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author | Bjørn Erik Nilsen <bjorn.nilsen@nokia.com> | 2010-02-24 10:11:21 (GMT) |
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committer | Bjørn Erik Nilsen <bjorn.nilsen@nokia.com> | 2010-02-24 13:22:56 (GMT) |
commit | bc3e50ec44fd9ae9a665826a40f325a61087568b (patch) | |
tree | d7000555477f8c54164faa1dadbec3a9e892fc54 | |
parent | 9be49ff72e7f34bd22b0375dccf142bd79f94fb6 (diff) | |
download | Qt-bc3e50ec44fd9ae9a665826a40f325a61087568b.zip Qt-bc3e50ec44fd9ae9a665826a40f325a61087568b.tar.gz Qt-bc3e50ec44fd9ae9a665826a40f325a61087568b.tar.bz2 |
GV: Update issues if drawItems() is overridden and IndirectPainting is used.
Problem was that the cached view bounding rect was never updated when
overriding QGraphicsScene::drawItems or QGraphicsView::drawItems, without
calling the base class implementation. The same for 'updateAll' boolean.
We also have to make sure there are no unpolished items before we draw.
Regression against 4.5.
Auto-test included.
Task-number: QTBUG-7880
Reviewed-by: yoann
-rw-r--r-- | src/gui/graphicsview/qgraphicsview.cpp | 27 | ||||
-rw-r--r-- | tests/auto/qgraphicsview/tst_qgraphicsview.cpp | 26 |
2 files changed, 51 insertions, 2 deletions
diff --git a/src/gui/graphicsview/qgraphicsview.cpp b/src/gui/graphicsview/qgraphicsview.cpp index 06b7438..1ced3d7 100644 --- a/src/gui/graphicsview/qgraphicsview.cpp +++ b/src/gui/graphicsview/qgraphicsview.cpp @@ -3400,6 +3400,13 @@ void QGraphicsView::paintEvent(QPaintEvent *event) if (!d->scene->d_func()->painterStateProtection) painter.setWorldTransform(viewTransform); } else { + // Make sure we don't have unpolished items before we draw + if (!d->scene->d_func()->unpolishedItems.isEmpty()) + d->scene->d_func()->_q_polishItems(); + // We reset updateAll here (after we've issued polish events) + // so that we can discard update requests coming from polishEvent(). + d->scene->d_func()->updateAll = false; + // Find all exposed items bool allItems = false; QList<QGraphicsItem *> itemList = d->findItems(d->exposedRegion, &allItems, viewTransform); @@ -3408,9 +3415,25 @@ void QGraphicsView::paintEvent(QPaintEvent *event) const int numItems = itemList.size(); QGraphicsItem **itemArray = &itemList[0]; // Relies on QList internals, but is perfectly valid. QStyleOptionGraphicsItem *styleOptionArray = d->allocStyleOptionsArray(numItems); + QTransform transform(Qt::Uninitialized); for (int i = 0; i < numItems; ++i) { - itemArray[i]->d_ptr->initStyleOption(&styleOptionArray[i], viewTransform, - d->exposedRegion, allItems); + QGraphicsItem *item = itemArray[i]; + QGraphicsItemPrivate *itemd = item->d_ptr.data(); + itemd->initStyleOption(&styleOptionArray[i], viewTransform, d->exposedRegion, allItems); + // Cache the item's area in view coordinates. + // Note that we have to do this here in case the base class implementation + // (QGraphicsScene::drawItems) is not called. If it is, we'll do this + // operation twice, but that's the price one has to pay for using indirect + // painting :-/. + const QRectF brect = adjustedItemEffectiveBoundingRect(item); + if (!itemd->itemIsUntransformable()) { + transform = item->sceneTransform(); + if (viewTransformed) + transform *= viewTransform; + } else { + transform = item->deviceTransform(viewTransform); + } + itemd->paintedViewBoundingRects.insert(d->viewport, transform.mapRect(brect).toRect()); } // Draw the items. drawItems(&painter, numItems, itemArray, styleOptionArray); diff --git a/tests/auto/qgraphicsview/tst_qgraphicsview.cpp b/tests/auto/qgraphicsview/tst_qgraphicsview.cpp index 59bffeb..c77f76d 100644 --- a/tests/auto/qgraphicsview/tst_qgraphicsview.cpp +++ b/tests/auto/qgraphicsview/tst_qgraphicsview.cpp @@ -218,6 +218,7 @@ private slots: void update(); void inputMethodSensitivity(); void inputContextReset(); + void indirectPainting(); // task specific tests below me void task172231_untransformableItems(); @@ -3799,6 +3800,31 @@ void tst_QGraphicsView::inputContextReset() QCOMPARE(inputContext.resets, 0); } +void tst_QGraphicsView::indirectPainting() +{ + class MyScene : public QGraphicsScene + { public: + MyScene() : QGraphicsScene(), drawCount(0) {} + void drawItems(QPainter *, int, QGraphicsItem **, const QStyleOptionGraphicsItem *, QWidget *) + { ++drawCount; } + int drawCount; + }; + + MyScene scene; + QGraphicsItem *item = scene.addRect(0, 0, 50, 50); + + QGraphicsView view(&scene); + view.setOptimizationFlag(QGraphicsView::IndirectPainting); + view.show(); + QTest::qWaitForWindowShown(&view); + QTest::qWait(100); + + scene.drawCount = 0; + item->setPos(20, 20); + QApplication::processEvents(); + QTRY_VERIFY(scene.drawCount > 0); +} + void tst_QGraphicsView::task253415_reconnectUpdateSceneOnSceneChanged() { QGraphicsView view; |