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author | Alan Alpert <alan.alpert@nokia.com> | 2010-08-20 05:19:51 (GMT) |
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committer | Alan Alpert <alan.alpert@nokia.com> | 2010-08-20 05:19:51 (GMT) |
commit | 80b6ed8e4894734b54aa1ffed977577b2d44969e (patch) | |
tree | 28aec1711e58029ab9ca21de084c87a61232eb17 | |
parent | db63beeb4d421e98d851f4f837ad978e0f04d9aa (diff) | |
parent | e8141d3eff43e419f566449f42f9548ce54acf70 (diff) | |
download | Qt-80b6ed8e4894734b54aa1ffed977577b2d44969e.zip Qt-80b6ed8e4894734b54aa1ffed977577b2d44969e.tar.gz Qt-80b6ed8e4894734b54aa1ffed977577b2d44969e.tar.bz2 |
Merge branch '4.7' of scm.dev.nokia.troll.no:qt/qt-qml into 4.7
-rw-r--r-- | demos/declarative/minehunt/MinehuntCore/qmldir | 1 | ||||
-rw-r--r-- | demos/declarative/minehunt/README | 7 | ||||
-rw-r--r-- | demos/declarative/minehunt/main.cpp | 70 | ||||
-rw-r--r-- | demos/declarative/minehunt/minehunt.cpp | 117 | ||||
-rw-r--r-- | demos/declarative/minehunt/minehunt.h | 129 | ||||
-rw-r--r-- | demos/declarative/minehunt/minehunt.pro | 36 | ||||
-rw-r--r-- | doc/src/examples/qml-minehunt.qdoc | 2 |
7 files changed, 216 insertions, 146 deletions
diff --git a/demos/declarative/minehunt/MinehuntCore/qmldir b/demos/declarative/minehunt/MinehuntCore/qmldir index 2beccf9..81980e0 100644 --- a/demos/declarative/minehunt/MinehuntCore/qmldir +++ b/demos/declarative/minehunt/MinehuntCore/qmldir @@ -1,3 +1,2 @@ -plugin qmlminehuntplugin Explosion 1.0 Explosion.qml Tile 1.0 Tile.qml diff --git a/demos/declarative/minehunt/README b/demos/declarative/minehunt/README index b9f1d2a..3849ca5 100644 --- a/demos/declarative/minehunt/README +++ b/demos/declarative/minehunt/README @@ -1,3 +1,6 @@ -To compile the C++ part, do 'qmake && make'. Minehunt will not run properly if the C++ plugin is not compiled. +Minehunt has to be compiled to run. + +To compile the C++ part, do 'qmake && make'. +To run, simply run the executable. +To deploy on a device, do 'make sis'. -To run, simply load the minehunt.qml file with the qml runtime. diff --git a/demos/declarative/minehunt/main.cpp b/demos/declarative/minehunt/main.cpp new file mode 100644 index 0000000..fc223dd --- /dev/null +++ b/demos/declarative/minehunt/main.cpp @@ -0,0 +1,70 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the demonstration applications of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include <QtGui/QApplication> +#include <QtDeclarative/QDeclarativeView> +#include <QtDeclarative/QDeclarativeContext> +#include <QtDeclarative/QDeclarativeEngine> + +#include "minehunt.h" + +int main(int argc, char *argv[]) +{ + QApplication app(argc, argv); + QDeclarativeView canvas; + + qmlRegisterType<TileData>(); + MinehuntGame* game = new MinehuntGame(); + +#ifdef Q_OS_SYMBIAN + canvas.setResizeMode(QDeclarativeView::SizeRootObjectToView); +#endif + canvas.engine()->rootContext()->setContextObject(game); + canvas.setSource(QString("minehunt.qml")); + +#ifdef Q_OS_SYMBIAN + canvas.showFullScreen(); +#else + canvas.setGeometry(QRect(100, 100, 450, 450)); + canvas.show(); +#endif + return app.exec(); +} diff --git a/demos/declarative/minehunt/minehunt.cpp b/demos/declarative/minehunt/minehunt.cpp index 2a4ed10..9c82f30 100644 --- a/demos/declarative/minehunt/minehunt.cpp +++ b/demos/declarative/minehunt/minehunt.cpp @@ -40,99 +40,10 @@ ****************************************************************************/ #include <stdlib.h> -#include <qdeclarativeextensionplugin.h> -#include <qdeclarativecontext.h> -#include <qdeclarativeengine.h> -#include <qdeclarative.h> - #include <QTime> #include <QTimer> -class TileData : public QObject -{ - Q_OBJECT -public: - TileData() : _hasFlag(false), _hasMine(false), _hint(-1), _flipped(false) {} - - Q_PROPERTY(bool hasFlag READ hasFlag WRITE setHasFlag NOTIFY hasFlagChanged) - bool hasFlag() const { return _hasFlag; } - - Q_PROPERTY(bool hasMine READ hasMine NOTIFY hasMineChanged) - bool hasMine() const { return _hasMine; } - - Q_PROPERTY(int hint READ hint NOTIFY hintChanged) - int hint() const { return _hint; } - - Q_PROPERTY(bool flipped READ flipped NOTIFY flippedChanged()) - bool flipped() const { return _flipped; } - - void setHasFlag(bool flag) {if(flag==_hasFlag) return; _hasFlag = flag; emit hasFlagChanged();} - void setHasMine(bool mine) {if(mine==_hasMine) return; _hasMine = mine; emit hasMineChanged();} - void setHint(int hint) { if(hint == _hint) return; _hint = hint; emit hintChanged(); } - void flip() { if (_flipped) return; _flipped = true; emit flippedChanged(); } - void unflip() { if(!_flipped) return; _flipped = false; emit flippedChanged(); } - -signals: - void flippedChanged(); - void hasFlagChanged(); - void hintChanged(); - void hasMineChanged(); - -private: - bool _hasFlag; - bool _hasMine; - int _hint; - bool _flipped; -}; - -class MinehuntGame : public QObject -{ - Q_OBJECT -public: - MinehuntGame(); - - Q_PROPERTY(QDeclarativeListProperty<TileData> tiles READ tiles CONSTANT) - QDeclarativeListProperty<TileData> tiles(); - - Q_PROPERTY(bool isPlaying READ isPlaying NOTIFY isPlayingChanged) - bool isPlaying() {return playing;} - - Q_PROPERTY(bool hasWon READ hasWon NOTIFY hasWonChanged) - bool hasWon() {return won;} - - Q_PROPERTY(int numMines READ numMines NOTIFY numMinesChanged) - int numMines() const{return nMines;} - - Q_PROPERTY(int numFlags READ numFlags NOTIFY numFlagsChanged) - int numFlags() const{return nFlags;} - -public slots: - Q_INVOKABLE bool flip(int row, int col); - Q_INVOKABLE bool flag(int row, int col); - void setBoard(); - void reset(); - -signals: - void isPlayingChanged(); - void hasWonChanged(); - void numMinesChanged(); - void numFlagsChanged(); - -private: - bool onBoard( int r, int c ) const { return r >= 0 && r < numRows && c >= 0 && c < numCols; } - TileData *tile( int row, int col ) { return onBoard(row, col) ? _tiles[col+numRows*row] : 0; } - int getHint(int row, int col); - void setPlaying(bool b){if(b==playing) return; playing=b; emit isPlayingChanged();} - - QList<TileData *> _tiles; - int numCols; - int numRows; - bool playing; - bool won; - int remaining; - int nMines; - int nFlags; -}; +#include "minehunt.h" void tilesPropAppend(QDeclarativeListProperty<TileData>* prop, TileData* value) { @@ -306,29 +217,3 @@ bool MinehuntGame::flag(int row, int col) emit numFlagsChanged(); return true; } - -class MinehuntExtensionPlugin : public QDeclarativeExtensionPlugin -{ - Q_OBJECT - - public: - void registerTypes(const char *uri) { - Q_UNUSED(uri); - qmlRegisterType<TileData>(); - } - - void initializeEngine(QDeclarativeEngine *engine, const char *uri) { - Q_UNUSED(uri); - - srand(QTime(0,0,0).secsTo(QTime::currentTime())); - - MinehuntGame* game = new MinehuntGame(); - - engine->rootContext()->setContextObject(game); - } -}; - -#include "minehunt.moc" - -Q_EXPORT_PLUGIN(MinehuntExtensionPlugin); - diff --git a/demos/declarative/minehunt/minehunt.h b/demos/declarative/minehunt/minehunt.h new file mode 100644 index 0000000..962cf3d --- /dev/null +++ b/demos/declarative/minehunt/minehunt.h @@ -0,0 +1,129 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the demonstration applications of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + + +#include <qdeclarative.h> + +class TileData : public QObject +{ + Q_OBJECT +public: + TileData() : _hasFlag(false), _hasMine(false), _hint(-1), _flipped(false) {} + + Q_PROPERTY(bool hasFlag READ hasFlag WRITE setHasFlag NOTIFY hasFlagChanged) + bool hasFlag() const { return _hasFlag; } + + Q_PROPERTY(bool hasMine READ hasMine NOTIFY hasMineChanged) + bool hasMine() const { return _hasMine; } + + Q_PROPERTY(int hint READ hint NOTIFY hintChanged) + int hint() const { return _hint; } + + Q_PROPERTY(bool flipped READ flipped NOTIFY flippedChanged()) + bool flipped() const { return _flipped; } + + void setHasFlag(bool flag) {if(flag==_hasFlag) return; _hasFlag = flag; emit hasFlagChanged();} + void setHasMine(bool mine) {if(mine==_hasMine) return; _hasMine = mine; emit hasMineChanged();} + void setHint(int hint) { if(hint == _hint) return; _hint = hint; emit hintChanged(); } + void flip() { if (_flipped) return; _flipped = true; emit flippedChanged(); } + void unflip() { if(!_flipped) return; _flipped = false; emit flippedChanged(); } + +signals: + void flippedChanged(); + void hasFlagChanged(); + void hintChanged(); + void hasMineChanged(); + +private: + bool _hasFlag; + bool _hasMine; + int _hint; + bool _flipped; +}; + +class MinehuntGame : public QObject +{ + Q_OBJECT +public: + MinehuntGame(); + + Q_PROPERTY(QDeclarativeListProperty<TileData> tiles READ tiles CONSTANT) + QDeclarativeListProperty<TileData> tiles(); + + Q_PROPERTY(bool isPlaying READ isPlaying NOTIFY isPlayingChanged) + bool isPlaying() {return playing;} + + Q_PROPERTY(bool hasWon READ hasWon NOTIFY hasWonChanged) + bool hasWon() {return won;} + + Q_PROPERTY(int numMines READ numMines NOTIFY numMinesChanged) + int numMines() const{return nMines;} + + Q_PROPERTY(int numFlags READ numFlags NOTIFY numFlagsChanged) + int numFlags() const{return nFlags;} + +public slots: + Q_INVOKABLE bool flip(int row, int col); + Q_INVOKABLE bool flag(int row, int col); + void setBoard(); + void reset(); + +signals: + void isPlayingChanged(); + void hasWonChanged(); + void numMinesChanged(); + void numFlagsChanged(); + +private: + bool onBoard( int r, int c ) const { return r >= 0 && r < numRows && c >= 0 && c < numCols; } + TileData *tile( int row, int col ) { return onBoard(row, col) ? _tiles[col+numRows*row] : 0; } + int getHint(int row, int col); + void setPlaying(bool b){if(b==playing) return; playing=b; emit isPlayingChanged();} + + QList<TileData *> _tiles; + int numCols; + int numRows; + bool playing; + bool won; + int remaining; + int nMines; + int nFlags; +}; diff --git a/demos/declarative/minehunt/minehunt.pro b/demos/declarative/minehunt/minehunt.pro index f85afeb..1d56013 100644 --- a/demos/declarative/minehunt/minehunt.pro +++ b/demos/declarative/minehunt/minehunt.pro @@ -1,38 +1,22 @@ -TEMPLATE = lib -TARGET = qmlminehuntplugin +TEMPLATE = app +TARGET = minehunt QT += declarative CONFIG += qt plugin -TARGET = $$qtLibraryTarget($$TARGET) -DESTDIR = MinehuntCore - # Input -SOURCES += minehunt.cpp +HEADERS += minehunt.h +SOURCES += main.cpp minehunt.cpp -sources.files = minehunt.qml minehunt.pro +sources.files = minehunt.qml minehunt.pro MinehuntCore sources.path = $$[QT_INSTALL_DEMOS]/declarative/minehunt +target.path = $$[QT_INSTALL_DEMOS]/declarative/minehunt -target.path = $$[QT_INSTALL_DEMOS]/declarative/minehunt/MinehuntCore - -MinehuntCore_sources.files = \ - MinehuntCore/Explosion.qml \ - MinehuntCore/Tile.qml \ - MinehuntCore/pics \ - MinehuntCore/qmldir -MinehuntCore_sources.path = $$[QT_INSTALL_DEMOS]/declarative/minehunt/MinehuntCore - -INSTALLS = sources MinehuntCore_sources target +INSTALLS = sources target symbian:{ TARGET.EPOCALLOWDLLDATA = 1 include($$QT_SOURCE_TREE/demos/symbianpkgrules.pri) - TARGET.CAPABILITY = NetworkServices ReadUserData - importFiles.sources = MinehuntCore/qmlminehuntplugin.dll \ - MinehuntCore/Explosion.qml \ - MinehuntCore/pics \ - MinehuntCore/qmldir - importFiles.path = MinehuntCore - DEPLOYMENT = importFiles + qmlminehuntfiles.sources = MinehuntCore minehunt.qml + DEPLOYMENT = qmlminehuntfiles } - -INSTALLS = sources MinehuntCore_sources target +
\ No newline at end of file diff --git a/doc/src/examples/qml-minehunt.qdoc b/doc/src/examples/qml-minehunt.qdoc index be82302..e1ff22f 100644 --- a/doc/src/examples/qml-minehunt.qdoc +++ b/doc/src/examples/qml-minehunt.qdoc @@ -30,7 +30,7 @@ \example demos/declarative/minehunt This demo shows how to create a simple Minehunt game, using QML for the - UI and a C++ plugin for the game logic. + UI and C++ for the game logic. \image qml-minehunt-demo.png */ |