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authorRhys Weatherley <rhys.weatherley@nokia.com>2009-12-04 07:17:00 (GMT)
committerRhys Weatherley <rhys.weatherley@nokia.com>2009-12-04 07:17:00 (GMT)
commitc0b81480b2909b18ac15bdd124a562ae005c2f41 (patch)
tree8cb3feb9ed332d5211e78c6bc829c3577d098f8f
parent108ab335537d20bc74aa9115d46cf91243223c4e (diff)
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Rebind window surface fbo after native GL rendering
If the user called QGLFramebufferObject::bind()/release() during a beginNativePainting() callout, the release() would reset the context's fbo to zero, not the actual window surface fbo. Task-number: QTBUG-6204 Reviewed-by: Tom
-rw-r--r--src/opengl/qgl.cpp1
-rw-r--r--src/opengl/qgl_p.h1
-rw-r--r--src/opengl/qglframebufferobject.cpp4
-rw-r--r--src/opengl/qglpaintdevice.cpp10
4 files changed, 14 insertions, 2 deletions
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
index 5ada125..94b8aa5 100644
--- a/src/opengl/qgl.cpp
+++ b/src/opengl/qgl.cpp
@@ -1495,6 +1495,7 @@ void QGLContextPrivate::init(QPaintDevice *dev, const QGLFormat &format)
version_flags_cached = false;
version_flags = QGLFormat::OpenGL_Version_None;
current_fbo = 0;
+ default_fbo = 0;
active_engine = 0;
}
diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h
index 8e472e5..ab72c9c 100644
--- a/src/opengl/qgl_p.h
+++ b/src/opengl/qgl_p.h
@@ -328,6 +328,7 @@ public:
GLint max_texture_size;
GLuint current_fbo;
+ GLuint default_fbo;
QPaintEngine *active_engine;
static inline QGLContextGroup *contextGroup(const QGLContext *ctx) { return ctx->d_ptr->group; }
diff --git a/src/opengl/qglframebufferobject.cpp b/src/opengl/qglframebufferobject.cpp
index d79283e..d0297c9 100644
--- a/src/opengl/qglframebufferobject.cpp
+++ b/src/opengl/qglframebufferobject.cpp
@@ -899,8 +899,8 @@ bool QGLFramebufferObject::release()
#endif
if (current) {
- current->d_ptr->current_fbo = 0;
- glBindFramebuffer(GL_FRAMEBUFFER_EXT, 0);
+ current->d_ptr->current_fbo = current->d_ptr->default_fbo;
+ glBindFramebuffer(GL_FRAMEBUFFER_EXT, current->d_ptr->default_fbo);
}
return true;
diff --git a/src/opengl/qglpaintdevice.cpp b/src/opengl/qglpaintdevice.cpp
index 2867de5..bcd90a5 100644
--- a/src/opengl/qglpaintdevice.cpp
+++ b/src/opengl/qglpaintdevice.cpp
@@ -89,6 +89,12 @@ void QGLPaintDevice::beginPaint()
ctx->d_ptr->current_fbo = m_thisFBO;
glBindFramebuffer(GL_FRAMEBUFFER_EXT, m_thisFBO);
}
+
+ // Set the default fbo for the context to m_thisFBO so that
+ // if some raw GL code between beginNativePainting() and
+ // endNativePainting() calls QGLFramebufferObject::release(),
+ // painting will revert to the window surface's fbo.
+ ctx->d_ptr->default_fbo = m_thisFBO;
}
void QGLPaintDevice::ensureActiveTarget()
@@ -101,6 +107,8 @@ void QGLPaintDevice::ensureActiveTarget()
ctx->d_ptr->current_fbo = m_thisFBO;
glBindFramebuffer(GL_FRAMEBUFFER_EXT, m_thisFBO);
}
+
+ ctx->d_ptr->default_fbo = m_thisFBO;
}
void QGLPaintDevice::endPaint()
@@ -111,6 +119,8 @@ void QGLPaintDevice::endPaint()
ctx->d_ptr->current_fbo = m_previousFBO;
glBindFramebuffer(GL_FRAMEBUFFER_EXT, m_previousFBO);
}
+
+ ctx->d_ptr->default_fbo = 0;
}
QGLFormat QGLPaintDevice::format() const