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authorThierry Bastian <thierry.bastian@nokia.com>2009-10-06 11:06:05 (GMT)
committerJason McDonald <jason.mcdonald@nokia.com>2009-10-07 02:47:18 (GMT)
commit6403df30cc44fd4f4dd47dd2e03c32b5283391a9 (patch)
tree304bd17485c70f2ed4927bf8f37eb80ba83dabe4
parentcfd42f484cac007305b9422912ccf6094ffddb7c (diff)
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QParallelAnimationGroup: set the correct state for the animations
There were cases (now covered by autotests) where the state of the animations could be wrong. Reviewed-by: janarve (cherry picked from commit 1f5afc4300d3d7e3063f4e2c80a280a5098717d1)
-rw-r--r--src/corelib/animation/qparallelanimationgroup.cpp76
-rw-r--r--src/corelib/animation/qparallelanimationgroup_p.h2
-rw-r--r--tests/auto/qparallelanimationgroup/tst_qparallelanimationgroup.cpp146
3 files changed, 194 insertions, 30 deletions
diff --git a/src/corelib/animation/qparallelanimationgroup.cpp b/src/corelib/animation/qparallelanimationgroup.cpp
index 5b7fd22..2812854 100644
--- a/src/corelib/animation/qparallelanimationgroup.cpp
+++ b/src/corelib/animation/qparallelanimationgroup.cpp
@@ -143,13 +143,14 @@ void QParallelAnimationGroup::updateCurrentTime(int currentTime)
// simulate completion of the loop seeking backwards
for (int i = 0; i < d->animations.size(); ++i) {
QAbstractAnimation *animation = d->animations.at(i);
+ //we need to make sure the animation is in the right state
+ //and then rewind it
+ d->applyGroupState(animation);
animation->setCurrentTime(0);
animation->stop();
}
}
- bool timeFwd = ((d->currentLoop == d->lastLoop && currentTime >= d->lastCurrentTime)
- || d->currentLoop > d->lastLoop);
#ifdef QANIMATION_DEBUG
qDebug("QParallellAnimationGroup %5d: setCurrentTime(%d), loop:%d, last:%d, timeFwd:%d, lastcurrent:%d, %d",
__LINE__, d->currentTime, d->currentLoop, d->lastLoop, timeFwd, d->lastCurrentTime, state());
@@ -158,34 +159,19 @@ void QParallelAnimationGroup::updateCurrentTime(int currentTime)
for (int i = 0; i < d->animations.size(); ++i) {
QAbstractAnimation *animation = d->animations.at(i);
const int dura = animation->totalDuration();
- if (dura == -1 && d->isUncontrolledAnimationFinished(animation))
- continue;
- if (dura == -1 || (currentTime <= dura && dura != 0)
- || (dura == 0 && d->currentLoop != d->lastLoop)) {
- switch (state()) {
- case Running:
- animation->start();
- break;
- case Paused:
- animation->pause();
- break;
- case Stopped:
- default:
- break;
- }
+ //if the loopcount is bigger we should always start all animations
+ if (d->currentLoop > d->lastLoop
+ //if we're at the end of the animation, we need to start it if it wasn't already started in this loop
+ //this happens in Backward direction where not all animations are started at the same time
+ || d->shouldAnimationStart(animation, d->lastCurrentTime > dura /*startIfAtEnd*/)) {
+ d->applyGroupState(animation);
}
- if (dura <= 0) {
- if (dura == -1)
- animation->setCurrentTime(currentTime);
- continue;
+ if (animation->state() == state()) {
+ animation->setCurrentTime(currentTime);
+ if (dura > 0 && currentTime > dura)
+ animation->stop();
}
-
- if ((timeFwd && d->lastCurrentTime <= dura)
- || (!timeFwd && d->currentTime <= dura))
- animation->setCurrentTime(currentTime);
- if (currentTime > dura)
- animation->stop();
}
d->lastLoop = d->currentLoop;
d->lastCurrentTime = currentTime;
@@ -208,7 +194,8 @@ void QParallelAnimationGroup::updateState(QAbstractAnimation::State oldState,
break;
case Paused:
for (int i = 0; i < d->animations.size(); ++i)
- d->animations.at(i)->pause();
+ if (d->animations.at(i)->state() == Running)
+ d->animations.at(i)->pause();
break;
case Running:
d->connectUncontrolledAnimations();
@@ -217,7 +204,8 @@ void QParallelAnimationGroup::updateState(QAbstractAnimation::State oldState,
if (oldState == Stopped)
animation->stop();
animation->setDirection(d->direction);
- animation->start();
+ if (d->shouldAnimationStart(animation, oldState == Stopped))
+ animation->start();
}
break;
}
@@ -280,6 +268,36 @@ void QParallelAnimationGroupPrivate::connectUncontrolledAnimations()
}
}
+bool QParallelAnimationGroupPrivate::shouldAnimationStart(QAbstractAnimation *animation, bool startIfAtEnd) const
+{
+ const int dura = animation->totalDuration();
+ if (dura == -1)
+ return !isUncontrolledAnimationFinished(animation);
+ if (startIfAtEnd)
+ return currentTime <= dura;
+ if (direction == QAbstractAnimation::Forward)
+ return currentTime < dura;
+ else //direction == QAbstractAnimation::Backward
+ return currentTime && currentTime <= dura;
+}
+
+void QParallelAnimationGroupPrivate::applyGroupState(QAbstractAnimation *animation)
+{
+ switch (state)
+ {
+ case QAbstractAnimation::Running:
+ animation->start();
+ break;
+ case QAbstractAnimation::Paused:
+ animation->pause();
+ break;
+ case QAbstractAnimation::Stopped:
+ default:
+ break;
+ }
+}
+
+
bool QParallelAnimationGroupPrivate::isUncontrolledAnimationFinished(QAbstractAnimation *anim) const
{
return uncontrolledFinishTime.value(anim, -1) >= 0;
diff --git a/src/corelib/animation/qparallelanimationgroup_p.h b/src/corelib/animation/qparallelanimationgroup_p.h
index 8e1fb34..fa0ef95 100644
--- a/src/corelib/animation/qparallelanimationgroup_p.h
+++ b/src/corelib/animation/qparallelanimationgroup_p.h
@@ -74,6 +74,8 @@ public:
int lastLoop;
int lastCurrentTime;
+ bool shouldAnimationStart(QAbstractAnimation *animation, bool startIfAtEnd) const;
+ void applyGroupState(QAbstractAnimation *animation);
bool isUncontrolledAnimationFinished(QAbstractAnimation *anim) const;
void connectUncontrolledAnimations();
void disconnectUncontrolledAnimations();
diff --git a/tests/auto/qparallelanimationgroup/tst_qparallelanimationgroup.cpp b/tests/auto/qparallelanimationgroup/tst_qparallelanimationgroup.cpp
index acd23b0..8578d36 100644
--- a/tests/auto/qparallelanimationgroup/tst_qparallelanimationgroup.cpp
+++ b/tests/auto/qparallelanimationgroup/tst_qparallelanimationgroup.cpp
@@ -62,6 +62,7 @@ public Q_SLOTS:
private slots:
void construction();
void setCurrentTime();
+ void stateChanged();
void clearGroup();
void propagateGroupUpdateToChildren();
void updateChildrenWithRunningGroup();
@@ -252,6 +253,112 @@ void tst_QParallelAnimationGroup::setCurrentTime()
QCOMPARE(loopsForever->currentTime(), 1);
}
+void tst_QParallelAnimationGroup::stateChanged()
+{
+ //this ensures that the correct animations are started when starting the group
+ TestAnimation *anim1 = new TestAnimation;
+ TestAnimation *anim2 = new TestAnimation;
+ TestAnimation *anim3 = new TestAnimation;
+ TestAnimation *anim4 = new TestAnimation;
+ anim1->setDuration(1000);
+ anim2->setDuration(2000);
+ anim3->setDuration(3000);
+ anim4->setDuration(3000);
+ QParallelAnimationGroup group;
+ group.addAnimation(anim1);
+ group.addAnimation(anim2);
+ group.addAnimation(anim3);
+ group.addAnimation(anim4);
+
+ QSignalSpy spy1(anim1, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)));
+ QSignalSpy spy2(anim2, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)));
+ QSignalSpy spy3(anim3, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)));
+ QSignalSpy spy4(anim4, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)));
+
+ //first; let's start forward
+ group.start();
+ //all the animations should be started
+ QCOMPARE(spy1.count(), 1);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(spy1.last().at(1)), TestAnimation::Running);
+ QCOMPARE(spy2.count(), 1);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(spy2.last().at(1)), TestAnimation::Running);
+ QCOMPARE(spy3.count(), 1);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(spy3.last().at(1)), TestAnimation::Running);
+ QCOMPARE(spy4.count(), 1);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(spy4.last().at(1)), TestAnimation::Running);
+
+ group.setCurrentTime(1500); //anim1 should be finished
+ QCOMPARE(group.state(), QAnimationGroup::Running);
+ QCOMPARE(spy1.count(), 2);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(spy1.last().at(1)), TestAnimation::Stopped);
+ QCOMPARE(spy2.count(), 1); //no change
+ QCOMPARE(spy3.count(), 1); //no change
+ QCOMPARE(spy4.count(), 1); //no change
+
+ group.setCurrentTime(2500); //anim2 should be finished
+ QCOMPARE(group.state(), QAnimationGroup::Running);
+ QCOMPARE(spy1.count(), 2); //no change
+ QCOMPARE(spy2.count(), 2);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(spy2.last().at(1)), TestAnimation::Stopped);
+ QCOMPARE(spy3.count(), 1); //no change
+ QCOMPARE(spy4.count(), 1); //no change
+
+ group.setCurrentTime(3500); //everything should be finished
+ QCOMPARE(group.state(), QAnimationGroup::Stopped);
+ QCOMPARE(spy1.count(), 2); //no change
+ QCOMPARE(spy2.count(), 2); //no change
+ QCOMPARE(spy3.count(), 2);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(spy3.last().at(1)), TestAnimation::Stopped);
+ QCOMPARE(spy4.count(), 2);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(spy4.last().at(1)), TestAnimation::Stopped);
+
+ //cleanup
+ spy1.clear();
+ spy2.clear();
+ spy3.clear();
+ spy4.clear();
+
+ //now let's try to reverse that
+ group.setDirection(QAbstractAnimation::Backward);
+ group.start();
+
+ //only anim3 and anim4 should be started
+ QCOMPARE(group.state(), QAnimationGroup::Running);
+ QCOMPARE(spy1.count(), 0);
+ QCOMPARE(spy2.count(), 0);
+ QCOMPARE(spy3.count(), 1);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(spy3.last().at(1)), TestAnimation::Running);
+ QCOMPARE(spy4.count(), 1);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(spy4.last().at(1)), TestAnimation::Running);
+
+ group.setCurrentTime(1500); //anim2 should be started
+ QCOMPARE(group.state(), QAnimationGroup::Running);
+ QCOMPARE(spy1.count(), 0); //no change
+ QCOMPARE(spy2.count(), 1);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(spy2.last().at(1)), TestAnimation::Running);
+ QCOMPARE(spy3.count(), 1); //no change
+ QCOMPARE(spy4.count(), 1); //no change
+
+ group.setCurrentTime(500); //anim1 is finally also started
+ QCOMPARE(group.state(), QAnimationGroup::Running);
+ QCOMPARE(spy1.count(), 1);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(spy1.last().at(1)), TestAnimation::Running);
+ QCOMPARE(spy2.count(), 1); //no change
+ QCOMPARE(spy3.count(), 1); //no change
+ QCOMPARE(spy4.count(), 1); //no change
+
+ group.setCurrentTime(0); //everything should be stopped
+ QCOMPARE(group.state(), QAnimationGroup::Stopped);
+ QCOMPARE(spy1.count(), 2);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(spy1.last().at(1)), TestAnimation::Stopped);
+ QCOMPARE(spy2.count(), 2);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(spy2.last().at(1)), TestAnimation::Stopped);
+ QCOMPARE(spy3.count(), 2);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(spy3.last().at(1)), TestAnimation::Stopped);
+ QCOMPARE(spy4.count(), 2);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(spy4.last().at(1)), TestAnimation::Stopped);
+}
+
void tst_QParallelAnimationGroup::clearGroup()
{
QParallelAnimationGroup group;
@@ -398,7 +505,7 @@ void tst_QParallelAnimationGroup::deleteChildrenWithRunningGroup()
QCOMPARE(group.state(), QAnimationGroup::Running);
QCOMPARE(anim1->state(), QAnimationGroup::Running);
- QTest::qWait(50);
+ QTest::qWait(80);
QVERIFY(group.currentTime() > 0);
delete anim1;
@@ -564,14 +671,23 @@ void tst_QParallelAnimationGroup::zeroDurationAnimation()
anim2.setEndValue(100);
anim2.setDuration(100);
+ TestAnimation anim3;
+ anim3.setStartValue(0);
+ anim3.setEndValue(100);
+ anim3.setDuration(10);
+
QSignalSpy stateChangedSpy1(&anim1, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)));
QSignalSpy finishedSpy1(&anim1, SIGNAL(finished()));
QSignalSpy stateChangedSpy2(&anim2, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)));
QSignalSpy finishedSpy2(&anim2, SIGNAL(finished()));
+ QSignalSpy stateChangedSpy3(&anim3, SIGNAL(stateChanged(QAbstractAnimation::State, QAbstractAnimation::State)));
+ QSignalSpy finishedSpy3(&anim3, SIGNAL(finished()));
+
group.addAnimation(&anim1);
group.addAnimation(&anim2);
+ group.addAnimation(&anim3);
QCOMPARE(stateChangedSpy1.count(), 0);
group.start();
QCOMPARE(stateChangedSpy1.count(), 2);
@@ -586,9 +702,15 @@ void tst_QParallelAnimationGroup::zeroDurationAnimation()
QCOMPARE(qVariantValue<QAbstractAnimation::State>(stateChangedSpy1.at(0).at(1)),
QAnimationGroup::Running);
+ QCOMPARE(stateChangedSpy3.count(), 1);
+ QCOMPARE(finishedSpy3.count(), 0);
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(stateChangedSpy3.at(0).at(1)),
+ QAnimationGroup::Running);
+
QCOMPARE(anim1.state(), QAnimationGroup::Stopped);
QCOMPARE(anim2.state(), QAnimationGroup::Running);
+ QCOMPARE(anim3.state(), QAnimationGroup::Running);
QCOMPARE(group.state(), QAnimationGroup::Running);
@@ -596,19 +718,24 @@ void tst_QParallelAnimationGroup::zeroDurationAnimation()
group.setLoopCount(4);
stateChangedSpy1.clear();
stateChangedSpy2.clear();
+ stateChangedSpy3.clear();
group.start();
QCOMPARE(stateChangedSpy1.count(), 2);
QCOMPARE(stateChangedSpy2.count(), 1);
+ QCOMPARE(stateChangedSpy3.count(), 1);
group.setCurrentTime(50);
QCOMPARE(stateChangedSpy1.count(), 2);
QCOMPARE(stateChangedSpy2.count(), 1);
+ QCOMPARE(stateChangedSpy3.count(), 2);
group.setCurrentTime(150);
QCOMPARE(stateChangedSpy1.count(), 4);
QCOMPARE(stateChangedSpy2.count(), 3);
+ QCOMPARE(stateChangedSpy3.count(), 4);
group.setCurrentTime(50);
QCOMPARE(stateChangedSpy1.count(), 6);
QCOMPARE(stateChangedSpy2.count(), 5);
+ QCOMPARE(stateChangedSpy3.count(), 6);
}
@@ -863,6 +990,23 @@ void tst_QParallelAnimationGroup::pauseResume()
QCOMPARE(anim->state(), QAnimationGroup::Running);
QCOMPARE(anim->currentTime(), currentTime);
QCOMPARE(spy.count(), 1);
+
+ group.stop();
+ spy.clear();
+ new TestAnimation2(500, &group);
+ group.start();
+ QCOMPARE(spy.count(), 1); //the animation should have been started
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(spy.last().at(1)), TestAnimation::Running);
+ group.setCurrentTime(250); //end of first animation
+ QCOMPARE(spy.count(), 2); //the animation should have been stopped
+ QCOMPARE(qVariantValue<QAbstractAnimation::State>(spy.last().at(1)), TestAnimation::Stopped);
+ group.pause();
+ QCOMPARE(spy.count(), 2); //this shouldn't have changed
+ group.resume();
+ QCOMPARE(spy.count(), 2); //this shouldn't have changed
+
+
+
}