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authorAdrian Constantin <adrian.constantin@nokia.com>2010-01-12 14:10:34 (GMT)
committerAdrian Constantin <adrian.constantin@nokia.com>2010-01-15 11:19:11 (GMT)
commit3f396bdd8736014957ff2491d01ec495034c5c88 (patch)
tree1305eea05f4550d453f22c9469d8693318cac403
parenta0e8b661ee3278426437a61e2b1949690526cc5f (diff)
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Adding texture glyph cache default.
In maemo mkspec added the definition QT_DEFAULT_TEXTURE_GLYPH_CACHE_WIDTH=1024. When sgx fix will be delivered remove from maemo mkspec that definition. Reviewed-by: Stefano Pironato Reviewed-by: Tom Cooksey
-rw-r--r--mkspecs/linux-g++-maemo/qmake.conf2
1 files changed, 2 insertions, 0 deletions
diff --git a/mkspecs/linux-g++-maemo/qmake.conf b/mkspecs/linux-g++-maemo/qmake.conf
index b0f3ca3..38c26a6 100644
--- a/mkspecs/linux-g++-maemo/qmake.conf
+++ b/mkspecs/linux-g++-maemo/qmake.conf
@@ -29,5 +29,7 @@ QMAKE_CXXFLAGS_RELEASE += -g -fno-omit-frame-pointer -fno-optimize-sibling-call
# Work round PowerVR SGX 1.3 driver bug with glScissor & FBOs:
DEFINES += QT_GL_NO_SCISSOR_TEST
+# Work round SGX 1.4 driver bug (text corrupted), modify glyph cache width:
+DEFINES += QT_DEFAULT_TEXTURE_GLYPH_CACHE_WIDTH=1024
load(qt_config)