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authorVolker Hilsheimer <volker.hilsheimer@nokia.com>2009-07-27 14:07:57 (GMT)
committerVolker Hilsheimer <volker.hilsheimer@nokia.com>2009-07-27 14:07:57 (GMT)
commit6c1bc11a0a45f1ea04e271526997ea5002bf5f86 (patch)
tree738b241a188a13702659cc083689bffe27c4c3ce
parent206adbb56bb80eab49b09bdd138e018bfe6be3dc (diff)
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Doc: Remove reference to QMatrix
As pointed out on IRC, setTransform is used most frequently in code and in an ideal world would be the only such function.
-rw-r--r--src/gui/painting/qpainter.cpp8
1 files changed, 3 insertions, 5 deletions
diff --git a/src/gui/painting/qpainter.cpp b/src/gui/painting/qpainter.cpp
index 4ebfc50..9c7a7fa 100644
--- a/src/gui/painting/qpainter.cpp
+++ b/src/gui/painting/qpainter.cpp
@@ -8428,11 +8428,7 @@ qreal QPaintEngineState::opacity() const
If \a combine is true, the specified \a transform is combined with
the current matrix; otherwise it replaces the current matrix.
- This function has been added for compatibility with setMatrix(),
- but as with setMatrix() the preferred method of setting a
- transformation on the painter is through setWorldTransform().
-
- \sa transform()
+ \sa transform() setWorldTransform()
*/
void QPainter::setTransform(const QTransform &transform, bool combine )
@@ -8442,6 +8438,8 @@ void QPainter::setTransform(const QTransform &transform, bool combine )
/*!
Returns the world transformation matrix.
+
+ \sa worldTransform()
*/
const QTransform & QPainter::transform() const