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authorSamuel Rødal <sroedal@trolltech.com>2009-08-03 13:19:22 (GMT)
committerSamuel Rødal <sroedal@trolltech.com>2009-08-03 14:57:11 (GMT)
commitfb622fa47ef81dfa95b9351d87b3415b9e03a368 (patch)
tree193bd4310019f2b272819ac1a37b4d5cf2ba3811
parent28f94e1ef94f595bd8fa71005eaf3daf70731f72 (diff)
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Fixed some perspective transform rendering bugs.
The bugs were caused by not clipping to the near plane (w = 0) when mapping primitives with perspective tranfsorms. Task-id: 258961 Reviewed-by: Gunnar
-rw-r--r--src/gui/painting/qdatabuffer_p.h17
-rw-r--r--src/gui/painting/qoutlinemapper.cpp67
-rw-r--r--src/gui/painting/qpaintengineex.cpp106
-rw-r--r--src/gui/painting/qtransform.cpp47
4 files changed, 82 insertions, 155 deletions
diff --git a/src/gui/painting/qdatabuffer_p.h b/src/gui/painting/qdatabuffer_p.h
index b568f43..275ec13 100644
--- a/src/gui/painting/qdatabuffer_p.h
+++ b/src/gui/painting/qdatabuffer_p.h
@@ -114,23 +114,6 @@ public:
qSwap(buffer, other.buffer);
}
- inline void insertBlank(int pos, int count) {
- Q_ASSERT(pos >= 0);
- Q_ASSERT(pos < siz);
- reserve(siz + count);
- for (int i = siz - pos - 1; i >= 0; --i)
- buffer[pos + count + i] = buffer[pos + i];
- siz += count;
- }
-
- inline void removeAndShift(int pos, int count) {
- Q_ASSERT(pos >= 0);
- Q_ASSERT(pos < siz);
- for (int i=pos; i<siz-count; ++i)
- buffer[i] = buffer[i+count];
- siz -= count;
- }
-
inline QDataBuffer &operator<<(const Type &t) { add(t); return *this; }
private:
diff --git a/src/gui/painting/qoutlinemapper.cpp b/src/gui/painting/qoutlinemapper.cpp
index 9c073f2..70125b9 100644
--- a/src/gui/painting/qoutlinemapper.cpp
+++ b/src/gui/painting/qoutlinemapper.cpp
@@ -40,7 +40,6 @@
****************************************************************************/
#include "qoutlinemapper_p.h"
-#include "qbezier_p.h"
#include "qmath.h"
@@ -199,70 +198,28 @@ void QOutlineMapper::endOutline()
m_m22 * e.y() + m_m12 * e.x() + m_dy);
}
} else {
- // ## TODO: this case needs to be plain code polygonal paths
- QTransform matrix(m_m11, m_m12, m_m13, m_m21, m_m22, m_m23, m_dx, m_dy, m_m33);
-
- if (m_element_types.isEmpty()) {
- if (!m_elements.isEmpty())
- m_elements_dev << m_elements.at(0) * matrix;
- for (int i=1; i<m_elements.size(); ++i)
- m_elements_dev << m_elements.at(i) * matrix;
-
- } else {
- for (int i=0, t=0; i<m_elements.size(); ++i) {
- switch (m_element_types.at(t)) {
- case QPainterPath::MoveToElement:
- m_elements_dev << m_elements.at(i) * matrix;
- ++t;
- break;
- case QPainterPath::LineToElement:
- m_elements_dev << m_elements.at(i) * matrix;
- ++t;
- break;
- case QPainterPath::CurveToElement: {
- QPolygonF segment = QBezier::fromPoints(m_elements.at(i-1),
- m_elements.at(i),
- m_elements.at(i+1),
- m_elements.at(i+2)).toPolygon();
- if (segment.size() > 3)
- m_element_types.insertBlank(t, segment.size() - 3);
- else if (segment.size() < 3)
- m_element_types.removeAndShift(t, 3 - segment.size());
-
- for (QPolygonF::const_iterator it = segment.constBegin();
- it < segment.constEnd(); ++it, ++t) {
- m_elements_dev << *it * matrix;
- m_element_types.at(t) = QPainterPath::LineToElement;
- }
- i += 2;
- } break;
- default:
- Q_ASSERT(false);
- break;
- }
- }
- element_count = m_elements_dev.size();
- }
+ const QVectorPath vp((qreal *)m_elements.data(), m_elements.size(), m_element_types.data());
+ QPainterPath path = vp.convertToPainterPath();
+ path = QTransform(m_m11, m_m12, m_m13, m_m21, m_m22, m_m23, m_dx, m_dy, m_m33).map(path);
+ uint old_txop = m_txop;
+ m_txop = QTransform::TxNone;
+ if (path.isEmpty())
+ m_valid = false;
+ else
+ convertPath(path);
+ m_txop = old_txop;
+ return;
}
elements = m_elements_dev.data();
}
if (m_round_coords) {
// round coordinates to match outlines drawn with drawLine_midpoint_i
- for (int i = 0; i < element_count; ++i)
+ for (int i = 0; i < m_elements.size(); ++i)
elements[i] = QPointF(qFloor(elements[i].x() + aliasedCoordinateDelta),
qFloor(elements[i].y() + aliasedCoordinateDelta));
}
-#ifdef QT_DEBUG_CONVERT
- for (int i=0; i<element_count; ++i) {
- printf("%d: (%.2f, %.2f)\n",
- !m_element_types.isEmpty() ? m_element_types.at(i) : -1,
- elements[i].x(),
- elements[i].y());
- }
-#endif
-
controlPointRect = boundingRect(elements, element_count);
#ifdef QT_DEBUG_CONVERT
diff --git a/src/gui/painting/qpaintengineex.cpp b/src/gui/painting/qpaintengineex.cpp
index 8ec881e..ed9b858 100644
--- a/src/gui/painting/qpaintengineex.cpp
+++ b/src/gui/painting/qpaintengineex.cpp
@@ -421,7 +421,6 @@ void QPaintEngineEx::stroke(const QVectorPath &path, const QPen &pen)
const qreal *lastPoint = points + (pointCount<<1);
- d->activeStroker->begin(d->strokeHandler);
d->strokeHandler->types.reset();
d->strokeHandler->pts.reset();
@@ -430,13 +429,13 @@ void QPaintEngineEx::stroke(const QVectorPath &path, const QPen &pen)
if (d->stroker.capStyle() == Qt::RoundCap || d->stroker.joinStyle() == Qt::RoundJoin)
flags |= QVectorPath::CurvedShapeHint;
- // ### Perspective Xforms are currently not supported...
qreal txscale = 1;
if (!(pen.isCosmetic() || (qt_scaleForTransform(state()->matrix, &txscale) && txscale != 1))) {
// We include cosmetic pens in this case to avoid having to
// change the current transform. Normal transformed,
// non-cosmetic pens will be transformed as part of fill
// later, so they are also covered here..
+ d->activeStroker->begin(d->strokeHandler);
if (types) {
while (points < lastPoint) {
switch (*types) {
@@ -491,79 +490,64 @@ void QPaintEngineEx::stroke(const QVectorPath &path, const QPen &pen)
const qreal strokeWidth = d->stroker.strokeWidth();
d->stroker.setStrokeWidth(strokeWidth * txscale);
// For cosmetic pens we need a bit of trickery... We to process xform the input points
- if (types) {
- bool isProject = state()->matrix.type() >= QTransform::TxProject;
- while (points < lastPoint) {
- switch (*types) {
- case QPainterPath::MoveToElement: {
- QPointF pt = (*(QPointF *) points) * state()->matrix;
- d->activeStroker->moveTo(pt.x(), pt.y());
- points += 2;
- ++types;
- break;
- }
- case QPainterPath::LineToElement: {
- QPointF pt = (*(QPointF *) points) * state()->matrix;
- d->activeStroker->lineTo(pt.x(), pt.y());
- points += 2;
- ++types;
- break;
- }
- case QPainterPath::CurveToElement: {
- // Convert projective xformed curves to line
- // segments so they can be transformed more
- // accurately
- if (isProject) {
- // -1 access here is safe because there is
- // always an element prior to the cubicTo, we
- // just need the value..
- QPolygonF segment =
- QBezier::fromPoints(*(((QPointF *) points) - 1),
- *((QPointF *) points),
- *(((QPointF *) points) + 1),
- *(((QPointF *) points) + 2)).toPolygon();
-
- for (QPolygonF::const_iterator it = segment.constBegin();
- it < segment.constEnd(); ++it) {
- const QPointF pt = *it * state()->matrix;
- d->activeStroker->lineTo(pt.x(), pt.y());
- }
- } else {
+ if (state()->matrix.type() >= QTransform::TxProject) {
+ QPainterPath painterPath = state()->matrix.map(path.convertToPainterPath());
+ d->activeStroker->strokePath(painterPath, d->strokeHandler, QTransform());
+ } else {
+ d->activeStroker->begin(d->strokeHandler);
+ if (types) {
+ while (points < lastPoint) {
+ switch (*types) {
+ case QPainterPath::MoveToElement: {
+ QPointF pt = (*(QPointF *) points) * state()->matrix;
+ d->activeStroker->moveTo(pt.x(), pt.y());
+ points += 2;
+ ++types;
+ break;
+ }
+ case QPainterPath::LineToElement: {
+ QPointF pt = (*(QPointF *) points) * state()->matrix;
+ d->activeStroker->lineTo(pt.x(), pt.y());
+ points += 2;
+ ++types;
+ break;
+ }
+ case QPainterPath::CurveToElement: {
QPointF c1 = ((QPointF *) points)[0] * state()->matrix;
QPointF c2 = ((QPointF *) points)[1] * state()->matrix;
QPointF e = ((QPointF *) points)[2] * state()->matrix;
d->activeStroker->cubicTo(c1.x(), c1.y(), c2.x(), c2.y(), e.x(), e.y());
+ points += 6;
+ types += 3;
+ flags |= QVectorPath::CurvedShapeHint;
+ break;
+ }
+ default:
+ break;
}
- points += 6;
- types += 3;
- flags |= QVectorPath::CurvedShapeHint;
- break;
}
- default:
- break;
+ if (path.hasImplicitClose()) {
+ QPointF pt = * ((QPointF *) path.points()) * state()->matrix;
+ d->activeStroker->lineTo(pt.x(), pt.y());
}
- }
- if (path.hasImplicitClose()) {
- QPointF pt = * ((QPointF *) path.points()) * state()->matrix;
- d->activeStroker->lineTo(pt.x(), pt.y());
- }
- } else {
- QPointF p = ((QPointF *)points)[0] * state()->matrix;
- d->activeStroker->moveTo(p.x(), p.y());
- points += 2;
- ++types;
- while (points < lastPoint) {
+ } else {
QPointF p = ((QPointF *)points)[0] * state()->matrix;
- d->activeStroker->lineTo(p.x(), p.y());
+ d->activeStroker->moveTo(p.x(), p.y());
points += 2;
++types;
+ while (points < lastPoint) {
+ QPointF p = ((QPointF *)points)[0] * state()->matrix;
+ d->activeStroker->lineTo(p.x(), p.y());
+ points += 2;
+ ++types;
+ }
+ if (path.hasImplicitClose())
+ d->activeStroker->lineTo(p.x(), p.y());
}
- if (path.hasImplicitClose())
- d->activeStroker->lineTo(p.x(), p.y());
+ d->activeStroker->end();
}
- d->activeStroker->end();
d->stroker.setStrokeWidth(strokeWidth);
QVectorPath strokePath(d->strokeHandler->pts.data(),
d->strokeHandler->types.size(),
diff --git a/src/gui/painting/qtransform.cpp b/src/gui/painting/qtransform.cpp
index a322fe4..0a64e4e 100644
--- a/src/gui/painting/qtransform.cpp
+++ b/src/gui/painting/qtransform.cpp
@@ -48,6 +48,8 @@
#include "qvariant.h"
#include <qmath.h>
+#include <private/qbezier_p.h>
+
QT_BEGIN_NAMESPACE
#define Q_NEAR_CLIP 0.000001
@@ -1492,27 +1494,12 @@ static inline bool lineTo_clipped(QPainterPath &path, const QTransform &transfor
static inline bool cubicTo_clipped(QPainterPath &path, const QTransform &transform, const QPointF &a, const QPointF &b, const QPointF &c, const QPointF &d, bool needsMoveTo)
{
- const QHomogeneousCoordinate ha = mapHomogeneous(transform, a);
- const QHomogeneousCoordinate hb = mapHomogeneous(transform, b);
- const QHomogeneousCoordinate hc = mapHomogeneous(transform, c);
- const QHomogeneousCoordinate hd = mapHomogeneous(transform, d);
-
- if (ha.w < Q_NEAR_CLIP && hb.w < Q_NEAR_CLIP && hc.w < Q_NEAR_CLIP && hd.w < Q_NEAR_CLIP)
- return false;
+ // Convert projective xformed curves to line
+ // segments so they can be transformed more accurately
+ QPolygonF segment = QBezier::fromPoints(a, b, c, d).toPolygon();
- if (ha.w >= Q_NEAR_CLIP && hb.w >= Q_NEAR_CLIP && hc.w >= Q_NEAR_CLIP && hd.w >= Q_NEAR_CLIP) {
- if (needsMoveTo)
- path.moveTo(ha.toPoint());
-
- path.cubicTo(hb.toPoint(), hc.toPoint(), hd.toPoint());
- return true;
- }
-
- if (lineTo_clipped(path, transform, a, b, needsMoveTo))
- needsMoveTo = false;
- if (lineTo_clipped(path, transform, b, c, needsMoveTo))
- needsMoveTo = false;
- if (lineTo_clipped(path, transform, c, d, needsMoveTo))
+ for (int i = 0; i < segment.size() - 1; ++i)
+ if (lineTo_clipped(path, transform, segment.at(i), segment.at(i+1), needsMoveTo))
needsMoveTo = false;
return !needsMoveTo;
@@ -1793,6 +1780,14 @@ void QTransform::setMatrix(qreal m11, qreal m12, qreal m13,
m_dirty = TxProject;
}
+static inline bool needsPerspectiveClipping(const QRectF &rect, const QTransform &transform)
+{
+ const qreal wx = qMin(transform.m13() * rect.left(), transform.m13() * rect.right());
+ const qreal wy = qMin(transform.m23() * rect.top(), transform.m23() * rect.bottom());
+
+ return wx + wy + transform.m33() < Q_NEAR_CLIP;
+}
+
QRect QTransform::mapRect(const QRect &rect) const
{
TransformationType t = inline_type();
@@ -1813,7 +1808,7 @@ QRect QTransform::mapRect(const QRect &rect) const
y -= h;
}
return QRect(x, y, w, h);
- } else {
+ } else if (t < TxProject || !needsPerspectiveClipping(rect, *this)) {
// see mapToPolygon for explanations of the algorithm.
qreal x = 0, y = 0;
MAP(rect.left(), rect.top(), x, y);
@@ -1837,6 +1832,10 @@ QRect QTransform::mapRect(const QRect &rect) const
xmax = qMax(xmax, x);
ymax = qMax(ymax, y);
return QRect(qRound(xmin), qRound(ymin), qRound(xmax)-qRound(xmin), qRound(ymax)-qRound(ymin));
+ } else {
+ QPainterPath path;
+ path.addRect(rect);
+ return map(path).boundingRect().toRect();
}
}
@@ -1879,7 +1878,7 @@ QRectF QTransform::mapRect(const QRectF &rect) const
y -= h;
}
return QRectF(x, y, w, h);
- } else {
+ } else if (t < TxProject || !needsPerspectiveClipping(rect, *this)) {
qreal x = 0, y = 0;
MAP(rect.x(), rect.y(), x, y);
qreal xmin = x;
@@ -1902,6 +1901,10 @@ QRectF QTransform::mapRect(const QRectF &rect) const
xmax = qMax(xmax, x);
ymax = qMax(ymax, y);
return QRectF(xmin, ymin, xmax-xmin, ymax - ymin);
+ } else {
+ QPainterPath path;
+ path.addRect(rect);
+ return map(path).boundingRect();
}
}