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authorDenis Dzyubenko <denis.dzyubenko@nokia.com>2009-10-01 14:29:10 (GMT)
committerDenis Dzyubenko <denis.dzyubenko@nokia.com>2009-10-01 14:30:07 (GMT)
commitf0ebe295d475a172233c3dc9262ce4a53e7c5cdd (patch)
tree5c38c05d9ac610077ad195cbc73cedddbec872b9
parent47fa47c8fe7af6d3184bb634f96bc552fff3c620 (diff)
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Fixed typo in the doc.
Reviewed-by: trustme
-rw-r--r--src/gui/kernel/qevent.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/kernel/qevent.cpp b/src/gui/kernel/qevent.cpp
index ce64c68..7b9cc9a 100644
--- a/src/gui/kernel/qevent.cpp
+++ b/src/gui/kernel/qevent.cpp
@@ -3566,7 +3566,7 @@ QMenubarUpdatedEvent::QMenubarUpdatedEvent(QMenuBar * const menuBar)
Qt::WA_AcceptTouchEvents attribute set and graphics items need to have the
\l{QGraphicsItem::setAcceptTouchEvents()}{acceptTouchEvents} attribute set to true.
- When using QAbstractScrollArea based widgets, you should enabled the Qt::WA_AcceptTouchEvents
+ When using QAbstractScrollArea based widgets, you should enable the Qt::WA_AcceptTouchEvents
attribute on the scroll area's \l{QAbstractScrollArea::viewport()}{viewport}.
Similarly to QMouseEvent, Qt automatically grabs each touch point on the first press inside a