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author | Bjoern Erik Nilsen <bjorn.nilsen@nokia.com> | 2009-03-23 18:37:41 (GMT) |
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committer | Andreas Aardal Hanssen <andreas.aardal.hanssen@nokia.com> | 2009-04-06 11:49:46 (GMT) |
commit | deccc867b244fbc52ca58e21623febbc27310b05 (patch) | |
tree | 142cfdf051209ba49a61b704f069d348f89c4046 | |
parent | 95fa7a93bc840e0f49ee30e76abb2b4f8579c997 (diff) | |
download | Qt-deccc867b244fbc52ca58e21623febbc27310b05.zip Qt-deccc867b244fbc52ca58e21623febbc27310b05.tar.gz Qt-deccc867b244fbc52ca58e21623febbc27310b05.tar.bz2 |
Fixes: Don't bother processing items that are clipped away.
RevBy: Andreas
-rw-r--r-- | src/gui/graphicsview/qgraphicsitem_p.h | 3 | ||||
-rw-r--r-- | src/gui/graphicsview/qgraphicsscene.cpp | 116 |
2 files changed, 67 insertions, 52 deletions
diff --git a/src/gui/graphicsview/qgraphicsitem_p.h b/src/gui/graphicsview/qgraphicsitem_p.h index f5c3505..3e4c269 100644 --- a/src/gui/graphicsview/qgraphicsitem_p.h +++ b/src/gui/graphicsview/qgraphicsitem_p.h @@ -264,6 +264,9 @@ public: && qFuzzyCompare(q_func()->effectiveOpacity() + 1, qreal(1.0))); } + inline bool isClippedAway() const + { return !dirtyClipPath && q_func()->isClipped() && (emptyClipPath || cachedClipPath.isEmpty()); } + QPainterPath cachedClipPath; QPointF pos; qreal z; diff --git a/src/gui/graphicsview/qgraphicsscene.cpp b/src/gui/graphicsview/qgraphicsscene.cpp index 1422184..f32fe71 100644 --- a/src/gui/graphicsview/qgraphicsscene.cpp +++ b/src/gui/graphicsview/qgraphicsscene.cpp @@ -1539,12 +1539,14 @@ void QGraphicsScenePrivate::childItems_helper(QList<QGraphicsItem *> *items, const QRectF &rect, Qt::ItemSelectionMode mode) const { - QPainterPath path; bool parentClip = (parent->flags() & QGraphicsItem::ItemClipsChildrenToShape); + if (parentClip && parent->d_ptr->isClippedAway()) + return; QRectF r = !parentClip ? _q_adjustedRect(rect) : _q_adjustedRect(rect).intersected(_q_adjustedRect(parent->boundingRect())); if (r.isEmpty()) return; + QPainterPath path; QList<QGraphicsItem *> &children = parent->d_ptr->children; for (int i = 0; i < children.size(); ++i) { QGraphicsItem *item = children.at(i); @@ -1555,28 +1557,30 @@ void QGraphicsScenePrivate::childItems_helper(QList<QGraphicsItem *> *items, if (item->d_ptr->isInvisible()) continue; - // ### _q_adjustedRect is only needed because QRectF::intersects, - // QRectF::contains and QTransform::map() and friends don't work with - // flat rectangles. - QRectF br = _q_adjustedRect(item->boundingRect()); - QRectF mbr = item->mapRectToParent(br); bool keep = false; - if (mode >= Qt::ContainsItemBoundingRect) { - // Rect intersects/contains item's bounding rect - if ((mode == Qt::IntersectsItemBoundingRect && QRectF_intersects(rect, mbr)) - || (mode == Qt::ContainsItemBoundingRect && rect != mbr && rect.contains(br))) { - items->append(item); - keep = true; - } - } else { - // Rect intersects/contains item's shape - if (QRectF_intersects(rect, mbr)) { - if (path == QPainterPath()) - path.addRect(rect); - if (itemCollidesWithPath(item, item->mapFromParent(path), mode)) { + if (!item->d_ptr->isClippedAway()) { + // ### _q_adjustedRect is only needed because QRectF::intersects, + // QRectF::contains and QTransform::map() and friends don't work with + // flat rectangles. + QRectF br = _q_adjustedRect(item->boundingRect()); + QRectF mbr = item->mapRectToParent(br); + if (mode >= Qt::ContainsItemBoundingRect) { + // Rect intersects/contains item's bounding rect + if ((mode == Qt::IntersectsItemBoundingRect && QRectF_intersects(rect, mbr)) + || (mode == Qt::ContainsItemBoundingRect && rect != mbr && rect.contains(br))) { items->append(item); keep = true; } + } else { + // Rect intersects/contains item's shape + if (QRectF_intersects(rect, mbr)) { + if (path == QPainterPath()) + path.addRect(rect); + if (itemCollidesWithPath(item, item->mapFromParent(path), mode)) { + items->append(item); + keep = true; + } + } } } @@ -1598,13 +1602,15 @@ void QGraphicsScenePrivate::childItems_helper(QList<QGraphicsItem *> *items, const QPolygonF &polygon, Qt::ItemSelectionMode mode) const { - QPainterPath path; bool parentClip = (parent->flags() & QGraphicsItem::ItemClipsChildrenToShape); + if (parentClip && parent->d_ptr->isClippedAway()) + return; QRectF polyRect = _q_adjustedRect(polygon.boundingRect()); QRectF r = !parentClip ? polyRect : polyRect.intersected(_q_adjustedRect(parent->boundingRect())); if (r.isEmpty()) return; + QPainterPath path; QList<QGraphicsItem *> &children = parent->d_ptr->children; for (int i = 0; i < children.size(); ++i) { QGraphicsItem *item = children.at(i); @@ -1615,29 +1621,31 @@ void QGraphicsScenePrivate::childItems_helper(QList<QGraphicsItem *> *items, if (item->d_ptr->isInvisible()) continue; - // ### _q_adjustedRect is only needed because QRectF::intersects, - // QRectF::contains and QTransform::map() and friends don't work with - // flat rectangles. - QRectF br = _q_adjustedRect(item->boundingRect()); bool keep = false; - if (mode >= Qt::ContainsItemBoundingRect) { - // Polygon contains/intersects item's bounding rect - if (path == QPainterPath()) - path.addPolygon(polygon); - if ((mode == Qt::IntersectsItemBoundingRect && path.intersects(item->mapRectToParent(br))) - || (mode == Qt::ContainsItemBoundingRect && path.contains(item->mapRectToParent(br)))) { - items->append(item); - keep = true; - } - } else { - // Polygon contains/intersects item's shape - if (QRectF_intersects(polyRect, item->mapRectToParent(br))) { + if (!item->d_ptr->isClippedAway()) { + // ### _q_adjustedRect is only needed because QRectF::intersects, + // QRectF::contains and QTransform::map() and friends don't work with + // flat rectangles. + QRectF br = _q_adjustedRect(item->boundingRect()); + if (mode >= Qt::ContainsItemBoundingRect) { + // Polygon contains/intersects item's bounding rect if (path == QPainterPath()) path.addPolygon(polygon); - if (itemCollidesWithPath(item, item->mapFromParent(path), mode)) { + if ((mode == Qt::IntersectsItemBoundingRect && path.intersects(item->mapRectToParent(br))) + || (mode == Qt::ContainsItemBoundingRect && path.contains(item->mapRectToParent(br)))) { items->append(item); keep = true; } + } else { + // Polygon contains/intersects item's shape + if (QRectF_intersects(polyRect, item->mapRectToParent(br))) { + if (path == QPainterPath()) + path.addPolygon(polygon); + if (itemCollidesWithPath(item, item->mapFromParent(path), mode)) { + items->append(item); + keep = true; + } + } } } @@ -1654,6 +1662,8 @@ void QGraphicsScenePrivate::childItems_helper(QList<QGraphicsItem *> *items, Qt::ItemSelectionMode mode) const { bool parentClip = (parent->flags() & QGraphicsItem::ItemClipsChildrenToShape); + if (parentClip && parent->d_ptr->isClippedAway()) + return; QRectF pathRect = _q_adjustedRect(path.boundingRect()); QRectF r = !parentClip ? pathRect : pathRect.intersected(_q_adjustedRect(parent->boundingRect())); if (r.isEmpty()) @@ -1669,25 +1679,27 @@ void QGraphicsScenePrivate::childItems_helper(QList<QGraphicsItem *> *items, if (item->d_ptr->isInvisible()) continue; - // ### _q_adjustedRect is only needed because QRectF::intersects, - // QRectF::contains and QTransform::map() and friends don't work with - // flat rectangles. - QRectF br = _q_adjustedRect(item->boundingRect()); bool keep = false; - if (mode >= Qt::ContainsItemBoundingRect) { - // Polygon contains/intersects item's bounding rect - if ((mode == Qt::IntersectsItemBoundingRect && path.intersects(item->mapRectToParent(br))) - || (mode == Qt::ContainsItemBoundingRect && path.contains(item->mapRectToParent(br)))) { - items->append(item); - keep = true; - } - } else { - // Path contains/intersects item's shape - if (QRectF_intersects(pathRect, item->mapRectToParent(br))) { - if (itemCollidesWithPath(item, item->mapFromParent(path), mode)) { + if (!item->d_ptr->isClippedAway()) { + // ### _q_adjustedRect is only needed because QRectF::intersects, + // QRectF::contains and QTransform::map() and friends don't work with + // flat rectangles. + QRectF br = _q_adjustedRect(item->boundingRect()); + if (mode >= Qt::ContainsItemBoundingRect) { + // Polygon contains/intersects item's bounding rect + if ((mode == Qt::IntersectsItemBoundingRect && path.intersects(item->mapRectToParent(br))) + || (mode == Qt::ContainsItemBoundingRect && path.contains(item->mapRectToParent(br)))) { items->append(item); keep = true; } + } else { + // Path contains/intersects item's shape + if (QRectF_intersects(pathRect, item->mapRectToParent(br))) { + if (itemCollidesWithPath(item, item->mapFromParent(path), mode)) { + items->append(item); + keep = true; + } + } } } |