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authorAndrew Christian <andyc@handhelds.org>2009-09-17 16:31:00 (GMT)
committerAndreas Aardal Hanssen <andreas.aardal.hanssen@nokia.com>2009-09-22 08:40:14 (GMT)
commitd14fd301314bcceaf2594a5a18f6d20894c1d353 (patch)
tree319e8a5926b084ae125dd0e56064f1c7c3302998
parent7a410f71a1dffd224082a9e8f547baffbee9f514 (diff)
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Cached clip path not cleared correctly for ancestor that clips to shape
Fix QGraphicsItem to clear clip path for items with an ancestor that clips to shape. Added autotest to demonstrate clipping path problem. Merge-request: 810 Reviewed-by: Alexis Reviewed-by: Andreas
-rw-r--r--src/gui/graphicsview/qgraphicsitem.cpp6
-rw-r--r--tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp32
2 files changed, 36 insertions, 2 deletions
diff --git a/src/gui/graphicsview/qgraphicsitem.cpp b/src/gui/graphicsview/qgraphicsitem.cpp
index 2ee03e4..5799fe7 100644
--- a/src/gui/graphicsview/qgraphicsitem.cpp
+++ b/src/gui/graphicsview/qgraphicsitem.cpp
@@ -5742,10 +5742,12 @@ void QGraphicsItem::prepareGeometryChange()
if (d_ptr->inSetPosHelper)
return;
- if (d_ptr->flags & ItemClipsChildrenToShape)
+ if (d_ptr->flags & ItemClipsChildrenToShape
+ || d_ptr->ancestorFlags & QGraphicsItemPrivate::AncestorClipsChildren) {
d_ptr->invalidateCachedClipPathRecursively();
- else
+ } else {
d_ptr->invalidateCachedClipPath();
+ }
}
/*!
diff --git a/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp b/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp
index d6605db..391ccf8 100644
--- a/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp
+++ b/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp
@@ -194,6 +194,7 @@ private slots:
void itemClipsToShape();
void itemClipsChildrenToShape();
void itemClipsChildrenToShape2();
+ void itemClipsChildrenToShape3();
void itemClipsTextChildToShape();
void itemClippingDiscovery();
void ancestorFlags();
@@ -4691,6 +4692,37 @@ void tst_QGraphicsItem::itemClipsChildrenToShape2()
#endif
}
+void tst_QGraphicsItem::itemClipsChildrenToShape3()
+{
+ // Construct a scene with nested children, each 50 pixels offset from the elder.
+ // Set a top-level clipping flag
+ QGraphicsScene scene;
+ QGraphicsRectItem *parent = scene.addRect( 0, 0, 150, 150 );
+ QGraphicsRectItem *child = scene.addRect( 0, 0, 150, 150 );
+ QGraphicsRectItem *grandchild = scene.addRect( 0, 0, 150, 150 );
+ child->setParentItem(parent);
+ grandchild->setParentItem(child);
+ child->setPos( 50, 50 );
+ grandchild->setPos( 50, 50 );
+ parent->setFlag(QGraphicsItem::ItemClipsChildrenToShape);
+
+ QCOMPARE(scene.itemAt(25,25), (QGraphicsItem *)parent);
+ QCOMPARE(scene.itemAt(75,75), (QGraphicsItem *)child);
+ QCOMPARE(scene.itemAt(125,125), (QGraphicsItem *)grandchild);
+ QCOMPARE(scene.itemAt(175,175), (QGraphicsItem *)0);
+
+ // Move child to fully overlap the parent. The grandchild should
+ // now occupy two-thirds of the scene
+ child->prepareGeometryChange();
+ child->setPos( 0, 0 );
+
+ QCOMPARE(scene.itemAt(25,25), (QGraphicsItem *)child);
+ QCOMPARE(scene.itemAt(75,75), (QGraphicsItem *)grandchild);
+ QCOMPARE(scene.itemAt(125,125), (QGraphicsItem *)grandchild);
+ QCOMPARE(scene.itemAt(175,175), (QGraphicsItem *)0);
+}
+
+
void tst_QGraphicsItem::itemClipsTextChildToShape()
{
// Construct a scene with a rect that clips its children, with one text