp | 10 |
4 files changed, 16 insertions, 5 deletions
diff --git a/dist/changes-4.6.4 b/dist/changes-4.6.4 index 381023f..ab59dc5 100644 --- a/dist/changes-4.6.4 +++ b/dist/changes-4.6.4 @@ -63,8 +63,9 @@ QtNetwork QtOpenGL -------- - - foo - * bar + - QGLShaderProgram + * [QTBUG-12862] Don't #define highp/mediump/lowp if the desktop OpenGL + implementation has the GL_ARB_ES2_compatibility extension. QtScript -------- diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp index 0521bab..0137c85 100644 --- a/src/opengl/qgl.cpp +++ b/src/opengl/qgl.cpp @@ -4923,6 +4923,8 @@ QGLExtensions::Extensions QGLExtensions::currentContextExtensions() glExtensions |= FragmentProgram; if (extensions.match("GL_ARB_fragment_shader")) glExtensions |= FragmentShader; + if (extensions.match("GL_ARB_ES2_compatibility")) + glExtensions |= ES2Compatibility; if (extensions.match("GL_ARB_texture_mirrored_repeat")) glExtensions |= MirroredRepeat; if (extensions.match("GL_EXT_framebuffer_object")) @@ -4941,6 +4943,7 @@ QGLExtensions::Extensions QGLExtensions::currentContextExtensions() glExtensions |= FramebufferObject; glExtensions |= GenerateMipmap; glExtensions |= FragmentShader; + glExtensions |= ES2Compatibility; #endif #if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_1_CL) if (extensions.match("GL_OES_framebuffer_object")) diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h index 4facb65..1603ca1 100644 --- a/src/opengl/qgl_p.h +++ b/src/opengl/qgl_p.h @@ -291,7 +291,8 @@ public: DDSTextureCompression = 0x00008000, ETC1TextureCompression = 0x00010000, PVRTCTextureCompression = 0x00020000, - FragmentShader = 0x00040000 + FragmentShader = 0x00040000, + ES2Compatibility = 0x00080000 }; Q_DECLARE_FLAGS(Extensions, Extension) diff --git a/src/opengl/qglshaderprogram.cpp b/src/opengl/qglshaderprogram.cpp index edbb635..9bfe027 100644 --- a/src/opengl/qglshaderprogram.cpp +++ b/src/opengl/qglshaderprogram.cpp @@ -97,6 +97,10 @@ QT_BEGIN_NAMESPACE to just features that are present in GLSL/ES, and avoid standard variable names that only work on the desktop. + If the \c{GL_ARB_ES2_compatibility} extension is present, + then the above prefix is not added because the desktop OpenGL + implementation supports precision qualifiers. + \section1 Simple shader example \snippet doc/src/snippets/code/src_opengl_qglshaderprogram.cpp 1 @@ -390,8 +394,10 @@ bool QGLShader::compileSourceCode(const char *source) srclen.append(GLint(headerLen)); } #ifdef QGL_DEFINE_QUALIFIERS - src.append(qualifierDefines); - srclen.append(GLint(sizeof(qualifierDefines) - 1)); + if (!(QGLExtensions::glExtensions() & QGLExtensions::ES2Compatibility)) { + src.append(qualifierDefines); + srclen.append(GLint(sizeof(qualifierDefines) - 1)); + } #endif #ifdef QGL_REDEFINE_HIGHP if (d->shaderType == Fragment) { |