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authorAlan Alpert <alan.alpert@nokia.com>2010-08-20 05:19:51 (GMT)
committerAlan Alpert <alan.alpert@nokia.com>2010-08-20 05:19:51 (GMT)
commit80b6ed8e4894734b54aa1ffed977577b2d44969e (patch)
tree28aec1711e58029ab9ca21de084c87a61232eb17
parentdb63beeb4d421e98d851f4f837ad978e0f04d9aa (diff)
parente8141d3eff43e419f566449f42f9548ce54acf70 (diff)
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Merge branch '4.7' of scm.dev.nokia.troll.no:qt/qt-qml into 4.7
-rw-r--r--demos/declarative/minehunt/MinehuntCore/qmldir1
-rw-r--r--demos/declarative/minehunt/README7
-rw-r--r--demos/declarative/minehunt/main.cpp70
-rw-r--r--demos/declarative/minehunt/minehunt.cpp117
-rw-r--r--demos/declarative/minehunt/minehunt.h129
-rw-r--r--demos/declarative/minehunt/minehunt.pro36
-rw-r--r--doc/src/examples/qml-minehunt.qdoc2
7 files changed, 216 insertions, 146 deletions
diff --git a/demos/declarative/minehunt/MinehuntCore/qmldir b/demos/declarative/minehunt/MinehuntCore/qmldir
index 2beccf9..81980e0 100644
--- a/demos/declarative/minehunt/MinehuntCore/qmldir
+++ b/demos/declarative/minehunt/MinehuntCore/qmldir
@@ -1,3 +1,2 @@
-plugin qmlminehuntplugin
Explosion 1.0 Explosion.qml
Tile 1.0 Tile.qml
diff --git a/demos/declarative/minehunt/README b/demos/declarative/minehunt/README
index b9f1d2a..3849ca5 100644
--- a/demos/declarative/minehunt/README
+++ b/demos/declarative/minehunt/README
@@ -1,3 +1,6 @@
-To compile the C++ part, do 'qmake && make'. Minehunt will not run properly if the C++ plugin is not compiled.
+Minehunt has to be compiled to run.
+
+To compile the C++ part, do 'qmake && make'.
+To run, simply run the executable.
+To deploy on a device, do 'make sis'.
-To run, simply load the minehunt.qml file with the qml runtime.
diff --git a/demos/declarative/minehunt/main.cpp b/demos/declarative/minehunt/main.cpp
new file mode 100644
index 0000000..fc223dd
--- /dev/null
+++ b/demos/declarative/minehunt/main.cpp
@@ -0,0 +1,70 @@
+/****************************************************************************
+**
+** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the demonstration applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtGui/QApplication>
+#include <QtDeclarative/QDeclarativeView>
+#include <QtDeclarative/QDeclarativeContext>
+#include <QtDeclarative/QDeclarativeEngine>
+
+#include "minehunt.h"
+
+int main(int argc, char *argv[])
+{
+ QApplication app(argc, argv);
+ QDeclarativeView canvas;
+
+ qmlRegisterType<TileData>();
+ MinehuntGame* game = new MinehuntGame();
+
+#ifdef Q_OS_SYMBIAN
+ canvas.setResizeMode(QDeclarativeView::SizeRootObjectToView);
+#endif
+ canvas.engine()->rootContext()->setContextObject(game);
+ canvas.setSource(QString("minehunt.qml"));
+
+#ifdef Q_OS_SYMBIAN
+ canvas.showFullScreen();
+#else
+ canvas.setGeometry(QRect(100, 100, 450, 450));
+ canvas.show();
+#endif
+ return app.exec();
+}
diff --git a/demos/declarative/minehunt/minehunt.cpp b/demos/declarative/minehunt/minehunt.cpp
index 2a4ed10..9c82f30 100644
--- a/demos/declarative/minehunt/minehunt.cpp
+++ b/demos/declarative/minehunt/minehunt.cpp
@@ -40,99 +40,10 @@
****************************************************************************/
#include <stdlib.h>
-#include <qdeclarativeextensionplugin.h>
-#include <qdeclarativecontext.h>
-#include <qdeclarativeengine.h>
-#include <qdeclarative.h>
-
#include <QTime>
#include <QTimer>
-class TileData : public QObject
-{
- Q_OBJECT
-public:
- TileData() : _hasFlag(false), _hasMine(false), _hint(-1), _flipped(false) {}
-
- Q_PROPERTY(bool hasFlag READ hasFlag WRITE setHasFlag NOTIFY hasFlagChanged)
- bool hasFlag() const { return _hasFlag; }
-
- Q_PROPERTY(bool hasMine READ hasMine NOTIFY hasMineChanged)
- bool hasMine() const { return _hasMine; }
-
- Q_PROPERTY(int hint READ hint NOTIFY hintChanged)
- int hint() const { return _hint; }
-
- Q_PROPERTY(bool flipped READ flipped NOTIFY flippedChanged())
- bool flipped() const { return _flipped; }
-
- void setHasFlag(bool flag) {if(flag==_hasFlag) return; _hasFlag = flag; emit hasFlagChanged();}
- void setHasMine(bool mine) {if(mine==_hasMine) return; _hasMine = mine; emit hasMineChanged();}
- void setHint(int hint) { if(hint == _hint) return; _hint = hint; emit hintChanged(); }
- void flip() { if (_flipped) return; _flipped = true; emit flippedChanged(); }
- void unflip() { if(!_flipped) return; _flipped = false; emit flippedChanged(); }
-
-signals:
- void flippedChanged();
- void hasFlagChanged();
- void hintChanged();
- void hasMineChanged();
-
-private:
- bool _hasFlag;
- bool _hasMine;
- int _hint;
- bool _flipped;
-};
-
-class MinehuntGame : public QObject
-{
- Q_OBJECT
-public:
- MinehuntGame();
-
- Q_PROPERTY(QDeclarativeListProperty<TileData> tiles READ tiles CONSTANT)
- QDeclarativeListProperty<TileData> tiles();
-
- Q_PROPERTY(bool isPlaying READ isPlaying NOTIFY isPlayingChanged)
- bool isPlaying() {return playing;}
-
- Q_PROPERTY(bool hasWon READ hasWon NOTIFY hasWonChanged)
- bool hasWon() {return won;}
-
- Q_PROPERTY(int numMines READ numMines NOTIFY numMinesChanged)
- int numMines() const{return nMines;}
-
- Q_PROPERTY(int numFlags READ numFlags NOTIFY numFlagsChanged)
- int numFlags() const{return nFlags;}
-
-public slots:
- Q_INVOKABLE bool flip(int row, int col);
- Q_INVOKABLE bool flag(int row, int col);
- void setBoard();
- void reset();
-
-signals:
- void isPlayingChanged();
- void hasWonChanged();
- void numMinesChanged();
- void numFlagsChanged();
-
-private:
- bool onBoard( int r, int c ) const { return r >= 0 && r < numRows && c >= 0 && c < numCols; }
- TileData *tile( int row, int col ) { return onBoard(row, col) ? _tiles[col+numRows*row] : 0; }
- int getHint(int row, int col);
- void setPlaying(bool b){if(b==playing) return; playing=b; emit isPlayingChanged();}
-
- QList<TileData *> _tiles;
- int numCols;
- int numRows;
- bool playing;
- bool won;
- int remaining;
- int nMines;
- int nFlags;
-};
+#include "minehunt.h"
void tilesPropAppend(QDeclarativeListProperty<TileData>* prop, TileData* value)
{
@@ -306,29 +217,3 @@ bool MinehuntGame::flag(int row, int col)
emit numFlagsChanged();
return true;
}
-
-class MinehuntExtensionPlugin : public QDeclarativeExtensionPlugin
-{
- Q_OBJECT
-
- public:
- void registerTypes(const char *uri) {
- Q_UNUSED(uri);
- qmlRegisterType<TileData>();
- }
-
- void initializeEngine(QDeclarativeEngine *engine, const char *uri) {
- Q_UNUSED(uri);
-
- srand(QTime(0,0,0).secsTo(QTime::currentTime()));
-
- MinehuntGame* game = new MinehuntGame();
-
- engine->rootContext()->setContextObject(game);
- }
-};
-
-#include "minehunt.moc"
-
-Q_EXPORT_PLUGIN(MinehuntExtensionPlugin);
-
diff --git a/demos/declarative/minehunt/minehunt.h b/demos/declarative/minehunt/minehunt.h
new file mode 100644
index 0000000..962cf3d
--- /dev/null
+++ b/demos/declarative/minehunt/minehunt.h
@@ -0,0 +1,129 @@
+/****************************************************************************
+**
+** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the demonstration applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+
+#include <qdeclarative.h>
+
+class TileData : public QObject
+{
+ Q_OBJECT
+public:
+ TileData() : _hasFlag(false), _hasMine(false), _hint(-1), _flipped(false) {}
+
+ Q_PROPERTY(bool hasFlag READ hasFlag WRITE setHasFlag NOTIFY hasFlagChanged)
+ bool hasFlag() const { return _hasFlag; }
+
+ Q_PROPERTY(bool hasMine READ hasMine NOTIFY hasMineChanged)
+ bool hasMine() const { return _hasMine; }
+
+ Q_PROPERTY(int hint READ hint NOTIFY hintChanged)
+ int hint() const { return _hint; }
+
+ Q_PROPERTY(bool flipped READ flipped NOTIFY flippedChanged())
+ bool flipped() const { return _flipped; }
+
+ void setHasFlag(bool flag) {if(flag==_hasFlag) return; _hasFlag = flag; emit hasFlagChanged();}
+ void setHasMine(bool mine) {if(mine==_hasMine) return; _hasMine = mine; emit hasMineChanged();}
+ void setHint(int hint) { if(hint == _hint) return; _hint = hint; emit hintChanged(); }
+ void flip() { if (_flipped) return; _flipped = true; emit flippedChanged(); }
+ void unflip() { if(!_flipped) return; _flipped = false; emit flippedChanged(); }
+
+signals:
+ void flippedChanged();
+ void hasFlagChanged();
+ void hintChanged();
+ void hasMineChanged();
+
+private:
+ bool _hasFlag;
+ bool _hasMine;
+ int _hint;
+ bool _flipped;
+};
+
+class MinehuntGame : public QObject
+{
+ Q_OBJECT
+public:
+ MinehuntGame();
+
+ Q_PROPERTY(QDeclarativeListProperty<TileData> tiles READ tiles CONSTANT)
+ QDeclarativeListProperty<TileData> tiles();
+
+ Q_PROPERTY(bool isPlaying READ isPlaying NOTIFY isPlayingChanged)
+ bool isPlaying() {return playing;}
+
+ Q_PROPERTY(bool hasWon READ hasWon NOTIFY hasWonChanged)
+ bool hasWon() {return won;}
+
+ Q_PROPERTY(int numMines READ numMines NOTIFY numMinesChanged)
+ int numMines() const{return nMines;}
+
+ Q_PROPERTY(int numFlags READ numFlags NOTIFY numFlagsChanged)
+ int numFlags() const{return nFlags;}
+
+public slots:
+ Q_INVOKABLE bool flip(int row, int col);
+ Q_INVOKABLE bool flag(int row, int col);
+ void setBoard();
+ void reset();
+
+signals:
+ void isPlayingChanged();
+ void hasWonChanged();
+ void numMinesChanged();
+ void numFlagsChanged();
+
+private:
+ bool onBoard( int r, int c ) const { return r >= 0 && r < numRows && c >= 0 && c < numCols; }
+ TileData *tile( int row, int col ) { return onBoard(row, col) ? _tiles[col+numRows*row] : 0; }
+ int getHint(int row, int col);
+ void setPlaying(bool b){if(b==playing) return; playing=b; emit isPlayingChanged();}
+
+ QList<TileData *> _tiles;
+ int numCols;
+ int numRows;
+ bool playing;
+ bool won;
+ int remaining;
+ int nMines;
+ int nFlags;
+};
diff --git a/demos/declarative/minehunt/minehunt.pro b/demos/declarative/minehunt/minehunt.pro
index f85afeb..1d56013 100644
--- a/demos/declarative/minehunt/minehunt.pro
+++ b/demos/declarative/minehunt/minehunt.pro
@@ -1,38 +1,22 @@
-TEMPLATE = lib
-TARGET = qmlminehuntplugin
+TEMPLATE = app
+TARGET = minehunt
QT += declarative
CONFIG += qt plugin
-TARGET = $$qtLibraryTarget($$TARGET)
-DESTDIR = MinehuntCore
-
# Input
-SOURCES += minehunt.cpp
+HEADERS += minehunt.h
+SOURCES += main.cpp minehunt.cpp
-sources.files = minehunt.qml minehunt.pro
+sources.files = minehunt.qml minehunt.pro MinehuntCore
sources.path = $$[QT_INSTALL_DEMOS]/declarative/minehunt
+target.path = $$[QT_INSTALL_DEMOS]/declarative/minehunt
-target.path = $$[QT_INSTALL_DEMOS]/declarative/minehunt/MinehuntCore
-
-MinehuntCore_sources.files = \
- MinehuntCore/Explosion.qml \
- MinehuntCore/Tile.qml \
- MinehuntCore/pics \
- MinehuntCore/qmldir
-MinehuntCore_sources.path = $$[QT_INSTALL_DEMOS]/declarative/minehunt/MinehuntCore
-
-INSTALLS = sources MinehuntCore_sources target
+INSTALLS = sources target
symbian:{
TARGET.EPOCALLOWDLLDATA = 1
include($$QT_SOURCE_TREE/demos/symbianpkgrules.pri)
- TARGET.CAPABILITY = NetworkServices ReadUserData
- importFiles.sources = MinehuntCore/qmlminehuntplugin.dll \
- MinehuntCore/Explosion.qml \
- MinehuntCore/pics \
- MinehuntCore/qmldir
- importFiles.path = MinehuntCore
- DEPLOYMENT = importFiles
+ qmlminehuntfiles.sources = MinehuntCore minehunt.qml
+ DEPLOYMENT = qmlminehuntfiles
}
-
-INSTALLS = sources MinehuntCore_sources target
+ \ No newline at end of file
diff --git a/doc/src/examples/qml-minehunt.qdoc b/doc/src/examples/qml-minehunt.qdoc
index be82302..e1ff22f 100644
--- a/doc/src/examples/qml-minehunt.qdoc
+++ b/doc/src/examples/qml-minehunt.qdoc
@@ -30,7 +30,7 @@
\example demos/declarative/minehunt
This demo shows how to create a simple Minehunt game, using QML for the
- UI and a C++ plugin for the game logic.
+ UI and C++ for the game logic.
\image qml-minehunt-demo.png
*/