diff options
author | Jesper Thomschutz <jesper.thomschutz@nokia.com> | 2010-03-09 15:30:14 (GMT) |
---|---|---|
committer | Jesper Thomschutz <jesper.thomschutz@nokia.com> | 2010-03-09 15:30:14 (GMT) |
commit | f8cee12c350dfb8814d560994afe2feb7078220f (patch) | |
tree | 2a1807c08c01a959f776e61b0b88e20e48fe2607 | |
parent | c09f97c9887306d33e715fddc7ba96c8037e91bd (diff) | |
download | Qt-f8cee12c350dfb8814d560994afe2feb7078220f.zip Qt-f8cee12c350dfb8814d560994afe2feb7078220f.tar.gz Qt-f8cee12c350dfb8814d560994afe2feb7078220f.tar.bz2 |
Revert "Replace the inline blend function by #define"
This reverts commit c1fe9ae25aebc8d1b9c4a7f3e67fa25ecdcbadc8.
-rw-r--r-- | src/gui/painting/qdrawhelper_sse2.cpp | 127 |
1 files changed, 67 insertions, 60 deletions
diff --git a/src/gui/painting/qdrawhelper_sse2.cpp b/src/gui/painting/qdrawhelper_sse2.cpp index 6ac64d3..1dba914 100644 --- a/src/gui/painting/qdrawhelper_sse2.cpp +++ b/src/gui/painting/qdrawhelper_sse2.cpp @@ -63,36 +63,36 @@ QT_BEGIN_NAMESPACE * colorMask must have 0x00ff00ff on each 32 bits component * half must have the value 128 (0x80) for each 32 bits compnent */ -#define BYTE_MUL_SSE2(result, pixelVector, alphaChannel, colorMask, half) \ -{ \ - /* 1. separate the colors in 2 vectors so each color is on 16 bits \ - (in order to be multiplied by the alpha \ - each 32 bit of dstVectorAG are in the form 0x00AA00GG \ - each 32 bit of dstVectorRB are in the form 0x00RR00BB */\ - __m128i pixelVectorAG = _mm_srli_epi16(pixelVector, 8); \ - __m128i pixelVectorRB = _mm_and_si128(pixelVector, colorMask); \ - \ - /* 2. multiply the vectors by the alpha channel */\ - pixelVectorAG = _mm_mullo_epi16(pixelVectorAG, alphaChannel); \ - pixelVectorRB = _mm_mullo_epi16(pixelVectorRB, alphaChannel); \ - \ - /* 3. devide by 255, that's the tricky part. \ - we do it like for BYTE_MUL(), with bit shift: X/255 ~= (X + X/256 + rounding)/256 */ \ - /** so first (X + X/256 + rounding) */\ - pixelVectorRB = _mm_add_epi16(pixelVectorRB, _mm_srli_epi16(pixelVectorRB, 8)); \ - pixelVectorRB = _mm_add_epi16(pixelVectorRB, half); \ - pixelVectorAG = _mm_add_epi16(pixelVectorAG, _mm_srli_epi16(pixelVectorAG, 8)); \ - pixelVectorAG = _mm_add_epi16(pixelVectorAG, half); \ - \ - /** second devide by 256 */\ - pixelVectorRB = _mm_srli_epi16(pixelVectorRB, 8); \ - /** for AG, we could >> 8 to divide followed by << 8 to put the \ - bytes in the correct position. By masking instead, we execute \ - only one instruction */\ - pixelVectorAG = _mm_andnot_si128(colorMask, pixelVectorAG); \ - \ - /* 4. combine the 2 pairs of colors */ \ - result = _mm_or_si128(pixelVectorAG, pixelVectorRB); \ +Q_STATIC_INLINE_FUNCTION __m128i BYTE_MUL_SSE2(const __m128i pixelVector, const __m128i alphaChannel, const __m128i colorMask, const __m128i half) +{ + // 1. separate the colors in 2 vectors so each color is on 16 bits + // (in order to be multiplied by the alpha + // each 32 bit of dstVectorAG are in the form 0x00AA00GG + // each 32 bit of dstVectorRB are in the form 0x00RR00BB + __m128i pixelVectorAG = _mm_srli_epi16(pixelVector, 8); + __m128i pixelVectorRB = _mm_and_si128(pixelVector, colorMask); + + // 2. multiply the vectors by the alpha channel + pixelVectorAG = _mm_mullo_epi16(pixelVectorAG, alphaChannel); + pixelVectorRB = _mm_mullo_epi16(pixelVectorRB, alphaChannel); + + // 3. devide by 255, that's the tricky part. + // we do it like for BYTE_MUL(), with bit shift: X/255 ~= (X + X/256 + rounding)/256 + /// so first (X + X/256 + rounding) + pixelVectorRB = _mm_add_epi16(pixelVectorRB, _mm_srli_epi16(pixelVectorRB, 8)); + pixelVectorRB = _mm_add_epi16(pixelVectorRB, half); + pixelVectorAG = _mm_add_epi16(pixelVectorAG, _mm_srli_epi16(pixelVectorAG, 8)); + pixelVectorAG = _mm_add_epi16(pixelVectorAG, half); + + /// second devide by 256 + pixelVectorRB = _mm_srli_epi16(pixelVectorRB, 8); + /// for AG, we could >> 8 to divide followed by << 8 to put the + /// bytes in the correct position. By masking instead, we execute + /// only one instruction + pixelVectorAG = _mm_andnot_si128(colorMask, pixelVectorAG); + + // 4. combine the 2 pairs of colors + return _mm_or_si128(pixelVectorAG, pixelVectorRB); } /* @@ -101,29 +101,34 @@ QT_BEGIN_NAMESPACE * colorMask must have 0x00ff00ff on each 32 bits component * half must have the value 128 (0x80) for each 32 bits compnent */ -#define INTERPOLATE_PIXEL_255_SSE2(result, srcVector, dstVector, alphaChannel, oneMinusAlphaChannel, colorMask, half) { \ - /* interpolate AG */\ - __m128i srcVectorAG = _mm_srli_epi16(srcVector, 8); \ - __m128i dstVectorAG = _mm_srli_epi16(dstVector, 8); \ - __m128i srcVectorAGalpha = _mm_mullo_epi16(srcVectorAG, alphaChannel); \ - __m128i dstVectorAGoneMinusAlphalpha = _mm_mullo_epi16(dstVectorAG, oneMinusAlphaChannel); \ - __m128i finalAG = _mm_add_epi16(srcVectorAGalpha, dstVectorAGoneMinusAlphalpha); \ - finalAG = _mm_add_epi16(finalAG, _mm_srli_epi16(finalAG, 8)); \ - finalAG = _mm_add_epi16(finalAG, half); \ - finalAG = _mm_andnot_si128(colorMask, finalAG); \ - \ - /* interpolate RB */\ - __m128i srcVectorRB = _mm_and_si128(srcVector, colorMask); \ - __m128i dstVectorRB = _mm_and_si128(dstVector, colorMask); \ - __m128i srcVectorRBalpha = _mm_mullo_epi16(srcVectorRB, alphaChannel); \ - __m128i dstVectorRBoneMinusAlphalpha = _mm_mullo_epi16(dstVectorRB, oneMinusAlphaChannel); \ - __m128i finalRB = _mm_add_epi16(srcVectorRBalpha, dstVectorRBoneMinusAlphalpha); \ - finalRB = _mm_add_epi16(finalRB, _mm_srli_epi16(finalRB, 8)); \ - finalRB = _mm_add_epi16(finalRB, half); \ - finalRB = _mm_srli_epi16(finalRB, 8); \ - \ - /* combine */\ - result = _mm_or_si128(finalAG, finalRB); \ +Q_STATIC_INLINE_FUNCTION __m128i INTERPOLATE_PIXEL_255_SSE2(const __m128i srcVector, + const __m128i dstVector, + const __m128i alphaChannel, + const __m128i oneMinusAlphaChannel , + const __m128i colorMask, + const __m128i half) { + // interpolate AG + __m128i srcVectorAG = _mm_srli_epi16(srcVector, 8); + __m128i dstVectorAG = _mm_srli_epi16(dstVector, 8); + __m128i srcVectorAGalpha = _mm_mullo_epi16(srcVectorAG, alphaChannel); + __m128i dstVectorAGoneMinusAlphalpha = _mm_mullo_epi16(dstVectorAG, oneMinusAlphaChannel); + __m128i finalAG = _mm_add_epi16(srcVectorAGalpha, dstVectorAGoneMinusAlphalpha); + finalAG = _mm_add_epi16(finalAG, _mm_srli_epi16(finalAG, 8)); + finalAG = _mm_add_epi16(finalAG, half); + finalAG = _mm_andnot_si128(colorMask, finalAG); + + // interpolate RB + __m128i srcVectorRB = _mm_and_si128(srcVector, colorMask); + __m128i dstVectorRB = _mm_and_si128(dstVector, colorMask); + __m128i srcVectorRBalpha = _mm_mullo_epi16(srcVectorRB, alphaChannel); + __m128i dstVectorRBoneMinusAlphalpha = _mm_mullo_epi16(dstVectorRB, oneMinusAlphaChannel); + __m128i finalRB = _mm_add_epi16(srcVectorRBalpha, dstVectorRBoneMinusAlphalpha); + finalRB = _mm_add_epi16(finalRB, _mm_srli_epi16(finalRB, 8)); + finalRB = _mm_add_epi16(finalRB, half); + finalRB = _mm_srli_epi16(finalRB, 8); + + // combine + return _mm_or_si128(finalAG, finalRB); } void qt_blend_argb32_on_argb32_sse2(uchar *destPixels, int dbpl, @@ -160,8 +165,7 @@ void qt_blend_argb32_on_argb32_sse2(uchar *destPixels, int dbpl, alphaChannel = _mm_sub_epi16(one, alphaChannel); const __m128i dstVector = _mm_loadu_si128((__m128i *)&dst[x]); - __m128i destMultipliedByOneMinusAlpha; - BYTE_MUL_SSE2(destMultipliedByOneMinusAlpha, dstVector, alphaChannel, colorMask, half); + const __m128i destMultipliedByOneMinusAlpha = BYTE_MUL_SSE2(dstVector, alphaChannel, colorMask, half); // result = s + d * (1-alpha) const __m128i result = _mm_add_epi8(srcVector, destMultipliedByOneMinusAlpha); @@ -193,15 +197,14 @@ void qt_blend_argb32_on_argb32_sse2(uchar *destPixels, int dbpl, for (; x < w-3; x += 4) { __m128i srcVector = _mm_loadu_si128((__m128i *)&src[x]); if (_mm_movemask_epi8(_mm_cmpeq_epi32(srcVector, nullVector)) != 0xffff) { - BYTE_MUL_SSE2(srcVector, srcVector, constAlphaVector, colorMask, half); + srcVector = BYTE_MUL_SSE2(srcVector, constAlphaVector, colorMask, half); __m128i alphaChannel = _mm_srli_epi32(srcVector, 24); alphaChannel = _mm_or_si128(alphaChannel, _mm_slli_epi32(alphaChannel, 16)); alphaChannel = _mm_sub_epi16(one, alphaChannel); const __m128i dstVector = _mm_loadu_si128((__m128i *)&dst[x]); - __m128i destMultipliedByOneMinusAlpha; - BYTE_MUL_SSE2(destMultipliedByOneMinusAlpha, dstVector, alphaChannel, colorMask, half); + const __m128i destMultipliedByOneMinusAlpha = BYTE_MUL_SSE2(dstVector, alphaChannel, colorMask, half); const __m128i result = _mm_add_epi8(srcVector, destMultipliedByOneMinusAlpha); _mm_storeu_si128((__m128i *)&dst[x], result); @@ -249,8 +252,12 @@ void qt_blend_rgb32_on_rgb32_sse2(uchar *destPixels, int dbpl, __m128i srcVector = _mm_loadu_si128((__m128i *)&src[x]); if (_mm_movemask_epi8(_mm_cmpeq_epi32(srcVector, nullVector)) != 0xffff) { const __m128i dstVector = _mm_loadu_si128((__m128i *)&dst[x]); - __m128i result; - INTERPOLATE_PIXEL_255_SSE2(result, srcVector, dstVector, constAlphaVector, oneMinusConstAlpha, colorMask, half); + const __m128i result = INTERPOLATE_PIXEL_255_SSE2(srcVector, + dstVector, + constAlphaVector, + oneMinusConstAlpha, + colorMask, + half); _mm_storeu_si128((__m128i *)&dst[x], result); } } |