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authorTom Cooksey <thomas.cooksey@nokia.com>2009-12-15 17:11:05 (GMT)
committerTom Cooksey <thomas.cooksey@nokia.com>2009-12-15 17:14:31 (GMT)
commit9f3ae04fae52cd37855b135a0f2f519d1c5b969c (patch)
treef7c75e9f8a1c3ab16e75d4f6018e2ac8db49f448
parent0bde9d70b1a327b973a3e65efb138ff508ec4986 (diff)
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Fix EGL surface leaks when re-parenting QGLWidget on X11/EGL
When a QGLWidget is re-parented, it's native X11 window usually gets destroyed and re-created. This also happens when you set a window attribute or flag. On EGL, we must destroy the surface for the window before destroying the window itself, otherwise we can leak the surface. This also fixes lots of BadDrawable errors when running the autotests (which were due to surface leaks!). Reviewed-By: TrustMe
-rw-r--r--src/opengl/qgl.cpp5
-rw-r--r--src/opengl/qgl.h1
-rw-r--r--src/opengl/qgl_egl.cpp34
-rw-r--r--src/opengl/qgl_p.h1
4 files changed, 28 insertions, 13 deletions
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
index 2a3ce54..32534aa 100644
--- a/src/opengl/qgl.cpp
+++ b/src/opengl/qgl.cpp
@@ -3810,6 +3810,11 @@ bool QGLWidget::event(QEvent *e)
}
#if defined(QT_OPENGL_ES)
+ // A re-parent is likely to destroy the X11 window and re-create it. It is important
+ // that we free the EGL surface _before_ the winID changes - otherwise we can leak.
+ if (e->type() == QEvent::ParentAboutToChange)
+ d->glcx->d_func()->destroyEglSurfaceForDevice();
+
if ((e->type() == QEvent::ParentChange) || (e->type() == QEvent::WindowStateChange)) {
// The window may have been re-created during re-parent or state change - if so, the EGL
// surface will need to be re-created.
diff --git a/src/opengl/qgl.h b/src/opengl/qgl.h
index 079953f..2076c46 100644
--- a/src/opengl/qgl.h
+++ b/src/opengl/qgl.h
@@ -546,6 +546,7 @@ private:
friend class QGLPixelBuffer;
friend class QGLPixelBufferPrivate;
friend class QGLContext;
+ friend class QGLContextPrivate;
friend class QGLOverlayWidget;
friend class QOpenGLPaintEngine;
friend class QGLPaintDevice;
diff --git a/src/opengl/qgl_egl.cpp b/src/opengl/qgl_egl.cpp
index fbf0349..839e8eb 100644
--- a/src/opengl/qgl_egl.cpp
+++ b/src/opengl/qgl_egl.cpp
@@ -142,19 +142,7 @@ void QGLContext::reset()
d->cleanup();
doneCurrent();
if (d->eglContext) {
- if (d->eglSurface != EGL_NO_SURFACE) {
-#ifdef Q_WS_X11
- // Make sure we don't call eglDestroySurface on a surface which
- // was created for a different winId:
- if (d->paintDevice->devType() == QInternal::Widget) {
- QGLWidget* w = static_cast<QGLWidget*>(d->paintDevice);
-
- if (w->d_func()->eglSurfaceWindowId == w->winId())
- eglDestroySurface(d->eglContext->display(), d->eglSurface);
- } else
-#endif
- eglDestroySurface(d->eglContext->display(), d->eglSurface);
- }
+ d->destroyEglSurfaceForDevice();
delete d->eglContext;
}
d->eglContext = 0;
@@ -198,6 +186,26 @@ void QGLContext::swapBuffers() const
d->eglContext->swapBuffers(d->eglSurface);
}
+void QGLContextPrivate::destroyEglSurfaceForDevice()
+{
+ if (eglSurface != EGL_NO_SURFACE) {
+#ifdef Q_WS_X11
+ // Make sure we don't call eglDestroySurface on a surface which
+ // was created for a different winId:
+ if (paintDevice->devType() == QInternal::Widget) {
+ QGLWidget* w = static_cast<QGLWidget*>(paintDevice);
+
+ if (w->d_func()->eglSurfaceWindowId == w->winId())
+ eglDestroySurface(eglContext->display(), eglSurface);
+ else
+ qWarning("WARNING: Potential EGL surface leak!");
+ } else
+#endif
+ eglDestroySurface(eglContext->display(), eglSurface);
+ eglSurface = EGL_NO_SURFACE;
+ }
+}
+
void QGLWidget::setMouseTracking(bool enable)
{
QWidget::setMouseTracking(enable);
diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h
index 11770d3..99c0f33 100644
--- a/src/opengl/qgl_p.h
+++ b/src/opengl/qgl_p.h
@@ -288,6 +288,7 @@ public:
#if defined(QT_OPENGL_ES)
QEglContext *eglContext;
EGLSurface eglSurface;
+ void destroyEglSurfaceForDevice();
#elif defined(Q_WS_X11) || defined(Q_WS_MAC)
void* cx;
#endif