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authorDenis Dzyubenko <denis.dzyubenko@nokia.com>2009-03-05 17:41:10 (GMT)
committerDenis Dzyubenko <denis.dzyubenko@nokia.com>2009-05-11 13:41:38 (GMT)
commitfc84e3a05d01cce25949c605fc56dba4b4d3d183 (patch)
tree7ea7af86751c5828b61f025edcd830d1efc3491c
parentb349831a5ae7bca80f22240b1ed204dd3d87c71f (diff)
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Fixes: improved gesture manager event filtering.
Details: Several fixes - parsing only spontaneous mouse events and send gesture events to QGraphicsSceneItems according to their z-order
-rw-r--r--src/gui/graphicsview/qgraphicsitem.cpp5
-rw-r--r--src/gui/graphicsview/qgraphicsitem.h1
-rw-r--r--src/gui/graphicsview/qgraphicsscene.cpp19
-rw-r--r--src/gui/kernel/qapplication.cpp43
4 files changed, 42 insertions, 26 deletions
diff --git a/src/gui/graphicsview/qgraphicsitem.cpp b/src/gui/graphicsview/qgraphicsitem.cpp
index 58f04f0..a9ad1e1 100644
--- a/src/gui/graphicsview/qgraphicsitem.cpp
+++ b/src/gui/graphicsview/qgraphicsitem.cpp
@@ -5802,6 +5802,11 @@ void QGraphicsItem::releaseGesture(const Qt::GestureType &type)
d_ptr->scene->d_func()->releaseGesture(this, type);
}
+QSet<Qt::GestureType> QGraphicsItem::gestures() const
+{
+ return d_ptr->gestures;
+}
+
/*!
This virtual function is called by QGraphicsItem to notify custom items
that some part of the item's state changes. By reimplementing this
diff --git a/src/gui/graphicsview/qgraphicsitem.h b/src/gui/graphicsview/qgraphicsitem.h
index 42a5110..2b4cdf5 100644
--- a/src/gui/graphicsview/qgraphicsitem.h
+++ b/src/gui/graphicsview/qgraphicsitem.h
@@ -340,6 +340,7 @@ public:
void grabGesture(const Qt::GestureType &type);
void releaseGesture(const Qt::GestureType &type);
+ QSet<Qt::GestureType> gestures() const;
enum {
Type = 1,
diff --git a/src/gui/graphicsview/qgraphicsscene.cpp b/src/gui/graphicsview/qgraphicsscene.cpp
index 873e28c..21c7c81 100644
--- a/src/gui/graphicsview/qgraphicsscene.cpp
+++ b/src/gui/graphicsview/qgraphicsscene.cpp
@@ -5614,18 +5614,25 @@ void QGraphicsScene::gestureEvent(QGestureEvent *event)
{
Q_D(QGraphicsScene);
QList<Qt::GestureType> gestureTypes = event->gestureTypes();
- QList<QPointF> pts;
QGraphicsView *view = qobject_cast<QGraphicsView*>(event->targetWidget());
if (!view) {
// something is wrong.
Q_ASSERT(view);
return;
}
- foreach(const Qt::GestureType &type, gestureTypes)
- pts << view->mapToScene(event->gesture(type)->hotSpot());
- foreach(QGraphicsItem *item, d->itemsWithGestures) {
- for (int i = 0; i < pts.size(); ++i) {
- if (item->contains(item->mapFromScene(pts.at(i)))) {
+ QPolygonF poly;
+ QMap<Qt::GestureType, QPointF> hotSpots;
+ foreach(const Qt::GestureType &type, gestureTypes) {
+ QPointF pt = view->mapToScene(event->gesture(type)->hotSpot());
+ hotSpots.insert(type, pt);
+ poly << pt;
+ }
+
+ foreach(QGraphicsItem *item, items(poly, Qt::IntersectsItemBoundingRect)) {
+ QMap<Qt::GestureType, QPointF>::const_iterator it = hotSpots.begin(),
+ e = hotSpots.end();
+ for(; it != e; ++it) {
+ if (item->contains(item->mapFromScene(it.value())) && item->gestures().contains(it.key())) {
d->sendGestureEvent(item, event);
if (event->isAccepted())
break;
diff --git a/src/gui/kernel/qapplication.cpp b/src/gui/kernel/qapplication.cpp
index b39cbc3..88871a4 100644
--- a/src/gui/kernel/qapplication.cpp
+++ b/src/gui/kernel/qapplication.cpp
@@ -3706,28 +3706,31 @@ bool QApplication::notify(QObject *receiver, QEvent *e)
QMouseEvent* mouse = static_cast<QMouseEvent*>(e);
QPoint relpos = mouse->pos();
- if (QApplication::testAttribute(Qt::AA_EnableGestures)) {
- if (!gestureManager)
- gestureManager = new QGestureManager;
- // if we are in gesture mode, we send all mouse events
- // directly to gesture recognizer.
- if (gestureManager->inGestureMode()) {
- // ### should I send events through all application event filters?
- if (gestureManager->filterEvent(e))
- return true;
- }
- if (w && (mouse->type() != QEvent::MouseMove || mouse->buttons() != 0)) {
- // find the gesture target widget
- QWidget *target = w;
- while (target && target->gestures().isEmpty())
- target = target->parentWidget();
- if (target) {
- gestureManager->setGestureTargetWidget(target);
- res = gestureManager->filterEvent(e);
+ if (e->spontaneous()) {
+ if (QApplication::testAttribute(Qt::AA_EnableGestures)) {
+ QWidget *w = static_cast<QWidget*>(receiver);
+ if (!gestureManager)
+ gestureManager = new QGestureManager;
+ // if we are in gesture mode, we send all mouse events
+ // directly to gesture recognizer.
+ if (gestureManager->inGestureMode()) {
+ if (gestureManager->filterEvent(e))
+ return true;
+ } else {
+ QMouseEvent* mouse = static_cast<QMouseEvent*>(e);
+ if (w && (mouse->type() != QEvent::MouseMove || mouse->buttons() != 0)) {
+ // find the gesture target widget
+ QWidget *target = w;
+ while (target && target->gestures().isEmpty())
+ target = target->parentWidget();
+ if (target) {
+ gestureManager->setGestureTargetWidget(target);
+ if (gestureManager->filterEvent(e))
+ return true;
+ }
+ }
}
}
- }
- if (e->spontaneous()) {
if (e->type() == QEvent::MouseButtonPress) {
QApplicationPrivate::giveFocusAccordingToFocusPolicy(w,
Qt::ClickFocus,