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author | Eskil Abrahamsen Blomfeldt <eblomfel@trolltech.com> | 2009-05-11 14:19:27 (GMT) |
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committer | Eskil Abrahamsen Blomfeldt <eblomfel@trolltech.com> | 2009-05-11 14:19:27 (GMT) |
commit | 65165a0a3c32843486ebd8901b6cb825d9403766 (patch) | |
tree | 1c09f5c806ca60601bab268dde14f2a1ad04af06 | |
parent | b2fc9501ad9c84aeb48d45faf42bc38783bc339c (diff) | |
download | Qt-65165a0a3c32843486ebd8901b6cb825d9403766.zip Qt-65165a0a3c32843486ebd8901b6cb825d9403766.tar.gz Qt-65165a0a3c32843486ebd8901b6cb825d9403766.tar.bz2 |
Make selecting plugins more user friendly and platform independent
Using *.dll was just a placeholder here. The code is mostly copied from
the Plug&Paint example, and goes through all the plugins to find the compatible
ones with some hacks to find out the application directory on windows and mac.
5 files changed, 66 insertions, 18 deletions
diff --git a/examples/statemachine/errorstate/mainwindow.cpp b/examples/statemachine/errorstate/mainwindow.cpp index 39b8663..07719bc 100644 --- a/examples/statemachine/errorstate/mainwindow.cpp +++ b/examples/statemachine/errorstate/mainwindow.cpp @@ -12,6 +12,9 @@ #include <QTimer> #include <QFileDialog> #include <QPluginLoader> +#include <QApplication> +#include <QInputDialog> +#include <QMessageBox> MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), m_scene(0), m_machine(0), m_runningState(0), m_started(false) @@ -193,25 +196,62 @@ void MainWindow::addTank() { Q_ASSERT(!m_spawns.isEmpty()); - QString fileName = QFileDialog::getOpenFileName(this, "Select plugin file", "plugins/", "*.dll"); - QPluginLoader loader(fileName); + QDir pluginsDir(qApp->applicationDirPath()); +#if defined(Q_OS_WIN) + if (pluginsDir.dirName().toLower() == "debug" || pluginsDir.dirName().toLower() == "release") + pluginsDir.cdUp(); +#elif defined(Q_OS_MAC) + if (pluginsDir.dirName() == "MacOS") { + pluginsDir.cdUp(); + pluginsDir.cdUp(); + pluginsDir.cdUp(); + } +#endif + + pluginsDir.cd("plugins"); + + QStringList itemNames; + QList<Plugin *> items; + foreach (QString fileName, pluginsDir.entryList(QDir::Files)) { + QPluginLoader loader(pluginsDir.absoluteFilePath(fileName)); + QObject *possiblePlugin = loader.instance(); + if (Plugin *plugin = qobject_cast<Plugin *>(possiblePlugin)) { + QString objectName = possiblePlugin->objectName(); + if (objectName.isEmpty()) + objectName = fileName; + + itemNames.append(objectName); + items.append(plugin); + } + } + + if (items.isEmpty()) { + QMessageBox::information(this, "No tank types found", "Please build the errorstateplugins directory"); + return; + } + + bool ok; + QString selectedName = QInputDialog::getItem(this, "Select a tank type", "Tank types", + itemNames, 0, false, &ok); - Plugin *plugin = qobject_cast<Plugin *>(loader.instance()); - if (plugin != 0) { - TankItem *tankItem = m_spawns.takeLast(); - m_scene->addItem(tankItem); - connect(tankItem, SIGNAL(cannonFired()), this, SLOT(addRocket())); - if (m_spawns.isEmpty()) - emit mapFull(); - - QState *region = new QState(m_runningState); - QState *pluginState = plugin->create(region, tankItem); - region->setInitialState(pluginState); - - // If the plugin has an error it is disabled - QState *errorState = new QState(region); - errorState->assignProperty(tankItem, "enabled", false); - pluginState->setErrorState(errorState); + if (ok && !selectedName.isEmpty()) { + int idx = itemNames.indexOf(selectedName); + if (Plugin *plugin = idx >= 0 ? items.at(idx) : 0) { + TankItem *tankItem = m_spawns.takeLast(); + m_scene->addItem(tankItem); + connect(tankItem, SIGNAL(cannonFired()), this, SLOT(addRocket())); + if (m_spawns.isEmpty()) + emit mapFull(); + + QState *region = new QState(m_runningState); + QState *pluginState = plugin->create(region, tankItem); + region->setInitialState(pluginState); + + // If the plugin has an error it is disabled + QState *errorState = new QState(region); + errorState->assignProperty(tankItem, "enabled", false); + pluginState->setErrorState(errorState); + } } } diff --git a/examples/statemachine/errorstateplugins/random_ai/random_ai_plugin.h b/examples/statemachine/errorstateplugins/random_ai/random_ai_plugin.h index 3db464b..10e6f48 100644 --- a/examples/statemachine/errorstateplugins/random_ai/random_ai_plugin.h +++ b/examples/statemachine/errorstateplugins/random_ai/random_ai_plugin.h @@ -56,6 +56,8 @@ class RandomAiPlugin: public QObject, public Plugin Q_OBJECT Q_INTERFACES(Plugin) public: + RandomAiPlugin() { setObjectName("Random"); } + virtual QState *create(QState *parentState, QObject *tank); }; diff --git a/examples/statemachine/errorstateplugins/seek_ai/seek_ai.h b/examples/statemachine/errorstateplugins/seek_ai/seek_ai.h index 34d203e..a1b5749 100644 --- a/examples/statemachine/errorstateplugins/seek_ai/seek_ai.h +++ b/examples/statemachine/errorstateplugins/seek_ai/seek_ai.h @@ -196,6 +196,8 @@ class SeekAi: public QObject, public Plugin Q_OBJECT Q_INTERFACES(Plugin) public: + SeekAi() { setObjectName("Seek and destroy"); } + virtual QState *create(QState *parentState, QObject *tank); }; diff --git a/examples/statemachine/errorstateplugins/spin_ai/spin_ai.h b/examples/statemachine/errorstateplugins/spin_ai/spin_ai.h index 4b4629c..6e220ed 100644 --- a/examples/statemachine/errorstateplugins/spin_ai/spin_ai.h +++ b/examples/statemachine/errorstateplugins/spin_ai/spin_ai.h @@ -38,6 +38,8 @@ class SpinAi: public QObject, public Plugin Q_OBJECT Q_INTERFACES(Plugin) public: + SpinAi() { setObjectName("Spin and destroy"); } + virtual QState *create(QState *parentState, QObject *tank); }; diff --git a/examples/statemachine/errorstateplugins/spin_ai_with_error/spin_ai_with_error.h b/examples/statemachine/errorstateplugins/spin_ai_with_error/spin_ai_with_error.h index 9a96a8b..d520455 100644 --- a/examples/statemachine/errorstateplugins/spin_ai_with_error/spin_ai_with_error.h +++ b/examples/statemachine/errorstateplugins/spin_ai_with_error/spin_ai_with_error.h @@ -38,6 +38,8 @@ class SpinAiWithError: public QObject, public Plugin Q_OBJECT Q_INTERFACES(Plugin) public: + SpinAiWithError() { setObjectName("Spin and destroy with runtime error in state machine"); } + virtual QState *create(QState *parentState, QObject *tank); }; |