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authorSamuel Rødal <sroedal@trolltech.com>2009-09-01 12:16:08 (GMT)
committerSamuel Rødal <sroedal@trolltech.com>2009-09-01 12:26:14 (GMT)
commite0e0ae322e654b0b152fc54d99201b18b620a0ed (patch)
tree139382ebd9675decb9cac1c57ffea36dd91dda68
parentae2f5c66d16fab9f92f960435057d955e9a832ef (diff)
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Fixed toImage() not working on a multisample QGLFramebufferObject.
Need to blit into a regular QGLFramebufferObject first to force a multisample resolve. Reviewed-by: Trond
-rw-r--r--src/opengl/qglframebufferobject.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/opengl/qglframebufferobject.cpp b/src/opengl/qglframebufferobject.cpp
index 859afc7..8fd113a 100644
--- a/src/opengl/qglframebufferobject.cpp
+++ b/src/opengl/qglframebufferobject.cpp
@@ -875,6 +875,16 @@ QImage QGLFramebufferObject::toImage() const
if (!d->valid)
return QImage();
+ // qt_gl_read_framebuffer doesn't work on a multisample FBO
+ if (format().samples() != 0) {
+ QGLFramebufferObject temp(size());
+
+ QRect rect(QPoint(0, 0), size());
+ blitFramebuffer(&temp, rect, const_cast<QGLFramebufferObject *>(this), rect);
+
+ return temp.toImage();
+ }
+
bool wasBound = isBound();
if (!wasBound)
const_cast<QGLFramebufferObject *>(this)->bind();