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author | Samuel Rødal <sroedal@trolltech.com> | 2009-09-25 15:22:48 (GMT) |
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committer | Samuel Rødal <sroedal@trolltech.com> | 2009-10-06 13:36:18 (GMT) |
commit | af8ff76bf25b6b4d01d89bea42baab65ed7e09ea (patch) | |
tree | f6b4beffc4bf5fe39130d8700c3837e298766089 | |
parent | 6372c2865ab6924127b78f968bdd41f8d3f9c637 (diff) | |
download | Qt-af8ff76bf25b6b4d01d89bea42baab65ed7e09ea.zip Qt-af8ff76bf25b6b4d01d89bea42baab65ed7e09ea.tar.gz Qt-af8ff76bf25b6b4d01d89bea42baab65ed7e09ea.tar.bz2 |
Refactored GL 2 engine UniteClip to always increase max depth.
-rw-r--r-- | src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp index 197c7a9..17b4808 100644 --- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp +++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp @@ -1802,10 +1802,8 @@ void QGL2PaintEngineEx::clip(const QVectorPath &path, Qt::ClipOperation op) state()->depthTestEnabled = true; break; case Qt::UniteClip: { -#ifndef QT_GL_NO_SCISSOR_TEST + ++d->maxDepth; if (state()->rectangleClip.isValid()) { - d->maxDepth; - QPainterPath path; path.addRect(state()->rectangleClip); @@ -1813,6 +1811,7 @@ void QGL2PaintEngineEx::clip(const QVectorPath &path, Qt::ClipOperation op) d->writeClip(qtVectorPathForPath(state()->matrix.inverted().map(path)), d->maxDepth); } +#ifndef QT_GL_NO_SCISSOR_TEST QRect oldRectangleClip = state()->rectangleClip; state()->rectangleClip = state()->rectangleClip.united(pathRect); |